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  • Buy iPhone 4 Without Contract: $599 (AT&T) and $699 (Verizon)

    - by Gopinath
    Purchasing iPhone without a contract is a good option when you are planning to gift it to someone or going to use it outside US. Both AT&T and Verizon lets you iPhone 4 without a contract but this information is buried deep under blurred text in FAQs and agreements.  Here is the pricing information of AT&T and Verizon iPhone 4 without contract AT&T iPhone 4 16 GB without contract – $599.99 AT&T iPhone 4 32 GB without contract – $699.99 Verizon iPhone 4 16 GB without contract – $649.99 Verizon iPhone 4 32 GB without contract – $749.99 This information is seen on the bottom of Apple’s iPhone purchase page and on Verizon’s frequently asked questions about the iPhone 4 page. Screenshots embedded below I live in India and I’m happy to know the price at which  I can buy an authentic iPhone 4 without contract . Now I can ask my friends to gift an iPhone 4 for me iphone cc image credit: flickr/williamhook This article titled,Buy iPhone 4 Without Contract: $599 (AT&T) and $699 (Verizon), was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • iPhone: Failed to launch simulated application: Unknown error.

    - by Schubert
    This is a new iPhone project, only 1 target (different from this question) On build we get: Failed to launch simulated application: Unknown error. The google again gives us nothing, lots of people have encountered this and there are lots of crazy ideas to try "oh clean the build", "clear the cache", "twiddle this flag" and none of them work and work consistently. We can reproduce this on two different machines with SDK 2.2.1 and 3.0 beta. Not the install on the machines since other iphone projects work just fine so we believe it has something to do with the config of this particular project but after combing through the config twice we can't spot the problem. Vanna, I'd like to buy a clue for $200 please. Tried: XCode menu-Clear cache Tried: clean all targets Tried: rm -rf ~/Library/Application\ Support/iPhone\ Simulator

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  • iPhone speech recognition API?

    - by CaptainAwesomePants
    The new iPhone 3GS has support for voice commands, stuff like "call Bill" or "play music by the strokes" and whatnot. I was looking through the iPhone SDK, but I cannot find any references to this capability. All of the search keywords I choose seem to only find the new voice chat functionality. Does anyone know whether Apple has added voice command APIs to the SDK, or whether it's yet another forbidden API? If it does exist, could someone point a particular class out to me?

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  • iphone - manipulating movies

    - by Mike
    Is there a way to manipulate movies in iphone in a way I can have, for example, the exact timecode in realtime of a movie being played? or the timecode of a movie being scrubbed? And, btw, there's a way to scrub a video like the video edit mode of iPhone 3GS? Can you guys pinpoint me a way to follow, if any? thanks for any help.

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  • Submit iPhone App for limited Devices

    - by Nirmal
    Hello All... I am on the edge of submitting my first iPhone Application. So, now I have little confusion in the submitting process.. My application is only for iPhone and ipod touch users only, not for the ipad (yet). So, i don't know where I need to specify this option while submitting app to the apple. If anybody can help me then it would be greatly appreciated. Thanks in advance...

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  • iPhone vertical toggle switch

    - by nan
    I'm trying to create a vertical toggle switch control for the iPhone (along the lines of UISwitch but vertical sliding). I was wondering whether an existing control already existed or if there are any good tutorials that explain the basics of creating custom controls for the iPhone. Currently I've tried using affine transforms to create the vertical switch from a basic UIswitch, and it works except that the slider is too small compared to the slider track, thus I'm looking for information on writing custom controls. Any direction is much appreciated.

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  • Desktop Fun: Merry Christmas Fonts

    - by Asian Angel
    Christmas will soon be here and there are lots of cards, invitations, gift tags, photos, and more to prepare beforehand. To help you get ready we have gathered together a great collection of fun holiday fonts to help turn those ordinary looking holiday items into extraordinary looking ones. Note: To manage the fonts on your Windows 7, Vista, & XP systems see our article here. Oldchristmas Download Holly Download Christmas Flakes *includes two font types Download Frosty Download Kingthings Christmas Download Candy Time Download BodieMF Holly Download Snowfall Download Snowflake Letters Download Hultog Snowdrift Download AlphaShapes Xmas Trees Download Christmas Tree Download PF Wreath Download Snowy Caps Download PF Snowman *includes three font types Note: Shown in all capital letters here. Download BJF Holly Bells Download Christbaumkugeln Download Xmas Lights Download XmasDings *includes 62 individual characters Note: This group represents A – Z in all capital letters. Note: This group represents A – Z in all lower case letters. Note: This group represents the numbers 0 – 9. Download WWFlakes *includes 62 individual characters Note: This group represents A – Z in all capital letters. Note: This group represents A – Z in all lower case letters. Note: This group represents the numbers 0 – 9. Download For Christmas Card creating fun and a great way to use your new fonts see our MS Word Christmas Card project series here. Design and Print Your Own Christmas Cards in MS Word, Part 1 Design and Print Your Own Christmas Cards in MS Word, Part 2: How to Print Want more great ways to customize your computer? Then be certain to look through our Desktop Fun section. Latest Features How-To Geek ETC The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography Happy Snow Bears Theme for Chrome and Iron [Holiday] Download Full Command and Conquer: Tiberian Sun Game for Free Scorched Cometary Planet Wallpaper Quick Fix: Add the RSS Button Back to the Firefox Awesome Bar Dropbox Desktop Client 1.0.0 RC for Windows, Linux, and Mac Released Hang in There Scrat! – Ice Age Wallpaper

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  • Thread-safety in Cocos2d-iPhone?

    - by Malax
    After tinkering a bit with cocos2d, I discovered that there is no classic game loop and everything is more-or-less event driven. I guess I can wrap my head around that, no problem. But I cannot find anything about thread safety. Say, I schedule something to occur every two seconds, which Thread will run the code? Given that I cannot find anything about that, I guess there is just one Cocos2d Thread and everything will be fine. Nevertheless, this implicit assumption does not give me a good feeling. Knowing is better than guessing. ;-) Can anyone shed some light onto that topic?

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  • Desktop Fun: Vacation and Travel Icon Packs

    - by Asian Angel
    Do you have an upcoming vacation, place that you would like to travel to, or a favorite destination that you have visited in the past? With an appropriate wallpaper you can help set the mood for your desktop with our Vacation and Travel Icon Packs collection. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview After seeing “Tiki Time! 1.0” set shown below we just could not resist putting together a nice sunset beach desktop as an example to share with you. That is definitely so relaxing to look at… Note: Wallpaper can be found here. Looking very nice close up… At the Beach *.ico format only Download Sea Shells *.ico format only Download Beach Icon Collection *.ico and .png format Download Tiki Time! 1.0 *.ico format only Download Underwater Icons *.ico format only Download Shutter Shades Icon Pack *.ico and .png format Download Life Saver *.ico format only Download Les 12 Maisons *.ico format only Download Back In Time *.ico format only Download Tourism *.ico and .png format Download The Lovely Bones *.ico format only Download Japanicons Pack *.ico and .png format, also has bonus wallpaper included! Here is what the included 1280*1024 wallpaper looks like. Download Ukrainian Motifs *.ico format only Download Las Vegas Icons *.ico format only Download Las Vegas 2 *.ico format only Download Be sure to visit our new Desktop Fun section for more customization goodness! Similar Articles Productive Geek Tips Desktop Fun: Video Game Icon PacksDesktop Fun: Sci-Fi Icons Packs Series 2Restore Missing Desktop Icons in Windows 7 or VistaAdd Home Directory Icon to the Desktop in Windows 7 or VistaQuick Help: Downloadable Show Desktop Icon for XP TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Hyperwords addon (Firefox) Backup Outlook 2010 Daily Motivator (Firefox) FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows

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  • Desktop Fun: Happy New Year Wallpaper Collection [Bonus Edition]

    - by Asian Angel
    As this year draws to a close, it is a time to reflect back on what we have done this year and to look forward to the new one. To help commemorate the event we have put together a bonus size edition of Happy New Year wallpapers for your desktops. Extra Note: We made a special effort to find wallpapers for this collection without the year “printed” on them, thus allowing for reuse as desired and/or needed beyond the 2010 – 2011 holiday. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more New Year’s desktop goodness be sure to check out our Happy New Year icon & font packs collection (link at bottom)! Note: This wallpaper will need to be placed on a larger white background in order to increase the height. Note: This wallpaper will need to be placed on a larger background in order to increase the width and height. Note: This wallpaper comes in multiple sizes and will need to be downloaded as a zip file. Note: This wallpaper comes in multiple sizes and will need to be downloaded as a zip file. Note: The download size for the original version of this wallpaper is 15 MB. Note: The download size for the original version of this wallpaper is 15 MB. More Happy New Year Fun Desktop Fun: Happy New Year Icon and Font Packs For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? The Outdoor Lights Scene from National Lampoon’s Christmas Vacation [Video] The Famous Home Alone Pizza Delivery Scene [Classic Video] Chronicles of Narnia: The Voyage of the Dawn Treader Theme for Windows 7 Cardinal and Rabbit Sharing a Tree on a Cold Winter Morning Wallpaper An Alternate Star Wars Christmas Special [Video] Sunset in a Tropical Paradise Wallpaper

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  • Visit the Museum of Endangered Sounds for a Bit of Nostalgic Sound-Based Fun

    - by Asian Angel
    Are you ready for a trip down memory lane? Then you will definitely want to visit the Museum of Endangered Sounds where you can have fun listening to the classic sounds of yesteryear! Enjoy listening to the sound of dial-up, the login sound of Windows 95, that classic Nokia ringtone, and more at the Museum. Click on a picture to play the sound, then click on the picture again to stop it. The sounds will continue to play until you click on the chosen picture… Museum of Endangered Sounds [via Neatorama] Browse on over to another of our ETC posts for more nostalgic sound fun: Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

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  • Build a Water Rocket for Cheap Summer Fun

    - by Jason Fitzpatrick
    If you’re looking for a cheap thrill this summer (and an easy way to sneak some covert summer school lessons about physics into the mix), this fun DIY project turns soda bottles into rockets. Over at Geek Dad they share a roundup of information about building soda bottle rockets including plans, information about the physics behind the rockets, and more. Rather than link to one specific plan, we’d suggest hitting up the roundup at the link below and picking your favorite. Soda Bottle Water Rockets for Summer Fun [Geek Dad] How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • iPhone web app from dashcode rss feed template works deployed on simulator but not on iphone

    - by Arge Anton
    iPhone web app from dashcode rss feed template works deployed on simulator but not on iphone. The web app is deployed at; http://www.alila.se/wordpress/index.html If i run the simulator and enter that adress, it fetches the rss feed and displays it. Everything fine. When i enter the adress into my iphone, same os 3.1.2 as the simulator, i just get the header part of the page. No rss feed. The rss feed is; alila.se/wordpress/?feed=rss2 and the source can be downloaded from: alila.se/rss_feed.zip

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  • Master Reset iPhone - How?

    - by sagar
    Actually - I had a problem with my iPhone. My iphone battery was down & it was switched off. I plugged in it for charging, but after some time - iPhone had a complete white screen. I don't know what actually had happened. Every thing was working perfectly. means suppose I press lock ( button on top-right side ) it sounds that iphone is locked. when I pressed home button & slide on bottom of the screen - it sounds that iphone is unlocked - but the only problem was - screen remains "white" only. someone told me - it needs master reset. I went to an engineer & he just master reset to iPhone. I am wondering how an iPhone can be master reset ? can you guide me about it ? Thanks in advance for sharing your knowledge. Sagar

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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • Change/check minimum iPhone OS for Universal apps?

    - by Moshe
    The dropdown in XCode shows a base SDK of 3.2, but my iPod Touch (2nd generation), running OS 3.1.3, will run the app just fine in debug mode. (Command + Return/Enter) What is the actual base SDK of my iPhone/iPod touch version of the app and how can I change this? Changing it by right clicking on the project name in the "Groups and Files" pane and changing "Base SDK" under the "Build", doesn't do much. Edit: While writing this question, I found that scrolling down in "Build" and changing "iPhone OS Deployment Target" seems to be what I'm looking for, I'm posting this anyway. Perhaps someone has more insight into this...

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  • iPhone Feedback Service with PHP

    - by Anish
    HI All, Has anybody been able to extract the device tokens from the binary data that iPhone APNS feedback service returns using PHP? I am looking for something similar to what is been implementented using python here http://www.google.com/codesearch/p?hl=en&sa=N&cd=2&ct=rc#m5eOMDWiKUs/APNSWrapper/%5F%5Finit%5F%5F.py&q=feedback.push.apple.com As per the Apple documentation, I know that the first 4 bytes are timestamp, next 2 bytes is the length of the token and rest of the bytes are the actual token in binary format. (http://developer.apple.com/IPhone/library/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingWIthAPS/CommunicatingWIthAPS.html#//apple%5Fref/doc/uid/TP40008194-CH101-SW3) I am successfully able to extract the timestamp from the data feedback service returns, but the device token that I get after i convert to hexadecimal using the PHP's built in method bin2hex() is actually different than original device token. I am doing something silly in the conversion. Can anybody help me out if they have already implemented APNS feedback service using PHP? TIA, -Anish

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  • Using GraphicsServices.h/GSEvent as well as compiling CLI iPhone tools with XCode

    - by Peter Hajas
    I sent this to KennyTM (has all the private framework headers on GitHub) but I figured I'd ask here too just in case someone has some good ideas or any way to help me out. I'm trying to write a command line utility that sends GSEvents to operate the keyboard, touch/drag elements onscreen, and operate hardware buttons (volume, home, sleep, etc.) I grabbed the MouseSupport code and tried to look through it, but I couldn't find the easiest way to send GSEvents. I'm hoping someone here can help me. First, what's the simplest way to declare a GSEvent and send it? I looked at the iPhone development wiki, but the documentation was very vague. I understand that there's a purple event port (?) that I have to send these events to, but I don't understand how to do that. Could someone offer examples for, say, touching at a coordinate, typing a certain key, or pressing a hardware button? Also, do I have to write or do anything special if I want this utility to operate all applications as well as Springboard? I don't know if this is a special case because I want it at the OS level. Ideally, I would SSH into the phone, start the program, and it would send GSEvents that would be handled by whatever application was open. As far as compiling this code, is there any way to do so under XCode? I don't know what sort of project template I should use (if any) and this is throwing me off. I don't need "build and go" support, I'm more than happy to scp the program over to the phone. I understand that compiling the code is also feasible on the phone. I have all of the headers from the SDK on my phone along with iphone-gcc, but when compiling some test programs I still get errors about not finding mach headers and CoreFoundation. Is there an easier way to do this? Lastly, are there other guides or pieces of literature that anyone can point me towards for learning more about this? I'm excited to get into open iPhone development (I have experience with the official SDK, but I want to go deeper). Thanks for any and all help people can offer!

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  • iPhone wb dev with jqTouch

    - by sea_1987
    Hi there, I am some real trouble getting the transitions working for my iPhone site, I am trying to add the 'flip' transition using, <a class="button flip href="#about">About</a> However I get no flip transition nor do is navigate to the about anchor, here is my HTML, <!DOCTYPE html> <head> <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;" /> <title>Elfm Iphone</title> <script src="javascript/jquery.1.3.2.min.js" type="text/javascript" charset="utf-8"></script> <script src="javascript/jqtouch.min.js" type="text/javascript" charset="utf-8"></script> <link rel="stylesheet" href="css/jqtouch.css" type="text/css" media="screen" title="no title" charset="utf-8"> <link rel="stylesheet" href="themes/apple/theme.css" type="text/css" media="screen" title="no title" charset="utf-8"> <link rel="stylesheet" href="css/base.css" type="text/css" media="screen" title="no title" charset="utf-8"> <script type="javascript/text"> $.jQTouch({ icon:'kilo.png', statusBar:'black' }); </script> </head> <body> <div id="about"> <div class="toolbar"> <h1>About</h1> <p>Some about blurb, telling the users about the station and the site, in most cases this won't be a very extensive page, just some background information, nothing that will overface the user and not want them to carry on listening. I would probably be a good idea to push the user to the stream as well. This could be done as an internal link, something like, why not listen to our <a href="http://www.twovalleysradio.co.uk/iphone/stream.pls">live feed?</a></p> </div> </div> <div id="blog"> <div class="toolbar"> <h1>Blog</h1> </div> <p>The blog should be an easy things to implement we should just be able to use the stations RSS feed from wordpress and then style up the entries with CSS to match the look and feel of the sites. We could possibly implement the nice listing features that come with the theme available and if not we could easily build our own theme.</p> </div> <div id="home" class="current"> <div class="toolbar"> <h1>Home</h1> <a class="button flip" href="#blog">Blog</a> </div> <div id="header"> <img src="images/elfm-header.png" alt="ELfm" title="ELfm" /> </div> <div id="content"> <p>Here's a load of text about is and where it's based and why it's coll and who listen to it and a load more blurb and now I'm just adding filler for the sake of it and I know dynamic text is a pain because then we have to consider what happens if there is too much of it but we'll show a live preview on the web service of what the app would look like.</p> </div> <div id="play"> <div id="button"> <a class="play_stream" href=""> Play </a> </div> </div> </div> <div id="twitter"> <div id="tweet"> </div> </div> </body> </html> I am testing this is Chrome and Safari and also the iPhone simulator.

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  • iPhone long plist

    - by Zac Altman
    I have some data i want to add in to my app...about 650 categories (includes a name + id number), each with an average of 85 items (each with a name/id number). Will the iPhone support such a large plist? I want to first display the categories in a UITableView, when a category is selected I want to display all of the associated items. Having such a large plist, im not sure if the iPhone will lag when loading the items. At over 51,000 lines it seems like...it might.

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  • iPhone SDK - Implement Tap to Scroll feature on ImageScrollView

    - by NobodyNobody
    SDK: xCode 3.2 Device: iPhone 3GS OS 3.13 / iPad Case: In Apple Sample Library [ScrollViewSuite]. The [2_Autoscroll] project. In [ThumbImageView], We can drag and drop to scroll the view. So that we can see any menu item by touch the screen and do moving. How to implement this feature in [TagDetectingImageView] ? I have try to copy [touch event] function from [ThumbImageView], modify it and implement to [TagDetectingImageView]. (Just rename the [ThumbImageView] to [TagDetectingImageView] inside those function) But when i touch and move on the [TagDetectingImageView], the view will moved out of the screen (Don't know where is it) Source - Please find the 2_Autoscroll source code in: http://developer.apple.com/iPhone/library/samplecode/ScrollViewSuite/Introduction/Intro.html Thanks

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  • Project Active Executable can no longer be iPhone 3.2

    - by Rudiger
    I don't know how much you can help me because its under the NDA, but I recently updated to the OS 4 beta 3 xcode version. My project worked fine under 3.2 but under 4.0 parts are a not quite right I assume because it is still being developed. Every other installation of the beta sdk I could go into the project settings and select the iPhone 3.2 sdk and then change the target iPhone OS in the top left of Xcode but not this one. If I select 3.2 it still loads on 4.0 it seems I only have the 4.0 simulator. Under Active Target there is only 4.0. Any ideas how to get the 3.2 Simulator back?

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