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  • jEditable - how do I get the edited textfield variable?

    - by Forkrul Assail
    I have a table that I use jEditable with. Saving to the server works, but the callback for refreshing my table element (that I just edited and saved to the server) does not work. /* Apply the jEditable handlers to the table */ $('#example tbody td').editable( '<%= url_for :controller => 'impact_matrix', :action => 'post', :scenario => params[:id] %>', { "callback": function( sValue, y ) { ^ goes missing var aPos = oTable.fnGetPosition( this ); oTable.fnUpdate( sValue, aPos[0], aPos[1] ); }, "submitdata": function ( value, settings ) { temp = value return { "row_id": this.parentNode.getAttribute('id') }; }, sValue (that I point to in the code) - seems to be blank. I do get values for aPos[0] and aPos[1], but not sValue. Could someone please explain to me 'what triggers the callback function?' Or, if I could just see where to get the 'newly edited text' and then just run fnUpdate() on that, I'd be fine. Thanks in advance for your help.

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  • Change Browser settings by script

    - by jAndy
    Hi Folks, Afaik, you can change/manipulate browser settings in Mozilla/Netscape browsers. For Instance "netscape.security.PrivilegeManager.enablePrivilege('someprivilege');" Of course the user gets informed about that and needs to verify the action. My question is, do other browser have similar functionality? IE, Safari/Chrome ? Kind Regards --Andy

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  • Cross browser div center alignment using CSS

    - by Misha Moroshko
    What is the easiest way to align a div whose position is relative horizontally and vertically using CSS ? The width and the height of the div is unknown, i.e. it should work for every div dimension and in all major browsers. I mean center alignment. I thought to make the horizontal alignment using: margin-left: auto; margin-right: auto; like I did here. Is this a good cross browser solution for horizontal alignment ? How could I do the vertical alignment ?

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  • Problem with multiple select removing more than 1 option

    - by SoLoGHoST
    Ok, there seems to be a problem with the JS Code for Opera browsers, as it only removes the last option tag that is selected within a multiple select tag, can someone please help me. Here is the HTML for this: <select id="actions_list" name="layouts" multiple style="height: 128px; width: 300px;"> <option value="forum">forum</option> <option value="collapse">collapse</option> <option value="[topic]">[topic]</option> <option value="[board]">[board]</option> </select> Ofcourse it's within a form tag, but there's a ton more code involved with this form, but here is the relevant info for this. Here is the JS that should handle this, but only removes the last selected option in Opera, not sure about other browsers, but it really needs to remove all selected options, not just the last selected option... argg var action_list = document.getElementById("actions_list"); var i = action_list.options.length; while(i--) { if (action_list.options[i].selected) { action_list.remove(i); } } What is wrong with this? I can't figure it out one bit :( Thanks :)

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  • Tinymce Line break problem on Safari and Chrome

    - by knightrider
    Hello all, Does anyone know how to fix the problem about Tinymce Line break problem on Safari and Chrome. For example, Let's say, I have two line pure text. When I copy and paste through firefox or IE. It's under one p tag. So it's same formatting i saw in the text file which is two line. But if i copy and paste through Chrome or Firefox, it becomes two p tag. So at display there,s one space between that two line. I tried to add safari plugin, but nothing happens. And if i put the plugin called paste_auto_cleanup_on_paste : true, it's removing the space, but two line text became one line. Cany anyone help me out by providing solution ? I noticed that at wordpress which is using Tinymce Editor also, doesn't occur that problem, because seems like they are using span instead of p at editor. If that's the solution, how can i change to span instead of p. Thanks for your help and greatly appreciated.

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  • Using SWFObject, the flash moves 1 pixel to the right on Firefox

    - by jeffkee
    Please check this page: http://islandhideaway.weebly.com/ For whatever reason, the flash slideshow moves over 1 pixel when opened in Firefox on my Mac. All other browsers render it fine, but only on Firefox it leaves a 1 pixel white gap on the left! I am using the most recent version of SWFObject. This unfortunately is a garbage Weebly site and I cannot use jQuery in the system so I can't do a real gallery... so let's save the whole "don't use Flash for that" pep talk. It's a favour for a friend and I am already aware of better ways to do it. :)

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  • Aborting jQuery().load()

    - by Daniel I-S
    The .load() function of the jQuery library allows you to selectively load elements from another page (subject to certain rules). I would like to know whether it is possible to abort the load process. In our application, a user can browse a list of items. They may choose to click a button which loads and displays additional information about an item from another document (which can take some time). If they choose a different item in the list whilst a .load() is still happening, I would like the loading to be aborted. Is this possible? Is it even worth it? Any ideas? Dan

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  • using a texture mesh and wireframe mesh in threejs

    - by Andy Poes
    I'm trying to draw a wireframe mesh and a textured mesh in threeJS but when I have both added to my scene the textured mesh doesn't display. Code below: I'm having trouble creating two meshes that share the same geometry where one of the materials is wireframe and the other is a texture. If one of the materials is wireframe and the other is just a color fill it works fine- but as soon as I make the second material a texture it stops working. If I comment out scene.add( wireMesh ); then the textured mesh shows up. var wireMat = new THREE.MeshBasicMaterial( { color:0x00FFFF, wireframe: true, transparent: true, overdraw:true } ); var wireMesh = new THREE.Mesh(geometry, wireMat); scene.add( wireMesh ); var texture = texture = THREE.ImageUtils.loadTexture( 'textures/world.jpg' ); var imageMat = new THREE.MeshBasicMaterial( {color:0xffffff, map: texture } ); var fillMesh = new THREE.Mesh(geometry, imageMat); scene.add( fillMesh );

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  • Regular expression help needed.

    - by Subrat
    Hi, Can anybody help me writting a regular expression to replace these characters with a empty string. Character list is given below. public static char[] delimiters = { ' ', '\r', '\n', '?', '!', ';', '.', ',', '`', ':', '(', ')', '{', '}', '[', ']', '|', '\'', '\\', '~', '=', '@', '>', '<', '&', '%', '-', '/', '#' }; Thanks. Subrat.

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  • Creating a notification system using a firefox extension

    - by user303052
    I am creating a firefox extension that should give a notification when the user hits specific sites. I do not want the same kind of notification that firefox gives for pop-ups. I don't want the user to have to go through the hassle of clicking the X in order to close the notification. Instead, I would like it to look like what happens when a normal firefox download is completed - a notification comes up, and automatically goes after a few seconds. On a mac, it looks like a growl notification, and I love the way it looks. Is there an easy way to implement this feature? Thanks

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  • Adding js to a drupal node form

    - by googletorp
    In Drupal you can create your own nodetype in a custom module. Doing this you get to create your own form which is all very nice. However if you want to add js the form things get a bit more tricky. If you add the js in the form, the js will only be added form the form when it is loaded. If the user would post the form with validation errors, the form function is not run again and thus the js is not added. Normally you would just create a menu callback and add the js there, but for the node add form, this wont be a possible solution. So what is the best solution for adding js in a node add form, to keep it persistant when the form doesn't validate?

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  • document.getElementById not working for <a> tag

    - by Kartik
    hi, I'm very new to js so kindly help me with this. I am trying to add a class to a tag using onClick. The code is as shown below: <a class="gkvSprite" href="#" id="123" onClick="showhide('1')">Click 1</a> <a class="gkvSprite" href="#" id="456" onClick="showhide('2')">Click 2</a> <a class="gkvSprite" href="#" id="789" onClick="showhide('3')">Click 3</a> Now when i click i need to add a class called "selected" for the one i select. I tried using setAttribute and add class of jquery as well but was not successful When i alert the document.getelementbyId(123) it gives out the link. Can someone kindly help me? Thanks in Advance Alloi

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  • Jquery AJAX and figuring out how NOT to nest callbacks for multiple reloads.

    - by David H
    I have a site with a few containers that need to load content dynamically via AJAX. Most of the links inside of the containers actually load new data in that same container. I.E: $("#navmenu_item1").click(function() { $("#navmenu").load(blah); }); When I click on a link, lets say "logout," and the menu reloads with the updated login status, none of the links now work because I would need to add a new .click into the callback code. Now with repeated clicks and AJAX requests I am not sure how to move forward from here, as I am sure nested callbacks are not optimal. What would be the best way to do this? Do I include the .click event inside the actual AJAX file being pulled from the server, instead of within index.php? Or can I somehow reload the DOM? Thanks for the help!

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  • How do I add a click handler to a new element when I create it? [closed]

    - by vicky
    How do I add a click handler to a new element when I create it? This is what I have tried, but it does not work as expected: DeCheBX = $('MyDiv').insert(new Element('input', { 'type': 'checkbox', 'id': "Img" + obj[i].Nam, 'value': obj[i].IM, 'onClick': SayHi(this) })); document.body.appendChild(DeCheBX); DeImg = $('MyDiv').insert(new Element('img', { 'id': "Imgx" + obj[i].Nam, 'src': obj[i].IM })); document.body.appendChild(DeImg); } SayHi = function (x) { try { if ($(x).checked == true) { alert("press" + x); } } catch (e) { alert("error");

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  • How to create imaged scrollbars

    - by Sarfraz
    Hello, How to create imaged scrollbars, for example: http://www.openstudio.fr/jquery/index.htm Basically, I want to create my own image slider with JQuery but I don't want to show default scrollbars. Instead, I would like to have imaged scrollbars.

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  • iframe.document.body.scrollHeight is double the correct value

    - by Dean J
    <iframe name="asdf" id="asdf" onload="change_height(this)" src="asdf.jsp" width="250" scrolling="no" frameborder="0"></iframe> function change_height(iframe) { if (document.all) { // IE. ieheight = iframe.document.body.scrollHeight; iframe.style.height = ieheight; } else { // Firefox. ffheight= iframe.contentDocument.body.offsetHeight; iframe.style.height = ffheight+ 'px'; } } ieheight is twice the actual height when this runs in IE7; haven't tested on IE6. It's the same value if I use scrollHeight or offsetHeight. It's the correct height in Firefox. Before I patch this by just dividing the IE value /2, what's the right way to do this?

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  • QWidget keyPressEvent override

    - by eaigner
    Hi there, I'm trying for half an eternity now overriding QWidgets keyPressEvent function in QT but it just won't work. I've to say i am new to CPP, but I know ObjC and standard C. My problem looks like this: class QSGameBoard : public QWidget { Q_OBJECT public: QSGameBoard(QWidget *p, int w, int h, QGraphicsScene *s); signals: void keyCaught(QKeyEvent *e); protected: virtual void keyPressEvent(QKeyEvent *event); }; QSGameBoard is my QWidget subclass and i need to override the keyPressEvent and fire a SIGNAL on each event to notify some registered objects. My overridden keyPressEvent in QSGameBoard.cpp looks like this: void QSGameBoard::keyPressEvent(QKeyEvent *event) { printf("\nkey event in board: %i", event->key()); //emit keyCaught(event); } When i change QSGameBoard:: to QWidget:: it receives the events, but i cant emit the signal because the compiler complains about the scope. And if i write it like this the function doesn't get called at all. What's the problem here?

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  • iPhone - Using javascritp to increase font of web view

    - by satyam
    i've a webview in my app. It has + and - buttons to increase and decrease the font. When I start the view, the text occupies whole 320 pixels width. I'm following the way mentioned in "http://stackoverflow.com/questions/589177/how-to-increase-font-size-in-uiwebview" I'm seeing the increase and decrease of font. But once the font size increases, text is not occupying full view. It won't occupy whole 320 pixels width. As and when text size increases, the width of final text in web view decreases slowly. Why? How to avoid it?

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  • Pintura OR Perserve 2.0 - Production Ready?

    - by Scott
    I'm very interested in this framework, coupled with a NoSQL backend like MongoDB. Basically, my blue-sky vision is this: ExtJS/Pintura/MongoDB. I would probably plug in Rhino as the js engine. Is there anybody here using Pintura in a production environment? What are the pitfalls? What is your general experience? Thanks.

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  • reverse this function

    - by ooo
    i have code that takes a csharp datetime and converts it into a long to plot in the "flot" graph. here is the code public static long GetJavascriptTimestamp(DateTime input) { TimeSpan span = new TimeSpan(DateTime.Parse("1/1/1970").Ticks); DateTime time = input.Subtract(span); return (long)(time.Ticks / 10000); } I now need an opposite function where i take this long value and get the csharp datetime object back. any idea if the above method can be reversed ?

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  • Jquery Automatic Image Slider w/ CSS & jQuery

    - by Jacinto
    This is Automatic Image Slider w/ CSS & jQuery by Soh Tanaka I am trying to customize it to show .desc when the mouse hover overs the slider but it does not seem to work any help? //Set Default State of each portfolio piece $(".paging").show(); $(".paging a:first").addClass("active"); //Get size of images, how many there are, then determin the size of the image reel. var imageWidth = $(".window").width(); var imageSum = $(".image_reel ul.examples").size(); var imageReelWidth = imageWidth * imageSum; //Adjust the image reel to its new size $(".image_reel").css({'width' : imageReelWidth}); //Paging + Slider Function rotate = function(){ var triggerID = $active.attr("rel") - 1; //Get number of times to slide var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide $(".paging a").removeClass('active'); //Remove all active class $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function) //Slider Animation $(".image_reel").animate({ left: -image_reelPosition }, 500 ); }; //Rotation + Timing Event rotateSwitch = function(){ play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds $active = $('.paging a.active').next(); if ( $active.length === 0) { //If paging reaches the end... $active = $('.paging a:first'); //go back to first } rotate(); //Trigger the paging and slider function }, 7000); //Timer speed in milliseconds (3 seconds) }; rotateSwitch(); //Run function on launch //On Hover $(".image_reel").hover(function() { clearInterval(play); //Stop the rotation }, function() { rotateSwitch(); //Resume rotation }); //Hide the tooglebox when page load $(".desc").hide(); //slide up and down when hover over heading 2 $(".image_reel").hover(function(){ // slide toggle effect set to slow you can set it to fast too. $(this).next(".desc").slideToggle("slow"); return true; }); //On Click $(".paging a").click(function() { $active = $(this); //Activate the clicked paging //Reset Timer clearInterval(play); //Stop the rotation rotate(); //Trigger rotation immediately rotateSwitch(); // Resume rotation return false; //Prevent browser jump to link anchor });

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  • Dumping out Value on firebug console using jQuery

    - by Rachel
    Hello, I come from PHP background and am used to doing var_dump, echo and print_r while doing some kind of debugging. I have just started on jquery, today is my first day infact and am trying to see if there is a way to dump out value to firebug console. Do we have similar function to var_dump or echo in jQuery or any other way to get values or debug statements displayed on the console ?

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  • Using jquery append() in <head> (in a function/class)

    - by Anonymous
    I want to use the append() function from inside the <head>, in a function to be specific, like so: function custom_img(src_img) { $("div").append("<img src='"+src_img+"'>"); } var myimg = new custom_img("test.jpg"); This is a quick example that I just wrote out. I want my function to make a new image like that every time I create a new object like this. Obviously this doesn't work, since the append() requires to be in the body (I've tried this). How would I do this?

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