Search Results

Search found 22499 results on 900 pages for 'game level'.

Page 496/900 | < Previous Page | 492 493 494 495 496 497 498 499 500 501 502 503  | Next Page >

  • Gomoku array-based AI-algorithm?

    - by Lasse V. Karlsen
    Way way back (think 20+ years) I encountered a Gomoku game source code in a magazine that I typed in for my computer and had a lot of fun with. The game was difficult to win against, but the core algorithm for the computer AI was really simply and didn't account for a lot of code. I wonder if anyone knows this algorithm and has some links to some source or theory about it. The things I remember was that it basically allocated an array that covered the entire board. Then, whenever I, or it, placed a piece, it would add a number of weights to all locations on the board that the piece would possibly impact. For instance (note that the weights are definitely wrong as I don't remember those): 1 1 1 2 2 2 3 3 3 444 1234X4321 3 3 3 2 2 2 1 1 1 Then it simply scanned the array for an open location with the lowest or highest value. Things I'm fuzzy on: Perhaps it had two arrays, one for me and one for itself and there was a min/max weighting? There might've been more to the algorithm, but at its core it was basically an array and weighted numbers Does this ring a bell with anyone at all? Anyone got anything that would help?

    Read the article

  • XNA vs SlimDX for offscreen renderer

    - by Groky
    Hello, I realise there are numerous questions on here asking about choosing between XNA and SlimDX, but these all relate to game programming. A little background: I have an application that renders scenes from XML descriptions. Currently I am using WPF 3D and this mostly works, except that WPF has no way to render scenes offscreen (i.e. on a server, without displaying them in a window), and also rendering to a bitmap causes WPF to fallback to software rendering. So I'm faced with having to write my own renderer. Here are the requirements: Mix of 3D and 2D elements. Relatively few elements per scene (tens of meshes, tens of 2D elements). Large scenes (up to 3000px square for print). Only a single frame will be rendered (i.e. FPS is not an issue). Opacity masks. Pixel shaders. Software fallback (servers may or may not have a decent gfx card). Possibility of being rendered offscreen. As you can see it's pretty simple stuff and WPF can manage it quite nicely except for the not-being-able-to-export-the-scene problem. In particular I don't need many of the things usually needed in game development. So bearing that in mind, would you choose XNA or SlimDX? The non-rendering portion of the code is already written in C#, so want to stick with that.

    Read the article

  • Moq broken? Not working with .net 4.0

    - by vdh_ant
    Hi guys I am receiving the following exception when trying to run my unit tests using .net 4.0 under VS2010 with moq 3.1. Attempt by security transparent method 'SPPD.Backend.DataAccess.Test.Specs_for_Core.When_using_base.Can_create_mapper()' to access security critical method 'Microsoft.VisualStudio.TestTools.UnitTesting.Assert.IsNotNull(System.Object)' failed. Assembly 'SPPD.Backend.DataAccess.Test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' is marked with the AllowPartiallyTrustedCallersAttribute, and uses the level 2 security transparency model. Level 2 transparency causes all methods in AllowPartiallyTrustedCallers assemblies to become security transparent by default, which may be the cause of this exception. The test I am running is really straight forward and looks something like the following: [TestMethod] public void Can_create_mapper() { this.SetupTest(); var mockMapper = new Moq.Mock<IMapper>().Object; this._Resolver.Setup(x => x.Resolve<IMapper>()).Returns(mockMapper).Verifiable(); var testBaseDa = new TestBaseDa(); var result = testBaseDa.TestCreateMapper<IMapper>(); Assert.IsNotNull(result); //<<< THROWS EXCEPTION HERE Assert.AreSame(mockMapper, result); this._Resolver.Verify(); } I have no idea what this means and I have been looking around and have found very little on the topic. The closest reference I have found is this http://dotnetzip.codeplex.com/Thread/View.aspx?ThreadId=80274 but its not very clear on what they did to fix it... Anyone got any ideas?

    Read the article

  • C#: Delegate syntax?

    - by Rosarch
    I'm developing a game. I want to have game entities each have their own Damage() function. When called, they will calculate how much damage they want to do: public class CombatantGameModel : GameObjectModel { public int Health { get; set; } /// <summary> /// If the attack hits, how much damage does it do? /// </summary> /// <param name="randomSample">A random value from [0 .. 1]. Use to introduce randomness in the attack's damage.</param> /// <returns>The amount of damage the attack does</returns> public delegate int Damage(float randomSample); public CombatantGameModel(GameObjectController controller) : base(controller) {} } public class CombatantGameObject : GameObjectController { private new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } public CombatantGameObject() { model = new CombatantGameModel(this); } } However, when I try to call that method, I get a compiler error: /// <summary> /// Calculates the results of an attack, and directly updates the GameObjects involved. /// </summary> /// <param name="attacker">The aggressor GameObject</param> /// <param name="victim">The GameObject under assault</param> public void ComputeAttackUpdate(CombatantGameObject attacker, CombatantGameObject victim) { if (worldQuery.IsColliding(attacker, victim, false)) { victim.Model.Health -= attacker.Model.Damage((float) rand.NextDouble()); // error here Debug.WriteLine(String.Format("{0} hits {1} for {2} damage", attacker, victim, attackTraits.Damage)); } } The error is: 'Damage': cannot reference a type through an expression; try 'HWAlphaRelease.GameObject.CombatantGameModel.Damage' instead What am I doing wrong?

    Read the article

  • LaTeX: Multiple authors in a two-column article

    - by Amro
    I'm kind of new to LaTeX and I am having a bit of a problem.. I am using a twocolumn layout for my article. There are four authors involved with different affiliations, and I am trying to list all of them under the title so they span the entire width of the page (all on the same level). It should be similar to this: Article Title auth1FN auth1LN 2 ... 3 auth4FN auth4LN department ... department school ... school email@edu ... email@edu Abstract ..................... .................... ..................... .................... ..................... .................... ..................... Currently I have something along the lines: \documentclass[10pt,twocolumn]{article} \usepackage{multicol} \begin{document} \begin{multicols}{2} \title{Article Title} \author{ First Last\\ Department\\ school\\ email@edu \and First Last\\ ... } \date{} \maketitle \end{multicols} \begin{abstract} ... \end{abstract} \section{Introduction} ... \end{document} The problem is that the authors are not displayed all on the same level, instead I get the first three next to each other, followed by the last one underneath. Is there way to achieve what I want? Also if possible, how can I customize the font of the affiliations (to be smaller and in italic)?

    Read the article

  • Restore DB - Error RESTORE HEADERONLY is terminating abnormally.

    - by Jordon
    I have taken backup of SQL Server 2008 DB on server, and download them to local environment. I am trying to restore that database and it is keep on giving me following error. An exception occurred while executing a Transact-SQL statement or batch. (Microsoft.SqlServer.ConnectionInfo) ------------------------------ ADDITIONAL INFORMATION: The media family on device 'C:\go4sharepoint_1384_8481.bak' is incorrectly formed. SQL Server cannot process this media family. RESTORE HEADERONLY is terminating abnormally. (Microsoft SQL Server, Error: 3241) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&ProdVer=09.00.4053&EvtSrc=MSSQLServer&EvtID=3241&LinkId=20476 I have tried to create a temp DB on server and tried to restore the same backup file and that works. I have also tried no. of times downloading file from server to local pc using different options on Filezila (Auto, Binary) But its not working. After that I tried to execute following command on server. BACKUP DATABASE go4sharepoint_1384_8481 TO DISK=' C:\HostingSpaces\dbname_jun14_2010_new.bak' with FORMAT And it is giving me following error. Msg 3201, Level 16, State 1, Line 1 Cannot open backup device 'c:\Program Files\Microsoft SQL Server\MSSQL10.SQLEXPRESS\MSSQL\Backup\ C:\HostingSpaces\dbname_jun14_2010_new.bak'. Operating system error 123(The filename, directory name, or volume label syntax is incorrect.). Msg 3013, Level 16, State 1, Line 1 BACKUP DATABASE is terminating abnormally. After researching I found following 2 useful links 1) http://support.microsoft.com/kb/290787 2) http://social.msdn.microsoft.com/Forums/en-US/sqlsetupandupgrade/thread/4d5836f6-be65-47a1-ad5d-c81caaf1044f But still I can't able to restore Database correctly. Any help would be much appreciated thanks.

    Read the article

  • VS2010 - How to automatically stop compile on first compile error

    - by Ben Robbins
    {rant}First I'd like to say that this IS NOT A DUPLICATE. I've asked this question previously but it got closed as a duplicate when it isn't. This question is SPECIFIC to VS 2010 and the answers to the so-called duplicate work in VS 2008 but not in VS 2010 (at least not for me or anyone I know). So before you go closing something as a duplicate how about you read the question carefully and try the answer for yourself and see if it actually works. Apologies for the rant but there is no obvious way to contact the SO police that closed the issue or get it reopened. {/rant} At work we have a C# solution with over 80 projects. In VS 2008 we use a macro to stop the compile as soon as a project in the solution fails to build (see this question for several options for VS 2005 & VS 2008: http://stackoverflow.com/questions/134796/how-to-automatically-stop-visual-c-build-at-first-compile-error). Is it possible to do the same in VS 2010? What we have found is that in VS 2010 the macros don't work (at least I couldn't get them to work) as it appears that the environment events don't fire in VS 2010. The default behaviour is to continue as far as possible and display a list of errors in the error window. I'm happy for it to stop either as soon as an error is encountered (file-level) or as soon as a project fails to build (project-level). Answers for VS 2010 only please. If the macros do work then a detailed explanation of how to configure them for VS 2010 would be appreciated. Thanks.

    Read the article

  • Support for nested model and class validation with ASP.NET MVC 2.0

    - by Diep-Vriezer
    I'm trying to validate a model containing other objects with validation rules using the System.ComponentModel.DataAnnotations attributes was hoping the default MVC implementation would suffice: var obj = js.Deserialize(json, objectInfo.ObjectType); if(!TryValidateModel(obj)) { // Handle failed model validation. } The object is composed of primitive types but also contains other classes which also use DataAnnotications. Like so: public class Entry { [Required] public Person Subscriber { get; set; } [Required] public String Company { get; set; } } public class Person { public String FirstName { get; set;} [Required] public String Surname { get; set; } } The problem is that the ASP.NET MVC validation only goes down 1 level and only evaluates the properties of the top level class, as can be read on digitallycreated.net/Blog/54/deep-inside-asp.net-mvc-2-model-metadata-and-validation. Does anyone know an elegant solution to this? I've tried xVal, but they seem to use a non-recursive pattern (http://blog.stevensanderson.com/2009/01/10/xval-a-validation-framework-for-aspnet-mvc/). Someone must have run into this problem before right? Nesting objects in your model doesn't seem so weird if you're designing a web service.

    Read the article

  • Restore DB - Error RESTORE HEADERONLY is terminating abnormally

    - by Jordon Willis
    I have taken backup of SQL Server 2008 DB on server, and download them to local environment. I am trying to restore that database and it is keep on giving me following error. An exception occurred while executing a Transact-SQL statement or batch. (Microsoft.SqlServer.ConnectionInfo) ------------------------------ ADDITIONAL INFORMATION: The media family on device 'C:\go4sharepoint_1384_8481.bak' is incorrectly formed. SQL Server cannot process this media family. RESTORE HEADERONLY is terminating abnormally. (Microsoft SQL Server, Error: 3241) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&ProdVer=09.00.4053&EvtSrc=MSSQLServer&EvtID=3241&LinkId=20476 I have tried to create a temp DB on server and tried to restore the same backup file and that works. I have also tried no. of times downloading file from server to local pc using different options on Filezila (Auto, Binary) But its not working. After that I tried to execute following command on server. BACKUP DATABASE go4sharepoint_1384_8481 TO DISK=' C:\HostingSpaces\dbname_jun14_2010_new.bak' with FORMAT It is giving me following error: Msg 3201, Level 16, State 1, Line 1 Cannot open backup device 'c:\Program Files\Microsoft SQL Server\MSSQL10.SQLEXPRESS\MSSQL\Backup\ C:\HostingSpaces\dbname_jun14_2010_new.bak'. Operating system error 123(The filename, directory name, or volume label syntax is incorrect.). Msg 3013, Level 16, State 1, Line 1 BACKUP DATABASE is terminating abnormally. After researching I found the following 2 useful links: http://support.microsoft.com/kb/290787 http://social.msdn.microsoft.com/Forums/en-US/sqlsetupandupgrade/thread/4d5836f6-be65-47a1-ad5d-c81caaf1044f But I am still not able to restore Database correctly. Any help would be much appreciated. Thanks.

    Read the article

  • T4 vs CodeDom vs Oslo

    - by Ryan Riley
    In an application scaffolding project on which I'm working, I'm trying to decide whether to use Oslo, T4 or CodeDom for generating code. Our goals are to keep dependencies to a minimum and drive code generation for a domain driven design from user stories. The first step will be to create the tests from the user stories, but we want the domain experts to be able to write their stories in a variety of different media (e.g. custom app, Word, etc.) and still generate the tests from the stories. What I know so far: CodeDom requires .NET but can only output .NET class files (e.g. .cs, .vb). Level of difficulty is fairly high. T4 requires CodeDom and VS Standard+. Level of difficulty is fairly reasonable, especially with the T4 Toolbox. Oslo is very new. I have no idea of the dependencies, but I imagine you must be on at least .NET 3.5. I'm also not certain as to the code generation abilities or the complexity for adding new grammars. However, domain experts could probably write user stories in Intellipad quite easily. Also not sure about ease of converting stories in Word to an MGrammar. What are your thoughts, experiences, etc. with any of the above tools. We want to stick with Microsoft or open source tools.

    Read the article

  • What's a good way to teach my son to program Java

    - by Software Monkey
    OK, so I've read through various posts about teaching beginner's to program, and there were some helpful things I will look at more closely. But what I want to know is whether there are any effective tools out there to teach a kid Java specifically? I want to teach him Java specifically because (a) with my strong background in C I feel that's too complex, (b) Java is the other language I know extremely well and therefore I can assist meaningfully without needing to teach myself a new but (to me) useless language, and (c) I feel that managed languages are the future, and lastly (d) Java is one of the simplest of all the languages I know well (aside from basic). I learned in basic, and I am open to teaching that first, but I am unaware of a decent free basic shell for Windows (though I haven't really searched, yet since it's not my first choice), and would anyway want to progress quickly to Java. My son is 8, so that's a couple of years earlier than I started - but he has expressed an interest in learning to program (possibly because I work from home a lot and he sees me programming all the time). If no-one can suggest a tool designed for this purpose, I will probably start him off with text/console based apps to teach the basics, and then progress to GUI building. Oh, one last thing, I am not a fan of IDE's (old school text editor type), so I would not be put off at all by a system that has him typing real code, and would likely prefer that to a toy drag/drop system. EDIT: Just to clarify; I really am specifically after ways to teach him Java; there are already a good many posts with good answers for other language alternatives - but that's not what I am looking for here. EDIT: What about Java frameworks for 2D video games - can anyone recommend any of them from personal experience? I like the idea of him starting with the mechanics in place (main game loop, scoring, etc) and adding the specifics for a game of his own imagining - that's what I did, though for me it was basic on a Commodore VIC-20 and a Sinclair ZX-81.

    Read the article

  • Another Security Exception on GoDaddy after Login attempt

    - by Brian Boatright
    Host: GoDaddy Shared Hosting Trust Level: Medium The following happens after I submit a valid user/pass. The database has read/write permissions and when I remove the login requirement on an admin page that updates the database work as expected. Has anyone else had this issue or know what the problem is? Anyone? Server Error in '/' Application. Security Exception Description: The application attempted to perform an operation not allowed by the security policy. To grant this application the required permission please contact your system administrator or change the application's trust level in the configuration file. Exception Details: System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [SecurityException: Request for the permission of type 'System.Security.Permissions.FileIOPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed.] System.Security.CodeAccessSecurityEngine.Check(Object demand, StackCrawlMark& stackMark, Boolean isPermSet) +0 System.Security.CodeAccessPermission.Demand() +59 System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) +684 System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) +114 System.Configuration.Internal.InternalConfigHost.StaticOpenStreamForRead(String streamName) +80 System.Configuration.Internal.InternalConfigHost.System.Configuration.Internal.IInternalConfigHost.OpenStreamForRead(String streamName, Boolean assertPermissions) +115 System.Configuration.Internal.InternalConfigHost.System.Configuration.Internal.IInternalConfigHost.OpenStreamForRead(String streamName) +7 System.Configuration.Internal.DelegatingConfigHost.OpenStreamForRead(String streamName) +10 System.Configuration.UpdateConfigHost.OpenStreamForRead(String streamName) +42 System.Configuration.BaseConfigurationRecord.InitConfigFromFile() +437 Version Information: Microsoft .NET Framework Version:2.0.50727.1433; ASP.NET Version:2.0.50727.1433

    Read the article

  • Rails: Single Table Inheritance and models subdirectories

    - by Chris
    I have a card-game application which makes use of Single Table Inheritance. I have a class Card, and a database table cards with column type, and a number of subclasses of Card (including class Foo < Card and class Bar < Card, for the sake of argument). As it happens, Foo is a card from the original printing of the game, which Bar is a card from an expansion. In an attempt to rationalise my models, I have created a directory structure like so: app/ + models/ + card.rb + base_game/ + foo.rb + expansion/ + bar.rb And modified environment.rb to contain: Rails::Initializer.run do |config| config.load_paths += Dir["#{RAILS_ROOT}/app/models/**"] end However, when my reads a card from the database, Rails throws the following exception: ActiveRecord::SubclassNotFound (The single-table inheritance mechanism failed to locate the subclass: 'Foo'. This error is raised because the column 'type' is reserved for storing the class in case of inheritance. Please rename this column if you didn't intend it to be used for storing the inheritance class or overwrite Card.inheritance_column to use another column for that information.) Is it possible to make this work, or am I doomed to a flat directory structure?

    Read the article

  • Bluetooth development on Windows mobile 6 C#

    - by cheesebunz
    Hi everyone, i recently started on a project which is a puzzle slider game. This application will be using the Bluetooth, and i'm working on the mobile,Samsung omnia i900. This is how my application will work. Any user with this Samsung device plays the game and starts sliding the tiles. There is an option to search and connect to other users with the same device and application, so that they can solve the puzzle together. Right now, i'm working on the Bluetooth Part but am still new to the API. I'm using the 32feet.NET inthehandpersonal.net class library while encountering much difficulties. I am able to search for devices by using: private void btnSearch_Click(object sender, EventArgs e) { BluetoothRadio.PrimaryRadio.Mode = RadioMode.Discoverable; BluetoothRadio myRadio = BluetoothRadio.PrimaryRadio; lblSearch.Text = "" + myRadio.LocalAddress.ToString(); bluetoothClient = new BluetoothClient(); Cursor.Current = Cursors.WaitCursor; BluetoothDeviceInfo[] bluetoothDeviceInfo = { }; bluetoothDeviceInfo = bluetoothClient.DiscoverDevices(10); comboBox1.DataSource = bluetoothDeviceInfo; comboBox1.DisplayMember = "DeviceName"; comboBox1.ValueMember = "DeviceAddress"; comboBox1.Focus(); Cursor.Current = Cursors.Default; } Well, to be honest this is a rip off from some sources i found on the internet but i do understand this part. Next i went on to trying to sending a simple "testing.txt" file and i'm stucked at it. I think i will be using something like the OBEX and Obexwebrequest, obexwebresponse, Uri etc. Could anyone explain it in simple terms for me so that i could understand what they are so that i could continue pairing and etc on Bluetooth development. Sorry making it this long, really appreciate if anyone did waste some time reading it :). Hope alanM sees this :) i'm using their bluetooth library.

    Read the article

  • LinearLayout not expanding inside a ScrollView

    - by Felix
    I have a LinearLayout inside a ScrollView that has android:layout_height="fill_parent", but it doesn't expand to the full height of the ScrollView. My layout looks something like: level layout layout_width layout_height 1 LinearLayout fill_parent fill_parent 2 LinearLayout fill_parent wrap_content 3 (some irrelevant stuff) 2 ScrollView fill_parent fill_parent <-- this expands full height 3 LinearLayout fill_parent fill_parent <-- this does not (has orientation=vertical) (following stuff probably are irrelevant, but just to be sure:) 4 TextView fill_parent fill_parent 4 LinearLayout fill_parent wrap_content I can see that the LinearLayout doesn't expand the full height of the ScrollView because in Eclipse in Android Layout Editor, if I select the ScrollView (in the Outline panel) it is highlighted with a red border that fills the screen to the bottom but when I select the LinearLayout its highlight doesn't expand to the bottom of the screen. How can I get it to do so? The effect I'm trying to achieve is to have some text and a button below it (inside the LinearLayout in level 4 there's just a button). The text can be big enough to need a scrollbar, in which case I want the user to have to scroll down in order to see the button. In case the text is not big enough for a scroll bar, I want the LinearLayout containing the button to stick to the bottom of the screen.

    Read the article

  • how to group data in a list

    - by prince23
    I need to group data of a list in c# ex: i have a data like this in a list c# i have a class called information.cs with these properties name,school, parent ex data name school parent kumar fes All manju fes kumar anu frank kumar anitha jss All rohit frank manju anill vijaya manju vani jss kumar soumya jss kumar madhu jss rohit shiva jss rohit vanitha jss anitha anu jss anitha now taking this as an input i wanted the output to be formated with a Hierarchical data when parent is all means it is the topmost level kumar fes All. what i need to do here is i need to create an object[0] and then check in list whether kumar exists as a parent in the list if it exista then add those items as under the object[0] as a parent i need to create one more oject under **manju fes kumar anu frank kumar** what i wanted do here is iterate through the list anD then check the parent level based on name school parent kumar fes All -->obj[0] manju fes kumar -->obj1[0] anu frank kumar -->obj1[1] for obj1-- obj[0] will be parent like this i need to genarte a list or observation class anitha jss All-->obj[1] vanitha jss anitha -->obj1[0] anu jss vanitha -->obj2[0] here obj2[0]--obj1[0]--obj[1] will be an parent like this i need to create a list or an observationclass hope my Question is clear what i am trying ask you people. i wanted to know how i can create an observationclass. any help would be really great. hope my question is clear

    Read the article

  • Examples of localization in Perl using gettext and Locale::TextDomain, with fallback if Locale::Text

    - by Jakub Narebski
    The "On the state of i18n in Perl" blog post from 26 April 2009 recommends using Locale::TextDomain module from libintl-perl distribution for l10n / i18n in Perl. Besides I have to use gettext anyway, and gettext support in Locale::Messages / Locale::TextDomain is more natural than in gettext emulation in Locale::Maketext. The subsection "15.5.18 Perl" in chapter "15 Other Programming Languages" in GNU gettext manual says: Portability The libintl-perl package is platform independent but is not part of the Perl core. The programmer is responsible for providing a dummy implementation of the required functions if the package is not installed on the target system. However neither of two examples in examples/hello-perl in gettext sources (one using lower level Locale::Messages, one using higher level Locale::TextDomain) includes detecting if the package is installed on the target system, and providing dummy implementation if it is not. What is complicating matter (with respect to detecting if package is installed or not) is the following fragment of Locale::TextDomain manpage: SYNOPSIS use Locale::TextDomain ('my-package', @locale_dirs); use Locale::TextDomain qw (my-package); USAGE It is crucial to remember that you use Locale::TextDomain(3) as specified in the section "SYNOPSIS", that means you have to use it, not require it. The module behaves quite differently compared to other modules. Could you please tell me how one should detect if libintl-perl is present on target system, and how to provide dummy fallthrough implementation if it is not installed? Or give examples of programs / modules which do this?

    Read the article

  • Should I use OpenGL for chess with animations?

    - by fhucho
    At the moment I am experimenting with SurfaceView for my chess game with animations. I am getting only about 8 FPS in the emulator. I draw a chess board and 32 chess pieces and rotate everything (to see how smooth it is), I am using antialiasing. On the Droid I'm getting about 20FPS, so it's not very smooth. Is it possible to implement a game with very scarce and simple animations without having to use OpenGL? This is what I do every frame: // scale and rotate matrix.setScale(scale, scale); rotation += 3; matrix.postRotate(rotation, 152, 152); canvas = surfaceHolder.lockCanvas(); canvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.FILTER_BITMAP_FLAG)); canvas.setMatrix(matrix); canvas.drawARGB(255, 255, 255, 255); // fill the canvas with white for (int i = 0; i < sprites.size(); i++) { sprites.get(i).draw(canvas); // draws chessboard and chess pieces }

    Read the article

  • Differing paths for lua script and app

    - by Person
    My problem is that I'm having trouble specifying paths for Lua to look in. For example, in my script I have a require("someScript") line that works perfectly (it is able to use functions from someScript when the script is run standalone. However, when I run my app, the script fails. I believe this is because Lua is looking in a location relative to the application rather than relative to the script. Hardcoding the entire path down to the drive isn't an option since people can download the game wherever they like so the highest I can go is the root folder for the game. We have XML files to load in information on objects. In them, when we specify the script the object uses, we only have to do something like Content\Core\Scripts\someScript.lua where Content is in the same directory as Debug and the app is located inside Debug. If I try putting that (the Content\Core...) in Lua's package.path I get errors when I try to run the script standalone. I'm really stuck, and am not sure how to solve this. Any help is appreciated. Thanks. P.S. When I print out the default package.path in the app I see syntax like ;.\?.lua in a sequence like... ;.\?.lua;c:...(long file path)\Debug\?.lua; I assume the ; means the end of the path, but I have no idea what the .\?.lua means. Any Lua file in the directory?

    Read the article

  • how to configure my own formatter in java logging property file

    - by loudiyimo
    For my java project, i am using the java logging api. I want to log everything using a property file. Before using this file (log.properties), I configured my onwn fommater in the java code. (see below) Now I want to configure my own fomater in the propertie file, instead of the java code. does someone know how to do that ? Formatter formatter = new Formatter() { @Override public String format(LogRecord arg0) { StringBuilder b = new StringBuilder(); b.append(new Date()); b.append(" "); b.append(arg0.getSourceClassName()); b.append(" "); b.append(arg0.getSourceMethodName()); b.append(" "); b.append(arg0.getLevel()); b.append(" "); b.append(arg0.getMessage()); b.append(System.getProperty("line.separator")); return b.toString(); } }; fomatter in the java code ..... ..... java.util.logging.FileHandler.formatter=java.util.logging.SimpleFormatter java.util.logging.FileHandler.level=WARNING java.util.logging.??? = how can i configure my own formater in the property files with this information: data, clasename, methodename, level .etc.** formatter in de log.proprties

    Read the article

  • Source-to-source compiler framework wanted

    - by cheungcc_2000
    Dear all, I used to use OpenC++ (http://opencxx.sourceforge.net/opencxx/html/overview.html) to perform code generation like: Source: class MyKeyword A { public: void myMethod(inarg double x, inarg const std::vector<int>& y, outarg double& z); }; Generated: class A { public: void myMethod(const string& x, double& y); // generated method below: void _myMehtod(const string& serializedInput, string& serializedOutput) { double x; std::vector<int> y; // deserialized x and y from serializedInput double z; myMethod(x, y, z); } }; This kind of code generation directly matches the use case in the tutorial of OpenC++ (http://www.csg.is.titech.ac.jp/~chiba/opencxx/tutorial.pdf) by writing a meta-level program for handling "MyKeyword", "inarg" and "outarg" and performing the code generation. However, OpenC++ is sort of out-of-date and inactive now, and my code generator can only work on g++ 3.2 and it triggers error on parsing header files of g++ of higher version. I have looked at VivaCore, but it does not provide the infra-structure for compiling meta-level program. I'm also looking at LLVM, but I cannot find documentation that tutor me on working out my source-to-source compilation usage. I'm also aware of the ROSE compiler framework, but I'm not sure whether it suits my usage, and whether its proprietary C++ front-end binary can be used in a commercial product, and whether a Windows version is available. Any comments and pointers to specific tutorial/paper/documentation are much appreciated.

    Read the article

  • Bing maps silverlight control pushpin scaling problems.

    - by Rares Musina
    Baiscally my problem is that i've adapted a piece of code found here http://social.msdn.microsoft.com/Forums/en-US/vemapcontroldev/thread/62e70670-f306-4bb7-8684-549979af91c1 which does exactly what I want it to do, that is scale some pushpin images according to the map's zoom level. The only problem is that I've adapted this code to run with the bing maps silverlight control (not virtual earth like in the original example) and now the images scale correclty, but they are repositioned and only reach the desired position when my zoom level is maximum. Any idea why? Help will be greatly appreciated :) Modified code below: var layer = new MapLayer(); map.AddChild(layer); //Sydney layer.AddChild(new Pin { ImageSource = new BitmapImage(new Uri("pin.png", UriKind.Relative)), MapInstance = map }, new Location(-33.86643, 151.2062), PositionMethod.Center); becomes something like layer.AddChild(new Pin { ImageSource = new BitmapImage(new Uri("pin.png", UriKind.Relative)), MapInstance = map }, new Location(-33.92485, 18.43883), PositionOrigin.BottomCenter); I am assuming it has something to do with a different way in which bing maps anchors its UIelements. Details on that are also very userful. Thank you!

    Read the article

  • how to group data in a list c#

    - by prince23
    hi, i need to group data of a list in c# ex: i have a data like this in a list c# i have a class called information.cs with these properties name,school, parent ex data name school parent kumar fes All manju fes kumar anu frank kumar anitha jss All rohit frank manju anill vijaya manju vani jss kumar soumya jss kumar madhu jss rohit shiva jss rohit vanitha jss anitha anu jss anitha now taking this as an input i wanted the output to be formated with a Hierarchical data when parent is all means it is the topmost level kumar fes All. what i need to do here is i need to create an object[0] and then check in list whether kumar exists as a parent in the list if it exista then add those items as under the object[0] as a parent i need to create one more oject under **manju fes kumar anu frank kumar** what i wanted do here is iterate through the list anD then check the parent level based on name school parent kumar fes All -->obj[0] manju fes kumar -->obj1[0] anu frank kumar -->obj1[1] for obj1-- obj[0] will be parent like this i need to genarte a list or observation class anitha jss All-->obj[1] vanitha jss anitha -->obj1[0] anu jss vanitha -->obj2[0] here obj2[0]--obj1[0]--obj[1] will be an parent like this i need to create a list or an observationclass hope my Question is clear what i am trying ask you people. i wanted to know how i can create an observationclass any help would be really great thanks prince hope my question is clear

    Read the article

  • Constant NSDictionary/NSArray for class methods.

    - by Jeff B
    I am trying to code a global lookup table of sorts. I have game data that is stored in character/string format in a plist, but which needs to be in integer/id format when it is loaded. For instance, in the level data file, a "p" means player. In the game code a player is represented as the integer 1. This let's me do some bitwise operations, etc. I am simplifying greatly here, but trying to get the point across. Also, there is a conversion to coordinates for the sprite on a sprite sheet. Right now this string-integer, integer-string, integer-coordinate, etc. conversion is taking place in several places in code using a case statement. This stinks, of course, and I would rather do it with a dictionary lookup. I created a class called levelInfo, and want to define the dictionary for this conversion, and then class methods to call when I need to do a conversion, or otherwise deal with level data. NSString *levelObjects = @"empty,player,object,thing,doohickey"; int levelIDs[] = [0,1,2,4,8]; // etc etc @implementation LevelInfo +(int) crateIDfromChar: (char) crateChar { int idx = [[crateTypes componentsSeparatedByString:@","] indexOfObject: crateChar]; return levelIDs[idx]; } +(NSString *) crateStringFromID: (int) crateID { return [[crateTypes componentsSeparatedByString:@","] objectAtIndex: crateID]; } @end Is there a better way to do this? It feels wrong to basically build these temporary arrays, or dictionaries, or whatever for each call to do this translation. And I don't know of a way to declare a constant NSArray or NSDictionary. Please, tell me a better way....

    Read the article

  • GMap.NET shows no map

    - by Mariusz
    I'm trying to use the GMap.NET.WindowsForms control in my Windows forms application but I cannot make it show me any map. Here is what I did: I added the control to my Visual Studio's 2010 toolbox by clicking 'Choose Items...' from the toolbox's context menu and browsing for the GMap.NET.WindowsForms.dll included in the downloaded zip archive. I also added references to GMap.NET.Core.dll and System.Data.SQLite.dll in my solution. Then I put the GMapControl that appeared in the toolbox on the main form of my application and set the map type to GoogleMap. When I run my application, however, the control shows either a blue screen with a piece of text saying "We are sorry, but we don't have imagery at this zoom level for this region" or a bright screen with completely no data (when I change zoom level). Here is my code: GMapMain.MapType = MapType.GoogleMap; GMapMain.MaxZoom = 100; GMapMain.MinZoom = 0; GMapMain.Zoom = 50; GMapMain.CurrentPosition = new PointLatLng(54.6961334816182, 25.2985095977783); GMapMain.ReloadMap(); Please help. I have no idea what to do and I cannot find any information in the Internet that could help me solve the problem. Thank you very much in advance.

    Read the article

< Previous Page | 492 493 494 495 496 497 498 499 500 501 502 503  | Next Page >