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  • Big Data – Buzz Words: What is MapReduce – Day 7 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned what is Hadoop. In this article we will take a quick look at one of the four most important buzz words which goes around Big Data – MapReduce. What is MapReduce? MapReduce was designed by Google as a programming model for processing large data sets with a parallel, distributed algorithm on a cluster. Though, MapReduce was originally Google proprietary technology, it has been quite a generalized term in the recent time. MapReduce comprises a Map() and Reduce() procedures. Procedure Map() performance filtering and sorting operation on data where as procedure Reduce() performs a summary operation of the data. This model is based on modified concepts of the map and reduce functions commonly available in functional programing. The library where procedure Map() and Reduce() belongs is written in many different languages. The most popular free implementation of MapReduce is Apache Hadoop which we will explore tomorrow. Advantages of MapReduce Procedures The MapReduce Framework usually contains distributed servers and it runs various tasks in parallel to each other. There are various components which manages the communications between various nodes of the data and provides the high availability and fault tolerance. Programs written in MapReduce functional styles are automatically parallelized and executed on commodity machines. The MapReduce Framework takes care of the details of partitioning the data and executing the processes on distributed server on run time. During this process if there is any disaster the framework provides high availability and other available modes take care of the responsibility of the failed node. As you can clearly see more this entire MapReduce Frameworks provides much more than just Map() and Reduce() procedures; it provides scalability and fault tolerance as well. A typical implementation of the MapReduce Framework processes many petabytes of data and thousands of the processing machines. How do MapReduce Framework Works? A typical MapReduce Framework contains petabytes of the data and thousands of the nodes. Here is the basic explanation of the MapReduce Procedures which uses this massive commodity of the servers. Map() Procedure There is always a master node in this infrastructure which takes an input. Right after taking input master node divides it into smaller sub-inputs or sub-problems. These sub-problems are distributed to worker nodes. A worker node later processes them and does necessary analysis. Once the worker node completes the process with this sub-problem it returns it back to master node. Reduce() Procedure All the worker nodes return the answer to the sub-problem assigned to them to master node. The master node collects the answer and once again aggregate that in the form of the answer to the original big problem which was assigned master node. The MapReduce Framework does the above Map () and Reduce () procedure in the parallel and independent to each other. All the Map() procedures can run parallel to each other and once each worker node had completed their task they can send it back to master code to compile it with a single answer. This particular procedure can be very effective when it is implemented on a very large amount of data (Big Data). The MapReduce Framework has five different steps: Preparing Map() Input Executing User Provided Map() Code Shuffle Map Output to Reduce Processor Executing User Provided Reduce Code Producing the Final Output Here is the Dataflow of MapReduce Framework: Input Reader Map Function Partition Function Compare Function Reduce Function Output Writer In a future blog post of this 31 day series we will explore various components of MapReduce in Detail. MapReduce in a Single Statement MapReduce is equivalent to SELECT and GROUP BY of a relational database for a very large database. Tomorrow In tomorrow’s blog post we will discuss Buzz Word – HDFS. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Free SQL Server training? Now you’re talking.

    - by Fatherjack
    SQL Server user groups are everywhere, literally all over the globe there are SQL Server professionals meeting on a regular basis, sharing ideas, solving problems, learning about how to do new stuff and new ways to do old stuff and it’s all for free. I don’t have detailed figures but of all the SQL Server professionals there are only a small number of them attend these user groups. Those people are the people that are taking the time and making then effort to make themselves better at their chosen trade, more employable and having a good time. For free. I don’t know why but there are many people that don’t seem to want to be the best they can be. Some of you enlightened people that do already attend could be doing more though. Have you ever spoken at  your group? Not just in the break while you have a mouthful of pizza and a drink in your hand but had the attention of the whole group listen to you speak. It doesn’t need to be a full hour, it doesn’t need to be some obscure deeply technical demonstration of SQL Server internals, just a few minutes on something that you do that might help other people with their daily work. A neat process that helps you get from Problem A to Solution B. There is no need to get concerned that becoming a speaker means that you suddenly have to know more than anyone else in the room. This is you talking about something that you experienced. What you did, what you would repeat, what you might do differently next time. No one in the audience can pick you up on a technicality. If someone comes out with a great idea that you hadn’t thought of, say “That’s a great idea, I didn’t think of that while we had the problem on our hands. I’ll try to remember that for next time”. If someone is looking to show you up for picking the wrong decision (and this, in my experience, is very uncommon indeed) then you simply give a reply like “Well, at the time we chose that option. Perhaps another time then we would tackle things differently but we were happy with how our solution worked”. It’s sharing things like this that makes user groups have a real value, talking about how you coped with or averted a disaster, a handy little section of code or using a tool in a particular way that you take for granted that might, just might, be something that other people haven’t thought of that solves a problem or saves some time for them. At the next meeting you might get the same benefit from a different person and so it goes on. As individuals benefits so the community benefits. For free. Things I encourage you to do; If you are a chapter or user group leader; encourage someone from your group who has never spoken before to start speaking. If you are a chapter or user group attendee that hasn’t spoken before; speak for at least 5 minutes on something related to SQL Server at any group meeting. If you don’t currently attend a user group; please go along to you nearest one when they are meeting next and invest in yourself and your future. UK user group details are here: http://sqlsouthwest.co.uk/national_ug.htm , PASS chapters outside the UK are found via http://www.sqlpass.org/PASSChapters/LocalChapters.aspx. If you are unsure of how you might achieve any of these things then get in touch with me*, I’ll give you specific advice on getting started on any of the above points and help you prove to yourself what you are capable of. SQL Community – be part of it and make it better. Let me know how you get on in the comments.

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  • &lsquo;Publish&hellip;&rsquo; Resulting in Directory With No Files

    - by ToStringTheory
    I was pulling my hair out with this one…  Which isn’t good considering I have so little of it left!  I had just upgraded to the Windows Azure 1.7 SDK the day before with no problems, and used the upgraded ‘Publish…’ dialog to successfully publish a website to my hard disk for hosting on an internal development server.  However, when trying to deploy another project to my file system, it said it was successful, but there were no files in the directory.  The only difference, the first project was an Azure project, the second was a standard ASP.Net Web Application.  If you installed the Windows Azure 1.7 SDK, you may want to read this. The Problem At first it appears that there is no problem: However you may remember that when publishing a web application, the output window will generally iterate through each of the directories as it copies the files from that directory over.  Sure enough, when looking at the output directory – there are no files, no bin directory, no nothing… Troubleshooting Since one site published and the other did not, I believed that the failure may have been to a failed SQL Server 2012 installation that happened between publish.  I rolled back the installation, however that did not work either.  I also checked the Configuration Manager dialog, and ensured that the projects were selected to actually build (just checking, even though the output said it built them..)  I checked the properties of the solution and the projects, and a selection of files in the project to make sure that they were selected for content…  Nothing seemed to work. I then decided to uninstall the Azure 1.7 SDK to see if that was the culprit.  When I opened the Windows 7 ‘Uninstall a Program’ dialog, I noticed that the Azure SDK came with 2 extra packages that just so happen to be in a Release Candidate state from Microsoft – ‘Microsoft Web Deploy 3.0’ and ‘Microsoft Web Publish – Visual Studio 2010’.  It dawned on me that the publish dialog must not be just for Azure, since it appeared when I tried to deploy the regular web application as well.  Therefore, it must have been an upgrade to the publish mechanism in Visual Studio.  I uninstalled both of the programs and received my old publish dialog once again, and was able to successfully publish the solution above as I had done before. After celebrating solving the problem, I tried reinstalling the Azure package, to see if it would repair the publishing process. Even though it brought back the updated dialogs, it did not publish any files. Instead of uninstalling and retreating, I now KNEW what the cause was, and these were packages not just for Azure. I now knew a product name to search for. The Solution Sure enough, with the correct search term in Google – ‘microsoft web publish no files’, and setting the timeline to 1 week, I found what I needed - Microsoft Connect - Publish Web Application FAILS! (by Andrew Rits). I am surprised that I missed something that ended up being so simple…  In the Configuration Manager, I had the following settings: This is how I had been building and debugging the solution always…  However, apparently when installing the new Web Publishing package, it does things a little differently in its configuration for publishing: You see the difference?  The configuration here is set to ‘x86’ instead of ‘Any CPU’.  Sure enough, as soon as I switched the configuration to ‘Release – Any CPU’, the deployment built and published all of my files as I expected. Conclusion It was a small change, but apparently the new ‘Publish web application’ defaults to the x86 configuration, thereby not copying any of the project/bin files to the publish target directory.  I spent forever trying things, but this small drop down eluded me until I was able to target that the dialog was actually working apparently, I just didn’t have the correct configuration. I hope that this saves you the hours of frustration and hastened hair loss that it caused me…  I also hope that before Microsoft brings this publishing package out of RC status, that they change the behavior of that menu to default to the settings of the old publish menu for the first time. Happy Coding!

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  • Using NServiceBus behind a custom web service

    - by Michael Stephenson
    In this post I'd like to talk about an architecture scenario we had recently and how we were able to utilise NServiceBus to help us address this problem. Scenario Cognos is a reporting system used by one of my clients. A while back we developed a web service façade to allow line of business applications to be able to access reports from Cognos to support their various functions. The service was intended to provide access to reports which were quick running reports or pre-generated reports which could be accessed real-time on demand. One of the key aims of the web service was to provide a simple generic interface to allow applications to get any report without needing to worry about the complex .net SDK for Cognos. The web service also supported multi-hop kerberos delegation so that report data could be accesses under the context of the end user. This service was working well for a period of time. The Problem The problem we encountered was that reports were now also required to be available to batch processes. The original design was optimised for low latency so users would enjoy a positive experience, however when the batch processes started to request 250+ concurrent reports over an extended period of time you can begin to imagine the sorts of problems that come into play. The key problems this new scenario caused are: Users may be affected and the latency of on demand reports was significantly slower The Cognos infrastructure was not scaled sufficiently to be able to cope with these long peaks of load From a cost perspective it just isn't feasible to scale the Cognos infrastructure to be able to handle the load when it is only for a couple of hour window each night. We really needed to introduce a second pattern for accessing this service which would support high through-put scenarios. We also had little control over the batch process in terms of being able to throttle its load. We could however make some changes to the way it accessed the reports. The Approach My idea was to introduce a throttling mechanism between the Web Service Façade and Cognos. This would allow the batch processes to push reports requests hard at the web service which we were confident the web service can handle. The web service would then queue these requests and process them behind the scenes and make a call back to the batch application to provide the report once it had been accessed. In terms of technology we had some limitations because we were not able to use WCF or IIS7 where the MSMQ-Activated WCF services could have helped, but we did have MSMQ as an option and I thought NServiceBus could do just the job to help us here. The flow of how this would work was as follows: The batch applications would send a request for a report to the web service The web service uses NServiceBus to send the message to a Queue The NServiceBus Generic Host is running as a windows service with a message handler which subscribes to these messages The message handler gets the message, accesses the report from Cognos The message handler calls back to the original batch application, this is decoupled because the calling application provides a call back url The report gets into the batch application and is processed as normal This approach looks something like the below diagram: The key points are an application wanting to take advantage of the batch driven reports needs to do the following: Implement our call back contract Make a call to the service providing a call back url Provide a correlation ID so it knows how to tie each response back to its request What does NServiceBus offer in this solution So this scenario is not the typical messaging service bus type of solution people implement with NServiceBus, but it did offer the following: Simplified interaction with MSMQ Offered the ability to configure the number of processes working through the queue so we could find a balance between load on Cognos versus the applications end to end processing time NServiceBus offers retries and a way to manage failed messages NServiceBus offers a high availability setup The simple thing is that NServiceBus gave us the platform to build the solution on. We just implemented a message handler which functionally processed a message and we could rely on NServiceBus to do all of the hard work around managing the queues and all of the lower level things that would have took ages to write to any kind of robust level. Conclusion With this approach we were able to deal with a fairly significant performance issue with out too much rework. Hopefully this write up gives people some insight into ideas on how to leverage the excellent NServiceBus framework to help solve integration and high through-put scenarios.

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  • Dynamic Class Inheritance For PHP

    - by VirtuosiMedia
    I have a situation where I think I might need dynamic class inheritance in PHP 5.3, but the idea doesn't sit well and I'm looking for a different design pattern to solve my problem if it's possible. Use Case I have a set of DB abstraction layer classes that dynamically compiles SQL queries, with one DAL class for each DB type (MySQL, MsSQL, Oracle, etc.). Each table in the database has its own class that extends the appropriate DAL class. The idea is that you interact with the table classes, but never directly use the DAL class. If you want to support a different DB type for your app, you don't need to rewrite any queries or even any code, you simply change a setting that swaps one DAL class out for another...and that's it. To give you a better idea of how this is used, you can take a look at the DAL class, the table classes, and how they are used on this StackExchange Code Review page. To really understand what I'm trying to do, please take a look at my implementation first before suggesting a solution. Issues The strategy that I had used previously was to have all of the DAL classes share the same class name. This eliminated autoloading, so I had to manually load the appropriate DAL class in a switch statement. However, this approach presents some problems for testing and documentation purposes, so I'd like to find a different way to solve the problem of loading the correct DAL class more elegantly. Update to clarify the issue The problem basically boils down to inconsistencies in the class name (pre-PHP 5.3) or class namespace (PHP 5.3) and its location in the directory structure. At this point, all of my DAL classes have the same name, DBObject, but reside in different folders, MySQL, Oracle, etc. My table classes all extend DBObject, but which DBObject they extend varies depending on which one has been loaded. Basically, I'm trying to have my cake and eat it too. The table classes act as a stable API and extend a dynamic backend, the DAL (DBObject) classes. It works great, but I outsmarted myself and because of the inconsistencies with the class names and their locations, I can't autoload the DBObject, which makes running unit tests and generating API docs impossible for the DBObject classes because the tests and docs rely on auto-loading. Just loading the appropriate DBObject into memory using a factory method won't work because there will be times when I need to load multiple DBObjects for testing. Because the classes currently share a name, this causes a class is already defined error. I can make exceptions for the DBObjects in my test code, obviously, but I'm looking for something a little less hacky as there may future instances where something similar would need to be done. Solutions? Worst case scenario, I can continue my current strategy, but I don't like it very much, especially as I'll soon be converting my code to PHP 5.3. I suspect that I can use some sort of dynamic inheritance via either namespaces (preferred) or a dynamic class extension, but I haven't been able to find good examples of this implemented in the wild. In your answers, please suggest either an alternate pattern that would work for this use case or an example of dynamic inheritance done right. Please assume PHP 5.3 with namespaced code. Any code examples are greatly encouraged. The preferred constraints for the solution are: DAL class can be autoloaded. DAL classes don't share the same exact same namespace, but share the same class name. As an example, I would prefer to use classes named DbObject that use namespaces like Vm\Db\MySql and Vm\Db\Oracle. Table classes don't have to be rewritten with a change in DB type. The appropriate DB type is determined via a single setting only. That setting is the only thing that should need to change to interchange DB types. Ideally, the setting check should occur only once per page load, but I'm flexible on that.

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  • Plymouth and GRUB do not show at all

    - by WarriorIng64
    I am using Ubuntu 11.04 64-bit as my only OS on my desktop computer, which used to only run Ubuntu 10.04 LTS until I had the time to upgrade it with a fresh install. It uses integrated NVIDIA graphics (listed as a GeForce 6150SE nForce 430 by the NVIDIA X Server Settings utility) with the current proprietary driver as provided by the Additional Drivers utility, and has a VGA connection to a 1680x1050 Acer monitor. I used to get the (ugly-looking version of) Plymouth graphical boot screen while under 10.04. It didn't look that great, but I was fine with it. Now, it doesn't show on 11.04 at all during boot (I just get an error message in a moving gray box from the monitor saying "Input Not Supported"), and only rarely it will show on shutdown, all garbled up. I could not get GRUB to show during boot while holding down Shift, either (same error message), but pressing Enter while it should be up starts the system normally. A picture of the error message I was getting: Once fully booted, the system still shows the login screen and desktop just fine. Any information on how to troubleshoot this would be appreciated. If there's any hardware-specific stuff I forgot to include here, let me know the relevant commands to run in a comment below. Things that I've tried: Running plymouth in a framebuffer: no effect Booting with nomodeset as my grub boot: option no effect Booting with nomodeset and plymouth in a framebuffer: no effect other than Plymouth showing during shutdown only Following the Softpedia instructions for fixing Plymouth's resolution: Problem mostly solved, except logo does not show in Plymouth during boot, and both grub and Plymouth are slightly off-center #4 above, but with nomodeset removed as a grub boot option: same effect as #4 #5 above, but with vt.handoff=7 added as a grub boot option: same effect as #4 I have added the current contents of /etc/default/grub as requested in the comments: # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash video=uvesafb:mode_option=1280x1024-24,mtrr=3,scroll=ywrap" GRUB_CMDLINE_LINUX="" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' GRUB_GFXMODE=1280x1024 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" CURRENT STATUS: I forgot to uncomment one line as per "things that I've tried" #4, so I took care of that. I can now see GRUB during startup when I hold Shift and a normal-looking Plymouth during shutdown...but Plymouth during boot is now just a solid purple screen. In each case, it's displayed a little off-center to the left, with a thin black bar running down the right side of the monitor. The error pictured above no longer shows. I'd say this problem is about 2/3 solved now. UPDATE: After Natty started freezing up on me, I decided to dual-boot with Oneiric, which unfortunately shows the same problems. Rather than trying all these workarounds though, I decided to do what I should have done from the start and file a pair of bug reports. LAST UPDATE: Bug 850908 has been confirmed as a legitimate nouveaufb bug. I have overwritten my 11.04 partition with 12.04 LTS, and I can confirm at this time that the issue is present there, as well. I will now flag this question to be closed, yet I hope it was helpful for anyone who experienced similar issues; if you are still having the same problem as me, please go there and mark yourself as affected. Thanks!

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  • SQL SERVER – Solution of Puzzle – Swap Value of Column Without Case Statement

    - by pinaldave
    Earlier this week I asked a question where I asked how to Swap Values of the column without using CASE Statement. Read here: SQL SERVER – A Puzzle – Swap Value of Column Without Case Statement. I have proposed 3 different solutions in the blog posts itself. I had requested the help of the community to come up with alternate solutions and honestly I am stunned and amazed by the qualified entries. I will be not able to cover every single solution which is posted as a comment, however, I would like to for sure cover few interesting entries. However, I am selecting 5 solutions which are different (not necessary they are most optimal or best – just different and interesting). Just for clarity I am involving the original problem statement here. USE tempdb GO CREATE TABLE SimpleTable (ID INT, Gender VARCHAR(10)) GO INSERT INTO SimpleTable (ID, Gender) SELECT 1, 'female' UNION ALL SELECT 2, 'male' UNION ALL SELECT 3, 'male' GO SELECT * FROM SimpleTable GO -- Insert Your Solutions here -- Swap value of Column Gender SELECT * FROM SimpleTable GO DROP TABLE SimpleTable GO Here are the five most interesting and different solutions I have received. Solution by Roji P Thomas UPDATE S SET S.Gender = D.Gender FROM SimpleTable S INNER JOIN SimpleTable D ON S.Gender != D.Gender I really loved the solutions as it is very simple and drives the point home – elegant and will work pretty much for any values (not necessarily restricted by the option in original question ‘male’ or ‘female’). Solution by Aneel CREATE TABLE #temp(id INT, datacolumn CHAR(4)) INSERT INTO #temp VALUES(1,'gent'),(2,'lady'),(3,'lady') DECLARE @value1 CHAR(4), @value2 CHAR(4) SET @value1 = 'lady' SET @value2 = 'gent' UPDATE #temp SET datacolumn = REPLACE(@value1 + @value2,datacolumn,'') Aneel has very interesting solution where he combined both the values and replace the original value. I personally liked this creativity of the solution. Solution by SIJIN KUMAR V P UPDATE SimpleTable SET Gender = RIGHT(('fe'+Gender), DIFFERENCE((Gender),SOUNDEX(Gender))*2) Sijin has amazed me with Difference and Soundex function. I have never visualized that above two functions can resolve the problem. Hats off to you Sijin. Solution by Nikhildas UPDATE St SET St.Gender = t.Gender FROM SimpleTable St CROSS Apply (SELECT DISTINCT gender FROM SimpleTable WHERE St.Gender != Gender) t I was expecting that someone will come up with this solution where they use CROSS APPLY. This is indeed very neat and for sure interesting exercise. If you do not know how CROSS APPLY works this is the time to learn. Solution by mistermagooo UPDATE SimpleTable SET Gender=X.NewGender FROM (VALUES('male','female'),('female','male')) AS X(OldGender,NewGender) WHERE SimpleTable.Gender=X.OldGender As per author this is a slow solution but I love how syntaxes are placed and used here. I love how he used syntax here. I will say this is the most beautifully written solution (not necessarily it is best). Bonus: Solution by Madhivanan Somehow I was confident Madhi – SQL Server MVP will come up with something which I will be compelled to read. He has written a complete blog post on this subject and I encourage all of you to go ahead and read it. Now personally I wanted to list every single comment here. There are some so good that I am just amazed with the creativity. I will write a part of this blog post in future. However, here is the challenge for you. Challenge: Go over 50+ various solutions listed to the simple problem here. Here are my two asks for you. 1) Pick your best solution and list here in the comment. This exercise will for sure teach us one or two things. 2) Write your own solution which is yet not covered already listed 50 solutions. I am confident that there is no end to creativity. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Function, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • SQL SERVER – Fix: Error : 402 The data types ntext and varchar are incompatible in the equal to operator

    - by pinaldave
    Some errors are very simple to understand but the solution of the same is not easy to figure out. Here is one of the similar errors where it clearly suggests where the problem is but does not tell what is the solution. Additionally, there are multiple solutions so developers often get confused with which one is correct and which one is not correct. Let us first recreate scenario and understand where the problem is. Let us run following USE Tempdb GO CREATE TABLE TestTable (ID INT, MyText NTEXT) GO SELECT ID, MyText FROM TestTable WHERE MyText = 'AnyText' GO DROP TABLE TestTable GO When you run above script it will give you following error. Msg 402, Level 16, State 1, Line 1 The data types ntext and varchar are incompatible in the equal to operator. One of the questions I often receive is that voucher is for sure compatible to equal to operator, then why does this error show up. Well, the answer is much simpler I think we have not understood the error message properly. Please see the image below. The next and varchar are not compatible when compared with each other using equal sign. Now let us change the data type on the right side of the string to nvarchar from varchar. To do that we will put N’ before the string. USE Tempdb GO CREATE TABLE TestTable (ID INT, MyText NTEXT) GO SELECT ID, MyText FROM TestTable WHERE MyText = N'AnyText' GO DROP TABLE TestTable GO When you run above script it will give following error. Msg 402, Level 16, State 1, Line 1 The data types ntext and nvarchar are incompatible in the equal to operator. You can see that error message also suggests that now we are comparing next to nvarchar. Now as we have understood the error properly, let us see various solutions to the above problem. Solution 1: Convert the data types to match with each other using CONVERT function. Change the datatype of the MyText to nvarchar. SELECT ID, MyText FROM TestTable WHERE CONVERT(NVARCHAR(MAX), MyText) = N'AnyText' GO Solution 2: Convert the data type of columns from NTEXT to NVARCHAR(MAX) (TEXT to VARCHAR(MAX) ALTER TABLE TestTable ALTER COLUMN MyText NVARCHAR(MAX) GO Now you can run the original query again and it will work fine. Solution 3: Using LIKE command instead of Equal to command. SELECT ID, MyText FROM TestTable WHERE MyText LIKE 'AnyText' GO Well, any of the three of the solutions will work. Here is my suggestion if you can change the column data type from ntext or text to nvarchar or varchar, you should follow that path as text and ntext datatypes are marked as deprecated. All developers any way to change the deprecated data types in future, it will be a good idea to change them right early. If due to any reason you can not convert the original column use Solution 1 for temporary fix. Solution 3 is the not the best solution and use it as a last option. Did I miss any other method? If yes, please let me know and I will add the solution to original blog post with due credit. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Speed up SQL Server queries with PREFETCH

    - by Akshay Deep Lamba
    Problem The SAN data volume has a throughput capacity of 400MB/sec; however my query is still running slow and it is waiting on I/O (PAGEIOLATCH_SH). Windows Performance Monitor shows data volume speed of 4MB/sec. Where is the problem and how can I find the problem? Solution This is another summary of a great article published by R. Meyyappan at www.sqlworkshops.com.  In my opinion, this is the first article that highlights and explains with working examples how PREFETCH determines the performance of a Nested Loop join.  First of all, I just want to recall that Prefetch is a mechanism with which SQL Server can fire up many I/O requests in parallel for a Nested Loop join. When SQL Server executes a Nested Loop join, it may or may not enable Prefetch accordingly to the number of rows in the outer table. If the number of rows in the outer table is greater than 25 then SQL will enable and use Prefetch to speed up query performance, but it will not if it is less than 25 rows. In this section we are going to see different scenarios where prefetch is automatically enabled or disabled. These examples only use two tables RegionalOrder and Orders.  If you want to create the sample tables and sample data, please visit this site www.sqlworkshops.com. The breakdown of the data in the RegionalOrders table is shown below and the Orders table contains about 6 million rows. In this first example, I am creating a stored procedure against two tables and then execute the stored procedure.  Before running the stored proceudre, I am going to include the actual execution plan. --Example provided by www.sqlworkshops.com --Create procedure that pulls orders based on City --Do not forget to include the actual execution plan CREATE PROC RegionalOrdersProc @City CHAR(20) AS BEGIN DECLARE @OrderID INT, @OrderDetails CHAR(200) SELECT @OrderID = o.OrderID, @OrderDetails = o.OrderDetails       FROM RegionalOrders ao INNER JOIN Orders o ON (o.OrderID = ao.OrderID)       WHERE City = @City END GO SET STATISTICS time ON GO --Example provided by www.sqlworkshops.com --Execute the procedure with parameter SmallCity1 EXEC RegionalOrdersProc 'SmallCity1' GO After running the stored procedure, if we right click on the Clustered Index Scan and click Properties we can see the Estimated Numbers of Rows is 24.    If we right click on Nested Loops and click Properties we do not see Prefetch, because it is disabled. This behavior was expected, because the number of rows containing the value ‘SmallCity1’ in the outer table is less than 25.   Now, if I run the same procedure with parameter ‘BigCity’ will Prefetch be enabled? --Example provided by www.sqlworkshops.com --Execute the procedure with parameter BigCity --We are using cached plan EXEC RegionalOrdersProc 'BigCity' GO As we can see from the below screenshot, prefetch is not enabled and the query takes around 7 seconds to execute. This is because the query used the cached plan from ‘SmallCity1’ that had prefetch disabled. Please note that even if we have 999 rows for ‘BigCity’ the Estimated Numbers of Rows is still 24.   Finally, let’s clear the procedure cache to trigger a new optimization and execute the procedure again. DBCC freeproccache GO EXEC RegionalOrdersProc 'BigCity' GO This time, our procedure runs under a second, Prefetch is enabled and the Estimated Number of Rows is 999.   The RegionalOrdersProc can be optimized by using the below example where we are using an optimizer hint. I have also shown some other hints that could be used as well. --Example provided by www.sqlworkshops.com --You can fix the issue by using any of the following --hints --Create procedure that pulls orders based on City DROP PROC RegionalOrdersProc GO CREATE PROC RegionalOrdersProc @City CHAR(20) AS BEGIN DECLARE @OrderID INT, @OrderDetails CHAR(200) SELECT @OrderID = o.OrderID, @OrderDetails = o.OrderDetails       FROM RegionalOrders ao INNER JOIN Orders o ON (o.OrderID = ao.OrderID)       WHERE City = @City       --Hinting optimizer to use SmallCity2 for estimation       OPTION (optimize FOR (@City = 'SmallCity2'))       --Hinting optimizer to estimate for the currnet parameters       --option (recompile)       --Hinting optimize not to use histogram rather       --density for estimation (average of all 3 cities)       --option (optimize for (@City UNKNOWN))       --option (optimize for UNKNOWN) END GO Conclusion, this tip was mainly aimed at illustrating how Prefetch can speed up query execution and how the different number of rows can trigger this.

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  • Why is Apache ignoring VirtualHost directive for first name in hosts file?

    - by Peter Taylor
    Standard pre-emptive disclaimer: host names, IP addresses, and directories are anonymised. Problem We have a server with Apache 2.2 (WAMP) listening on one IP and IIS listening on another. An ASP.Net application running under IIS needs to do some simple GETs from the PHP applications running under Apache to build a unified search results page. This is a virtual server, so the internal IPs are mapped somehow to external ones. The internal DNS system doesn't resolve the publicly published names under which the applications are accessed externally, so the obvious solution was to add them to etc/hosts with the internal IP address: 127.0.0.1 localhost # 10.0.1.17 is the IP address Apache listens on 10.0.1.17 phpappone.example.com 10.0.1.17 phpapptwo.example.com After restarting Apache, phpappone.example.com stopped working. Instead of returning pages from that app, Apache was returning pages from the default site. The other PHP apps worked fine. Relevant configuration httpd.conf, summarised, says: ServerAdmin [email protected] ServerRoot "c:/server/Apache2" ServerName www.example.com Listen 10.0.1.17:80 Listen 10.0.1.17:443 # Not obviously related config options elided # Nothing obviously astandard # If you want more details, post a comment DocumentRoot "c:/server/Apache2/htdocs" <Directory /> Options FollowSymLinks AllowOverride None Order deny,allow Deny from all </Directory> # Fallback for unknown host names <Directory "c:/server/Apache2/htdocs"> Options Indexes FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> # PHP apps common config <Directory "C:/Inetpub/wwwroot/phpapps"> Options FollowSymLinks -Indexes +ExecCGI AllowOverride All Order Allow,Deny Allow from All </Directory> # Virtual hosts NameVirtualHost 10.0.1.17:80 NameVirtualHost 10.0.1.17:443 <VirtualHost _default_:80> </VirtualHost> <VirtualHost _default_:443> SSLEngine On SSLCertificateFile "certs/example.crt" SSLCertificateKeyFile "certs/example.key" </VirtualHost> Include conf/vhosts/*.conf and the vhosts files are e.g. <VirtualHost 10.0.1.17:80> ServerName phpappone.example.com DocumentRoot "c:/Inetpub/wwwroot/phpapps/phpappone" </VirtualHost> <VirtualHost 10.0.1.17:443> ServerName phpappone.example.com DocumentRoot "c:/Inetpub/wwwroot/phpapps/phpappone" SSLEngine On SSLCertificateFile "certs/example.crt" SSLCertificateKeyFile "certs/example.key" </VirtualHost> Buggy behaviour or our misunderstanding? The documentation for name-based virtual hosts says that Now when a request arrives, the server will first check if it is using an IP address that matches the NameVirtualHost. If it is, then it will look at each <VirtualHost> section with a matching IP address and try to find one where the ServerName or ServerAlias matches the requested hostname. If it finds one, then it uses the configuration for that server. If no matching virtual host is found, then the first listed virtual host that matches the IP address will be used. Yet that isn't what we observe. It seems that if the hostname is the first hostname listed against the IP address in etc/hosts then it uses the configuration from the main server and skips the virtual host lookup. Workarounds The workaround we've put in place for the time being is to add a fake line to the hosts file: 127.0.0.1 localhost # 10.0.1.17 is the IP address Apache listens on 10.0.1.17 fakename.example.com 10.0.1.17 phpappone.example.com 10.0.1.17 phpapptwo.example.com This fixes the problem, but it's not very elegant. In addition, it seems a bit brittle: reordering lines in the hosts file (or deleting the nonsense value) can break it. The other obvious workaround is to make the main server configuration match that of the troublesome virtual host, but that is equally brittle. A third option, which is just ugly, would be to change the ASP.Net code to take separate config items for the IP address and the hostname and to implement HTTP manually. Ugh. The question Is there a good solution to this problem which localises any "Do not touch this!" explanations to the Apache config files?

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  • wcf http 504: Working on a mystery

    - by James Fleming
    Ok,  So you're here because you've been trying to solve the mystery of why you're getting a 504 error. If you've made it to this lonely corner of the Internet, then the advice you're getting from other bloggers isn't the answer you are after. It wasn't the answer I needed either, so once I did solve my problem, I thought I'd share the answer with you. For starters, if by some miracle, you landed here first you may not already know that the 504 error is NOT coming from IIS or Casini, that response code is coming from Fiddler. HTTP/1.1 504 Fiddler - Receive Failure Content-Type: text/html Connection: close Timestamp: 09:43:05.193 ReadResponse() failed: The server did not return a response for this request.       The take away here is Fiddler won't help you with the diagnosis and any further digging in that direction is a red herring. Assuming you've dug around a bit, you may have arrived at posts which suggest you may be getting the error because you're trying to hump too much data over the wire, and have an urgent need to employ an anti-pattern: due to a special case: http://delphimike.blogspot.com/2010/01/error-504-in-wcfnet-35.html Or perhaps you're experiencing wonky behavior using WCF-CustomIsolated Adapter on Windows Server 2008 64bit environment, in which case the rather fly MVP Dwight Goins' advice is what you need. http://dgoins.wordpress.com/2009/12/18/64bit-wcf-custom-isolated-%E2%80%93-rest-%E2%80%93-%E2%80%9C504%E2%80%9D-response/ For me, none of that was helpful. I could perform a get on a single record  http://localhost:8783/Criterion/Skip(0)/Take(1) but I couldn't get more than one record in my collection as in:  http://localhost:8783/Criterion/Skip(0)/Take(2) I didn't have a big payload, or a large number of objects (as you can see by the size of one record below) - - A-1B f5abd850-ec52-401a-8bac-bcea22c74138 .biological/legal mother This item refers to the supervisor’s evaluation of the caseworker’s ability to involve the biological/legal mother in the permanency planning process. 75d8ecb7-91df-475f-aa17-26367aeb8b21 false true Admin account 2010-01-06T17:58:24.88 1.20 764a2333-f445-4793-b54d-1c3084116daa So while I was able to retrieve one record without a hitch (thus the record above) I wasn't able to return multiple records. I confirmed I could get each record individually, (Skip(1)/Take(1))so it stood to reason the problem wasn't with the data at all, so I suspected a serialization error. The first step to resolving this was to enable WCF Tracing. Instructions on how to set it up are here: http://msdn.microsoft.com/en-us/library/ms733025.aspx. The tracing log led me to the solution. The use of type 'Application.Survey.Model.Criterion' as a get-only collection is not supported with NetDataContractSerializer.  Consider marking the type with the CollectionDataContractAttribute attribute or the SerializableAttribute attribute or adding a setter to the property. So I was wrong (but close!). The problem was a deserializing issue in trying to recreate my read only collection. http://msdn.microsoft.com/en-us/library/aa347850.aspx#Y1455 So looking at my underlying model, I saw I did have a read only collection. Adding a setter was all it took.         public virtual ICollection<string> GoverningResponses         {             get             {                 if (!string.IsNullOrEmpty(GoverningResponse))                 {                     return GoverningResponse.Split(';');                 }                 else                     return null;             }                  } Hope this helps. If it does, post a comment.

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  • Autoscaling in a modern world&hellip;. last chapter

    - by Steve Loethen
    As we all know as coders, things like logging are never important.  Our code will work right the first time.  So, you can understand my surprise when the first time I deployed the autoscaling worker role to the actual Azure fabric, it did not scale.  I mean, it worked on my machine.  How dare the datacenter argue with that.  So, how did I track down the problem?  (turns out, it was not so much code as lack of the right certificate)  When I ran it local in the developer fabric, I was able to see a wealth of information.  Lots of periodic status info every time the autoscalar came around to check on my rules and decide to act or not.  But that information was not making it to Azure storage.  The diagnostics were not being transferred to where I could easily see and use them to track down why things were not being cooperative.  After a bit of digging, I discover the problem.  You need to add a bit of extra configuration code to get the correct information stored for you.  I added the following to my app.config: Code Snippet <system.diagnostics>     <sources>         <source name="Autoscaling General"switchName="SourceSwitch"           switchType="System.Diagnostics.SourceSwitch" >         <listeners>           <add name="AzureDiag" />             <remove name="Default"/>         </listeners>       </source>         <source name="Autoscaling Updates"switchName="SourceSwitch"           switchType="System.Diagnostics.SourceSwitch" >         <listeners>           <add name="AzureDiag" />             <remove name="Default"/>         </listeners>       </source>     </sources>     <switches>       <add name="SourceSwitch"           value="Verbose, Information, Warning, Error, Critical" />     </switches>     <sharedListeners>       <add type="Microsoft.WindowsAzure.Diagnostics.DiagnosticMonitorTraceListener,Microsoft.WindowsAzure.Diagnostics, Version=1.0.0.0, Culture=neutral,PublicKeyToken=31bf3856ad364e35" name="AzureDiag"/>     </sharedListeners>     <trace>       <listeners>         <add             type="Microsoft.WindowsAzure.Diagnostics.DiagnosticMonitorTraceListener,Microsoft.WindowsAzure.Diagnostics, Version=1.0.0.0, Culture=neutral,PublicKeyToken=31bf3856ad364e35" name="AzureDiagnostics">           <filter type="" />         </add>       </listeners>     </trace>   </system.diagnostics> Suddenly all the rich tracing info I needed was filling up my storage account.  After a few cycles of trying to attempting to scale, I identified the cert problem, uploaded a correct certificate, and away it went.  I hope this was helpful.

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  • Why your Netapp is so slow...

    - by Darius Zanganeh
    Have you ever wondered why your Netapp FAS box is slow and doesn't perform well at large block workloads?  In this blog entry I will give you a little bit of information that will probably help you understand why it’s so slow, why you shouldn't use it for applications that read and write in large blocks like 64k, 128k, 256k ++ etc..  Of course since I work for Oracle at this time, I will show you why the ZS3 storage boxes are excellent choices for these types of workloads. Netapp’s Fundamental Problem The fundamental problem you have running these workloads on Netapp is the backend block size of their WAFL file system.  Every application block on a Netapp FAS ends up in a 4k chunk on a disk. Reference:  Netapp TR-3001 Whitepaper Netapp has proven this lacking large block performance fact in at least two different ways. They have NEVER posted an SPC-2 Benchmark yet they have posted SPC-1 and SPECSFS, both recently. In 2011 they purchased Engenio to try and fill this GAP in their portfolio. Block Size Matters So why does block size matter anyways?  Many applications use large block chunks of data especially in the Big Data movement.  Some examples are SAS Business Analytics, Microsoft SQL, Hadoop HDFS is even 64MB! Now let me boil this down for you.  If an application such MS SQL is writing data in a 64k chunk then before Netapp actually writes it on disk it will have to split it into 16 different 4k writes and 16 different disk IOPS.  When the application later goes to read that 64k chunk the Netapp will have to again do 16 different disk IOPS.  In comparison the ZS3 Storage Appliance can write in variable block sizes ranging from 512b to 1MB.  So if you put the same MSSQL database on a ZS3 you can set the specific LUNs for this database to 64k and then when you do an application read/write it requires only a single disk IO.  That is 16x faster!  But, back to the problem with your Netapp, you will VERY quickly run out of disk IO and hit a wall.  Now all arrays will have some fancy pre fetch algorithm and some nice cache and maybe even flash based cache such as a PAM card in your Netapp but with large block workloads you will usually blow through the cache and still need significant disk IO.  Also because these datasets are usually very large and usually not dedupable they are usually not good candidates for an all flash system.  You can do some simple math in excel and very quickly you will see why it matters.  Here are a couple of READ examples using SAS and MSSQL.  Assume these are the READ IOPS the application needs even after all the fancy cache and algorithms.   Here is an example with 128k blocks.  Notice the numbers of drives on the Netapp! Here is an example with 64k blocks You can easily see that the Oracle ZS3 can do dramatically more work with dramatically less drives.  This doesn't even take into account that the ONTAP system will likely run out of CPU way before you get to these drive numbers so you be buying many more controllers.  So with all that said, lets look at the ZS3 and why you should consider it for any workload your running on Netapp today.  ZS3 World Record Price/Performance in the SPC-2 benchmark ZS3-2 is #1 in Price Performance $12.08ZS3-2 is #3 in Overall Performance 16,212 MBPS Note: The number one overall spot in the world is held by an AFA 33,477 MBPS but at a Price Performance of $29.79.  A customer could purchase 2 x ZS3-2 systems in the benchmark with relatively the same performance and walk away with $600,000 in their pocket.

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  • Unable to either locate any wireless networks nor even connect to wifi

    - by Leo Chan
    I'm new to Linux. I currently have installed ubuntu 12.10. I had a previous problem with my wireless card (see url to see previous problem : How to enable wireless in a Fujitsu LH532?). It now shows Connect to hidden network and create new wireless network but now unfortunately it simply cannot find any wireless connections. I did have a very thorough look around about this problem such as wait a little longer since sometimes it cannot load all the wireless connections available that quickly. My wifi is a hidden network and I have used the connect to hidden network feature but it keeps asking for my wep key which has been checked 4 times (I counted) and it still seems to not work; It keeps asking for the WEP key. I did try both WEP 40/128-bit key and WPA & WPA2 since previously on my windows it worked; My family later decided to use WEP. I only have a quick fix using a usb wireless stick and I wish to have a more solid fix. Thanks Results from sudo iwlist wlan0 scan wlan0 Scan completed : Cell 01 - Address: 00:1E:73:C8:62:BD Channel:6 Frequency:2.437 GHz (Channel 6) Quality=25/70 Signal level=-85 dBm Encryption key:on ESSID:"EnigmaHome" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s Bit Rates:6 Mb/s; 9 Mb/s; 12 Mb/s; 18 Mb/s; 24 Mb/s 36 Mb/s; 48 Mb/s; 54 Mb/s Mode:Master Extra:tsf=000000cb3bb10a5c Extra: Last beacon: 696ms ago IE: Unknown: 000A456E69676D61486F6D65 IE: Unknown: 010482848B96 IE: Unknown: 030106 IE: Unknown: 0706484B20010B1E IE: Unknown: 2A0107 IE: Unknown: 32080C1218243048606C IE: Unknown: DD180050F2020101000003A4000027A4000042435E0062322F00 Cell 02 - Address: C8:3A:35:34:C1:60 Channel:6 Frequency:2.437 GHz (Channel 6) Quality=22/70 Signal level=-88 dBm Encryption key:on ESSID:"Tenda" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s; 9 Mb/s 18 Mb/s; 36 Mb/s; 54 Mb/s Bit Rates:6 Mb/s; 12 Mb/s; 24 Mb/s; 48 Mb/s Mode:Master Extra:tsf=000001336e70ffdd Extra: Last beacon: 716ms ago IE: Unknown: 000554656E6461 IE: Unknown: 010882848B961224486C IE: Unknown: 030106 IE: Unknown: 32040C183060 IE: Unknown: 0706434E20010D10 IE: Unknown: 33082001020304050607 IE: Unknown: 33082105060708090A0B IE: Unknown: DD270050F204104A0001101044000101104700102880288028801880A880C83A3534C160103C000101 IE: Unknown: 050400010000 IE: Unknown: 2A0106 IE: Unknown: 2D1AEC0117FFFF0000000000000000000000000000000C0000000000 IE: Unknown: 3D1606000500000000000000000000000000000000000000 IE: Unknown: 7F0101 IE: IEEE 802.11i/WPA2 Version 1 Group Cipher : CCMP Pairwise Ciphers (1) : CCMP Authentication Suites (1) : PSK Preauthentication Supported IE: Unknown: DD180050F2020101000003A4000027A4000042435E0062322F00 IE: Unknown: 0B05010089127A IE: Unknown: DD1E00904C33EC0117FFFF0000000000000000000000000000000C0000000000 IE: Unknown: DD1A00904C3406000500000000000000000000000000000000000000 IE: Unknown: DD07000C4304000000 Cell 03 - Address: 00:1E:73:C8:62:BF Channel:6 Frequency:2.437 GHz (Channel 6) Quality=47/70 Signal level=-63 dBm Encryption key:on ESSID:"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00" Bit Rates:1 Mb/s; 2 Mb/s; 5.5 Mb/s; 11 Mb/s Bit Rates:6 Mb/s; 9 Mb/s; 12 Mb/s; 18 Mb/s; 24 Mb/s 36 Mb/s; 48 Mb/s; 54 Mb/s Mode:Master Extra:tsf=000000cb3bac614e Extra: Last beacon: 1064ms ago IE: Unknown: 00110000000000000000000000000000000000 IE: Unknown: 010482848B96 IE: Unknown: 030106 IE: Unknown: 050C010200000000000000000000 IE: Unknown: 0706484B20010B1E IE: Unknown: 2A0107 IE: Unknown: 32080C1218243048606C IE: Unknown: DD070050F202000100

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  • XNA 4 Deferred Rendering deforms the model

    - by Tomáš Bezouška
    I have a problem when rendering a model of my World - when rendered using BasicEffect, it looks just peachy. Problem is when I render it using deferred rendering. See for yourselves: what it looks like: http://imageshack.us/photo/my-images/690/survival.png/ what it should look like: http://imageshack.us/photo/my-images/521/survival2.png/ (Please ignora the cars, they shouldn't be there. Nothing changes when they are removed) Im using Deferred renderer from www.catalinzima.com/tutorials/deferred-rendering-in-xna/introduction-2/ except very simplified, without the custom content processor. Here's the code for the GBuffer shader: float4x4 World; float4x4 View; float4x4 Projection; float specularIntensity = 0.001f; float specularPower = 3; texture Texture; sampler diffuseSampler = sampler_state { Texture = (Texture); MAGFILTER = LINEAR; MINFILTER = LINEAR; MIPFILTER = LINEAR; AddressU = Wrap; AddressV = Wrap; }; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; float2 TexCoord : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; float3 Normal : TEXCOORD1; float2 Depth : TEXCOORD2; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4 worldPosition = mul(input.Position, World); float4 viewPosition = mul(worldPosition, View); output.Position = mul(viewPosition, Projection); output.TexCoord = input.TexCoord; //pass the texture coordinates further output.Normal = mul(input.Normal,World); //get normal into world space output.Depth.x = output.Position.z; output.Depth.y = output.Position.w; return output; } struct PixelShaderOutput { half4 Color : COLOR0; half4 Normal : COLOR1; half4 Depth : COLOR2; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; output.Color = tex2D(diffuseSampler, input.TexCoord); //output Color output.Color.a = specularIntensity; //output SpecularIntensity output.Normal.rgb = 0.5f * (normalize(input.Normal) + 1.0f); //transform normal domain output.Normal.a = specularPower; //output SpecularPower output.Depth = input.Depth.x / input.Depth.y; //output Depth return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_2_0 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } And here are the rendering parts in XNA: public void RednerModel(Model model, Matrix world) { Matrix[] boneTransforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(boneTransforms); Game.GraphicsDevice.DepthStencilState = DepthStencilState.Default; Game.GraphicsDevice.BlendState = BlendState.Opaque; Game.GraphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; foreach (ModelMesh mesh in model.Meshes) { foreach (ModelMeshPart meshPart in mesh.MeshParts) { GBufferEffect.Parameters["View"].SetValue(Camera.Instance.ViewMatrix); GBufferEffect.Parameters["Projection"].SetValue(Camera.Instance.ProjectionMatrix); GBufferEffect.Parameters["World"].SetValue(boneTransforms[mesh.ParentBone.Index] * world); GBufferEffect.Parameters["Texture"].SetValue(meshPart.Effect.Parameters["Texture"].GetValueTexture2D()); GBufferEffect.Techniques[0].Passes[0].Apply(); RenderMeshpart(mesh, meshPart); } } } private void RenderMeshpart(ModelMesh mesh, ModelMeshPart part) { Game.GraphicsDevice.SetVertexBuffer(part.VertexBuffer); Game.GraphicsDevice.Indices = part.IndexBuffer; Game.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount); } I import the model using the built in content processor for FBX. The FBX is created in 3DS Max. I don't know the exact details of that export, but if you think it might be relevant, I will get them from my collegue who does them. What confuses me though is why the BasicEffect approach works... seems the FBX shouldnt be a problem. Any thoughts? They will be greatly appreciated :)

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  • How do I fix a corrupted harddrive after failed upgrade?

    - by Nil
    The problem originated when I was trying to fix this problem. Things went horribly, horribly wrong and I ended up with a new problem altogether. The last thing I did was run sudo apt-get install and that caused my system to freeze. I restarted my computer and it would not boot from the harddrive. I ran a copy of Ubuntu 12.10 from a flashdrive that I had and ran gparted to see if my partitions were all there. It returned this message: Invalid partition table on /dev/sda -- wrong signature 5208. The drive appeared as a 2TiB unallocated drive with an error. The drive had 4 partitions before (plus random unallocated space). There was a fat32 partition, an ext4 partition which contained ubuntu 13.04/13.10 (I don't even know which one at this point), an extended partition which contained a swap partition for my ubuntu partition (I was meaning to move that ubuntu partition into the extended partition, never got around to it), and another partition (I don't remember how I formatted it). I should also mention this is a 1TB harddrive. So in short, I have a corrupted partition table on my primary harddrive from which I boot from, how can I fix this? I tried mounting the drive with sudo mount /dev/sda1 /media/ubuntu then I changed my directory to said folder and tried to list files and this monstrosity happened: $ ls ls: cannot access ??w?j^?.: Input/output error ls: cannot access ??(? ?x?.|: Input/output error ls: cannot access 6W_@?)?._??: Input/output error ls: cannot access HB0v???.A}?: Input/output error ls: cannot access ???.?X: Input/output error ls: cannot access t)?.+?l: Input/output error ls: cannot access ?h@ ?.@ : Input/output error ls: cannot access >? @??.???: Input/output error ls: cannot access m???.??: Input/output error ls: cannot access @ if??a?: Input/output error ls: cannot access ?M!vN$?.??n: Input/output error ls: cannot access ?o? ??.Bm`: Input/output error ls: cannot access ?:I??? M. : Input/output error ls: cannot access W??.??: Input/output error ls: cannot access ?: Input/output error ls: cannot access ?W?s??: Input/output error ls: cannot access ?v?k?.???: Input/output error ls: cannot access 5?$<N??: Input/output error .x????.??i: Input/output error ls: cannot access je????.j?1: Input/output error XjD?.???: Input/output error ls: cannot access W??n???.?: Input/output error ls: cannot access ?^x.$"?: Input/output error ls: cannot access !??*!??j.??: Input/output error ls: cannot access '-??k?^?.???: Input/output error ls: cannot access b?w?w?b.\??: Input/output error ls: cannot access o????"z.??B: Input/output error ls: cannot access ??b?h.?3-: Input/output error ls: cannot access ??.$7: Input/output error ls: cannot access )??K.bk: Input/output error ls: cannot access s??z?.?(?: Input/output error ls: cannot access ?F@?0?.@?: Input/output error .?D: Input/output error .??: Input/output error ls: cannot access?????. @: Input/output error ls: cannot access ?/?? ?.??: No such file or directory ls: cannot access rk?p4q(?.?k: Input/output error This looks promising. This is the output of fdisk -l $ sudo fdisk -l /dev/sda Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: invalid flag 0x5208 of partition table 5 will be corrected by w(rite) Disk /dev/sda: 2199.0 GB, 2199023132672 bytes 255 heads, 63 sectors/track, 267349 cylinders, total 4294967056 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x44fdfe06 Device Boot Start End Blocks Id System /dev/sda1 113305600 894715903 390705152 c W95 FAT32 (LBA) /dev/sda2 894715904 1489307647 297295872 83 Linux /dev/sda3 1489309694 1497307135 3998721 5 Extended /dev/sda4 1497309184 1953523711 228107264 7 HPFS/NTFS/exFAT /dev/sda5 ? 3013257822 3688738171 337740175 aa Unknown

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  • Entity Framework 4, WCF &amp; Lazy Loading Tip

    - by Dane Morgridge
    If you are doing any work with Entity Framework and custom WCF services in EFv1, everything works great.  As soon as you jump to EFv4, you may find yourself getting odd errors that you can’t seem to catch.  The problem is almost always has something to do with the new lazy loading feature in Entity Framework 4.  With Entity Framework 1, you didn’t have lazy loading so this problem didn’t surface.  Assume I have a Person entity and an Address entity where there is a one-to-many relationship between Person and Address (Person has many Addresses). In Entity Framework 1 (or in EFv4 with lazy loading turned off), I would have to load the Address data by hand by either using the Include or Load Method: var people = context.People.Include("Addresses"); or people.Addresses.Load(); Lazy loading works when the first time the Person.Addresses collection is accessed: 1: var people = context.People.ToList(); 2:  3: // only person data is currently in memory 4:  5: foreach(var person in people) 6: { 7: // EF determines that no Address data has been loaded and lazy loads 8: int count = person.Addresses.Count(); 9: } 10:  Lazy loading has the useful (and sometimes not useful) feature of fetching data when requested.  It can make your life easier or it can make it a big pain.  So what does this have to do with WCF?  One word: Serialization. When you need to pass data over the wire with WCF, the data contract is serialized into either XML or binary depending on the binding you are using.  Well, if I am using lazy loading, the Person entity gets serialized and during that process, the Addresses collection is accessed.  When that happens, the Address data is lazy loaded.  Then the Address is serialized, and the Person property is accessed, and then also serialized and then the Addresses collection is accessed.  Now the second time through, lazy loading doesn’t kick in, but you can see the infinite loop caused by this process.  This is a problem with any serialization, but I personally found it trying to use WCF. The fix for this is to simply turn off lazy Loading.  This can be done at each call by using context options: context.ContextOptions.LazyLoadingEnabled = false; Turning lazy loading off will now allow your classes to be serialized properly.  Note, this is if you are using the standard Entity Framework classes.  If you are using POCO,  you will have to do something slightly different.  With POCO, the Entity Framework will create proxy classes by default that allow things like lazy loading to work with POCO.  This proxy basically creates a proxy object that is a full Entity Framework object that sits between the context and the POCO object.  When using POCO with WCF (or any serialization) just turning off lazy loading doesn’t cut it.  You have to turn off the proxy creation to ensure that your classes will serialize properly: context.ContextOptions.ProxyCreationEnabled = false; The nice thing is that you can do this on a call-by-call basis.  If you use a new context for each set of operations (which you should) then you can turn either lazy loading or proxy creation on and off as needed.

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  • How to make the constructor for the following exercise in c++?

    - by user40630
    This is the exercise I?m trying to solve. It's from C++, How to program book from Deitel and it's my homework. (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. The problem I'm facing is that I don't know exactly how to make the constructor for the second class. See description commented in the code bellow. #include <iostream> #include <vector> using namespace std; /* * */ //Class card. No problems here. class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /*The problem begins here. This class should create(when and object for it is created) a copy of the vector deck, right? But how exactly are these vector cards be initialized? I'll explain better in the constructor definition bellow.*/ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //This is where I'm stuck. I can't figure out how to set each of the 52 cards of the vector deck to have a specific suit and face every one of them, by using only the constructor of the Card class. //What you see bellow was one of my attempts to solve this problem but I blocked pretty soon in the middle of it. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

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  • Tile engine Texture not updating when numbers in array change

    - by Corey
    I draw my map from a txt file. I am using java with slick2d library. When I print the array the number changes in the array, but the texture doesn't change. public class Tiles { public Image[] tiles = new Image[5]; public int[][] map = new int[64][64]; public Image grass, dirt, fence, mound; private SpriteSheet tileSheet; public int tileWidth = 32; public int tileHeight = 32; public void init() throws IOException, SlickException { tileSheet = new SpriteSheet("assets/tiles.png", tileWidth, tileHeight); grass = tileSheet.getSprite(0, 0); dirt = tileSheet.getSprite(7, 7); fence = tileSheet.getSprite(2, 0); mound = tileSheet.getSprite(2, 6); tiles[0] = grass; tiles[1] = dirt; tiles[2] = fence; tiles[3] = mound; int x=0, y=0; BufferedReader in = new BufferedReader(new FileReader("assets/map.dat")); String line; while ((line = in.readLine()) != null) { String[] values = line.split(","); x = 0; for (String str : values) { int str_int = Integer.parseInt(str); map[x][y]=str_int; //System.out.print(map[x][y] + " "); x++; } //System.out.println(""); y++; } in.close(); } public void update(GameContainer gc) { } public void render(GameContainer gc) { for(int y = 0; y < map.length; y++) { for(int x = 0; x < map[0].length; x ++) { int textureIndex = map[x][y]; Image texture = tiles[textureIndex]; texture.draw(x*tileWidth,y*tileHeight); } } } } Mouse Picking Where I change the number in the array Input input = gc.getInput(); gc.getInput().setOffset(cameraX-400, cameraY-300); float mouseX = input.getMouseX(); float mouseY = input.getMouseY(); double mousetileX = Math.floor((double)mouseX/tiles.tileWidth); double mousetileY = Math.floor((double)mouseY/tiles.tileHeight); double playertileX = Math.floor(playerX/tiles.tileWidth); double playertileY = Math.floor(playerY/tiles.tileHeight); double lengthX = Math.abs((float)playertileX - mousetileX); double lengthY = Math.abs((float)playertileY - mousetileY); double distance = Math.sqrt((lengthX*lengthX)+(lengthY*lengthY)); if(input.isMousePressed(Input.MOUSE_LEFT_BUTTON) && distance < 4) { System.out.println("Clicked"); if(tiles.map[(int)mousetileX][(int)mousetileY] == 1) { tiles.map[(int)mousetileX][(int)mousetileY] = 0; } } I never ask a question until I have tried to figure it out myself. I have been stuck with this problem for two weeks. It's not like this site is made for asking questions or anything. So if you actually try to help me instead of telling me to use a debugger thank you. You either get told you have too much or too little code. Nothing is never enough for the people on here it's as bad as something like reddit. Idk what is wrong all my textures work when I render them it just doesn't update when the number in the array changes. I am obviously debugging when I say that I was printing the array and the number is changing like it should, so it's not a problem with my mouse picking code. It is a problem with my textures, but I don't know what because they all render correctly. That is why I need help.

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  • What packages do I need to compile .tex documents using XeLaTeX?

    - by maria
    Hi I'm aware of the existence of similar threads on this forum. But any of replies mach to my problem. I'm using Ubuntu 10.4 and I hadn't problems with fonts till I've decided to use XeLaTeX instead of LaTeX (cf http://tex.stackexchange.com/questions/12347/typesetting-a-document-using-arabic-script/12358#12358). The problem is that I'm not able to compile any .tex document using XeLaTeX, as well as properly display XeLaTeX documentation. As I've learn thanks to mentioned thread, XeLaTeX uses the fonts availables in general in the system. I was trying yo read fontspec documentation, but it opens in pdf with a lot of white gaps and terminal output (quite long) consist mostly of errors. This are just few lines of it: Error: Missing language pack for 'Adobe-Japan1' mapping Error: Unknown font tag 'F5.1' Error (24124): No font in show Error: Unknown font tag 'F5.1' I was trying to compile simple XeLaTeX file: \documentclass{article} \usepackage{fontspec} \setmainfont{Linux Libertine O} \begin{document} Hello World! \end{document} without succes. This is terminal output of compilation: This is XeTeX, Version 3.1415926-2.2-0.9995.2 (TeX Live 2009/Debian) restricted \write18 enabled. entering extended mode (./ex.tex LaTeX2e <2009/09/24> Babel <v3.8l> and hyphenation patterns for english, usenglishmax, dumylang, noh yphenation, polish, loaded. (/usr/share/texmf-texlive/tex/latex/base/article.cls Document Class: article 2007/10/19 v1.4h Standard LaTeX document class (/usr/share/texmf-texlive/tex/latex/base/size10.clo)) (/usr/share/texmf-texlive/tex/xelatex/fontspec/fontspec.sty (/usr/share/texmf-texlive/tex/generic/ifxetex/ifxetex.sty) (/usr/share/texmf-texlive/tex/latex/tools/calc.sty) (/usr/share/texmf-texlive/tex/latex/xkeyval/xkeyval.sty (/usr/share/texmf-texlive/tex/generic/xkeyval/xkeyval.tex (/usr/share/texmf-texlive/tex/generic/xkeyval/keyval.tex))) (/usr/share/texmf-texlive/tex/latex/base/fontenc.sty (/usr/share/texmf-texlive/tex/xelatex/euenc/eu1enc.def) (/usr/share/texmf-texlive/tex/xelatex/euenc/eu1lmr.fd)) fontspec.cfg loaded. (/usr/share/texmf-texlive/tex/xelatex/fontspec/fontspec.cfg))kpathsea: Invalid fontname `Linux Libertine O', contains ' ' ! Font \zf@basefont="Linux Libertine O" at 10.0pt not loadable: Metric (TFM) fi le or installed font not found. \zf@fontspec ...ntname \zf@suffix " at \f@size pt \unless \ifzf@icu \zf@set@... l.3 \setmainfont{Linux Libertine O} ? I can't find Linux Libertine O. Searching for otf- by aptitude gives as result: maria@maria-laptop:/etc/fonts$ aptitude search otf p emdebian-rootfs - emdebian root filesystem support p libotf-bin - A Library for handling OpenType Font - utilities p libotf-dev - A Library for handling OpenType Font - development i libotf0 - A Library for handling OpenType Font - runtime p libotf0-dbg - The libotf libraries and debugging symbols p libpam-dotfile - A PAM module which allows users to have more than one password p livecd-rootfs - construction script for the livecd rootfs p makebootfat - Utility to create a bootable FAT filesystem p otf-ipaexfont - Japanese OpenType font, IPAexFont (IPAexGothic/Mincho) p otf-ipaexfont-gothic - Japanese OpenType font, IPAexFont (IPAexGothic) p otf-ipaexfont-mincho - Japanese OpenType font, IPAexFont (IPAexMincho) p otf-ipafont - Japanese OpenType font set, IPAfont p otf-ipafont-gothic - Japanese OpenType font set, IPA Gothic font p otf-ipafont-mincho - Japanese OpenType font set, IPA Mincho font p otf-stix - the Scientific and Technical Information eXchange fonts p otf-thai-tlwg - Thai fonts in OpenType format p otf-yozvox-yozfont - Japanese proportional Handwriting OpenType font p otf2bdf - generate BDF bitmap fonts from OpenType outline fonts p robotfindskitten - Zen Simulation of robot finding kitten So font in question is not just uninstalled, but not available, if I'm not wrong. Does it mean that I lack some repositoires? I was trying also to apply solution from the thread How do I reinstall default fonts?, but the result is: maria@maria-laptop:~$ sudo apt-get install msttcorefonts [sudo] password for maria: Reading package lists... Done Building dependency tree Reading state information... Done Note, selecting ttf-mscorefonts-installer instead of msttcorefonts ttf-mscorefonts-installer is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. maria@maria-laptop:~$ It seems that is not a usual problem for use of XeLaTeX; nobody in the mentioned thread suggested instalation of anything else than TeX Live. Thanks in advance

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  • Ubuntu 11.04 and 10.04 hang with black screen while installing from USB disk

    - by Bill
    I've been trying to install Ubuntu 11.04 from a USB flash stick and each time I try to boot from the USB key one of two things happen: A) The screen that asks you what you would like to do (e.g. run Ubuntu from the USB key or install it) shows up and the countdown to the default option starts to count down but as soon as I either touch the keyboard (sometimes I press enter or the arrow keys to select an option) or the countdown gets to zero the screen just locks up and nothing happens no matter how long I wait. B) When I boot from the USB key the screen will flicker for a second and then go black with a flashing white underscore at the top left corner of the screen. Again it doesn't matter how long I wait, nothing happens and pressing keys doesn't do a thing. The very first time I tried to install it I got a terminal-like screen that said something about a directory called 'casper' having an error of some sort. I have tried installing from USB using both 11.04 and 10.10. I'm about to try 10.04. I have read tons of forum posts about this but so far I haven't seen anything in the solutions that apply to me. My intention is to dual boot Windows 7 and Ubuntu. I must keep Windows as I am required to use Visual Studio for one of my college courses. Right now I'm using Wubi but I really want a full install. I can't use LVPM because it doesn't work with the version of Wubi I used. So now I'm thinking my best bet is to try to get a clean install working. I'd also convert Wubi to a full install too but there's no solution as far as I've read. So could someone tell me a reason why this is happening or if there's something I can do to get around the problem? I'm using a Gateway LT2802u netbook with and Intel Atom N455 processor, 1GB RAM, Intel Graphics Media Accelerator 3150 graphics card, and a 250GB HDD. I don't have anything on my current Wubi install that I can't replace so keep in mind when answering that I don't care if I lose my current settings and files from Wubi. Thanks everyone! UPDATE I just answered my own question so in case anyone else is having this same problem using similar hardware, do the following: When I first tried installing 11.04 I used the recommended universal installer tool to create the USB live/installation disk. That caused the original problem. Note that I had already downloaded the 11.04 ISO and did not use the included downloader from the USB creator. After that failed I used the same USB creator but had it download 10.10 for me. It also failed with the same issue. I repeated this process with unetbootin as well for both versions. Finally, I downloaded the Ubuntu 10.04 ISO and used the recommended USB creator once again. There was an error while creating the USB live install so I reformatted the USB key as FAT32 and tried again. It created the USB key. I then booted from the USB flash drive and selected "Install Ubuntu" (exact wording was different). It worked! It took me through the process that you see shown in pictures on the Ubuntu website. I let it create the appropriate partitions for me and it simply worked. I did get a few errors while the system tried to restart after it installed. It hung on a terminal-like screen but I pressed ENTER and it restarted. I booted into Windows 7, it checked the disks as it sensed that I messed with a partition, then it booted into Windows normally. Now I'm going to uninstall Wubi and update my new full install of Ubuntu! I'm excited to get the benefits of a full install now. So in the end, hopefully someone can learn from what I did.

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  • Combining template method with strategy

    - by Mekswoll
    An assignment in my software engineering class is to design an application which can play different forms a particular game. The game in question is Mancala, some of these games are called Wari or Kalah. These games differ in some aspects but for my question it's only important to know that the games could differ in the following: The way in which the result of a move is handled The way in which the end of the game is determined The way in which the winner is determined The first thing that came to my mind to design this was to use the strategy pattern, I have a variation in algorithms (the actual rules of the game). The design could look like this: I then thought to myself that in the game of Mancala and Wari the way the winner is determined is exactly the same and the code would be duplicated. I don't think this is by definition a violation of the 'one rule, one place' or DRY principle seeing as a change in rules for Mancala wouldn't automatically mean that rule should be changed in Wari as well. Nevertheless from the feedback I got from my professor I got the impression to find a different design. I then came up with this: Each game (Mancala, Wari, Kalah, ...) would just have attribute of the type of each rule's interface, i.e. WinnerDeterminer and if there's a Mancala 2.0 version which is the same as Mancala 1.0 except for how the winner is determined it can just use the Mancala versions. I think the implementation of these rules as a strategy pattern is certainly valid. But the real problem comes when I want to design it further. In reading about the template method pattern I immediately thought it could be applied to this problem. The actions that are done when a user makes a move are always the same, and in the same order, namely: deposit stones in holes (this is the same for all games, so would be implemented in the template method itself) determine the result of the move determine if the game has finished because of the previous move if the game has finished, determine who has won Those three last steps are all in my strategy pattern described above. I'm having a lot of trouble combining these two. One possible solution I found would be to abandon the strategy pattern and do the following: I don't really see the design difference between the strategy pattern and this? But I am certain I need to use a template method (although I was just as sure about having to use a strategy pattern). I also can't determine who would be responsible for creating the TurnTemplate object, whereas with the strategy pattern I feel I have families of objects (the three rules) which I could easily create using an abstract factory pattern. I would then have a MancalaRuleFactory, WariRuleFactory, etc. and they would create the correct instances of the rules and hand me back a RuleSet object. Let's say that I use the strategy + abstract factory pattern and I have a RuleSet object which has algorithms for the three rules in it. The only way I feel I can still use the template method pattern with this is to pass this RuleSet object to my TurnTemplate. The 'problem' that then surfaces is that I would never need my concrete implementations of the TurnTemplate, these classes would become obsolete. In my protected methods in the TurnTemplate I could just call ruleSet.determineWinner(). As a consequence, the TurnTemplate class would no longer be abstract but would have to become concrete, is it then still a template method pattern? To summarize, am I thinking in the right way or am I missing something easy? If I'm on the right track, how do I combine a strategy pattern and a template method pattern? This is part of a homework assignment but I'm not looking to be gifted the answer, I have deliberately been very verbose in my question to show that I have thought about it before coming here to ask a question

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  • SFML fail to load image as texture

    - by zyeek
    I have come to a problem with the code below ... Using SFML 2.0 #include <SFML/Graphics.hpp> #include <iostream> #include <list> int main() { float speed = 5.0f; // create the window sf::RenderWindow window(sf::VideoMode(sf::VideoMode::getDesktopMode().height - 300, 800), "Bricks"); // Set game window position on the screen window.setPosition( sf::Vector2i(sf::VideoMode::getDesktopMode().width/4 + sf::VideoMode::getDesktopMode().width/16 , 0) ); // Allow library to accept repeatitive key presses (i.e. holding key) window.setKeyRepeatEnabled(true); // Hide mouse cursor //window.setMouseCursorVisible(false); // Limit 30 frames per sec; the minimum for all games window.setFramerateLimit(30); sf::Texture texture; if (!texture.loadFromFile("tile.png", sf::IntRect(0, 0, 125, 32))) { std::cout<<"Could not load image\n"; return -1; } // Empty list of sprites std::list<sf::Sprite> spriteContainer; bool gameFocus = true; // run the program as long as the window is open while (window.isOpen()) { sf::Vector2i mousePos = sf::Mouse::getPosition(window); // check all the window's events that were triggered since the last iteration of the loop sf::Event event; while (window.pollEvent(event)) { float offsetX = 0.0f, offsetY = 0.0f; if(event.type == sf::Event::GainedFocus) gameFocus = !gameFocus; else if(event.type == sf::Event::LostFocus) gameFocus = !gameFocus; if(event.type == sf::Event::KeyPressed) { if (event.key.code == sf::Keyboard::Space) { if(gameFocus) { // Create sprite and add features before putting it into container sf::Sprite sprite(texture); sprite.scale(.9f,.7f); sf::Vector2u textSize = texture.getSize(); sprite.setPosition(sf::Vector2f(mousePos.x-textSize.x/2.0f, mousePos.y - textSize.y/2.0f)); spriteContainer.push_front(sprite); } } if(event.key.code == sf::Keyboard::P) std::cout << spriteContainer.size() << std::endl; if( event.key.code == sf::Keyboard::W ) offsetY -= speed; if( event.key.code == sf::Keyboard::A ) offsetX -= speed; if( event.key.code == sf::Keyboard::S ) offsetY += speed; if( event.key.code == sf::Keyboard::D ) offsetX += speed; } // "close requested" event: we close the window if (event.type == sf::Event::Closed || event.key.code == sf::Keyboard::Escape) window.close(); // Move all sprites synchronously for (std::list<sf::Sprite>::iterator sprite = spriteContainer.begin(); sprite != spriteContainer.end(); ++sprite) sprite->move(offsetX, offsetY); //sprite.move(offsetX,offsetY); } // clear the window with black color window.clear(sf::Color::Black); // draw everything here... // window.draw(...); // Draw all sprites in the container for (std::list<sf::Sprite>::iterator sprite = spriteContainer.begin(); sprite != spriteContainer.end(); ++sprite) window.draw(*sprite); // end the current frame window.display(); } return 0; } A couple weeks ago it worked flawlessly to my expectation, but now that I come back to it and I am having problems importing the image as a texture "tile.png". I don't understand why this is evening happening and the only message I get via the terminal is "Cannot load image ..." then a bunch of random characters. My libraries are for sure working, but now I am not sure why the image is not loading. My image is in the same directory as with my .h and .cpp files. This is an irritating problem that keep coming up for some reason and is always a problem to fix it. I import my libraries via my own directory "locals" which contain many APIs, but I specifically get SFML, and done appropriately as I am able to open a window and many other stuff.

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  • Required Parameters [SSIS Denali]

    - by jamiet
    SQL Server Integration Services (SSIS) in its 2005 and 2008 incarnations expects you to set a property values within your package at runtime using Configurations. SSIS developers tend to have rather a lot of issues with SSIS configurations; in this blog post I am going to highlight one of those problems and how it has been alleviated in SQL Server code-named Denali.   A configuration is a property path/value pair that exists outside of a package, typically within SQL Server or in a collection of one or more configurations in a file called a .dtsConfig file. Within the package one defines a pointer to a configuration that says to the package “When you execute, go and get a configuration value from this location” and if all goes well the package will fetch that configuration value as it starts to execute and you will see something like the following in your output log: Information: 0x40016041 at Package: The package is attempting to configure from the XML file "C:\Configs\MyConfig.dtsConfig". Unfortunately things DON’T always go well, perhaps the .dtsConfig file is unreachable or the name of the SQL Sever holding the configuration value has been defined incorrectly – any one of a number of things can go wrong. In this circumstance you might see something like the following in your log output instead: Warning: 0x80012014 at Package: The configuration file "C:\Configs\MyConfig.dtsConfig" cannot be found. Check the directory and file name. The problem that I want to draw attention to here though is that your package will ignore the fact it can’t find the configuration and executes anyway. This is really really bad because the package will not be doing what it is supposed to do and worse, if you have not isolated your environments you might not even know about it. Can you imagine a package executing for months and all the while inserting data into the wrong server? Sounds ridiculous but I have absolutely seen this happen and the root cause was that no-one picked up on configuration warnings like the one above. Happily in SSIS code-named Denali this problem has gone away as configurations have been replaced with parameters. Each parameter has a property called ‘Required’: Any parameter with Required=True must have a value passed to it when the package executes. Any attempt to execute the package will result in an error. Here we see that error when attempting to execute using the SSMS UI: and similarly when executing using T-SQL: Error is: Msg 27184, Level 16, State 1, Procedure prepare_execution, Line 112 In order to execute this package, you need to specify values for the required parameters.   As you can see, SSIS code-named Denali has mechanisms built-in to prevent the problem I described at the top of this blog post. Specifying a Parameter required means that any packages in that project cannot execute until a value for the parameter has been supplied. This is a very good thing. I am loathe to make recommendations so early in the development cycle but right now I’m thinking that all Project Parameters should have Required=True, certainly any that are used to define external locations should be anyway. @Jamiet

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  • How to store a shmup level?

    - by pek
    I am developing a 2D shmup (i.e. Aero Fighters) and I was wondering what are the various ways to store a level. Assuming that enemies are defined in their own xml file, how would you define when an enemy spawns in the level? Would it be based on time? Updates? Distance? Currently I do this based on "level time" (the amount of time the level is running - pausing doesn't update the time). Here is an example (the serialization was done by XNA): <?xml version="1.0" encoding="utf-8"?> <XnaContent xmlns:level="pekalicious.xanor.XanorContentShared.content.level"> <Asset Type="level:Level"> <Enemies> <Enemy> <EnemyType>data/enemies/smallenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>60</NumberOfSpawns> <SpawnOffset>PT0.2S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT20S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/boss1</EnemyType> <SpawnTime>PT30S</SpawnTime> <NumberOfSpawns>1</NumberOfSpawns> <SpawnOffset>PT0S</SpawnOffset> </Enemy> </Enemies> </Asset> </XnaContent> Each Enemy element is basically a wave of specific enemy types. The type is defined in EnemyType while SpawnTime is the "level time" this wave should appear. NumberOfSpawns and SpawnOffset is the number of enemies that will show up and the time it takes between each spawn respectively. This could be a good idea or there could be better ones out there. I'm not sure. I would like to see some opinions and ideas. I have two problems with this: spawning an enemy correctly and creating a level editor. The level editor thing is an entirely different problem (which I will probably post in the future :P). As for spawning correctly, the problem lies in the fact that I have a variable update time and so I need to make sure I don't miss an enemy spawn because the spawn offset is too small, or because the update took a little more time. I kinda fixed it for the most part, but it seems to me that the problem is with how I store the level. So, any ideas? Comments? Thank you in advance.

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