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  • Block Skype on Cisco IOS

    - by ensnare
    I'm trying to block skype via policy routing but it's not working ... here's my configuration: class-map match-any block match protocol skype policy-map QoS-Priority-Input class block police 1000000 31250 31250 conform-action drop exceed-action drop violate-action drop policy-map QoS-Priority-Output class block police 1000000 31250

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  • Cisco IOS ACL types

    - by cjavapro
    The built in command help list displays access list types based on which range. router1(config)#access-list ? <1-99> IP standard access list <100-199> IP extended access list <1100-1199> Extended 48-bit MAC address access list <1300-1999> IP standard access list (expanded range)

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  • replacing 3 Cisco Catalyst 4500

    - by hoberion
    Our network supplier recommends replacing our 3 cisco catalyst 4500's because they are EOL and dont speak OSPF (which we really want) Its not my area of expertise so I cant say for sure if we really need to replace these units but for my company the estimated costs of 250K euro is a huge problem. Is there any way to cut down on costs (without

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  • Current iOS version/device statistics?

    - by hotpaw2
    The answer to this SO question has become stale: iOS version/device statistics - where can i find? because time currency wasn't part of that question, and iOS version updates have been release since this question was asked. Is there a web site or other publicly available source which keeps a current or frequently updated list of the

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  • iPack -The iOS Application Packager

    - by user13277780
    iOS applications are distributed in .ipa archive files. These files are regular zip files which contain application resources and executable-s. To protect them from unauthorized modifications and to provide identification of their sources, the content of the archives is signed. The signature is included in the application

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  • iOS and Server: OAuth strategy

    - by drekka
    I'm trying to working how to handle authentication when I have iOS clients accessing a Node.js server and want to use services such as Google, Facebook etc to provide basic authentication for my application. My current idea of a typical flow is this: User taps a Facebook/Google button which triggers the OAuth(2) dialogs and

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  • 64-bit Cisco VPN client (IPsec) ?

    - by mika
    Cisco VPN client (IPsec) does not support 64bit Windows. Worse, Cisco does not even plan to release a 64-bit version, instead they say that "For x64 (64-bit) Windows support, you must utilize Cisco's next-generation Cisco AnyConnect VPN Client." Cisco VPN Client Introduction Cisco VPN Client FAQ But SSL VPN licences cost

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  • OWA for ios devices

    - by marc dekeyser
    Originally posted on: http://geekswithblogs.net/marcde/archive/2013/07/23/owa-for-ios-devices.aspxI was in the presentation launch of the OWA for ios devices and boy, does that look exciting! We now feature a full app for Office 365 supporting OWA offline and many more options. Support for Exchange 2013 on premise deployments

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  • Game Center alternatives for non-iOS development

    - by Eat at Joes
    I have completed a game for iOS which integrates GameKit. I am happy with Game Center however my game also has an HTML5 web version and will soo have an Android version. My question is what alternatives do I have for non-iOS platforms but primarily for Android and to a lesser extent a Javascript/Web SDK. I looked at

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  • Best memory allocation strategy for iOS ?

    - by Mr.Gando
    Hey guys, I'm debating myself about memory allocation on iOS. I write most of my code in C++ and I really like using ObjectPools, FreeLists, etc. In order to pre-allocate a lot of the stuff that I'll be constantly "alloc/dealloc" during the course of my game, ( like particles, game entities, etc ). Still on iOS,

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  • Organizing code for iOS app development

    - by KronoS
    I've been developing an app for the iOS platform, and as I've been going along, I've noticed that I've done a terrible job of keeping my files (.h, .m, .mm) organized. Is there any industry standards or best practices when it comes to organizing files for an iOS project? My files include custom classes

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  • Updates for IOS AppStore Multiplayer Game

    - by TobiHeidi
    I am developing a multiplayer game for the web, android and ios. For the web and android i can instantly push out new versions of my game because they support executing remotly loaded code. But with IOS i need to wait for an Apple approval taking about 10 days. I want to push updates more then weekly.

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