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  • Can applications use all of the memory in Windows 8?

    - by Barleyman
    Windows 7 (and Windows Vista) have a built-in limit of not being able to use the last 25% of RAM. You will get a low memory warning when you get close to the limit. Even if you disable that warning, applications will run out of memory and crash since the OS will refuse to allocate memory from that last 25%. That was fine when Vista was designed, when machines had 1 GB of total memory, but is pretty daft for today's 8 GB machines. Yes, the system will run cache, etc. on that extra 2 GB, but running out of memory when you have "merely" 2 GB left.... NB: this has nothing to do with the page file. If you limit the page file to a sensible size like 2 GB, you will still see this behavior. The system will cram the page file to the last byte while refusing to touch that 1/4th of the RAM. Does Windows 8 change this behavior? Is there now some fixed minimum free RAM requirement, like 512 MB, or is it still 25%? Can you actually adjust the low memory limit?

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  • Does 64bit Windows 8 have the same 75% memory-usage limitation for applications as Windows 7?

    - by Barleyman
    64bit Windows 7 (and Windows Vista) have a built-in limit of not being able to use the last 25% of RAM. You will get a low memory warning when you get close to the limit. Even if you disable that warning, applications will run out of memory and crash since the OS will refuse to allocate memory from that last 25%. That was fine when Vista was designed, when machines had 1 GB of total memory, but is pretty daft for today's 8 GB machines. Yes, the system will run cache, etc. on that extra 2 GB, but running out of memory when you have "merely" 2 GB left.... NB: this has nothing to do with the page file. If you limit the page file to a sensible size like 2 GB, you will still see this behavior. The system will cram the page file to the last byte while refusing to touch that 1/4th of the RAM. Does Windows 8 change this behavior? Is there now some fixed minimum free RAM requirement, like 512 MB, or is it still 25%? Can you actually adjust the low memory limit? EDIT: Here is another older post here which discusses this same behavior on Windows 7. There is fixed 25% limit in Windows 7 and I'd like to know if it's still in Windows 8. Windows 7 / Page File Disabled / 12 GB RAM / 2+ GB RAM free and "your computer is running low on memory" Edit2: Here is another link discussing the low memory warning and how to disable it. Note he claims the limit for RAM usage is 80%, not 75%. It would seem to be correct as you can in fact allocate 6.4GB of RAM with 8GB machine. Anything above and beyond that goes to the pagefile, though. http://halflight.com.au/2011/04/06/how-to-disable-low-memory-warnings-and-the-advantages-of-removing-the-page-file/ Edit3: a Here's couple of process explorer screenshots that demonstrate how it goes down. Exhibit1: https://dl.dropbox.com/u/42068601/sysinfo.jpg Exhibit2: https://dl.dropbox.com/u/42068601/sysint2.jpg You can see that Windows 7 will use the memory 6.4GB as the very last resort. I have low memory warning switched off here so programs crashed at the last screenshot allocation. With low memory warning turned on, it starts nagging before you can push OS to use that remaining 1.6GB. The question is not "Is it OK windows does not want to allocate last 20% of RAM because X", it's "Does Windows 8 still behave this way". With 16GB this really becomes dumb.

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  • How do I draw an OpenGL point sprite using libgdx for Android?

    - by nbolton
    Here's a few snippets of what I have so far... void create() { renderer = new ImmediateModeRenderer(); tiles = Gdx.graphics.newTexture( Gdx.files.getFileHandle("res/tiles2.png", FileType.Internal), TextureFilter.MipMap, TextureFilter.Linear, TextureWrap.ClampToEdge, TextureWrap.ClampToEdge); } void render() { Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); Gdx.gl.glClearColor(0.6f, 0.7f, 0.9f, 1); } void renderSprite() { int handle = tiles.getTextureObjectHandle(); Gdx.gl.glBindTexture(GL.GL_TEXTURE_2D, handle); Gdx.gl.glEnable(GL.GL_POINT_SPRITE); Gdx.gl11.glTexEnvi(GL.GL_POINT_SPRITE, GL.GL_COORD_REPLACE, GL.GL_TRUE); renderer.begin(GL.GL_POINTS); renderer.vertex(pos.x, pos.y, pos.z); renderer.end(); } create() is called once when the program starts, and renderSprites() is called for each sprite (so, pos is unique to each sprite) where the sprites are arranged in a sort-of 3D cube. Unfortunately though, this just renders a few white dots... I suppose that the texture isn't being bound which is why I'm getting white dots. Also, when I draw my sprites on anything other than 0 z-axis, they do not appear -- I read that I need to crease my zfar and znear, but I have no idea how to do this using libgdx (perhaps it's because I'm using ortho projection? What do I use instead?). I know that the texture is usable, since I was able to render it using a SpriteBatch, but I guess I'm not using it properly with OpenGL.

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  • QtOpenCl make errors. Please help.

    - by Skkard
    So I downloaded the ATI Stream SDK. I don't have a gpu now so I use the '-device cpu' and got the programs/examples in the OpenCl directory working by adding the directory to LD_LIBRARY_PATH etc. Now the problem is when installing QtOpenCl. configure script gives me: skkard@skkard-desktop:~/Applications/qt-labs-opencl$ ./configure This is the QtOpenCL configuration utility. Qt version ............. 4.6.2 qmake .................. /usr/bin/qmake OpenCL ................. yes OpenCL/OpenGL interop .. yes Extra QMAKE_CXXFLAGS ... Extra INCLUDEPATH ...... Extra LIBS ............. -lOpenCL QtOpenCL has been configured. Run '/usr/bin/make' to build. Make gives me: skkard@skkard-desktop:~/Applications/qt-labs-opencl$ make cd src/ && make -f Makefile make[1]: Entering directory `/home/skkard/Applications/qt-labs-opencl/src' cd opencl/ && make -f Makefile make[2]: Entering directory `/home/skkard/Applications/qt-labs-opencl/src/opencl' make[2]: Nothing to be done for `first'. make[2]: Leaving directory `/home/skkard/Applications/qt-labs-opencl/src/opencl' cd openclgl/ && make -f Makefile make[2]: Entering directory `/home/skkard/Applications/qt-labs-opencl/src/openclgl' make[2]: Nothing to be done for `first'. make[2]: Leaving directory `/home/skkard/Applications/qt-labs-opencl/src/openclgl' make[1]: Leaving directory `/home/skkard/Applications/qt-labs-opencl/src' cd examples/ && make -f Makefile make[1]: Entering directory `/home/skkard/Applications/qt-labs-opencl/examples' cd opencl/ && make -f Makefile make[2]: Entering directory `/home/skkard/Applications/qt-labs-opencl/examples/opencl' cd vectoradd/ && make -f Makefile make[3]: Entering directory `/home/skkard/Applications/qt-labs-opencl/examples/opencl/vectoradd' g++ -o vectoradd vectoradd.o qrc_vectoradd.o -L/usr/lib -L../../../lib -L../../../bin -lQtOpenCL -lQtGui -lQtCore -lpthread ../../../lib/libQtOpenCL.so: undefined reference to `clBuildProgram' ../../../lib/libQtOpenCL.so: undefined reference to `clSetCommandQueueProperty' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueNDRangeKernel' ../../../lib/libQtOpenCL.so: undefined reference to `clSetKernelArg' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueCopyBufferToImage' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseMemObject' ../../../lib/libQtOpenCL.so: undefined reference to `clFinish' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueUnmapMemObject' ../../../lib/libQtOpenCL.so: undefined reference to `clGetMemObjectInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueReadImage' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueMarker' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainCommandQueue' ../../../lib/libQtOpenCL.so: undefined reference to `clGetCommandQueueInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueCopyImage' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseContext' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainMemObject' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseEvent' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueWriteBuffer' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueCopyBuffer' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueMapImage' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueReadBuffer' ../../../lib/libQtOpenCL.so: undefined reference to `clUnloadCompiler' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueBarrier' ../../../lib/libQtOpenCL.so: undefined reference to `clGetProgramBuildInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueWaitForEvents' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainProgram' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateContext' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateImage3D' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueMapBuffer' ../../../lib/libQtOpenCL.so: undefined reference to `clGetDeviceIDs' ../../../lib/libQtOpenCL.so: undefined reference to `clGetContextInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clGetDeviceInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseCommandQueue' ../../../lib/libQtOpenCL.so: undefined reference to `clGetSamplerInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clGetPlatformIDs' ../../../lib/libQtOpenCL.so: undefined reference to `clGetSupportedImageFormats' ../../../lib/libQtOpenCL.so: undefined reference to `clGetPlatformInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clWaitForEvents' ../../../lib/libQtOpenCL.so: undefined reference to `clGetEventInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clGetEventProfilingInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clGetImageInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateProgramWithBinary' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseSampler' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateCommandQueue' ../../../lib/libQtOpenCL.so: undefined reference to `clGetKernelWorkGroupInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainEvent' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainContext' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateSampler' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseProgram' ../../../lib/libQtOpenCL.so: undefined reference to `clFlush' ../../../lib/libQtOpenCL.so: undefined reference to `clGetProgramInfo' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateKernel' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainKernel' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueWriteImage' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateBuffer' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateKernelsInProgram' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateProgramWithSource' ../../../lib/libQtOpenCL.so: undefined reference to `clReleaseKernel' ../../../lib/libQtOpenCL.so: undefined reference to `clRetainSampler' ../../../lib/libQtOpenCL.so: undefined reference to `clCreateImage2D' ../../../lib/libQtOpenCL.so: undefined reference to `clEnqueueCopyImageToBuffer' ../../../lib/libQtOpenCL.so: undefined reference to `clGetKernelInfo' collect2: ld returned 1 exit status make[3]: *** [vectoradd] Error 1 make[3]: Leaving directory `/home/skkard/Applications/qt-labs-opencl/examples/opencl/vectoradd' make[2]: *** [sub-vectoradd-make_default] Error 2 make[2]: Leaving directory `/home/skkard/Applications/qt-labs-opencl/examples/opencl' make[1]: *** [sub-opencl-make_default] Error 2 make[1]: Leaving directory `/home/skkard/Applications/qt-labs-opencl/examples' make: *** [sub-examples-make_default-ordered] Error 2 Tried it using the '-no-openclgl', but none of the examples etc are compiled. I'm using ubuntu 10.04 using the Qt which is installed from synaptic.

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  • Visual Studio LightSwitch: Yes, these are the droids you&rsquo;re looking for

    - by Jim Duffy
    With all the news and focus on the new features coming in Silverlight 5 I thought I’d take a few minutes to remind folks about the work that Microsoft has done on LightSwitch since the applications created by LightSwitch are Silverlight applications. LightSwitch makes it easier for non-coders to build business applications and easier for coders to maintain them. For those not familiar with LightSwitch, it is a new tool that provides a easier and quicker way for coder and non-coder types alike to create line-of-business applications for the desktop, the web, and the cloud. The target audience for this tool are those power-user types who create Access applications for their organization. While those Access applications fill an immediate need, they typically aren’t very scalable, extendable and/or maintainable by the development staff of the organization. LightSwitch creates applications based on technologies built into Visual Studio thus making it easier for corporate developers to extend and maintain them. LightSwitch is currently in beta but it will ultimately become a new addition to the Visual Studio line of products. Go ahead and download the beta to get a better idea of what the product can do for your organization. The LightSwitch Developer Center contains links to download the beta links to instructional videos links to tutorials links to the LightSwitch Training Kit Another quality resource for LightSwitch information is the Visual Studio LightSwitch Team Blog. My good friend Beth Massi is on the LightSwitch team and has additional valuable content on her blog. Have a day.

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  • "Oracle Fusion Is Worth Your Consideration," States Mark Smith of Ventana Research

    - by Richard Lefebvre
    After attending OOW 2012, Mark Smith of Ventana Research has written a great blog post on Oct 4th, 2012 titled "Oracle Fusion for CRM and HCM Ready with a Mobile Tap." In this blog post, Mark goes on to say: "It was a great opportunity to get close to the Oracle Fusion Applications, which the company presented as proven and ready, with customers using them on-premises and in private and public cloud computing usage methods. In keynotes from executives Larry Ellison, Mark Hurd and Thomas Kurian and application-focused sessions with executives Steve Miranda and Chris Leone, Oracle repeated the message that Fusion Applications are not just for cloud computing and web services but are also accessible through mobile technology called Oracle Fusion Tap that operates natively on the Apple iPad. The company left no confusion about its applications' readiness for cloud and mobile computing, and provided insight into future advancements." Mark also states: " After two days of Oracle and customer sessions, along with a visit to the demonstration stands in the exposition area, it was clear that Oracle has made an important change in its approach to the market and its executive-level commitment to Fusion Applications. I saw more dialogue with partners to complement its applications, and many announcements, including Oracle's on partners in Fusion CRM, who were also visible during presentations and demonstrations." In closing, Mark makes the following proclamation: "Oracle Fusion is worth your consideration whether you are considering a move to cloud computing or still run applications on-premises or use a hybrid approach which provides more choices to customers than just a cloud computing only approach. We are now in a renaissance of business driving what it needs from business applications, and vendors that convince business they can be trusted will be at the center of a new world of cloud, mobile and social computing." This post is really worth a read. You can find the entire post here.

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  • What do the 4 keyboard input method systems in 10.04 mean?

    - by Android Eve
    I am trying to install another language support (in addition to the default US). Checking that language checkbox in "Install / Remove Languages..." wasn't too difficult. :) But now I want to add keyboard support, too, for that language. Again, I am prompted with a nice listbox with the following 4 options: none ibus lo-gtk th-gtk But I have no idea what these mean. I googled "ubuntu 10.04 keyboard input method system none ibus lo-gtk th-gtk" but all I could find was descriptions of problems, not an actual definition. Could you please point me to a webpage where I can learn about the meanings of these 4 different methods and +'s and -'s of each?

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  • Why is Evolution the default mail/calendar package?

    - by Android Eve
    Why is Evolution the default mail/calendar package that comes with Ubuntu? Why not Thunderbird + Lightning? Are there any features in Evolution that are not available in Thunderbird + Lightning? Can I use the Evolution database via a Samba network share, on a Windows XP or 7 client, just like I can do with Thunderbird? What happens if I uninstall Evolution from my 10.04 system? Will I lose any integrated functionality built into the system?

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  • Applications on the Web/Cloud the way to go? over Desktop apps?

    - by jiewmeng
    i am currently a mainly web developer, but is quite attracted to the performance and great integration with the OS (eg. Windows 7, Jump Lists, Taskbar Thumbnails, etc) something like WPF/C# can provide to the user, improving workflow and productivity. privacy and performance seems like a major downside of web/cloud apps compared to desktop apps. applications on the cloud/web work on the go, increased popularity of smartphones/netbooks majority of users may not benefit as much from increased performance of desktop apps, eg. internet surfing, word processing, probably benefit more from decreased startup times, lower costs and data on the cloud desktop applications increased performance benefits power users like 3D rendering, HD video/photo editing, gamers (i wonder if such processing maybe offset to cloud processing) integration with OS increases productivity (maybe such features can be adapted to a web version? maybe with a local desktop app to work with Web App API) more control over privacy (maybe fixed by encryption?) local data access (esp. large files) guaranteed and fast (YouTube HD fast enough most of the time) work not affected by intermittent/slow/availability internet connections (i know this is changing tho) what do you think?

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  • ASP.NET Applications Requests/Sec suddenly jumps to a value of about 70 million/sec. on 8 core web

    - by Subhrajit Roy
    We are doing performance testing of an ASP.NET web application with VSTS 2008. We start with 2000 users and slowly ramp up to 5000 users (reaches this user load at around 2.5 hours after the tests start, after this we stay at this user load). The total test duration is of about 6 hours During these runs we have found that the counter Requests/Sec (under category ASP.NET applications) suddenly spikes to a values of 36-72 millions !!!. This keeps on happening intermittently i.e we see this issue once in every 3 performance runs that we give on the same application. In our testing environment we have 4 web servers and interestingly enough we have found that this issue occurs only in the 8 core web servers. Summarizing ... Issue : The counter Requests/Sec (under category ASP.NET Applications) suddenly jumps to a value of about 70 million/sec. on 8 core web servers. This results in an increase in SQL server connections opened by the application. Response time goes for a toss. Error rates also show similar behaviour. However the counter ISAPI Extention Requests/sec does not show any abnormal increase. The graph of this counter almost overlaps with that of counter Requests/Sec till the time of the appearance of the spike.When the spike appears , this counter (ISAPI Extention Requests/sec) actually shows a drop. Test Settings : Performance test run with Visual Studio Team System 2008. Soak test run for 6 hours. Maximum user load 5000 users. This is load is attained at about 2.5 hours into the run and mainted for remaining duration.(i.e for around 3.5 more hrs) This issue is reproducible though happens intermittently. (i.e occurs one in three or four runs) Test Environment : Web site deployed on 4 Web Servers (Windows Server 2003). Of these 2 are 4 core machines and the remaining 2 are 8 core ones. .NET Framework 3.5 SP1 installed on all 4 web servers. Application hosted on IIS 6.0 run in Worker process isolation mode.

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  • Partner Webcast - Oracle SOA Suite 12c: Connect 4 Cloud, Mobile, IoT with On-premise

    - by Thanos Terentes Printzios
    The pace of new business projects continues to grow from increasing customer self-service to seamlessly connecting all your back office and in-the-field applications. At the same time increased integration complexity may seem inevitable as organizations are suddenly faced with the requirement to support three new integration challenges:  » Cloud Integration - integrate with the cloud, rapidly integrate a growing list of cloud applications with existing applications » Mobile Integration - the urgency to mobile-enable existing applications » IoT Integration - begin development on the latest trend of connecting Internet of Things (IoT) devices to your existing infrastructure. Oracle SOA Suite 12c, the latest version of the industry’s most complete and unified application integration and SOA solution, aims to simplify, accelerate and optimize integrations. Oracle SOA Suite 12c and its associated products, Oracle Managed File Transfer, Oracle Cloud and Application Adapters, B2B and healthcare integration, offer the industry’s most highly integrated platform for solving the increased integration challenges. Oracle SOA Suite 12c is a complete, integrated and best-of-breed platform. It enables next generation integration capabilities through: · A unified toolset for the development of services and composite applications.· A standards-based platform that is service enabled and easily consumable by modern web applications, allowing enterprises to quickly and easily adapt to changes in their business and IT environments.· Greater visibility, controls and analytics to govern how services and processes are deployed, reused and changed across their entire lifecycle. Join us to find out more about the new features of Oracle SOA Suite 12c and how it enables you to reduce time to market for new project integration and to reduce integration cost and complexity. Oracle SOA Suite is the ability to simplify by integrating the disparate requirements of cloud, mobile, and IoT devices with existing on-premise applications. Agenda: Oracle SOA Suite 12c new Features Cloud Integration Mobile Enablement Internet of Things (IoT) Summary - Q&A Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24hours prior to start time may not receive confirmation to attend. Presenter: Heba Fouad – FMW Specialist, Technology Adoption, ECEMEA Partner Business Development Date: Thursday, August 28th, 10pm CEST (8am UTC/11am EEST)Duration: 1 hour Register Here For any questions please contact us at partner.imc-AT-beehiveonline.oracle-DOT-com

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  • Which java web technology to learn to develop Rich Internet Applications ?

    - by Cshah
    Hi, I have developed web applications using JSF (myfaces components). But in these days of responsive UI, JSF doesnt fare well. I m hearing a lot about AJAX, GWT, etc. So i wanted your opinion on which web technology/framework should i learn inorder to develop web applications for enterprise products. Some of the web technologies that i m hearing are: ICE Faces (With AJAX Bridge support) GWT extJS and extGWT JavaFX Apache Wicket Jquery AJAX Open laszlo Which of the above or the combination of the above would help me ? Some of the parameters on which you can rate these web technologies are: Ease of learning Maintainability of web application code Community support IDE support - Eclipse or NetBeans Off the shelf component availability (like textbox,table grids, option menus) License - Does it cost for commercial use ? User Experience - responsive UI. Shouldnt be sluggish A similar question on SO does answer my question partially. Would want more info though. EDIT: Answers collated: Based on the answers : AJAX would be the best thing to start for learning fundamentals, then learn JQUERY. Any component based frame work that can complement ajax,jquery ? Edit 2: If i had to design a web application like StackOverFlow (in java platform) which would be the best choice to learn and adopt? Wicket + Jquery, WiQuery GWT Some XYZ Faces technology(RichFaces/ICEFaces) + AJAX. Comments appreciated from some one who has worked with them and can rate them in the above mentioned parameters.

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  • Using one mixin from LESS within another mixin

    - by user1165984
    I am trying to use a mix that calculates the base line height in another that contains my base font styles. Each time I try to compile, I get an error. Here is an example. .lineHeight(@sizeValue){ @remValue: @sizeValue; @pxValue: (@sizeValue * 10); line-height: ~"@{pxValue}px"; line-height: ~"@{remValue}rem"; } .baseFont(@weight: normal, @size: 14px, @lineHeight: (.lineHeight(2.1)) { font-family: @fontFamily; font-size: @size; font-weight: @weight; line-height: @lineHeight; } The error is: TypeError: Cannot call method 'charAt' of undefined at getLocation (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:212:34) at new LessError (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:221:19) at Object.toCSS (/Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:385:31) at /Applications/CodeKit.app/Contents/Resources/engines/less/bin/lessc:107:28 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:434:40 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:94:48 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/index.js:116:17 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:434:40 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/parser.js:94:48 at /Applications/CodeKit.app/Contents/Resources/engines/less/lib/less/index.js:116:17

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  • Is there a possibility to run applets on Android or Blackberry?

    - by Maxood
    This is what the Java site www.java.com says: "KVM, the virtual machine for mobile devices, is the counterpart of JVM (Java virtual machine). It is used to run applets and applications written with Java technology on mobile devices. KVM must be installed by the manufacturer. It is NOT available for download or installation by consumers". Now Android has a customized virtual machine called DVM (Dalvik Virtual Machine). Can we compare it with KVM? Wonder if we can further reprogram DVM to incorporate features of KVM to run applets on Android? Same goes for Blacberry, is there a possibility?

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  • Give Us Your Thoughts About Oracle Designs

    - by Tom Caldecott-Oracle
    Participate in the Onsite Usability Lab at Oracle OpenWorld 2014 Want to impress your colleagues? Your manager? Your mom? Imagine being able to say to them, “So, did I ever tell you about the time I helped Oracle design some of their hot applications?” Yes, that opportunity is coming up—at Oracle OpenWorld.  The Oracle Applications User Experience team will host an onsite usability lab at the 2014 conference. You can participate and give us your thoughts about proposed designs for Oracle Human Capital Management Cloud and Oracle Sales Cloud, Oracle Fusion Applications for procurement and supply chain, Oracle E-Business Suite and PeopleSoft applications, social relationship management, BI applications, Oracle Fusion Middleware, and more.  Your feedback will directly affect the usability of Oracle applications to make them intuitive, easy to use. You’ll make a difference. And that should score you points with peers, friends, and family. Of course, for your mom, first you’ll probably have to explain to her again what you do for a living. If you’re interested in participating, you must sign up in advance. Space is limited. Participation requires your company or organization to have a Customer Participation Confidentiality Agreement (CPCA) on file. Don’t have one? Let us know, and we’ll start the process. Sign up now for the onsite usability lab. When?  Monday, September 29 - Wednesday, October 1, 2014  Where?  InterContinental San Francisco Want to know about other Oracle Applications User Experience activities at Oracle OpenWorld? Visit UsableApps.

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  • After HTTP GET request, the resulting string is cut-off - content has been consumed

    - by Jayomat
    hi all, I'm making a http get request like this: try { HttpClient client = new DefaultHttpClient(); String getURL = "http://busspur02.aseag.de/bs.exe?SID=5FC39&ScreenX=1440&ScreenY=900&CMD=CR&Karten=true&DatumT="+day+"&DatumM="+month+"&DatumJ="+year+"&ZeitH="+hour+"&ZeitM="+min+"&Intervall=60&Suchen=(S)uchen&GT0=Aachen&T0=H&HT0="+start_from+"&GT1=Aachen&T0=H&HT1="+destination+""; HttpGet get = new HttpGet(getURL); HttpResponse responseGet = client.execute(get); HttpEntity resEntityGet = responseGet.getEntity(); if (resEntityGet != null) { //do something with the response Log.i("GET RESPONSE",EntityUtils.toString(resEntityGet)); } ........ It all works well... the only problem: the output from Log.i is cut-off... It's not the complete html page. If I make the same request in a browser, I get 3x the output in opposition to making the request in the emulator and using the above code.... what's wrong? ERROR: 04-30 14:01:01.287: WARN/System.err(1088): java.lang.IllegalStateException: Content has been consumed 04-30 14:01:01.297: WARN/System.err(1088): at org.apache.http.entity.BasicHttpEntity.getContent(BasicHttpEntity.java:84) 04-30 14:01:01.297: WARN/System.err(1088): at org.apache.http.conn.BasicManagedEntity.getContent(BasicManagedEntity.java:100) 04-30 14:01:01.307: WARN/System.err(1088): at org.apache.http.util.EntityUtils.toString(EntityUtils.java:112) 04-30 14:01:01.307: WARN/System.err(1088): at org.apache.http.util.EntityUtils.toString(EntityUtils.java:146) 04-30 14:01:01.307: WARN/System.err(1088): at mjb.project.AVV.ParseHTML.start(ParseHTML.java:177) 04-30 14:01:01.307: WARN/System.err(1088): at mjb.project.AVV.ParseHTML.onCreate(ParseHTML.java:139) 04-30 14:01:01.307: WARN/System.err(1088): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 04-30 14:01:01.327: WARN/System.err(1088): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459) 04-30 14:01:01.327: WARN/System.err(1088): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512) 04-30 14:01:01.327: WARN/System.err(1088): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 04-30 14:01:01.347: WARN/System.err(1088): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863) 04-30 14:01:01.347: WARN/System.err(1088): at android.os.Handler.dispatchMessage(Handler.java:99) 04-30 14:01:01.347: WARN/System.err(1088): at android.os.Looper.loop(Looper.java:123) 04-30 14:01:01.347: WARN/System.err(1088): at android.app.ActivityThread.main(ActivityThread.java:4363) 04-30 14:01:01.347: WARN/System.err(1088): at java.lang.reflect.Method.invokeNative(Native Method) 04-30 14:01:01.357: WARN/System.err(1088): at java.lang.reflect.Method.invoke(Method.java:521) 04-30 14:01:01.357: WARN/System.err(1088): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-30 14:01:01.357: WARN/System.err(1088): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-30 14:01:01.357: WARN/System.err(1088): at dalvik.system.NativeStart.main(Native Method )

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  • How do I draw a point sprite using OpenGL ES on Android?

    - by nbolton
    Edit: I'm using the GL enum, which is incorrect since it's not part of OpenGL ES (see my answer). I should have used GL10, GL11 or GL20 instead. Here's a few snippets of what I have so far... void create() { renderer = new ImmediateModeRenderer(); tiles = Gdx.graphics.newTexture( Gdx.files.getFileHandle("res/tiles2.png", FileType.Internal), TextureFilter.MipMap, TextureFilter.Linear, TextureWrap.ClampToEdge, TextureWrap.ClampToEdge); } void render() { Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); Gdx.gl.glClearColor(0.6f, 0.7f, 0.9f, 1); } void renderSprite() { int handle = tiles.getTextureObjectHandle(); Gdx.gl.glBindTexture(GL.GL_TEXTURE_2D, handle); Gdx.gl.glEnable(GL.GL_POINT_SPRITE); Gdx.gl11.glTexEnvi(GL.GL_POINT_SPRITE, GL.GL_COORD_REPLACE, GL.GL_TRUE); renderer.begin(GL.GL_POINTS); renderer.vertex(pos.x, pos.y, pos.z); renderer.end(); } create() is called once when the program starts, and renderSprites() is called for each sprite (so, pos is unique to each sprite) where the sprites are arranged in a sort-of 3D cube. Unfortunately though, this just renders a few white dots... I suppose that the texture isn't being bound which is why I'm getting white dots. Also, when I draw my sprites on anything other than 0 z-axis, they do not appear -- I read that I need to crease my zfar and znear, but I have no idea how to do this using libgdx (perhaps it's because I'm using ortho projection? What do I use instead?). I know that the texture is usable, since I was able to render it using a SpriteBatch, but I guess I'm not using it properly with OpenGL.

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  • How do I mount Samba share as non-root user

    - by Android Eve
    Is there a step-by-step tutorial that instructs in detailed step-by-step how to smbmount a Samba share to be used by a non-root user on a Ubuntu 10.04 desktop? Note: there are numerous threads on Google search dealing with this seemingly new problem. Instructions that used to work on Ubuntu 8.04 (or an older version of smbfs) no longer work. I need something fresh, punctual and especially reproducible. Thanks.

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  • How do I render only part of a texture to a point sprite in OpenGL ES for Android?

    - by nbolton
    Using the libgdx framework, I've figured out how to render a texture to a point sprite. The problem is, it renders the entire texture to the point sprite, where I only want a small part of it (since it's an isometric tile image). Here's a snippet from some demo code I wrote... create() { renderer = new ImmediateModeRenderer(); tiles = Gdx.graphics.newTexture( Gdx.files.internal("data/tiles2.png"), TextureFilter.MipMap, TextureFilter.Linear, TextureWrap.ClampToEdge, TextureWrap.ClampToEdge); Gdx.gl.glClearColor(0.6f, 0.7f, 0.9f, 1); Gdx.gl.glEnable(GL10.GL_TEXTURE_2D); Gdx.gl.glEnable(GL11.GL_POINT_SPRITE_OES); Gdx.gl11.glTexEnvi( GL11.GL_POINT_SPRITE_OES, GL11.GL_COORD_REPLACE_OES, GL11.GL_TRUE); Gdx.gl10.glPointSize(s); tiles.bind(); } render() { Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); renderer.begin(GL10.GL_POINTS); // render 3 point sprites at various 3d points renderer.vertex(-.1f, 0, -.1f); renderer.vertex(0, 0, 0); renderer.vertex(.1f, 0, .1f); // ... more vertices here if needed (one for each sprite) ... renderer.end(); }

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  • Why can't I install 10.04 on a system that already has 8.04?

    - by Android Eve
    Ubuntu 10.04 is beautiful. I love it. I am dying to install it on my PC, alongside the existing Ubuntu 8.04 (from which I write this message right now). But... it won't let me! When I reach the partitioning stage (manual!) Ubuntu 10.04 sees my two HDDs as one RAID volume. It doesn't see all the partitions I already have in place in /dev/sda and /dev/sdb. Even Windows 7 doesn't behave like this... (yes, I actually managed to install Windows 7 64-bit in dual-boot configuration with Ubuntu 8.04 on this same system). Note: GParted on Ubuntu 10.04 (live CD) sees the partition intended for Ubuntu 10.04 (/dev/sda4) perfectly, but is unable to format it. Note: I also removed that partition trying to reformat it via GParted once 10.04 LiveCD is loaded. It didn't help. I believe that the problem lies in Ubuntu "deciding for me" that the HDDs should be "seen" as a RAID, hence any partition is seen by GParted as "busy" or "locked". Any idea how to solve this problem?

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  • GRUB2 panic: "No such partition"

    - by Android Eve
    I managed to install 10.04 on a system that already has 8.04 (separate partitions, of course). It also installed GRUB2 onto the MBR. After discovering that there is no menu.lst anymore, I edited /etc/grub.d/40_custom to point to where my other OS partitions are: menuentry "Ubuntu 8.04" { set root=(hd0,0) linux /boot/vmlinuz-2.6.24-28-generic initrd /boot/initrd.img-2.6.24-28-generic } menuentry "Windows 7 Ultimate 64-bit" { set root=(hd0,2) chainloader (hd0,2)+1 } GRUB2 displays the menu with those entries but when I select any of them, it refuses to load them, saying "No such partition". I know the partitions are there, as 10.04's "Disk Utility" sees them without any problem. How do I get GRUB2 to recognize them?

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  • Why don't 8.04 panel launchers work on 10.04

    - by Android Eve
    I copied my panel launchers verbatim from 8.04 to 10.04, residing in both systems in the same path: $HOME/.gnome2/panel2.d/default/launchers However, for some reason, they are not visible on 10.04's GNOME panel. Why? In my attempts to troubleshoot the problem I: Verified that copied 8.04 launchers have same permissions as manually created 10.04 launchers (-rwxr-xr-x). Added the first line as: #!/usr/bin/env xdg-open Logged off, then logged on. Rebooted. None of the above helped. So the question remains: Why? And how do I make them work?

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  • Wireless connected but internet not working, modem is fine because I'm typing over wifi on my android

    - by Sandro Livaja
    I can't connect to the Internet in 11.10. I tried switching my wifi card to another USB slot but nothing changed. Is it possible that the card is able to connect while not being able to receive packages? $ ifconfig eth0 Link encap:Ethernet HWaddr 40:61:86:35:11:b0 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:43 Base address:0x6000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) wlan0 Link encap:Ethernet HWaddr 74:ea:3a:8c:d5:5c inet addr:192.168.2.5 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::76ea:3aff:fe8c:d55c/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:12 errors:0 dropped:0 overruns:0 frame:0 TX packets:102 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1209 (1.2 KB) TX bytes:15329 (15.3 KB)

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