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  • How to get past black screen with mouse icon while installing on Gateway MX6920?

    - by tom kruse
    I have an old Gateway MX6920 laptop that got a virus on its hard drive so I put in a new one from another laptop. When i turn it on it tries to load Windows but fails so I'm going to try to put Ubuntu on it (because I heard it's a good OS). I downloaded the 32-bit desktop version of Ubuntu and burned it to a CD. I put the CD in the computer, went to the boot menu, and selected CD-ROM. The computer tries to boot but stops at a black screen with a mouse icon sitting in the middle of the display. I have no idea what's going on, so please help.

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  • Thumbnail preview rotator on mouse-over HOW IS THAT CALLED?

    - by Gerben
    I've been searching for hours now but can't get any tutorial on this. I have these thumbnails on my homepage which are the first images of their corresponding posts. What I want is that when I mouse-over a post on the homepage... the corresponding thumbnail should also show/rotate the other images of that particular post... bit like a sneak-peak image rotator... Does anyone know where I can get a tutorial regarding this? How's this called? It seems like I'm searching for the wrong keywords on google as I can't find anything.

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  • Thumbnail preview rotator on mouse-over - what is it called?

    - by Gerben
    I've been searching for hours now but can't get any tutorial on this. I have these thumbnails on my homepage which are the first images of their corresponding posts. What I want is that when I mouse-over a post on the homepage... the corresponding thumbnail should also show/rotate the other images of that particular post... bit like a sneak-peak image rotator... Does anyone know where I can get a tutorial regarding this? How's this called? It seems like I'm searching for the wrong keywords on google as I can't find anything.

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  • Reusable calendar popup like iCalendar/scheduler on iPad? Not a date picker wheel.

    - by MikeN
    I need a date picker that shows an actual calendar (similar to the built-in calendar feature on the iPad.) Is there a reusuable widget? How could I easily implement one? The date picker wheel is terrible because it doesn't show you the day of the week (Sun, Mon, Tue...) and isn't really needed on the iPad where you have enough room to show a calendar which is a very user friendly way of letting someone pick a date (it is mentally easy to find the third Tuesday from today.)

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  • How do you use a Mac without a mouse?

    - by NitroxDM
    So I was using my Mac Mini and decided to set the application button on Logic Click mouse to open Exposé. I had this set up at one time and found it useful. So I open the Exposé control panel and took a look at the triggers for Exposé. There is drop down for a secondary trigger. In that drop down there was a ton of mouse buttons 100+. So I selected #32 just to see what button #32 was on my 5 button mouse. Turns out it's all of them! So no matter what button I press guess what happens... I get Exposé. So using the just the keyboard how do I: Change the Exposé trigger? I can use the keyboard to bring up the control Exposé panel but guess what I can't get anything else to come in to focus. Kill Exposé? Right now I can say is D'oh! Any ideas?

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  • Why does a document in Word 2007 stop recognizing the mouse after the document loses focus?

    - by alt234
    When I open a document in Word 2007, everything works fine, I can edit, highlight text, etc. However, the instant Word loses focus, when I focus back the document doesn't recognize anything the mouse does. The tabbed menu at the top seems to recognize the mouse but the document itself does not. I can scroll through via the scroll-wheel and I can type. However, typing just shows up where the mouse cursor last was before focus was taken away. I've tried clearing some word data registry keys. I've also found that some Word Add-ins can cause problems. LaserFiche is one I see mentioned a lot. As far as I can tell I have no add-ons though. Any ideas? It's crazy-annoying. UPDATE- - Word is the only program that has this problem - Typically I have Toad (Oracle DB management app), an XP virtual machine with various apps running on it, Skype, Google Talk, and maybe a handful of other programs at any given time open... Windows Media player, Outlook. - Yes, this happens even if nothing else is running. From a fresh restart as well. - I'm running Vista 64 with SP1 - According to Windows Update, I have the latest of everything. This has been happening for a couple of months now. Just never took the time to look into because I usually never have to use word.

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  • System randomly freezes yet mouse still moves, SSD out of reallocatable sectors, should I replace it?

    - by user784446
    This problem has lasted for the past 48 hours. The first time it happened, a program I was running stopped responding, so I tried to end it from task manager. The processes at first were listed fine until hovered upon. Eventually, despite the mouse still being able to move, after a few persisting clicks the mouse finally stopped moving. The screen went blank shortly thereafter. The second time it occurred, items on the screen stopped responding - hovering over the taskbar or such wouldn't elicit a response. Sound would still play however. Eventually, the mouse became unresponsive and the system restarted itself. I suspect that it may be a problem of my SSD drive. After looking through some Google search results, I downloaded HDTunePro to determine if there's a problem with the drive. Results returned a problem of reallocated sector count. An error scan also revealed 48 bad sectors. Also, an attempt to backup the contents of the most important areas of the drive returned a few explorer "Error: cannot read source from disk" errors. Should I ditch the drive and use another drive or is there anything that can be done to repair the drive? SSD: OCZ Petrol 64gb CPU: AMD Athlon II X4 640 RAM: Generic 3GB DDR2 Motherboard: Gigabyte MA74GM-S2H OS: Windows 7 Ultimate x64 Thanks!

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  • Which of these algorithms is best for my goal?

    - by JonathonG
    I have created a program that restricts the mouse to a certain region based on a black/white bitmap. The program is 100% functional as-is, but uses an inaccurate, albeit fast, algorithm for repositioning the mouse when it strays outside the area. Currently, when the mouse moves outside the area, basically what happens is this: A line is drawn between a pre-defined static point inside the region and the mouse's new position. The point where that line intersects the edge of the allowed area is found. The mouse is moved to that point. This works, but only works perfectly for a perfect circle with the pre-defined point set in the exact center. Unfortunately, this will never be the case. The application will be used with a variety of rectangles and irregular, amorphous shapes. On such shapes, the point where the line drawn intersects the edge will usually not be the closest point on the shape to the mouse. I need to create a new algorithm that finds the closest point to the mouse's new position on the edge of the allowed area. I have several ideas about this, but I am not sure of their validity, in that they may have far too much overhead. While I am not asking for code, it might help to know that I am using Objective C / Cocoa, developing for OS X, as I feel the language being used might affect the efficiency of potential methods. My ideas are: Using a bit of trigonometry to project lines would work, but that would require some kind of intense algorithm to test every point on every line until it found the edge of the region... That seems too resource intensive since there could be something like 200 lines that would have each have to have as many as 200 pixels checked for black/white.... Using something like an A* pathing algorithm to find the shortest path to a black pixel; however, A* seems resource intensive, even though I could probably restrict it to only checking roughly in one direction. It also seems like it will take more time and effort than I have available to spend on this small portion of the much larger project I am working on, correct me if I am wrong and it would not be a significant amount of code (100 lines or around there). Mapping the border of the region before the application begins running the event tap loop. I think I could accomplish this by using my current line-based algorithm to find an edge point and then initiating an algorithm that checks all 8 pixels around that pixel, finds the next border pixel in one direction, and continues to do this until it comes back to the starting pixel. I could then store that data in an array to be used for the entire duration of the program, and have the mouse re-positioning method check the array for the closest pixel on the border to the mouse target position. That last method would presumably execute it's initial border mapping fairly quickly. (It would only have to map between 2,000 and 8,000 pixels, which means 8,000 to 64,000 checked, and I could even permanently store the data to make launching faster.) However, I am uncertain as to how much overhead it would take to scan through that array for the shortest distance for every single mouse move event... I suppose there could be a shortcut to restrict the number of elements in the array that will be checked to a variable number starting with the intersecting point on the line (from my original algorithm), and raise/lower that number to experiment with the overhead/accuracy tradeoff. Please let me know if I am over thinking this and there is an easier way that will work just fine, or which of these methods would be able to execute something like 30 times per second to keep mouse movement smooth, or if you have a better/faster method. I've posted relevant parts of my code below for reference, and included an example of what the area might look like. (I check for color value against a loaded bitmap that is black/white.) // // This part of my code runs every single time the mouse moves. // CGPoint point = CGEventGetLocation(event); float tX = point.x; float tY = point.y; if( is_in_area(tX,tY, mouse_mask)){ // target is inside O.K. area, do nothing }else{ CGPoint target; //point inside restricted region: float iX = 600; // inside x float iY = 500; // inside y // delta to midpoint between iX,iY and tX,tY float dX; float dY; float accuracy = .5; //accuracy to loop until reached do { dX = (tX-iX)/2; dY = (tY-iY)/2; if(is_in_area((tX-dX),(tY-dY),mouse_mask)){ iX += dX; iY += dY; } else { tX -= dX; tY -= dY; } } while (abs(dX)>accuracy || abs(dY)>accuracy); target = CGPointMake(roundf(tX), roundf(tY)); CGDisplayMoveCursorToPoint(CGMainDisplayID(),target); } Here is "is_in_area(int x, int y)" : bool is_in_area(NSInteger x, NSInteger y, NSBitmapImageRep *mouse_mask){ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSUInteger pixel[4]; [mouse_mask getPixel:pixel atX:x y:y]; if(pixel[0]!= 0){ [pool release]; return false; } [pool release]; return true; }

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  • Weird system freeze. Nothing works keyboard/mouse/reset button - Ubuntu 12.04 64bits [closed]

    - by Simon
    I have fresh PC: i5 3570K with Intel 4000 onboard ASrock Z77 Extreme4-m 8GG RAM - Adata 1333Mhz... 1TB Seagate drive 7200rpm I've also fresh systems - Ubuntu/Win7 and today there was something strange. Ubuntu twice just freezed. Everything stopped, even keyboard and mouse wasn't responding. Even RESET button didn't work. Right now memtest is running, but I'd like to know, where else can i look for cause. Can it be software fault if even reset isn't working? Only long reset pressing rebooted PC... I'm a bit confused. Or should I test components - CPU, motherboard, disk. Which logs in Ubuntu should I check to diagnose cause? EHm I had few adventures with this PC already. Shipped motherboard was broken (ASrock Z68 Extreme3) and had old bios, so I had to contact with reseller, replace it and at the end decided on Z77, but everything took 3 weeks, so I have bad feelings... Edit: Both freezes were during editing something in gedit (it can be coincidence) and after few updates today - when memtest is end I'll check what was updated

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  • Problems with Windows XP Plug and Play devices, maybe relating to MSVCR71.dll

    - by Richard
    I believe this question is unanswered as of now so I appologize if I've overlooked it. I have been having trouble some external devices with windows recently and I'm trying my darnedest to get to the bottom of it. At first, my Zero Tension USB mouse would stop working...as in the laser in the bottom of it would be on and would register movement, but the mouse on the screen wouldn't budge even an inch. At first this would happen randomly and then it would correct itself. As time went on, it became more and more frequent. At some point, the computer would make the "doo doo" sound of plugging or unplugging a USB device when the mouse stopped/started working. I dealt with it for a while and usually if I rebooted my machine, the mouse would work again for a day or two. As more time has gone on, the computer fully does not recognize the mouse AT ALL...I have another mouse that I use with the computer that works just fine and cannot seem to figure out why my Zero Tension mouse has failed. I tried plugging the Zero Tension mouse into my Mac and low and behold, it works without hesitation and never stops on me... Needless to say, I am stumped about this. I figured because I had another mouse I could deal with the loss of my fancy one for now...until my speakers stopped being recognized. I have a set of Logitec speakers that I have plugged into my sound card. Again, every now and again the audio devices would cease to be recognized by my computer, but a reboot would fix the problem. Now my speakers do not work at all with my computer and I feel like it's time to ask for help. My computer seems to be having a neural shutdown...where I can plug in devices and the computer doesn't seem to notice anything wrong, but none of the devices work. I hope this doesn't get any worse! Please help! Also, on a potentially (un)related note, when I start up my machine I get the message "This application has failed to start because Msvcp71.dll was not found. Re-installing the application may fix this problem." in reference to qbupdate.exe I don't know if that DLL being messed up has anything to do with my mouse or speakers, but I figure it might...anyway, thanks in advance for an answer and let me know if I need to clarify anything. Let me sum up: Zero Tension Mouse gradually stopped working Logitec Speakers gradually stopped working MSVCR71.dll seems to be messed up I don't know if any of those are related but any help would be much appreciated

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  • How to draw an unfilled square on top of a stream video using a mouse and track the object enclosed

    - by Haxed
    Hi, I am making an object tracking application. I have used Emgucv 2.1.0.0 to load a video file to a picturebox. I have also taken the video stream from a web camera. Now, I want to draw an unfilled square on the video stream using a mouse and then track the object enclosed by the unfilled square as the video continues to stream. This is what people have suggested so far:- (1) .NET Video overlay drawing(DirectX) - but this is for C++ users, the suggester said that there are .NET wrappers, but I had a hard time finding any. (2) DxLogo sample DxLogo – A sample application showing how to superimpose a logo on a data stream. It uses a capture device for the video source, and outputs the result to a file. Sadly, this does not use a mouse. (3) GDI+ and mouse handling - this area I do not have a clue. And for tracking the object in the square, I would appreciate if someone give me some research paper links to read. Any help as to using the mouse to draw on a video is greatly appreciated. Thank you for taking the time to read this. Many Thanks

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  • How do I detect proximity of the mouse pointer to a line in Flex?

    - by Hanno Fietz
    I'm working on a charting UI in Flex. One of the features I want to implement is "snapping" of the mousepointer to the data points in the diagram. I. e., if the user hovers the mouse pointer over a line diagram and gets close to the data point, I want the pointer to move to the exact coordinates and show a marker, like this: Currently, the lines are drawn on a Shape, using the Graphics API. The Shape is a child DisplayObject of a custom UIComponent subclass with the exact same dimensions. This means, I already get mouseOver events on the parent of the diagram's canvas. Now I need a way to detect if the pointer is close to one of the data points. I. e. I need an answer to the question "Which data points lie within a radius of x pixels from my current position and which of them is closest?" upon each move of the mouse. I can think of the following possibilities: draw the lines not as simple lines in the graphics API, but as more advanced objects that can have their own mouseOver events. However, I want the snapping to trigger before the mouse is actually over the line. check the original data for possible candidates upon each mouse movement. Using binary search, I might be able to reduce the number of items I have to compare sufficently. prepare some kind of new data structure from the raw data that makes the above search more efficient. I don't know how that would look like. I'm guessing this is a pretty standard problem for a number of applications, but probably the actual code usually is inside of some framework. Is there anything I can read about this topic?

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  • Why my widows 8 pc always powered on by moving mouse?

    - by Shinbo
    I recently installed windows 8 RTM, but found a very annoying thing. My PC always powered on automatically even in midnight. Eventually I noticed that I can power on the PC by pressing keyboard or mouse, and even moving mouse. After searched this in google, I turned off Sleep and Hibernate in Power Options - System Settings - Shutdown settings, but it still did not work. Would anyone please help me? I don't want to suffer from the noise of PC powering on in midnight any more. Thank a lot.

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  • How to select all ActiveX objects in an area using a mouse in Excel?

    - by enderland
    Because of this problem with ActiveX objects changing size, I am not grouping my ActiveX objects in my Excel worksheet. Grouping them causes my solution hack to not work which is quite annoying. However, I often times want to be able to essentially use the mouse and select a region and then select all ActiveX objects contained in the region. This would also be useful for easily selecting objects to group them initially. Basically: Use mouse to select area Automatically select all ActiveX components in region I'm fine with a VBA solution if needed. How can I do this?

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  • How can I highlight the line of text that is closest to the mouse?

    - by Aaron Digulla
    I have a long text and I'd like to offer the user a reading help: The current line should be highlighted. To make it easier, I'll just use the Y coordinate of the mouse (this way, the mouse pointer isn't going to get in the way). I have a big DIV with the id content which fills the whole width and a small DIV with the class content for the text (see here for an example). I'm using jQuery 1.4. How can I highlight the line of text that is closest to the current mouse position?

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  • What Windows message is fired for mouse-up with modifier keys?

    - by Greg
    My WndProc isn't seeing mouse-up notifications when I click with a modifier key (shift or control) pressed. I see them without the modifier key, and I see mouse-down notifications with the modifier keys. I'm using the Windows Forms NativeWindow wrapper to get Windows messages from the WndProc() method. I've tried tracking the notifications I do get, and I the only clue I see is WM_CAPTURECHANGED. I've tried calling SetCapture when I receive the WM_LBUTTONDOWN message, but it doesn't help. Without modifier (skipping paint, timer and NCHITTEST messages): WM_LBUTTONDOWN WM_SETCURSOR WM_MOUSEMOVE WM_SETCURSOR WM_LBUTTONUP With modifier (skipping paint, timer and NCHITTEST messages): WM_KEYDOWN WM_PARENTNOTIFY WM_MOUSEACTIVATE WM_MOUSEACTIVATE WM_SETCURSOR WM_LBUTTONDOWN WM_SETCURSOR (repeats) WM_KEYDOWN (repeats) WM_KEYUP If I hold the mouse button down for a long time, I can usually get a WM_LBUTTONUP notification, but it should be possible to make it more responsive.. What am I missing? Thanks.

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  • Can someone explain this color wheel code to me?

    - by user1869438
    I just started doing java and i need some help with understanding this code. I got it from a this website. This is supposed to be code for a color wheel but i don't really understand how it works, especially the final ints STEPS and SLICES. import java.awt.Color; import objectdraw.*; public class ColorWheel extends WindowController { private double brightness; private Text text; private FilledRect swatch; private Location center; private int size; private FilledRect brightnessOverlay; private static final int SLICES = 96; private static final int STEPS = 16; public void begin() { canvas.setBackground(Color.BLACK); brightness = 1.; size = Math.min(canvas.getWidth(), canvas.getHeight() - 20); center = new Location(canvas.getWidth() / 2, size / 2); for(int j = STEPS; j >= 1; j--) { int arcSize = size * j / STEPS; int x = center.getX() - arcSize / 2; int y = center.getY() - arcSize / 2; for(int i = 0; i < SLICES; i++) { Color c = Color.getHSBColor((float)i / SLICES, (float)j / STEPS, (float)brightness); new FilledArc(x, y, arcSize, arcSize, i * 360. / SLICES, 360. / SLICES + .5, c, canvas); } } swatch = new FilledRect(0, canvas.getHeight() - 20, canvas.getWidth(), 20, Color.BLACK, canvas); brightnessOverlay = new FilledRect(0, 0, canvas.getWidth(), canvas.getHeight() - 20, new Color(0, 0, 0, 0), canvas); text = new Text("", canvas.getWidth() / 2, canvas.getHeight() - 18, canvas); text.setAlignment(Text.CENTER, Text.TOP); text.setBold(true); } public void onMouseDrag(Location point) { brightness = (canvas.getHeight() - point.getY()) / (double)(canvas.getHeight()); if(brightness < 0) { brightness = 0; } else if(brightness > 1) { brightness = 1; } if(brightness < .5) { text.setColor(Color.WHITE); } else { text.setColor(Color.BLACK); } brightnessOverlay.setColor(new Color(0f, 0f, 0f, (float)(1 - brightness))); } public void onMouseMove(Location point) { double saturation = 2 * center.distanceTo(point) / size; if(saturation > 1) { text.setText(""); swatch.setColor(Color.BLACK); return; } double hue = -Math.atan2(point.getY() - center.getY(), point.getX() - center.getX()) / (2 * Math.PI); if(hue < 0) { hue += 1; } swatch.setColor(Color.getHSBColor((float)hue, (float)saturation, (float)brightness)); text.setText("Color.getHSBColor(" + Text.formatDecimal(hue, 2) + "f, " + Text.formatDecimal(saturation, 2) + "f, " + Text.formatDecimal(brightness, 2) + "f)"); } }

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  • Javascript: Multiple mouseout events triggered

    - by Channel72
    I'm aware of the different event models in Javascript (the WC3 model versus the Microsoft model), as well as the difference between bubbling and capturing. However, after a few hours reading various articles about this issue, I'm still unsure how to properly code the following seemingly simple behavior: If I have an outer div and an inner div element, I want a single mouse-out event to be triggered when the mouse leaves the outer-div. When the mouse crosses from the inner-div to the outer-div, nothing should happen, and when the mouse crosses from the outer-div to the inner-div nothing should happen. The event should only fire if the mouse moves from the outer-div to the surrounding page. <div id="outer" style = "width:20em; height:20em; border:1px solid #F00" align = "center" onmouseout="alert('mouseout event!')" > <div id="inner" style = "width:18em; height:18em; border:1px solid #000"></div> </div> Now, if I place the "mouseout" event on the outer-div, two mouse-out events are fired when the mouse moves from the inner-div to the surrounding page, because the event fires once when the mouse moves from inner to outer, and then again when it moves from outer to the surrounding page. I know I can cancel the event using ev.stopPropagation(), so I tried registering an event handler with the inner-div to cancel the event propagation. However, this won't prevent the event from firing when the mouse moves from the outer-div to the inner-div. So, unless I'm overlooking something, it seems to me this behavior can't be accomplished without complex mouse-tracking functions. In the future, I plan to reimplement a lot of this code using a more advanced framework, like JQuery, but for now, I'm wondering if there is a simple way to implement the above behavior in regular Javascript.

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  • Implementing Drag and Drop using MouseListener for custom Components

    - by Chris Lieb
    I am working on a school assignment that requires me to be able to pick up a tile, drag it to a location, then drop it there. I was able to get this working using TransferHandler and a bunch of stuff from the dnd package, but this is not an acceptable way to perform this action for this assignment according to the professor. So, I am trying to achieve the same effect using the MouseListener interface. The basic setup is this: I have a JPanel-derived class called LocationView that contains JLabel-dervived instances of TileView. I need to get events that give me the LocationView that has the mouse pressed on and the LocationView that has the mouse released on. I am proxying mouse events through the TileView to its containing LocationView so that I can properly handle the mousePressed event. I added System.out.println()'s to the mouse listeners for mousePressed and mouseReleased to both LocationView and TileView so that I could observe the events that were being generated. To my surprise, pressing the mouse on Tile A in Location A, then dragging to Location B and releasing would generate a mouse released event for both Tile A and Location A, but not for Location B. I need the mouse released event triggered for only Location B. To try to work around this, I tried implementing a glass pane based off of the FinalGlassPane found at http://weblogs.java.net/blog/2006/09/20/well-behaved-glasspane. After adding the glass pane and adding an event listener for it, I can see that the mouse events are indeed filtering through the glass pane, but the mouse released event is still only being called on the item the mouse was clicked on. Is there a way to have mousePressed and mouseReleased events associated with the same drag action be called on separate components?

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  • Possible loss of precision / [type] cannot be dereferenced

    - by Samuel
    I have been looking around a lot but i simply can't find a nice solution to this... Point mouse = MouseInfo.getPointerInfo().getLocation(); int dx = (BULLET_SPEED*Math.abs(x - mouse.getX()))/ (Math.abs(y - mouse.getY()) + Math.abs(x - mouse.getX()))* (x - mouse.getX())/Math.abs(x - mouse.getX()); In this constellation i get: Possible loss of precision, when i change e.g (x - mouse.getX()) to (x - mouse.getX()).doubleValue() it says double cannot be dereferenced, when i add intValue() somewhere it says int cannot be dereferenced. What's my mistake? [x, y are integers | BULLET_SPEED is a static final int] Thanks!

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  • How can I improve my isometric tile-picking algorithm?

    - by Cypher
    I've spent the last few days researching isometric tile-picking algorithms (converting screen-coordinates to tile-coordinates), and have obviously found a lot of the math beyond my grasp. I have come fairly close and what I have is workable, but I would like to improve on this algorithm as it's a little off and seems to pick down and to the right of the mouse pointer. I've uploaded a video to help visualize the current implementation: http://youtu.be/EqwWcq1zuaM My isometric rendering algorithm is based on what is found at this stackoverflow question's answer, with the exception that my x and y axis' are inverted (x increased down-right, while y increased up-right). Here is where I am converting from screen to tiles: // these next few lines convert the mouse pointer position from screen // coordinates to tile-grid coordinates. cameraOffset captures the current // mouse location and takes into consideration the camera's position on screen. System.Drawing.Point cameraOffset = new System.Drawing.Point( 0, 0 ); cameraOffset.X = mouseLocation.X + (int)camera.Left; cameraOffset.Y = ( mouseLocation.Y + (int)camera.Top ); // the camera-aware mouse coordinates are then further converted in an attempt // to select only the "tile" portion of the grid tiles, instead of the entire // rectangle. this algorithm gets close, but could use improvement. mouseTileLocation.X = ( cameraOffset.X + 2 * cameraOffset.Y ) / Global.TileWidth; mouseTileLocation.Y = -( ( 2 * cameraOffset.Y - cameraOffset.X ) / Global.TileWidth ); Things to make note of: mouseLocation is a System.Drawing.Point that represents the screen coordinates of the mouse pointer. cameraOffset is the screen position of the mouse pointer that includes the position of the game camera. mouseTileLocation is a System.Drawing.Point that is supposed to represent the tile coordinates of the mouse pointer. If you check out the above link to youtube, you'll notice that the picking algorithm is off a bit. How can I improve on this?

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  • Connecting two monitors at the corners

    - by fastmultiplication
    I am using two separate X screens on two monitors and I would like them to be connected at the lower right corner. That is, if you move to the lower right corner of screen0 the mouse should appear at the upper left of screen1. I do not want an entire edge of each monitor to be permeable to the mouse. I modified the xorg.conf file like so: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" Relative "Screen0" 1200 1000 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection (screen 0's resolution is 1280x1024) so there is a bit of overlap. However whenever I move the mouse to the bottom of screen0, the pointer appears at the upper left of screen1. And, the entire top of screen1 is permeable to the mouse and brings it to the lower left corner of screen0. I have tried various numbers in following the "relative" statement - if I put 1280 1024 the mouse does not cross over at all. If I use 1280 1023 the entire right side of screen0 is permeable. I haven't been able to find any documentation about how to explicitly tell the mouse where to crossover - is there some? It seems that xorg is being really aggressive in guessing where the mouse crossover should take place. Does anyone know how to do this? Thanks!

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  • are scala's mouse events working? how?

    - by coubeatczech
    Hi, I'm trying to create link-like label in scala. But no mouse events works for me. How are they supposed to work? class Hyperlink extends Label{ text = "hyperlink" reactions += { case MouseClicked(_,_,_,_,_) => println("mouse clicked")}} I put this in some panel and click over the label like a pro minesweeper player... and nothing shows up in console. Why?

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