How to change a button from another function?
- by Fernando SBS
var ButtonFarmAtivada = new Array();
function X() {
var tableCol = dom.cn("td"); //cell 0
//create start checkbox button
ButtonFarmAtivada[index] = createInputButton("checkbox", index);
ButtonFarmAtivada[index].name = "buttonFarmAtivada_"+index;
ButtonFarmAtivada[index].checked = GM_getValue("farmAtivada_"+index, true);
FM_log(3,"checkboxFarm "+(index)+" = "+GM_getValue("farmAtivada_"+index));
ButtonFarmAtivada[index].addEventListener("click", function() {
rp_farmAtivada(index);
}, false);
tableCol.appendChild(ButtonFarmAtivada[i]);
tableRow.appendChild(tableCol); // add the cell
}
1) is it possible to create the button inside an array as I'm trying to do in that example? like an array of buttons?
2) I ask that because I will have to change this button later from another function, and I'm trying to do that like this (not working):
function rp_marcadesmarcaFarm(valor) {
var vListID = getAllVillageId().toString();
FM_log(4,"MarcaDesmarcaFarm + vListID="+vListID);
var attackList = vListID.split(",");
for (i = 0; i <= attackList.length; i++) {
FM_log(3, "Marca/desmarca = "+i+" "+buttonFarmAtivada[i].Checked);
ButtonFarmAtivada[i].Checked = valor;
};
};