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  • Doing CRUD on XML using id attributes in C# ASP.NET

    - by Brandon G
    I'm a LAMP guy and ended up working this small news module for an asp.net site, which I am having some difficulty with. I basically am adding and deleting elements via AJAX based on the id. Before, I had it working based on the the index of a set of elements, but would have issues deleting, since the index would change in the xml file and not on the page (since I am using ajax). Here is the rundown news.xml <?xml version="1.0" encoding="utf-8"?> <news> <article id="1"> <title>Red Shield Environmental implements the PARCSuite system</title> <story>Add stuff here</story> </article> <article id="2"> <title>Catalyst Paper selects PARCSuite for its Mill-Wide Process...</title> <story>Add stuff here</story> </article> <article id="3"> <title>Weyerhaeuser uses Capstone Technology to provide Control...</title> <story>Add stuff here</story> </article> </news> Page sending del request: <script type="text/javascript"> $(document).ready(function () { $('.del').click(function () { var obj = $(this); var id = obj.attr('rel'); $.post('add-news-item.aspx', { id: id }, function () { obj.parent().next().remove(); obj.parent().remove(); } ); }); }); </script> <a class="del" rel="1">...</a> <a class="del" rel="1">...</a> <a class="del" rel="1">...</a> My functions protected void addEntry(string title, string story) { XmlDocument news = new XmlDocument(); news.Load(Server.MapPath("../news.xml")); XmlAttributeCollection ids = news.Attributes; //Create a new node XmlElement newelement = news.CreateElement("article"); XmlElement xmlTitle = news.CreateElement("title"); XmlElement xmlStory = news.CreateElement("story"); XmlAttribute id = ids[0]; int myId = int.Parse(id.Value + 1); id.Value = ""+myId; newelement.SetAttributeNode(id); xmlTitle.InnerText = this.TitleBox.Text.Trim(); xmlStory.InnerText = this.StoryBox.Text.Trim(); newelement.AppendChild(xmlTitle); newelement.AppendChild(xmlStory); news.DocumentElement.AppendChild(newelement); news.Save(Server.MapPath("../news.xml")); } protected void deleteEntry(int selectIndex) { XmlDocument news = new XmlDocument(); news.Load(Server.MapPath("../news.xml")); XmlNode xmlnode = news.DocumentElement.ChildNodes.Item(selectIndex); xmlnode.ParentNode.RemoveChild(xmlnode); news.Save(Server.MapPath("../news.xml")); } I haven't updated deleteEntry() and you can see, I was using the array index but need to delete the article element based on the article id being passed. And when adding an entry, I need to set the id to the last elements id + 1. Yes, I know SQL would be 100 times easier, but I don't have access so... help?

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  • VFP Unit Matrix Multiply problem on the iPhone

    - by Ian Copland
    Hi. I'm trying to write a Matrix3x3 multiply using the Vector Floating Point on the iPhone, however i'm encountering some problems. This is my first attempt at writing any ARM assembly, so it could be a faily simple solution that i'm not seeing. I've currently got a small application running using a maths library that i've written. I'm investigating into the benifits using the Vector Floating Point Unit would provide so i've taken my matrix multiply and converted it to asm. Previously the application would run without a problem, however now my objects will all randomly disappear. This seems to be caused by the results from my matrix multiply becoming NAN at some point. Heres the code IMatrix3x3 operator*(IMatrix3x3 & _A, IMatrix3x3 & _B) { IMatrix3x3 C; //C++ code for the simulator #if TARGET_IPHONE_SIMULATOR == true C.A0 = _A.A0 * _B.A0 + _A.A1 * _B.B0 + _A.A2 * _B.C0; C.A1 = _A.A0 * _B.A1 + _A.A1 * _B.B1 + _A.A2 * _B.C1; C.A2 = _A.A0 * _B.A2 + _A.A1 * _B.B2 + _A.A2 * _B.C2; C.B0 = _A.B0 * _B.A0 + _A.B1 * _B.B0 + _A.B2 * _B.C0; C.B1 = _A.B0 * _B.A1 + _A.B1 * _B.B1 + _A.B2 * _B.C1; C.B2 = _A.B0 * _B.A2 + _A.B1 * _B.B2 + _A.B2 * _B.C2; C.C0 = _A.C0 * _B.A0 + _A.C1 * _B.B0 + _A.C2 * _B.C0; C.C1 = _A.C0 * _B.A1 + _A.C1 * _B.B1 + _A.C2 * _B.C1; C.C2 = _A.C0 * _B.A2 + _A.C1 * _B.B2 + _A.C2 * _B.C2; //VPU ARM asm for the device #else //create a pointer to the Matrices IMatrix3x3 * pA = &_A; IMatrix3x3 * pB = &_B; IMatrix3x3 * pC = &C; //asm code asm volatile( //turn on a vector depth of 3 "fmrx r0, fpscr \n\t" "bic r0, r0, #0x00370000 \n\t" "orr r0, r0, #0x00020000 \n\t" "fmxr fpscr, r0 \n\t" //load matrix B into the vector bank "fldmias %1, {s8-s16} \n\t" //load the first row of A into the scalar bank "fldmias %0!, {s0-s2} \n\t" //calulate C.A0, C.A1 and C.A2 "fmuls s17, s8, s0 \n\t" "fmacs s17, s11, s1 \n\t" "fmacs s17, s14, s2 \n\t" //save this into the output "fstmias %2!, {s17-s19} \n\t" //load the second row of A into the scalar bank "fldmias %0!, {s0-s2} \n\t" //calulate C.B0, C.B1 and C.B2 "fmuls s17, s8, s0 \n\t" "fmacs s17, s11, s1 \n\t" "fmacs s17, s14, s2 \n\t" //save this into the output "fstmias %2!, {s17-s19} \n\t" //load the third row of A into the scalar bank "fldmias %0!, {s0-s2} \n\t" //calulate C.C0, C.C1 and C.C2 "fmuls s17, s8, s0 \n\t" "fmacs s17, s11, s1 \n\t" "fmacs s17, s14, s2 \n\t" //save this into the output "fstmias %2!, {s17-s19} \n\t" //set the vector depth back to 1 "fmrx r0, fpscr \n\t" "bic r0, r0, #0x00370000 \n\t" "orr r0, r0, #0x00000000 \n\t" "fmxr fpscr, r0 \n\t" //pass the inputs and set the clobber list : "+r"(pA), "+r"(pB), "+r" (pC) : :"cc", "memory","s0", "s1", "s2", "s8", "s9", "s10", "s11", "s12", "s13", "s14", "s15", "s16", "s17", "s18", "s19" ); #endif return C; } As far as i can see that makes sence. While debugging i've managed to notice that if i were to say _A = C prior to the return and after the ASM, _A will not necessarily be equal to C which has only increased my confusion. I had thought it was possibly due to the pointers I'm giving to the VFPU being incrimented by lines such as "fldmias %0!, {s0-s2} \n\t" however my understanding of asm is not good enough to properly understand the problem, nor to see an alternative approach to that line of code. Anyway, I was hoping someone with a greater understanding than me would be able to see a solution, and any help would be greatly appreciated, thank you :-)

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  • Django manager for _set in model

    - by Daniel Johansson
    Hello, I'm in the progress of learning Django at the moment but I can't figure out how to solve this problem on my own. I'm reading the book Developers Library - Python Web Development With Django and in one chapter you build a simple CMS system with two models (Story and Category), some generic and custom views together with templates for the views. The book only contains code for listing stories, story details and search. I wanted to expand on that and build a page with nested lists for categories and stories. - Category1 -- Story1 -- Story2 - Category2 - Story3 etc. I managed to figure out how to add my own generic object_list view for the category listing. My problem is that the Story model have STATUS_CHOICES if the Story is public or not and a custom manager that'll only fetch the public Stories per default. I can't figure out how to tell my generic Category list view to also use a custom manager and only fetch the public Stories. Everything works except that small problem. I'm able to create a list for all categories with a sub list for all stories in that category on a single page, the only problem is that the list contains non public Stories. I don't know if I'm on the right track here. My urls.py contains a generic view that fetches all Category objects and in my template I'm using the *category.story_set.all* to get all Story objects for that category, wich I then loop over. I think it would be possible to add a if statement in the template and use the VIEWABLE_STATUS from my model file to check if it should be listed or not. The problem with that solution is that it's not very DRY compatible. Is it possible to add some kind of manager for the Category model too that only will fetch in public Story objects when using the story_set on a category? Or is this the wrong way to attack my problem? Related code urls.py (only category list view): urlpatterns += patterns('django.views.generic.list_detail', url(r'^categories/$', 'object_list', {'queryset': Category.objects.all(), 'template_object_name': 'category' }, name='cms-categories'), models.py: from markdown import markdown import datetime from django.db import models from django.db.models import permalink from django.contrib.auth.models import User VIEWABLE_STATUS = [3, 4] class ViewableManager(models.Manager): def get_query_set(self): default_queryset = super(ViewableManager, self).get_query_set() return default_queryset.filter(status__in=VIEWABLE_STATUS) class Category(models.Model): """A content category""" label = models.CharField(blank=True, max_length=50) slug = models.SlugField() class Meta: verbose_name_plural = "categories" def __unicode__(self): return self.label @permalink def get_absolute_url(self): return ('cms-category', (), {'slug': self.slug}) class Story(models.Model): """A hunk of content for our site, generally corresponding to a page""" STATUS_CHOICES = ( (1, "Needs Edit"), (2, "Needs Approval"), (3, "Published"), (4, "Archived"), ) title = models.CharField(max_length=100) slug = models.SlugField() category = models.ForeignKey(Category) markdown_content = models.TextField() html_content = models.TextField(editable=False) owner = models.ForeignKey(User) status = models.IntegerField(choices=STATUS_CHOICES, default=1) created = models.DateTimeField(default=datetime.datetime.now) modified = models.DateTimeField(default=datetime.datetime.now) class Meta: ordering = ['modified'] verbose_name_plural = "stories" def __unicode__(self): return self.title @permalink def get_absolute_url(self): return ("cms-story", (), {'slug': self.slug}) def save(self): self.html_content = markdown(self.markdown_content) self.modified = datetime.datetime.now() super(Story, self).save() admin_objects = models.Manager() objects = ViewableManager() category_list.html (related template): {% extends "cms/base.html" %} {% block content %} <h1>Categories</h1> {% if category_list %} <ul id="category-list"> {% for category in category_list %} <li><a href="{{ category.get_absolute_url }}">{{ category.label }}</a></li> {% if category.story_set %} <ul> {% for story in category.story_set.all %} <li><a href="{{ story.get_absolute_url }}">{{ story.title }}</a></li> {% endfor %} </ul> {% endif %} {% endfor %} </ul> {% else %} <p> Sorry, no categories at the moment. </p> {% endif %} {% endblock %}

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  • How to "DRY up" C# attributes in Models and ViewModels?

    - by DanM
    This question was inspired by my struggles with ASP.NET MVC, but I think it applies to other situations as well. Let's say I have an ORM-generated Model and two ViewModels (one for a "details" view and one for an "edit" view): Model public class FooModel // ORM generated { public int Id { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string EmailAddress { get; set; } public int Age { get; set; } public int CategoryId { get; set; } } Display ViewModel public class FooDisplayViewModel // use for "details" view { [DisplayName("ID Number")] public int Id { get; set; } [DisplayName("First Name")] public string FirstName { get; set; } [DisplayName("Last Name")] public string LastName { get; set; } [DisplayName("Email Address")] [DataType("EmailAddress")] public string EmailAddress { get; set; } public int Age { get; set; } [DisplayName("Category")] public string CategoryName { get; set; } } Edit ViewModel public class FooEditViewModel // use for "edit" view { [DisplayName("First Name")] // not DRY public string FirstName { get; set; } [DisplayName("Last Name")] // not DRY public string LastName { get; set; } [DisplayName("Email Address")] // not DRY [DataType("EmailAddress")] // not DRY public string EmailAddress { get; set; } public int Age { get; set; } [DisplayName("Category")] // not DRY public SelectList Categories { get; set; } } Note that the attributes on the ViewModels are not DRY--a lot of information is repeated. Now imagine this scenario multiplied by 10 or 100, and you can see that it can quickly become quite tedious and error prone to ensure consistency across ViewModels (and therefore across Views). How can I "DRY up" this code? Before you answer, "Just put all the attributes on FooModel," I've tried that, but it didn't work because I need to keep my ViewModels "flat". In other words, I can't just compose each ViewModel with a Model--I need my ViewModel to have only the properties (and attributes) that should be consumed by the View, and the View can't burrow into sub-properties to get at the values. Update LukLed's answer suggests using inheritance. This definitely reduces the amount of non-DRY code, but it doesn't eliminate it. Note that, in my example above, the DisplayName attribute for the Category property would need to be written twice because the data type of the property is different between the display and edit ViewModels. This isn't going to be a big deal on a small scale, but as the size and complexity of a project scales up (imagine a lot more properties, more attributes per property, more views per model), there is still the potentially for "repeating yourself" a fair amount. Perhaps I'm taking DRY too far here, but I'd still rather have all my "friendly names", data types, validation rules, etc. typed out only once.

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  • Filtered ListView not updated

    - by Anton
    Hi! I have a ListView with a custom Adapter that extends ArrayAdapter. It's a ArrayAdapter of Type Artist. Artist is a very small class that has a name and an id. The Artist Class has toString() overridden to return just the name. I have an EditText. The EditText has an TextChangeListener where i call .getFilter().filter(chars, callback) on my adapter. In the Filter.Filterlistener().onComplete() callback i print the count and it looks really good. As i type the count decreases. So it seams everything works as advertised, but the List stays the same. I tried to call artistAdapter.notifyDataSetChanged() to force the list to redraw, but nothing happens. [see 2.)] I am tinkering around for days now! I am desperate.. Hopefully someone can have a look on my code and tell me what i am doing wrong! Thanks! Here is what i have done: 1.) Defined a ListView and an EditText like this: <EditText xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/list_search_text" android:layout_width="fill_parent" android:layout_height="35dip" android:layout_below="@id/header"> </EditText> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/list_search" android:layout_width="fill_parent" android:layout_height="fill_parent"> </ListView> 2.) Setup my ListView in the Activities onCreate(): private ListView listView = null; private ArtistAdapter artistAdapter = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.search_artists); artistAdapter = new ArtistAdapter(this, R.layout.row, list); // 'list' is an ArrayList<Artist> listView = (ListView) findViewById(R.id.list_search); listView.setAdapter(artistAdapter); listView.setFastScrollEnabled(true); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> av, View v, int position, long id) { // do something } }); EditText txtSearch = (EditText) findViewById(R.id.list_search_text); txtSearch.addTextChangedListener(new TextWatcher() { public void afterTextChanged(Editable arg0) { } public void beforeTextChanged(CharSequence arg0, int arg1, int arg2, int arg3) { } public void onTextChanged(CharSequence chars, int start, int before, int count) { artistAdapter.getFilter().filter(chars, new Filter.FilterListener() { public void onFilterComplete(int count) { Log.d(Config.LOG_TAG, "filter complete! count: " + count); artistAdapter.notifyDataSetChanged(); } }); } }); } 3.) This is my ArtistAdapter in short. I added an remove() and add() method: public class ArtistAdapter extends ArrayAdapter<Artist> implements SectionIndexer { private List<Artist> items; /* other stuff like overridden getView, getPositionForSection, getSectionForPosition and so on */ @Override public void remove(Artist object) { super.remove(object); items.remove(object); } @Override public void add(Artist object) { super.add(object); items.add(object); } } 4.) My artist has also the toString() overridden: public class Artist implements Comparable<Artist> { public String uid; public String name; public Artist(String id, String name) { this.uid = id; this.name = name; } public int compareTo(Artist another) { return this.name.compareToIgnoreCase(another.name); } @Override public String toString() { return this.name; } }

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  • java.rmi.UnmarshalException: unable to pull client classes by server

    - by andrews
    Hi, I have an RMI client/server set-up on two machines that works fine in a simple situation when the server doesn't require a client-side defned class. However, when I need to use a class defined on the client side I am unable to have the server unmarshall those classes. I suspect this is an issue with my java.rmi.server.codebase property that I pass in as argument to the client app. I followed Sun's RMI Tutorial trail and I think I have followed the steps exactly except that I don't specify a classpath argument when executing client and server because they execute in the directory right above the root package directory (however I tried that too with no effect). The exceptions I get when attempting to execute the different client-side combinations described in detail below are all the same: RmiServer exception: java.rmi.ServerException: RemoteException occurred in server thread; nested exception is: java.rmi.UnmarshalException: error unmarshalling arguments; nested exception is: java.lang.ClassNotFoundException: test.MyTask at sun.rmi.server.UnicastServerRef.dispatch(UnicastServerRef.java:353) at sun.rmi.transport.Transport$1.run(Transport.java:177) at java.security.AccessController.doPrivileged(Native Method) at sun.rmi.transport.Transport.serviceCall(Transport.java:173) at sun.rmi.transport.tcp.TCPTransport.handleMessages(TCPTransport.java:553) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(TCPTransport.java:808) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(TCPTransport.java:667) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:636) at sun.rmi.transport.StreamRemoteCall.exceptionReceivedFromServer(StreamRemoteCall.java:255) at sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:233) at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:142) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:178) at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:132) at $Proxy0.execute(Unknown Source) at test.myClient.main(myClient.java:32) The details are: My client/server rmi is set up over a home network behind a router. The router is assigned to a static ip address I will call myhostname. Appropriate port-mapping is set-up in the router that points to the right machines. role, machine, os, ip-address: server, venice, linux ubuntu 9.10, 10.0.1.2 client, naples, mac os x leopard, 10.0.1.4 I startup the server side as follows inside /home/andrews/workspace/epsilon/bin: 1 starting registry on the default port 1099: venice% rmiregistry & 2 starting web-server on port 2001 pointing to code base for common interfaces: venice% java webserver/ClassFileServer 2001 /home/andrew/workspace/epsilon/bin 3 starting server app (main class in test/myServer) which registers the server object: venice% java -Djava.rmi.server.codebase="http://myhostname:2001/" -Djava.security.policy=server.policy -Djava.rmi.server.hostname=myhostname test/myServer & Now the client side inside /Users/andrews/Development/Java/workspace/epsilon/bin: 1 start a local web server that can server client-side classes to the server (not sure if this is needed, but I added I tried it, and still no success; I have added port-mapping to the router for 2001 to venice, for 2002 to naples) naples$ java webserver/ClassFileServer 2002 /Users/andrews/Development/Java/workspace/epsilon/bin/ Trying to run the client (note: I don't specify the -cp argument because client executes right above the root package directory): 1 try #1 using an http hostname naples$ java -Djava.rmi.server.codebase=http://10.0.1.4:2002/ -Djava.security.policy=client.policy test.myClient myhostname Note 1: the myhostname argument at the end is passed-in to the client so that it resolves to server's rmi hostname. Note 2: I tried using localhost:2002 instead of 10.0.1.4:2002 too. Note 3: I tried using myhostname:2002 since myhostname is assigned to the router and I have proper port-mapping set-up, this address should resolve to naples and not venice 2 try #2: naples$ java -Djava.rmi.server.codebase=file:/Users/andrews/Development/Java/workspace/epsilon/bin/ -Djava.security.policy=client.policy test.myClient myhostname Note 1: the code base url format is correct, I created a small program to convert current file directory path into a url and used that. using file:///Users... has same effect. Other notes: 1 my server and client policy files correctly specify the path, as I've tested this setup with good and bad paths, and getting a security exception for bad path 2 this setup works if I don't use client-side defined objects, the client connects correctly to the server and the server executes. 3 when I place the client-side class on the server in the server's classpath, all executes fine. All help is appreciated.

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  • Flex list control itemrenderer issue

    - by Jerry
    Hi Guys I am working on a small photo Gallery. I create a xml file and try to link it to my List control with itemrenderer. However, when I tried to save the file, I got access of undefined property data. Here is my code...and thanks a lot! <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <fx:Model id="pictureXML" source="data/pictures.xml"/> <s:ArrayList id="pictureArray" source="{pictureXML.picture}"/> </fx:Declarations> <s:List id="pictureGrid" dataProvider="{pictureArray}" horizontalCenter="0" top="20"> <s:itemRenderer> <fx:Component> <s:HGroup> <mx:Image source="images/big/{data.source}" /> <s:Label text="{data.caption}"/> </s:HGroup> </fx:Component> </s:itemRenderer> </s:List> </s:Application> My xml <?xml version="1.0"?> <album> <picture> <source>city1.jpg </source> <caption>City View 1</caption> </picture> <picture> <source>city2.jpg </source> <caption>City View 2</caption> </picture> <picture> <source>city3.jpg </source> <caption>City View 3</caption> </picture> <picture> <source>city4.jpg </source> <caption>City View 4</caption> </picture> <picture> <source>city5.jpg </source> <caption>City View 5</caption> </picture> <picture> <source>city6.jpg </source> <caption>City View 6</caption> </picture> <picture> <source>city7.jpg </source> <caption>City View 7</caption> </picture> <picture> <source>city8.jpg </source> <caption>City View 8</caption> </picture> <picture> <source>city9.jpg </source> <caption>City View 9</caption> </picture> <picture> <source>city10.jpg </source> <caption>City View 10</caption> </picture> </album> I appreciate any helps!!!

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  • [python] voice communication for python help!

    - by Eric
    Hello! I'm currently trying to write a voicechat program in python. All tips/trick is welcome to do this. So far I found pyAudio to be a wrapper of PortAudio. So I played around with that and got an input stream from my microphone to be played back to my speakers. Only RAW of course. But I can't send RAW-data over the netowrk (due the size duh), so I'm looking for a way to encode it. And I searched around the 'net and stumbled over this speex-wrapper for python. It seems to good to be true, and believe me, it was. You see in pyAudio you can set the size of the chunks you want to take from your input audiobuffer, and in that sample code on the link, it's set to 320. Then when it's encoded, its like ~40 bytes of data per chunk, which is fairly acceptable I guess. And now for the problem. I start a sample program which just takes the input stream, encodes the chunks, decodes them and play them (not sending over the network due testing). If I just let my computer idle and run this program it works great, but as soon as I do something, i.e start Firefox or something, the audio input buffer gets all clogged up! It just grows and then it all crashes and gives me an overflow error on the buffer.. OK, so why am I just taking 320 bytes of the stream? I could just take like 1024 bytes or something and that will easy the pressure on the buffer. BUT. If I give speex 1024 bytes of data to encode/decode, it either crashes and says that thats too big for its buffer. OR it encodes/decodes it, but the sound is very noisy and "choppy" as if it only encoded a tiny bit of that 1024 chunk and the rest is static noise. So the sound sounds like a helicopter, lol. I did some research and it seems that speex only can convert 320 bytes of data at time, and well, 640 for wide-band. But that's the standard? How can I fix this problem? How should I construct my program to work with speex? I could use a middle-buffer tho that takes all available data to read from the buffer, then chunk this up in 320 bits and encode/decode them. But this takes a bit longer time and seems like a very bad solution of the problem.. Because as far as I know, there's no other encoder for python that encodes the audio so it can be sent over the network in acceptable small packages, or? I've been googling for three days now. Also there is this pyMedia library, I don't know if its good to convert to mp3/ogg for this kind of software. Thank in in advance for reading this, hope anyone can help me! (:

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  • ASP.NET Send Image Attachment With Email Without Saving To Filesystem

    - by KGO
    I'm trying to create a form that will send an email with an attached image and am running into some problems. The form I am creating is rather large so I have created a small test form for the purpose of this question. The email will send and the attachment will exist on the email, but the image is corrupt or something as it is not viewable. Also.. I do not want to save the image to the filesystem. You may think it is convoluted to take the image file from the fileupload to a stream, but this is due to the fact that the real form I am working on will allow multiple files to be added through a single fileupload and will be saved in session, thus the images will not be coming from the fileupload control directly on submit. File: TestAttachSend.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeFile="TestAttachSend.aspx.cs" Inherits="TestAttachSend" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <h1>Send Email with Image Attachment</h1> Email Address TO: <asp:TextBox ID="txtEmail" runat="server"></asp:TextBox><br /> Attach JPEG Image: <asp:FileUpload ID="fuImage" runat="server" /><br /> <br /> <asp:Button ID="btnSend" runat="server" Text="Send" onclick="btnSend_Click" /><br /> <br /> <asp:label ID="lblSent" runat="server" text="Image Sent!" Visible="false" EnableViewState="false"></asp:label> </div> </form> </body> </html> File: TestAttachSend.aspx.cs using System; using System.Collections.Generic; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Net.Mail; using System.IO; public partial class TestAttachSend : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void btnSend_Click(object sender, EventArgs e) { if (fuImage.HasFile && fuImage.PostedFile.ContentType == System.Net.Mime.MediaTypeNames.Image.Jpeg) { SmtpClient emailClient = new SmtpClient(); MailMessage EmailMsg = new MailMessage(); EmailMsg.To.Add(txtEmail.Text.Trim()); EmailMsg.From = new MailAddress(txtEmail.Text.Trim()); EmailMsg.Subject = "Attached Image"; EmailMsg.Body = "Image is attached!"; MemoryStream imgStream = new MemoryStream(); System.Drawing.Image img = System.Drawing.Image.FromStream(fuImage.PostedFile.InputStream); string filename = fuImage.PostedFile.FileName; img.Save(imgStream, System.Drawing.Imaging.ImageFormat.Jpeg); EmailMsg..Attachments.Add(new Attachment(imgStream, filename, System.Net.Mime.MediaTypeNames.Image.Jpeg)); emailClient.Send(EmailMsg); lblSent.Visible = true; } } }

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  • How to animate an non-closed path with CAShapeLayer?

    - by mystify
    On GitHub you can find an example for CAShapeLayer which animates an path. It animates a pentagon turning into a star. First: This works only in the iPhone simulator. OS 3.0 on the device shows serious bugs with this code. But I can't find anything wrong in there. However, I tried to animate an path which is not closed. To put it simply: A few straight lines. Is there anything special I must do to get this work properly on the device? - (void)loadView { UIView *appView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; appView.backgroundColor = [UIColor blackColor]; self.view = appView; [appView release]; rootLayer = [CALayer layer]; rootLayer.frame = self.view.bounds; [self.view.layer addSublayer:rootLayer]; //Pentagon Path pentagonPath = CGPathCreateMutable(); CGPathMoveToPoint(pentagonPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 110.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 120.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 130.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 310.0f, 270.0f); //CGPathCloseSubpath(pentagonPath); //Star Path starPath = CGPathCreateMutable(); CGPathMoveToPoint(starPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 210.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 220.0f, 260.0f); CGPathAddLineToPoint(starPath, nil, 230.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 310.0f, 270.0f); //CGPathCloseSubpath(starPath); //Create Shape shapeLayer = [CAShapeLayer layer]; //shapeLayer.path = pentagonPath; UIColor *col = [UIColor colorWithWhite:0.9 alpha:1.0]; //shapeLayer.fillColor = col.CGColor; shapeLayer.strokeColor = col.CGColor; shapeLayer.lineWidth = 3.0f; // shapeLayer.contents = [UIImage imageNamed:@"test.png"]; shapeLayer.fillRule = kCAFillRuleEvenOdd; [rootLayer addSublayer:shapeLayer]; [self performSelector:@selector(startAnimation) withObject:nil afterDelay:1.0]; } -(void)startAnimation { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"]; animation.duration = 2.0; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; animation.repeatCount = 1e100f; animation.autoreverses = YES; animation.fromValue = (id)pentagonPath; animation.toValue = (id)starPath; [shapeLayer addAnimation:animation forKey:@"animatePath"]; } Note this lines, where I just make straight lines with a small peak which is animated: //Pentagon Path pentagonPath = CGPathCreateMutable(); CGPathMoveToPoint(pentagonPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 110.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 120.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 130.0f, 270.0f); CGPathAddLineToPoint(pentagonPath, nil, 310.0f, 270.0f); //CGPathCloseSubpath(pentagonPath); //Star Path starPath = CGPathCreateMutable(); CGPathMoveToPoint(starPath, nil, 10.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 100.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 210.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 220.0f, 260.0f); CGPathAddLineToPoint(starPath, nil, 230.0f, 270.0f); CGPathAddLineToPoint(starPath, nil, 310.0f, 270.0f); I don't want a closed and filled path, but only simple lines with some color and thickness. The nasty thing on the device is, that the first point seems to move towards the right side of the screen for no reason. On the simulator though, it works perfectly fine. Maybe something is wrong with this setup?

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  • Linking LLVM JIT Code to Static LLVM Libraries?

    - by inflector
    I'm in the process of implementing a cross-platform (Mac OS X, Windows, and Linux) application which will do lots of CPU intensive analysis of financial data. The bulk of the analysis engine will be written in C++ for speed reasons, with a user-accessible scripting engine interfacing with the C++ testing engine. I want to write several scripting front-ends over time to emulate other popular software with existing large user bases. The first front will be a VisualBasic-like scripting language. I'm thinking that LLVM would be perfect for my needs. Performance is very important because of the sheer amount of data; it can take hours or days to run a single run of tests to get an answer. I believe that using LLVM will also allow me to use a single back-end solution while I implement different front-ends for different flavors of the scripting language over time. The testing engine itself will be separated from the interface and testing will even take place in a separate process with progress and results being reported to the testing management interface. Tests will consist of scripting code integrated with the testing engine code. In a previous implementation of a similar commercial testing system I wrote, I built a fast interpreter which easily interfaced with the testing library because it was written in C++ and linked directly to the testing engine library. Callbacks from scripting code to testing library objects involved translating between the formats with significant overhead. I'm imagining that with LLVM, I could implement the callbacks into C++ directly so that I could make the scripting code work almost as if it had been written in C++. Likewise, if all the code was compiled to LLVM byte-code format, it seems like the LLVM optimizers could optimize across the boundaries between the scripting language and the testing engine code that was written in C++. I don't want to have to compile the testing engine every time. Ideally, I'd like to JIT compile only the scripting code. For small tests, I'd skip some optimization passes, while for large tests, I'd perform full optimizations during the link. So is this possible? Can I precompile the testing engine to a .o object file or .a library file and then link in the scripting code using the JIT? Finally, ideally, I'd like to have the scripting code implement specific methods as subclasses for a specific C++ class. So the C++ testing engine would only see C++ objects while the JIT setup code compiled scripting code that implemented some of the methods for the objects. It seems that if I used the right name mangling algorithm it would be relatively easy to set up the LLVM generation for the scripting language to look like a C++ method call which could then be linked into the testing engine. Thus the linking stage would go in two directions, calls from the scripting language into the testing engine objects to retrieve pricing information and test state information and calls from the testing engine of methods of some particular C++ objects where the code was supplied not from C++ but from the scripting language. In summary: 1) Can I link in precompiled (either .bc, .o, or .a) files as part of the JIT compilation, code-generation process? 2) Can I link in code using that the process in 1) above in such a way that I am able to create code that acts as if it was all written in C++?

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  • How to use pthread_atfork() and pthread_once() to reinitialize mutexes in child processes

    - by Blair Zajac
    We have a C++ shared library that uses ZeroC's Ice library for RPC and unless we shut down Ice's runtime, we've observed child processes hanging on random mutexes. The Ice runtime starts threads, has many internal mutexes and keeps open file descriptors to servers. Additionally, we have a few of mutexes of our own to protect our internal state. Our shared library is used by hundreds of internal applications so we don't have control over when the process calls fork(), so we need a way to safely shutdown Ice and lock our mutexes while the process forks. Reading the POSIX standard on pthread_atfork() on handling mutexes and internal state: Alternatively, some libraries might have been able to supply just a child routine that reinitializes the mutexes in the library and all associated states to some known value (for example, what it was when the image was originally executed). This approach is not possible, though, because implementations are allowed to fail *_init() and *_destroy() calls for mutexes and locks if the mutex or lock is still locked. In this case, the child routine is not able to reinitialize the mutexes and locks. On Linux, the this test C program returns EPERM from pthread_mutex_unlock() in the child pthread_atfork() handler. Linux requires adding _NP to the PTHREAD_MUTEX_ERRORCHECK macro for it to compile. This program is linked from this good thread. Given that it's technically not safe or legal to unlock or destroy a mutex in the child, I'm thinking it's better to have pointers to mutexes and then have the child make new pthread_mutex_t on the heap and leave the parent's mutexes alone, thereby having a small memory leak. The only issue is how to reinitialize the state of the library and I'm thinking of reseting a pthread_once_t. Maybe because POSIX has an initializer for pthread_once_t that it can be reset to its initial state. #include <pthread.h> #include <stdlib.h> #include <string.h> static pthread_once_t once_control = PTHREAD_ONCE_INIT; static pthread_mutex_t *mutex_ptr = 0; static void setup_new_mutex() { mutex_ptr = malloc(sizeof(*mutex_ptr)); pthread_mutex_init(mutex_ptr, 0); } static void prepare() { pthread_mutex_lock(mutex_ptr); } static void parent() { pthread_mutex_unlock(mutex_ptr); } static void child() { // Reset the once control. pthread_once_t once = PTHREAD_ONCE_INIT; memcpy(&once_control, &once, sizeof(once_control)); setup_new_mutex(); } static void init() { setup_new_mutex(); pthread_atfork(&prepare, &parent, &child); } int my_library_call(int arg) { pthread_once(&once_control, &init); pthread_mutex_lock(mutex_ptr); // Do something here that requires the lock. int result = 2*arg; pthread_mutex_unlock(mutex_ptr); return result; } In the above sample in the child() I only reset the pthread_once_t by making a copy of a fresh pthread_once_t initialized with PTHREAD_ONCE_INIT. A new pthread_mutex_t is only created when the library function is invoked in the child process. This is hacky but maybe the best way of dealing with this skirting the standards. If the pthread_once_t contains a mutex then the system must have a way of initializing it from its PTHREAD_ONCE_INIT state. If it contains a pointer to a mutex allocated on the heap than it'll be forced to allocate a new one and set the address in the pthread_once_t. I'm hoping it doesn't use the address of the pthread_once_t for anything special which would defeat this. Searching comp.programming.threads group for pthread_atfork() shows a lot of good discussion and how little the POSIX standards really provides to solve this problem. There's also the issue that one should only call async-signal-safe functions from pthread_atfork() handlers, and it appears the most important one is the child handler, where only a memcpy() is done. Does this work? Is there a better way of dealing with the requirements of our shared library?

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  • Web service using Data Dynamics ActiveReports occasionally slows down

    - by Swoop
    My company is running into a problem with a web service that is written in C#/ASP.Net. The service receives an identity key for data in SQL Server and a path to generate and save a PDF report for this data. In most cases, this web service returns results to the calling web pages very quickly, usually within a few seconds max. However, it seems to occasionally hit a significant slowdown. The web application calling the web service will generate a timeout error when this slowdown occurs. We have checked and the PDF does get created and saved to the server, so it looks like the web service eventually finishes executing. It seems to take about 1 to 2 minutes for processing to have completed. The PDF is generated using ActiveReports from Data Dynamics. Wwhen this problem occurs, making a small change to the web service's config file (ie, adding a blank space to a connection string line) seems to restart the web service and everything is perfectly ok for a period of time afterwards. Other web applications that are running on the same web server do not seem to experience this type of behavior, only this particular web service. I have added the code for the web service below. It is basic calls to 3rd party libraries. We are not able to recreate this problem in test. I am wondering what might be causing this issue? [WebMethod] public string Publish(int identity, string transactionType, string directory, string filename) { try { AdpConnection Conn = new AdpConnection(ConfigurationManager.AppSettings["myDBConnString"]); AdpCommand Cmd = new AdpCommand("storedproc_GetData", oConn); AdpParameter Param; Cmd.CommandType = CommandType.StoredProcedure; Param = Cmd.CreateParameter("@Identity", DbType.Int32); Param.Value = identity; Cmd.Parameters.Add(oParam); Conn.Open(); string aResponse = Cmd.ExecuteScalar().ToString(); Conn.Close(); if (transactionType == "typeA") { //Parse response DataSet dsResponse = ParseDataResponse(aResponse); //dsResponse.WriteXml(@ConfigurationManager.AppSettings["DocsDir"] + identity.ToString() + ".xml"); DataDynamics.ActiveReports.ActiveReport3 rpt = new DataDynamics.ActiveReports.ActiveReport3(); rpt.LoadLayout(@ConfigurationManager.AppSettings["myReportPath"] + "TypeA.rpx"); rpt.AddNamedItem("ReportPath", @ConfigurationManager.AppSettings["myReportPath"]); rpt.AddNamedItem("XMLSTRING", FormatXML(dsResponse.GetXml())); DataDynamics.ActiveReports.DataSources.XMLDataSource xmlds = new DataDynamics.ActiveReports.DataSources.XMLDataSource(); xmlds.FileURL = null; xmlds.RecordsetPattern = "//DataPatternA"; xmlds.LoadXML(FormatXML(dsResponse.GetXml())); if (!System.IO.Directory.Exists(@ConfigurationManager.AppSettings["DocsDir"] + directory + @"\")) { System.IO.Directory.CreateDirectory(@ConfigurationManager.AppSettings["DocsDir"] + directory + @"\"); } string sXML = FormatXML(dsResponse.GetXml()); StreamWriter sw = new StreamWriter(@ConfigurationManager.AppSettings["DocsDir"] + directory + @"\" + filename + ".xml", false); sw.Write(sXML); sw.Close(); rpt.DataSource = xmlds; rpt.Run(true); DataDynamics.ActiveReports.Export.Pdf.PdfExport xPdf = new DataDynamics.ActiveReports.Export.Pdf.PdfExport(); xPdf.Export(rpt.Document, @ConfigurationManager.AppSettings["DocsDir"] + directory + @"\" + filename + ".pdf"); } } catch(Exception ex) { return "Error: " + ex.ToString(); } return @ConfigurationManager.AppSettings["DocsDir"] + directory + @"\" + filename + ".pdf"; }

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  • Strategy and AI for the game 'Proximity'

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal strategy then b) how to build an AI Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the high branching factor (starts out at 120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • How do I load an image from sd card into coverview

    - by Jolene
    I am doing an application which consists of a cover flow. Currently I am trying to make the cover flow images be obtained from the sd card. But I am not exactly sure how should I display the image. this is the image adapter: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private FileInputStream fis; private Integer[] mImageIds = { //Instead of using r.drawable, i need to load the images from my sd card instead R.drawable.futsing, R.drawable.futsing2 }; private ImageView[] mImages; public ImageAdapter(Context c) { mContext = c; mImages = new ImageView[mImageIds.length]; } public int getCount() { return mImageIds.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } @TargetApi(8) public View getView(int position, View convertView, ViewGroup parent) { int screenSize = getResources().getConfiguration().screenLayout & Configuration.SCREENLAYOUT_SIZE_MASK; ImageView i = new ImageView(mContext); i.setImageResource(mImageIds[position]); switch(screenSize) { case Configuration.SCREENLAYOUT_SIZE_XLARGE: //Toast.makeText(this, "Small screen",Toast.LENGTH_LONG).show(); Display display4 = ((WindowManager) context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); int rotation4 = display4.getRotation(); Log.d("XLarge:",String.valueOf(rotation4)); /** LANDSCAPE **/ if(rotation4 == 0 || rotation4 == 2) { i.setLayoutParams(new CoverFlow.LayoutParams(300, 300)); i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); BitmapDrawable drawable = (BitmapDrawable) i.getDrawable(); drawable.setAntiAlias(true); return i; } /** PORTRAIT **/ else if (rotation4 == 1 || rotation4 == 3) { i.setLayoutParams(new CoverFlow.LayoutParams(650, 650)); i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); BitmapDrawable drawable = (BitmapDrawable) i.getDrawable(); drawable.setAntiAlias(true); return i; } break; default: } return null; } /** Returns the size (0.0f to 1.0f) of the views * depending on the 'offset' to the center. */ public float getScale(boolean focused, int offset) { /* Formula: 1 / (2 ^ offset) */ return Math.max(0, 1.0f / (float)Math.pow(2, Math.abs(offset))); } } and this is how i download and save the file. I need to use the image saved and upload it into my coverflow // IF METHOD TO DOWNLOAD IMAGE void downloadFile() { new Thread(new Runnable(){ // RUN IN BACKGROUND THREAD TO AVOID FREEZING OF UI public void run(){ Bitmap bmImg; URL myFileUrl = null; try { //for (int i = 0; i < urlList.size(); i ++) //{ //url = urlList.get(i); myFileUrl = new URL("http://static.adzerk.net/Advertisers/d18eea9d28f3490b8dcbfa9e38f8336e.jpg"); // RETRIEVE IMAGE URL //} } catch (MalformedURLException e) { e.printStackTrace(); } try { HttpURLConnection conn = (HttpURLConnection) myFileUrl.openConnection(); conn.setDoInput(true); conn.connect(); InputStream in = conn.getInputStream(); Log.i("im connected", "Download"); bmImg = BitmapFactory.decodeStream(in); saveFile(bmImg); } catch (IOException e) { e.printStackTrace(); }} }).start(); // START THREAD } // SAVE THE IMAGE AS JPG FILE private void saveFile(Bitmap bmImg) { File filename; try { // GET EXTERNAL STORAGE, SAVE FILE THERE File storagePath = new File(Environment.getExternalStorageDirectory(),"Covers"); storagePath.mkdirs(); filename = new File(storagePath + "/image.jpg"); FileOutputStream out = new FileOutputStream(filename); bmImg.compress(Bitmap.CompressFormat.JPEG, 90, out); out.flush(); out.close(); MediaStore.Images.Media.insertImage(getContentResolver(),filename.getAbsolutePath(), filename.getName(), filename.getName()); // ONCE THE DOWNLOAD FINISHES, CLOSE DIALOG Toast.makeText(getApplicationContext(), "Image Saved!", Toast.LENGTH_SHORT).show(); } catch (Exception e) { e.printStackTrace(); } }

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  • WPF: Updating visibility of controls not updating the screen

    - by Brad McBride
    I will preface this by stating that I am new to WPF programming and may be making multiple errors. Any insight that can be provided to help me improve in my skills are greatly appreciated. I am working with a WPF application and am looping through a list of objects that contain properties that describe a document that should be built on the fly and automatically printed. I am attempting to display a small grid in the interface that shows the document being built before it is printed. This serves two purposes: one, it allows the user to see work being done by the application. Two, it renders the items on the screen so that I can then have something to actually print since WPF appears to not be able to load an image for printing dynamicaly without displaying it on the screen. In my code, I am setting the various elements in the grid and setting the visibility to visible. However, the UI is not updating and the printed document doesn't look as intended since the image never shows up on the screen. Here is the XAML that I have set up <Grid x:Name="LayoutRoot" Background="Black"> <Grid Name="previewGrid" Grid.Row="1" Grid.Column="1" Background="White" Visibility="Hidden"> <Canvas Name="pageCanvas" HorizontalAlignment="Center" VerticalAlignment="Center"> <Grid Name="pageGrid" Width="163" Height="211"> <Grid.ColumnDefinitions> <ColumnDefinition Width="81.5"></ColumnDefinition> <ColumnDefinition Width="81.5"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Name="copyright" TextAlignment="Center" HorizontalAlignment="Center" VerticalAlignment="Bottom"></TextBlock> <Image Name="pageImage" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"></Image> </Grid> </Canvas> .....canvas for pages 2-4 not shown but structure is the same as for pageGrid..... </Grid> </Grid> </Window> Here is the code behind that is supposed to set the elements. previewGrid.Visibility = Windows.Visibility.Visible pageURI = New Uri(pageCollection(i).iamgeURL, UriKind.Absolute) pageGrid.Visibility = Windows.Visibility.Visible bmp.BeginInit() bmp.StreamSource = getCachedURLStream(cardURI) bmp.EndInit() pageImage.Source = bmp copyright.Text = copyrightText cardPreviewGrid.UpdateLayout() ' More code that prints the visual element pageGrid previewGrid.Visibility = Windows.Visibility.Hidden The code in codebehind loops through a number of times depending on how many different documents the user prints. Basically it builds a visual element for a page, prints an XPS version of it and then builds the next page and prints it, etc. Once all pages have been processed, the job is actually sent to the printer. The only purpose of this application is to let the user print these documents so there is not other task that they can do in the application while the documents print. I thought that putting this task in a background thread would help to update the UI but since I am trying to manipulate items directly on the UI thread it would appear that this option won't work for me. What am I doing wrong here and how can I improve the code so that I can get the behavior that I am trying to achieve?

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  • How can I anchor a textbox in wpf ?

    - by csuporj
    I have a window with tabs. On one of the tabs, I have a layout like below. (In fact it is more complicated, I have 4 text boxes in a row, and I have more rows.) How can I make the 3rd textbox have the width of the label + the width of the text box above, that is, to have them properly aligned ? The problem is that WPF widens the 3rd textbox, when I type text into it. Using hardcoded numbers for the sizes defeats the whole purpose of WPF. I could do that way 10 times faster in Windows Forms than in WPF. Is there a better way, than using a grid for each set of consecutive small text boxes, having to skip the large ones from the grid, because putting them in messes up everything. <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <Style TargetType="{x:Type Label}"> <Setter Property="VerticalAlignment" Value="Center"/> </Style> <Style TargetType="{x:Type TextBox}"> <Setter Property="VerticalAlignment" Value="Center"/> <Setter Property="Margin" Value="3"/> </Style> <Style x:Key="SmallTextBox" TargetType="{x:Type TextBox}" BasedOn="{StaticResource {x:Type TextBox}}"> <Setter Property="Width" Value="50"/> </Style> </Window.Resources> <StackPanel VerticalAlignment="Top" HorizontalAlignment="Left" Width="{Binding ElementName=grid,Path=ActualWidth}" Grid.IsSharedSizeScope="True"> <Grid Name="grid" HorizontalAlignment="Left"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" SharedSizeGroup="c1"/> <ColumnDefinition Width="Auto" SharedSizeGroup="c2"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Label Content="Foo:"/> <TextBox Grid.Column="1" Style="{StaticResource SmallTextBox}"/> <Label Grid.Row="1" Content="Foobar:"/> <TextBox Grid.Row="1" Grid.Column="1" Style="{StaticResource SmallTextBox}"/> </Grid> <TextBox Grid.Row="1"/> <Grid Name="grid2" HorizontalAlignment="Left"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" SharedSizeGroup="c1"/> <ColumnDefinition Width="Auto" SharedSizeGroup="c2"/> </Grid.ColumnDefinitions> <Label Content="Bar:"/> <TextBox Grid.Column="1" Style="{StaticResource SmallTextBox}"/> </Grid> </StackPanel> </Window>

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  • filtering jqgrid based on user input

    - by Rohan
    hi, everything is working fine with my jqgrid except a small issue. i have defined postData below: $(document).ready(function() { $("#ctl00_ContentPlaceHolder2_drpUSite").change(function() { site = ($("#ctl00_ContentPlaceHolder2_drpUSite").val()); loadusergrid(); }); var usrparams = new Object(); var site = ($("#ctl00_ContentPlaceHolder2_drpUSite").val()); //----grid code--------- $("#users").jqGrid({ prmNames: { _search: "isSearch", nd: null, rows: "numRows", page: "page", sort: "sortField", order: "sortOrder" }, // add by default to avoid webmethod parameter conflicts postData: { searchString: '', searchField: '', searchOper: '', sites: site }, datatype: function(postdata) { mtype: "GET", $.ajax({ url: 'Users.aspx/GetUsers', type: "POST", contentType: "application/json; charset=utf-8", data: JSON.stringify(postdata), dataType: "json", success: function(data, st) { if (st == "success") { var grid = $("#users")[0]; var m = JSON.parse(data.d); grid.addJSONData(m); } }, error: function() { alert("Loading Failed!"); } }); }, // this is what jqGrid is looking for in json callback jsonReader: { root: "rows", page: "page", total: "total", records: "records", cell: "cell", id: "login", repeatitems: true }, colNames: ['Login', 'First Name', 'Last Name', 'Email', 'Site', 'Role', 'Room', 'UnitID', 'Supervisor', 'Super'], colModel: [ { name: 'login', index: 'login', width: 20 }, { name: 'fname', index: 'fname', width: 20, hidden: true }, { name: 'lname', index: 'lname', width: 60, align: "center", sortable: true, searchoptions: { sopt: ['eq', 'ne']} }, { name: 'email', index: 'email', width: 20, align: "center", sortable: false }, { name: 'site', index: 'site', width: 50, align: "center", sortable: true, searchoptions: { sopt: ['eq', 'ne']} }, { name: 'role', index: 'role', width: 15, align: "center", sortable: true, searchoptions: { sopt: ['eq', 'ne']} }, { name: 'room', index: 'room', width: 30, align: "center", sortable: true }, { name: 'unitid', index: 'unitid', width: 10, align: "center", sortable: false }, { name: 'super', index: 'super', width: 20 }, { name: 'supername', index: 'supername', width: 10, align: "center", sortable: false }, ], pager: "#pageusers", viewrecords: true, caption: "Registered Users", imgpath: 'themes/steel/images', rowNum: 20, rowList: [10, 20, 30, 40, 50], sortname: "pname", sortorder: "desc", showpage: true, gridModel: true, gridToolbar: true, onSelectRow: function(id) { var ret = jQuery("#users").getRowData(id); accpara.id = ret.id; accpara.pname = ret.pname; accpara.pid = ret.pid; accpara.bld = ret.bld; accpara.cname = ret.cname; accpara.amt = ret.amt; accpara.status = ret.status; accpara.notes = ret.notes; accpara.lname = ret.lname; } }); jQuery("#users").navGrid('#pageusers', { view: false, del: false, add: false, edit: false }, {}, // default settings for edit {}, // default settings for add {}, // delete {closeOnEscape: true, multipleSearch: true, closeAfterSearch: true }, // search options {} ); $("#users").setGridWidth(1300, true); $("#users").setGridHeight(500, true); jQuery("#users").jqGrid('filterToolbar'); //----grid code ends here function loadusergrid() { $("#users").setGridParam({ page: 1 }, { pgbuttons: true }, { pginput: true }, { postData: { "site": site} }).trigger("reloadGrid"); } }); when page loads for the 1st time, this works.. now i have 4 drop-downs which filter users. i have written a function which reloads the grid when the dropdown is changed, but it isnt working.. what am i doing wrong here?? when i enable postback for the dropdowns, i get the filtered result. i want to avoid postbacks on my page :). right now i have added just the site dropdown as the filter. once this starts working ill add the remaining 3. firebug shows the ajax call is fired successfully but with an empty sitename. please note that the site dropdown cntains an empty value when page is loaded for the 1st time. thanks in advance

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  • Does anyone have database, programming language/framework suggestions for a GUI point of sale system

    - by Jason Down
    Our company has a point of sale system with many extras, such as ordering and receiving functionality, sales and order history etc. Our main issue is that the system was not designed properly from the ground up, so it takes too long to make fixes and handle requests from our customers. Also, the current technology we are using (Progress database, Progress 4GL for the language) incurs quite a bit of licensing expenses on our customers due to mutli-user license fees for database connections etc. After a lot of discussion it is looking like we will probably start over from scratch (while maintaining the current product at least for the time being). We are looking for a couple of things: Create the system with a nice GUI front end (it is currently CHUI and the application was not built in a way that allows us to redesign the front end... no layering or separation of business logic and gui...shudder). Create the system with the ability to modularize different functionality so the product doesn't have to include all features. This would keep the cost down for our current customers that want basic functionality and a lower price tag. The bells and whistles would be available for those that would want them. Use proper design patterns to make the product easy to add or change any part at any time (i.e. change the database or change the front end without needing to rewrite the application or most of it). This is a problem today because the Progress 4GL code is directly compiled against the database. Small changes in the database requires lots of code recompiling. Our new system will be Linux based, with a possibility of a client application providing functionality from one or more windows boxes. So what I'm looking for is any suggestions on which database and/or framework or programming language(s) someone might recommend for this sort of product. Anyone that has experience in this field might be able to point us in the right direction or even have some ideas of what to avoid. We have considered .NET and SQL Express (we don't need an enterprise level DB), but that would limit us to windows (as far as I know anyway). I have heard of Mono for writing .NET code in a Linux environment, but I don't know much about it yet. We've also considered a Java and MySql based implementation. To summarize we are looking to do the following: Keep licensing costs down on the technology we will use to develop the product (Oracle, yikes! MySQL, nice.) Deliver a solution that is easily maintainable and supportable. A solution that has a component capable of running on "old" hardware through a CHUI front end. (some of our customers have 40+ terminals which would be a ton of cash in order to convert over to a PC). Suggestions would be appreciated. Thanks [UPDATE] I should note that we are currently performing a total cost analysis. This question is intended to give us a couple of "educated" options to look into to include in or analysis. Anyone who could share experiences/suggestions about client/server setups would be appreciated (not just those who have experience with point of sale systems... that would just be a bonus).

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  • Scope quandary with namespaces, function templates, and static data

    - by Adrian McCarthy
    This scoping problem seems like the type of C++ quandary that Scott Meyers would have addressed in one of his Effective C++ books. I have a function, Analyze, that does some analysis on a range of data. The function is called from a few places with different types of iterators, so I have made it a template (and thus implemented it in a header file). The function depends on a static table of data, AnalysisTable, that I don't want to expose to the rest of the code. My first approach was to make the table a static const inside Analysis. namespace MyNamespace { template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { static const int AnalysisTable[] = { /* data */ }; ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace It appears that the compiler creates a copy of AnalysisTable for each instantiation of Analyze, which is wasteful of space (and, to a small degree, time). So I moved the table outside the function like this: namespace MyNamespace { const int AnalysisTable[] = { /* data */ }; template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace There's only one copy of the table now, but it's exposed to the rest of the code. I'd rather keep this implementation detail hidden, so I introduced an unnamed namespace: namespace MyNamespace { namespace { // unnamed to hide AnalysisTable const int AnalysisTable[] = { /* data */ }; } // unnamed namespace template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace But now I again have multiple copies of the table, because each compilation unit that includes this header file gets its own. If Analyze weren't a template, I could move all the implementation detail out of the header file. But it is a template, so I seem stuck. My next attempt was to put the table in the implementation file and to make an extern declaration within Analyze. // foo.h ------ namespace MyNamespace { template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { extern const int AnalysisTable[]; ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace // foo.cpp ------ #include "foo.h" namespace MyNamespace { const int AnalysisTable[] = { /* data */ }; } This looks like it should work, and--indeed--the compiler is satisfied. The linker, however, complains, "unresolved external symbol AnalysisTable." Drat! (Can someone explain what I'm missing here?) The only thing I could think of was to give the inner namespace a name, declare the table in the header, and provide the actual data in an implementation file: // foo.h ----- namespace MyNamespace { namespace PrivateStuff { extern const int AnalysisTable[]; } // unnamed namespace template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses PrivateStuff::AnalysisTable return result; } } // namespace MyNamespace // foo.cpp ----- #include "foo.h" namespace MyNamespace { namespace PrivateStuff { const int AnalysisTable[] = { /* data */ }; } } Once again, I have exactly one instance of AnalysisTable (yay!), but other parts of the program can access it (boo!). The inner namespace makes it a little clearer that they shouldn't, but it's still possible. Is it possible to have one instance of the table and to move the table beyond the reach of everything but Analyze?

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  • Feedback on TOC Generation Code

    - by vikramjb
    Hi All I wrote a small code to generate ToC or Hierachical Bullets like one sees in a word document. Like the following set 1. 2 3 3.1 3.1.1 4 5 and so on so forth, the code is working but I am not happy with the code I have written, I would appreciate if you guys could shed some light on how I can improve my C# code. You can download the project from Rapidshare Please do let me know if you need more info. I am making this a community wiki. private void frmMain_Load(object sender, EventArgs e) { this.EnableSubTaskButton(); } private void btnNewTask_Click(object sender, EventArgs e) { this.AddNodes(true); } private void AddNodes(bool IsParent) { TreeNode parentNode = tvToC.SelectedNode; string curNumber = "0"; if (parentNode != null) { curNumber = parentNode.Text.ToString(); } curNumber = this.getTOCReference(curNumber, IsParent); TreeNode childNode = new TreeNode(); childNode.Text = curNumber; this.tvToC.ExpandAll(); this.EnableSubTaskButton(); this.tvToC.SelectedNode = childNode; if (IsParent) { if (parentNode == null) { tvToC.Nodes.Add(childNode); } else { if (parentNode.Parent != null) { parentNode.Parent.Nodes.Add(childNode); } else { tvToC.Nodes.Add(childNode); } } } else { parentNode.Nodes.Add(childNode); } } private string getTOCReference(string curNumber, bool IsParent) { int lastnum = 0; int startnum = 0; string firsthalf = null; int dotpos = curNumber.IndexOf('.'); if (dotpos > 0) { if (IsParent) { lastnum = Convert.ToInt32(curNumber.Substring(curNumber.LastIndexOf('.') + 1)); lastnum++; firsthalf = curNumber.Substring(0, curNumber.LastIndexOf('.')); curNumber = firsthalf + "." + Convert.ToInt32(lastnum.ToString()); } else { lastnum++; curNumber = curNumber + "." + Convert.ToInt32(lastnum.ToString()); } } else { if (IsParent) { startnum = Convert.ToInt32(curNumber); startnum++; curNumber = Convert.ToString(startnum); } else { curNumber = curNumber + ".1"; } } return curNumber; } private void btnSubTask_Click(object sender, EventArgs e) { this.AddNodes(false); } private void EnableSubTaskButton() { if (tvToC.Nodes.Count == 0) { btnSubTask.Enabled = false; } else { btnSubTask.Enabled = true; } } private void btnTest1_Click(object sender, EventArgs e) { for (int i = 0; i < 100; i++) { this.AddNodes(true); } for (int i = 0; i < 5; i++) { this.AddNodes(false); } for (int i = 0; i < 5; i++) { this.AddNodes(true); } }

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  • Inherited varibles are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is, that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important, is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • jQuery dialog box, php form.

    - by tony noriega
    i have a dialog box that opens on pageload for a site. script type="text/javascript"> $(function() { $('#dialog-message').dialog({ modal: 'true', width: '400' }); }); </script> this pulls up an include: <div id="dialog-message" title="Free Jiu Jitsu Session at Alliance"> <!--#include virtual="/includes/guest.php" --> guest.php has a very small form that is processed by the page itself: <?php $dbh=mysql_connect //login stuff here if (isset($_POST['submit'])) { if (!$_POST['name'] | !$_POST['email']) { echo"<div class='error'>Error<br />Please provide your Name and Email Address so we may properly contact you.</div>"; } else { $age = $_POST['age']; $name = $_POST['name']; $gender = $_POST['gender']; $email = $_POST['email']; $phone = $_POST['phone']; $comments = $_POST['comments']; $query = "INSERT INTO table here (age,name,gender,email,phone,comments) VALUES ('$age','$name','$gender','$email','$phone','$comments')"; mysql_query($query); mysql_close(); $yoursite = "my site here"; $youremail = $email; $subject = "Website Guest Contact Us Form"; $message = "message here"; $email2 = "send to email address"; mail($email2, $subject, $message, "From: $email"); echo"<div class='thankyou'>Thank you for contacting us,<br /> we will respond as soon as we can.</div>"; } } ?> <form id="contact_us" class="guest" method="post" action="/guest.php" > <fieldset> <legend>Personal Info</legend> <label for="name" class="guest">Name:</label> <input type="text" name="name" id="name" value="" /><br> <label for="phone" class="guest">Phone:</label> <input type="text" name="phone" id="phone" value="" /><br> <label for="email" class="guest">Email Address:</label> <input type="text" name="email" id="email" value="" /><br> <label for="age" class="guest">Age:</label> <input type="text" name="age" id="age" value="" size="2" /><br> <label for="gender" class="guest">Sex:</label> <input type="radio" name="gender" value="male" /> Male <input type="radio" name="gender" value="female" /> Female<br /> </fieldset> <fieldset> <legend>Comments</legend> <label for="comments" class="guest">Comments / Questions:</label> <textarea id="comments" name="comments" rows="4" cols="22"></textarea><br> <input type="submit" value="Submit" name="submit" /> <input type="Reset" value="Reset" /> </fieldset> </form> Problem is, that the path of the form action does not work, becasue this dialog box is on the index.html page of the site, and if i put the absolute path, it doesnt process... i have this functioning on another contact us page, so i know it works, but wit the dialog box, it seems to have stumped me... what should i do?

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  • ScrollView in android

    - by rantravee
    hi, I' have a view that contains several textViews an ImageView and a Button . Because on small screen devices (or in landscape mode on big ones ) not all are visible I use a Scroll as the parent of the whole hierarchy to allow the user to view all the information. The things are suck that the button must be at the buttom of the view . However on big screen device , where it remains enough space at the buttom , the button is put immediatelly below the last textview,and seems to occupy all the remaining space (resulting in an unnactractive view) . Trying to use android:allignParentButtom ="true" not only that it has no effect but it puts the button at top of the screen . Has anyone any ideea how could I accomplish what I described ? here's the xml <?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/scroll_view" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true"> <RelativeLayout android:id="@+id/gps_info_page1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_centerHorizontal="true"> <TextView android:id="@+id/itsDateTimeValue" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:text="@string/eStrUnknown"> </TextView> <RelativeLayout android:id="@+id/directions" android:layout_centerHorizontal="true" android:layout_below="@+id/itsDateTimeValue" android:layout_width="wrap_content" android:layout_height="wrap_content"> <TextView android:id="@+id/itsDirectionValue" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="0" android:layout_marginRight="2dip" android:textSize="20sp"> </TextView> <TextView android:id="@+id/itsOrientation" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="20sp" android:layout_marginLeft="2dip" android:text="@string/eStrUnknown" android:layout_toRightOf="@+id/itsDirectionValue"> </TextView> </RelativeLayout> <ImageView android:id="@+id/itsImage" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/compass" android:layout_below="@+id/directions" android:layout_centerHorizontal="true"> </ImageView> <RelativeLayout> ..."TextViews below the above image" </RelativeLayout> <RelativeLayout> ..."TextViews below the above" </RelativeLayout> <RelativeLayout> ..."TextViews below the above" </RelativeLayout> <RelativeLayout> ..."TextViews below the above" </RelativeLayout> <RelativeLayout ..."TextViews below the above" </RelativeLayout> <LinearLayout android:id="@+id/div" android:layout_width="fill_parent" android:layout_height="1dip" android:layout_below="@+id/sunset_layout" android:background="#F333"> </LinearLayout> <Button //adding here android:alignParentBottom="true" has described above behavior android:layout_marginBottom="3dip" android:layout_marginTop="20dip" android:id="@+id/done_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/eStrDone" android:textSize="18sp" android:layout_below="@+id/div" android:layout_centerHorizontal="true"> </Button> </RelativeLayout> </ScrollView>

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  • NSMutableString leaks on append or replaceOccurrencesOfString

    - by John
    Hello Folks, I know similar questions have been asked time and time again but I ask that you please bear with me as I cannot seem to find an answer that helps. My application has leaks that are driving me out of my mind. Actually, they are not reported as leaks using Leaks, but my net bytes in ObjectAlloc goes up and up and up and never stops, eventually leading to a crash if it goes on long enough (not very long). The problem occurs with NSMutableStrings. I think there is either something fundamental I don't understand about them, or I am facing another problem that I am having difficulty tracking down but keeps hiding behind the NSMutableStrings. Specifically, I am noticing that whenever I append to or perform a replace on a NSMutableString, ObjectAlloc reports what appear to be mismatches in malloc/frees behind the scene when resizing the NSMutableString. I'm sorry to say this is the second time I'm facing this problem - the first time I messed around for hours and hours and finally the problem went away (magic!) but I don't really know why. When I look at the code below (and believe me, I've stared at it for hours) I cannot see the problem. I look at the code and think to myself that I should be fine because I'm releasing the only object for which I am responsible (aString) and that NSMutableString should be taking care of cleaning up after any resizing it does. In the second example, just so you know in case it helps, the string being passed in comes from an ASIHTTPRequest object (it's the responseString) and I don't do anything at all with it. It's being called simply like so ([self DoStuff2:[request responseString]]) and I don't free the request myself either (I'm using a ASINetworkQueue and I assume that the requests are destroyed for me (I tried and caused errors because the request was already being release somewhere else). Also, I know it shouldn't do anything, but I even tried wrapping the code in autorelease pools, which of course did nothing. I should mention that this code is being run inside of an NSOperation. I thought that perhaps I am experiencing problems because NSOperations should create an autorelease pool for themselves, but I've tried that to no avail. Not related to NSMutableString, but I find I also have similar problems using the NSString componentsSeparatedByString method. Sometimes the memory used by the array that gets the separated components is never released. Hmmm...strings in general seem to be somewhat problematic for me it seems. I would appreciate ANY help anyone can provide. If you require more info, I'll be glad to add it. I do promise you that I've struggled with this (and other problems) for weeks and every problem I encounter I research hard and long until I find a solution - this is not an idle request, but a true cry for help! I've written so much code and now I'm trying to seal some small leaks etc and I notice this problem. Honestly, I cannot believe how memory management in Objective C can stump me so at times...I've read Apple's memory mgmt docs many times and I thought I thoroughly understood it and I try to be diligent about releasing objects I own, but sometimes I find myself wondering if I truly understand...I would like to put this to bed once and make sure I understand all this fully - to have this sort of question/problem after writing thousands of lines of code is more than a little scary/embarrassing/annoying. So again, if anybody has any insight, I'd be grateful. Thanks for your time and efforts. -(void)DoStuff { NSString *aString [ [[NSString alloc] initWithFormat:@"text %@ more text", self.strVariable]; [self.someMutableStringVar replaceOccurrencesOfString:@"replace" withString:aString options:NSCaseInsensitiveSearch range:NSMakeRange(0, [self.someMutableStringVar length])]; [aString release]; } -(void)DoStuff2:(NSString *)aString { [self.someMutableStringVar appendString:aString]; }

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