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  • how do i parse an xml page to output its data pieces to the way i want?

    - by ida
    here is the page i want to parse (the api link i gave is just a dev test so its ok to be public) http://api.scribd.com/api?method=docs.getList&api_key=2apz5npsqin3cjlbj0s6m the output im looking for is something like this (for now) Doc_id: 29638658 access_key: key-11fg37gwmer54ssq56l3 secret_password: 1trinfqri6cnv3gf6rnl title: Sample description: k thumbnail_url: http://i6.scribdassets.com/public/images/uploaded/152418747/xTkjCwQaGf_thumbnail.jpeg page_count: 100 ive tried everything i can find on the internet but nothing works good. i have this one script <?php $xmlDoc = new DOMDocument(); $xmlDoc->load("http://api.scribd.com/api?method=docs.getList&api_key=2apz5npsqin3cjlbj0s6m"); $x = $xmlDoc->documentElement; foreach ($x->childNodes AS $item) { print $item->nodeName . " = " . $item->nodeValue; } ?> its output comes out like this: #text = resultset = 29638658 key-11fg37gwmer54ssq56l3 1trinfqri6cnv3gf6rnl Sample k http://i6.scribdassets.com/public/images/uploaded/152418747/xTkjCwQaGf_thumbnail.jpeg DONE 100 29713260 key-18a9xret4jf02129vlw8 25fjsmmvl62l4cbwd1vq book2 description bla bla http://i6.scribdassets.com/public/images/uploaded/153065528/oLVqPZMu3zhsOn_thumbnail.jpeg DONE 7 #text = i need major help im really stuck and dont know what to do. please please help me. thnx

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  • Reading/Writing DataTables to and from an OleDb Database LINQ

    - by jsmith
    My current project is to take information from an OleDbDatabase and .CSV files and place it all into a larger OleDbDatabase. I have currently read in all the information I need from both .CSV files, and the OleDbDatabase into DataTables.... Where it is getting hairy is writing all of the information back to another OleDbDatabase. Right now my current method is to do something like this: OleDbTransaction myTransaction = null; try { OleDbConnection conn = new OleDbConnection("PROVIDER=Microsoft.Jet.OLEDB.4.0;" + "Data Source=" + Database); conn.Open(); OleDbCommand command = conn.CreateCommand(); string strSQL; command.Transaction = myTransaction; strSQL = "Insert into TABLE " + "(FirstName, LastName) values ('" + FirstName + "', '" + LastName + "')"; command.CommandType = CommandType.Text; command.CommandText = strSQL; command.ExecuteNonQuery(); conn.close(); catch (Exception) { // IF invalid data is entered, rolls back the database myTransaction.Rollback(); } Of course, this is very basic and I'm using an SQL command to commit my transactions to a connection. My problem is I could do this, but I have about 200 fields that need inserted over several tables. I'm willing to do the leg work if that's the only way to go. But I feel like there is an easier method. Is there anything in LINQ that could help me out with this?

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  • UITabBarController with viewControllers utilizing different orientations?

    - by RickiG
    Hi I can see that this is something that has been troubling a lot of people:/ I have a UITabBarController that has 4 viewControllers, all of type UINavigationController. One of the navigationControllers gets a viewController pushed onto its stack, this viewController should be presented in landscape mode/orientation. The viewController is a graph, it is the absolutely only place in the app where landscape makes sense. (I hide the UITabBar when this is presented to not lead the user to believe this will work everywhere) To make a UITabBarController respond correctly to changes in orientation all its viewControllers need to return the same value from the delegate method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation So to accomodate this behavior I have implemented this method in all the viewControllers belonging to the UITabBarController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; BOOL canRotate = [defaults boolForKey:@"can_rotate"]; return canRotate; } The "trick" is now that when my can-be-landscape viewController is pushed I do this: - (void) viewWillAppear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:YES forKey:@"can_rotate"]; [defaults synchronize]; } and when it is popped, I do this: - (void) viewWillDisappear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:NO forKey:@"can_rotate"]; [defaults synchronize]; } This works really well. When the viewController is on the stack I can rotate the device and the view follows. The problem is however, that if the user taps the "back" button on the navigationBar while in landscape mode, thus popping the viewController to the previous viewController, this "old" viewController is of course also in landscape mode. To make things worse, because I set the BOOL to NO, this "old" viewController can not rotate back when I orientate the device to portrait mode. Is there a way to update everything so that none of my other viewControllers will be in landscape mode when I pop the can-be-in-landscape mode viewController? I am a bit worried that if this could be done from landscape to portrait it should also be possible from portrait to landscape, thus making my "hack" unnecessary.. but if it can not, then I am back to square one :/ Hope I am close and that someone could help me get there, thanks:)

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  • Is there a supplementary guide/answer key for ruby koans?

    - by corroded
    I have recently tried sharpening my rails skills with this tool: http://github.com/edgecase/ruby_koans but I am having trouble passing some tests. Also I am not sure if I'm doing some things correctly since the objective is just to pass the test, there are a lot of ways in passing it and I may be doing something that isn't up to standards. Is there a way to confirm if I'm doing things right? a specific example: in about_nil, def test_nil_is_an_object assert_equal __, nil.is_a?(Object), "Unlike NULL in other languages" end so is it telling me to check if that second clause is equal to an object(so i can say nil is an object) or just put assert_equal true, nil.is_a?(Object) because the statement is true? and the next test: def test_you_dont_get_null_pointer_errors_when_calling_methods_on_nil # What happens when you call a method that doesn't exist. The # following begin/rescue/end code block captures the exception and # make some assertions about it. begin nil.some_method_nil_doesnt_know_about rescue Exception => ex # What exception has been caught? assert_equal __, ex.class # What message was attached to the exception? # (HINT: replace __ with part of the error message.) assert_match(/__/, ex.message) end end Im guessing I should put a "No method error" string in the assert_match, but what about the assert_equal?

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  • What's with bad function call in view generated via scaffold?

    - by meta
    I've scaffolded Things element: script/generate scaffold wip/thing name:string and got some invalid function call in views, like: <td><%= link_to 'Edit', edit_thing_path(thing) %></td> Which raise this error: ActionView::TemplateError (undefined method `edit_thing_path' for #<ActionView::Base:0xb5c00944>) on line #11 of app/views/wip/things/index.html.erb: 8: <tr> 9: <td><%=h thing.name %></td> 10: <td><%= link_to 'Show', thing %></td> 11: <td><%= link_to 'Edit', edit_thing_path(thing) %></td> 12: <td><%= link_to 'Destroy', thing, :confirm => 'Are you sure?', :method => :delete %></td> 13: </tr> 14: <% end %> What's with that function? Where is it? Is it some kind of automagic stuff or do I need to implement it (if so - where should it go?) I have resource defined in routes with namespace: map.namespace :wip do |wip| wip.resources :things end rake routes gives me this: wip_things GET /wip/things(.:format) {:action=>"index", :controller=>"wip/things"} POST /wip/things(.:format) {:action=>"create", :controller=>"wip/things"} new_wip_thing GET /wip/things/new(.:format) {:action=>"new", :controller=>"wip/things"} edit_wip_thing GET /wip/things/:id/edit(.:format) {:action=>"edit", :controller=>"wip/things"} wip_thing GET /wip/things/:id(.:format) I assumed that those names (wip_thing, new_wip_thing) are the correct names, but it's still gives me that error Thanks.

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  • Objective-C subclass and base class casting

    - by ryanjm.mp
    I'm going to create a base class that implements very similar functions for all of the subclasses. This was answered in a different question. But what I need to know now is if/how I can cast various functions (in the base class) to return the subclass object. This is both for a given function but also a function call in it. (I'm working with CoreData by the way) As a function within the base class (this is from a class that is going to become my subclass) +(Structure *)fetchStructureByID:(NSNumber *)structureID inContext:(NSManagedObjectContext *)managedObjectContext {...} And as a function call within a given function: Structure *newStructure = [Structure fetchStructureByID:[currentDictionary objectForKey:@"myId"]]; inContext:managedObjectContext]; Structure is one of my subclasses, so I need to rewrite both of these so that they are "generic" and can be applied to other subclasses (whoever is calling the function). How do I do that? Update: I just realized that in the second part there are actually two issues. You can't change [Structure fetch...] to [self fetch...] because it is a class method, not an instance method. How do I get around that too?

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  • ipad full screen (1024x768) animation with around 1800 frames fps problem

    - by Muhammad Farhan
    Hi there. what i am trying to do is to play a full screen(1024x768) animation on ipad with an fps of around 20. i have got a scene with 1800 full screen frames. till now i have tried a lot of approaches but have encountered a lot of problems. my first approach was to get the texture using the following function t = [[CCTexture2D alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"(%d)",startIndex] ofType:type]]]; give it to sprite by using setTexture method and then release the texture then create a new texture with next frame and repeat the procedure but by using this approach i only get an FPS of about 7. my second approach was to preload about 10 textures in texturecache save them in an array and give them to sprite using setTexture and on the back end i am replacing the old textures with the new texture in a thread but the problem i face is that creating new texture and adding to array takes some time and when the settexture method is called the sprite displays the old texture because the new one is not loaded yet but after some time new texture get loaded. Is there any way i can run a full screen animation on ipad at around 20 fps plesae help me out. Thanks Farhan

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  • Usage of Assert.Inconclusive

    - by Johannes Rudolph
    Hi, Im wondering how someone should use Assert.Inconclusive(). I'm using it if my Unit test would be about to fail for a reason other than what it is for. E.g. i have a method on a class that calculates the sum of an array of ints. On the same class there is also a method to calculate the average of the element. It is implemented by calling sum and dividing it by the length of the array. Writing a Unit test for Sum() is simple. However, when i write a test for Average() and Sum() fails, Average() is likely to fail also. The failure of Average is not explicit about the reason it failed, it failed for a reason other than what it should test for. That's why i would check if Sum() returns the correct result, otherwise i Assert.Inconclusive(). Is this to be considered good practice? What is Assert.Inconclusive intended for? Or should i rather solve the previous example by means of an Isolation Framework?

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  • C# using the "this" keyword in this situation?

    - by Alex
    Hi, I've completed a OOP course assignment where I design and code a Complex Number class. For extra credit, I can do the following: Add two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When adding two complex numbers, the real part of the calling object is added to the real part of the complex number object passed as a parameter, and the imaginary part of the calling object is added to the imaginary part of the complex number object passed as a parameter. Subtract two complex numbers. The function will take one complex number object as a parameter and return a complex number object. When subtracting two complex numbers, the real part of the complex number object passed as a parameter is subtracted from the real part of the calling object, and the imaginary part of the complex number object passed as a parameter is subtracted from the imaginary part of the calling object. I have coded this up, and I used the this keyword to denote the current instance of the class, the code for my add method is below, and my subtract method looks similar: public ComplexNumber Add(ComplexNumber c) { double realPartAdder = c.GetRealPart(); double complexPartAdder = c.GetComplexPart(); double realPartCaller = this.GetRealPart(); double complexPartCaller = this.GetComplexPart(); double finalRealPart = realPartCaller + realPartAdder; double finalComplexPart = complexPartCaller + complexPartAdder; ComplexNumber summedComplex = new ComplexNumber(finalRealPart, finalComplexPart); return summedComplex; } My question is: Did I do this correctly and with good style? (using the this keyword)?

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  • Setting up Inversion of Control (IoC) in ASP.NET MVC with Castle Windsor

    - by Lirik
    I'm going over Sanderson's Pro ASP.NET MVC Framework and in Chapter 4 he discusses Creating a Custom Controller Factory and it seems that the original method, AddComponentLifeStyle or AddComponentWithLifeStyle, used to register controllers is deprecated now: public class WindsorControllerFactory : DefaultControllerFactory { IWindsorContainer container; public WindsorControllerFactory() { container = new WindsorContainer(new XmlInterpreter(new ConfigResource("castle"))); // register all the controller types as transient var controllerTypes = from t in Assembly.GetExecutingAssembly().GetTypes() where typeof(IController).IsAssignableFrom(t) select t; //[Obsolete("Use Register(Component.For<I>().ImplementedBy<T>().Named(key).Lifestyle.Is(lifestyle)) instead.")] //IWindsorContainer AddComponentLifeStyle<I, T>(string key, LifestyleType lifestyle) where T : class; foreach (Type t in controllerTypes) { container.Register(Component.For<IController>().ImplementedBy<???>().Named(t.FullName).LifeStyle.Is(LifestyleType.Transient)); } } // Constructs the controller instance needed to service each request protected override IController GetControllerInstance(Type controllerType) { return (IController)container.Resolve(controllerType); } } The new suggestion is to use Register(Component.For<I>().ImplementedBy<T>().Named(key).Lifestyle.Is(lifestyle)), but I can't figure out how to present the implementing controller type in the ImplementedBy<???>() method. I tried ImplementedBy<t>() and ImplementedBy<typeof(t)>(), but I can't find the appropriate way to pass int he implementing type. Any ideas?

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  • Unique prime factors using HashSet

    - by theGreenCabbage
    I wrote a method that recursively finds prime factors. Originally, the method simply printed values. I am currently trying to add them to a HashSet to find the unique prime factors. In each of my original print statements, I added a primes.add() in order to add that particular integer into my set. My printed output remains the same, for example, if I put in the integer 24, I get 2*2*2*3. However, as soon as I print the HashSet, the output is simply [2]. public static Set<Integer> primeFactors(int n) { Set<Integer> primes = new HashSet<Integer>(); if(n <= 1) { System.out.print(n); primes.add(n); } else { for(int factor = 2; factor <= n; factor++) { if(n % factor == 0) { System.out.print(factor); primes.add(factor); if(factor < n) { System.out.print('*'); primeFactors(n/factor); } return primes; } } } return primes; } I have tried debugging via putting print statements around every line, but was unable to figure out why my .add() was not adding some values into my HashSet.

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  • iPhone NSTimer OpenGL problem

    - by Toby Wilson
    I've got a problem that only seems to occur on the device, not in the simulator. My app's animation is started and stopped using these methods: NSTimer* animationTimer; -(void)startAnimation { if(animationTimer = nil) animationTimer = [NSTimer scheduledTimerWithTimeInterval:1.0f/60.0f target:self selector:@selector(drawView) userInfo:nil repeats:YES]; } -(void)stopAnimation { [animationTimer invalidate]; animationTimer = nil; } In the simulator this works fine and drawView starts being called at 60fps. On the device (testing on iPod Touch), the scheduleTimerWithTimeInterval method doesn't seem to work. Furthermore, [animationTimer invalidate] causes EXC_BAD_ACCESS. I've spotted an obvious but minor flaw; adding if(animationTimer != nil) to the stopAnimation method will prevent the crash, but doesn't solve the problem of the animation timer not being properly initialised. Edit: The above doesn't prevent a crash. animationTimer != nil yet calling invalidate causes EXC_BAD_ACCESS. Should also add, this problem doesn't occur all the time on the device. Maybe 40% of the time.

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  • Ninject: Shared DI/IoC container

    - by joblot
    Hi I want to share the container across various layers in my application. I started creating a static class which initialises the container and register types in the container. public class GeneralDIModule : NinjectModule { public override void Load() { Bind().To().InSingletonScope(); } } public abstract class IoC { private static IKernel _container; public static void Initialize() { _container = new StandardKernel(new GeneralDIModule(), new ViewModelDIModule()); } public static T Get<T>() { return _container.Get<T>(); } } I noticed there is a Resolve method as well. What is the difference between Resolve and Get? In my unit tests I don’t always want every registered type in my container. Is there a way of initializing an empty container and then register types I need. I’ll be mocking types as well in unit test so I’ll have to register them as well. There is an Inject method, but it says lifecycle of instance is not managed? Could someone please set me in right way? How can I register, unregister objects and reset the container. Thanks

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  • How to check if two records have a self-referencing relation?

    - by Machine
    Consider the following schema with users and their collegues (friends): Users User: columns: user_id: name: user_id as userId type: integer(8) unsigned: 1 primary: true autoincrement: true first_name: name: first_name as firstName type: string(45) notnull: true last_name: name: last_name as lastName type: string(45) notnull: true email: type: string(45) notnull: true unique: true relations: Collegues: class: User local: invitor foreign: invitee refClass: CollegueStatus equal: true onDelete: CASCADE onUpdate: CASCADE Join table: CollegueStatus: columns: invitor: type: integer(8) unsigned: 1 primary: true invitee: type: integer(8) unsigned: 1 primary: true status: type: enum(8) values: [pending, accepted, denied] default: pending notnull: true Now, let's say I two records, one for the user making a HTTP request (the logged in user), and one record for a user he wants to send a message to. I want to check if these users are collegues. Questions: Does Doctrine have any pre-build functionality to check if two records with with self-relations are related? If not, how would you write a method to check this? Where would you put said method? (In the User-class, UserTable-class etc) I could probably do something like this: public function (User $user1, User $user2) { // Ensure we load collegues if $user1 was fetched with DQL that // doesn't load this relation $collegues = $user1->get('Collegues'); $areCollegues = false; foreach($collegues as $collegue) { if($collegue['userId'] === $user2['userId']) { $areCollegues = true; break; } } return $areCollegues; } But this looks a neither efficient nor pretty. I just feel that it should be solved already for self-referencing relations to be nice to use.

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  • Having some fun - what is a good way to include a secret key functionality and fire the KeyDown event?

    - by Sisyphus
    To keep myself interested, I try to put little Easter Eggs in my projects (mostly to amuse myself). I've seen some websites where you can type a series of letters "aswzaswz" and you get a "secret function" - how would I achieve this in C#? I've assigned a "secret function" in the past by using modifier keys bool showFunThing = (Control.ModifierKeys & Keys.Control) == Keys.Control; but wanted to get a bit more secretive (without the modifier keys) I just wanted the form to detect a certain word typed without any input ... I've built a method that I think should do it: private StringBuilder _pressedKeys = new StringBuilder(); protected override void OnKeyDown(KeyEventArgs e) { const string kWord = "fun"; char letter = (char)e.KeyValue; if (!char.IsLetterOrDigit(letter)) { return; } _pressedKeys.Append(letter); if (_pressedKeys.Length == kWord.Length) { if (_pressedKeys.ToString().ToLower() == kWord) { MessageBox.Show("Fun"); _pressedKeys.Clear(); } } base.OnKeyDown(e); } Now I need to wire it up but I can't figure out how I'm supposed to raise the event in the form designer ... I've tried this: this.KeyDown +=new System.Windows.Forms.KeyEventHandler(OnKeyDown); and a couple of variations on this but I'm missing something because it won't fire (or compile). It tells me that the OnKeyDown method is expecting a certain signature but I've got other methods like this where I haven't specified arguments. I fear that I may have got myself confused so I am turning to SO for help ... anyone?

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  • new Stateful session bean instance without calling lookup

    - by kislo_metal
    Scenario: I have @Singleton UserFactory (@Stateless could be) , its method createSession() generating @Stateful UserSession bean by manual lookup. If I am injecting by DI @EJB - i will get same instance during calling fromFactory() method(as it should be) What I want - is to get new instance of UserSession without preforming lookup. Q1: how could I call new instance of @Stateful session bean? Code: @Singleton @Startup @LocalBean public class UserFactory { @EJB private UserSession session; public UserFactory() { } @Schedule(second = "*/1", minute = "*", hour = "*") public void creatingInstances(){ try { InitialContext ctx = new InitialContext(); UserSession session2 = (UserSession) ctx.lookup("java:global/inferno/lic/UserSession"); System.out.println("in singleton UUID " +session2.getSessionUUID()); } catch (NamingException e) { e.printStackTrace(); } } @Schedule(second = "*/1", minute = "*", hour = "*") public void fromFactory(){ System.out.println("in singleton UUID " +session.getSessionUUID()); } public UserSession creatSession(){ UserSession session2 = null; try { InitialContext ctx = new InitialContext(); session2 = (UserSession) ctx.lookup("java:global/inferno/lic/UserSession"); System.out.println("in singleton UUID " +session2.getSessionUUID()); } catch (NamingException e) { e.printStackTrace(); } return session2; } } As I understand, calling of session.getClass().newInstance(); is not a best idea Q2 : is it true? I am using glassfish v3, ejb 3.1.

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  • Is there a way to parse XML via SAX/DOM with line numbers available per node.

    - by Chris
    I already have written a DOM parser for a large XML document format that contains a number of items that can be used to automatically generate Java code. This is limited to small expressions that are then merged into a dynamically generated Java source file. So far - so good. Everything works. BUT - I wish to be able to embed the line number of the XML node where the Java code was included from (so that if the configuration contains uncompilable code, each method will have a pointer to the source XML document and the line number for ease of debugging). I don't require the line number at parse-time and I don't need to validate the XML Source Document and throw an error at a particular line number. I need to be able to access the line number for each node and attribute in my DOM or per SAX event. Any suggestions on how I might be able to achieve this? P.S. Also, I read the StAX has a method to obtain line number whilst parsing, but ideally I would like to achieve the same result with regular SAX/DOM processing in Java 4/5 rather than become a Java 6+ application or take on extra .jar files.

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  • How to repeatedly show a Dialog with PyGTK / Gtkbuilder?

    - by Julian
    I have created a PyGTK application that shows a Dialog when the user presses a button. The dialog is loaded in my __init__ method with: builder = gtk.Builder() builder.add_from_file("filename") builder.connect_signals(self) self.myDialog = builder.get_object("dialog_name") In the event handler, the dialog is shown with the command self.myDialog.run(), but this only works once, because after run() the dialog is automatically destroyed. If I click the button a second time, the application crashes. I read that there is a way to use show() instead of run() where the dialog is not destroyed, but I feel like this is not the right way for me because I would like the dialog to behave modally and to return control to the code only after the user has closed it. Is there a simple way to repeatedly show a dialog using the run() method using gtkbuilder? I tried reloading the whole dialog using the gtkbuilder, but that did not really seem to work, the dialog was missing all child elements (and I would prefer to have to use the builder only once, at the beginning of the program). [SOLUTION] As pointed out by the answer below, using hide() does the trick. But one has to take care that the dialog is in fact destroyed if one does not catch its "delete-event". A simple example that works is: import pygtk import gtk class DialogTest: def rundialog(self, widget, data=None): self.dia.show_all() result = self.dia.run() def destroy(self, widget, data=None): gtk.main_quit() def closedialog(self, widget, data=None): self.dia.hide() return True def __init__(self): self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) self.window.connect("destroy", self.destroy) self.dia = gtk.Dialog('TEST DIALOG', self.window, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT) self.dia.vbox.pack_start(gtk.Label('This is just a Test')) self.dia.connect("delete-event", self.closedialog) self.button = gtk.Button("Run Dialog") self.button.connect("clicked", self.rundialog, None) self.window.add(self.button) self.button.show() self.window.show() if __name__ == "__main__": testApp = DialogTest() gtk.main()

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  • jQuery $.getJSON - How do I parse a flickr.photos.search REST API call?

    - by Chad
    Trying to adapt the $.getJSON Flickr example: $.getJSON("http://api.flickr.com/services/feeds/photos_public.gne?tags=cat&tagmode=any&format=json&jsoncallback=?", function(data){ $.each(data.items, function(i,item){ $("<img/>").attr("src", item.media.m).appendTo("#images"); if ( i == 3 ) return false; }); }); to read from the flickr.photos.search REST API method, but the JSON response is different for this call. Click here to see the JSON response. This is what I've done so far: var url = "http://api.flickr.com/services/rest/?method=flickr.photos.search&api_key=9322c53dde3b36bda33f79c16bb99104&tags=yokota+air+base&safe_search=1&per_page=20"; var src; $.getJSON(url + "&format=json&jsoncallback=?", function(data){ $.each(data.photos, function(i,item){ src = "http://farm"+ item.photo.farm +".static.flickr.com/"+ item.photo.server +"/"+ item.photo.id +"_"+ item.photo.secret +"_m.jpg"; $("<img/>").attr("src", src).appendTo("#images"); if ( i == 3 ) return false; }); }); I guess I'm not building the image src correctly. Couldn't find any documentation on how to build the image src, based on what the JSON response is. How do you parse a flickr.photos.search REST API call?

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  • changing WCF endpoint does not persist data.

    - by Vinay Pandey
    Hi All, I have an application that has reference of a WCF service on machine A, now on certain situation I want tu use similar service hosted on machine B. When I changed the endpoint using following:- EndpointAddress endpoint = new EndpointAddress(new Uri(ConfigurationManager.AppSettings["ServiceURLForMachineB"])); BasicHttpBinding binding = new BasicHttpBinding(); binding.SendTimeout = TimeSpan.FromMinutes(1); binding.OpenTimeout = TimeSpan.FromMinutes(1); binding.CloseTimeout = TimeSpan.FromMinutes(1); binding.ReceiveTimeout = TimeSpan.FromMinutes(10); binding.AllowCookies = false; binding.BypassProxyOnLocal = false; binding.HostNameComparisonMode = HostNameComparisonMode.StrongWildcard; binding.MessageEncoding = WSMessageEncoding.Mtom; binding.TextEncoding = System.Text.Encoding.UTF8; binding.TransferMode = TransferMode.Buffered; binding.UseDefaultWebProxy = true; repositoryService = new WorkflowRepositoryServiceClient(binding, endpoint); When I call login method although method is called from machine B, but username and password in Login(string username,string password) are coming null on machine B. Any Idea what I am doing wrong here?

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  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

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  • How can I handle dynamic calculated attributes in a model in Django?

    - by bullfish
    In Django I calculate the breadcrumb (a list of fathers) for an geographical object. Since it is not going to change very often, I am thinking of pre calculating it once the object is saved or initialized. 1.) What would be better? Which solution would have a better performance? To calculate it at _init_ or to calculate it when the object is saved (the object takes about 500-2000 characters in the DB)? 2.) I tried to overwrite the _init_ or save() methods but I don't know how to use attributes of the just saved object. Accessing *args, **kwargs did not work. How can I access them? Do I have to save, access the father and then save again? 3.) If I decide to save the breadcrumb. Whats the best way to do it? I used http://www.djangosnippets.org/snippets/1694/ and have crumb = PickledObjectField(). Thats the method to calculate the attribute crumb() def _breadcrumb(self): breadcrumb = [ ] x = self while True: x = x.father try: if hasattr(x, 'country'): breadcrumb.append(x.country) elif hasattr(x, 'region'): breadcrumb.append(x.region) elif hasattr(x, 'city'): breadcrumb.append(x.city) else: break except: break breadcrumb.reverse() return breadcrumb Thats my save-Method: def save(self,*args, **kwargs): # how can I access the father ob the object? father = self.father # does obviously not work father = kwargs['father'] # does not work either # the breadcrumb gets calculated here self.crumb = self._breadcrumb(father) super(GeoObject, self).save(*args,**kwargs) Please help me out. I am working on this for days now. Thank you.

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  • Does QThread::sleep() require the event loop to be running?

    - by suszterpatt
    I have a simple client-server program written in Qt, where processes communicate using MPI. The basic design I'm trying to implement is the following: The first process (the "server") launches a GUI (derived from QMainWindow), which listens for messages from the clients (using repeat fire QTimers and asynchronous MPI receive calls), updates the GUI depending on what messages it receives, and sends a reply to every message. Every other process (the "clients") runs in an infinite loop, and all they are intended to do is send a message to the server process, receive the reply, go to sleep for a while, then wake up and repeat. Every process instantiates a single object derived from QThread, and calls its start() method. The run() method of these classes all look like this: from foo.cpp: void Foo::run() { while (true) { // Send message to the first process // Wait for a reply // Do uninteresting stuff with the reply sleep(3); // also tried QThread::sleep(3) } } In the client's code, there is no call to exec() anywhere, so no event loop should start. The problem is that the clients never wake up from sleeping (if I surround the sleep() call with two writes to a log file, only the first one is executed, control never reaches the second). Is this because I didn't start the event loop? And if so, what is the simplest way to achieve the desired functionality?

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  • Concise C# code for gathering several properties with a non-null value into a collection?

    - by stakx
    A fairly basic problem for a change. Given a class such as this: public class X { public T A; public T B; public T C; ... // (other fields, properties, and methods are not of interest here) } I am looking for a concise way to code a method that will return all A, B, C, ... that are not null in an enumerable collection. (Assume that declaring these fields as an array is not an option.) public IEnumerable<T> GetAllNonNullAs(this X x) { // ? } The obvious implementation of this method would be: public IEnumerable<T> GetAllNonNullAs(this X x) { var resultSet = new List<T>(); if (x.A != null) resultSet.Add(x.A); if (x.B != null) resultSet.Add(x.B); if (x.C != null) resultSet.Add(x.C); ... return resultSet; } What's bothering me here in particular is that the code looks verbose and repetitive, and that I don't know the initial List capacity in advance. It's my hope that there is a more clever way, probably something involving the ?? operator? Any ideas?

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  • Using jQuery with Windows 8 Metro JavaScript App causes security error

    - by patridge
    Since it sounded like jQuery was an option for Metro JavaScript apps, I was starting to look forward to Windows 8 dev. I installed Visual Studio 2012 Express RC and started a new project (both empty and grid templates have the same problem). I made a local copy of jQuery 1.7.2 and added it as a script reference. <!-- SomeTestApp references --> <link href="/css/default.css" rel="stylesheet" /> <script src="/js/jquery-1.7.2.js"></script> <script src="/js/default.js"></script> Unfortunately, as soon as I ran the resulting app it tosses out a console error: HTML1701: Unable to add dynamic content ' a' A script attempted to inject dynamic content, or elements previously modified dynamically, that might be unsafe. For example, using the innerHTML property to add script or malformed HTML will generate this exception. Use the toStaticHTML method to filter dynamic content, or explicitly create elements and attributes with a method such as createElement. For more information, see http://go.microsoft.com/fwlink/?LinkID=247104. I slapped a breakpoint in a non-minified version of jQuery and found the offending line: div.innerHTML = " <link/><table></table><a href='/a' style='top:1px;float:left;opacity:.55;'>a</a><input type='checkbox'/>"; Apparently, the security model for Metro apps forbids creating elements this way. This error doesn't cause any immediate issues for the user, but given its location, I am worried it will cause capability-discovery tests in jQuery to fail that shouldn't. I definitely want jQuery $.Deferred for making just about everything easier. I would prefer to be able to use the selector engine and event handling systems, but I would live without them if I had to. How does one get the latest jQuery to play nicely with Metro development?

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