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  • Silverlight, dealing with Async calls

    - by Billy
    Hi there, I have some code as below: foreach (var position in mAllPositions) { DoAsyncCall(position); } //I want to execute code here after each Async call has finished So how can I do the above? I could do something like: while (count < mAllPositions.Count) { //Run my code here } and increment count after each Async call is made ... but this doesn't seem like a good way of doing it Any advice? Is there some design pattern for the above problem as i'm sure it's a common scenario?

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  • How to detect the vertical scrollbar in a DataGridView control

    - by Billy
    Using winforms in vs2008. I have a DataGridView and I would like to detect when the vertical scroll bar is visible. What event should I register for? I am adding the summing the each cell value in the last column of the grid and displaying that value in a textbox at the bottom of the DataGridView. I would like this textbox to stay lined up with the cell values (I have made them right aligned since it is $$ values) even after the scroll bar is present.

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  • Is it okay to implement reference counting through composition?

    - by Billy ONeal
    Most common re-usable reference counted objects use private inheritance to implement re-use. I'm not a huge fan of private inheritance, and I'm curious if this is an acceptable way of handling things: class ReferenceCounter { std::size_t * referenceCount; public: ReferenceCounter() : referenceCount(NULL) {}; ReferenceCounter(ReferenceCounter& other) : referenceCount(other.referenceCount) { if (!referenceCount) { referenceCount = new std::size_t(1); other.referenceCount = referenceCount; } else { ++(*referenceCount); } }; ReferenceCounter& operator=(const ReferenceCounter& other) { ReferenceCounter temp(other); swap(temp); return *this; }; void swap(ReferenceCounter& other) { std::swap(referenceCount, other.referenceCount); }; ~ReferenceCounter() { if (referenceCount) { --(*referenceCount); if (!*referenceCount) delete referenceCount; } }; operator bool() const { return referenceCount && (*referenceCount != 0); }; }; class SomeClientClass { HANDLE someHandleThingy; ReferenceCounter objectsStillActive; public: SomeClientClass() { //Construct handle thingy } ~SomeClientClass() { if (objectsStillActive) return; //Release resources }; }; or are there subtle problems with this I'm not seeing?

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  • How do I get the Zend_Application's database into a model class?

    - by Billy ONeal
    I have a Zend_Framework application, which has a whole bunch of model classes. I need these model classes to be able to access the application's database (naturally). Currently I've put this in my index.php: Zend_Registry::set('db', $application->bootstrap()->getBootstrap() ->getPluginResource('db')->getDbAdapter()); And then $db = Zend_Registry::get('db'); in each of my model classes that require the database. But this seems like a horrible horrible hack. Am I missing something basic here?

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  • Create custom culture in ASP.NET

    - by Billy
    I want to create a resource file for Singaporean English (en-sg) named "shopping.en-sg.resx" in App_GlobalResources folder. I get error during compilation. Error 1 The namespace 'Resources' already contains a definition for 'shopping' c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\web\2cd6afe9\737b0a13\App_GlobalResources.vomuzavz.1.cs 26 After searching Google, I discover that "en-sg" is not a default culture and I have to create custom culture for it. I don't know the detailed steps of this. What should I do to create the culture and remove the compilation error? I follow the example in MSDN, create a file called "shopping.x-en-US-sample.resx" and put the following code into BasePage's function (protected override void InitializeCulture()): CultureAndRegionInfoBuilder cib = null; cib = new CultureAndRegionInfoBuilder( "x-en-US-sample", CultureAndRegionModifiers.None); CultureInfo ci = new CultureInfo("en-US"); cib.LoadDataFromCultureInfo(ci); RegionInfo ri = new RegionInfo("US"); cib.LoadDataFromRegionInfo(ri); cib.Register(); ci = new CultureInfo("x-en-US-sample"); However, compilation error is still exist. UPDATED: You can easily reproduce the problem by creating an empty website and two files "shopping.en-sg.resx" and "shopping.resx" in the app_globalresources folder.

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  • How do I write a std::codecvt facet?

    - by Billy ONeal
    How do I write a std::codecvt facet? I'd like to write ones that go from UTF-16 to UTF-8, which go from UTF-16 to the systems current code page (windows, so CP_ACP), and to the system's OEM codepage (windows, so CP_OEM). Cross-platform is preferred, but MSVC on Windows is fine too. Are there any kinds of tutorials or anything of that nature on how to correctly use this class?

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  • How can I setup a simple custom route using Zend Framework?

    - by Billy ONeal
    I'm looking to setup a custom route which supplies implicit parameter names to a Zend_Application. Essentially, I have an incoming URL which looks like this: /StandardSystems/Dell/LatitudeE6500 I'd like that to be mapped to the StandardsystemsController, and I'd like that controller to be passed parameters "make" => "Dell" and "model" => "LatitudeE6500". How can I setup such a system using Zend_Application and Zend_Controller_Router?

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  • How to exit mootools each()

    - by Billy
    How can I exit the each function when the conditions was true once? This does not work: $$('.box div').each(function(e) { if(e.get('html') == '') { e.set('html', 'test'); exit; } });

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  • What is the holdup on PHP 6?

    - by Billy ONeal
    I've read in multiple places, including highly recommended PHP books published several years ago, that PHP 6 was just over the horizon, and would fix several of the BIG outstanding issues with PHP (namely unicode support). However, its been several years even since I've read those books, and PHP 6 is still not considered kosher for production use. Is there a specific feature that is proving difficult to implement or is it a simple lack of community desire to develop PHP 6?

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  • MSBuild condition across projects

    - by Billy Talented
    I have tried several solutions for this problem. Enough to know I do not know enough about MSBuild to do this elegantly but I feel like there should be a method. I have a set of libraries for working with .net projects. A few of the projects utilize System.Web.Mvc - which recently released Version 2 - and we are looking forward to the upgrade. Currently sites which reference this library reference it directly by the project(csproj) on the developer's computer - not a built version of the library so that changes and source code case easily be viewed when dealing code from this library. This works quite well and would prefer to not have to switch to binary references (but will if this is the only solution). The problem I have is that because of some of the functionality that was added onto the MVC1 based library (view engines, model binders etc) several of the sites reliant on these libraries need to stay on MVC1 until we have full evaluated and tested them on MVC2. I would prefer to not have to fork or have two copies on each dev machine. So what I would like to be able to do is set a property group value in the referencing web application and have this read by the above mentions library with the caviat that when working directly on the library via its containing solution I would like to be able to control this via Configuration Manager by selecting a build type and that property overriding the build behavior of the solution (i.e. 'Debug - MVC1' vs 'Debug -MVC2') - I have this working via: <Choose> <When Condition=" '$(Configuration)|$(Platform)' == 'Release - MVC2|AnyCPU' Or '$(Configuration)|$(Platform)' == 'Debug - MVC2|AnyCPU'"> <ItemGroup> <Reference Include="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> </Reference> <Reference Include="Microsoft.Web.Mvc, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC2\Microsoft.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </When> <Otherwise> <ItemGroup> <Reference Include="System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC\System.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </Otherwise> The item that I am struggling with is the cross solution issue(solution TheWebsite references this project and needs to control which build property to use) that I have not found a way to work with that I think is a solid solution that enabled the build within visual studio to work as it has to date. Other bits: we are using VS2008, Resharper, TeamCity for CI, SVN for source control.

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  • Error codes for C++

    - by billy
    #include <iostream> #include <iomanip> using namespace std; //Global constant variable declaration const int MaxRows = 8, MaxCols = 10, SEED = 10325; //Functions Declaration void PrintNameHeader(ostream& out); void Fill2DArray(double ary[][MaxCols]); void Print2DArray(const double ary[][MaxCols]); double GetTotal(const double ary[][MaxCols]); double GetAverage(const double ary[][MaxCols]); double GetRowTotal(const double ary[][MaxCols], int theRow); double GetColumnTotal(const double ary[][MaxCols], int theRow); double GetHighestInRow(const double ary[][MaxCols], int theRow); double GetLowestInRow(const double ary[][MaxCols], int theRow); double GetHighestInCol(const double ary[][MaxCols], int theCol); double GetLowestInCol(const double ary[][MaxCols], int theCol); double GetHighest(const double ary[][MaxCols], int& theRow, int& theCol); double GetLowest(const double ary[][MaxCols], int& theRow, int& theCol); int main() { int theRow; int theCol; PrintNameHeader(cout); cout << fixed << showpoint << setprecision(1); srand(static_cast<unsigned int>(SEED)); double ary[MaxRows][MaxCols]; cout << "The seed value for random number generator is: " << SEED << endl; cout << endl; Fill2DArray(ary); Print2DArray(ary); cout << " The Total for all the elements in this array is: " << setw(7) << GetTotal(ary) << endl; cout << "The Average of all the elements in this array is: " << setw(7) << GetAverage(ary) << endl; cout << endl; cout << "The sum of each row is:" << endl; for(int index = 0; index < MaxRows; index++) { cout << "Row " << (index + 1) << ": " << GetRowTotal(ary, theRow) << endl; } cout << "The highest and lowest of each row is: " << endl; for(int index = 0; index < MaxCols; index++) { cout << "Row " << (index + 1) << ": " << GetHighestInRow(ary, theRow) << " " << GetLowestInRow(ary, theRow) << endl; } cout << "The highest and lowest of each column is: " << endl; for(int index = 0; index < MaxCols; index++) { cout << "Col " << (index + 1) << ": " << GetHighestInCol(ary, theRow) << " " << GetLowestInCol(ary, theRow) << endl; } cout << "The highest value in all the elements in this array is: " << endl; cout << GetHighest(ary, theRow, theCol) << "[" << theRow << "]" << "[" << theCol << "]" << endl; cout << "The lowest value in all the elements in this array is: " << endl; cout << GetLowest(ary, theRow, theCol) << "[" << theRow << "]" << "[" << theCol << "]" << endl; return 0; } //Define Functions void PrintNameHeader(ostream& out) { out << "*******************************" << endl; out << "* *" << endl; out << "* C.S M10A Spring 2010 *" << endl; out << "* Programming Assignment 10 *" << endl; out << "* Due Date: Thurs. Mar. 25 *" << endl; out << "*******************************" << endl; out << endl; } void Fill2DArray(double ary[][MaxCols]) { for(int index1 = 0; index1 < MaxRows; index1++) { for(int index2= 0; index2 < MaxCols; index2++) { ary[index1][index2] = (rand()%1000)/10; } } } void Print2DArray(const double ary[][MaxCols]) { cout << " Column "; for(int index = 0; index < MaxCols; index++) { int column = index + 1; cout << " " << column << " "; } cout << endl; cout << " "; for(int index = 0; index < MaxCols; index++) { int column = index +1; cout << "----- "; } cout << endl; for(int index1 = 0; index1 < MaxRows; index1++) { cout << "Row " << (index1 + 1) << ":"; for(int index2= 0; index2 < MaxCols; index2++) { cout << setw(6) << ary[index1][index2]; } } } double GetTotal(const double ary[][MaxCols]) { double total = 0; for(int theRow = 0; theRow < MaxRows; theRow++) { total = total + GetRowTotal(ary, theRow); } return total; } double GetAverage(const double ary[][MaxCols]) { double total = 0, average = 0; total = GetTotal(ary); average = total / (MaxRows * MaxCols); return average; } double GetRowTotal(const double ary[][MaxCols], int theRow) { double sum = 0; for(int index = 0; index < MaxCols; index++) { sum = sum + ary[theRow][index]; } return sum; } double GetColumTotal(const double ary[][MaxCols], int theCol) { double sum = 0; for(int index = 0; index < theCol; index++) { sum = sum + ary[index][theCol]; } return sum; } double GetHighestInRow(const double ary[][MaxCols], int theRow) { double highest = 0; for(int index = 0; index < MaxCols; index++) { if(ary[theRow][index] > highest) highest = ary[theRow][index]; } return highest; } double GetLowestInRow(const double ary[][MaxCols], int theRow) { double lowest = 0; for(int index = 0; index < MaxCols; index++) { if(ary[theRow][index] < lowest) lowest = ary[theRow][index]; } return lowest; } double GetHighestInCol(const double ary[][MaxCols], int theCol) { double highest = 0; for(int index = 0; index < MaxRows; index++) { if(ary[index][theCol] > highest) highest = ary[index][theCol]; } return highest; } double GetLowestInCol(const double ary[][MaxCols], int theCol) { double lowest = 0; for(int index = 0; index < MaxRows; index++) { if(ary[index][theCol] < lowest) lowest = ary[index][theCol]; } return lowest; } double GetHighest(const double ary[][MaxCols], int& theRow, int& theCol) { theRow = 0; theCol = 0; double highest = ary[theRow][theCol]; for(int index = 0; index < MaxRows; index++) { for(int index1 = 0; index1 < MaxCols; index1++) { double highest = 0; if(ary[index1][theCol] > highest) { highest = ary[index][index1]; theRow = index; theCol = index1; } } } return highest; } double Getlowest(const double ary[][MaxCols], int& theRow, int& theCol) { theRow = 0; theCol = 0; double lowest = ary[theRow][theCol]; for(int index = 0; index < MaxRows; index++) { for(int index1 = 0; index1 < MaxCols; index1++) { double lowest = 0; if(ary[index1][theCol] < lowest) { lowest = ary[index][index1]; theRow = index; theCol = index1; } } } return lowest; } . 1>------ Build started: Project: teddy lab 10, Configuration: Debug Win32 ------ 1>Compiling... 1>lab 10.cpp 1>c:\users\owner\documents\visual studio 2008\projects\teddy lab 10\teddy lab 10\ lab 10.cpp(46) : warning C4700: uninitialized local variable 'theRow' used 1>c:\users\owner\documents\visual studio 2008\projects\teddy lab 10\teddy lab 10\ lab 10.cpp(62) : warning C4700: uninitialized local variable 'theCol' used 1>Linking... 1> lab 10.obj : error LNK2028: unresolved token (0A0002E0) "double __cdecl GetLowest(double const (* const)[10],int &,int &)" (?GetLowest@@$$FYANQAY09$$CBNAAH1@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) 1> lab 10.obj : error LNK2019: unresolved external symbol "double __cdecl GetLowest(double const (* const)[10],int &,int &)" (?GetLowest@@$$FYANQAY09$$CBNAAH1@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ) 1>C:\Users\owner\Documents\Visual Studio 2008\Projects\ lab 10\Debug\ lab 10.exe : fatal error LNK1120: 2 unresolved externals 1>Build log was saved at "file://c:\Users\owner\Documents\Visual Studio 2008\Projects\ lab 10\teddy lab 10\Debug\BuildLog.htm" 1>teddy lab 10 - 3 error(s), 2 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Asp.net JSON Deserialize problem

    - by Billy
    I want to deserialize the following JSON string: [ {"name":"photos","fql_result_set":[{"owner":"123456","caption":"Caption 1", "object_id":123},{"owner":"223456","caption":"Caption 2", "object_id":456}]}, {"name":"likes","fql_result_set":[{"object_id":123,"user_id":12156144},{"object_id":456,"user_id":140342725}]} ] and get the POCO like [DataContract] public class Photo{ [DataMember] public string owner{get;set;} [DataMember] public string caption{get;set;} [DataMember] public string object_id{get;set;} } [DataContract] public class Like { [DataMember] public string object_id { get; set; } [DataMember] public string user_id { get; set; } } What should I do? I already have this piece of code: public class JSONUtil { public static T Deserialize<T>(string json) { T obj = Activator.CreateInstance<T>(); MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json)); System.Runtime.Serialization.Json.DataContractJsonSerializer serializer = new System.Runtime.Serialization.Json.DataContractJsonSerializer(obj.GetType()); obj = (T)serializer.ReadObject(ms); ms.Close(); return obj; }

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  • How to optimize neural network by using genetic algorithm?

    - by Billy Coen
    I'm quite new with this topic so any help would be great. What i need is to optimize a neural network in MATLAB by using GA. My network has [2x98] input and [1x98] target, i've tried consulting matlab help but im still kind of clueless about what to do :( so, any help would be appreciated. Thanks in advance. edit: i guess i didn't say what is there to be optimized as Dan said in the 1st answer. I guess most important thing is number of hidden neurons. And maybe number of hidden layers and training parameters like number of epochs or so. Sorry for not providing enough info, i'm still learning about this.

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  • Add and Subtract 128 Bit Integers in C(++)

    - by Billy ONeal
    Hello :) I'm writing a compressor for a long stream of 128 bit numbers. I would like to store the numbers as differences -- storing only the difference between the numbers rather than the numbers themselves because I can pack the differences in fewer bytes because they are smaller. However, for compression then I need to subtract these 128 bit values, and for decompression I need to add these values. Maximum integer size for my compiler is 64 bits wide. Anyone have any ideas for doing this efficiently? Billy3

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  • Is this too much code for a header only library?

    - by Billy ONeal
    It seems like I had to inline quite a bit of code here. I'm wondering if it's bad design practice to leave this entirely in a header file like this: #pragma once #include <string> #include <boost/noncopyable.hpp> #include <boost/make_shared.hpp> #include <boost/iterator/iterator_facade.hpp> #include <Windows.h> #include "../Exception.hpp" namespace WindowsAPI { namespace FileSystem { class FileData; struct AllResults; struct FilesOnly; template <typename Filter_T = AllResults> class DirectoryIterator; namespace detail { class DirectoryIteratorImpl : public boost::noncopyable { WIN32_FIND_DATAW currentData; HANDLE hFind; std::wstring root; public: inline DirectoryIteratorImpl(); inline explicit DirectoryIteratorImpl(const std::wstring& pathSpec); inline void increment(); inline bool equal(const DirectoryIteratorImpl& other) const; inline const std::wstring& GetPathRoot() const; inline const WIN32_FIND_DATAW& GetCurrentFindData() const; inline ~DirectoryIteratorImpl(); }; } class FileData //Serves as a proxy to the WIN32_FIND_DATA struture inside the iterator. { boost::shared_ptr<detail::DirectoryIteratorImpl> iteratorSource; public: FileData(const boost::shared_ptr<detail::DirectoryIteratorImpl>& parent) : iteratorSource(parent) {}; DWORD GetAttributes() const { return iteratorSource->GetCurrentFindData().dwFileAttributes; }; bool IsDirectory() const { return (GetAttributes() | FILE_ATTRIBUTE_DIRECTORY) != 0; }; bool IsFile() const { return !IsDirectory(); }; bool IsArchive() const { return (GetAttributes() | FILE_ATTRIBUTE_ARCHIVE) != 0; }; bool IsReadOnly() const { return (GetAttributes() | FILE_ATTRIBUTE_READONLY) != 0; }; unsigned __int64 GetSize() const { ULARGE_INTEGER intValue; intValue.LowPart = iteratorSource->GetCurrentFindData().nFileSizeLow; intValue.HighPart = iteratorSource->GetCurrentFindData().nFileSizeHigh; return intValue.QuadPart; }; std::wstring GetFolderPath() const { return iteratorSource->GetPathRoot(); }; std::wstring GetFileName() const { return iteratorSource->GetCurrentFindData().cFileName; }; std::wstring GetFullFileName() const { return GetFolderPath() + GetFileName(); }; std::wstring GetShortFileName() const { return iteratorSource->GetCurrentFindData().cAlternateFileName; }; FILETIME GetCreationTime() const { return iteratorSource->GetCurrentFindData().ftCreationTime; }; FILETIME GetLastAccessTime() const { return iteratorSource->GetCurrentFindData().ftLastAccessTime; }; FILETIME GetLastWriteTime() const { return iteratorSource->GetCurrentFindData().ftLastWriteTime; }; }; struct AllResults : public std::unary_function<const FileData&, bool> { bool operator()(const FileData&) { return true; }; }; struct FilesOnly : public std::unary_function<const FileData&, bool> { bool operator()(const FileData& arg) { return arg.IsFile(); }; }; template <typename Filter_T> class DirectoryIterator : public boost::iterator_facade<DirectoryIterator<Filter_T>, const FileData, std::input_iterator_tag> { friend class boost::iterator_core_access; boost::shared_ptr<detail::DirectoryIteratorImpl> impl; FileData current; Filter_T filter; void increment() { do { impl->increment(); } while (! filter(current)); }; bool equal(const DirectoryIterator& other) const { return impl->equal(*other.impl); }; const FileData& dereference() const { return current; }; public: DirectoryIterator(Filter_T functor = Filter_T()) : impl(boost::make_shared<detail::DirectoryIteratorImpl>()), current(impl), filter(functor) { }; explicit DirectoryIterator(const std::wstring& pathSpec, Filter_T functor = Filter_T()) : impl(boost::make_shared<detail::DirectoryIteratorImpl>(pathSpec)), current(impl), filter(functor) { }; }; namespace detail { DirectoryIteratorImpl::DirectoryIteratorImpl() : hFind(INVALID_HANDLE_VALUE) { } DirectoryIteratorImpl::DirectoryIteratorImpl(const std::wstring& pathSpec) { std::wstring::const_iterator lastSlash = std::find(pathSpec.rbegin(), pathSpec.rend(), L'\\').base(); root.assign(pathSpec.begin(), lastSlash); hFind = FindFirstFileW(pathSpec.c_str(), &currentData); if (hFind == INVALID_HANDLE_VALUE) WindowsApiException::ThrowFromLastError(); while (!wcscmp(currentData.cFileName, L".") || !wcscmp(currentData.cFileName, L"..")) { increment(); } } void DirectoryIteratorImpl::increment() { BOOL success = FindNextFile(hFind, &currentData); if (success) return; DWORD error = GetLastError(); if (error == ERROR_NO_MORE_FILES) { FindClose(hFind); hFind = INVALID_HANDLE_VALUE; } else { WindowsApiException::Throw(error); } } DirectoryIteratorImpl::~DirectoryIteratorImpl() { if (hFind != INVALID_HANDLE_VALUE) FindClose(hFind); } bool DirectoryIteratorImpl::equal(const DirectoryIteratorImpl& other) const { if (this == &other) return true; return hFind == other.hFind; } const std::wstring& DirectoryIteratorImpl::GetPathRoot() const { return root; } const WIN32_FIND_DATAW& DirectoryIteratorImpl::GetCurrentFindData() const { return currentData; } } }}

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  • Convert a Date to a String in Sqlite

    - by Billy
    Is there a way to convert a date to a string in Sqlite? For example I am trying to get the min date in Sqlite: SELECT MIN(StartDate) AS MinDate FROM TableName I know in SQL Server I would use the SQL below to accomplish what I am trying to do: SELECT CONVERT(VARCHAR(10), MIN(StartDate), 101) AS MinDate FROM TableName Thanks!

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  • Pass MSBuild condition to library project

    - by Billy Talented
    I have tried several solutions for this problem. Enough to know I do not know enough about MSBuild to do this elegantly but I feel like there should be a method. I have a set of libraries for working with .net projects. A few of the projects utilize System.Web.Mvc - which recently released Version 2 - and we are looking forward to the upgrade. Currently sites which reference this library reference it directly by the project(csproj) on the developer's computer - not a built version of the library so that changes and source code case easily be viewed when dealing code from this library. This works quite well and would prefer to not have to switch to binary references (but will if this is the only solution). The problem I have is that because of some of the functionality that was added onto the MVC1 based library (view engines, model binders etc) several of the sites reliant on these libraries need to stay on MVC1 until we have full evaluated and tested them on MVC2. I would prefer to not have to fork or have two copies on each dev machine. So what I would like to be able to do is set a property group value in the referencing web application and have this read by the above mentions library with the caviat that when working directly on the library via its containing solution I would like to be able to control this via Configuration Manager by selecting a build type and that property overriding the build behavior of the solution (i.e. 'Debug - MVC1' vs 'Debug -MVC2') - I have this working via: <Choose> <When Condition=" '$(Configuration)|$(Platform)' == 'Release - MVC2|AnyCPU' Or '$(Configuration)|$(Platform)' == 'Debug - MVC2|AnyCPU'"> <ItemGroup> <Reference Include="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> </Reference> <Reference Include="Microsoft.Web.Mvc, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC2\Microsoft.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </When> <Otherwise> <ItemGroup> <Reference Include="System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC\System.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </Otherwise> The item that I am struggling with is the cross solution issue(solution TheWebsite references this project and needs to control which build property to use) that I have not found a way to work with that I think is a solid solution that enabled the build within visual studio to work as it has to date. Other bits: we are using VS2008, Resharper, TeamCity for CI, SVN for source control.

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  • Is this an idiomatic way to pass mocks into objects?

    - by Billy ONeal
    I'm a bit confused about passing in this mock class into an implementation class. It feels wrong to have all this explicitly managed memory flying around. I'd just pass the class by value but that runs into the slicing problem. Am I missing something here? Implementation: namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } }; namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } ~File() { fileApi->CloseHandle(hWin32); } }; Tests: namespace detail { struct MockFileApi : public FileApi { MOCK_METHOD7(CreateFileW, HANDLE(LPCWSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD, DWORD, HANDLE)); MOCK_METHOD1(CloseHandle, void(HANDLE)); }; } using namespace detail; using namespace testing; TEST(Test_File, OpenPassesArguments) { MockFileApi * api = new MockFileApi; EXPECT_CALL(*api, CreateFileW(Eq(L"BozoFile"), Eq(56), Eq(72), Eq(reinterpret_cast<LPSECURITY_ATTRIBUTES>(67)), Eq(98), Eq(102), Eq(reinterpret_cast<HANDLE>(98)))) .Times(1).WillOnce(Return(reinterpret_cast<HANDLE>(42))); File test(L"BozoFile", 56, 72, reinterpret_cast<LPSECURITY_ATTRIBUTES>(67), 98, 102, reinterpret_cast<HANDLE>(98), api); }

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  • Any tips on reducing wxWidgets application code size?

    - by Billy ONeal
    I have written a minimal wxWidgets application: stdafx.h #define wxNO_REGEX_LIB #define wxNO_XML_LIB #define wxNO_NET_LIB #define wxNO_EXPAT_LIB #define wxNO_JPEG_LIB #define wxNO_PNG_LIB #define wxNO_TIFF_LIB #define wxNO_ZLIB_LIB #define wxNO_ADV_LIB #define wxNO_HTML_LIB #define wxNO_GL_LIB #define wxNO_QA_LIB #define wxNO_XRC_LIB #define wxNO_AUI_LIB #define wxNO_PROPGRID_LIB #define wxNO_RIBBON_LIB #define wxNO_RICHTEXT_LIB #define wxNO_MEDIA_LIB #define wxNO_STC_LIB #include <wx/wxprec.h> Minimal.cpp #include "stdafx.h" #include <memory> #include <wx/wx.h> class Minimal : public wxApp { public: virtual bool OnInit(); }; IMPLEMENT_APP(Minimal) DECLARE_APP(Minimal) class MinimalFrame : public wxFrame { DECLARE_EVENT_TABLE() public: MinimalFrame(const wxString& title); void OnQuit(wxCommandEvent& e); void OnAbout(wxCommandEvent& e); }; BEGIN_EVENT_TABLE(MinimalFrame, wxFrame) EVT_MENU(wxID_ABOUT, MinimalFrame::OnAbout) EVT_MENU(wxID_EXIT, MinimalFrame::OnQuit) END_EVENT_TABLE() MinimalFrame::MinimalFrame(const wxString& title) : wxFrame(0, wxID_ANY, title) { std::auto_ptr<wxMenu> fileMenu(new wxMenu); fileMenu->Append(wxID_EXIT, L"E&xit\tAlt-X", L"Terminate the Minimal Example."); std::auto_ptr<wxMenu> helpMenu(new wxMenu); helpMenu->Append(wxID_ABOUT, L"&About\tF1", L"Show the about dialog box."); std::auto_ptr<wxMenuBar> bar(new wxMenuBar); bar->Append(fileMenu.get(), L"&File"); fileMenu.release(); bar->Append(helpMenu.get(), L"&Help"); helpMenu.release(); SetMenuBar(bar.get()); bar.release(); CreateStatusBar(2); SetStatusText(L"Welcome to wxWidgets!"); } void MinimalFrame::OnAbout(wxCommandEvent& e) { wxMessageBox(L"Some text about me!", L"About", wxOK, this); } void MinimalFrame::OnQuit(wxCommandEvent& e) { Close(); } bool Minimal::OnInit() { std::auto_ptr<MinimalFrame> mainFrame( new MinimalFrame(L"Minimal wxWidgets Application")); mainFrame->Show(); mainFrame.release(); return true; } This minimal program weighs in at 2.4MB! (Executable compression drops this to half a MB or so but that's still HUGE!) (I must statically link because this application needs to be single-binary-xcopy-deployed, so both the C runtime and wxWidgets itself are set for static linking) Any tips on cutting this down? (I'm using Microsoft Visual Studio 2010)

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  • Using the Proxy pattern with C++ iterators

    - by Billy ONeal
    Hello everyone :) I've got a moderately complex iterator written which wraps the FindXFile apis on Win32. (See previous question) In order to avoid the overhead of constructing an object that essentially duplicates the work of the WIN32_FIND_DATAW structure, I have a proxy object which simply acts as a sort of const reference to the single WIN32_FIND_DATAW which is declared inside the noncopyable innards of the iterator. This is great because Clients do not pay for construction of irrelevant information they will probably not use (most of the time people are only interested in file names), and Clients can get at all the information provided by the FindXFile APIs if they need or want this information. This becomes an issue though because there is only ever a single copy of the object's actual data. Therefore, when the iterator is incrememnted, all of the proxies are invalidated (set to whatever the next file pointed to by the iterator is). I'm concerned if this is a major problem, because I can think of a case where the proxy object would not behave as somebody would expect: std::vector<MyIterator::value_type> files; std::copy(MyIterator("Hello"), MyIterator(), std::back_inserter(files)); because the vector contains nothing but a bunch of invalid proxies at that point. Instead, clients need to do something like: std::vector<std::wstring> filesToSearch; std::transform( DirectoryIterator<FilesOnly>(L"C:\\Windows\\*"), DirectoryIterator<FilesOnly>(), std::back_inserter(filesToSearch), std::mem_fun_ref(&DirectoryIterator<FilesOnly>::value_type::GetFullFileName) ); Seeing this, I can see why somebody might dislike what the standard library designers did with std::vector<bool>. I'm still wondering though: is this a reasonable trade off in order to achieve (1) and (2) above? If not, is there any way to still achieve (1) and (2) without the proxy?

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  • Free Testing / Code Coverage systems for C++

    - by Billy ONeal
    I'd like to start using a Test Driven Development system for a private project since I saw my employer using it and realized it was very useful. My employer's project was in C# but mines are in C and C++. I looked around and saw that several packages exist for both Java and .NET (for example: NCover, NUnit, ...). Unfortunately I found it difficult to find good C++ testing frameworks. Do you know of any unit testing frameworks that satisfy the following requirements? IMPORTANT: Must provide code coverage statistics, as I'd like to have some idea of how well my tests cover my code-base. Must be free Usable with C++ projects EDIT: To be clear, I know of many existing unit test frameworks. The code coverage piece is what's most important.

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  • Is there an easy way to make `boost::ptr_vector` more debugger friendly in Visual Studio?

    - by Billy ONeal
    I'm considering using boost::ptr_container as a result of the responses from this question. My biggest problem with the library is that I cannot view the contents of the collection in the debugger, because the MSVC debugger doesn't recognize it, and therefore I cannot see the contents of the containers. (All the data gets stored as void * internally) I've heard MSVC has a feature called "debugger visualizers" which would allow the user to make the debugger smarter about these kinds of things, but I've never written anything like this, and I'm not hugely firmiliar with such things. For example, compare the behavior of boost::shared_ptr with MSVC's own std::tr1::shared_ptr. In the debugger (i.e. in the Watch window), the boost version shows up as a big mess of internal variables used for implementing the shared pointer, but the MSVC version shows up as a plain pointer to the object (and the shared_ptr's innards are hidden). How can I get started either using or implementing such a thing?

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