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  • Web page width on LG mobile phone

    - by steve
    Hi I'm trying to develop a site for mobile phones. At the moment it seems to work on iphone and android htc desire and an n95. When I try it on an LG renoir instead of the page fitting the width of the screen the page displays at least twice as wide as it should meaning you can scroll left and right. Has anyone come across this before, or knows how to stop it. Warm regards

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  • which android device to buy?

    - by Jai
    Hi All, I am developing apps for android and going to buy a new android phone. I thought of HTC Legend/Desire. Please let me know what to buy. My need is use that as a phone and also deploy and test the android apps am developping. Thanks in advance.

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  • What is the holdup on PHP 6?

    - by Billy ONeal
    I've read in multiple places, including highly recommended PHP books published several years ago, that PHP 6 was just over the horizon, and would fix several of the BIG outstanding issues with PHP (namely unicode support). However, its been several years even since I've read those books, and PHP 6 is still not considered kosher for production use. Is there a specific feature that is proving difficult to implement or is it a simple lack of community desire to develop PHP 6?

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  • Drupal form with custom ID

    - by Andrew
    Correct me if I'm wrong, after reading drupal fapi related articles, I got the impression that fapi generates 'id' attributes by itself. It allows developers to assign 'name' attribute only. If that's the case, is there a way I can set desire 'id' value for elements? Because, I want my elements to have meaningful 'id' so that html/jquery code would be easier to read as well as save my time from going through already written jquery code to change those all 'id's that I've used inside. P.S:drupal version - 6.x

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  • Event Handling in Chaco

    - by awegawef
    When hovering over a data point in Chaco, I would like a small text box to appear, with the text I desire. Also, when I click on a data point (or close enough), I would like my program to take a certain action. I have seen relevant parts of the Chaco documentation, but implementing them has proved difficult. Any help would be appreciated. Thanks.

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  • Advice and resources for Apple iOS 4 development

    - by mlambie
    I'm looking for resources, screencasts, books, courses, sites and the like to assist with learning Objective-C with the intention of developing applications for Apple's iOS 4. My development team has access to Apple's development program, and is largely coming from a similar background: they're Comp Sci graduates that have experience with Ruby and web languages, but haven't written any C since university. Considering Apple's announcement regarding limited programming language support for developers, what's the current best avenue for learning Objective-C with the desire for developing iPad and iPhone applications?

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  • What is the most easy way to get in advanced Type Theory.

    - by Bubba88
    Of course, by 'advanced' I mean here just something beyond what every programmer does know. I'm currently more-or-less comfortable with the basics and want to understand the most important, most elegant and most practically applicable achievements of modern type theory. I just do not have much time, desire and mental powers to study all the formalistics more thoroughly and that may change in the future. But there is something really attractive for me in that branch, that just forces to ask silly questions like this :) Thank you very much!

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  • javascript xmlhttprequest question.

    - by Johnny
    assumbe ie is still the dominate web browser, the XMLHttpRequest.responseText or XMLHttpRequest.responseXML in ie desire txt or xml/xhtml/html,but what about the server response the xmlHttprequest whith MIME TYPE octact/binary? would the response string all littele than 256 ?(every char of that string < 256), thanks very much for a straight answer, i have no webserver env,so i don't know how to test it out.

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  • How to configure bugzilla to not advance to next bug when updating?

    - by WilliamKF
    By default, when you apply changes to a Bugzilla entry, the web interface advances to the next bug in your list. I would like to disable this feature since it is almost never what I desire, planning to make further updates later. Further, I often update the wrong bug subsequently due to its changing the current bug without my noticing. How do I configure Bugzilla to not advance like this?

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  • What happens to an ad hoc installed iPhone/iPad app when a new iTunes profile is synced against?

    - by user363100
    I'm currently involved in a project where a number of iPads loaded with a special app are given away to a number of people at a certain event. Both because of time constraints as well as our desire to give these people a really exclusive app, we decided to prepare these devices using ad hoc installs of the app. What will happen to the app when the recipients of the device decide to sync it with their existing iTunes account instead one of our "recipient x" accounts?

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  • mvc DataAnnotations how to make field no editable in 3.5

    - by frosty
    I have a few field in my entity that i wish to be non-editable. Looking in the docs it seems like "EditableAttribute" would do the trick. However this is only 4.0 Just wondering if there are other attributes that would have the desire effect. So be clear, i have a field called "DateRegistered" i wish to display this as string not text field using "Html.EditorFor"

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  • Problem running apps fullscreen in emulator

    - by Haakon
    I've created a device targeting 2.1 and having a screen screen size of 480x800 (WVGA). Some apps, including the one I'm currently writing, as well as the ApiDemos example, won't run fullscreen. I've uploaded a screenshot here: http://img248.imageshack.us/img248/503/emulator.png What could cause something like this? If I run these apps on my HTC Desire (which has the same resolution), they utilize the whole screen like they should.

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  • How can I gain root access on a Mac OS X system without wiping the OS?

    - by Richard T
    My father died recently and I've inherited his Mac. I'd love to put it to use in my own life, but I don't want to wipe its brains out just so I can reconfigure it to use in my network, etc. His old files are historically important to me—I trust you can understand my desire to keep them. I can log in as I had an account on the machine before he passed, but that's about it.

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  • Why We Should Learn to Stop Worrying and Love Millennials

    - by HCM-Oracle
    By Christine Mellon Much is said and written about the new generations of employees entering our workforce, as though they are a strange specimen, a mysterious life form to be “figured out,” accommodated and engaged – at a safe distance, of course.  At its worst, this talk takes a critical and disapproving tone, with baby boomer employees adamantly refusing to validate this new breed of worker, let alone determine how to help them succeed and achieve their potential.   The irony of our baby-boomer resentments and suspicions is that they belie the fact that we created the very vision that younger employees are striving to achieve.  From our frustrations with empty careers that did not fulfill us, from our opposition to “the man,” from our sharp memories of our parents’ toiling for 30 years just for the right to retire, from the simple desire not to live our lives in a state of invisibility, came the seeds of hope for something better. One characteristic of Millennial workers that grew from these seeds is the desire to experience as much as possible.  They are the “Experiential Employee”, with a passion for growing in diverse ways and expanding personal and professional horizons.  Rather than rooting themselves in a single company for a career, or even in a single career path, these employees are committed to building a broad portfolio of experiences and capabilities that will enable them to make a difference and to leave a mark of significance in the world.  How much richer is the organization that nurtures and leverages this inclination?  Our curmudgeonly ways must be surrendered and our focus redirected toward building the next generation of talent ecosystems, if we are to optimize what future generations have to offer.   Accelerating Professional Development In spite of our Boomer grumblings about Millennials’ “unrealistic” expectations, the truth is that we have a well-matched set of circumstances.  We have executives-in-waiting who want to learn quickly and a concurrent, urgent need to ramp up their development time, based on anticipated high levels of retirement in the next 10+ years.  Since we need to rapidly skill up these heirs to the corporate kingdom, isn’t it a fortunate coincidence that they are hungry to learn, develop and move fluidly throughout our organizations??  So our challenge now is to efficiently operationalize the wisdom we have acquired about effective learning and development.   We have already evolved from classroom-based models to diverse instructional methods.  The next step is to find the best approaches to help younger employees learn quickly and apply new learnings in an impactful way.   Creating temporary or even permanent functional partnerships among Millennial employees is one way to maximize outcomes.  This might take the form of 2 or more employees owning aspects of what once fell under a single role.  While one might argue this would mean duplication of resources, it could be a short term cost while employees come up to speed.  And the potential benefits would be numerous:  leveraging and validating the inherent sense of community of new generations, creating cross-functional skills with broad applicability, yielding additional perspectives and approaches to traditional work outcomes, and accelerating the performance curve for incumbents through Cooperative Learning (Johnson, D. and Johnson R., 1989, 1999).  This well-researched teaching strategy, where students support each other in the absorption and application of new information, has been shown to deliver faster, more efficient learning, and greater retention. Alternately, perhaps short term contracts with exiting retirees, or former retirees, to help facilitate the development of following generations may have merit.  Again, a short term cost, certainly.  However, the gains realized in shortening the learning curve, and strengthening engagement are substantial and lasting. Ultimately, there needs to be creative thinking applied for each organization on how to accelerate the capabilities of our future leaders in unique ways that mesh with current culture. The manner in which performance is evaluated must finally shift as well.  Employees will need to be assessed on how well they have developed key skills and capabilities vs. end-to-end mastery of functional positions they have no interest in keeping for an entire career. As we become more comfortable in placing greater and greater weight on competencies vs. tasks, we will realize increased organizational agility via this new generation of workers, which will be further enhanced by their natural flexibility and appetite for change. Revisiting Succession  For many years, organizations have failed to deliver desired succession planning outcomes.  According to CEB’s 2013 research, only 28% of current leaders were pre-identified in a succession plan. These disappointing results, along with the entrance of the experiential, Millennial employee into the workforce, may just provide the needed impetus for HR to reinvent succession processes.   We have recognized that the best professional development efforts are not always linear, and the time has come to fully adopt this philosophy in regard to succession as well.  Paths to specific organizational roles will not look the same for newer generations who seek out unique learning opportunities, without consideration of a singular career destination.  Rather than charting particular jobs as precursors for key positions, the experiences and skills behind what makes an incumbent successful must become essential in succession mapping.  And the multitude of ways in which those experiences and skills may be acquired must be factored into the process, along with the individual employee’s level of learning agility. While this may seem daunting, it is necessary and long overdue.  We have talked about the criticality of competency-based succession, however, we have not lived up to our own rhetoric.  Many Boomers have experienced the same frustration in our careers; knowing we are capable of shining in a particular role, but being denied the opportunity due to how our career history lined up, on paper, with documented job requirements.  These requirements usually emphasized past jobs/titles and specific tasks, versus capabilities, drive and willingness (let alone determination) to learn new things.  How satisfying would it be for us to leave a legacy where such narrow thinking no longer applies and potential is amplified? Realizing Diversity Another bloom from the seeds we Boomers have tried to plant over the past decades is a completely evolved view of diversity.  Millennial employees assume a diverse workforce, and are startled by anything less.  Their social tolerance, nurtured by wide and diverse networks, is unprecedented.  College graduates expect a similar landscape in the “real world” to what they experienced throughout their lives.  They appreciate and seek out divergent points of view and experiences without needing any persuasion.  The face of our U.S. workforce will likely see dramatic change as Millennials apply their fresh take on hiring and building strong teams, with an inherent sense of inclusion.  This wonderful aspect of the Millennial wave should be celebrated and strongly encouraged, as it is the fulfillment of our own aspirations. Future Perfect The Experiential Employee is operating more as a free agent than a long term player, and their commitment will essentially last as long as meaningful organizational culture and personal/professional opportunities keep their interest.  As Boomers, we have laid the foundation for this new, spirited employment attitude, and we should take pride in knowing that.  Generations to come will challenge organizations to excel in how they identify, manage and nurture talent. Let’s support and revel in the future that we’ve helped invent, rather than lament what we think has been lost.  After all, the future is always connected to the past.  And as so eloquently phrased by Antoine Lavoisier, French nobleman, chemist and politico:  “Nothing is Lost, Nothing is Created, and Everything is Transformed.” Christine has over 25 years of diverse HR experience.  She has held HR consulting and corporate roles, including CHRO positions for Echostar in Denver, a 6,000+ employee global engineering firm, and Aepona, a startup software firm, successfully acquired by Intel. Christine is a resource to Oracle clients, to assist in Human Capital Management strategy development and implementation, compensation practices, talent development initiatives, employee engagement, global HR management, and integrated HR systems and processes that support the full employee lifecycle. 

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  • What markup languages are good for programming articles/tutorials?

    - by Vilx-
    I very much wish to write a programming tutorial in my native language (Latvian). There are far too few of those. I am however unsure on what markup language to use for writing it. Here are a few things I would like to achieve: The same source can be compiled to both HTML for online viewing and printed form (PDF?). In HTML form it would allow superior interaction and appearance (see below), while the print form would look good on paper (layout etc). I have the idea that the tutorial could be multi-language. Different students have different requirements in their schools. For example, some schools teach Java, some teach C#. You could choose the language on the top of the HTML page and the relevant code snippets (and occasionally pieces of text) would swap out. Most of the text is the same anyway, only the language syntax is a bit different. The text would occasionally contain images too of course and these would need to be included in both the HTML and the printed version In the HTML version the code snippets should get automatic syntax coloring which should ideally be the same as in the recommended IDE for the tutorial. In case there are ambiguities, hints for the syntax colorer should be possible, but I don't want to do the whole coloring by hand. "Output" syntax coloring which would emulate a standard 80x25 text console (since many of the initial programs would be console applicatioins) Collapsible sections for answers to questions (aka "spoiler tags") Automatically generated index/table-of-contents Links to other parts of the tutorial (rendered as links in HTML and as references in print version) "Side note" sections, rendered as separate blocks on the side. Other functions useful in publications that I'm not aware of :) I know this is a bit much to ask, but is there something close enough that I could take it as a starting point and add the necessary features myself? Or is there something in the whole list (like the desire to have both HTML and print versions from the same source) that makes it all fundametally infeasible?

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  • SharePoint MOSS - Serve HTTP content on an HTTPS page without Mixed Content Warning?

    - by kcb263
    Our "portal-like" SharePoint site is served using HTTPS/SSL. So a user goes to https://web.company.com and sees content and different Web Parts. So far, no problem. The desire now is to have new Web Parts added that either frame HTTP content (such as Weather Bug) or HTTP RSS feeds. The issue that arises is that by doing this, results in a "Mixed Content" warning in the browser. Has anybody successfully been able to implement such a scenario, or one similar to it? The options we have looked at, unsuccessfully, have been: using Apache Reverse Proxy Server mirror an external site Custom Web Parts

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  • NINE Questions with Michelle Juett

    - by NINEQuestions
    Michelle Juett is one of the more interesting people I know, even though we’ve never met face to face. She’s part artist, part techie and all cool. We “met” via my good buddy George Clingerman and have plotting to take over the world, errr… I mean “collaborating” ever since. If you happen to live in the Seattle area, you can catch her and her work at Sakura Con on April 2-4, 2010 and various other gamer and art cons throughout the year. You can also find her on Twitter as @Shelldragon. Now that you know a little bit, I’ll let her tell you the rest of the story in these NINE Questions: 1. Where are you from? I was born in Clearwater, Florida. I like to tell people I'm from the Bermuda Triangle, it just makes explaining myself so much easier. My family moved to Washington when I was 5 and I've been in the Pacific Northwest ever since. We like to QQ about the rain but we really love the green trees and clean water. 2. What do you do? I fight evil by moonlight and win love by daylight.. or something like that.  I’ve been in quality assurance for games during the day since January 2008 and an artist for life. I currently work in QA for a really awesome game company in Bellevue.  At home, I work on personal digital art, making game assets as well as other random freelance projects as they pop up. 3. How did you get to where you are now? I'm still not where I want to be but I'm getting closer. The biggest piece of advice I can give is to work hard and never settle for the minimum required. I tend to overwork myself but I've never regretted it. You can want something really bad but if you aren't willing to work for it, then you can't expect it to just happen. I've always drawn and had an unhealthy love for video games that I was told I’d grow out of.  I knew I would not ‘grow out’ of games and that real adults make them and I could too. After I graduated, in searching for jobs, I discovered game testing. I figured this would be a good way to get my foot in the door and start networking. I’ve worked with consoles, websites and now, PC games.  I stuck with my journey, although it has been a rocky one, daylighting as a tester and moonlighting as an artist. I'm still on that journey but I wouldn't have it any other way. Test has given me a perspective that is difficult, if not impossible, to obtain any other way. It gives an unconditional respect for other hard working testers and an insight into creative problem solving. 4. So video game testing probably sounds WAY cooler than the reality. What's it like? What's a given day for you? Game testers don't get a lot of respect because of their stigmas and the fact most people don't actually know what we do.  People hear about the opening and closing disc trays all day. Many places do treat their testers like numbers. It all depends on where you work and how awesome your company is. I've had to deal with a lot of bad work situations to get to a really good one. QA exists to ensure the game is as flawless and enjoyable as it can be by the time it has to leave the nest and go out into the world. This includes everything obvious: “can I beat the level and save the princess?” to the more obscure: ‘What happens when I lose internet connection while trying to save right before falling into a pit to my death while holding the jump key then my cat pulls out my memory card and hides it in her litter box?” On the dev side, for developers, testers can be very scary people. Especially when the test team is not in house and you can’t see each other’s faces.  I've seen both sides. We don't mean to hurt your feelings. We really DO love you and want your game to be the best it can be! It can be some serious tough love. 5. You are also an accomplished artist. Got any major projects right now you'd like to talk about? LOL, I don't know if I’d say I'm an accomplished artist just yet. I’m still a long way from where I want to be. I figure that’s what makes you grow though: the desire to never stop improving. I like QA but I want to be a full time artist. I was lucky enough to register for a table at Sakura Con in the 11 second window that the tables sold out. As such, I’ll be selling my wares in the Artist Alley April 2-4th. Part of preparing for this is actually making the art to be sold there. Anime is a fun pass time but I don’t draw a whole lot of it so I’m making up for lost time. As I seem to enjoy burying myself in work, I’m an art lead for a secret project that’s so secret I might be killed tonight for even mentioning it. I also take on various freelance projects and do what I can to help out indie games. I discovered the XNA community a year and a half ago and developed a love for Indies when I was writing a weekly newsletter on XBLA news. I’m a little late to the party but I find myself in a unique position where I am an artist and also have technical skills in games. While not programmer myself, I have a lot of game sense and experience. I hope to make some awesome happen. Lastly, I have an ongoing web comic Shell’s Angels) that tends to get neglected when I get busy. I still love drawing comics and keep a little book with me to sketch down ideas as they pop into my head. I may pick it back up again as a larger project sometime in the future. 6. Can you talk about any of the other freelance projects you're doing or are you sworn to secrecy on those too? We wouldn't want a team of game developer ninjas to take you out or anything. All my projects are currently 2d. I have personal projects such as the ongoing comic as well as a graphic novel I've been picking at here and there. My main focus until April is Sakura Con, Sakura Con, Sakura Con.  I see it as a great way to get exposure and convention experience. I found out I love conventions a couple years ago and I want to get more involved in them. 7. As an artist, what is your weapon of choice? What do you use to get most of your stuff done? I am a Photoshop Hero and I have the hoodie to prove it. (http://www.pennyarcademerch.com/pah090011.html) I've dabbled in other paint programs but I always gravitate back to Photoshop. She is my one true love. I'd like to learn programs like Flash or Anime Studio when I get a bit more time because of their animation abilities. I've worked on frame by frame animation forever but I would love to learn 2d rigging. Still, nothing can compare to a simple sketchpad and a pencil. I always have one on me in case I come across or think of something interesting and can't get to a computer. If the Courier ever comes to exist it will be an ideal weapon for me. 8. You did some videos too, depicting the art creation process. What was the motivation behind those? The creative process is just as important as the final product, if not more so.  I've always loved watching speed paint videos and wanted to try it out myself. Turns out it's a lot of work and time but it's definitely fun to go back and rewatch them. Art isn't always the end result and is more often the process itself. 9. Got any interesting tattoos? Designed any for yourself or other people? Not yet, but not for lack of desire. I've toiled over what and where for years. Last year, I finally decided the back of my shoulders would be the place. Like anything permanent, I want it to have meaning. I thought of somehow incorporating games but I couldn't find something I felt would stand the test of time even with all the classic sprite games. I'm very picky so we'll see if I can get something solid decided. Come see me at Sakura Con April 2 -4!!!

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  • Disable SSD in ASUS 900 running Ubuntu 9.10

    - by ashays
    Recently I managed to completely mess up my ASUS 900, but I have no immediate desire to upgrade since it's only my travel laptop (and I'm waiting for a few months to see if anything interesting comes out). For now, though, I've hit an interesting problem. The 4GB SSD that is soldered onto the motherboard is broken. Since it's soldered on, there's really no hope of replacing it (I believe), so I've been solely running off the 16GB that is inserted into the mini pci-e slot. But since it can't read from the SSD it keeps giving me an error every time it tries to boot and read the ssd. Is there any way to either force Ubuntu to not check the drives on boot or disable the drive altogether, so that I don't have to sit through a 5 minute boot process each time I want to use the computer?

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  • What makes a Software Craftsman?

    - by Liam McLennan
    At the end of my visit to 8th Light Justin Martin was kind enough to give me a ride to the train station; for my train back to O’Hare. Just before he left he asked me an interesting question which I then posted to twitter: Liam McLennan: . @JustinMartinM asked what I think is the most important attributes of craftsmen. I said, "desire to learn and humility". What's yours? 6:25 AM Apr 17th via TweetDeck several people replied with excellent contributions: Alex Hung: @liammclennan I think kaizen sums up craftmanship pretty well, which is almost same as yours Steve Bohlen: @alexhung @liammclennan those are both all about saying "knowing what you don't know and not being afraid to go learn it" (and I agree!) Matt Roman: @liammclennan @JustinMartinM a tempered compulsion for constant improvement, and an awareness of what needs improving. Justin Martin: @mattroman @liammclennan a faculty for asking challenging questions, and a persistence to battle through difficult obstacles barring growth I thought this was an interesting conversation, and I would love to see other people contribute their opinions. My observation is that Alex, Steve, Matt and I seem to have essentially the same answer in different words. It is also interesting to note (as Alex pointed out) that these definitions are very similar to Alt.NET and the lean concept of kaizen.

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  • DDD Melbourne -lessons leant

    - by Michael Freidgeim
    I've attended DDD Melbourne and want to list the interesting points, that I've leant and want to follow. To read more: * Moles-Mocking Isolation framework for .NET. Documentation is here.   (See also Mocking frameworks comparison created October 4, 2009 ) * WebFormsMVP * PluralSight   http://www.pluralsight-training.net/offers/default.aspx?cc=trial   * ELMAH: Error Logging Modules and Handlers *Rhino.Mocks   * VS UI Test Recorder -see posts Visual Studio 2010 Coded UI Test User Guide. Note that Microsoft Test Manager (MTM) toolis a separate application, that can be started from Program files/VS 2010 menu.It is not a menu inside Visual Studio.   * CodeContract- seems great in Debug. Will be good if in production  will be possible runtime configuration, ability to log instead of throw exception. Current recommendation to customize Debug.Assert is not trivial The programmer is free to use the customization provided by Debug.Assert using assert listeners to obtain whatever runtime behavior they desire (e.g., ignoring the error, logging it, or throwing an exception).   // Clears the existing list of assert listener (the default pop-up box) System.Diagnostics.Debug.Listeners.Clear(); // Install your own listener System.Diagnostics.Debug.Listeners.Add(MyTraceListener); Note that you can't catch specific ContractException, but can catch generic Exception(see How come you cannot catch Code Contract exceptions?)   Books recommended "Working effectively with legacy code" by Michael Feathers (corresponding article)   Fowler, Martin Refactoring: Improving the Design of Existing Code, slides http://jaoo.dk/jaoo1999/schedule/MartinFowlerRefractoring.pdf

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