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  • WPF Drag and Drop - Get original source info from DragEventArgs

    - by Quinn351
    I am trying write Drag and Drop functionality using MVVM which will allow me to drag PersonModel objects from one ListView to another. This is almost working but I need to be able to get the ItemsSource of the source ListView from the DragEventArgs which I cant figure out how to do. private void OnHandleDrop(DragEventArgs e) { if (e.Data != null && e.Data.GetDataPresent("myFormat")) { var person = e.Data.GetData("myFormat") as PersonModel; //Gets the ItemsSource of the source ListView .. //Gets the ItemsSource of the target ListView and Adds the person to it ((ObservableCollection<PersonModel>)(((ListView)e.Source).ItemsSource)).Add(person); } } Any help would be greatly appreciated. Thanks!

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  • [WPF] Drag and drop between 2 popups

    - by timhaughton
    Our application is a WPF (4.0) AppBar docked to the top of the desktop. Various buttons in the AppBar produce Popups containing various data (in ListBoxes). I am trying to implement drag and drop of items between 2 Popups. It's pretty standard boiler plate stuff using Josh Smith's draggable ListBox that I've used half a dozen times before. Drag is initiating correctly, but the target Popup is not receiving the DragOver or Drop. Is this a focus issue? Or is there something else at work here?

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  • Touch and Drag from one view to another

    - by jollyCocoa
    Hi all! I've search for some clues on this problem without much success. Hope someone can kick me in the right direction. I am prototyping a couple of apps where I need to design my own GUI. The GUI is made up by two separated UIViews where one of them contains a small thumb of an image. I want to be able to drag this thumb from the first view to the other. Simple as that! But I haven't figured out how this is done. Here is the exact flow I am looking for: touch the thumb animate a small enlargement of the thumb drag the thumb to the other UIView drop the thumb animate a shrink of the thumb Not particularly strange, but the thumb remains related to the first view all the time. I've tried to move the thumb via the first views superview and then back to the second view, but with no luck.

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  • jquery custom drag and drop

    - by samlochner
    I am trying to create functionality similar to drag and drop. I need to create my own as there will be some significant differences to the drag and drop in the jquery UI. I would like to have mousemove being called repeatedly at all times, and mousedown called every time the mouse is pressed. So I have the following code: $(document).bind('mousemove',function(e){ $("#coords").text("e.pageX: " + e.pageX + ", e.pageY: " + e.pageY); }); $(document).bind('mousedown',function(e){ }); ('coords' is the id of a div) As I move the mouse, coordinates are reported correctly in 'coords'. If I depress a mouse button and then move the mouse, coordinates are still reported correctly. But if I depress a mouse button on an image and then move the mouse, coordinates are reported correctly for a few sets, and then they seize up! Why is this happening and how can I fix it? Thanks, Sam

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  • Rendering Dragged object during drag

    - by marco
    Hello, I have been stuck on this problem for a while now. I want to drag a row in a jtable to reorder it. But I really want the user to see the row while dragging it and not just the default "drag" rectangle symbol. So I took a look at the java DnD tutorial finding it very useful, but.. The problem is that I still dont know which method I should override to get this going. Can somebody help me out?

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  • Drag and Drop ListBox for WPF

    - by drasto
    I'm looking for just a simple ListBox with build-in Drag & Drop. I think that Silverlite 4 Toolkit has something like that. The BoxList should be able to: reorder by draging & droping items drag item from one BoxList to another display preview (ghost version) of dragged item show drop location (like a line between items where the dragged will be inserted) I hope there is some solution from microsoft (in toolkit for example), but if not I all be happy with any working solution. For example I wander what control was used in DataGrid column headers reordering (by draging and droping them) implementation. Thank you for any suggestions

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  • Preventing click event with jQuery drag and drop

    - by Sasha Yanovets
    I have an elements on page that are draggabe with jQuery. These elements have click event wich navigates to another page (ordinary links for example). What is the best way to prevent click from firing on dropping such element, while allowing clicking it in not drag and drop state? I have this problem with sortable elements, but think it is good to have solution for general drag and drop. I've solved the problem for myself. After that found that same solution exists for Scriptaculous, but maybe someone have a better way to achieve that.

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  • WebBrowser control HTMLDocument automate selecting option drop-down

    - by CWinKY
    I'm trying to automate in a WinForm using a WebBrowser control to navigate and pull report info from a website. You can enter values in textboxes and invoke the click events for buttons and links, but I have not figured out how select a option drop-down .... in a automated way. Anybody recommend how to select a item from a drop-down, given this html example: <SELECT id="term_id" size="1" name="p_term_in"><option value="">Select Another Term<option value="201050">Summer 2010<option value="201010">Spring 2010<option value="200980">Fall 2009</SELECT> For others that can learn from entering values to textboxes and invoking click events here's how you do it: webBrowser1.Document.GetElementById("<HTML ELEMENT NAME>").SetAttribute("value", "THE NAME"); Invoke button or hyperlink click: webBrowser1.Document.GetElementById("<BUTTON>").InvokeMember("click"); So I've solved entering values and invoking click, but I have not solved selecting a drop-down value.

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  • DROP TABLE fails for temp table

    - by StarBright
    I have a client application that creates a temp table, the performs a bulk insert into the temp table, then executes some SQL using the table before deleting it. Pseudo-code: open connection begin transaction CREATE TABLE #Temp ([Id] AS int) bulk insert 500 rows into #Temp UPDATE [OtherTable] SET [Status]=0 WHERE [Id] IN (SELECT [Id] FROM #Temp) AND [Group]=1 DELETE FROM #Temp WHERE [Id] IN (SELECT [Id] FROM [OtherTable] WHERE [Group]=1) INSERT INTO [OtherTable] ([Group], [Id]) SELECT 1 as [Group], [DocIden] FROM #Temp DROP TABLE #Temp COMMIT TRANSACTION CLOSE CONNECTION This is failing with an error on the DROP statement: Cannot drop the table '#Temp', because it does not exist or you do not have permission. I can't imagine how this failure could occur without something else going on first, but I don't see any other failures occurring before this. Is there anything that I'm missing that could be causing this to happen?

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  • php multiple select drop down

    - by Chocho
    here is my mysql and php code layout: -i have 3 tables -tableA stores unique "person" information -tableB stores unique "places" information -tableC stores not unique information about a person and places they have "beenTo". here is how i layed out my form: -one big form to insert into "person" tableA; "beenTo" tableC in the form, a person mulitple selects "places" which get inserted into "beenTo" my question is, when i am editing a "person" how do i display what the user has already selected to appear on my multiple select options drop down menu? my drop down menu at the moment query "places" table and displays it in a multiple select drop down menu. its easier when a person have beenTo one place, the problem arrises when there is more than one "beenTo" places? any ideas. thanks

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  • Dojo DnD: how to access newly copied node on onDndDrop event?

    - by toshinao
    Hi. I am working on code like the following. 01: var c1 = new dojo.dnd.Source('container1', {copyOnly:true}); // container1 is a div 02: var c2 = new dojo.dnd.Source('container2'); // container2 is a div 03: var list = []; 04: for (var i = 0; i < 3; i++) { list.push( dojo.create('div') ); } 05: c1.insertNodes(false, list); 06: 07: function checkDndCopy(nodes, target){ 08: dojo.forEach(nodes, function(node){ alert(node.id); } ); 09: } 10: dojo.subscribe("/dnd/drop", function(){ 11: var mgr = dojo.dnd.manager(); 12: checkDndCopy(mgr.nodes, mgr.target); 13: }); The nodes inserted to the c1 at line 05 have id of "dojoUnique1, donoUnique2, dojoUnique3". On a event of drag and drop a node from c1 to c2, a onDndDrop event is fired and the subscribe method defined in line10-13 is invoked. I expected that newly copied node appears in the nodes (for example) at line 08. But this is not true. When dojoUnique1 is target of drag and drop, nodes at line 08 contains only dojoUnique1. I want to modify some attributes of newly copied nodes on the event of onDndDrop. Please let me know how such a thing is realized.

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  • Use Dojo Drag and Drop together with Dojo Moveable

    - by Select0r
    Hi, I'm using Dojo.dnd to transfer items between to areas. The problem is: the items will snap into place once I drop them, but I'd like to have them stay where I drop them, but only for one area. Here's a little code to explain this better: <div id="dropZone" class="dropZone"> <div id="itemNodes"></div> <div id="targetZone" dojoType="dojo.dnd.Source"></div> </div> "dropZone" is a DIV that contains two dojo.dnd.Source-areas, "itemNodes" (created programmatically) and "targetZone". Items (DIVs with images) should be dragged from a simple list out of "itemNodes" into "targetZone" and stay where they are dropped. As soon as they are dragged out of "targetZone" they should snap back to the list inside "itemNodes". Here's the code I use to create the items: var nodelist = new dojo.dnd.Source("itemNodes"); {Smarty-Loop} nodelist.insertNodes(false, ['<img class="dragItem" src="{$items->info.itemtext}" alt="{$items->info.itemtext}" border="0" />']); {/Smarty-Loop} But this way I just have two lists of items, the items dropped into "targetZone" won't stay where I dropped them. I've tried a loop dojo.query(".dojoDndItem").forEach(function(node) to grab all items and change them to a "moveable"-type: using dojo.dnd.move.constrainedMoveable will change the items so they can always be moved around (even in "itemNodes") using dojo.dnd.move.boxConstrainedMoveable and defining the "box" to the borders of "targetZone" makes it possible to just move the items around inside "targetZone", but as soon as I drop them, I can't grab and move them back out So here's the question: is it possible to create two dnd.Sources where I can move items back and forth and let the items be "moveable" only in one of the sources?Or is there a workaround like making the items moveable and if they're not dropped into "targetZone" they'll be moved back to the list in "itemNodes" automatically? Once the page is submitted, I have to save the position of every item that has been placed into "targetZone". (The next step will be positioning the items inside "targetZone" on page load if the grid has already been filled before, but I'd be happy to just get the thing working in the first place.) Any hint is appreciated. Greetings, Select0r

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  • Memory Leak with Swing Drag and Drop

    - by tom
    I have a JFrame that accepts top-level drops of files. However after a drop has occurred, references to the frame are held indefinitely inside some Swing internal classes. I believe that disposing of the frame should release all of its resources, so what am I doing wrong? Example import java.awt.datatransfer.DataFlavor; import java.io.File; import java.util.List; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.TransferHandler; public class DnDLeakTester extends JFrame { public static void main(String[] args) { new DnDLeakTester(); //Prevent main from returning or the jvm will exit while (true) { try { Thread.sleep(10000); } catch (InterruptedException e) { } } } public DnDLeakTester() { super("I'm leaky"); add(new JLabel("Drop stuff here")); setTransferHandler(new TransferHandler() { @Override public boolean canImport(final TransferSupport support) { return (support.isDrop() && support .isDataFlavorSupported(DataFlavor.javaFileListFlavor)); } @Override public boolean importData(final TransferSupport support) { if (!canImport(support)) { return false; } try { final List<File> files = (List<File>) support.getTransferable().getTransferData(DataFlavor.javaFileListFlavor); for (final File f : files) { System.out.println(f.getName()); } } catch (Exception e) { e.printStackTrace(); } return true; } }); setDefaultCloseOperation(DISPOSE_ON_CLOSE); pack(); setVisible(true); } } To reproduce, run the code and drop some files on the frame. Close the frame so it's disposed of. To verify the leak I take a heap dump using JConsole and analyse it with the Eclipse Memory Analysis tool. It shows that sun.awt.AppContext is holding a reference to the frame through its hashmap. It looks like TransferSupport is at fault. What am I doing wrong? Should I be asking the DnD support code to clean itself up somehow? I'm running JDK 1.6 update 19.

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  • HTML 5 drag-drop into wysiwyg editor in Firefox

    - by einarq
    I have a wysiwyg editor using the HTML 5 drag-drop api to allow the user to place widgets within the page they are editing. When the OnDrop event fires, I prevent the default event, and insert some html within the editor that represents the widget they inserted. I use execCommand("inserthtml", false, html) for this in Firefox. This works fine in IE, but in Firefox the html is not placed in the location where it was dropped. It always gets placed in the location where the previous selection was, which leads me to believe that cancelling the OnDrop event to override the default drop also cancels the selection change. Any ideas on how to solve this? Thanks!

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  • Solving the context menu problem with drag and drop in trees

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} The following drag-and-drop problem has been reported on OTN: An ADF Faces tree component is configured with a af:collectionDropTarget tag to handle drop events. The same tree component also has a context menu defined that is shown when users select the tree with the right mouse button. The problem now was - and I could reproduce this - that the context menu stopped working after the first time the tree handled a drop event. The drag and drop use case is to associate employees from a table to a department in the tree using drag and drop. The drop handler code in the managed bean looked up the tree node that received the drop event to determine the department ID to assign to the employee. For this code similar to the one shown below was used List dropRowKey = (List) dropEvent.getDropSite(); //if no dropsite then drop area was not a data area if(dropRowKey == null){    return DnDAction.NONE; }                tree.setRowKey(dropRowKey); JUCtrlHierNodeBinding dropNode = (JUCtrlHierNodeBinding) tree.getRowData(); Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} So what happens in this code? The drop event contains the dropSite reference, which is the row key of the tree node that received the drop event. The code then sets the key to the tree in a call to getRowDate() returns the node information for the drop target (the department). This however causes the tree state to go out of synch with its model (ADF tree binding), which is known to cause issues. In this use case the issue caused by this is that the context menu no longer shows up. To fix the problem, the code needs to be changes to read the current row key from the key, then perform the drop operation and at the end set the origin (or model) row key back //memorize current row key Object currentRowKey = tree.getRowKey();        List dropRowKey = (List) dropEvent.getDropSite(); //if no dropsite then drop area was not a data area if(dropRowKey == null){   return DnDAction.NONE;   }              tree.setRowKey(dropRowKey); JUCtrlHierNodeBinding dropNode = (JUCtrlHierNodeBinding) tree.getRowData(); ... do your stuff here .... //set current row key back tree.setRowKey(currentRowKey); AdfFacesContext.getCurrentInstance().addPartialTarget(tree); Node the code line that sets the row key back to its original value.

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  • How to use drag and drop within a UIScrollView

    - by user249488
    I am trying to drag and drop UIViews within a UIScrollView. I'd like the UIScrollView to scroll if I drag a UIView so that it intersects the top or bottom of the ScrollView. If it touches the top, it should scroll up. If it touches the bottom, it should scroll down. Once the UIView is moved such that it is no longer intersecting the top or bottom, the scrolling should stop. The first approach I tried was to start an NSTimer whenever I detected that the UIView intersected with the top or bottom of the scrollview. The timer would scroll the UIScrollView bit by bit until it was invalidated. This resulted in very jerky scrolling, since there is no way to predict when the timers will fire. My current approach is to simply scroll all the way to the top or bottom of the ScrollView, like this: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:1.0]; [self.parentScrollview setContentOffset:newOffset animated:NO]; [UIView commitAnimations]; In order to stop scrolling, I try to determine the position of the touch in the touchesMoved: delegate, and use that to calculate the contentOffset to use for the scrollView. The problem is, when I try to get the location in the view via [[touches anyObject] locationInView:self], I get the final end location, rather than the current location. I'm guessing that's because the contentOffset on the scrollView is set immediately. Is there a way to get the actual location of a touch in a situation like this? Or any other way to set the contentOffset when I interrupt the scrolling animation?

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  • jQuery Drag/Drop problem: mousemove Event not binding for some elements

    - by saturdayplace
    Using the latest jQuery/UI that are hosted at Google. I've got the following markup: <ul id="tree"> <li><a href="1/">One</a></li> <li><a href="2/">Two</a></li> </ul> And the following javascript: $(document).ready(function(){ // Droppable callbacks function dragOver(overEvent, ui_object) { $(this).mousemove(function(moveEvent){ console.log("moved over", this); }); } function drop_deactivate() { $(this).unbind(); } function drag_out() { $(this).unbind(); } // Actual dragging $("#treeContainer li").draggable({ revert: true, revertDuration: 0 }); // Actuall dropping $("a").droppable({ tolerance: "pointer", over: dragOver, deactivate: drop_deactivate, out: drag_out }); }); If I drag the first li down over the second, the mousemove function fires (and firebug logs the output). But if I drag the second li up over the first, the mousemove function doesn't fire. You can see this live at http://jsbin.com/ivala. Is there a reason for this? Should I be trapping the mousemove event in some other way? Edit: It appears as thought the mousemove() event isn't binding for earlier elements than the one currently being dragged (should be bound upon their mouseover).

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  • NSCollectionView subclass doesn't call drawRect during drag session despite setNeedsDisplay

    - by Alain Vitry
    Greetings, I am puzzled as to how and when drawRect is supposed to be called in a NSCollectionView subclass. I implement drag and drop operation in order to move NSCollectionViewItems within the collection, and would like to draw a visual indication of where the drop would end. The subclass does not call drawRect during the drag session. (It does during scroll) Is this the intended operation ? Any hint on how to implement this behavior properly are welcome. A full xcode project of the following code is available at: http://babouk.ovh.org/dload/MyCollectionView.zip Best regards Code sample: @interface CollectionViewAppDelegate : NSObject <NSApplicationDelegate> { NSWindow *window; NSMutableArray *collectionContent; } /* properties declaration */ /* KVC compliance declarations */ @end @interface MyCollectionView : NSCollectionView @end @interface ItemModel { NSString *name; } @property (copy) NSString *name; @end @implementation MyCollectionView - (void)drawRect:(NSRect)rect { NSLog(@"DrawRect"); } - (void)mouseDragged:(NSEvent *)aEvent { NSPoint localPoint = [self convertPoint:[aEvent locationInWindow] fromView:nil]; [self dragImage:[NSImage imageNamed:@"Move.png"] at:localPoint offset:NSZeroSize event:aEvent pasteboard:nil source:self slideBack:NO]; } - (BOOL)prepareForDragOperation:(id < NSDraggingInfo >)sender { return YES; } - (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender { return NSDragOperationEvery; } - (NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender { [self setNeedsDisplay:YES]; return NSDragOperationEvery; } - (NSDragOperation)draggingSourceOperationMaskForLocal:(BOOL)isLocal { return NSDragOperationEvery; } - (void)mouseDown:(NSEvent *)theEvent { } @end @implementation CollectionViewAppDelegate @synthesize window, collectionContent, collectionView; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { NSMutableArray *data = [[NSMutableArray alloc] init]; /* Fill in data */ [self setCollectionContent:data]; [data release]; } /* dealloc */ /* KVC implementation */ @end @implementation ItemModel @synthesize name; /* dealloc */ @end

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  • Drag-n-Drop on contentEditable elements

    - by Raybiez
    There are numerous WYSIWYG editors available on the internet, but I'm yet to find one that implements some form of drag-n-drop implementation. It is easy to create one's own editor, but I want to the user to be able to drag elements (ie. tokens) from outside the editable area and have them drop it at a location of their choice inside the editable area. It is easy to inject html at a specific location of an editable element, but how do one determine where the caret should be when the user is dragging a DIV over some element in the editable area. To better illustrate what I'm trying to explain, see the following scenario. The editable area (either an IFRAME in edit mode or a DIV with its contentEditable attribute set to true) already contains the following text: "Dear , please take note of ...." The user now drags an element representing some token from a list of elements, over the editable area, moving the cursor over the text until the caret appear just before the comma (,) in the text as shown above. When the user releases the mouse button at that location, HTML will be injected which could result in something like this: "Dear {UserFirstName}, please take note of ...". I do not know if anyone has ever done anything similar to this, or at least know of how one would go about doing this using JavaScript. Any help will be greatly appreciated.

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  • Cocoa NSOutlineView and Drag-and-Drop

    - by bobthecoder
    I recently started another thread without an account, so I'm reposting the question here with an account so I can edit current links to the program so other users can follow this. I have also updated the code below. Here is my original question: I read the other post here on Outlineviews and DND, but I can't get my program to work. At the bottom of this post is a link to a zip of my project. Its very basic with only an outlineview and button. I want it to receive text files being dropped on it, but something is wrong with my code or connections. I tried following Apple's example code of their NSOutline Drag and Drop, but I'm missing something. 1 difference is my program is a document based program and their example isn't. I set the File's Owner to receive delegate actions, since that's where my code to handle drag and drop is, as well as a button action. Its probably a simple mistake, so could someone please look at it and tell me what I'm doing wrong? Here is a link to the file: http://dl.dropbox.com/u/7195844/OutlineDragDrop1.zip

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  • drag and drop with jquery and php

    - by robertdd
    hy, i have a php array with the name of some images! i list all the images use this: $files = $_SESSION['files']; $imgid = $_POST['id']; if ($files){ foreach($files as $image ): print '<li id="liupimages">'."\n"; print '<a href="uploads/'.$image.'"><img id="'.$imgid.'" alt="'.$image.'" src="uploads/'.$image.'"></a>'."\n"; print "</li>\n"; endforeach; print <<<JS <script> $(".thumbs li a").click(function(){ var largePath = $(this).attr("href"); $('.thumbs li').removeClass('thumbac'); $(this).parent().addClass('thumbac'); $("#largeImg").hide() .attr({ src: largePath }) .load(function() { $(this).show(); }); return false; }); </script> JS; } i use jquery-ui to drag and drop images using this function: $(function() { $("#upimagesQueue").sortable({ opacity: 0.6, cursor: 'move', update: function() { //?? } }); }); after i drag and drop one image i want to be able to update the php array to! how to do this?

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  • jquery ui drag and drop showing feedback

    - by sea_1987
    Hi there, I have some drag and drop functionality on my website, I am wanting to hightlight the area that is droppable with a chage in border color when the draggable element is clicked/starting to be dragged. If the click/or drag stops I want the border of the droppable element to change back to its origianl state, I currently have this code, but it does not work very well. $(".drag_check").draggable({helper:"clone", opacity:"0.5"}); $(".drag_check").mousedown(function() { $('.searchPage').css("border", "solid 3px #00FF66").fadeIn(1000); }); $(".drag_check").mouseup(function(){ $('.searchPage').css("border", "solid 3px #E2E5F1").fadeIn(1000); }) $(".searchPage").droppable({ accept:".drag_check", hoverClass: "dropHover", drop: function(ev, ui) { var droppedItem = ui.draggable.children(); cv_file = ui.draggable.map(function() {//map the names and values of each of the selected checkboxes into array return ui.draggable.children().attr('name')+"="+ui.draggable.children().attr('value'); }).get(); var link = ui.draggable.children().attr('name').substr(ui.draggable.children().attr('name').indexOf("[")+1, ui.draggable.children().attr('name').lastIndexOf("]")-8) $.ajax({ type:"POST", url:"/search", data:ui.draggable.children().attr('name')+"="+ui.draggable.children().val()+"&save=Save CVs", success:function(){ window.alert(cv_file+"&save=Save CVs"); $('.shortList').append('<li><span class="inp_bg"><input type="checkbox" name="remove_cv'+link+'" value="Y" /></span><a href="/cv/'+link+'/">'+link+'</a></li>'); $('.searchPage').css("border", "solid 3px #E2E5F1").fadeIn(1000); }, error:function() { alert("Somthing has gone wrong"); } }); } });

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  • Cocoa Drag and Drop, reading back the data

    - by kodai
    Ok, I have a NSOutlineView set up, and I want it to capture PDF's if a pdf is dragged into the NSOutlineView. My first question, I have the following code: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:NSStringPboardType, NSFilenamesPboardType, nil]]; In all the apple Docs and examples I've seen I've also seen something like MySupportedType being an object registered for dragging. What does this mean? Do I change the code to be: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:@"pdf", NSStringPboardType, NSFilenamesPboardType, nil]]; Currently I have it set up to recognize drag and drop, and I can even make it spit out the URL of the dragged file once the drag is accepted, however, this leads me to my second question. I want to keep a copy of those PDF's app side. I suppose, and correct me if I'm wrong, that the best way to do this is to grab the data off the clipboard, save it in some persistant store, and that's that. (as apposed to using some sort of copy command and literally copying the file to the app director.) That being said, I'm not sure how to do that. I've the code: - (BOOL)outlineView:(NSOutlineView *)ov acceptDrop:(id <NSDraggingInfo>)info item:(id)item childIndex:(NSInteger)childIndex { NSPasteboard *pboard = [info draggingPasteboard]; NSURL *fileURL; if ( [[pboard types] containsObject:NSURLPboardType] ) { fileURL = [NSURL URLFromPasteboard:pboard]; // Perform operation using the file’s URL } NSData *data = [pboard dataForType:@"NSPasteboardTypePDF"]; But this never actually gets any data. Like I said before, it does get the URL, just not the data. Does anyone have any advise on how to get this going? Thanks so much!

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  • iPhone: detect "touch-and-drag" gesture from UIBarButtonItem?

    - by Greg Maletic
    I have an "add" button that's represented by a UIBarButtonItem. Hitting the "add" button adds an object into a list that represents a moment in time. By default, that time is "now"...but I'd like to be able to use dragging behavior to let the user specify earlier times for the object. Here's the behavior I want to implement: If the user touches on the UIBarButtonItem and lets go quickly, an object is added to the list that represents "now." If the user touches on the UIBarButtonItem and drags, a little UI pops up that shows the time that the distance of their drag represents. The further they drag, the further back in time their touch will represent. When they let go, the object representing an earlier time will get added to the list. (Though the description of the behavior is complicated, I'm convinced this will be pretty intuitive for users of the app.) I haven't implemented code for anything but the most simple touches in the past, and I'm at a loss as to the best way to try this. Does anyone have any suggestions, or could point me towards some sample code that implements something like this? Thanks very much.

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  • WPF Drag-to-scroll doesn't work correctly.

    - by Garegin
    Hi all, I am tying to realize a drag-to-scroll functionality in my application and have problems on my way. Can anybody help me? I have a ScrollViewer and inside it an ItemsControl and within ItemsTemplate I have a UserControl. I want to drag that UserControl within ItemsControl. I want the ScrollViewer to scroll down, when I am dragging to the boundaries of the ItemsControl. protected override void OnPreviewMouseMove(System.Windows.Input.MouseEventArgs e) { if (this.IsMouseCaptured) { // Get the new mouse position. Point mouseDragCurrentPoint = e.GetPosition(this); if (Math.Abs(mouseDragCurrentPoint.Y - this.ActualHeight) <= 50) { this._scrollStartOffset.Y += 5; _containingScrollViewer.ScrollToVerticalOffset(this._scrollStartOffset.Y); } if (mouseDragCurrentPoint.Y <= 50) { this._scrollStartOffset.Y -= 5; _containingScrollViewer.ScrollToVerticalOffset(this._scrollStartOffset.Y); } } base.OnPreviewMouseMove(e); } When i start dragging by calling DragDrop.DoDragDrop() scrolling don't happens. But when i disable dragging, the ScrollViewer scrolls down dependong on mouse position. Maybe there's something that i don't take into accont about dragging and Capturing the mouse? Thanks for attention. Garegin

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