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  • InApp Purchase on slow network

    - by Chandan Shetty SP
    My InApp purchase code works fine in normal network, but in very slow network(safari browser will take 5 min to load a webpage). I am not getting any delegates... - (void)requestDidFinish:(SKRequest *)request - (void)request:(SKRequest *)request didFailWithError:(NSError *)error - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response So my code blocks indefinetly because i am setting setUserInteractionEnabled to FALSE initially and setting it back to TRUE in the above delegates... [[[UIApplication sharedApplication]keyWindow]setUserInteractionEnabled:FALSE]; Is it possible to check the network status before creating "SKProductsRequest" or any better way to implement inApp Purchase? Thanks in advance,

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  • Send in ObjC receive in DotNet data over internet?

    - by Kovu
    Hi, is it possible to send data in ObjC (strings, much strings), and receive them in DotNet C#? The background is I have an Iphone App from and to that I will send data and on the other side a dotnet application that will recieve and sent data. Has someone an howto / idea where to begin?

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  • Interface Builder caching bad data (voodoo)

    - by Ryan Townshend
    Sometimes IB will hold onto old or bad references, and I cannot seem to remove or edit them. EDIT I have made this a wiki question with the intention of gathering more data on the phenomenon. Answers involving situations where other coders have encountered this are welcome. This happened to me again last night with a table controller. When I created a spike project to try and reproduce the error, the system worked the way I anticipated. Then back in the actual project the bad behavior continued, even if I remove the xib file and all controllers involved. Creating a whole new project with none of the original (problematic) xib and nib files worked correctly. This question is not about the specifics of this incident but about this type of incident in IB. Does anyone know more about this type of bad IB behaviour, and possibly a more stylish way to to eliminate it than nuking the project? Note, removing the offending IB files and recreating them in the same project has not solved this for me in the past, only whole new projects. Answers regarding examples of when/how this glitch has been observed/created are welcome as well.

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  • UITableViewCell is 1px shorter in didSelectRowAtIndexPath than cellForRowAtIndexPath

    - by Calvin L
    I have a UITableViewCell that I create in tableView:cellForRowAtIndexPath:. In that method I call: UITableViewCell *cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil] autorelease]; NSLog(@"Cell height: %f", cell.contentView.frame.size.height); This gives me a return value of 44.000000. Then in my tableView:didSelectRowAtIndexPath: method, I call: UITableViewCell *cell = [tableView cellForRowAtIndexPath: indexPath]; NSLog(@"Cell height: %f", cell.contentView.frame.size.height); And this gives me a return value of 43.000000. Aren't they the same cell? What gives?

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  • Obj-C memory management: why doesn't this work?

    - by igul222
    Why doesn't the following code work? MyViewController *viewController = [[MyViewController alloc] init]; [myWindow addSubview:viewController.view]; [viewController release]; As I understand, myWindow should be retaining viewController.view for as long as the window needs it. So why does this cause my app to crash on launch? (commenting out the last line fixes the problem, as expected)

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  • How to make a big switch control structure with variable check values?

    - by mystify
    For example, I have a huge switch control structure with a few hundred checks. They're an animation sequence, which is numbered from 0 to n. Someone said I can't use variables with switch. What I need is something like: NSInteger step = 0; NSInteger i = 0; switch (step) { case i++: // do stuff break; case i++: // do stuff break; case i++: // do stuff break; case i++: // do stuff break; } The point of this is, that the animation system calls a method with this big switch structure, giving it a step number. I want to be able to simply cut-copy-paste large blocks and put them in a different position inside the switch. for example, the first 50 blocks to the end. I could do that easily with a huge if-else structure, but it would look ugly and something tells me switch is much faster. How to?

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  • Add UIView behind UITableView in UITableViewController code

    - by Drew C
    I would like to use a fixed image as the background in a simple grouped table view in my iPhone program. Unfortunately, no matter what I do, the background is always solid white. I have followed several supposed solutions on this site and others to no avail. Here is the relavant code in the viewDidLoad method of the table view controller class (note, this code uses a solid blue color rather than an image for simplicity's sake): self.tableView.opaque = NO; self.tableView.backgroundColor = [UIColor clearColor]; UIView *backgroundView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; backgroundView.backgroundColor = [UIColor blueColor]; [self.tableView.window addSubview:backgroundView]; [backgroundView release]; I suspect that I am not positioning the backgroundView view in the right place. I have tried sendToBack:, bringToFront:, and others but I always just get a white background. Is it possible to do this from within the UITableViewController? Must I use Interface Builder?

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  • InApp Purchase supported content types

    - by Chandan Shetty SP
    In InApp purchase guide i saw these are the supported content types - Digital Books,Virtual poker chips current games, In-game tool or accessory, etc... And non-supported - Physical books, Virtual poker chips for other games, In-game credits for virtual goods, etc... I didn't understand "In-game credits for virtual goods" what is this? In my game i am using some credits to skip certain levels, if credits are not available user can buy credits through inApp purchase then he can skip level... Is it valid supported content type for In-App purchase?

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  • How can I play a music such that it automatically replay it after its end?

    - by iSharreth
    AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; How can I play myExampleSound such that it automatically replay after its end? Anyone please help.

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  • Toubleshooting mapkit performance

    - by brettr
    I'm plotting over 500 points on a map using mapkit. Zooming is a little jittery compared to the native google map app. I've discovered what is causing the slowness. I'm adding custom annotations so that I can later add different pin colors and buttons for detail views: - (MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(AddressNote *) annotation { MKPinAnnotationView *annView=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"currentlocation"]; annView.pinColor = MKPinAnnotationColorGreen; annView.animatesDrop=TRUE; annView.canShowCallout = YES; annView.calloutOffset = CGPointMake(-5, 5); return annView; } If I comment out the above code, everything works fine. Very smooth with zooming in/out. Should I be adding annotations differently to boost performance?

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  • Write simple data to iphone sandbox?

    - by fuzzygoat
    I want to write a small bit of data from my app to the iphone so I can load it when the app next starts. I am going to write the data using NSCoding, but I don't know what I should be specifying as a path. I understand I would write the data to the application sandbox, just not sure how to specify that. gary

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  • UIPageControl design challenge

    - by Sheehan Alam
    My app has a UITabBarController that loads many different UINavigationControllers. I want a UIPageControl to switch between the different UINavigationControllers. Do I place the UIPageControl in my UINavigationController or in my appDelegate? Suggestions and best practices are welcome.

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  • textLabel.backgroundColor on UITableViewCell does not work

    - by Tom
    Hi! I'm trying to set the label backgroundColor of my UITableViewCells and it does absolutely nothing at all. I wonder if there's another way of doing this, so I'm asking! I tried this: cell.textLabel.backgroundColor = [UIColor redColor]; cell.backgroundColor = [UIColor redColor]; And it doesn't work, anything else? Thanks!

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  • How do I make a universal iPhone / iPad application that programmatically uses UISplitViewController

    - by arash13
    I couldn't find a good answer anywhere to this. I am using a UINavigationController for my iPhone app, with everything is generated programmatically, nothing in Interface Builder. I am trying to port my app to iPad, using a UISplitViewController and my existing UINavigationController, but I am not sure where I should have the logic of my program separating the view controllers for iPhone or iPad. Do I set up my main file to use a different app delegate or do I use the same app delegate and have the user interface conditionally set up within it? Besides this, whenever I try to compile my app on the simulator it does not recognize the UISplitViewController or even the condition in which I check if the class exists. Can please someone put me in the right direction, remembering that I am not using any xibs?

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  • Custom UILabel does not show text.

    - by Oscar
    Hi! I've made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show. #import <UIKit/UIKit.h> @interface LetterLabel : UILabel { } @end #import "LetterLabel.h" @implementation LetterLabel - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(UIGraphicsGetCurrentContext()); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), 0.0, self.frame.size.height); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), self.frame.size.width, self.frame.size.height); CGContextStrokePath(UIGraphicsGetCurrentContext()); } - (void)dealloc { [super dealloc]; } @end #import <UIKit/UIKit.h> #import "Word.h" @interface WordView : UIView { Word *gameWord; } @property (nonatomic, retain) Word *gameWord; @end @implementation WordView @synthesize gameWord; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.backgroundColor = [UIColor whiteColor]; LetterLabel *label = [[LetterLabel alloc] initWithFrame:CGRectMake(0, 0, 20, 30)]; label.backgroundColor = [UIColor cyanColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor blackColor]; [label setText:@"t"]; [self addSubview:label]; } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } - (void)dealloc { [gameWord release]; [super dealloc]; } @end

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  • how to play video files by using UITableView?

    - by srikanth rongali
    Hi, In my iPhone application I need to show a video image in UITableView. Each tableViewCell have video and some labels. I used the MPMoviePlayerController for showing video in full screen when the cell is selected. But, I am getting error that MPMoviePlayerController class is not there. I tried using UIWebView. But, I could not make it. How can I play a video, when the cell is selected. Some say that videos do not play in simulator. They only play when we test in device. Is it right ? Please help me with the solution. Thank You.

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  • Why does presentModalViewController not always work?

    - by E-Madd
    My application requires data from a server in order to run. The first thing it does is displays a view controller (LoadingViewController) that is responsible for checking if the data is saved to my PersistentStoreCoordinator. If the data isn't cached locally, it gets it from my server and caches it, and posts a notification that the LoadingViewController is listening for. When that notification comes through, LoadingViewController presents the application's MainViewController using the presentModalViewController with a flip animation. So far, so good... no errors. However, if the application loads and determines the data IS cached - the presentModalViewController does not work and the main application view never appears. No errors. I've even gone as far as adding a button to the Loading view that executes the same code when pressed and the damn thing works. I'm suspicious it has something to do with the timing of it all but I'm clueless as to what I can do to ensure the view is displayed with that flipping animation if the data is already cached locally. Any suggestions?

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  • Creating a Custom UIButton.

    - by Joshua
    I am looking to create a Custom UIButton (not subclass) progrmatically, I would like it to have a background image that will stretch as the UIButton's width increases. How would I do this?

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