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  • error with passing my object with serializable?

    - by Jony Scherman
    i was trying to send my object class GastronomyElement to another activity but i have got this error java.lang.RuntimeException: Parcelable encountered IOException writing serializable object (name = com.example.despegarteproject.classes.GastronomyElement) i have seen another posts like this but i couldn not solve it. this is my class code public class GastronomyElement implements Serializable { String id, name, formattedAddress, formattedPhoneNumber, reference, photo; List<String> photos; Boolean openNow; Horarios horarios; List<Review> reviews; String priceLevel; double latitude, longitude; Double rating; public String getName () { return name; } public void setName (String name) { this.name = name; } public String getId () { return id; } public void setId (String id) { this.id = id; } public String getFormattedAddress () { return formattedAddress; } public void setFormattedAddress (String formattedAddress) { this.formattedAddress = formattedAddress; } public String getReference () { return reference; } public void setReference (String reference) { this.reference = reference; } public String getPhoto () { return photo; } public void setPhoto (String photo) { this.photo = photo; } public List<String> getPhotos () { return photos; } public void setPhotos (List<String> photos) { this.photos = photos; } public double getLatitude() { return latitude; } public void setLatitude (double latitude) { this.latitude = latitude; } public double getLongitude() { return longitude; } public void setLongitude (double longitude) { this.longitude = longitude; } public Double getRating () { return rating; } public void setRating (Double rating) { this.rating = rating; } public Boolean getOpenNow () { return openNow; } public void setOpenNow (Boolean openNow) { this.openNow = openNow; } public Horarios getHorarios () { return horarios; } public void setHorarios (Horarios horarios) { this.horarios = horarios; } public String getPriceLevel () { return priceLevel; } public void setPriceLevel (String priceLevel) { this.priceLevel = priceLevel; } public String getFormattedPhoneNumber () { return formattedPhoneNumber; } public void setFormattedPhoneNumber (String formattedPhoneNumber) { this.formattedPhoneNumber = formattedPhoneNumber; } public List<Review> getReviews () { return reviews; } public void setReviews (List<Review> reviews) { this.reviews = reviews; } } and this is how i am sending it Intent act = new Intent (context, ActivityLugarDetalles.class); act.putExtra("elementDetails", elementDetails); startActivity(act); i would appreciate your help! thank you!

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  • Providing *implicit* conversion operator for template specialization

    - by Neil G
    I have a templated sparse_vector<T> class, and I am also using Boost UBLAS. How would I provide implicit conversions between sparse_vector<double> and boost::numeric::ublas::compressed_vector<double>? I would also like to provide similar conversions between std::vector<double> and boost::numeric::ublas::vector<double>. (I am using gcc 4.4 with C++0x enabled.)

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  • java mapping for oracle number type

    - by aauser
    I have database with oracle number type. Could there any possible issues with using java Double when updating table with numeric column. Should i switch BigDecimal or Double is approriate type. As I fas as I know, BigDecimal is used when arbitrary precision required, when deal with prices for example. Consider simple API updatePrice(Double d) Should i persist double as is or BigDecimal.valueOf(d) is preferable ?

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  • How to differentiate two constructors with the same parameters?

    - by cibercitizen1
    Suppose we want two constructors for a class representing complex numbers: Complex (double re, double img) // construct from cartesian coordinates Complex (double A, double w) // construct from polar coordinates but the parameters (number and type) are the same: what is the more elegant way to identify what is intended? Adding a third parameter to one of the constructors?

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  • Convert string from getline into a number

    - by haskellguy
    I am trying to create a 2D array with vectors. I have a file that has for each line a set of numbers. So what I did I implemented a split function that every time I have a new number (separated by \t) it splits that and add it to the vector vector<double> &split(const string &s, char delim, vector<double> &elems) { stringstream ss(s); string item; while (getline(ss, item, delim)) { cout << item << endl; double number = atof(item.c_str()); cout << number; elems.push_back(number); } return elems; } vector<double> split(const string &s, char delim) { vector<double> elems; split(s, delim, elems); return elems; } After that I simply iterate through it. int main() { ifstream file("./data/file.txt"); string row; vector< vector<double> > matrix; int line_count = -1; while (getline(file, row)) { line_count++; if (line_count <= 4) continue; vector<double> cols = split(row, '\t'); matrix.push_back(cols); } ... } Now my issues is in this bit here: while (getline(ss, item, delim)) { cout << item << endl; double number = atof(item.c_str()); cout << number; Where item.c_str() is converted to a 0. Shouldn't that be still a string having the same value as item? It works on a separate example if I do straight from string to c_string, but when I use this getline I end up in this error situation, hints?

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  • C# Type Casting at Runtimefor Array.SetValue

    - by sprocketonline
    I'm trying to create an array using reflection, and insert values into it. I'm trying to do this for many different types so would like a createAndFillArray function capable of this : Type t1 = typeof(A); Type t2 = typeof(B); double exampleA = 22.5; int exampleB = 43; Array arrA = createAndFillArray(t1, exampleA); Array arrB = createAndFillArray(t2, exampleB); private Array createAndFillArray(Type t, object val){ Array arr = Array.CreateInstance( t, 1); //length 1 in this example only, real-world is of variable length. arr.SetValue( val, 0 ); //this causes the following error: "System.InvalidCastException : Object cannot be stored in an array of this type." return arr; } with the class A being as follows: public class A{ public A(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator A(double d){ A a = new A(); a.Value = d; return a; } } and class B being very similar, but with int: public class B{ public B(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator B(double d){ B b = new B(); b.Value = d; return b; } } I hoped that the implicit operator would have ensured that the double be converted to class A, or the int to class B, and the error avoided; but this is obviously not so. The above is used in a custom deserialization class, which takes data from a custom data format and fills in the corresponding .Net object properties. I'm doing this via reflection and at runtime, so I think both are unavoidable. I'm targeting the C# 2.0 framework. I've dozens, if not hundreds, of classes similar to A and B, so would prefer to find a solution which improved on the createAndFillArray method rather than a solution which altered these classes.

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  • Simple Array in java

    - by user1311590
    I need to create the following in my main method. Create an array of size 100 doubles. write a loop to sotr the number 150.0 - 249.0 in the 100 location. public class Lab6_2 { public static void main(String[] args) { double[] values; values = new double [100]; double i = 0; for(double i = 150.0; i<249.0;i++){ System.out.println(values[99]); } } }

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  • Three 1D Arrays to One 2D Array

    - by Steven
    I have a function which accepts a 2D array, but my data is in three 1D arrays. How do I create a 2D array consisting of the three arrays to pass to the subroutine? Dim Y0(32) As Double Dim Y1(32) As Double Dim Y2(32) As Double 'Code to fill arrays' 'Attempting to call:' Sub PlotYMult(YData(,) as Double)

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  • matrix multiplication with MPI [on hold]

    - by user3695701
    I'm working on an assignment on matrix multiplication with MPI. A*B=C. the requirement is that B should be vertically partitioned. Here's what I intend to do: broadcast matrix A to all processes and scatter B into several slices with each slice containing n/p columns. The following code only works when the number of process(p) is 1. when p1(say 2), I got [cluster2:21080] *** Process received signal *** [cluster2:21080] Signal: Segmentation fault (11) [cluster2:21080] Signal code: Address not mapped (1) [cluster2:21080] Failing at address: (nil) [cluster2:21080] [ 0] /lib/libpthread.so.0(+0xf8f0) [0x7f49f38108f0] [cluster2:21080] [ 1] /lib/libc.so.6(memcpy+0xe1) [0x7f49f35024c1] [cluster2:21080] [ 2] /usr/lib/libmpi.so.0(ompi_convertor_unpack+0x121)[0x7f49f47c88e1] [cluster2:21080] [ 3] /usr/lib/openmpi/lib/openmpi/mca_pml_ob1.so(+0x8a26) [0x7f49f0dcea26] [cluster2:21080] [ 4] /usr/lib/openmpi/lib/openmpi/mca_btl_tcp.so(+0x662c) [0x7f49efce462c] [cluster2:21080] [ 5] /usr/lib/libopen-pal.so.0(+0x1ede8) [0x7f49f42e0de8] [cluster2:21080] [ 6] /usr/lib/libopen-pal.so.0(opal_progress+0x99) [0x7f49f42d5369] [cluster2:21080] [ 7] /usr/lib/openmpi/lib/openmpi/mca_pml_ob1.so(+0x5585) [0x7f49f0dcb585] [cluster2:21080] [ 8] /usr/lib/openmpi/lib/openmpi/mca_coll_tuned.so(+0xcc01) [0x7f49eeeb1c01] [cluster2:21080] [ 9] /usr/lib/openmpi/lib/openmpi/mca_coll_tuned.so(+0x266c) [0x7f49eeea766c] [cluster2:21080] [10] /usr/lib/openmpi/lib/openmpi/mca_coll_sync.so(+0x1388) [0x7f49ef0c0388] [cluster2:21080] [11] /usr/lib/libmpi.so.0(MPI_Bcast+0x10e) [0x7f49f47d025e] [cluster2:21080] [12] ./out(main+0x259) [0x401571] [cluster2:21080] [13] /lib/libc.so.6(__libc_start_main+0xfd) [0x7f49f3498c8d] [cluster2:21080] [14] ./out() [0x400f29] [cluster2:21080] *** End of error message *** Can someone help me? Thanks. //matrices A and B //double* A =(double *)malloc(n*n*sizeof(double)); //double* B =(double *)malloc(n*n*sizeof(double)); //code initializing A,B... //n is the size of the matrix //p is the number of processes //myrank is the rank of calling process MPI_Init (&argc, &argv); MPI_Comm_rank(MPI_COMM_WORLD, &myrank); MPI_Comm_size(MPI_COMM_WORLD, &p); //broadcast A to all processes MPI_Bcast (A, n*n, MPI_DOUBLE, 0, MPI_COMM_WORLD); MPI_Datatype tmp_type, col_type; // extract a slice from B MPI_Type_vector(n, num_of_col_per_slice, n, MPI_DOUBLE, &tmp_type); // position of the first (0) and each next (stride * sizeof(double) ) slice MPI_Type_create_resized(tmp_type, 0, n * sizeof(double), &col_type); MPI_Type_commit(&col_type); //scatter a slice of B to each process MPI_Scatter(B, 1, col_type, B+myrank*n/p, n * n/p, MPI_DOUBLE, 0, MPI_COMM_WORLD); //use blas function to calculate A*sliceOfB and store the resulting slice to C cblas_dgemm(CblasRowMajor, CblasNoTrans, CblasNoTrans, n, n/p, n, 1.0, A, n, B+myrank*n/p, n, 0.0, C+myrank*n/p, n); //gather all those resulting slices into C MPI_Gather (C+myrank*n/p, n*n/p, MPI_DOUBLE, C, n*n/p, MPI_DOUBLE, 0, MPI_COMM_WORLD);

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  • Inaccessible item using C++ inheritance

    - by shinjuo
    I am working on C++ project that uses inheritance. I seem to have an error in visual studio in the below file administrator.h. It says that salariedemploye:salary on line 17 is inaccessible and I am not sure why. Admin.cpp #include namespace SavitchEmployees { Administrator::Administrator( ):SalariedEmployee(), salary(0) { //deliberately empty } Administrator::Administrator(const string& theName, const string& theSsn, double theAnnualSalary) :SalariedEmployee(theName, theSsn),salary(theAnnualSalary) { //deliberately empty } void Administrator::inputAdminData() { cout << " Enter the details of the administrator " << getName() << endl; cout << " Enter the admin title" << endl; getline(cin, adminTitle); cout << " Enter the area of responsibility " << endl; getline(cin, workingArea); cout << " Enter the immediate supervisor's name " << endl; getline(cin, supervisorName); } void Administrator::outputAdminData() { cout << "Name: " << getName() << endl; cout << "Title: " << adminTitle << endl; cout << "Area of responsibility: " << workingArea << endl; cout << "Immediate supervisor: " << supervisorName << endl; } void Administrator::printCheck() { setNetPay(salary); cout << "\n___________________________________\n" << "Pay to the order of " << getName() << endl << "The sum of" << getNetPay() << "Dollars\n" << "______________________________________\n" << "Check Stub Not negotiable \n" << "Employee Number: " << getSsn() << endl << "Salaried Employee(Administrator). Regular Pay: " << salary << endl << "______________________________________\n"; } } admin.h #include <iostream> #include "salariedemployee.h" using std::endl; using std::string; namespace SavitchEmployees { class Administrator : public SalariedEmployee { public: Administrator(); Administrator(const string& theName, const string& theSsn, double salary); double getSalary() const; void inputAdminData(); void outputAdminData(); void printCheck(); private: string adminTitle;//administrator's title string workingArea;//area of responsibility string supervisorName;//immediate supervisor }; } #endif SalariedEmployee.cpp namespace SavitchEmployees { SalariedEmployee::SalariedEmployee():Employee(),salary(0) { //deliberately empty } SalariedEmployee::SalariedEmployee(const string& theName, const string& theNumber, double theWeeklyPay) :Employee(theName, theNumber), salary(theWeeklyPay) { //deliberately empty } double SalariedEmployee::getSalary() const { return salary; } void SalariedEmployee::setSalary(double newSalary) { salary = newSalary; } void SalariedEmployee::printCheck() { setNetPay(salary); cout << "\n___________________________________\n" << "Pay to the order of " << getName() << endl << "The sum of" << getNetPay() << "Dollars\n" << "______________________________________\n" << "Check Stub NOT NEGOTIABLE \n" << "Employee Number: " << getSsn() << endl << "Salaried Employee. Regular Pay: " << salary << endl << "______________________________________\n"; } } Salariedemplyee.h #ifndef SALARIEDEMPLOYEE_H #define SALARIEDEMPLOYEE_H #include <string> #include "employee.h" namespace SavitchEmployees{ class SalariedEmployee : public Employee{ public: SalariedEmployee(); SalariedEmployee(const string& theName, const string& theSsn, double theWeeklySalary); double getSalary() const; void setSalary(double newSalary); void printCheck(); private: double salary; }; } #endif employee.cpp namespace SavitchEmployees { Employee::Employee():name("No name yet"),ssn("No number yet"),netPay(0){} Employee::Employee(const string& theName, const string& theSsn):name(theName),ssn(theSsn),netPay(0){} string Employee::getName() const { return name; } string Employee::getSsn() const { return ssn; } double Employee::getNetPay() const { return netPay; } void Employee::setName(const string& newName) { name = newName; } void Employee::setSsn(const string& newSsn) { ssn = newSsn; } void Employee::setNetPay(double newNetPay) { netPay = newNetPay; } void Employee::printCheck() const { cout << "\nERROR: pringCheck function called for an \n" << "Undifferentiated employee. Aborting the program!\n" << "Check with the author of this program about thos bug. \n"; exit(1); } }

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  • Code runs 6 times slower with 2 threads than with 1

    - by Edward Bird
    So I have written some code to experiment with threads and do some testing. The code should create some numbers and then find the mean of those numbers. I think it is just easier to show you what I have so far. I was expecting with two threads that the code would run about 2 times as fast. Measuring it with a stopwatch I think it runs about 6 times slower! void findmean(std::vector<double>*, std::size_t, std::size_t, double*); int main(int argn, char** argv) { // Program entry point std::cout << "Generating data..." << std::endl; // Create a vector containing many variables std::vector<double> data; for(uint32_t i = 1; i <= 1024 * 1024 * 128; i ++) data.push_back(i); // Calculate mean using 1 core double mean = 0; std::cout << "Calculating mean, 1 Thread..." << std::endl; findmean(&data, 0, data.size(), &mean); mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Repeat, using two threads std::vector<std::thread> thread; std::vector<double> result; result.push_back(0.0); result.push_back(0.0); std::cout << "Calculating mean, 2 Threads..." << std::endl; // Run threads uint32_t halfsize = data.size() / 2; uint32_t A = 0; uint32_t B, C, D; // Split the data into two blocks if(data.size() % 2 == 0) { B = C = D = halfsize; } else if(data.size() % 2 == 1) { B = C = halfsize; D = hsz + 1; } // Run with two threads thread.push_back(std::thread(findmean, &data, A, B, &(result[0]))); thread.push_back(std::thread(findmean, &data, C, D , &(result[1]))); // Join threads thread[0].join(); thread[1].join(); // Calculate result mean = result[0] + result[1]; mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Return return EXIT_SUCCESS; } void findmean(std::vector<double>* datavec, std::size_t start, std::size_t length, double* result) { for(uint32_t i = 0; i < length; i ++) { *result += (*datavec).at(start + i); } } I don't think this code is exactly wonderful, if you could suggest ways of improving it then I would be grateful for that also.

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  • C# ambiguity in Func + extension methods + lambdas

    - by Hobbes
    I've been trying to make my way through this article: http://blogs.msdn.com/wesdyer/archive/2008/01/11/the-marvels-of-monads.aspx ... And something on page 1 made me uncomfortable. In particular, I was trying to wrap my head around the Compose<() function, and I wrote an example for myself. Consider the following two Func's: Func<double, double> addTenth = x => x + 0.10; Func<double, string> toPercentString = x => (x * 100.0).ToString() + "%"; No problem! It's easy to understand what these two do. Now, following the example from the article, you can write a generic extension method to compose these functions, like so: public static class ExtensionMethods { public static Func<TInput, TLastOutput> Compose<TInput, TFirstOutput, TLastOutput>( this Func<TFirstOutput, TLastOutput> toPercentString, Func<TInput, TFirstOutput> addTenth) { return input => toPercentString(addTenth(input)); } } Fine. So now you can say: string x = toPercentString.Compose<double, double, string>(addTenth)(0.4); And you get the string "50%" So far, so good. But there's something ambiguous here. Let's say you write another extension method, so now you have two functions: public static class ExtensionMethods { public static Func<TInput, TLastOutput> Compose<TInput, TFirstOutput, TLastOutput>( this Func<TFirstOutput, TLastOutput> toPercentString, Func<TInput, TFirstOutput> addTenth) { return input => toPercentString(addTenth(input)); } public static Func<double, string> Compose<TInput, TFirstOutput, TLastOutput>(this Func<double, string> toPercentString, Func<double, double> addTenth) { return input => toPercentString(addTenth(input + 99999)); } } Herein is the ambiguity. Don't these two function have overlapping signatures? Yes. Does this even compile? Yes. Which one get's called? The second one (which clearly gives you the "wrong" result) gets called. If you comment out either function, it still compiles, but you get different results. It seems like nitpicking, but there's something that deeply offends my sensibilities here, and I can't put my finger on it. Does it have to do with extension methods? Does it have to do with lambdas? Or does it have to do with how Func< allows you to parameterize the return type? I'm not sure. I'm guessing that this is all addressed somewhere in the spec, but I don't even know what to Google to find this. Help!

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  • C#/.NET Little Wonders: Tuples and Tuple Factory Methods

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can really help improve your code by making it easier to write and maintain.  This week, we look at the System.Tuple class and the handy factory methods for creating a Tuple by inferring the types. What is a Tuple? The System.Tuple is a class that tends to inspire a reaction in one of two ways: love or hate.  Simply put, a Tuple is a data structure that holds a specific number of items of a specific type in a specific order.  That is, a Tuple<int, string, int> is a tuple that contains exactly three items: an int, followed by a string, followed by an int.  The sequence is important not only to distinguish between two members of the tuple with the same type, but also for comparisons between tuples.  Some people tend to love tuples because they give you a quick way to combine multiple values into one result.  This can be handy for returning more than one value from a method (without using out or ref parameters), or for creating a compound key to a Dictionary, or any other purpose you can think of.  They can be especially handy when passing a series of items into a call that only takes one object parameter, such as passing an argument to a thread's startup routine.  In these cases, you do not need to define a class, simply create a tuple containing the types you wish to return, and you are ready to go? On the other hand, there are some people who see tuples as a crutch in object-oriented design.  They may view the tuple as a very watered down class with very little inherent semantic meaning.  As an example, what if you saw this in a piece of code: 1: var x = new Tuple<int, int>(2, 5); What are the contents of this tuple?  If the tuple isn't named appropriately, and if the contents of each member are not self evident from the type this can be a confusing question.  The people who tend to be against tuples would rather you explicitly code a class to contain the values, such as: 1: public sealed class RetrySettings 2: { 3: public int TimeoutSeconds { get; set; } 4: public int MaxRetries { get; set; } 5: } Here, the meaning of each int in the class is much more clear, but it's a bit more work to create the class and can clutter a solution with extra classes. So, what's the correct way to go?  That's a tough call.  You will have people who will argue quite well for one or the other.  For me, I consider the Tuple to be a tool to make it easy to collect values together easily.  There are times when I just need to combine items for a key or a result, in which case the tuple is short lived and so the meaning isn't easily lost and I feel this is a good compromise.  If the scope of the collection of items, though, is more application-wide I tend to favor creating a full class. Finally, it should be noted that tuples are immutable.  That means they are assigned a value at construction, and that value cannot be changed.  Now, of course if the tuple contains an item of a reference type, this means that the reference is immutable and not the item referred to. Tuples from 1 to N Tuples come in all sizes, you can have as few as one element in your tuple, or as many as you like.  However, since C# generics can't have an infinite generic type parameter list, any items after 7 have to be collapsed into another tuple, as we'll show shortly. So when you declare your tuple from sizes 1 (a 1-tuple or singleton) to 7 (a 7-tuple or septuple), simply include the appropriate number of type arguments: 1: // a singleton tuple of integer 2: Tuple<int> x; 3:  4: // or more 5: Tuple<int, double> y; 6:  7: // up to seven 8: Tuple<int, double, char, double, int, string, uint> z; Anything eight and above, and we have to nest tuples inside of tuples.  The last element of the 8-tuple is the generic type parameter Rest, this is special in that the Tuple checks to make sure at runtime that the type is a Tuple.  This means that a simple 8-tuple must nest a singleton tuple (one of the good uses for a singleton tuple, by the way) for the Rest property. 1: // an 8-tuple 2: Tuple<int, int, int, int, int, double, char, Tuple<string>> t8; 3:  4: // an 9-tuple 5: Tuple<int, int, int, int, double, int, char, Tuple<string, DateTime>> t9; 6:  7: // a 16-tuple 8: Tuple<int, int, int, int, int, int, int, Tuple<int, int, int, int, int, int, int, Tuple<int,int>>> t14; Notice that on the 14-tuple we had to have a nested tuple in the nested tuple.  Since the tuple can only support up to seven items, and then a rest element, that means that if the nested tuple needs more than seven items you must nest in it as well.  Constructing tuples Constructing tuples is just as straightforward as declaring them.  That said, you have two distinct ways to do it.  The first is to construct the tuple explicitly yourself: 1: var t3 = new Tuple<int, string, double>(1, "Hello", 3.1415927); This creates a triple that has an int, string, and double and assigns the values 1, "Hello", and 3.1415927 respectively.  Make sure the order of the arguments supplied matches the order of the types!  Also notice that we can't half-assign a tuple or create a default tuple.  Tuples are immutable (you can't change the values once constructed), so thus you must provide all values at construction time. Another way to easily create tuples is to do it implicitly using the System.Tuple static class's Create() factory methods.  These methods (much like C++'s std::make_pair method) will infer the types from the method call so you don't have to type them in.  This can dramatically reduce the amount of typing required especially for complex tuples! 1: // this 4-tuple is typed Tuple<int, double, string, char> 2: var t4 = Tuple.Create(42, 3.1415927, "Love", 'X'); Notice how much easier it is to use the factory methods and infer the types?  This can cut down on typing quite a bit when constructing tuples.  The Create() factory method can construct from a 1-tuple (singleton) to an 8-tuple (octuple), which of course will be a octuple where the last item is a singleton as we described before in nested tuples. Accessing tuple members Accessing a tuple's members is simplicity itself… mostly.  The properties for accessing up to the first seven items are Item1, Item2, …, Item7.  If you have an octuple or beyond, the final property is Rest which will give you the nested tuple which you can then access in a similar matter.  Once again, keep in mind that these are read-only properties and cannot be changed. 1: // for septuples and below, use the Item properties 2: var t1 = Tuple.Create(42, 3.14); 3:  4: Console.WriteLine("First item is {0} and second is {1}", 5: t1.Item1, t1.Item2); 6:  7: // for octuples and above, use Rest to retrieve nested tuple 8: var t9 = new Tuple<int, int, int, int, int, int, int, 9: Tuple<int, int>>(1,2,3,4,5,6,7,Tuple.Create(8,9)); 10:  11: Console.WriteLine("The 8th item is {0}", t9.Rest.Item1); Tuples are IStructuralComparable and IStructuralEquatable Most of you know about IComparable and IEquatable, what you may not know is that there are two sister interfaces to these that were added in .NET 4.0 to help support tuples.  These IStructuralComparable and IStructuralEquatable make it easy to compare two tuples for equality and ordering.  This is invaluable for sorting, and makes it easy to use tuples as a compound-key to a dictionary (one of my favorite uses)! Why is this so important?  Remember when we said that some folks think tuples are too generic and you should define a custom class?  This is all well and good, but if you want to design a custom class that can automatically order itself based on its members and build a hash code for itself based on its members, it is no longer a trivial task!  Thankfully the tuple does this all for you through the explicit implementations of these interfaces. For equality, two tuples are equal if all elements are equal between the two tuples, that is if t1.Item1 == t2.Item1 and t1.Item2 == t2.Item2, and so on.  For ordering, it's a little more complex in that it compares the two tuples one at a time starting at Item1, and sees which one has a smaller Item1.  If one has a smaller Item1, it is the smaller tuple.  However if both Item1 are the same, it compares Item2 and so on. For example: 1: var t1 = Tuple.Create(1, 3.14, "Hi"); 2: var t2 = Tuple.Create(1, 3.14, "Hi"); 3: var t3 = Tuple.Create(2, 2.72, "Bye"); 4:  5: // true, t1 == t2 because all items are == 6: Console.WriteLine("t1 == t2 : " + t1.Equals(t2)); 7:  8: // false, t1 != t2 because at least one item different 9: Console.WriteLine("t2 == t2 : " + t2.Equals(t3)); The actual implementation of IComparable, IEquatable, IStructuralComparable, and IStructuralEquatable is explicit, so if you want to invoke the methods defined there you'll have to manually cast to the appropriate interface: 1: // true because t1.Item1 < t3.Item1, if had been same would check Item2 and so on 2: Console.WriteLine("t1 < t3 : " + (((IComparable)t1).CompareTo(t3) < 0)); So, as I mentioned, the fact that tuples are automatically equatable and comparable (provided the types you use define equality and comparability as needed) means that we can use tuples for compound keys in hashing and ordering containers like Dictionary and SortedList: 1: var tupleDict = new Dictionary<Tuple<int, double, string>, string>(); 2:  3: tupleDict.Add(t1, "First tuple"); 4: tupleDict.Add(t2, "Second tuple"); 5: tupleDict.Add(t3, "Third tuple"); Because IEquatable defines GetHashCode(), and Tuple's IStructuralEquatable implementation creates this hash code by combining the hash codes of the members, this makes using the tuple as a complex key quite easy!  For example, let's say you are creating account charts for a financial application, and you want to cache those charts in a Dictionary based on the account number and the number of days of chart data (for example, a 1 day chart, 1 week chart, etc): 1: // the account number (string) and number of days (int) are key to get cached chart 2: var chartCache = new Dictionary<Tuple<string, int>, IChart>(); Summary The System.Tuple, like any tool, is best used where it will achieve a greater benefit.  I wouldn't advise overusing them, on objects with a large scope or it can become difficult to maintain.  However, when used properly in a well defined scope they can make your code cleaner and easier to maintain by removing the need for extraneous POCOs and custom property hashing and ordering. They are especially useful in defining compound keys to IDictionary implementations and for returning multiple values from methods, or passing multiple values to a single object parameter. Tweet Technorati Tags: C#,.NET,Tuple,Little Wonders

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  • Confusion related to sigwait in multiprocess system

    - by user34790
    I am having difficulty in understanding IPC in multiprocess system. I have this system where there are three child processes that send two types of signals to their process group. There are four types of signal handling processes responsible for a particular type of signal. There is this monitoring process which waits for both the signals and then processes accordingly. When I run this program for a while, the monitoring process doesn't seem to pick up the signal as well as the signal handling process. I could see in the log that the signal is only being generated but not handled at all. My code is given below #include <cstdlib> #include <iostream> #include <iomanip> #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> #include <sys/time.h> #include <signal.h> #include <unistd.h> #include <fcntl.h> #include <cstdio> #include <stdlib.h> #include <stdio.h> #include <pthread.h> using namespace std; double timestamp() { struct timeval tp; gettimeofday(&tp, NULL); return (double)tp.tv_sec + tp.tv_usec / 1000000.; } double getinterval() { srand(time(NULL)); int r = rand()%10 + 1; double s = (double)r/100; } int count; int count_1; int count_2; double time_1[10]; double time_2[10]; pid_t senders[1]; pid_t handlers[4]; pid_t reporter; void catcher(int sig) { printf("Signal catcher called for %d",sig); } int main(int argc, char *argv[]) { void signal_catcher_int(int); pid_t pid,w; int status; if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); return 1; } if(signal(SIGUSR2 ,SIG_IGN) == SIG_ERR) { perror("2"); return 2; } if(signal(SIGINT,signal_catcher_int) == SIG_ERR) { perror("3"); return 2; } //Registering the signal handler for(int i=0; i<4; i++) { if((pid = fork()) == 0) { cout << i << endl; //struct sigaction sigact; sigset_t sigset; int sig; int result = 0; sigemptyset(&sigset); if(i%2 == 0) { if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); return 2; } sigaddset(&sigset, SIGUSR1); sigprocmask(SIG_BLOCK, &sigset, NULL); } else { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("2"); return 2; } sigaddset(&sigset, SIGUSR2); sigprocmask(SIG_BLOCK, &sigset, NULL); } while(true) { int result = sigwait(&sigset, &sig); if(result == 0) { cout << "The caught signal is " << sig << endl; } } exit(0); } else { cout << "Registerd the handler " << pid << endl; handlers[i] = pid; } } //Registering the monitoring process if((pid = fork()) == 0) { sigset_t sigset; int sig; int result = 0; sigemptyset(&sigset); sigaddset(&sigset, SIGUSR1); sigaddset(&sigset, SIGUSR2); sigprocmask(SIG_BLOCK, &sigset, NULL); while(true) { int result = sigwait(&sigset, &sig); if(result == 0) { cout << "The monitored signal is " << sig << endl; } else { cout << "error" << endl; } } } else { reporter = pid; } sleep(3); //Registering the signal generator for(int i=0; i<1; i++) { if((pid = fork()) == 0) { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); return 1; } if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); return 2; } srand(time(0)); while(true) { volatile int signal_id = rand()%2 + 1; cout << "Generating the signal " << signal_id << endl; if(signal_id == 1) { killpg(getpgid(getpid()), SIGUSR1); } else { killpg(getpgid(getpid()), SIGUSR2); } int r = rand()%10 + 1; double s = (double)r/100; sleep(s); } exit(0); } else { cout << "Registered the sender " << pid << endl; senders[i] = pid; } } while(w = wait(&status)) { cout << "Wait on PID " << w << endl; } } void signal_catcher_int(int the_sig) { //cout << "Handling the Ctrl C signal " << endl; for(int i=0; i<1; i++) { kill(senders[i],SIGKILL); } for(int i=0; i<4; i++) { kill(handlers[i],SIGKILL); } kill(reporter,SIGKILL); exit(3); } Any suggestions? Here is a sample of the output as well In the beginning Registerd the handler 9544 Registerd the handler 9545 1 Registerd the handler 9546 Registerd the handler 9547 2 3 0 Registered the sender 9550 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 2 The caught signal is 12 The caught signal is 12 The monitored signal is 12 Generating the signal 2 Generating the signal 2 The caught signal is 12 The caught signal is 12 Generating the signal 1 The caught signal is 12 The monitored signal is 10 The monitored signal is 12 Generating the signal 1 Generating the signal 2 The caught signal is 12 Generating the signal 1 Generating the signal 2 10 The monitored signal is 10 The caught signal is 12 Generating the signal 1 The caught signal is 12 The monitored signal is GenThe caught signal is TheThe caught signal is 10 Generating the signal 2 Later on The monitored signal is GenThe monitored signal is 10 Generating the signal 1 Generating the signal 2 The caught signal is 10 The caught signal is 10 The caught signal is 10 The caught signal is 12 Generating the signal 1 Generating the signal 2 Generating the signal 1 Generating the signal 1 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 1 The caught signal is 12 The caught signal is 10 The caught signal is 10 Generating the signal 2 Generating the signal 1 Generating the signal 1 Generating the signal 2 Generating the signal 1 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 1 Generating the signal 2 Generating the signal 1 Generating the signal 2 Generating the signal 2 The caught signal is 10 Generating the signal 2 Generating the signal 1 Generating the signal 1 As you can see initially, the signal was generated and handled both by my signal handlers and monitoring processes. But later on the signal was generated a lot, but it was not quite processes in the same magnitude as before. Further I could see very less signal processing by the monitoring process Can anyone please provide some insights. What's going on?

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  • 11415 compile errors FTW?!

    - by Koning Baard
    Hello. This is something I've really never seen but, I downloaded the source code of the sine wave example at http://www.audiosynth.com/sinewavedemo.html . It is in an old Project Builder Project format, and I want to compile it with Xcode (GCC). However, Xcode gives me 11415 compile errors. The first few are (all in the precompilation of AppKit.h): /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46: error: expected identifier or '(' before '-' token Some of the code is: HAL.c /* * HAL.c * Sinewave * * Created by james on Fri Apr 27 2001. * Copyright (c) 2001 __CompanyName__. All rights reserved. * */ #include "HAL.h" #include "math.h" appGlobals gAppGlobals; OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* device); #define FailIf(cond, handler) \ if (cond) { \ goto handler; \ } #define FailWithAction(cond, action, handler) \ if (cond) { \ { action; } \ goto handler; \ } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // HAL Sample Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //#define noErr 0 //#define false 0 OSStatus SetupHAL (appGlobalsPtr globals) { OSStatus err = noErr; UInt32 count, bufferSize; AudioDeviceID device = kAudioDeviceUnknown; AudioStreamBasicDescription format; // get the default output device for the HAL count = sizeof(globals->device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); fprintf(stderr, "kAudioHardwarePropertyDefaultOutputDevice %d\n", err); if (err != noErr) goto Bail; // get the buffersize that the default device uses for IO count = sizeof(globals->deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &bufferSize); fprintf(stderr, "kAudioDevicePropertyBufferSize %d %d\n", err, bufferSize); if (err != noErr) goto Bail; // get a description of the data format used by the default device count = sizeof(globals->deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &format); fprintf(stderr, "kAudioDevicePropertyStreamFormat %d\n", err); fprintf(stderr, "sampleRate %g\n", format.mSampleRate); fprintf(stderr, "mFormatFlags %08X\n", format.mFormatFlags); fprintf(stderr, "mBytesPerPacket %d\n", format.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket %d\n", format.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame %d\n", format.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame %d\n", format.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel %d\n", format.mBitsPerChannel); if (err != kAudioHardwareNoError) goto Bail; FailWithAction(format.mFormatID != kAudioFormatLinearPCM, err = paramErr, Bail); // bail if the format is not linear pcm // everything is ok so fill in these globals globals->device = device; globals->deviceBufferSize = bufferSize; globals->deviceFormat = format; Bail: return (err); } /* struct AudioStreamBasicDescription { Float64 mSampleRate; // the native sample rate of the audio stream UInt32 mFormatID; // the specific encoding type of audio stream UInt32 mFormatFlags; // flags specific to each format UInt32 mBytesPerPacket; // the number of bytes in a packet UInt32 mFramesPerPacket; // the number of frames in each packet UInt32 mBytesPerFrame; // the number of bytes in a frame UInt32 mChannelsPerFrame; // the number of channels in each frame UInt32 mBitsPerChannel; // the number of bits in each channel }; typedef struct AudioStreamBasicDescription AudioStreamBasicDescription; */ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // This is a simple playThru ioProc. It simply places the data in the input buffer back into the output buffer. // Watch out for feedback from Speakers to Microphone OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* appGlobals) { appGlobalsPtr globals = appGlobals; int i; double phase = gAppGlobals.phase; double amp = gAppGlobals.amp; double pan = gAppGlobals.pan; double freq = gAppGlobals.freq * 2. * 3.14159265359 / globals->deviceFormat.mSampleRate; int numSamples = globals->deviceBufferSize / globals->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * amp; phase = phase + freq; *out++ = wave * (1.0-pan); *out++ = wave * pan; } gAppGlobals.phase = phase; return (kAudioHardwareNoError); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StartPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (globals->soundPlaying) return 0; globals->phase = 0.0; err = AudioDeviceAddIOProc(globals->device, appIOProc, (void *) globals); // setup our device with an IO proc if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceStart(globals->device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = true; // set the playing status global to true Bail: return (err); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StopPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (!globals->soundPlaying) return 0; err = AudioDeviceStop(globals->device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceRemoveIOProc(globals->device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = false; // set the playing status global to false Bail: return (err); } Sinewave.m // // a very simple Cocoa CoreAudio app // by James McCartney [email protected] www.audiosynth.com // // Sinewave - this class implements a sine oscillator with dezippered control of frequency, pan and amplitude // #import "Sinewave.h" // define a C struct from the Obj-C object so audio callback can access data typedef struct { @defs(Sinewave); } sinewavedef; // this is the audio processing callback. OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* defptr) { sinewavedef* def = defptr; // get access to Sinewave's data int i; // load instance vars into registers double phase = def->phase; double amp = def->amp; double pan = def->pan; double freq = def->freq; double ampz = def->ampz; double panz = def->panz; double freqz = def->freqz; int numSamples = def->deviceBufferSize / def->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * ampz; // generate sine wave phase = phase + freqz; // increment phase // write output *out++ = wave * (1.0-panz); // left channel *out++ = wave * panz; // right channel // de-zipper controls panz = 0.001 * pan + 0.999 * panz; ampz = 0.001 * amp + 0.999 * ampz; freqz = 0.001 * freq + 0.999 * freqz; } // save registers back to object def->phase = phase; def->freqz = freqz; def->ampz = ampz; def->panz = panz; return kAudioHardwareNoError; } @implementation Sinewave - (void) setup { OSStatus err = kAudioHardwareNoError; UInt32 count; device = kAudioDeviceUnknown; initialized = NO; // get the default output device for the HAL count = sizeof(device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioHardwarePropertyDefaultOutputDevice error %ld\n", err); return; } // get the buffersize that the default device uses for IO count = sizeof(deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &deviceBufferSize); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyBufferSize error %ld\n", err); return; } fprintf(stderr, "deviceBufferSize = %ld\n", deviceBufferSize); // get a description of the data format used by the default device count = sizeof(deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &deviceFormat); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyStreamFormat error %ld\n", err); return; } if (deviceFormat.mFormatID != kAudioFormatLinearPCM) { fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n"); return; } if (!(deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat)) { fprintf(stderr, "Sorry, currently only works with float format....\n"); return; } initialized = YES; fprintf(stderr, "mSampleRate = %g\n", deviceFormat.mSampleRate); fprintf(stderr, "mFormatFlags = %08lX\n", deviceFormat.mFormatFlags); fprintf(stderr, "mBytesPerPacket = %ld\n", deviceFormat.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket = %ld\n", deviceFormat.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame = %ld\n", deviceFormat.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame = %ld\n", deviceFormat.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel = %ld\n", deviceFormat.mBitsPerChannel); } - (void)setAmpVal:(double)val { amp = val; } - (void)setFreqVal:(double)val { freq = val * 2. * 3.14159265359 / deviceFormat.mSampleRate; } - (void)setPanVal:(double)val { pan = val; } - (BOOL)start { OSStatus err = kAudioHardwareNoError; sinewavedef *def; if (!initialized) return false; if (soundPlaying) return false; // initialize phase and de-zipper filters. phase = 0.0; freqz = freq; ampz = amp; panz = pan; def = (sinewavedef *)self; err = AudioDeviceAddIOProc(device, appIOProc, (void *) def); // setup our device with an IO proc if (err != kAudioHardwareNoError) return false; err = AudioDeviceStart(device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) return false; soundPlaying = true; // set the playing status global to true return true; } - (BOOL)stop { OSStatus err = kAudioHardwareNoError; if (!initialized) return false; if (!soundPlaying) return false; err = AudioDeviceStop(device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) return false; err = AudioDeviceRemoveIOProc(device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) return false; soundPlaying = false; // set the playing status global to false return true; } @end Can anyone help me compiling this example? I'd really appriciate it. Thanks

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  • JGoodies HashMap

    - by JohnMcClane
    Hi, I'm trying to build a chart program using presentation model. Using JGoodies for data binding was relatively easy for simple types like strings or numbers. But I can't figure out how to use it on a hashmap. I'll try to explain how the chart works and what my problem is: A chart consists of DataSeries, a DataSeries consists of DataPoints. I want to have a data model and to be able to use different views on the same model (e.g. bar chart, pie chart,...). Each of them consists of three classes. For example: DataPointModel: holds the data model (value, label, category) DataPointViewModel: extends JGoodies PresentationModel. wraps around DataPointModel and holds view properties like font and color. DataPoint: abstract class, extends JComponent. Different Views must subclass and implement their own ui. Binding and creating the data model was easy, but i don't know how to bind my data series model. package at.onscreen.chart; import java.beans.PropertyChangeListener; import java.beans.PropertyChangeSupport; import java.beans.PropertyVetoException; import java.util.Collection; import java.util.HashMap; import java.util.Iterator; public class DataSeriesModel { public static String PROPERTY_DATAPOINT = "dataPoint"; public static String PROPERTY_DATAPOINTS = "dataPoints"; public static String PROPERTY_LABEL = "label"; public static String PROPERTY_MAXVALUE = "maxValue"; /** * holds the data points */ private HashMap dataPoints; /** * the label for the data series */ private String label; /** * the maximum data point value */ private Double maxValue; /** * the model supports property change notification */ private PropertyChangeSupport propertyChangeSupport; /** * default constructor */ public DataSeriesModel() { this.maxValue = Double.valueOf(0); this.dataPoints = new HashMap(); this.propertyChangeSupport = new PropertyChangeSupport(this); } /** * constructor * @param label - the series label */ public DataSeriesModel(String label) { this.dataPoints = new HashMap(); this.maxValue = Double.valueOf(0); this.label = label; this.propertyChangeSupport = new PropertyChangeSupport(this); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public DataSeriesModel(String label, DataPoint[] dataPoints) { this.dataPoints = new HashMap(); this.propertyChangeSupport = new PropertyChangeSupport(this); this.maxValue = Double.valueOf(0); this.label = label; for (int i = 0; i < dataPoints.length; i++) { this.addDataPoint(dataPoints[i]); } } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public DataSeriesModel(String label, Collection dataPoints) { this.dataPoints = new HashMap(); this.propertyChangeSupport = new PropertyChangeSupport(this); this.maxValue = Double.valueOf(0); this.label = label; for (Iterator it = dataPoints.iterator(); it.hasNext();) { this.addDataPoint(it.next()); } } /** * adds a new data point to the series. if the series contains a data point with same id, it will be replaced by the new one. * @param dataPoint - the data point */ public void addDataPoint(DataPoint dataPoint) { String category = dataPoint.getCategory(); DataPoint oldDataPoint = this.getDataPoint(category); this.dataPoints.put(category, dataPoint); this.setMaxValue(Math.max(this.maxValue, dataPoint.getValue())); this.propertyChangeSupport.firePropertyChange(PROPERTY_DATAPOINT, oldDataPoint, dataPoint); } /** * returns the data point with given id or null if not found * @param uid - the id of the data point * @return the data point or null if there is no such point in the table */ public DataPoint getDataPoint(String category) { return this.dataPoints.get(category); } /** * removes the data point with given id from the series, if present * @param category - the data point to remove */ public void removeDataPoint(String category) { DataPoint dataPoint = this.getDataPoint(category); this.dataPoints.remove(category); if (dataPoint != null) { if (dataPoint.getValue() == this.getMaxValue()) { Double maxValue = Double.valueOf(0); for (Iterator it = this.iterator(); it.hasNext();) { DataPoint itDataPoint = it.next(); maxValue = Math.max(itDataPoint.getValue(), maxValue); } this.setMaxValue(maxValue); } } this.propertyChangeSupport.firePropertyChange(PROPERTY_DATAPOINT, dataPoint, null); } /** * removes all data points from the series * @throws PropertyVetoException */ public void removeAll() { this.setMaxValue(Double.valueOf(0)); this.dataPoints.clear(); this.propertyChangeSupport.firePropertyChange(PROPERTY_DATAPOINTS, this.getDataPoints(), null); } /** * returns the maximum of all data point values * @return the maximum of all data points */ public Double getMaxValue() { return this.maxValue; } /** * sets the max value * @param maxValue - the max value */ protected void setMaxValue(Double maxValue) { Double oldMaxValue = this.getMaxValue(); this.maxValue = maxValue; this.propertyChangeSupport.firePropertyChange(PROPERTY_MAXVALUE, oldMaxValue, maxValue); } /** * returns true if there is a data point with given category * @param category - the data point category * @return true if there is a data point with given category, otherwise false */ public boolean contains(String category) { return this.dataPoints.containsKey(category); } /** * returns the label for the series * @return the label for the series */ public String getLabel() { return this.label; } /** * returns an iterator over the data points * @return an iterator over the data points */ public Iterator iterator() { return this.dataPoints.values().iterator(); } /** * returns a collection of the data points. the collection supports removal, but does not support adding of data points. * @return a collection of data points */ public Collection getDataPoints() { return this.dataPoints.values(); } /** * returns the number of data points in the series * @return the number of data points */ public int getSize() { return this.dataPoints.size(); } /** * adds a PropertyChangeListener * @param listener - the listener */ public void addPropertyChangeListener(PropertyChangeListener listener) { this.propertyChangeSupport.addPropertyChangeListener(listener); } /** * removes a PropertyChangeListener * @param listener - the listener */ public void removePropertyChangeListener(PropertyChangeListener listener) { this.propertyChangeSupport.removePropertyChangeListener(listener); } } package at.onscreen.chart; import java.beans.PropertyVetoException; import java.util.Collection; import java.util.Iterator; import com.jgoodies.binding.PresentationModel; public class DataSeriesViewModel extends PresentationModel { /** * default constructor */ public DataSeriesViewModel() { super(new DataSeriesModel()); } /** * constructor * @param label - the series label */ public DataSeriesViewModel(String label) { super(new DataSeriesModel(label)); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public DataSeriesViewModel(String label, DataPoint[] dataPoints) { super(new DataSeriesModel(label, dataPoints)); } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public DataSeriesViewModel(String label, Collection dataPoints) { super(new DataSeriesModel(label, dataPoints)); } /** * full constructor * @param model - the data series model */ public DataSeriesViewModel(DataSeriesModel model) { super(model); } /** * adds a data point to the series * @param dataPoint - the data point */ public void addDataPoint(DataPoint dataPoint) { this.getBean().addDataPoint(dataPoint); } /** * returns true if there is a data point with given category * @param category - the data point category * @return true if there is a data point with given category, otherwise false */ public boolean contains(String category) { return this.getBean().contains(category); } /** * returns the data point with given id or null if not found * @param uid - the id of the data point * @return the data point or null if there is no such point in the table */ public DataPoint getDataPoint(String category) { return this.getBean().getDataPoint(category); } /** * returns a collection of the data points. the collection supports removal, but does not support adding of data points. * @return a collection of data points */ public Collection getDataPoints() { return this.getBean().getDataPoints(); } /** * returns the label for the series * @return the label for the series */ public String getLabel() { return this.getBean().getLabel(); } /** * sets the max value * @param maxValue - the max value */ public Double getMaxValue() { return this.getBean().getMaxValue(); } /** * returns the number of data points in the series * @return the number of data points */ public int getSize() { return this.getBean().getSize(); } /** * returns an iterator over the data points * @return an iterator over the data points */ public Iterator iterator() { return this.getBean().iterator(); } /** * removes all data points from the series * @throws PropertyVetoException */ public void removeAll() { this.getBean().removeAll(); } /** * removes the data point with given id from the series, if present * @param category - the data point to remove */ public void removeDataPoint(String category) { this.getBean().removeDataPoint(category); } } package at.onscreen.chart; import java.beans.PropertyChangeEvent; import java.beans.PropertyChangeListener; import java.beans.PropertyVetoException; import java.util.Collection; import java.util.Iterator; import javax.swing.JComponent; public abstract class DataSeries extends JComponent implements PropertyChangeListener { /** * the model */ private DataSeriesViewModel model; /** * default constructor */ public DataSeries() { this.model = new DataSeriesViewModel(); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * constructor * @param label - the series label */ public DataSeries(String label) { this.model = new DataSeriesViewModel(label); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public DataSeries(String label, DataPoint[] dataPoints) { this.model = new DataSeriesViewModel(label, dataPoints); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public DataSeries(String label, Collection dataPoints) { this.model = new DataSeriesViewModel(label, dataPoints); this.model.addPropertyChangeListener(this); this.createComponents(); } /** * full constructor * @param model - the model */ public DataSeries(DataSeriesViewModel model) { this.model = model; this.model.addPropertyChangeListener(this); this.createComponents(); } /** * creates, binds and configures UI components. * data point properties can be created here as components or be painted in paintComponent. */ protected abstract void createComponents(); @Override public void propertyChange(PropertyChangeEvent evt) { this.repaint(); } /** * adds a data point to the series * @param dataPoint - the data point */ public void addDataPoint(DataPoint dataPoint) { this.model.addDataPoint(dataPoint); } /** * returns true if there is a data point with given category * @param category - the data point category * @return true if there is a data point with given category, otherwise false */ public boolean contains(String category) { return this.model.contains(category); } /** * returns the data point with given id or null if not found * @param uid - the id of the data point * @return the data point or null if there is no such point in the table */ public DataPoint getDataPoint(String category) { return this.model.getDataPoint(category); } /** * returns a collection of the data points. the collection supports removal, but does not support adding of data points. * @return a collection of data points */ public Collection getDataPoints() { return this.model.getDataPoints(); } /** * returns the label for the series * @return the label for the series */ public String getLabel() { return this.model.getLabel(); } /** * sets the max value * @param maxValue - the max value */ public Double getMaxValue() { return this.model.getMaxValue(); } /** * returns the number of data points in the series * @return the number of data points */ public int getDataPointCount() { return this.model.getSize(); } /** * returns an iterator over the data points * @return an iterator over the data points */ public Iterator iterator() { return this.model.iterator(); } /** * removes all data points from the series * @throws PropertyVetoException */ public void removeAll() { this.model.removeAll(); } /** * removes the data point with given id from the series, if present * @param category - the data point to remove */ public void removeDataPoint(String category) { this.model.removeDataPoint(category); } /** * returns the data series view model * @return - the data series view model */ public DataSeriesViewModel getViewModel() { return this.model; } /** * returns the data series model * @return - the data series model */ public DataSeriesModel getModel() { return this.model.getBean(); } } package at.onscreen.chart.builder; import java.util.Collection; import net.miginfocom.swing.MigLayout; import at.onscreen.chart.DataPoint; import at.onscreen.chart.DataSeries; import at.onscreen.chart.DataSeriesViewModel; public class BuilderDataSeries extends DataSeries { /** * default constructor */ public BuilderDataSeries() { super(); } /** * constructor * @param label - the series label */ public BuilderDataSeries(String label) { super(label); } /** * full constructor * @param label - the series label * @param dataPoints - an array of data points */ public BuilderDataSeries(String label, DataPoint[] dataPoints) { super(label, dataPoints); } /** * full constructor * @param label - the series label * @param dataPoints - a collection of data points */ public BuilderDataSeries(String label, Collection dataPoints) { super(label, dataPoints); } /** * full constructor * @param model - the model */ public BuilderDataSeries(DataSeriesViewModel model) { super(model); } @Override protected void createComponents() { this.setLayout(new MigLayout()); /* * * I want to add a new BuilderDataPoint for each data point in the model. * I want the BuilderDataPoints to be synchronized with the model. * e.g. when a data point is removed from the model, the BuilderDataPoint shall be removed * from the BuilderDataSeries * */ } } package at.onscreen.chart.builder; import javax.swing.JFormattedTextField; import javax.swing.JTextField; import at.onscreen.chart.DataPoint; import at.onscreen.chart.DataPointModel; import at.onscreen.chart.DataPointViewModel; import at.onscreen.chart.ValueFormat; import com.jgoodies.binding.adapter.BasicComponentFactory; import com.jgoodies.binding.beans.BeanAdapter; public class BuilderDataPoint extends DataPoint { /** * default constructor */ public BuilderDataPoint() { super(); } /** * constructor * @param category - the category */ public BuilderDataPoint(String category) { super(category); } /** * constructor * @param value - the value * @param label - the label * @param category - the category */ public BuilderDataPoint(Double value, String label, String category) { super(value, label, category); } /** * full constructor * @param model - the model */ public BuilderDataPoint(DataPointViewModel model) { super(model); } @Override protected void createComponents() { BeanAdapter beanAdapter = new BeanAdapter(this.getModel(), true); ValueFormat format = new ValueFormat(); JFormattedTextField value = BasicComponentFactory.createFormattedTextField(beanAdapter.getValueModel(DataPointModel.PROPERTY_VALUE), format); this.add(value, "w 80, growx, wrap"); JTextField label = BasicComponentFactory.createTextField(beanAdapter.getValueModel(DataPointModel.PROPERTY_LABEL)); this.add(label, "growx, wrap"); JTextField category = BasicComponentFactory.createTextField(beanAdapter.getValueModel(DataPointModel.PROPERTY_CATEGORY)); this.add(category, "growx, wrap"); } } To sum it up: I need to know how to bind a hash map property to JComponent.components property. JGoodies is in my opinion not very well documented, I spent a long time searching through the internet, but I did not find any solution to my problem. Hope you can help me.

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  • Why does NUnit ignore datapoints when using generics in a theory

    - by The Chairman
    I'm trying to make use of the TheoryAttribute, introduced in NUnit 2.5. Everything works fine as long as the arguments are of a defined type: [Datapoint] public double[,] Array2X2 = new double[,] { { 1, 0 }, { 0, 1 } }; [Theory] public void TestForArbitraryArray(double[,] array) { // ... } It does not work, when I use generics: [Datapoint] public double[,] Array2X2 = new double[,] { { 1, 0 }, { 0, 1 } }; [Theory] public void TestForArbitraryArray<T>(T[,] array) { // ... } NUnit gives a warning saying No arguments were provided. Why is that?

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  • FitNesse doesn't call setters in my fixture

    - by Maurits Rijk
    I have copied a trivial example from the FitNesse Two-Minute example: package com.mrijk; import fit.ColumnFixture; public class Foobar extends ColumnFixture { private double numerator; private double denominator; public void setNumerator(double numerator) {this.numerator = numerator;} public void setDenominator(double denominator) {this.denominator = denominator;} public double quotient() {return numerator/denominator;} } However all test fail with: "Could not find field: denominator.", so obviously the setDenominator is not found/used. When I make the the variables numerator and denominator public instead of private, the tests run successfully. I must be overlooking something, but can't see it yet. Anyone?

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  • Bounding Boxes for Circle and Arcs in 3D

    - by David Rutten
    Given curves of type Circle and Circular-Arc in 3D space, what is a good way to compute accurate bounding boxes (world axis aligned)? Edit: found solution for circles, still need help with Arcs. C# snippet for solving BoundingBoxes for Circles: public static BoundingBox CircleBBox(Circle circle) { Point3d O = circle.Center; Vector3d N = circle.Normal; double ax = Angle(N, new Vector3d(1,0,0)); double ay = Angle(N, new Vector3d(0,1,0)); double az = Angle(N, new Vector3d(0,0,1)); Vector3d R = new Vector3d(Math.Sin(ax), Math.Sin(ay), Math.Sin(az)); R *= circle.Radius; return new BoundingBox(O - R, O + R); } private static double Angle(Vector3d A, Vector3d B) { double dP = A * B; if (dP <= -1.0) { return Math.PI; } if (dP >= +1.0) { return 0.0; } return Math.Acos(dP); }

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  • Convert from Price

    - by Leroy Jenkins
    Im attempting to Convert a Price (from an API (code below)). public class Price { public Price(); public Price(double data); public Price(double data, int decimalPadding); } What I would like to do is compare the price from this API to a Double. Simply trying to convert to Double isnt working as I would have hoped. Double bar = 21.75; if (Convert.ToDouble(apiFoo.Value) >= bar) { //code } when I try something like this, I believe it says the value must be lower than infinity. How can I convert this price so they can be compared?

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  • Regarding BigDecimal

    - by arav
    i do the below java print command for this double variable double test=58.15; When i do a System.out.println(test); and System.out.println(new Double(test).toString()); It prints as 58.15. When i do a System.out.println(new BigDecimal(test)) I get the below value 58.14999999999999857891452847979962825775146484375 I am able to understand "test" double variable value is internally stored as 58.1499999. But when i do the below two System.out.println i am getting the output as 58.15 and not 58.1499999. System.out.println(test); System.out.println(new Double(test).toString()); It prints the output as 58.15 for the above two. Is the above System.out.println statements are doing some rounding of the value 58.1499999 and printing it as 58.15?

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  • How to Extract Properties for Refactoring

    - by Ngu Soon Hui
    I have this property public List<PointK> LineList {get;set;} Where PointK consists of the following structure: string Mark{get;set;} double X{get;set;} doible Y{get;set;} Now, I have the following code: private static Dictionary<string , double > GetY(List<PointK> points) { var invertedDictResult = new Dictionary<string, double>(); foreach (var point in points) { if (!invertedDictResult.ContainsKey(point.Mark)) { invertedDictResult.Add(point .Mark, Math.Round(point.Y, 4)); } } return invertedDictResult; } private static Dictionary<string , double > GetX(List<PointK> points) { var invertedDictResult = new Dictionary<string, double>(); foreach (var point in points) { if (!invertedDictResult.ContainsKey(point.Mark)) { invertedDictResult.Add(point .Mark, Math.Round(point.X, 4)); } } return invertedDictResult; } How to restructure the above code?

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  • Confusion testing fftw3 - poisson equation 2d test

    - by user3699736
    I am having trouble explaining/understanding the following phenomenon: To test fftw3 i am using the 2d poisson test case: laplacian(f(x,y)) = - g(x,y) with periodic boundary conditions. After applying the fourier transform to the equation we obtain : F(kx,ky) = G(kx,ky) /(kx² + ky²) (1) if i take g(x,y) = sin (x) + sin(y) , (x,y) \in [0,2 \pi] i have immediately f(x,y) = g(x,y) which is what i am trying to obtain with the fft : i compute G from g with a forward Fourier transform From this i can compute the Fourier transform of f with (1). Finally, i compute f with the backward Fourier transform (without forgetting to normalize by 1/(nx*ny)). In practice, the results are pretty bad? (For instance, the amplitude for N = 256 is twice the amplitude obtained with N = 512) Even worse, if i try g(x,y) = sin(x)*sin(y) , the curve has not even the same form of the solution. (note that i must change the equation; i divide by two the laplacian in this case : (1) becomes F(kx,ky) = 2*G(kx,ky)/(kx²+ky²) Here is the code: /* * fftw test -- double precision */ #include <iostream> #include <stdio.h> #include <stdlib.h> #include <math.h> #include <fftw3.h> using namespace std; int main() { int N = 128; int i, j ; double pi = 3.14159265359; double *X, *Y ; X = (double*) malloc(N*sizeof(double)); Y = (double*) malloc(N*sizeof(double)); fftw_complex *out1, *in2, *out2, *in1; fftw_plan p1, p2; double L = 2.*pi; double dx = L/((N - 1)*1.0); in1 = (fftw_complex*) fftw_malloc(sizeof(fftw_complex)*(N*N) ); out2 = (fftw_complex*) fftw_malloc(sizeof(fftw_complex)*(N*N) ); out1 = (fftw_complex*) fftw_malloc(sizeof(fftw_complex)*(N*N) ); in2 = (fftw_complex*) fftw_malloc(sizeof(fftw_complex)*(N*N) ); p1 = fftw_plan_dft_2d(N, N, in1, out1, FFTW_FORWARD,FFTW_MEASURE ); p2 = fftw_plan_dft_2d(N, N, in2, out2, FFTW_BACKWARD,FFTW_MEASURE); for(i = 0; i < N; i++){ X[i] = -pi + (i*1.0)*2.*pi/((N - 1)*1.0) ; for(j = 0; j < N; j++){ Y[j] = -pi + (j*1.0)*2.*pi/((N - 1)*1.0) ; in1[i*N + j][0] = sin(X[i]) + sin(Y[j]) ; // row major ordering //in1[i*N + j][0] = sin(X[i]) * sin(Y[j]) ; // 2nd test case in1[i*N + j][1] = 0 ; } } fftw_execute(p1); // FFT forward for ( i = 0; i < N; i++){ // f = g / ( kx² + ky² ) for( j = 0; j < N; j++){ in2[i*N + j][0] = out1[i*N + j][0]/ (i*i+j*j+1e-16); in2[i*N + j][1] = out1[i*N + j][1]/ (i*i+j*j+1e-16); //in2[i*N + j][0] = 2*out1[i*N + j][0]/ (i*i+j*j+1e-16); // 2nd test case //in2[i*N + j][1] = 2*out1[i*N + j][1]/ (i*i+j*j+1e-16); } } fftw_execute(p2); //FFT backward // checking the results computed double erl1 = 0.; for ( i = 0; i < N; i++) { for( j = 0; j < N; j++){ erl1 += fabs( in1[i*N + j][0] - out2[i*N + j][0]/N/N )*dx*dx; cout<< i <<" "<< j<<" "<< sin(X[i])+sin(Y[j])<<" "<< out2[i*N+j][0]/N/N <<" "<< endl; // > output } } cout<< erl1 << endl ; // L1 error fftw_destroy_plan(p1); fftw_destroy_plan(p2); fftw_free(out1); fftw_free(out2); fftw_free(in1); fftw_free(in2); return 0; } I can't find any (more) mistakes in my code (i installed the fftw3 library last week) and i don't see a problem with the maths either but i don't think it's the fft's fault. Hence my predicament. I am all out of ideas and all out of google as well. Any help solving this puzzle would be greatly appreciated. note : compiling : g++ test.cpp -lfftw3 -lm executing : ./a.out output and i use gnuplot in order to plot the curves : (in gnuplot ) splot "output" u 1:2:4 ( for the computed solution )

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