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  • MAAS/Juju architecture and issues

    - by Massimo
    I recently deployed a MAAS/Juju environment based on a six nodes cluster, using Ubuntu 12.04 LTS, to run a "proof of concept". I could appreciate how interesting the architecture is, and I'd like to understand if I can really base my future business on this technology. Therefore I'd like to understand more about any involved limitations, constraints and necessities. In particular I'd like to understand: 1) how can MAAS be made reliable, i.e. deployed over two or more physical nodes able to fail-over ? 2) can the same physical cluster host multiple juju environments, under the assumption openstack/virtualization is not used ? 3) can the same physical node host different charms of the same juju environment, deployed in a standard, reliable way by juju ?

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  • Unity Occlusion Portals: What and How?

    - by Nick Wiggill
    (Here I eat my words on Meta about posting Unity questions on Unity Answers... since that site is less responsive than this one.) Unity provides cell-based Occlusion Culling (via Umbra, I believe). However, a newer feature that it supports is Occlusion Portals. The question is, if BSP-based occlusion culling is already a feature of Unity, what do portals add, and how? PS. This question is not "What are portals?" -- I'm aware of the original Quake BSP-style portals -- which is partly why I find the explicit portal concept in Unity odd, since it uses BSP anyway.

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  • Skeletal Animation - Automatically apply skeleton to model

    - by Randomman159
    Looking at websites such as mixamo.com or some game's development systems such as the animation editor for Overgrowth (http://www.youtube.com/watch?v=-RpqbC5-Z0E), i see that the skeleton in these situations is automatically being applied to the models. I really don't expect (though wouldn't mind) code that does this, but i really am looking for some sort of pointer in the direction, or how they go about this. If any of you have done this, or know how to, please do reply, i don't want to spend the next week trying to crack it, then another to actually code it :P Thanks all :) Just for a bit more information, i am in C# working with OpenTK with my own custom model loader, etc. but i can easily adjust any given code / concept to fit with mine :)

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  • Basic AI FSM - Handling state transition

    - by Galvanize
    I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic state interface and a class for each state, then the NPC would have an instance of the current state. The class should have an update method and directions on wich state to go next, depending on the event received. The question is: How do I handle this event? Should I have a regular addEventListener and a costum event system? Or should I check on update for the things that could change the current state? I'm feeling a bit lost, I feel I have a good grasp on the FSM concept but a good implementation seems tricky, thanks in advance.

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  • Form Validation, Dependant Drop Downs, Data Level Security in OWS for DotNetNuke - 5 Videos

    In this tutorial we demonstrate some very advanced techniques for building a car parts application in Open Web Studio. Throughout the tutorial we cover form input, validation, how to use dependant drop down lists, populating checkbox lists and introduce a new concept of data level security. Data level security allows you to control which data a user can access within a module. The videos contain: Video 1 - How to Setup Form Validation Video 2 - Car Parts Application, Assigning Security Roles into a Global Session Variable Video 3 - How to Build the Categories Module with Data Level Security Video 4 - How to Build the SubCategories Module and Use SubQuery Video 5 - How to Build the Car Parts List Module Total Time Length: 44min 19secsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Mastering the Art of SEO

    As the name indicates this article is based on one of the very advance concept nowadays which is none other than SEO which stands for Search engine Optimization. Some years back people were concerned only about the main problems or issues of a particular subject matter. But due to the advancements in technology and specifically internet, things have changed a lot. Now each matter is observed and analyzed very deeply and that is the reason that we are getting better results nowadays. One such thing, which has gained the status of universal fame as well, is internet.

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  • How to create a reasonably sized urban area manually but efficiently

    - by Overv
    I have a game concept that only really works in an urban area that is of reasonable scale and diversity. In terms of what it should look like, think GTA, in terms of the size think more like a small neighbourhood with residents and a few local shops, perhaps a supermarket. I'm mostly experienced in programming and not at all with modelling, texturing or drawing, but I've found that SketchUp allows me to design interesting looking buildings that I model after real world buildings in my own neighbourhood. Designing these buildings and other objects can take from a few tens of minutes to a few hours. My question is: what is the best approach for a one man army like me who does manage to model buildings to create an interesting city environment in a reasonable amount of time? My game will not be based on procedural generation, the environment will actually be modelled like GTA cities.

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  • What Counts For a DBA: Fitness

    - by Louis Davidson
    If you know me, you can probably guess that physical exercise is not really my thing. There was a time in my past when it a larger part of my life, but even then never in the same sort of passionate way as a number of our SQL friends.  For me, I find that mental exercise satisfies what I believe to be the same inner need that drives people to run farther than I like to drive on most Saturday mornings, and it is certainly just as addictive. Mental fitness shares many common traits with physical fitness, especially the need to attain it through repetitive training. I only wish that mental training burned off a bacon cheeseburger in the same manner as does jogging around a dewy park on Saturday morning. In physical training, there are at least two goals, the first of which is to be physically able to do a task. The second is to train the brain to perform the task without thinking too hard about it. No matter how long it has been since you last rode a bike, you will be almost certainly be able to hop on and start riding without thinking about the process of pedaling or balancing. If you’ve never ridden a bike, you could be a physics professor /Olympic athlete and still crash the first few times you try, even though you are as strong as an ox and your knowledge of the physics of bicycle riding makes the concept child’s play. For programming tasks, the process is very similar. As a DBA, you will come to know intuitively how to backup, optimize, and secure database systems. As a data programmer, you will work to instinctively use the clauses of Transact-SQL DML so that, when you need to group data three ways (and not four), you will know to use the GROUP BY clause with GROUPING SETS without resorting to a search engine.  You have the skill. Making it naturally then requires repetition and experience is the primary requirement, not just simply learning about a topic. The hardest part of being really good at something is this difference between knowledge and skill. I have recently taken several informative training classes with Kimball University on data warehousing and ETL. Now I have a lot more knowledge about designing data warehouses than before. I have also done a good bit of data warehouse designing of late and have started to improve to some level of proficiency with the theory. Yet, for all of this head knowledge, it is still a struggle to take what I have learned and apply it to the designs I am working on.  Data warehousing is still a task that is not yet deeply ingrained in my brain muscle memory. On the other hand, relational database design is something that no matter how much or how little I may get to do it, I am comfortable doing it. I have done it as a profession now for well over a decade, I teach classes on it, and I also have done (and continue to do) a lot of mental training beyond the work day. Sometimes the training is just basic education, some reading blogs and attending sessions at PASS events.  My best training comes from spending time working on other people’s design issues in forums (though not nearly as much as I would like to lately). Working through other people’s problems is a great way to exercise your brain on problems with which you’re not immediately familiar. The final bit of exercise I find useful for cultivating mental fitness for a data professional is also probably the nerdiest thing that I will ever suggest you do.  Akin to running in place, the idea is to work through designs in your head. I have designed more than one database system that would revolutionize grocery store operations, sales at my local Target store, the ordering process at Amazon, and ways to improve Disney World operations to get me through a line faster (some of which they are starting to implement without any of my help.) Never are the designs truly fleshed out, but enough to work through structures and processes.  On “paper”, I have designed database systems to catalog things as trivial as my Lego creations, rental car companies and my audio and video collections. Once I get the database designed mentally, sometimes I will create the database, add some data (often using Red-Gate’s Data Generator), and write a few queries to see if a concept was realistic, but I will rarely fully flesh out the database since I have no desire to do any user interface programming anymore.  The mental training allows me to keep in practice for when the time comes to do the work I love the most for real…even if I have been spending most of my work time lately building data warehouses.  If you are really strong of mind and body, perhaps you can mix a mental run with a physical run; though don’t run off of a cliff while contemplating how you might design a database to catalog the trees on a mountain…that would be contradictory to the purpose of both types of exercise.

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  • Conceptualisation des variables tableau en VBA et optimisation du code sous Excel, par Didier Gonard

    Bonjour, Ci-dessous, le lien vers un nouveau tutoriel : "Conceptualisation des variables tableau en VBA et Application à l'optimisation du code sous Excel" Le but de ce tutoriel est :? De proposer une conceptualisation graphique des variables tableau en 1,2 et 3 dimensions en VBA général (vidéo animation 3D pour visualiser le concept) . ? De présenter les analogies avec Excel ainsi que des champs d'applications. ? De démontrer les gains de rapidité que leur approche génère sous Excel (avec fichier joint). ? De proposer une fiche mémo téléchargeable. Lien vers...

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  • What triggered the popularity of lambda functions in modern programming languages?

    - by Giorgio
    In the last few years anonymous functions (AKA lambda functions) have become a very popular language construct and almost every major / mainstream programming language has introduced them or is planned to introduce them in an upcoming revision of the standard. Yet, anonymous functions are a very old and very well-known concept in Mathematics and Computer Science (invented by the mathematician Alonzo Church around 1936, and used by the Lisp programming language since 1958, see e.g. here). So why didn't today's mainstream programming languages (many of which originated 15 to 20 years ago) support lambda functions from the very beginning and only introduced them later? And what triggered the massive adoption of anonymous functions in the last few years? Is there some specific event, new requirement or programming technique that started this phenomenon?

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  • New Podcast Available: Product Value Chain Management: How Oracle is Taking the Lead on Next Gen Enterprise PLM

    - by Terri Hiskey
    A new podcast on how Oracle is taking the lead in Enterprise PLM with our Product Value Chain solution is now available. In case you're not yet familiar with the concept of Product Value Chain, its an integrated business model powered by Oracle that offers executives the ability to collectively leverage enterprise Agile PLM, Product Data Hub, Enterprise Data Quality and AutoVue Enterprise Visualization and other industry-leading Oracle applications for incremental value. In this quick, 10 minute podcast, you'll hear John Kelley, VP PLM Product Strategy, and Terri Hiskey, Director, PLM Product Marketing, discuss Oracle's vision for next generation enterprise PLM: the Product Value Chain. http://feedproxy.google.com/~r/OracleAppcast/~3/jxAED7ugMEc/11525926_Enterprise_PLM_040612.mp3

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  • What's an easy way to remember what the term 'memoization' means

    - by Evan Plaice
    I know this sounds like a strange question. Intuitively, I know what the concept of memoization means because I have used it in my code before I ever heard of the term. The problem is, I use it so rarely that I lose the association and have to look it up; and, it feels like technobabble (read. gibberish) every time I use it. I might as well be a 'turboenacabulator'. Is there an easy/simple way to describe how memoization works that relates to the word itself.

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  • Windows Phone 7 Design Template

    Windows Phone 7 Design Template Expression Blend is a wonderful design environment for WP7 (Windows Phone 7) but for quickly visualizing a concept nothing beats Illustrator! I am excited about WP7 and decided that having a solid .ai template would prove invaluable. Some of the details of the WP7 UI Design and Interaction Guide are a bit fuzzy (literally) but I was able to generate some useful layout guides, character styles, and symbols. While the template does not cover every aspect of the guide I think it is a good launching point; if you find it useful and extend it please share your updates (I created the template in CS4, if you have problems in earlier versions let me know).Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Software development, basics of design, conventions and scalability

    - by goce ribeski
    I need to improve my programming skills in order to achieve better scalability for the software I'm working on. Purpose is to learn the rules of adding new modules and features, so when it comes to maintaining existing ones there is some concept. So, I'm looking for a good book, tutorial or websites where I can continue to read about this. Currently, what I know and what I do is: to design relational database(3NF), make separate class for each table put that in MVC implement modular programming ...write code and hope for the best... I presume that next things I need to learn more deeply are: programming codex(naming, commenting, conventions...), organize functions building interfaces organizing custom made libraries, organizing API that I'm using, documenting, team work... ... At last what my job is, it does't need to affect your answer, PHP CodeIgniter developer.

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  • Using Definition of Done to Drive Agile Maturity

    - by Dylan Smith
    I’ve been an Agile Coach at a lot of different clients over the years, and I want to share an approach I use to help them adopt and mature over time. It’s important to realize that “Agile” is not a black/white yes/no thing. Teams can be varying degrees of agile. I think of this as their agile maturity level. When I coach teams I want them to start out being a little agile, and get more agile as they mature. The approach I teach them is to use the definition of done as a technique to continuously improve their agile maturity over time. We’re probably all familiar with the concept of “Done Done” that represents what *actually* being done a feature means. Not just when a developer says he’s done right after he writes that last line of code that makes the feature kind-of work. Done Done means the coding is done, it’s been tested, installers and deployment packages have been created, user manuals have been updated, architecture docs have been updated, etc. To enable teams to internalize the concept of “Done Done”, they usually get together and come up with their Definition of Done (DoD) that defines all the activities that need to be completed before a feature is considered Done Done. The Done Done technique typically is applied only to features (aka User Stories). What I do is extend this to apply to several concepts such as User Stories, Sprints, Releases (and sometimes Check-Ins). During project kick-off I’ll usually sit down with the team and go through an exercise of creating DoD’s for each of these concepts (Stories/Sprints/Releases). We’ll usually start by just brainstorming a bunch of activities that could end up in these various DoD’s. Here’s some examples: Code Reviews StyleCop FxCop User Manuals Updated Architecture Docs Updated Tested by QA Tested by UAT Installers Created Support Knowledge Base Updated Deployment Instructions (for Ops) written Automated Unit Tests Run Automated Integration Tests Run Then we start by arranging these activities into the place they occur today (e.g. Do you do UAT testing only once per release? every sprint? every feature?). If the team was previously Waterfall most of these activities probably end up in the Release DoD. An extremely mature agile team would probably have most of these activities in the DoD for the User Stories (because an extremely mature agile team will probably do continuous deployment and release every story). So what we need to do as a team, is work to move these activities from their current home (Release DoD) down into the Sprint DoD and eventually into the User Story DoD (and maybe into the lower-level Check-In DoD if we decide to use that). We don’t have to move them all down to User Story immediately, but as a team we figure out what we think we’re capable of moving down to the Sprint cycle, and Story cycle immediately, and that becomes our starting DoD’s. Over time the team makes an effort to continue moving activities down from Release->Sprint->Story as they become more agile and more mature. I try to encourage them to envision a world in which they deploy to production as each User Story is completed. They would need to be updating User Manuals, creating installers, doing UAT testing (typical Release cycle activities) on every single User Story. They may never actually reach that point, but they should envision that, and strive to keep driving the activities down closer to the User Story cycle s they mature. This is a great technique to give a team an easy-to-follow roadmap to mature their agile practices over time. Sure there’s other aspects to maturity outside of this, but it’s a great technique, that’s easy to visualize, to drive agility into the team. Just keep moving those activities (aka “gates”) down the board from Release->Sprint->Story. I’ll try to give an example of what a recent client of mine had for their DoD’s (this is from memory, so probably not 100% accurate): Release Create/Update deployment Instructions For Ops Instructional Videos Updated Run manual regression test suite UAT Testing In this case that meant deploying to an environment shared across the enterprise that mirrored production and asking other business groups to test their own apps to ensure we didn’t break anything outside our system Sprint Deploy to UAT Environment But not necessarily actually request UAT testing occur User Guides updated Sprint Features Video Created In this case we decided to create a video each sprint showing off the progress (video version of Sprint Demo) User Story Manual Test scripts developed and run Tested by BA Deployed in shared QA environment Using automated deployment process Peer Code Review Code Check-In Compiled (warning-free) Passes StyleCop Passes FxCop Create installer packages Run Automated Tests Run Automated Integration Tests PS – One of my clients had a great question when we went through this activity. They said that if a Sprint is by definition done when the end-date rolls around (time-boxed), isn’t a DoD on a sprint meaningless – it’s done on the end-date regardless of whether those other activities are complete or not? My answer is that while that statement is true – the sprint is done regardless when the end date rolls around – if the DoD activities haven’t been completed I would consider the Sprint a failure (similar to not completing what was committed/planned – failure may be too strong a word but you get the idea). In the Retrospective that will become an agenda item to discuss and understand why we weren’t able to complete the activities we agreed would need to be completed each Sprint.

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  • Besides macros, are there any other metaprogramming techniques?

    - by mhr
    I'm making a programming language, and, having spent some time in Lisp/Scheme, I feel that my language should be malleable. Should I use macros, or is there something else I might/should use? Is malleable syntax even a good idea? Is it perhaps too powerful a concept? EDIT: In doing some research, I found fexprs. I don't really understand what these are. Help with that in an answer too please. EDIT2: Is it possible to have a language with macros/something-of-a-similar-nature without having s-expressions?

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  • Siebel 2012-IP Release is now GA

    - by Richard Lefebvre
    The Siebel development team is pleased to announce the general availability of the highly anticipated 2012 Siebel Innovation Pack on 12/12/2012. The journey began last year as a concept at Open World that invigorated the Siebel customer base and partners across the globe, culminating in this 2012-IP release that delivers much valued usability enhancements on an existing release. Open UI and Siebel Mobile are the key innovations that are released as part of the 2012-IP on both 8.1.1.9 and the 8.2.2.2 releases. These innovations are a giant leap forward in facilitating Siebel usability while supporting multiple browsers and devices. Siebel Mobile released as part of the IP provide connected Mobile solutions that support key Horizontal Sales, Field Service, Life Sciences and Consumer Goods flows. See the Siebel Open UI Dada Sheet here.

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  • Steps to create a solution for a problem

    - by Mr_Green
    I am a trainee. According to my teacher, he says that to solve a problem we should go with steps to solve it like Create Algorithm (optional) Create a Datatable: By analyzing the problem, create main concepts in those problem as columns and the related issues in the main concept as rows. Create a Flowchart based on the Datatable. (when creating flow chart, think that you are in that situation and design it in your brain) By seeing the Flowchart, solve the problem. These steps should always consider by a programmer if he/she wants to become a Software designer (not programmer). Because the above approach gives an efficient way of finding solution to a problem even the problem is small. According to him, this way of approach also works in real time scenario's. My question is: Is this really an efficient way? please share also your thoughts. Keeping beside my question I just want to share some thoughts of my teacher with you who is a good mentor for me.

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  • Are there any additional considerations to make when designing a site structure if you plan to use persistent connection technologies?

    - by Psytronic
    As the title states, I'm thinking of making a simple-card-game based website, using persistent connection technology (Something like signalR) for the actual game part of it. I've never planned a site to use this technology, and wondering for those who have, are there any additional things that need to be taken into consideration for the site structure? I'm planning on using the asp MVC framework for the whole thing, and starting off with some simple game (e.g. card based Rock/Paper/Scissors) for proof of concept (to see if I can get it working how I think it would in my head).

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  • How is the terrain generated in Commandos and Commandos game clones/look-alikes?

    - by teodron
    The Commandos series of games and its similar western counterpart, Desperados, use a mix of 2D and 3D elements to achieve a very pleasing and immersive atmosphere. Apart from the concept that alone made the series a best-seller, the graphics eye-candy was also a much appreciated asset of that game. I was very curious on what was the technique used to model and adorn the realistic terrains in those titles? Below are some screenshots that could be relevant as a reference for whomever has a candidate answer: The tiny details and patternless distribution of ornamental textures make me think that these terrains were not generated using a standard heightmap-blendmap method.

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  • Associative array challenges, or examples?

    - by Aerovistae
    I understand well when and how to use an associative array, but I'm trying to teach a friend to program and I'm having some trouble with this particular concept. I need a good set of problems whose solutions are best implemented through the use of maps/hashes/associative arrays/dictionaries. I googled all over and couldn't find any. I was hoping someone might know of some, or perhaps get a community wiki sort of answer. That way I can say, here's our problem, and here's how we could effectively solve it through the use of an associative array... It's one of those cases where when I'm programming and I run into a situation that calls for a dictionary, I recognize it, but I can't seem to make up any such situations to use for a demonstration.

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  • Free Webinar: Filling the Gap in SharePoint Records Management

    - by CatherineRussell
    Webinar: Filling the Gap in SharePoint Records Management Find out how you can solve your challenges with conceptClassifier for SharePoint and leverage SharePoint 2007 and 2010 in this free one hour webinar. This informative webinar will focus on records management in SharePoint and how Concept Searching’s award winning conceptClassifier for SharePoint automatically generates conceptual and descriptor metadata from documents, automatically changes the Content Type, and automatically declares records. Juan J. Celaya, President and CEO of COMPU-DATA International, LLC will share his expertise and experience using the U.S. Army’s Joint Services Records Research Center (JSRRC) as a case study and illustrates how they solved the challenge of processing millions of records to support veteran’s claims using conceptClassifier.    Webinar is on June 23rd from 11:30am – 12:30pm EST and explore real world examples of how to simplify your Records Management processes in SharePoint: http://www.clicktoattend.com/?id=149003

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  • New website, plans to go large. How do you protect yourself?

    - by John Redyns
    I'm planning to create a new site that (in hopes) will make it to a decent state of popularity and use. I have made sites before, but they weren't serious, with any intended purpose other than personal and friend use. I've never been able to find a solid post on good steps to protecting yourself, and your site/idea before you start. This site will always be free, and will not be bringing it any revenue by ads or whatnot, but I plan to in the future and would want to make I'm in the clear legally for one. Do you need to copyright anything? Or anything of the same concept as copyright? Do I make an LLC to operate it under? Apologies for this extremely poorly written question, basically I want to be both legal, and I want to make sure nobody can just rip my idea or name(s). (I'm sure this will be more concise as questions here are asked) Thanks

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  • initial Class design: access modifiers and no-arg constructors

    - by yas
    Context: Student working through Class design in personal/side project for Summer. I've never written anything implemented by others or had to maintain code. Trying to maximize encapsulation and imagining what would make code easy to maintain. Concept: Tight/Loose Class design where Tight and Loose refer to access modifiers and constructors. Tight: initially, everything, including setters, is private and a no-arg constructor is not provided (only a full constructor). Loose: not Tight Exceptions: the obvious like toString Reasoning: If code, at the very beginning, is tight, then it should be guaranteed that changes, with respect to access/creation, should never damage existing implementations. The loosening of code happens incrementally and must be thought through, justified, and safe (validated). Benefit: Existing implementing code should not break if changes are made later. Cost: Takes more time to create. Since this is my own thinking, I hope to get feedback as to whether I should push to work this way. Good idea or bad idea?

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  • From Transactions To Engagement

    - by David Dorf
    I've mentioned in the past that Oracle has invested quite a bit in acquiring social companies to build out its Social Relationship Management suite.  The concept is to shift away from transactions and towards engagement.  Social media represents a great opportunity to engage with customers, learn what they want, and personalize the shopping experience for them. I look at SRM as the bridge between traditional CRM and CX.  If you're looking for ideas, check out Five Social Retailing Suggestions and Social Analytics and the Customer.  There are lots of ways to leverage social media to enhance the customer experience and thus drive more sales. My friends over at 8th Bridge have just released their Social IQ report in which they rate retailers on their social capabilities.  They also produced a nice infographic so you can consume the data quickly, but I'd still encourage you to download the full report. Retailers interested in upping their SRM abilities should definitely stop by the Oracle booth at NRF in January.

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