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  • Show NSSegmentedControl menu when segment clicked, despite having set action

    - by enchilada
    My question is based on another question. Instead of repeating a bunch of stuff, I hope it's okay that I refer you to that other question instead: http://stackoverflow.com/questions/1203698/show-nssegmentedcontrol-menu-when-segment-clicked-despite-having-set-action/ My question is: How would the code within [self showGearMenu] look like, i.e. how would one actually use the popUpContextMenu:withEvent:forView method to accomplish what the poster of the other question wants? I ask because it seems that the question was resolved for the poster, but he never shared with us how he actually popped up the menu :)

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  • Get highlighted state for NSButtonCell

    - by dvg
    I have a NSTableView that contains a NSButtonCell in one of the columns. To draw a custom background in neighbor cells (based on NSTextFieldCell) I use isHighlighted method: - (void)drawWithFrame:(NSRect)cellFrame inView:(NSView *)controlView { if ([self isHighlighted]) { //here I draw the cell background But for NSButtonCell isHighlighted shows only the button pressed state. How to determine when the NSButtonCell is selected, i.e. when it's highlighted in the row?

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  • jQuery indexOf select box manipulation

    - by kenny99
    Hi, I'm trying to figure out how to remove options from a select box when that option has been selected in an adjacent select box. Basically the user has the option to add multiple records here via select boxes, but I want to remove the list of options available to them so that, for example, they can't enter the same value in two select boxes. When an Add More button is clicked, I fade in the next select box container. A number of select boxes have been generated by PHP and I use JS to hide them. Each select box has a unique number appended to the ID, so i want to access those select boxes which contain the string "other_pet_types", then I want to iterate through the currently visible ones and build an array of the values which have been selected, which I will then remove from the list of options in the newly displayed select box. This is what I have so far, but it's definitely not right - I can't get the initial test on the ID to work. Any pointers greatly appreciated as i realise i'm pretty wide of the mark at the moment! var vals = new Array(); //build array with currently selected options $('p.mult_entries select').each(function(){ vals += $(this).val(); }); $("p.mult_entries:hidden:first").fadeIn("slow", function() { $(this).find(('select').attr('id').indexOf('other_pet_types') > 0).each(function(){ console.log($(this).val()); //as expected prints nothing - need to iterate through the options of the above select //once i extract the correct values, iterate through new select box and use inArray to remove options where that value already exists in one of previous select boxes }); });

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  • ant conditions problem

    - by senzacionale
    I have problem with ant. I woul dlike to use conditions in ant. But i get error of: BUILD FAILED C:\Projekti\Projekt ANT\build.xml:412: Problem: failed to create task or type Cause: The name is undefined. Action: Check the spelling. Action: Check that any custom tasks/types have been declared. Action: Check that any / declarations have taken place. and this is code: <target name="test"> <input message="Write some text: " addproperty="foo" /> <if> <equals arg1="${foo}" arg2="bar" /> <then> <echo message="The value of property foo is 'bar'" /> </then> <elseif> <equals arg1="${foo}" arg2="foo" /> <then> <echo message="The value of property foo is 'foo'" /> </then> </elseif> <else> <echo message="The value of property foo is not 'foo' or 'bar'" /> </else> </if> </target>

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  • Why does Apple create it's views this way

    - by John Smith
    In the hope of fixing a bug of mine from another post i would like to know why apple writes this (for it's Elements example) UIView *localContainerView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.containerView = localContainerView; [localContainerView release]; instead of the simpler method: containerView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; ?

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  • Ruby Module Inclusion in Methods

    - by Federico Builes
    In class Foo I'd like to include method Bar under certain conditions: module Bar def some_method "orly" end end class Foo def initialize(some_condition) if !some_condition "bar" else class << self; include Bar; end end end end Is there any cleaner (and clearer) way to achieve the include in the method without having to do it inside the singleton class?

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  • How to generate a monotone MART ROC in R?

    - by user1521587
    I am using R and applying MART (Alg. for multiple additive regression trees) on a training set to build prediction models. When I look at the ROC curve, it is not monotone. I would be grateful if someone can help me with how I should fix this. I am guessing the issue is that initially, MART generates n trees and if these trees are not the same for all the models I am building, the results will not be comparable. Here are the steps I take: 1) Fix the false-negative cost, c_fn. Let cost = c(0, 1, c_fn, 0). 2) use the following line to build the mart model: mart(x, y, lx, martmode='class', niter=2000, cost.mtx=cost) where x is the matrix of training set variables, y is the observation matrix, lx is the matrix which specifies which of the variables in x is numerical, which one categorical. 3) I predict the test set observations using the mart model found in step 2 using this line: y_pred = martpred(x_test, probs=T) 4) I compute the false-positive and false-negative errors as follows: t = 1/(1+c_fn) %threshold based on Bayes optimal rule where c_fp=1 and c_fn. p_0 = length(which(y_test==1))/dim(y_test)[1] p_01 = sum(1*(y_pred[,2]t & y_test==0))/dim(y_test)[1] p_11 = sum(1*(y_pred[,2]t & y_test==1))/dim(y_test)[1] p_fp = p_01/(1-p_0) p_tp = p_11/p_0 5) repeat step 1-4 for a new false-negative cost.

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  • iPhone app runs on iPad simulator, but the background is inverted!!

    - by Mat
    Hi all, i've installed new sdk 3.2 pre-release wich have iPad simulator, i have tried to launch an iPhone app created by me in iPad simulator; the main view of this app has an image as background; when launch it on iPad simulator this background(self.background = [[UImage..... ) it comes inverted, from top to bottom. Any idea?? thanks in advance....:)

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  • Getting a gestureoverlayview

    - by Codejoy
    I have been using some nice tutorials on drawing graphics on my android. I wanted to also add in the cool gesture demo found here: http://developer.android.com/resources/articles/gestures.html That takes these lines of code: GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.gestures); gestures.addOnGesturePerformedListener(this); This is fine and dandy yet I realize in my demo i'm trying to build using code from "Playing with Graphics in Android". The demos make sense, everything makes sense but I found out by using: setContentView(new Panel(this)); as is required by the Playing With Graphics tutorials, then the findViewById seems to no longer be valid and returns null. At first I was about to post a stupider question as to why this is happening, a quick test of playing with the setContentView made me realize the cause of findViewById returning null, I just do not know how to remedy this issue. Whats the key I am missing here? I realize that the new Panel is doinking some reference up but I am not sure how to make the connection here. The: R.id.gestures is defined right int he main.xml as: (just like the tutorial) <android.gesture.GestureOverlayView android:id="@+id/gestures" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1.0" /> So I did confirm the setContentView(new Panel(this)) is causing the issue. So I know the issue is that I have to figure out how to add the android.gesture.GestureOverlayView to the panel class somehow, I am just not sure how to go about this. After fighting with this I generally know what I need to do just now how to do it. I think I need either the equivalent of creating a panel in that main.xml OR figuring out how to build whats in main.xml for the gestures in code. I am close because I did this: GestureOverlayView gestures = new GestureOverlayView(this); which gets me a non null gestures now, unfortunately since I am not telling it to fill Parent anywhere I don't think its really showing up, so I am trying hard to figure out layout pa rams. Am I even on the right track?

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  • Paperclip: Stay put on edit

    - by EricR
    When a user edits something in my application, they're forced to re-upload their image via paperclip even if they aren't changing it. Failing to do so will cause an error, since I validate_presence_of :image. This is quite annoying. How can I make it so Paperclip won't update its attributes if a user simply doesn't supply a new image on an edit? The photo controller is fresh out of Rails' scaffold generator. The rest of the source code is provided below. models/accommodation.rb class Accommodation < ActiveRecord::Base attr_accessible :photo validates_presence_of :photo has_one :photo has_many :notifications belongs_to :user accepts_nested_attributes_for :photo, :allow_destroy => true end controllers/accommodation_controller.rb class AccommodationsController < ApplicationController def index @accommodations = Accommodation.all end def show @accommodation = Accommodation.find(params[:id]) rescue ActiveRecord::RecordNotFound flash[:error] = "Accommodation not found." redirect_to :home end def new @accommodation = current_user.accommodations.build @accommodation.build_photo end def create @accommodation = current_user.accommodations.build(params[:accommodation]) if @accommodation.save flash[:notice] = "Successfully created your accommodation." redirect_to @accommodation else @accommodation.build_photo render :new end end def edit @accommodation = Accommodation.find(params[:id]) @accommodation.build_photo rescue ActiveRecord::RecordNotFound flash[:error] = "Accommodation not found." redirect_to :home end def update @accommodation = Accommodation.find(params[:id]) if @accommodation.update_attributes(params[:accommodation]) flash[:notice] = "Successfully updated accommodation." redirect_to @accommodation else @accommodation.build_photo render :edit end end def destroy @accommodation = Accommodation.find(params[:id]) @accommodation.destroy flash[:notice] = "Successfully destroyed accommodation." redirect_to :inkeep end end models/photo.rb class Photo < ActiveRecord::Base attr_accessible :image, :primary belongs_to :accommodation has_attached_file :image, :styles => { :thumb=> "100x100#", :small => "150x150>" } end

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  • question related to UITextView

    - by user177893
    I have n number of UITextview and that are added to UIScrollview.and uiscrollview is added to self.view.Now,I want that 1If user enter text in first UITextview ,then as lenth increase os UITextview ,another UITextviews which are below it also reinitialize and maintain properly according to the size of first UITextView.inshort another UITextviews go more below then it was. 2It should work in any of the case ,wether user presses return key after entering text into UITextView or may be not till end

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  • How To Run MSBuild scripts in .wixproj?

    - by hisoka21
    Im trying to learn to make a web installer using Windows Installer XML (WIX 3.5). I found this blog about using msbuild in .wixproj files to avoid the scenario where the installer ends up dropping the web project assemblies right in the root of the app instead of keeping them in the bin folder like they're supposed to be. Here is the link to that: <http://www.paraesthesia.com/archive/2010/07/30/how-to-consume-msdeploy-staged-web-site-output-in-a.aspx But after adding the MSBuild scripts in the .wixproj file, I don't know what to do anymore. According to the instruction after adding the MSBuild script: "When that target runs, you'll see a .wxs file pop out in the .wixproj project folder. Add the generated .wxs to your .wixproj project so it knows to include it in the build." I really don7t know what this means. How can I run the target? I tried to build it but there was no .wxs file generated in the .wixproj folder. Am I missing something? Please help...

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  • ios how can user cancel facebook sign in?

    - by Jackson
    When a user gets to this screen, there is no way to cancel out of it. What can I do? To get this view in the first place I am running: NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys: vid, @"link", vid, @"source", vid, @"picture", @"My Place", @"name", @"YouTube Presentation", @"caption", title, @"description", @"Enjoy this Video", @"message", nil]; [app.facebook dialog:@"stream.publish" andParams:params andDelegate:self];

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  • Prevent delegate method from being called too often

    - by Lord Zsolt
    How would you add a delay between certain method being called? This is my code that I want to only trigger 30 times per second: - (void) scrollViewDidScroll: (UIScrollView*)scrollView { [self performSelector:@selector(needsDisplay) withObject:nil afterDelay:0.033]; } - (void) needsDisplay { [captureView setNeedsDisplay]; } If I leave it like this, it only gets called after the user stopped scrolling. What I want to do is call the method when the user is scrolling, but with a delay of 33 milliseconds between each call.

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  • How do I enforce the order of qmake library dependencies?

    - by James Oltmans
    I'm getting a lot of errors because qmake is improperly ordering the boost libraries I'm using. Here's what .pro file looks like QT += core gui TARGET = MyTarget TEMPLATE = app CONFIG += no_keywords \ link_pkgconfig SOURCES += file1.cpp \ file2.cpp \ file3.cpp PKGCONFIG += my_package \ sqlite3 LIBS += -lsqlite3 \ -lboost_signals \ -lboost_date_time HEADERS += file1.h\ file2.h\ file3.h FORMS += mainwindow.ui RESOURCES += Resources/resources.qrc This produces the following command: g++ -Wl,-O1 -o MyTarget file1.o file2.o file3.o moc_mainwindow.o -L/usr/lib/x86_64-linux-gnu -lboost_signals -lboost_date_time -L/usr/local/lib -lmylib1 -lmylib2 -lsqlite3 -lQtGui -lQtCore Note: mylib1 and mylib2 are statically compiled by another project, placed in /usr/local/lib with an appropriate pkg-config .pc file pointing there. The .pro file references them via my_package in PKGCONFIG. The problem is not with pkg-config's output but with Qt's ordering. Here's the .pc file: prefix=/usr/local exec_prefix=${prefix} libdir=${exec_prefix}/lib includedir=${prefix}/include Name: my_package Description: My component package Version: 0.1 URL: http://example.com Libs: -L${libdir} -lmylib1 -lmylib2 Cflags: -I${includedir}/my_package/ The linking stage fails spectacularly as mylib1 and mylib2 come up with a lot of undefined references to boost libraries that both the app and mylib1 and mylib2 are using. We have another build method using scons and it properly orders things for the linker. It's build command order is below. g++ -o MyTarget file1.o file2.o file3.o moc_mainwindow.o -L/usr/local/lib -lmylib1 -lmylib2 -lsqlite3 -lboost_signals -lboost_date_time -lQtGui -lQtCore Note that the principle difference is the order of the boost libs. Scons puts them at the end just before QtGui and QtCore while qmake puts them first. The other differences in the compile commands are unimportant as I have hand modified the qmake produced make file and the simple reordering fixed the problem. So my question is, how do I enforce the right order in my .pro file despite what qmake thinks they should be?

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  • VS2010 - Using <Import /> to share properties between setup projects?

    - by arex1337
    Why doesn't it work to <Import /> this file, when it works when I replace the statement with just copy-pasting the three properties? ../../Setup.Version.proj <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <InstallerMajorVersion>7</InstallerMajorVersion> <InstallerMinorVersion>7</InstallerMinorVersion> <InstallerBuildNumber>7</InstallerBuildNumber> </PropertyGroup> </Project> Works: <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <InstallerMajorVersion>7</InstallerMajorVersion> <InstallerMinorVersion>7</InstallerMinorVersion> <InstallerBuildNumber>7</InstallerBuildNumber> <OutputName>asdf-$(InstallerMajorVersion).$(InstallerMinorVersion).$(InstallerBuildNumber)</OutputName> <OutputType>Package</OutputType> Doesn't work: <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="../../Setup.Version.proj" /> <PropertyGroup> <OutputName>asdf-$(InstallerMajorVersion).$(InstallerMinorVersion).$(InstallerBuildNumber)</OutputName> <OutputType>Package</OutputType> Here the variables just evaulate to empty strings... :( I'm certain the path to the imported project is correct.

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  • Wrong label for a nodereference in Drupal content-type

    - by MPD
    We have a content-type built using CCK. One of the fields is a node reference. The node picker is using a view to build the options. A few days ago, everything was working well. Today, it looks like all node reference fields using views to populate the selection options are displaying the wrong label. Every single label in the option is ``A'', but the actual node number is correct. The form actually works, just the labels are incorrect. We have tried just about every combination of edit/save, disable/enable, reboot, clear cache, clone the view, rebuild the view, new view, etc, but we still have a big list of As. If we create a brand new content type with a brand new node reference field, we get the problem. Through some backup/restore exercises, we have determined that the problem is actually in the database and not in the code. We can restore our last good backup, but we will lose a decent amount of work we have put into other parts of the database. We enabled mysql query logging, and the view is actually being called properly, but we cannot track down where the problem is creeping in after that (unraveling the CCK / Views / Drupal plumbing is a challenge). The install was build with latest stable versions as of April. The problems referred to in http://drupal.org/node/624422 is similar, but our code versions include the patches mentioned. Any ideas would be appreciated. Thanks.

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  • Doxygen including methods twice doc files

    - by Maarek
    I'm having this issue where doxygen is adding the method twice in the documentation file. Is there a setting that stops auto-generation of documentation for methods within the .m file. For example in the documentation I'll see something like whats below where the first definition of + (Status *)registerUser is from the header XXXXXX.h file where the second is from XXXXXX.m. Header documentation : /** @brief Test Yada Yada @return <#(description)#> */ + (Status *)registerUser; Output: + (Status *) registerUser Test Yada Yada. Returns: <#(description)#> + (Status *) registerUser <#(brief description)#> <#(comprehensive description)#> registerUser Returns: <#(description)#> Definition at line 24 of file XXXXXX.m. Here are the build related configuration options. I've tried playing with them. EXTRACT_ALL with YES and NO... Hiding uncodumented Members and Classes. #--------------------------------------------------------------------------- # Build related configuration options #--------------------------------------------------------------------------- EXTRACT_ALL = NO EXTRACT_PRIVATE = NO EXTRACT_STATIC = NO EXTRACT_LOCAL_CLASSES = YES EXTRACT_LOCAL_METHODS = NO EXTRACT_ANON_NSPACES = NO HIDE_UNDOC_MEMBERS = YES HIDE_UNDOC_CLASSES = YES HIDE_FRIEND_COMPOUNDS = NO HIDE_IN_BODY_DOCS = NO INTERNAL_DOCS = NO CASE_SENSE_NAMES = NO HIDE_SCOPE_NAMES = NO SHOW_INCLUDE_FILES = YES FORCE_LOCAL_INCLUDES = NO INLINE_INFO = YES SORT_MEMBER_DOCS = YES SORT_BRIEF_DOCS = NO SORT_MEMBERS_CTORS_1ST = NO SORT_GROUP_NAMES = NO SORT_BY_SCOPE_NAME = NO

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  • Set background of UITableview in interface builder?

    - by Martin
    In iPhone I need to set the background view of a UITableview. From 3.2 SDK I can in code use something like: [self.tableView setBackgroundView:[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"mycustombackground.png"]]]; But how can I do the same in interface builder? It would be great if I could just set the background view directly in interface builder. But can't seem to find this property, where is it? Thanks!

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