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  • File Adapter FileName Macros

    - by IntegrationOverload
    I can never find these when I need them...   Macro name Substitute value %datetime% Coordinated Universal Time (UTC) date time in the format YYYY-MM-DDThhmmss (for example, 1997-07-12T103508). %datetime_bts2000% UTC date time in the format YYYYMMDDhhmmsss, where sss means seconds and milliseconds (for example, 199707121035234 means 1997/07/12, 10:35:23 and 400 milliseconds). %datetime.tz% Local date time plus time zone from GMT in the format YYYY-MM-DDThhmmssTZD, (for example, 1997-07-12T103508+800). %DestinationParty% Name of the destination party. The value comes from the message context property BTS.DestinationParty. %DestinationPartyQualifier% Qualifier of the destination party. The value comes from the message context property BTS.DestinationPartyQualifier. %MessageID% Globally unique identifier (GUID) of the message in BizTalk Server. The value comes directly from the message context property BTS.MessageID. %SourceFileName% Name of the file from where the File adapter read the message. The file name includes the extension and excludes the file path, for example, Sample.xml. When substituting this property, the File adapter extracts the file name from the absolute file path stored in the FILE.ReceivedFileName context property. If the context property does not have a value, for example, if a message was received on an adapter other than the File adapter, the macro will not be substituted and will remain in the file name as is (for example, C:\Drop\%SourceFileName%). %SourceParty% Name of the source party from which the File adapter received the message. %SourcePartyQualifier% Qualifier of the source party from which the File adapter received the message. %time% UTC time in the format hhmmss. %time.tz% Local time plus time zone from GMT in the format hhmmssTZD (for example, 124525+530).

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  • Beginner - C# iteration through directory to produce a file list

    - by dassouki
    The end goal is to have some form of a data structure that stores a hierarchal structure of a directory to be stored in a txt file. I'm using the following code and so far, and I'm struggling with combining dirs, subdirs, and files. /// <summary> /// code based on http://msdn.microsoft.com/en-us/library/bb513869.aspx /// </summary> /// <param name="strFolder"></param> public static void TraverseTree ( string strFolder ) { // Data structure to hold names of subfolders to be // examined for files. Stack<string> dirs = new Stack<string>( 20 ); if ( !System.IO.Directory.Exists( strFolder ) ) { throw new ArgumentException(); } dirs.Push( strFolder ); while ( dirs.Count > 0 ) { string currentDir = dirs.Pop(); string[] subDirs; try { subDirs = System.IO.Directory.GetDirectories( currentDir ); } catch ( UnauthorizedAccessException e ) { MessageBox.Show( "Error: " + e.Message ); continue; } catch ( System.IO.DirectoryNotFoundException e ) { MessageBox.Show( "Error: " + e.Message ); continue; } string[] files = null; try { files = System.IO.Directory.GetFiles( currentDir ); } catch ( UnauthorizedAccessException e ) { MessageBox.Show( "Error: " + e.Message ); continue; } catch ( System.IO.DirectoryNotFoundException e ) { MessageBox.Show( "Error: " + e.Message ); continue; } // Perform the required action on each file here. // Modify this block to perform your required task. /* foreach ( string file in files ) { try { // Perform whatever action is required in your scenario. System.IO.FileInfo fi = new System.IO.FileInfo( file ); Console.WriteLine( "{0}: {1}, {2}", fi.Name, fi.Length, fi.CreationTime ); } catch ( System.IO.FileNotFoundException e ) { // If file was deleted by a separate application // or thread since the call to TraverseTree() // then just continue. MessageBox.Show( "Error: " + e.Message ); continue; } } */ // Push the subdirectories onto the stack for traversal. // This could also be done before handing the files. foreach ( string str in subDirs ) dirs.Push( str ); foreach ( string str in files ) MessageBox.Show( str ); }

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  • load Javascript object from file

    - by megapool020
    Hi there, I asked a question in this thread Stackoverflow, and it works perfect. So tnx to all the users who gave me a reply. But now I have a other question. I would like to have the object in a seperate file, so I only need to update the file in stead of the JS file (otherwise it will be very big). I'm using JQUERY. I now looks like this (with all the info in the JS file). IBANInfo is used to fill a selectbox var IBANInfo = { "ccAL":{ countryCode:"AL", countryName:"Albani&euml;", IBANlength:"28", bankFormCode:"0 8n 0 ", accountNum:"0 16 0 " }, "ccAD":{ countryCode:"AD", countryName:"Andorra", IBANlength:"24", bankFormCode:"0 4n 4n", accountNum:"0 12 0 " }, "ccBE":{ countryCode:"BE", countryName:"Belgi&euml;", IBANlength:"16", bankFormCode:"0 3n 0 ", accountNum:"0 7n 2n" } }; //---- then this function is used to build the selectList function createSelect(){ var selectList = ''; var key; selectList += "<option value=''>Kies een land</option>\n"; for (key in IBANInfo) { if (IBANInfo.hasOwnProperty(key)) { var countryInfo = IBANInfo[key]; selectList += "<option value='"+countryInfo.countryCode+"'>"+countryInfo.countryName+"</option>\n"; } } $('#selectBox').html(selectList); } I thought I could do it like this, but I get the message undefined in my selectbox. var IBANInfo = $.get('include/countryCodes.txt'); // also tried var IBANInfo = $.getJSON('include/countryCodes.txt'); //---- then this function is used to build the selectList function createSelect(){ var selectList = ''; var key; selectList += "<option value=''>Kies een land</option>\n"; for (key in IBANInfo) { if (IBANInfo.hasOwnProperty(key)) { var countryInfo = IBANInfo[key]; selectList += "<option value='"+countryInfo.countryCode+"'>"+countryInfo.countryName+"</option>\n"; } } $('#selectBox').html(selectList); } /* the countryCodes.txt file is like this: { "ccAL":{ countryCode:"AL", countryName:"Albani&euml;", IBANlength:"28", bankFormCode:"0 8n 0 ", accountNum:"0 16 0 " }, "ccAD":{ countryCode:"AD", countryName:"Andorra", IBANlength:"24", bankFormCode:"0 4n 4n", accountNum:"0 12 0 " }, "ccBE":{ countryCode:"BE", countryName:"Belgi&euml;", IBANlength:"16", bankFormCode:"0 3n 0 ", accountNum:"0 7n 2n" } } */ What am I doing wrong. Tnx in advance

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  • File upload using HTML file type.

    - by vaibhav
    I want to upload a file on my aspx page. I am using <form id="frmId" method="post" enctype="Multipart/form-data"> <input type="file" id="file1"/> <input type="submit" id="btnsubmit"/> </form> and in code behind I am trying to get this file. Its not letting me to get the file until I use server side input file control. I don't want to use runat="server" attribute with my file control. Do anyone know how to do this.

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  • Rename PHP Downloaded File in File Downloader/Accelerator Applications

    - by Joe
    I have the following "download" script in PHP which basically makes an address on my website download the file for the user, eg. mysite.com/download.php?fileid=10 The question I have is, how can I send the file name to the used for the download when a user downloads the .php address with a File Downloaders/Accelerators? eg. "Content-Disposition" in this case makes the file called download.php where as I want it to be renamed to $downloadFileName as usual. // Set headers header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Content-Description: File Transfer"); header("Content-Type: application/force-download"); header("Content-Disposition: attachment; filename=\"".$downloadFileName."\""); header("Content-Transfer-Encoding: binary"); // Read the file from disk readfile($downloadLocation);

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  • How do I automatically delete an Excel file after creating it on a server and returning it to the us

    - by David A Gibson
    Hello, I am creating an Excel file on a web server, using OleDb to connect the the physical (well as physical as it can be) file and appending records. I am then returning a FilePathResult to the user via MVC, and would like to delete the physical file afterwards due to data protection concerns over the appended records. I have tried using a File.Delete in a Finally clause but I get a File Not Found error which must mean the file has gone when MVC is trying to send the file to the user. I thought about creating the File as a MemoryStream but I think OleDb needs a physical file to connect to so this isn't an option. Any suggestions on how to delete the file after returning it in one operation? Thanks

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  • Rkhunter reports file properties have changed

    - by CountMurphy
    I am running a fully updated LTS copy of Ubuntu server. Today I ran rkhunter (as I do from time to time). This is the output I got: Warning: The file properties have changed: [15:52:25] File: /bin/ps [15:52:25] Current hash: f22991ec93ae966c856d367f42fc3d8a484bd827 [15:52:25] Stored hash : 1892268bf195ac118076b1b0f53e7a637eb6fbb3 [15:52:25] Current inode: 142902 Stored inode: 130894 [15:52:25] Current file modification time: 1324307913 (19-Dec-2011 07:18:33) [15:52:25] Stored file modification time : 1260992081 (16-Dec-2009 11:34:41) Warning: The file properties have changed: [15:52:33] File: /usr/bin/ldd [15:52:33] Current hash: f1e2ca5aa3a28994e2cebb64c993a72b7d97b28c [15:52:33] Stored hash : 295d9cedb121a5e431a39a6d201ecd7ce5640497 [15:52:33] Current inode: 2236210 Stored inode: 2234359 [15:52:33] Current size: 5280 Stored size: 5279 [15:52:33] Current file modification time: 1331165514 (07-Mar-2012 16:11:54) [15:52:33] Stored file modification time : 1295653965 (21-Jan-2011 15:52:45) Warning: The file properties have changed: [15:52:37] File: /usr/bin/pgrep [15:52:37] Current hash: 3eada9a96760f3e2c9111cfe32901d1432813c1d [15:52:37] Stored hash : ce265d0db9964b173fe5036f703a9b8d66e55df3 [15:52:37] Current inode: 2229646 Stored inode: 2224867 [15:52:37] Current file modification time: 1324307913 (19-Dec-2011 07:18:33) [15:52:37] Stored file modification time : 1260992081 (16-Dec-2009 11:34:41) Warning: The file properties have changed: [15:52:41] File: /usr/bin/top [15:52:41] Current hash: 6be13737d8b0950cea2f1ae3a46d4af713dbe971 [15:52:41] Stored hash : c7b495ecef3982eeb6f08a511861b1a1ae8775e6 [15:52:41] Current inode: 2229629 Stored inode: 2224862 [15:52:41] Current file modification time: 1324307913 (19-Dec-2011 07:18:33) [15:52:41] Stored file modification time : 1260992081 (16-Dec-2009 11:34:41) Warning: The file properties have changed: [15:52:53] File: /usr/sbin/cron [15:52:53] Current hash: e783ca973f970aa8a4bf5edc670e690b33914c3d [15:52:53] Stored hash : 4718257a8060736b9058aed025c992f02a74a5a7 [15:52:53] Current inode: 2224719 Stored inode: 2228839 [15:52:54] Current file modification time: 1330965568 (05-Mar-2012 08:39:28) There were also a few other I left out. Has my server been rooted? I am running fail2ban and do monitor failed ssh logins. nothing has come up. Could someone compare these hashes to their copy of Ubuntu Server (lts)? Please tell me these are false positives..... Edit: is something else like rkhunter I can run for a second scan?

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  • SQL SERVER – Shrinking NDF and MDF Files – Readers’ Opinion

    - by pinaldave
    Previously, I had written a blog post about SQL SERVER – Shrinking NDF and MDF Files – A Safe Operation. After that, I have written the following blog post that talks about the advantage and disadvantage of Shrinking and why one should not be Shrinking a file SQL SERVER – SHRINKFILE and TRUNCATE Log File in SQL Server 2008. On this subject, SQL Server Expert Imran Mohammed left an excellent comment. I just feel that his comment is worth a big article itself. For everybody to read his wonderful explanation, I am posting this blog post here. Thanks Imran! Shrinking Database always creates performance degradation and increases fragmentation in the database. I suggest that you keep that in mind before you start reading the following comment. If you are going to say Shrinking Database is bad and evil, here I am saying it first and loud. Now, the comment of Imran is written while keeping in mind only the process showing how the Shrinking Database Operation works. Imran has already explained his understanding and requests further explanation. I have removed the Best Practices section from Imran’s comments, as there are a few corrections. Comments from Imran - Before I explain to you the concept of Shrink Database, let us understand the concept of Database Files. When we create a new database inside the SQL Server, it is typical that SQl Server creates two physical files in the Operating System: one with .MDF Extension, and another with .LDF Extension. .MDF is called as Primary Data File. .LDF is called as Transactional Log file. If you add one or more data files to a database, the physical file that will be created in the Operating System will have an extension of .NDF, which is called as Secondary Data File; whereas, when you add one or more log files to a database, the physical file that will be created in the Operating System will have the same extension as .LDF. The questions now are, “Why does a new data file have a different extension (.NDF)?”, “Why is it called as a secondary data file?” and, “Why is .MDF file called as a primary data file?” Answers: Note: The following explanation is based on my limited knowledge of SQL Server, so experts please do comment. A data file with a .MDF extension is called a Primary Data File, and the reason behind it is that it contains Database Catalogs. Catalogs mean Meta Data. Meta Data is “Data about Data”. An example for Meta Data includes system objects that store information about other objects, except the data stored by the users. sysobjects stores information about all objects in that database. sysindexes stores information about all indexes and rows of every table in that database. syscolumns stores information about all columns that each table has in that database. sysusers stores how many users that database has. Although Meta Data stores information about other objects, it is not the transactional data that a user enters; rather, it’s a system data about the data. Because Primary Data File (.MDF) contains important information about the database, it is treated as a special file. It is given the name Primary Data file because it contains the Database Catalogs. This file is present in the Primary File Group. You can always create additional objects (Tables, indexes etc.) in the Primary data file (This file is present in the Primary File group), by mentioning that you want to create this object under the Primary File Group. Any additional data file that you add to the database will have only transactional data but no Meta Data, so that’s why it is called as the Secondary Data File. It is given the extension name .NDF so that the user can easily identify whether a specific data file is a Primary Data File or a Secondary Data File(s). There are many advantages of storing data in different files that are under different file groups. You can put your read only in the tables in one file (file group) and read-write tables in another file (file group) and take a backup of only the file group that has read the write data, so that you can avoid taking the backup of a read-only data that cannot be altered. Creating additional files in different physical hard disks also improves I/O performance. A real-time scenario where we use Files could be this one: Let’s say you have created a database called MYDB in the D-Drive which has a 50 GB space. You also have 1 Database File (.MDF) and 1 Log File on D-Drive and suppose that all of that 50 GB space has been used up and you do not have any free space left but you still want to add an additional space to the database. One easy option would be to add one more physical hard disk to the server, add new data file to MYDB database and create this new data file in a new hard disk then move some of the objects from one file to another, and put the file group under which you added new file as default File group, so that any new object that is created gets into the new files, unless specified. Now that we got a basic idea of what data files are, what type of data they store and why they are named the way they are, let’s move on to the next topic, Shrinking. First of all, I disagree with the Microsoft terminology for naming this feature as “Shrinking”. Shrinking, in regular terms, means to reduce the size of a file by means of compressing it. BUT in SQL Server, Shrinking DOES NOT mean compressing. Shrinking in SQL Server means to remove an empty space from database files and release the empty space either to the Operating System or to SQL Server. Let’s examine this through an example. Let’s say you have a database “MYDB” with a size of 50 GB that has a free space of about 20 GB, which means 30GB in the database is filled with data and the 20 GB of space is free in the database because it is not currently utilized by the SQL Server (Database); it is reserved and not yet in use. If you choose to shrink the database and to release an empty space to Operating System, and MIND YOU, you can only shrink the database size to 30 GB (in our example). You cannot shrink the database to a size less than what is filled with data. So, if you have a database that is full and has no empty space in the data file and log file (you don’t have an extra disk space to set Auto growth option ON), YOU CANNOT issue the SHRINK Database/File command, because of two reasons: There is no empty space to be released because the Shrink command does not compress the database; it only removes the empty space from the database files and there is no empty space. Remember, the Shrink command is a logged operation. When we perform the Shrink operation, this information is logged in the log file. If there is no empty space in the log file, SQL Server cannot write to the log file and you cannot shrink a database. Now answering your questions: (1) Q: What are the USEDPAGES & ESTIMATEDPAGES that appear on the Results Pane after using the DBCC SHRINKDATABASE (NorthWind, 10) ? A: According to Books Online (For SQL Server 2000): UsedPages: the number of 8-KB pages currently used by the file. EstimatedPages: the number of 8-KB pages that SQL Server estimates the file could be shrunk down to. Important Note: Before asking any question, make sure you go through Books Online or search on the Google once. The reasons for doing so have many advantages: 1. If someone else already has had this question before, chances that it is already answered are more than 50 %. 2. This reduces your waiting time for the answer. (2) Q: What is the difference between Shrinking the Database using DBCC command like the one above & shrinking it from the Enterprise Manager Console by Right-Clicking the database, going to TASKS & then selecting SHRINK Option, on a SQL Server 2000 environment? A: As far as my knowledge goes, there is no difference, both will work the same way, one advantage of using this command from query analyzer is, your console won’t be freezed. You can do perform your regular activities using Enterprise Manager. (3) Q: What is this .NDF file that is discussed above? I have never heard of it. What is it used for? Is it used by end-users, DBAs or the SERVER/SYSTEM itself? A: .NDF File is a secondary data file. You never heard of it because when database is created, SQL Server creates database by default with only 1 data file (.MDF) and 1 log file (.LDF) or however your model database has been setup, because a model database is a template used every time you create a new database using the CREATE DATABASE Command. Unless you have added an extra data file, you will not see it. This file is used by the SQL Server to store data which are saved by the users. Hope this information helps. I would like to as the experts to please comment if what I understand is not what the Microsoft guys meant. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Readers Contribution, Readers Question, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Problem with File IO and splitting strings with Environment.NewLine in VB.Net

    - by Senthil
    Hi, I was experimenting with basic VB.Net file read/write and encountered this problem. I don't know whether it has something to do with the File IO or the String splitting. I am writing text to a file like so Dim sWriter As New StreamWriter("Data.txt") sWriter.WriteLine("FirstItem") sWriter.WriteLine("SecondItem") sWriter.WriteLine("ThirdItem") sWriter.Close() Then, I am reading the text from the file Dim sReader As New StreamReader("Data.txt") Dim fileContents As String = sReader.ReadToEnd() sReader.Close() Now, I am splitting the fileContents variable using Environment.NewLine and saving the returned String array. Dim tempStr() As String = fileContents.Split(Environment.NewLine) When I print the array, I get some weird results For Each str As String In tempStr Console.WriteLine("*" + str + "*") Next I added the *'s to the beginning and end to find out what is going on. Since NewLine is used as the delimiter, I expect the strings in the array to NOT have any NewLine's. But the output was this - *FirstItem* * SecondItem* * ThirdItem* * * Shouldn't it be this - *FirstItem* *SecondItem* *ThirdItem* ?? Since I am using WriteLine, my guess is a new line is added after the last string and hence the last empty item in the array after splitting. But why is there a new line in the beginning of the second and third strings?

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  • Executing bat file and returning the prompt

    - by Lieven Cardoen
    I have a problem with cruisecontrol where an ant scripts executes a bat file that doesn't give me the prompt back. As a result, the project in cruisecontrol keeps on bulding forever until I restart cruisecontrol. How can I resolve this? It's a startup.bat from wowza (Streaming Server) that I'm executing: @echo off call setenv.bat if not %WMSENVOK% == "true" goto end set _WINDOWNAME="Wowza Media Server 2" set _EXESERVER= if "%1"=="newwindow" ( set _EXESERVER=start %_WINDOWNAME% shift ) set CLASSPATH="%WMSAPP_HOME%\bin\wms-bootstrap.jar" rem cacls jmxremote.password /P username:R rem cacls jmxremote.access /P username:R rem NOTE: Here you can configure the JVM's built in JMX interface. rem See the "Server Management Console and Monitoring" chapter rem of the "User's Guide" for more information on how to configure the rem remote JMX interface in the [install-dir]/conf/Server.xml file. set JMXOPTIONS=-Dcom.sun.management.jmxremote=true rem set JMXOPTIONS=%JMXOPTIONS% -Djava.rmi.server.hostname=192.168.1.7 rem set JMXOPTIONS=%JMXOPTIONS% -Dcom.sun.management.jmxremote.port=1099 rem set JMXOPTIONS=%JMXOPTIONS% -Dcom.sun.management.jmxremote.authenticate=false rem set JMXOPTIONS=%JMXOPTIONS% -Dcom.sun.management.jmxremote.ssl=false rem set JMXOPTIONS=%JMXOPTIONS% -Dcom.sun.management.jmxremote.password.file= "%WMSCONFIG_HOME%/conf/jmxremote.password" rem set JMXOPTIONS=%JMXOPTIONS% -Dcom.sun.management.jmxremote.access.file= "%WMSCONFIG_HOME%/conf/jmxremote.access" rem log interceptor com.wowza.wms.logging.LogNotify - see Javadocs for ILogNotify %_EXESERVER% "%_EXECJAVA%" %JAVA_OPTS% %JMXOPTIONS% -Dcom.wowza.wms.AppHome="%WMSAPP_HOME%" -Dcom.wowza.wms.ConfigURL="%WMSCONFIG_URL%" -Dcom.wowza.wms.ConfigHome="%WMSCONFIG_HOME%" -cp %CLASSPATH% com.wowza.wms.bootstrap.Bootstrap start :end

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  • Tricky file parsing. Inconsistent Delimeters

    - by Ben Truby
    I need to parse a file with the following format. 0000000 ...ISBN.. ..Author.. ..Title.. ..Edit.. ..Year.. ..Pub.. ..Comments.. NrtlExt Nrtl Next Navg NQoH UrtlExt Urtl Uext Uavg UQoH ABS NEB MBS FOL ABE0001 0-679-73378-7 ABE WOMAN IN THE DUNES (INT'L ED) 1st 64 RANDOM 0.00 13.90 0.00 10.43 0 21.00 10.50 6.44 3.22 2 2.00 0.50 2.00 2.00 ABS The ID and ISBN are not a problem, the title is. There is no set length for these fields, and there are no solid delimiters- the space can be used for most of the file. Another issue is that there is not always an entry in the comments field. When there is, there are spaced within the content. So I can get the first two, and the last fourteen. I need some help figuring out how to parse the middle six fields. This file was generated by an older program that I cannot change. I am using php to parse this file.

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  • Fork in Perl not working inside a while loop reading from file

    - by Sag
    Hi, I'm running a while loop reading each line in a file, and then fork processes with the data of the line to a child. After N lines I want to wait for the child processes to end and continue with the next N lines, etc. It looks something like this: while ($w=<INP>) { # ignore file header if ($w=~m/^\D/) { next;} # get data from line chomp $w; @ws = split(/\s/,$w); $m = int($ws[0]); $d = int($ws[1]); $h = int($ws[2]); # only for some days in the year if (($m==3)and($d==15) or ($m==4)and($d==21) or ($m==7)and($d==18)) { die "could not fork" unless defined (my $pid = fork); unless ($pid) { some instructions here using $m, $d, $h ... } push @qpid,$pid; # when all processors are busy, wait for child processes if ($#qpid==($procs-1)) { for my $pid (@qpid) { waitpid $pid, 0; } reset 'q'; } } } close INP; This is not working. After the first round of processes I get some PID equal to 0, the @qpid array gets mixed up, and the file starts to get read at (apparently) random places, jumping back and forth. The end result is that most lines in the file get read two or three times. Any ideas? Thanks a lot in advance, S.

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • improving data extraction from text file in Java

    - by owca
    I have CSV file with sample data in this form : 220 30 255 0 0 Javascript 200 20 0 255 128 Thinking in java , where the first column is height, second thickness, next three are rgb values for color and last one is title. All need to be treated as separate variables. I have already written my own solution for this, but I'm wondering if there are no better/easier/shorter ways of doing this. Extracted data will then be used to create Book object, throw every Book into array of books and print it with swing. Here's the code : private static Book[] addBook(Book b, Book[] bookTab){ Book[] tmp = bookTab; bookTab = new Book[tmp.length+1]; for(int i = 0; i < tmp.length; i++){ bookTab[i] = tmp[i]; } bookTab[tmp.length] = b; return bookTab; } public static void main(String[] args) { Book[] books = new Book[0]; try { BufferedReader file = new BufferedReader(new FileReader("K:\\books.txt")); String s; while ((s = file.readLine()) != null) { int hei, thick, R, G, B; String tit; hei = Integer.parseInt(s.substring(0, 3).replaceAll(" ", "")); thick = Integer.parseInt(s.substring(4, 6).replaceAll(" ", "")); R = Integer.parseInt(s.substring(10, 13).replaceAll(" ", "")); G = Integer.parseInt(s.substring(14, 17).replaceAll(" ", "")); B = Integer.parseInt(s.substring(18, 21).replaceAll(" ", "")); tit = s.substring(26); System.out.println(tyt+wys+grb+R+G+B); books = addBook(new Book(wys, grb, R, G, B, tyt),books); } file.close(); } catch (IOException e) { //do nothing } }

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  • FTPing a file to Mainframe using Java, Apache Common Net

    - by SKR
    I'm am trying to upload a file into mainframe server using FTP. My code is below FTPClient client = new FTPClient(); InputStream in = null; FileInputStream fis = null; try{ client.connect("10.10.23.23"); client.login("user1", "pass123"); client.setFileType(FTPClient.BINARY_FILE_TYPE); int reply ; reply = client.getReplyCode(); System.out.println("Reply Code:"+reply); if(FTPReply.isPositiveCompletion(reply)){ System.out.println("Positive reply"); String filename ="D:\\FILE.txt"; in = new FileInputStream(filename); client.storeFile("FILE.TXT", in); client.logout(); fis.close(); }else{ System.out.println("Negative reply"); } }catch(final Throwable t){ t.printStackTrace(); } The code gets struck in client.storeFile("FILE.TXT", in); I am unable to debug. Please suggest ways / solutions.

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  • Looping through a file in VB.NET

    - by Ousman
    I am writing a VB.NET program and I'm trying to accomplish the following: Read and loop through a text file line by line Show the event of the loop on a textbox or label until a button is pressed The loop will then stop on any number that happened to be at the loop event and When a button is pressed again the loop will continue. Code Imports System.IO Public Class Form1 'Dim nFileNum As Integer = FreeFile() ' Get a free file number Dim strFileName As String = "C:\scb.txt" Dim objFilename As FileStream = New FileStream(strFileName, _ FileMode.Open, FileAccess.Read, FileShare.Read) Dim objFileRead As StreamReader = New StreamReader(objFilename) 'Dim lLineCount As Long 'Dim sNextLine As String Private Sub btStart_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _ Handles btStart.Click Try If objFileRead.ReadLine = Nothing Then MsgBox("No Accounts Available to show!", _ MsgBoxStyle.Information, _ MsgBoxStyle.DefaultButton2 = MsgBoxStyle.OkOnly) Return Else Do While (objFileRead.Peek() > -1) Loop lblAccounts.Text = objFileRead.ReadLine() 'objFileRead.Close() 'objFilename.Close() End If Catch ex As Exception MessageBox.Show(ex.Message) Finally 'objFileRead.Close() 'objFilename.Close() End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _ Handles MyBase.Load End Sub End Class Problem I'm able to read the text file but my label will only loop if I hit the start button. It goes to the next line, but I want it to continue to loop through the entire file until I hit a button telling it to stop.

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  • Cocoa: Using UNIX based commands to write a file

    - by BryCry
    I'm looking for help with a program im making. I create a *.sh file as follows: SVN_StatGenAppDelegate.h: NSWindow *window; NSTask *touch; NSArray *touchArguments; NSString *svnURLStr; NSString *SVNStatStr; NSString *destDirStr; SVN_StatGenApplDelegate.m: NSString *locationStr = [NSString stringWithFormat:@"%@/exec.sh", destDirStr]; NSLog(@"%@", locationStr); touch = [[NSTask alloc] init]; [touch setLaunchPath:@"/usr/bin/touch"]; touchArguments = [NSArray arrayWithObjects:locationStr, nil]; [touch setArguments:touchArguments]; [touch launch]; This works, i get a file called exec.sh created in the location i craete with the destDirStr. Now is my next question, i need to get that file filled with the following: svn co http://repo.com/svn/test C:\users\twan\desktop\pres\_temp cd C:\users\twan\desktop\pres\_temp svn log -v --xml > logfile.log copy C:\users\twan\desktop\statsvn.jar C:\users\twan\desktop\pres\_temp cd .. java -jar _temp\statsvn.jar C:\users\twan\desktop\pres\_temp/logfile.log C:\users\twan\desktop\pres\_temp rmdir /s /Q _temp The actual idea is that this script is written into the sh file, and all the _temp and other locations are replaced by the vars i get from textfields etc. so c:\users\twan\desktop\pres_temp would be a var called tempDirStr that i get from my inputfields. (i know these cmomands and locations are windows based, im doing this with a friend and he made a .net counterpart of the application. Can you guys help me out?:D thanks in advance!

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  • Cannot write the output to a text file in cpp program

    - by swapedoc
    I have this input file "https://code.google.com/codejam/contest/351101/dashboard/do/A-large-practice.in?cmd=GetInputFile&problem=374101&input_id=1&filename=A-large-practice.in&redownload_last=1&agent=website&csrfmiddlewaretoken=OWMxNTVmMTUyODBiYjhhN2Q2OTM3ZGJiMTNhNDkwMDF8fDEzNzIxNzI1NTE3ODAzMjA%3D" I tried to read this file :-using freopen("filename.txt",r,stdin); and then I wanted the output written to be written to another text file which I can upload in this codejam practice question for the judge. #include<iostream> #include<cstdio> using namespace std; int main() { int t,k=0,a[2000]; freopen("ab.txt","r",stdin); scanf("%d",&t); while(t--) { freopen("cb.txt","w",stdout); int c; scanf("%d",&c); int n; scanf("%d",&n); for(int i=0;i<n;i++) scanf("%d",&a[i]); printf("Case #%d: ",++k); for(int i=0;i<n-1;i++) {for(int j=i+1;j<n;j++) if((a[i]+a[j])==c) {printf("%d %d\n",i+1,j+1); i=n;} } } return 0; } This is my code. Now the problem is the output file cb.txt contains only the last line of the input. I want the the whole of the output to be written to cb.txt,so what should I do.

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  • Cloning input type file and set the value

    - by jribeiro
    I know that it isn't possible to set the value of an input type="file" for security reasons... My problem is: I needed to style an input type="file" so what I did was have a button and hide the file input. like: <a href="#" onclick="$('input[name=&quot;photo1&quot;]').click(); return false;" id="photo1-link"></a> <input type="file" name="photo1" class="fileInput jqtranformdone validate[required]" id="photo1" /> These works great in all browsers except IE which gives me an access denied error on submitting through ajax. I'm using the ajaxSubmit jquery plugin (malsup.com/jquery/form/) So after reading for a while I tried to do: var photo1Val = $('#photo1').val(); var clone1 = $('#photo1').clone().val(photo1Val); $('#photo1').remove(); clone1.appendTo('form'); console.log(photo1Val) //prints the right value C:/fakepath/blablabla.jpg $('form').ajaxSubmit(options); The problem is that after this the value of $('#photo1') is empty... Any ideas how to work around this? Thanks

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  • Bluetooth txt file byte increases????

    - by cheesebunz
    Hi everyone, i am able to xfer files from 1 mobile device to another. When the sender sends this text file of 8 bytes, the receiver end will become a 256bytes txt file and when i open the contents of the txt file, there are my infos plus alot of square boxes. Here is my code from the sender: string fileName = @"SendTest.txt"; System.Uri uri = new Uri("obex://" + selectedAddr + "/" + System.IO.Path.GetFileName(fileName)); ObexWebRequest request = new ObexWebRequest(uri); Stream requestStream = request.GetRequestStream(); FileStream fs = File.OpenRead(fileName); byte[] buffer = new byte[1024]; int readBytes = 1; while (readBytes != 0) { readBytes = fs.Read(buffer,0, buffer.Length); requestStream.Write(buffer,0, readBytes); } requestStream.Close(); ObexWebResponse response = (ObexWebResponse)request.GetResponse(); MessageBox.Show(response.StatusCode.ToString()); response.Close(); Any1 knws how do i solve it?

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  • PHP - print content from file after manipulation

    - by ludicco
    Hello there, I'm struggling trying to read a php file inside a php and do some manipulation..after that have the content as a string, but when I try to output that with echo or print all the php tags are literally included on the file. so here is my code: function compilePage($page,$path){ $contents = array(); $menu = getMenuFor($page); $file = file_get_contents($path); array_push($contents,$menu); array_push($contents,$file); return implode("\n",$contents); } and this will return a string like <div id="content> <h2>Here is my title</h2> <p><? echo "my body text"; ?></p> </div> but this will print exactly the content above not compiling the php on it. So, how can I render this "compilePage" making sure it returns a compiled php result and not just a plain text? Thanks in advance

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  • file cretaed using exec could not be accessed immediately after creation?

    - by Holicreature
    HI I'm using exec in php to execute a command and it will create a .png file in a temp folder.. After creating that i'm trying to open that file and read contents and process them,, but i end up file could not read error.. I think the time taken by the exec to execute and create a file is the cause for the issue.. but i dont know how to fix it? i tried sleep() but it makes my script to run slow <?php error_reporting(E_ALL); extension_loaded('ffmpeg') or die('Error in loading ffmpeg'); //db connection codes $max_width = 120; $max_height = 72; $path ="/path/"; $qry="select id, input_file, output_file from videos where thumbnail='' or thumbnail is null;"; $res=mysql_query($qry); $cnt = 1; while($row = mysql_fetch_array($res,MYSQL_ASSOC)) { $outfile = $row[output_file]; $imgname = $cnt.".png"; $srcfile = "/path/".$outfile; echo "####$srcfile####"; exec("ffmpeg -i ".$srcfile." -r 1 -ss 00:00:05 -f image2 -s 120x72 ".$path.$imgname); $nname = "./temp/".$imgname; echo "nname===== $nname"; $fileo = fopen($nname,"rb"); if($fileo) { $imgData = addslashes(file_get_contents($nname)); .. ... .... } else echo "Could not open<br><br>"; $cnt = $cnt + 1: } ?>

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  • Simple binary File I/O problem with cstdio(c++)

    - by Atilla Filiz
    The c++ program below fails to read the file. I know using cstdio is not good practice but that what I am used to and it should work anyway. $ ls -l l.uyvy -rw-r--r-- 1 atilla atilla 614400 2010-04-24 18:11 l.uyvy $ ./a.out l.uyvy Read 0 bytes out of 614400, possibly wrong file code: #include<cstdio> int main(int argc, char* argv[]) { FILE *fp; if(argc<2) { printf("usage: %s <input>\n",argv[0]); return 1; } fp=fopen(argv[1],"rb"); if(!fp) { printf("erör, cannot open %s for reading\n",argv[1]); return -1; } int bytes_read=fread(imgdata,1,2*IMAGE_SIZE,fp); //2bytes per pixel fclose(fp); if(bytes_read < 2*IMAGE_SIZE) { printf("Read %d bytes out of %d, possibly wrong file\n", bytes_read, 2*IMAGE_SIZE); return -1; } return 0; }

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  • Windows Server 2008 R2 File Permissions

    - by Fly_Trap
    I’m having some problems understanding some particular file permissions behaviour. Here are the steps to reproduce: Log into the server using the default Administrator account Create a text file (testfile.txt) in C:\ProgramData containing some arbitrary text Create a new user account and make it a member of the Administrators group Log in using new account and open C:\ProgramData\testfile.txt Edit the text and try to save Upon clicking save I’m presented with the save as dialog, which indicates that i do not have the necessary permissions to edit the file. This seems odd considering that the new user account is a member of Administrators. When I view the permissions of the file I can see the there are three groups listed, System, Administrators and Users. SYSTEM and Administrators have full permissions, however, Users only has the Read & Execute and Read permissions checked. It would appear that when I open the testfile.txt from the new users account, it opens in the context of the Users group, despite being a member of Administrators, is this correct? It would certainly explain the behaviour. The reason that this is an issue for me is that if I deploy an application via 'Run as Administrator', will normal users be able to edit the text files I install to ProgramData. Is this behaviour confined to Windows server or is it the same in Vista and Win7.

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  • Iteratively creating multiple file input fields in Rails

    - by David
    I have a column of product views in a database (e.g. top, bottom, front, back). I'm trying to generate a series of file inputs to allow the user to upload an image for each view. This is the result I'm after: ... <label>Top</label> <input type="file" name="image[Top]"><br> <label>Bottom</label> <input type="file" name="image[Bottom]"><br> <label>Front</label> <input type="file" name="image[Front']"><br> ... This is what I'm trying: <%= views = View.order('name ASC').all.map { |view| [view.name, view.id] } %> <%= views.each { |view| label(view); file_field('image', view) } %> However, all this does is print out the views array a couple of times. Hopefully you Rails experts can point me in the right direction. (I apologize in advance if I'm butchering Ruby.)

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