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  • Reading Characher from Image

    - by Chinjoo
    I am working on an application which requires matching of numbers from a scanned image file to database entry and update the database with the match result. Say I have image- employee1.jpg. This image will have two two handwritten entries - Employee number and the amount to be paid to the employee. I have to read the employee number from the image and query the database for the that number, update the employee with the amount to be paid as got from the image. Both the employee number and amount to be paid are written inside two boxes at a specified place on the image. Is there any way to automate this. Basically I want a solution in .net using c#. I know this can be done using artificial neural networks. Any ideas would be much appreciated.

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  • Actionscript 2.0, load images into array

    - by incrediman
    I need to load an external image into an array. Let's say the image is http://sstatic.net/so/img/logo.png I'm using AS2 - I do not have the option of using AS3. Any idea what to do? I'm able to load the image just fine into a movieclip in _root (below), but not into an array. var loader:MovieClipLoader = new MovieClipLoader(); loader.loadClip("http://sstatic.net/so/img/logo.png",_root.mcOnTheStage); Like is there some way to make an array ov MC's that I can load the images into?

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  • How to make background image black-and-white?

    - by Dmitri
    Are there any filters that would make background image to be displayed as black-and-white? What I mean, is this: i have a background image set via css using background: url(/image.png); But now I need to apply a filter so that an image is shown as black-white only. Ideally, I would like to also apply opacity to it. The effect I really trying to achieve is to have background image black/white and on hover over that span element the filter would be removed, revealing the color version. And of cause it has to work in FF, Chrome, IE Can someone help me?

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  • RGB values from image into a one dimension array in c#

    - by velocityxyz
    I was wondering if there is a was a way to read rgb values from an image into a one dimensional array in C#. If it doesnt make sense, in java I would do something like this. int[] pixels; BufferedImage image = getClass().getResourceAsStream("asdfghjkl.png"); int w = image.getWidth(); int h = image.getHeight(); pixels = new int[w * h]; image.getRGB(0, 0, w, h, pixels, 0, w) ; So any help would be great, or if you can point me in the right direction, that'd be great

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  • Images won't load if they are of high size

    - by Fahim Parkar
    I have created web-application using JSF 2.0 and mysql. I am storing images in DB using MEDIUMBLOB. When I try to load image, I am able to see those images. However if the image size is big (1 MB or more), I can see half or 3/4th image on the browser. Any idea how to overcome this issue? Do I need to set any variable in JSF or MySQL? I know I should have saved the images over disk instead of DB, however this was client requirement. Client wanted to backup data and provide it to someone else and client don't want to backup DB and images also. Edit 1 Do I need to set any variables on mysql like query_cache. Edit 2 When I download same image and put below code it works perfectly. <h:graphicImage value="images/myImage4.png" width="50%" /> Edit 3 code is as below. <h:graphicImage value="DisplayImage?mainID=drawing" /> DisplayImage.java String imgLen = rs1.getString(1); int len = imgLen.length(); byte[] rb = new byte[len]; InputStream readImg = rs1.getBinaryStream(1); InputStream inputStream = readImg; int index = readImg.read(rb, 0, len); response.reset(); response.setHeader("Content-Length", String.valueOf(len)); response.setHeader("Content-disposition", "inline;filename=/file.png"); response.setContentType("image/png"); response.getOutputStream().write(rb, 0, len); response.getOutputStream().flush(); When I print len I get value as len=1548432

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  • SFML: Generate a background image

    - by BlackMamba
    I want to generate a background, which is used in the game, on every instance of the game based on certain conditions. To do so, I'm using a sf::RenderTexture and a sf::Texture like this: sf::RenderTexture image; std::vector<sf::Texture> textures; sf::Texture texture; // instantiating the vector of textures and the image not shown here for (int i = 0; i < certainSize; ++i) { if(certainContition) { texture.setTexture("file"); texture.setPosition(pos1, pos2); } else { ... } image.draw(texture); } The point here is that I draw single textures on a sf::RenderTexture, but because textures always are on the graphic cards memory, I can't exceed a certain map size which I have to. I also considered using an sf::Image, but I can't find a way to draw an image (i.e. a texture) to it. The third way I found was using an sf::VertexArray, but this seems to be a bit too low-level for my rather simple purposes. So is there a common way to dynamically generate a background image based on other existing images?

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  • High CPU load - Ubuntu 14.04

    - by watt
    I noticed that sometimes when browsing (with other processes in the background), I get very high CPU load for the browser process (over 100%) and the computer becomes really slow. I tried switching from Firefox (with just a few extensions) to Chromium, but same thing happens without me visiting graphics-intense sites, flash sites or anything like that. I also noticed python or node (when running "make") produce the same high CPU load from time to time so this is not necessarily browser-related. When I only have a browser open, it doesn't seem to happen and everything is fine in Windows 7. I switched from unity to gnome3 with no effect. Specs: lenovo w510 (4gb RAM, i7 q820 @ 1.73) + up to date Ubuntu 14.04 64bit. Printscreen: http://imgur.com/8MZJNKC Do you guys have any idea why this might happen? Please let me know if there's other info you need. Thanks!

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  • alsHigh CPU load - Ubuntu 14.04

    - by watt
    I noticed that sometimes when browsing (with other processes in the background), I get very high CPU load for the browser process (over 100%) and the computer becomes really slow. I tried switching from Firefox (with just a few extensions) to Chromium, but same thing happens without me visiting graphics-intense sites, flash sites or anything like that. I also noticed python or node (when running "make") produce the same high CPU load from time to time so this is not necessarily browser-related. When I only have a browser open, it doesn't seem to happen and everything is fine in Windows 7. I switched from unity to gnome3 with no effect. Specs: lenovo w510 (4gb RAM, i7 q820 @ 1.73) + up to date Ubuntu 14.04 64bit. Printscreen: http://imgur.com/8MZJNKC Do you guys have any idea why this might happen? Please let me know if there's other info you need. Thanks!

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  • New host, high load?

    - by dotancohen
    A few minutes ago I signed up at a new webhost. I have yet to move my sites over. Upon initial SSH connection, I checked the load and memory usage, they do seem rather higher than I would like: # uptime 12:06:51 up 71 days, 23:23, 1 user, load average: 9.02, 9.49, 9.45 # free total used free shared buffers cached Mem: 33014800 31927192 1087608 0 2384812 17729816 -/+ buffers/cache: 11812564 21202236 Swap: 16787916 8584 16779332 Is that a bit to packed? I'm only paying about $5 USD per month, so I don't expect <0.1 loads, but ~10 is worrisome. Is it not? Also, there is no /etc/issue file so I tried other methods to guess the OS: # uname -a Linux box358.bluehost.com 2.6.32-20120131.55.1.bh6.x86_64 #1 SMP Tue Jan 31 15:43:27 EST 2012 x86_64 x86_64 x86_64 GNU/Linux # which yum /usr/bin/yum # which apt-get # That looks like CentOS / RHEL 6.2 possibly?

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  • Is it possible to load balance requests from a single source?

    - by Shawn
    In our application, Server A establishes a TCP connection with Server B, then it sends a large amount of requests to Server B over the TCP connection. The request message is XML-based. Server B needs to respond within a very short period, and it takes time to process the requests. So we hope a load balancer can be introduced and we can expedite the processing by using multiple Server B's. This is not a web application. I did some research but failed to find a similar application of load balancer. Can anyone tell me if there's a load balancer can help in our application?

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  • DNS servers and load balancing

    - by RadiantHex
    Hi there! I'm wondering if a simple DNS server could offer, even a limited amount, of load balancing capability. I have a couple of servers and I've been told that multiple IPAddresses can be associated with one domain. Help would be very much appreciated!

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  • Elastic Load Balancing in EC2

    - by Dom
    Hi Its been on the cards for a while, but now that Amazon have released Elastic Load balancing what are your thoughts on deploying this solution for a high-traffic web app. Should we replace HAProxy or consider ELB as a complimentary service in front of HAProxy Appreciate any comments or suggestions Thanks Dom

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  • WPF / C#: Transforming coordinates from an image control to the image source

    - by Gabriel
    I'm trying to learn WPF, so here's a simple question, I hope: I have a window that contains an Image element bound to a separate data object with user-configurable Stretch property <Image Name="imageCtrl" Source="{Binding MyImage}" Stretch="{Binding ImageStretch}" /> When the user moves the mouse over the image, I would like to determine the coordinates of the mouse with respect to the original image (before stretching/cropping that occurs when it is displayed in the control), and then do something with those coordinates (update the image). I know I can add an event-handler to the MouseMove event over the Image control, but I'm not sure how best to transform the coordinates: void imageCtrl_MouseMove(object sender, MouseEventArgs e) { Point locationInControl = e.GetPosition(imageCtrl); Point locationInImage = ??? updateImage(locationInImage); } Now I know I could compare the size of Source to the ActualSize of the control, and then switch on imageCtrl.Stretch to compute the scalars and offsets on X and Y, and do the transform myself. But WPF has all the information already, and this seems like functionality that might be built-in to the WPF libraries somewhere. So I'm wondering: is there a short and sweet solution? Or do I need to write this myself? EDIT I'm appending my current, not-so-short-and-sweet solution. Its not that bad, but I'd be somewhat suprised if WPF didn't provide this functionality automatically: Point ImgControlCoordsToPixelCoords(Point locInCtrl, double imgCtrlActualWidth, double imgCtrlActualHeight) { if (ImageStretch == Stretch.None) return locInCtrl; Size renderSize = new Size(imgCtrlActualWidth, imgCtrlActualHeight); Size sourceSize = bitmap.Size; double xZoom = renderSize.Width / sourceSize.Width; double yZoom = renderSize.Height / sourceSize.Height; if (ImageStretch == Stretch.Fill) return new Point(locInCtrl.X / xZoom, locInCtrl.Y / yZoom); double zoom; if (ImageStretch == Stretch.Uniform) zoom = Math.Min(xZoom, yZoom); else // (imageCtrl.Stretch == Stretch.UniformToFill) zoom = Math.Max(xZoom, yZoom); return new Point(locInCtrl.X / zoom, locInCtrl.Y / zoom); }

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  • Transforming coordinates from an image control to the image source in WPF

    - by Gabriel
    I'm trying to learn WPF, so here's a simple question, I hope: I have a window that contains an Image element bound to a separate data object with user-configurable Stretch property <Image Name="imageCtrl" Source="{Binding MyImage}" Stretch="{Binding ImageStretch}" /> When the user moves the mouse over the image, I would like to determine the coordinates of the mouse with respect to the original image (before stretching/cropping that occurs when it is displayed in the control), and then do something with those coordinates (update the image). I know I can add an event-handler to the MouseMove event over the Image control, but I'm not sure how best to transform the coordinates: void imageCtrl_MouseMove(object sender, MouseEventArgs e) { Point locationInControl = e.GetPosition(imageCtrl); Point locationInImage = ??? updateImage(locationInImage); } Now I know I could compare the size of Source to the ActualSize of the control, and then switch on imageCtrl.Stretch to compute the scalars and offsets on X and Y, and do the transform myself. But WPF has all the information already, and this seems like functionality that might be built-in to the WPF libraries somewhere. So I'm wondering: is there a short and sweet solution? Or do I need to write this myself? EDIT I'm appending my current, not-so-short-and-sweet solution. Its not that bad, but I'd be somewhat suprised if WPF didn't provide this functionality automatically: Point ImgControlCoordsToPixelCoords(Point locInCtrl, double imgCtrlActualWidth, double imgCtrlActualHeight) { if (ImageStretch == Stretch.None) return locInCtrl; Size renderSize = new Size(imgCtrlActualWidth, imgCtrlActualHeight); Size sourceSize = bitmap.Size; double xZoom = renderSize.Width / sourceSize.Width; double yZoom = renderSize.Height / sourceSize.Height; if (ImageStretch == Stretch.Fill) return new Point(locInCtrl.X / xZoom, locInCtrl.Y / yZoom); double zoom; if (ImageStretch == Stretch.Uniform) zoom = Math.Min(xZoom, yZoom); else // (imageCtrl.Stretch == Stretch.UniformToFill) zoom = Math.Max(xZoom, yZoom); return new Point(locInCtrl.X / zoom, locInCtrl.Y / zoom); }

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  • Image does not update when file name remains the same in XCode 3.1.2

    - by vman049
    Hi Everyone, I'm using XCode version 3.1.2 and am developing for iPhone using the Simulator with iOS 2.2.1 on Leopard. I had an image file named "img.jpg" in my project which I decided to switch for a different file. After adding the new file into the XCode Resources folder, I removed the first file and renamed the new file to the same name as the previous one, "img.jpg." When I run my program, however, the Simulator loads the old image instead of the new one, even though the old one has been deleted from disk (not just the reference). I tried changing the name of the file to "img2.jpg," and it worked like it should - loading the new image, but I want to keep the name "img.jpg." I ran a search with Spotlight for "img.jpg" to see if there was another copy stored somewhere that XCode was using, but it only returned my new image file. I have tried uninstalling the app from the Simulator and running the application again, but that also does not fix the problem. What must I do for XCode to recognize that I want to use the new image file and not the old one? Thanks for your help!!

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  • apt-get install was interrupted

    - by user3475299
    I am new to Ubuntu. I got the following lines after an interrupted apt-get install. Running depmod. update-initramfs: deferring update (hook will be called later) Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/apt-auto-removal 3.13.0-29-generic /boot/vmlinuz-3.13.0-29-generic run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.13.0-29-generic /boot/vmlinuz-3.13.0-29-generic update-initramfs: Generating /boot/initrd.img-3.13.0-29-generic run-parts: executing /etc/kernel/postinst.d/pm-utils 3.13.0-29-generic /boot/vmlinuz-3.13.0-29-generic run-parts: executing /etc/kernel/postinst.d/update-notifier 3.13.0-29-generic /boot/vmlinuz-3.13.0-29-generic run-parts: executing /etc/kernel/postinst.d/zz-update-grub 3.13.0-29-generic /boot/vmlinuz-3.13.0-29-generic /usr/sbin/grub-mkconfig: 14: /etc/default/grub: nouveau.modeset=0: not found run-parts: /etc/kernel/postinst.d/zz-update-grub exited with return code 127 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.13.0-29-generic.postinst line 1025. No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already dpkg: error processing package linux-image-3.13.0-29-generic (--configure): subprocess installed post-installation script returned error exit status 2 dpkg: dependency problems prevent configuration of linux-image-extra-3.13.0-29-generic: linux-image-extra-3.13.0-29-generic depends on linux-image-3.13.0-29-generic; however: Package linux-image-3.13.0-29-generic is not configured yet. dpkg: error processing package linux-image-extra-3.13.0-29-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-image-generic: linux-image-generic depends on linux-image-3.13.0-29-generic; however: Package linux-image-3.13.0-29-generic is not configured yet. linux-image-generic depends on linux-image-extra-3.13.0-29-generic; however: Package linux-image-extra-3.13.0-29-generic is not configured yet. dpkg: error processing package linux-image-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-generic: linux-generic depends on linux-image-generic (= 3.13.0.29.35); however: Package linux-image-generic is not configured yet. dpkg: error processing package linux-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-image-extra-3.13.0-27-generic: linux-image-extra-3.13.0-27-generic depends on linux-image-3.13.0-27-generic; however: Package linux-image-3.13.0-27-generic is not configured yet. dpkg: error processing package linux-image-extra-3.13.0-27-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-signed-image-3.13.0-29-generic: linux-signed-image-3.13.0-29-generic depends on linux-image-3.13.0-29-generic (= 3.13.0-29.53); however: Package linux-image-3.13.0-29-generic is not configured yet. linux-signed-image-3.13.0-29-generic depends on linux-image-extra-3.13.0-29-generic (= 3.13.0-29.53); however: Package linux-image-extra-3.13.0-29-generic is not configured yet. dpkg: error processing package linux-signed-image-3.13.0-29-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-signed-image-generic: linux-signed-image-generic depends on linux-signed-image-3.13.0-29-generic; however: Package linux-signed-image-3.13.0-29-generic is not configured yet. dpkg: error processing package linux-signed-image-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-signed-generic: linux-signed-generic depends on linux-signed-image-generic (= 3.13.0.29.35); however: Package linux-signed-image-generic is not configured yet. dpkg: error processing package linux-signed-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-signed-image-3.13.0-27-generic: linux-signed-image-3.13.0-27-generic depends on linux-image-3.13.0-27-generic (= 3.13.0-27.50); however: Package linux-image-3.13.0-27-generic is not configured yet. linux-signed-image-3.13.0-27-generic depends on linux-image-extra-3.13.0-27-generic (= 3.13.0-27.50); however: Package linux-image-extra-3.13.0-27-generic is not configured yet. dpkg: error processing package linux-signed-image-3.13.0-27-generic (--configure): dependency problems - leaving unconfigured Setting up libxkbcommon-x11-0:amd64 (0.4.1-0ubuntu1) ... Setting up libqt5gui5:amd64 (5.2.1+dfsg-1ubuntu14.2) ... Processing triggers for libc-bin (2.19-0ubuntu6) ... Errors were encountered while processing: linux-image-3.13.0-27-generic linux-image-3.13.0-29-generic linux-image-extra-3.13.0-29-generic linux-image-generic linux-generic linux-image-extra-3.13.0-27-generic linux-signed-image-3.13.0-29-generic linux-signed-image-generic linux-signed-generic linux-signed-image-3.13.0-27-generic E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Android Image Problem and threshold

    - by Danny_E
    Hey Guys, Long time reader never posted until now. Im having some trouble with Android, im implementing a library called JJIL its an open source imaging library. My problem is this i need to run some analysis on an image and to do so i need to have it in jjil.core.image format and once those processes are complete i need to convert the changed image from jjil.core.image to java.awt.image. I cant seem to find a method of doing this does anyone have any ideas or have any experience with this? I would be grateful of any help. Danny

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  • High load (and high temp) with idle processes

    - by Nanne
    I've got a semi-old laptop (toshiba satellite a110-228), that's appointed 'laptop for the kids' by my sister. I've installed ubuntu netbook (10.10) on it because of the lack-of memory and it seems to work fine, accept from some heat-issues. These where never a problem under windows. It looks like I've got something similar to this problem: Load is generally 1 or higher, sometimes its stuck at 0.80, but its way to high. Top/htop only show a couple of percentage CPU use (which isn't too shocking, as i'm not doing anything). At this point all the software is stock, and i'd like to keep it that way because its supposed to be the easy-to-maintain kids computer. Now I'd like to find out: What could be the cause of the high load? Could it be as this thread implies, some driver, are there other options to check? How could I see what is really keeping the system hot and bothered? How to check what runs, etc etc? I'd like to pinpoint the culprint. further steps to take for debugging? The big bad internet leads me to believe that it might be the graphics drivers. The laptop has an Intel 945M chipset, but that doesn't seem to be one of the problem childs in this manner (I read a lot abotu ATI drivers that need special isntall). I'd not only welcome hints to directly solve this (duh) but also help in starting to debug what is going on. I am really hesitant in installing an older kernel, as I want it to be stock, and easy upgradeable (because I don't live near it, it should run without me ;) ) As an afterthought: to keep the whole thing cooler, can I 'amp up' the fancontrol? Its only going "airplane" mode when the computer is 95 Celcius, which is a tad late for my taste. Top: powertop:

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  • PHP/GD - Cropping and Resizing Images

    - by Alix Axel
    I've coded a function that crops an image to a given aspect ratio and finally then resizes it and outputs it as JPG: <?php function Image($image, $crop = null, $size = null) { $image = ImageCreateFromString(file_get_contents($image)); if (is_resource($image) === true) { $x = 0; $y = 0; $width = imagesx($image); $height = imagesy($image); /* CROP (Aspect Ratio) Section */ if (is_null($crop) === true) { $crop = array($width, $height); } else { $crop = array_filter(explode(':', $crop)); if (empty($crop) === true) { $crop = array($width, $height); } else { if ((empty($crop[0]) === true) || (is_numeric($crop[0]) === false)) { $crop[0] = $crop[1]; } else if ((empty($crop[1]) === true) || (is_numeric($crop[1]) === false)) { $crop[1] = $crop[0]; } } $ratio = array ( 0 => $width / $height, 1 => $crop[0] / $crop[1], ); if ($ratio[0] > $ratio[1]) { $width = $height * $ratio[1]; $x = (imagesx($image) - $width) / 2; } else if ($ratio[0] < $ratio[1]) { $height = $width / $ratio[1]; $y = (imagesy($image) - $height) / 2; } /* How can I skip (join) this operation with the one in the Resize Section? */ $result = ImageCreateTrueColor($width, $height); if (is_resource($result) === true) { ImageSaveAlpha($result, true); ImageAlphaBlending($result, false); ImageFill($result, 0, 0, ImageColorAllocateAlpha($result, 255, 255, 255, 127)); ImageCopyResampled($result, $image, 0, 0, $x, $y, $width, $height, $width, $height); $image = $result; } } /* Resize Section */ if (is_null($size) === true) { $size = array(imagesx($image), imagesy($image)); } else { $size = array_filter(explode('x', $size)); if (empty($size) === true) { $size = array(imagesx($image), imagesy($image)); } else { if ((empty($size[0]) === true) || (is_numeric($size[0]) === false)) { $size[0] = round($size[1] * imagesx($image) / imagesy($image)); } else if ((empty($size[1]) === true) || (is_numeric($size[1]) === false)) { $size[1] = round($size[0] * imagesy($image) / imagesx($image)); } } } $result = ImageCreateTrueColor($size[0], $size[1]); if (is_resource($result) === true) { ImageSaveAlpha($result, true); ImageAlphaBlending($result, true); ImageFill($result, 0, 0, ImageColorAllocate($result, 255, 255, 255)); ImageCopyResampled($result, $image, 0, 0, 0, 0, $size[0], $size[1], imagesx($image), imagesy($image)); header('Content-Type: image/jpeg'); ImageInterlace($result, true); ImageJPEG($result, null, 90); } } return false; } ?> The function works as expected but I'm creating a non-required GD image resource, how can I fix it? I've tried joining both calls but I must be doing some miscalculations. <?php /* Usage Examples */ Image('http://upload.wikimedia.org/wikipedia/commons/4/47/PNG_transparency_demonstration_1.png', '1:1', '600x'); Image('http://upload.wikimedia.org/wikipedia/commons/4/47/PNG_transparency_demonstration_1.png', '2:1', '600x'); Image('http://upload.wikimedia.org/wikipedia/commons/4/47/PNG_transparency_demonstration_1.png', '2:', '250x300'); ?> Any help is greatly appreciated, thanks.

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  • Is using the .NET Image Conversion enough?

    - by contactmatt
    I've seen a lot of people try to code their own image conversion techniques. It often seems to be very complicated, and ends up using GDI+ function calls, and manipulating bits of the image. This has got me wondering if I am missing something in the simplicity of .NET's image conversion call when saving an image. Here's the code I have: Bitmap tempBmp = new Bitmap("c:\temp\img.jpg"); Bitmap bmp = new Bitmap(tempBmp, 800, 600); bmp.Save(c:\temp\img.bmp, //extension depends on format ImageFormat.Bmp) //These are all the ImageFormats I allow conversion to within the program. Ignore the syntax for a second ;) ImageFormat.Gif) //or ImageFormat.Jpeg) //or ImageFormat.Png) //or ImageFormat.Tiff) //or ImageFormat.Wmf) //or ImageFormat.Bmp)//or ); This is all I'm doing in my image conversion. Just setting the location of where the image should be saved, and passing it an ImageFormat type. I've tested it the best I can, but I'm wondering if I am missing anything in this simple format conversion, or if this is sufficient?

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  • PHP image watermark only displaying image on page

    - by Satch3000
    I am testing a script where I watermark an image in my webpage. The script works fine and the image is watermark but my problem is that only the image is displayed on the page. As soon as I add the script to my page it's like the web page is converted to the image that I'm watermarking. I think it's because of header("content-type: image/jpeg"); from the code. I need to watermark the image on my webpage but I also need the rest of my webpage to be displayed too. How is this done? I'm quite confused on how this works. The script I'm using is from here Here's the code I'm using: <?php $main_img = "Porsche_911_996_Carrera_4S.jpg"; // main big photo / picture $watermark_img = "watermark.gif"; // use GIF or PNG, JPEG has no tranparency support $padding = 3; // distance to border in pixels for watermark image $opacity = 100; // image opacity for transparent watermark $watermark = imagecreatefromgif($watermark_img); // create watermark $image = imagecreatefromjpeg($main_img); // create main graphic if(!$image || !$watermark) die("Error: main image or watermark could not be loaded!"); $watermark_size = getimagesize($watermark_img); $watermark_width = $watermark_size[0]; $watermark_height = $watermark_size[1]; $image_size = getimagesize($main_img); $dest_x = $image_size[0] - $watermark_width - $padding; $dest_y = $image_size[1] - $watermark_height - $padding; // copy watermark on main image imagecopymerge($image, $watermark, $dest_x, $dest_y, 0, 0, $watermark_width, $watermark_height, $opacity); // print image to screen header("content-type: image/jpeg"); imagejpeg($image); imagedestroy($image); imagedestroy($watermark); ?> NOTE: I'm getting the image path from the database so I cannot hardcode the image filename as it's dynamic.

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  • High Load average threshold in linux

    - by user2481010
    My one of friend said that his server load average sometime goes above 500-1000, for me it is strange value because I never saw load average more than 10. I asked him give me some snapshot of top and memory usages, he gave following details: TOP USAGES top - 06:06:03 up 117 days, 23:02, 2 users, load average: 147.37, 44.57, 15.95 Tasks: 116 total, 2 running, 113 sleeping, 0 stopped, 1 zombie Cpu(s): 16.6%us, 6.9%sy, 0.0%ni, 9.2%id, 66.5%wa, 0.0%hi, 0.8%si, 0.0%st Mem: 8161648k total, 7779528k used, 382120k free, 3296k buffers Swap: 5242872k total, 1293072k used, 3949800k free, 168660k cached Free $ free -gt total used free shared buffers cached Mem: 7 6 1 0 0 4 -/+ buffers/cache: 1 5 Swap: 4 0 4 Total: 12 6 6 Total cpu $ nproc 8 my question is it possible load average more than 100 on 8 core,12 GB mem Server? because I read many tutorial,article on load average, it said that thumb rule is "number of cores = max load" according to thumb rule here is max load average 16 then how his server running with 147.37 load server? he said that it is least value (147.37) some time goes more than 500.

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  • Blurred image recovery?

    - by m0s
    I have pictures of handwritten text and some of them are blurred, because the camera was shaky. If someone could point out any techniques that I can use to bring it to readable quality would be great. It is really a closeup, and I'm pretty sure it is doable. If you can recommend a specialized software or you know some techniques in photo-shop or any other software that would help please comment.

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