Search Results

Search found 1331 results on 54 pages for 'copyright'.

Page 5/54 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • template for terms of condition for social media based website?

    - by Rubytastic
    Im looking for a template for a terms of usage text based on social media websites. Im actually a coder and not into the legal blabla in general. Ofcourse you could spend a thousand or 2 on a lawyer but just a 3/4 paper text shoulder;t be to hard to compile yourself with some help. Im not sure if this is the right spot to ask this question but I love stack overflow and none of the sites in stack exchange I could find matched better then this one. My first idea lets look at some social media websites and grab some of there text, rewrite it for own specific usage Are there templates on writing such document Same goes with a privacy policy actually.

    Read the article

  • Legal issues regarding embedding a toolbar into a browser [closed]

    - by OmarOthman
    We are in the process of developing a software that provides service to internet users and we would like to ask about the legal liabilities of some issues. Of course, everything is to be done with the consent of the user of our software but our concern is about third party tools and services that may be invoked/used by our product. In particular, these are the concerns: (1) Embedding a toolbar to an existing browser. This screenshot is an example, where the words in the highlighted toolbar are passed to www.google.com for searching, and the contents of the window are the results of the search. I want to know if any consent should be obtained before such a toolbar can be embedded in a web browser, whether there are any legal requirements by the web browser; whether different web browsers have different requirements (at least for Internet Explorer, Firefox, Chrome, Opera and Safari). (2) Invoking a free website from that toolbar (like Google’s search page). The screenshot above demonstrates such an existing toolbar. (3) Full ownership and unrestricted access to the data entered to this toolbar. In the screenshot above, I want to take the words (translation english to spanish) and own them, i.e. storing them in my database and do some processing on them. (4) Ability to track the pages entered by the user starting from that free website. In the screenshot above, you can notice that the user opted only for the third result, whose URL is translate.google.com. I want to have access to this and all URLs clicked from this page for some processing as well. This is a commercial application, so I need a very concrete, precise and reference-supported answer.

    Read the article

  • Is there a way to prevent others to steal your open source project and use it to make a profit?

    - by Jubbat
    This might seems like a silly question to ask, but I can't really figure out the answer. The title pretty much says it all. Let's say you have an open source music player, along comes someone, copies it, adds features, modifies the interface, etc and sells it. Nobody would find out. So how does it work? Related: I'm working in some projects myself to make me more employable, so employers can take a look at my code but with some of them I don't feel like uploading them to an online repository, ie sourceforge, and make them visible for the general public.

    Read the article

  • Using copyrighted sprites

    - by Zertalx
    I was thinking about making a pacman clone, I know there is a similar question here Using Copyrighted Images , but I know i can't use the original art from the game because it belongs to Namco, so if I design a character that has the shape of the slice circle it will look exactly like pacman, maybe if I use green instead of yellow? Also if the game plays like the original pacman, it is wrong? I just want to make the game as a personal project and and publish it in my site without getting in trouble

    Read the article

  • Designing Videogame Character Parodies [duplicate]

    - by David Dimalanta
    This question already has an answer here: Is it legal to add a cameo appearance of a known video game character in my game? 2 answers Was it okay to make a playable character when making a videogame despite its resemblance? For example, I'm making a 3rd-person action-platform genre and I have to make a character design resembling like Megaman but not exactly the same as him since there is little alternate in color, details, and facial features.

    Read the article

  • How to monetize and/or protect framework rights?

    - by Arthur Wulf White
    I made a game engine/framerwork for ActionScript 3 that allows very efficient and flexible level design for Platformers, Tower Defense game, RPG's, RTS and racing games. The algorithms I used are new and are not available in any other level editor I've seen. What are the best ways to benefit myself and others with my new framework? It is written for ActionScript 3 so unless I translate it to C# I'm guessing it will be decompiled and used by others. I want to have some lisence, allowing me to share the framework and still benefit from it. Any advice would be appreciated. This issue has been on my mind a lot this year. I am hoping to find a solution that will bring me some relief.

    Read the article

  • Is there a difference between "self-plagiarizing" in programming vs doing so as a writer?

    - by makerofthings7
    I read this Gawker article about how a writer reused some of his older material for new assignments for different magazines. Is there any similar ethical (societal?) dilemma when doing the same thing in the realm of Programming? Does reusing a shared library you've accumulated over the years amount to self-plagarizm? What I'm getting at is that it seems that the creative world of software development isn't as stringent regarding self-plagarism as say journalism or blogging. In fact on one of my interviews at GS I was asked what kind of libraries I've developed over the years, implying that me getting the job would entail co-licensing helpful portions of code to that company. Are there any cases where although it's legal to self-plagarize, it would be frowned upon in the software world?

    Read the article

  • Can I use remade sprites in my game?

    - by John Skridles
    Can I use remade sprites in my game? I am making a game and I used some sprites, but I didn't copy them. I remade them completely the character looks nothing like the original. I only did this to get the movement of the character right (moving, running, jumping, punching). I've been working on the game for a long time, so I really need to know is it safe and legal to do this. I do intend making a small profit.

    Read the article

  • Licensing a project

    - by PhaDaPhunk
    Ok can someone clarify something for me ? Let's say I want to build a website and add publicity to it so I can make money out of my work. I would use Html5 for the interface and C# with Asp.net for the background programming. I would use Visual Studio as my IDE and SQL server as a database. This is just an example on the top of my head but I woudn't know where to start for the licenses. Do I need one : For VisualStudio and SQLServer only ? For VisualStudio, SQLServer and pay some kind of rights for Asp.net ? The whole package.. Both VisualStudio, SQlServer plus rights for Asp.net AND C# ? I know this question is a little vague but I really don't know where to start and the opinion of someone with experience int this might give me just the help I need to get started.

    Read the article

  • When does a game idea cross the line between homage/parody to ripoff?

    - by Daniel T.
    I'm not sure where this question belongs, but as it pertains to the development of a game idea, I figured I'd try to post it here. Recently I've been inspired to create a game based on another game I've played. However, the idea that I have is very similar to the original game. I was wondering, when does a game idea cross from being a homage or parody into the realm of being a ripoff? Are there any hard or fast rules or does this cross into a gray area?

    Read the article

  • Guitar hero clone and music

    - by mm24
    I am an indie game developer and I am doing a game similar to guitar hero. I am using tracks composed by musicians and I contacted them to sing a licensing contract. As is my first indie project I have no idea on how I should deal with the royalties aspect of this because each track as an ISRC code and each time a track is played in public there is a fee to pay to the "local" registration authority. An iPhone game it is downloaded and not played on air (or physically distributed), and hence I think there is a specific legislation for this that specifies how much one should pay. I own some of the tracks composed and for this I think I won't have to pay a royalty (even if the track has an ISRC code) but for other tracks I just have a license "to use". I wonder how a game like Guitar hero can sell on iPhone for as little as 0,99$ and then have "in app purchases" for packs of 3 songs (for about 2 dollars) and make a profit (I imagine they will have to pay a ISRC royalty). Does anyone of you have any idea of this can work or if there is a section in this forum where I can ask this question? I understand is not about coding but I think is about development of a game in the broader sense.

    Read the article

  • Applying to a company while personally working on a comparable project

    - by Developer Art
    That's going to be an unusual question but here it goes. I'm entertaining the thought to send my docs to a place which develops a large web project of a social type. Social meaning people, communities, interaction and all that usual stuff. The issue is that I myself am working on something that falls into the category of social in my private time. Now the question. Is it wise to apply there under these circumstances? I think there may be issues of intellectual ownership if I develop something similar that exists or will exist in that company's work. On the other hand, the web of full of social places (even this site is one of them), many of them utilize the same ideas and move in the same direction and it seems to work for everyone. It's hard to come up with something which hasn't been tried yet by somebody else so it's all basically reuse of the commonly available ideas and experience. What I'm working on is not a functional equivalent, it's rather largely off. There may be some intersections, but on a large scale this is not an equivalent. And whatever features might coincide, they already exist everywhere on the web anyway. Also technology stacks are entirely different so the issue with directly copying out parts of the code is probably not applicable. I plan to say it up front that I'm engaged in a personal project of mine and let them see if it represents a problem for them. What do you think? Am I making things up or is there really an issue?

    Read the article

  • Can I use copyrighted images and music in my game? [duplicate]

    - by Aman Grover
    This question already has an answer here: Using modified copyrighted music in non-commercial games 3 answers I am working on my first ever project , and I have used some copyrighted images(images taken from some other well recognized games). Is it even possible that I edit the images a little bit and then use them as royalty free images? If not, then can anyone tell me some web links from where I can get royalty free images?

    Read the article

  • How to monetize and protect a engine's and its framework's copyrights and patents?

    - by Arthur Wulf White
    I created a game engine that handles: Rendering levels with 2d textured curved surfaces Collisions with curved surfaces Animationn paths on and navigation in 2d-sapce I have also made a framework for: Procedural organic level generation with round surfaces Level editing Light weight sprite design The engine and framework are written in AS3 and I am in the process of translating the code into HaXe to better support other platforms. I am also interested in adding Animated curved platforms More advanced level editing features Currently, I have a part time job and any time I spend on this engine is either taken out of my limited free time (I'm a student working to support myself through school) or out my time working at my job. I really believe this engine can make life much easier for people designing Tower Defence games, Shooters and and Platformers while also possibly improving their results. It could also support RTS, RPGs and racing games very well. It continains original algorithms that could be used for procedural generation of organic round and smooth levels. The algorithms I used are new and are not available in any other level editor I've seen. In order to constantly improve the Engine and have it tested thoroughly I think the best route is releasing it to the public. What are the best ways to benefit myself and others with my new framework? I want to have some lisence, allowing me to share the framework and still benefit from it. Any advice would be appreciated. This issue has been on my mind a lot this year. I am hoping to find a solution that will bring me some relief. I am thinking of designing three sample games, releasing them and starting a kickstarter, any advice and thoughts on the matter would be valuable. My goal is like Markus von Broady suggested, to get people involved in developing the engine and let people use it for games for either a symbolic fee or for free and charge for support. That or use some form of croud sourcing. Do I need to hire a lawyer to get some sort of legal document to protect my work?

    Read the article

  • How to deal with overly aggressive "Link Take Down Demands"?

    - by Eoin
    I've been receiving a large number of emails recently requesting I clean from link spam from my forum. Initially the emails were very polite and professional, and I was happy to remove the links. Recently the email have gotten very abrasive, here is a particularly rude example: From: [email protected] To: [email protected] Hi, This is the second time we are reaching out to you regarding your link to our site hxxp://www.company-two.com from hxxp://www.my-forum.com/some-topic-id. We really do need to remove this link. We have to report to Google any link we were unable to remove, and I wouldn't want to have to include your site in the list. Could you please remove our link from this page and any other page on your site? Thank You, Name Changed Behind the superficial pleasantries I feel there is some very real maliciousness. Note the email address, DMCA Violations, I don't see how the DMCA is involved here, except as a word which tends to strike fear in many people. Also relating to the email address, it doesn't match the company being linked to at all. How am I to trust they are truely operating on behalf of company-two when they don't even use one of it's email addresses. My email is hidden by privacypost. While a service with legitimate uses, I feel it's highly unprofessional for communications between to companies. The claim "This is the second time..." Every email I've received has started like this, but a check of my spam filters has never revealed a 1st mail. Initially I gave them the benefit of the doubt, by now though it's clear this is a cheap ploy to start me off on the defensive. And finally worst of all- the threats of reporting me to Google if I don't do everything they ask. I sent a polite reply asking for more information. I have no idea if the email address was even valid but I never received any response. Much later I got this followup mail From: [email protected] To: [email protected] Hi, This is the final time we are reaching out to you regarding your link to our site hxxp://www.company-two.com from hxxp://www.my-forum.com/some-topic-id. We will soon be reporting to Google any link we were unable to remove, and currently your site will have to be on the list. Could you please remove our link from this page and any other page on your site? I appreciate your urgent attention to this matter. Thank You, Name Changed This time the from address was more personal, though still not obviously connected to the spammed company. Lets be honest, I don't for one second believe that the companies were the victim of a 3rd party spammer as they claim. The links in questions were generated well over a year ago, and I firmly believe the companies were directly responsible for the spam links in question, a type of spam that has plagued my forum. Now they have the audacity to demand I spend my time cleaning up their mess, using threats to ensure they get their way. Have recent changes in Googles algorithms meant all the cash they spent spamming the web has now turned into a liability? If so I can see why these companies are all of a sudden running scared. Frankly, cleaning up my forum is a good things, but the threats they are using sickens me. So my question here is specifically about the threats: Are they vaild, and would such reports to Google destroy my page rankings? Is there a way I can report this abusive behaviour to Google?

    Read the article

  • wrapBootstrap is no updated and what about copyrights

    - by Greg
    My questions are: Is wrapBootstrap site (for buying themes) no updated? I'm watching the statics of subscribers and of buyers a couple of days and none has been increased. Is it safe to buy a bootstrap theme from there? And what about the copyrights of the buying themes? On my footer I must notice that designer is: "e.g. Company blah blah" or I can only write that I'm the delevoper of the site and nothing about the design?

    Read the article

  • Do you tend to write your own name or your company name in your code?

    - by Connell Watkins
    I've been working on various projects at home and at work, and over the years I've developed two main APIs that I use in almost all AJAX based websites. I've compiled both of these into DLLs and called the namespaces Connell.Database and Connell.Json. My boss recently saw these namespaces in a software documentation for a project for the company and said I shouldn't be using my own name in the code. (But it's my code!) One thing to bear in mind is that we're not a software company. We're an IT support company, and I'm the only full-time software developer here, so there's not really any procedures on how we should write software in the company. Another thing to bear in mind is that I do intend on one day releasing these DLLs as open-source projects. How do other developers group their namespaces within their company? Does anyone use the same class libraries in personal and in work projects? Also does this work the other way round? If I write a class library entirely at work, who owns that code? If I've seen the library through from start to finish, designed it and programmed it. Can I use that for another project at home? Thanks, Update I've spoken to my boss about this issue and he agrees that they're my objects and he's fine for me to open-source them. Before this conversation I started changing the objects anyway, which was actually quite productive and the code now suits this specific project more-so than it did previously. But thank you to everyone involved for a very interesting debate. I hope all this text isn't wasted and someone learns from it. I certainly did. Cheers,

    Read the article

  • Is it illegal to forward copyrighted content? [closed]

    - by Mike
    Ok, this may be a strange question, but let's start: If I illegally download a movie (for example...) from a HTTP Web Server, there are many routers between me and the Web Server which are forwarding the data to my PC. As I understand, the owners of the routers are not legally responsible for the data they forward (please correct if I'm wrong). What if I would install a client of a peer-to-peer network on my PC and this client (peer) would forward copyrighted content received from peers to other peers? Hope someone understand what I mean ;-) Any answer or comment would be highly appreciated. Mike Update 1: I'm asking this question because I want to develop a p2p-application and try to figure out how to prevent illegal content sharing/distribution (if forwarding content is really illegal...) Update 2: What if the data forwarded by my peer is encrypted, so I'm technically not able to read and check it?

    Read the article

  • Legality of copying information from a Wikia? [closed]

    - by Sergio Tapia
    I'm making a website that will act as a compendium for a video game. I noticed that a page from Wikia has a ton of useful content such as background stories and trivia for many of the "entities" in the game. According to their site: The text on Wikia sites is licensed under the Creative Commons Attribution-Share Alike License 3.0 (Unported) (CC-BY-SA). I'm not a lawyer; so what is the legality of copying and pasting the information written there collaboratively by the hivemind, into my website? If needed I would not be opposed to pasting the content and providing a source link at the end of each paragraph. Can I paste the content into my site? Thanks for the help!

    Read the article

  • Covering Yourself For Copyrighted Materials [on hold]

    - by user3177012
    I was thinking about developing a small community website where people of a certain profession can register and post their own blogs (Which includes an optional photo). I then got to thinking about how people might use this and the fact that if they are given the option to add a photo, they might be likely to use one that they simply find on Google, another social network or even an existing online blog/magazine article. So how do I cover myself from getting a fine slapped on me and to make it purely the fault of the individual uploader? I plan on having an option where the user can credit a photo by typing in the original photographers name & web link (optional) and to make them tick a check box stating that the post is their own content and that they have permission to use any images but is that enough to cover myself? How do other sites do it?

    Read the article

  • Patenting a Web Application before launch?

    - by SoreThumb
    While discussing a website idea I had with friends and worked on it, they told me to be wary of theft regarding the website. Since the code I'd be working on would be mostly Javascript and HTML, the likelihood of theft is quite high. Furthermore, if I'm lucky, the idea I have would be a breakthrough when it comes to being useful. So, you can see the problem here-- I would be developing an application that's easily stolen, and unfortunately an application that companies larger than myself would want to provide. I'm also unsure if this idea has already been patented. I realize patent law is murky as in you can create a vague patent and still claim others are violating it. So, I'd like to search existing patents for one that may be relevant to my idea, and I'd like to patent it in the meantime. Does anyone have any experience regarding this? Should I invite a lawyer into the mix? As a note, I was going to add tags like, "Patents", but nobody has asked such a question yet and I just joined this StackOverflow...

    Read the article

  • Photos - do I really need to look for the author and ask his permission when posting them on my site?

    - by user6456
    When I find a photo somewhere on the internet, without any explicit information of whether I can re-publish it on my own website, without any hint of who is the owner/author of that photo, can I still do it? I'm puzzled here cause I've seen like millions of websites, often very big, that repost photos, most probably found via google and it's VERY unlikely they bothered to look for and contact the author of that photos. Is every one of that sites likely to be sued at any moment? What about the case of forums and content provided by users - there is virtually no way of prevention here.

    Read the article

  • Can we use Google Earth images by applying our Unity3D mesh ?

    - by Jake M
    We are developing a commercial app for iOS and Android. The app will display development plans(architectural drawings) in a real world 3D environment. The app will work by creating a Unity3D mesh, applies a google earth image as the texture then draws out 3d lines(architectural drawings) over the Unity Mesh. Question: We are unsure if this is allowed under Google's terms and agreements? See quoted text below. In the bold text below its a little vague whether what we are doing(explained above) is violating their terms and agreements. What do you think? Does anyone know how we contact google to ask them? You may not mass download or use bulk feeds of any Content, including but not limited to extracting numerical latitude or longitude coordinates, geocoding, text-based directions, imagery, visible map data, or Places data (including business listings) for use in other applications. You also may not trace Google Maps or Earth as the basis for tracing your own maps or geographic materials. For full details, please read section 10.3.1 of the Maps/Earth API Terms of Service. Does anyone have any advice/experience dealing with this stuff?

    Read the article

  • How should I license code written for a startup without a contract?

    - by andijcr
    I wrote a fair amount of code for a startup, but I haven't signed a contract before doing so. The only document that I signed with them does not mention the fact that I have to pass the rights on the code to them, and after a consulting with a lawyer it seems that I own the full rights. Now I want to preemptively correct this situation by giving them some sort of exclusive license. Is there an existing license for closed-source, exclusive use that is used in these cases or I simply write somewhere "I grant exclusive license to use and modify this piece of code to FooBar-inc at the followings conditions: bla bla bla signed me, them"?

    Read the article

  • How to legally protect yourself from malicious and/or dumb users?

    - by wgpubs
    When building a public facing website that allows visitors to post comments, link to media and/or upload media (e.g. audio, video, images) ... what should I do to protect myself legally in the case such visitors link to or upload content that they shouldn't (e.g. adult oriented media, copyrighted images and/or media owned by someone else, etc...)? Some questions that come to mind in particular: Should I allow folks to post anonymously? If I make visitors agree to some kind of statement whereby they take full responsibility for what they upload, what should the copy of such a statement be? Please provide as specific as possible steps one should take if possible. Thanks!

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >