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  • Most efficient way to handle coordinate maps in Java

    - by glowcoder
    I have a rectangular tile-based layout. It's your typical Cartesian system. I would like to have a single class that handles two lookup styles Get me the set of players at position X,Y Get me the position of player with key K My current implementation is this: class CoordinateMap<V> { Map<Long,Set<V>> coords2value; Map<V,Long> value2coords; // convert (int x, int y) to long key - this is tested, works for all values -1bil to +1bil // My map will NOT require more than 1 bil tiles from the origin :) private Long keyFor(int x, int y) { int kx = x + 1000000000; int ky = y + 1000000000; return (long)kx | (long)ky << 32; } // extract the x and y from the keys private int[] coordsFor(long k) { int x = (int)(k & 0xFFFFFFFF) - 1000000000; int y = (int)((k >>> 32) & 0xFFFFFFFF) - 1000000000; return new int[] { x,y }; } } From there, I proceed to have other methods that manipulate or access the two maps accordingly. My question is... is there a better way to do this? Sure, I've tested my class and it works fine. And sure, something inside tells me if I want to reference the data by two different keys, I need two different maps. But I can also bet I'm not the first to run into this scenario. Thanks!

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  • How do I update a progress bar in Cocoa during a long running loop?

    - by Nic
    Hi, I've got a while loop, that runs for many seconds and that's why I want to update a progress bar (NSProgressIndicator) during that process, but it updates only once after the loop has finished. The same happens if I want to update a label text, by the way. I believe, my loop prevents other things of that application to happen. There must be another technique. Does this have to do with threads or something? Am I on the right track? Can someone please give me a simple example, how to “optimize” my application? My application is a Cocoa Application (Xcode 3.2.1) with these two methods in my Example_AppDelegate.m: // This method runs when a start button is clicked. - (IBAction)startIt:(id)sender { [progressbar setDoubleValue:0.0]; [progressbar startAnimation:sender]; running = YES; // this is a instance variable int i = 0; while (running) { if (i++ = processAmount) { // processAmount is something like 1000000 running = NO; continue; } // Update progress bar double progr = (double)i / (double)processAmount; NSLog(@"progr: %f", progr); // Logs values between 0.0 and 1.0 [progressbar setDoubleValue:progr]; [progressbar needsDisplay]; // Do I need this? // Do some more hard work here... } } // This method runs when a stop button is clicked, but as long // as -startIt is busy, a click on the stop button does nothing. - (IBAction)stopIt:(id)sender { NSLog(@"Stop it!"); running = NO; [progressbar stopAnimation:sender]; } I'm really new to Objective-C, Cocoa and applications with a UI. Thank you very much for any helpful answer.

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  • Jqyery Bugs?? Long decimal number after two numbers multiply...

    - by Jerry
    Hi all I am working on a shopping site and I am trying to calculate the subtotal of products. I got my price from a array and quantity from getJSON response array. Two of them multiply comes to my subtotal. I can change the quantity and it will comes out different subtotal. However,when I change the quantity to certain number, the final subtotal is like 259.99999999994 or some long decimal number. I use console.log to check the $price and $qty. Both of them are in the correct format ex..299.99 and 6 quantity.I have no idea what happen. I would appreciate it if someone can help me about it. Here is my Jquery code. $(".price").each(function(index, price){ $price=$(this); //get the product id and the price shown on the page var id=$price.closest('tr').attr('id'); var indiPrice=$($price).html(); //take off $ indiPrice=indiPrice.substring(1) //make sure it is number format var aindiPrice=Number(indiPrice); //push into the array productIdPrice[id]=(aindiPrice); var url=update.php $.getJSON( url, {productId:tableId, //tableId is from the other jquery code which refers to qty:qty}, productId function(responseProduct){ $.each(responseProduct, function(productIndex, Qty){ //loop the return data if(productIdPrice[productIndex]){ //get the price from the previous array we create X Qty newSub=productIdPrice[productIndex]*Number(Qty); //productIdPrice[productIndex] are the price like 199.99 or 99.99 // Qty are Quantity like 9 or 10 or 3 sum+=newSub; newSub.toFixed(2); //try to solve the problem with toFixed but didn't work console.log("id: "+productIdPrice[productIndex]) console.log("Qty: "+Qty); console.log(newSub); **//newSub sometime become XXXX.96999999994** }; Thanks again!

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  • Merge Mutliple Excel Workbooks

    - by IRHM
    I wonder whether someone may be able to help me please. I'm trying to use the code below to allow the user to select multiple Excel Workbooks, amalgamating the data into one 'Summary' sheet. Sub Merge() Dim DestWB As Workbook, WB As Workbook, WS As Worksheet, SourceSheet As String Set DestWB = ActiveWorkbook SourceSheet = "Input" startrow = 7 FileNames = Application.GetOpenFilename( _ filefilter:="Excel Files (*.xls*),*.xls*", _ Title:="Select the workbooks to merge.", MultiSelect:=True) If IsArray(FileNames) = False Then If FileNames = False Then Exit Sub End If End If For n = LBound(FileNames) To UBound(FileNames) Set WB = Workbooks.Open(Filename:=FileNames(n), ReadOnly:=True) For Each WS In WB.Worksheets If WS.Name = SourceSheet Then With WS If .UsedRange.Cells.Count > 1 Then dr = DestWB.Worksheets("Input").Range("C" & Rows.Count).End(xlUp).Row + 1 lastrow = .Range("C" & Rows.Count).End(xlUp).Row For j = lastrow To startrow Step -1 Select Case .Range("E" & j).Value Case "Manager", "Lead", "Technical", "Analyst" 'do nothing Case Else .Rows(j).EntireRow.Delete End Select Next lastrow = .Range("C" & Rows.Count).End(xlUp).Row If lastrow >= startrow Then .Range("B" & startrow & ":AD" & lastrow).Copy DestWB.Worksheets("Input").Cells(dr, "B").PasteSpecial xlValues .Range("AF" & startrow & ":AQ" & lastrow).Copy DestWB.Worksheets("Input").Cells(dr, "AF").PasteSpecial xlValues .Range("AS" & startrow & ":AS" & lastrow).Copy DestWB.Worksheets("Input").Cells(dr, "AS").PasteSpecial xlValues End If End If End With Exit For End If Next WS WB.Close savechanges:=False Next n End Sub The code works fine except for one issue which I've been trying to solve for the last few weeks. The following line of code looks in column E of the Source file, and if any of the entries match the values shown in the code it copies that row of data to paste into the Destination file. If Range("E" & j) <> "Manager" And Range("E" & j) <> "Lead" And Range("E" & j) <> "Technical" And Range("E" & j) <> "Analyst" Then Rows(j).Delete The problem I have is that if none of these values are found in the Source file, I receive the following error: Run time error '1004': Delete method of range class failed and in Debug mode it highlights this part of the line as the source of the error, but I've no idea why. Rows(j).Delete I just wondered whether someone may be able to look at this please and let me know where I'm going wrong, or perhaps even suggest a more efficient process of allowing the user to merge the workbooks. Many thanks and kind regards

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  • PHP: What is an efficient way to parse a text file containing very long lines?

    - by Shaun
    I'm working on a parser in php which is designed to extract MySQL records out of a text file. A particular line might begin with a string corresponding to which table the records (rows) need to be inserted into, followed by the records themselves. The records are delimited by a backslash and the fields (columns) are separated by commas. For the sake of simplicity, let's assume that we have a table representing people in our database, with fields being First Name, Last Name, and Occupation. Thus, one line of the file might be as follows [People] = "\Han,Solo,Smuggler\Luke,Skywalker,Jedi..." Where the ellipses (...) could be additional people. One straightforward approach might be to use fgets() to extract a line from the file, and use preg_match() to extract the table name, records, and fields from that line. However, let's suppose that we have an awful lot of Star Wars characters to track. So many, in fact, that this line ends up being 200,000+ characters/bytes long. In such a case, taking the above approach to extract the database information seems a bit inefficient. You have to first read hundreds of thousands of characters into memory, then read back over those same characters to find regex matches. Is there a way, similar to the Java String next(String pattern) method of the Scanner class constructed using a file, that allows you to match patterns in-line while scanning through the file? The idea is that you don't have to scan through the same text twice (to read it from the file into a string, and then to match patterns) or store the text redundantly in memory (in both the file line string and the matched patterns). Would this even yield a significant increase in performance? It's hard to tell exactly what PHP or Java are doing behind the scenes.

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  • Why i cant save a long text on my MySQL database?

    - by DomingoSL
    im trying to save to my data base a long text (about 2500 chars) input by my users using a web form and passed to the server using php. When i look in phpmyadmin, the text gets crop. How can i config my table in order to get the complete text? This is my table config: CREATE TABLE `extra_879` ( `id` bigint(20) NOT NULL auto_increment, `id_user` bigint(20) NOT NULL, `title` varchar(300) NOT NULL, `content` varchar(3000) NOT NULL, PRIMARY KEY (`id`), UNIQUE KEY `id_user` (`id_user`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=4 ; Take a look of the field content that have a limit of 3000 chars, but the texts always gets crop at 690 chars. Thanks for any help! EDIT: I found the problem but i dont know how to solve it. The query is getting crop always in the same char, an special char: ù EDIT 2: This is the cropped query: INSERT INTO extra_879 (id,id_user,title,content) VALUES (NULL,'1','Informazione Extra',' Riconoscimenti Laurea di ingegneria presa a le 22 anni e in il terso posto della promozione Diploma analista di sistemi ottenuto il rating massimo 20/20, primo posto della promozione. Borsa di Studio (offerta dal Ministero Esteri Italiano) vinta nel 2010 (Valutazione del territorio attraverso le nueve tecnologie) Pubblicazione di paper; Stima del RCS della nave CCGS radar sulla base dei risultati di H. Leong e H. Wilson. http://www.ing.uc.edu.vek-azozayalarchivospdf/PAPER-Sarmiento.pdf Tesi di laurea: PROGETTAZIONE E REALIZZAZIONE DI UN SIS-TEMA DI TELEMETRIA GSM PER IL CONTROLLO DELLO STATO DI TRANSITO VEICOLARE E CLIMA (ottenuto il punteggio pi') It gets crop just when the (ottenuto il punteggio più alto) phrase, just when ù appear... EDIT 3: I using jquery + ajax to send the query $.ajax({type: "POST", url: "handler.php", data: "e_text="+ $('#e_text').val() + "&e_title="+ $('#extra_title').val(),

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  • Jquery Bugs?? Long decimal number after two numbers multiply...

    - by Jerry
    Hi all I am working on a shopping site and I am trying to calculate the subtotal of products. I got my price from a array and quantity from getJSON response array. Two of them multiply comes to my subtotal. I can change the quantity and it will comes out different subtotal. However,when I change the quantity to certain number, the final subtotal is like 259.99999999994 or some long decimal number. I use console.log to check the $price and $qty. Both of them are in the correct format ex..299.99 and 6 quantity.I have no idea what happen. I would appreciate it if someone can help me about it. Here is my Jquery code. $(".price").each(function(index, price){ $price=$(this); //get the product id and the price shown on the page var id=$price.closest('tr').attr('id'); var indiPrice=$($price).html(); //take off $ indiPrice=indiPrice.substring(1) //make sure it is number format var aindiPrice=Number(indiPrice); //push into the array productIdPrice[id]=(aindiPrice); var url=update.php $.getJSON( url, {productId:tableId, //tableId is from the other jquery code which refers to qty:qty}, productId function(responseProduct){ $.each(responseProduct, function(productIndex, Qty){ //loop the return data if(productIdPrice[productIndex]){ //get the price from the previous array we create X Qty newSub=productIdPrice[productIndex]*Number(Qty); //productIdPrice[productIndex] are the price like 199.99 or 99.99 // Qty are Quantity like 9 or 10 or 3 sum+=newSub; newSub.toFixed(2); //try to solve the problem with toFixed but didn't work console.log("id: "+productIdPrice[productIndex]) console.log("Qty: "+Qty); console.log(newSub); **//newSub sometime become XXXX.96999999994** }; Thanks again!

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  • BCrypt says long, similar passwords are equivalent - problem with me, the gem, or the field of crypt

    - by PreciousBodilyFluids
    I've been experimenting with BCrypt, and found the following. If it matters, I'm running ruby 1.9.2dev (2010-04-30 trunk 27557) [i686-linux] require 'bcrypt' # bcrypt-ruby gem, version 2.1.2 @long_string_1 = 'f287ed6548e91475d06688b481ae8612fa060b2d402fdde8f79b7d0181d6a27d8feede46b833ecd9633b10824259ebac13b077efb7c24563fce0000670834215' @long_string_2 = 'f6ebeea9b99bcae4340670360674482773a12fd5ef5e94c7db0a42800813d2587063b70660294736fded10217d80ce7d3b27c568a1237e2ca1fecbf40be5eab8' def salted(string) @long_string_1 + string + @long_string_2 end encrypted_password = BCrypt::Password.create(salted('password'), :cost => 10) puts encrypted_password #=> $2a$10$kNMF/ku6VEAfLFEZKJ.ZC.zcMYUzvOQ6Dzi6ZX1UIVPUh5zr53yEu password = BCrypt::Password.new(encrypted_password) puts password.is_password?(salted('password')) #=> true puts password.is_password?(salted('passward')) #=> true puts password.is_password?(salted('75747373')) #=> true puts password.is_password?(salted('passwor')) #=> false At first I thought that once the passwords got to a certain length, the dissimilarities would just be lost in all the hashing, and only if they were very dissimilar (i.e. a different length) would they be recognized as different. That didn't seem very plausible to me, from what I know of hash functions, but I didn't see a better explanation. Then, I tried shortening each of the long_strings to see where BCrypt would start being able to tell them apart, and I found that if I shortened each of the long strings to 100 characters or so, the final attempt ('passwor') would start returning true as well. So now I don't know what to think. What's the explanation for this?

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  • In Javascript, is it true that function aliasing works as long as the function being aliased doesn't

    - by Jian Lin
    In Javascript, if we are aliasing a function, such as in: f = g; f = obj.display; obj.f = foo; all the 3 lines above, they will work as long as the function / method on the right hand side doesn't touch this? Since we are passing in all the arguments, the only way it can mess up is when the function / method on the right uses this? Actually, line 1 is probably ok if g is also a property of window? If g is referencing obj.display, then the same problem is there. In line 2, when obj.display touches this, it is to mean the obj, but when f() is invoked, the this is window, so they are different. In line 3, it is the same: when f() is invoked inside of obj's code, then the this is obj, while foo might be using this to refer to window if it were a property of window. (global function). So line 2 can be written as f = function() { obj.display.apply(obj, arguments) } and line 3: obj.f = function() { foo.apply(window, arguments) } Is this the correct method, and are there there other methods besides this?

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  • I want to get 2 values returned by my query. How to do, using linq-to-entity

    - by Shantanu Gupta
    var dept_list = (from map in DtMapGuestDepartment.AsEnumerable() where map.Field<Nullable<long>>("GUEST_ID") == DRowGuestPI.Field<Nullable<long>>("PK_GUEST_ID") join dept in DtDepartment.AsEnumerable() on map.Field<Nullable<long>>("DEPARTMENT_ID") equals dept.Field<Nullable<long>>("DEPARTMENT_ID") select new { dept_id=dept.Field<long>("DEPARTMENT_ID") ,dept_name=dept.Field<long>("DEPARTMENT_NAME") }).Distinct(); DataTable dt = new DataTable(); dt.Columns.Add("DEPARTMENT_ID"); dt.Columns.Add("DEPARTMENT_NAME"); foreach (long? dept_ in dept_list) { dt.Rows.Add(dept_[0], dept_[1]); } EDIT In the previous question asked by me. I got an answer like this for single value. What is the difference between the two ? foreach (long? dept in dept_list) { dt.Rows.Add(dept); }

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  • How to maintain long-lived python projects w.r.t. dependencies and python versions ?

    - by Gyom
    short version: how can I get rid of the multiple-versions-of-python nightmare ? long version: over the years, I've used several versions of python, and what is worse, several extensions to python (e.g. pygame, pylab, wxPython...). Each time it was on a different setup, with different OSes, sometimes different architectures (like my old PowerPC mac). Nowadays I'm using a mac (OSX 10.6 on x86-64) and it's a dependency nightmare each time I want to revive script older than a few months. Python itself already comes in three different flavours in /usr/bin (2.5, 2.6, 3.1), but I had to install 2.4 from macports for pygame, something else (cannot remember what) forced me to install all three others from macports as well, so at the end of the day I'm the happy owner of seven (!) instances of python on my system. But that's not the problem, the problem is, none of them has the right (i.e. same set of) libraries installed, some of them are 32bits, some 64bits, and now I'm pretty much lost. For example right now I'm trying to run a three-year-old script (not written by me) which used to use matplotlib/numpy to draw a real-time plot within a rectangle of a wxwidgets window. But I'm failing miserably: py26-wxpython from macports won't install, stock python has wxwidgets included but also has some conflict between 32 bits and 64 bits, and it doesn't have numpy... what a mess ! Obviously, I'm doing things the wrong way. How do you usally cope with all that chaos ?

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  • Cannot initialize non-const reference from convertible type

    - by Julien L.
    Hi, I cannot initialize a non-const reference to type T1 from a convertible type T2. However, I can with a const reference. long l; const long long &const_ref = l; // fine long long &ref = l; // error: invalid initialization of reference of // type 'long long int&' from expression of type // 'long int' Most problems I encountered were related to r-values that cannot be assigned to a non-const reference. This is not the case here -- can someone explain? Thanks.

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  • You've been working on a platform for as long as you remember. Not anymore. How does it feel?

    - by Shinnok
    How does it feel to work on a platform for as long as you remember, you've been encouraged to innovate, to improve and give all in day and night for that platform, be it either an operating system, a hardware architecture or a software framework/library and then be forced to switch bases because that platform has been abandoned over the night? It has happened before, many times, for eg. to SGI/IRIX and more recently to SUN/Open Solaris and now Nokia/Symbian. Have you been part of such a shift? If so then please share the story and describe your feelings at that time and if it is the case, how did you manage the situation? Reorientation? Giving up on the field and turned to other things you've been constantly putting aside like family? Many did so(for eg. people at Netscape). You may not think of it being such a big deal, but it is, after you've been working 10 to 20+ years on a platform/technology and then be faced to switch your expertise and mindset, the feeling tends to become really strong and some people really give up this crazy field and start enojoying a normal life. Would love to hear your stories.

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  • Is there any point in using a volatile long?

    - by Adamski
    I occasionally use a volatile instance variable in cases where I have two threads reading from / writing to it and don't want the overhead (or potential deadlock risk) of taking out a lock; for example a timer thread periodically updating an int ID that is exposed as a getter on some class: public class MyClass { private volatile int id; public MyClass() { ScheduledExecutorService execService = Executors.newScheduledThreadPool(1); execService.scheduleAtFixedRate(new Runnable() { public void run() { ++id; } }, 0L, 30L, TimeUnit.SECONDS); } public int getId() { return id; } } My question: Given that the JLS only guarantees that 32-bit reads will be atomic is there any point in ever using a volatile long? (i.e. 64-bit). Caveat: Please do not reply saying that using volatile over synchronized is a case of pre-optimisation; I am well aware of how / when to use synchronized but there are cases where volatile is preferable. For example, when defining a Spring bean for use in a single-threaded application I tend to favour volatile instance variables, as there is no guarantee that the Spring context will initialise each bean's properties in the main thread.

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  • How long is the time frame between context switches on Windows?

    - by mattcodes
    Reading CLR via C# 2.0 (I dont have 3.0 with me at the moment) Is this still the case: If there is only one CPU in a computer, only one thread can run at any one time. Windows has to keep track of the thread objects, and every so often, Windows has to decide which thread to schedule next to go to the CPU. This is additional code that has to execute once every 20 milliseconds or so. When Windows makes a CPU stop executing one thread's code and start executing another thread's code, we call this a context switch. A context switch is fairly expensive because the operating system has to: So circa CLR via C# 2.0 lets say we are on Pentium 4 2.4ghz 1 core non-HT, XP. Every 20 milliseconds? Where a CLR thread or Java thread is mapped to an OS thread only a maximum of 50 threads per second may get a chance to to run? I've read that context switching is very fast in mircoseconds here on SO, but how often roughly (magnitude style guesses) will say a modest 5 year old server Windows 2003 Pentium Xeon single core give the OS the opportunity to context switch? 20ms in the right area? I dont need exact figures I just want to be sure that's in the right area, seems rather long to me.

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  • How to handle window closed in the middle of a long running operation gracefully?

    - by Marek
    We have the following method called directly from the UI thread: void DoLengthyProcessing() { DoStuff(); var items = DoMoreStuff(); //do even more stuff - 200 lines of code trimmed this.someControl.PrepareForBigThing(); //someControl is a big user control //additional 100 lines of code that access this.someControl this.someControl.Finish(items); } Many of the called methods call Application.DoEvents() (and they do so many times) (do not ask me why, this is black magic written by black magic programmers and it can not be changed because everyone is scared what the impact would be) and there is also an operation running on a background thread involved in the processing. As a result, the window is not fully nonresponsive and can be closed manually during the processing. The Dispose method of the form "releases" the someControl variable by setting it to null. As a result, in case the user closes the window during the lengthy process, a null reference exception is thrown. How to handle this gracefully without just catching and logging the exception caused by disposal? Assigning the someControl instance to a temporary variable in the beginning of the method - but the control contains many subcontrols with similar disposal scheme - sets them to null and this causes null reference exceptions in other place put if (this.IsDisposed) return; calls before every access of the someControl variable. - making the already nasty long method even longer and unreadable. in Closing event, just indicate that we should close and only hide the window. Dispose it at the end of the lengthy operation. This is not very viable because there are many other methods involved (think 20K LOC for a single control) that would need to handle this mechanism as well. How to most effectively handle window disposal (by user action) in the middle of this kind of processing?

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  • C++ : integer constant is too large for its type

    - by user38586
    I need to bruteforce a year for an exercise. The compiler keep throwing this error: bruteforceJS12.cpp:8:28: warning: integer constant is too large for its type [enabled by default] My code is: #include <iostream> using namespace std; int main(){ unsigned long long year(0); unsigned long long result(318338237039211050000); unsigned long long pass(1337); while (pass != result) { for (unsigned long long i = 1; i<= year; i++) { pass += year * i * year; } cout << "pass not cracked with year = " << year << endl; ++year; } cout << "pass cracked with year = " << year << endl; } Note that I already tried with unsigned long long result(318338237039211050000ULL); I'm using gcc version 4.8.1 EDIT: Here is the corrected version using InfInt library http://code.google.com/p/infint/ #include <iostream> #include "InfInt.h" using namespace std; int main(){ InfInt year = "113"; InfInt result = "318338237039211050000"; InfInt pass= "1337"; while (pass != result) { for (InfInt i = 1; i<= year; i++) { pass += year * i * year; } cout << "year = " << year << " pass = " << pass << endl; ++year; } cout << "pass cracked with year = " << year << endl; }

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  • Basic C# problem

    - by Juan
    Determine if all the digits of the sum of n -numbers and swapped n are odd. For example: 36 + 63 = 99, y 409 + 904 = 1313. Visual Studio builds my code, there is still something wrong with it ( it doesnt return an answer) can you please help me here? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { long num = Convert.ToInt64(Console.Read()); long vol = voltea(num); long sum = num + vol; bool simp = simpares(sum); if (simp == true) Console.Write("Si"); else Console.Write("No"); } static private bool simpares(long x) { bool s = false; long [] arreglo = new long [1000]; while ( x > 0) { arreglo [x % 10] ++; x /=10; } for (long i=0 ; i <= arreglo.Length ; i++) { if (arreglo [i]%2 != 0) s = true; } return s; } static private long voltea(long x) { long v = 0; while (v > 0) { v = 10 * v + x % 10; x /= 10; } return v; } } }

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  • Works for Short Input, Fails for Long Input. How to Solve?

    - by r0ach
    I've this program which finds substring in a string. It works for small inputs. But fails for long inputs. Here's the program: //Find Substring in given String #include <stdio.h> #include <string.h> main() { //Variable Initialization int i=0,j=0,k=0; char sentence[50],temp[50],search[50]; //Gets Strings printf("Enter Sentence: "); fgets(sentence,50,stdin); printf("Enter Search: "); fgets(search,50,stdin); //Actual Work Loop while(sentence[i]!='\0') { k=i;j=0; while(sentence[k]==search[j]) { temp[j]=sentence[k]; j++; k++; } if(strcmp(temp,search)==0) break; i++; } //Output Printing printf("Found string at: %d \n",k-strlen(search)); } Works for: Enter Sentence: good evening Enter Search: evening Found string at 6 Fails for: Enter Sentence: dear god please make this work Enter Search: make Found string at 25 Which is totally wrong. Can any expert find me a solution? P.S: This is kinda like reinventing the wheel since strstr() has this functionality. But I'm trying for a non-library way of doing it.

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  • How can I break up long words instead of overflowing?

    - by ripper234
    How can I stop this text from overflowing? <html> <head> <style type="text/css"> .sticky { background-color: #FCFC80; margin: 5px; height: 100px; width: 135px; } .sticky .edit { vertical-align:middle; height: 100px; position:relative; color:Black; background-color:blue; height:90px; vertical-align:middle; width:90px; border-collapse:collapse; } </style> </head> <body> <div id="note44" class="sticky"> <div id="text44" class="edit" title="Click to edit" style="">A very long word: abcdefasdfasfasd</div> </div> </body> </html>

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  • deleting unaccessed files using python

    - by damon
    My django app parses some files uploaded by the user.It is possible that the file uploaded by the user may remain in the server for a long time ,without it being parsed by the app.This can increase in size if a lot of users upload a lot of files. I need to delete those files not recently parsed by the app -say not accessed for last 24 hours.I tried like this import os import time dirname = MEDIA_ROOT+my_folder filenames = os.listdir(dirname) filenames = [os.path.join(dirname,filename) for filename in filenames] for filename in filenames: last_access = os.stat(filename).st_atime #secs since epoch rtime = time.asctime(time.localtime(last_access)) print filename+'----'+rtime This shows the last accessed times for each file..But I am not sure how I can test if the file access time was within the last 24 hours..Can somebody help me out?

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  • Regular expression to match text that doesn't start with substring?

    - by Steven
    I have text with file names scattered throughout. The filenames appear in the text like this: |test.txt| |usr01.txt| |usr02.txt| |foo.txt| I want to match the filenames that don't start with usr. I came up with (?<=\|).*\.txt(?=\|) to match the filenames, but it doesn't exclude the ones starting with usr. Is this possible with regular expressions?

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  • atftp pcre pattern

    - by CE-SA
    I've a question about the package named 'atftp'. I've got the atftp daemon finally working. Previously I was using tftp-hpa with a custom rule that replaces filenames with capitals into non-capital filenames and replaces the backslashes into forward slashes so that WinPE will boot fine. But in atftp I can't find rules or replacements like that. I'm searching for long, but cannot find or write the right pcre-pattern. Could you help me with this?

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  • C#/.NET Little Wonders: Interlocked Read() and Exchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Last time we discussed the Interlocked class and its Add(), Increment(), and Decrement() methods which are all useful for updating a value atomically by adding (or subtracting).  However, this begs the question of how do we set and read those values atomically as well? Read() – Read a value atomically Let’s begin by examining the following code: 1: public class Incrementor 2: { 3: private long _value = 0; 4:  5: public long Value { get { return _value; } } 6:  7: public void Increment() 8: { 9: Interlocked.Increment(ref _value); 10: } 11: } 12:  It uses an interlocked increment, as we discuss in my previous post (here), so we know that the increment will be thread-safe.  But, to realize what’s potentially wrong we have to know a bit about how atomic reads are in 32 bit and 64 bit .NET environments. When you are dealing with an item smaller or equal to the system word size (such as an int on a 32 bit system or a long on a 64 bit system) then the read is generally atomic, because it can grab all of the bits needed at once.  However, when dealing with something larger than the system word size (reading a long on a 32 bit system for example), it cannot grab the whole value at once, which can lead to some problems since this read isn’t atomic. For example, this means that on a 32 bit system we may read one half of the long before another thread increments the value, and the other half of it after the increment.  To protect us from reading an invalid value in this manner, we can do an Interlocked.Read() to force the read to be atomic (of course, you’d want to make sure any writes or increments are atomic also): 1: public class Incrementor 2: { 3: private long _value = 0; 4:  5: public long Value 6: { 7: get { return Interlocked.Read(ref _value); } 8: } 9:  10: public void Increment() 11: { 12: Interlocked.Increment(ref _value); 13: } 14: } Now we are guaranteed that we will read the 64 bit value atomically on a 32 bit system, thus ensuring our thread safety (assuming all other reads, writes, increments, etc. are likewise protected).  Note that as stated before, and according to the MSDN (here), it isn’t strictly necessary to use Interlocked.Read() for reading 64 bit values on 64 bit systems, but for those still working in 32 bit environments, it comes in handy when dealing with long atomically. Exchange() – Exchanges two values atomically Exchange() lets us store a new value in the given location (the ref parameter) and return the old value as a result. So just as Read() allows us to read atomically, one use of Exchange() is to write values atomically.  For example, if we wanted to add a Reset() method to our Incrementor, we could do something like this: 1: public void Reset() 2: { 3: _value = 0; 4: } But the assignment wouldn’t be atomic on 32 bit systems, since the word size is 32 bits and the variable is a long (64 bits).  Thus our assignment could have only set half the value when a threaded read or increment happens, which would put us in a bad state. So instead, we could write Reset() like this: 1: public void Reset() 2: { 3: Interlocked.Exchange(ref _value, 0); 4: } And we’d be safe again on a 32 bit system. But this isn’t the only reason Exchange() is valuable.  The key comes in realizing that Exchange() doesn’t just set a new value, it returns the old as well in an atomic step.  Hence the name “exchange”: you are swapping the value to set with the stored value. So why would we want to do this?  Well, anytime you want to set a value and take action based on the previous value.  An example of this might be a scheme where you have several tasks, and during every so often, each of the tasks may nominate themselves to do some administrative chore.  Perhaps you don’t want to make this thread dedicated for whatever reason, but want to be robust enough to let any of the threads that isn’t currently occupied nominate itself for the job.  An easy and lightweight way to do this would be to have a long representing whether someone has acquired the “election” or not.  So a 0 would indicate no one has been elected and 1 would indicate someone has been elected. We could then base our nomination strategy as follows: every so often, a thread will attempt an Interlocked.Exchange() on the long and with a value of 1.  The first thread to do so will set it to a 1 and return back the old value of 0.  We can use this to show that they were the first to nominate and be chosen are thus “in charge”.  Anyone who nominates after that will attempt the same Exchange() but will get back a value of 1, which indicates that someone already had set it to a 1 before them, thus they are not elected. Then, the only other step we need take is to remember to release the election flag once the elected thread accomplishes its task, which we’d do by setting the value back to 0.  In this way, the next thread to nominate with Exchange() will get back the 0 letting them know they are the new elected nominee. Such code might look like this: 1: public class Nominator 2: { 3: private long _nomination = 0; 4: public bool Elect() 5: { 6: return Interlocked.Exchange(ref _nomination, 1) == 0; 7: } 8: public bool Release() 9: { 10: return Interlocked.Exchange(ref _nomination, 0) == 1; 11: } 12: } There’s many ways to do this, of course, but you get the idea.  Running 5 threads doing some “sleep” work might look like this: 1: var nominator = new Nominator(); 2: var random = new Random(); 3: Parallel.For(0, 5, i => 4: { 5:  6: for (int j = 0; j < _iterations; ++j) 7: { 8: if (nominator.Elect()) 9: { 10: // elected 11: Console.WriteLine("Elected nominee " + i); 12: Thread.Sleep(random.Next(100, 5000)); 13: nominator.Release(); 14: } 15: else 16: { 17: // not elected 18: Console.WriteLine("Did not elect nominee " + i); 19: } 20: // sleep before check again 21: Thread.Sleep(1000); 22: } 23: }); And would spit out results like: 1: Elected nominee 0 2: Did not elect nominee 2 3: Did not elect nominee 1 4: Did not elect nominee 4 5: Did not elect nominee 3 6: Did not elect nominee 3 7: Did not elect nominee 1 8: Did not elect nominee 2 9: Did not elect nominee 4 10: Elected nominee 3 11: Did not elect nominee 2 12: Did not elect nominee 1 13: Did not elect nominee 4 14: Elected nominee 0 15: Did not elect nominee 2 16: Did not elect nominee 4 17: ... Another nice thing about the Interlocked.Exchange() is it can be used to thread-safely set pretty much anything 64 bits or less in size including references, pointers (in unsafe mode), floats, doubles, etc.  Summary So, now we’ve seen two more things we can do with Interlocked: reading and exchanging a value atomically.  Read() and Exchange() are especially valuable for reading/writing 64 bit values atomically in a 32 bit system.  Exchange() has value even beyond simply atomic writes by using the Exchange() to your advantage, since it reads and set the value atomically, which allows you to do lightweight nomination systems. There’s still a few more goodies in the Interlocked class which we’ll explore next time! Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked

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  • Simple rendering produces minor stutter

    - by Ben
    For some reason, this game loop renders the movement of a simple rectangle with no stuttering. double currTime; double prevTime = System.nanoTime() / NANO_TO_SEC; double FPSTIMER = System.nanoTime(); double maxTimeDiff = 100.0 / 1000.0; double delta = 1.0 / 60.0; int processes = 0, frames = 0; while(true){ currTime = System.nanoTime() / NANO_TO_SEC; if(currTime - prevTime > maxTimeDiff) prevTime = currTime; if(currTime >= prevTime){ process(); processes++; prevTime += delta; if(currTime < prevTime){ render(); frames++; } } else{ try{ Thread.sleep((long) (1000 * (prevTime - currTime))); } catch(Exception e){} } if(System.nanoTime() - FPSTIMER > 1000000000.0){ System.out.println("Process: " + (1000 / processes) + "ms FPS: " + (1000 / frames) + "ms"); processes = frames = 0; FPSTIMER += 1000000000.0; } } But for this game loop, I get really minor stuttering where the movement does not look smooth. long prevTime = System.currentTimeMillis(); long prevRenderTime = 0; long currRenderTime = 0; long delta = 0; long msPerTick = 1000 / 60; int frames = 0; int ticks = 0; double FPSTIMER = System.currentTimeMillis(); while (true){ long currTime = System.currentTimeMillis(); delta += (currTime - prevTime) / msPerTick; prevTime = currTime; while (delta >= 1){ ticks++; process(); delta -= 1; } prevRenderTime = System.currentTimeMillis(); render(); frames++; currRenderTime = System.currentTimeMillis(); try{ Thread.sleep((long) ((1000 / FPS) - (currRenderTime - prevRenderTime))); } catch(Exception e){} if(System.currentTimeMillis() - FPSTIMER > 1000.0){ System.out.println("Process: " + (1000.0 / ticks) + "ms FPS: " + (1000.0 / frames) + "ms"); ticks = frames = 0; FPSTIMER += 1000.0; } Is there any critical difference that I'm missing here? The one thing I noticed is that if I uncap the fps for the second game loop, the stuttering goes away. It doesn't make sense to me. Also, the second game loop came from Notch's Minicraft code with just my thread sleeping code added in.

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