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  • How to configure oracle instantclient for mono?

    - by funwithcoding
    Mono is really awesome. Some of our applications worked in linux out of the box even without recompiling the binary. However I am having tough time to configure oracle instantclient to use it with mono. I installed instantclient on a CentOS VM(by installing instantclient rpm) but however I did not find TNSNAMES.ORA anywhere. I searched for oracle and I found the following path contains the oracle libraries. [root@bagvapp rupert]# ll /usr/lib/oracle/11.2/client/lib/ total 143280 -rw-r--r-- 1 root root 7456 Aug 14 2009 cobsqlintf.o -rw-r--r-- 1 root root 342 Aug 14 2009 glogin.sql lrwxrwxrwx 1 root root 17 Mar 9 06:52 libclntsh.so -> libclntsh.so.11.1 -rw-r--r-- 1 root root 40088477 Aug 14 2009 libclntsh.so.11.1 -rw-r--r-- 1 root root 6986848 Aug 14 2009 libnnz11.so lrwxrwxrwx 1 root root 15 Mar 9 06:52 libocci.so -> libocci.so.11.1 -rw-r--r-- 1 root root 1879549 Aug 14 2009 libocci.so.11.1 -rw-r--r-- 1 root root 89377610 Aug 14 2009 libociei.so -rw-r--r-- 1 root root 152304 Aug 14 2009 libocijdbc11.so -rw-r--r-- 1 root root 1501651 Aug 14 2009 libsqlplusic.so -rw-r--r-- 1 root root 1218075 Aug 14 2009 libsqlplus.so -rw-r--r-- 1 root root 777979 Aug 14 2009 libsqora.so.11.1 -rw-r--r-- 1 root root 1996228 Aug 14 2009 ojdbc5.jar -rw-r--r-- 1 root root 2111220 Aug 14 2009 ojdbc6.jar -rw-r--r-- 1 root root 298388 Aug 14 2009 ottclasses.zip drwxr-xr-x 3 root root 4096 Mar 9 06:52 precomp -rw-r--r-- 1 root root 37807 Aug 14 2009 xstreams.jar no TNSPING available, no TNSNAMES.ORA, Now how to configure the mono to use this as the oracle client? and how to specify oracle database in app.config connection string section? Though mono is a powerful framework, seems like it is having problems like linux does, all the documentation is only available in mailing lists and whatever is available on official site is either outdated or not clear for normal user. Hope things will change soon and Mono will THE programming framework for linux.

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  • What's the point of Mono on Windows

    - by Adam Haile
    This may be a dumb question...but I was just looking into the Mono project and they have a section about installing Mono on Windows. But, since Windows obviously already has the .NET runtime can anyone tell me what exactly is the point of having Mono for Windows? Does it help with cross platform development or something?

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  • WinForms/Console application on Mono, how to know it runs as root

    - by Lex Li-MSFT
    As we can execute such executables in two ways, such as "sudo mono test.exe", and "mono test.exe". Now I want to know how to detect whether this application is running as root inside the application itself. I tried to check user name like below and see whether they equal to "root", Thread.CurrentPrincipal.Identity.Name Process.GetCurrentProcess().StartInfo.UserName AppDomain.CurrentDomain.ApplicationIdentity.FullName The first two are empty strings always, while the third throws NullReferenceException. Please advise if this is doable on Mono 2.6.

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  • Mono doesn't write settings defaults

    - by Petar Minchev
    Hi guys! Here is my problem. If I use only one Windows Forms project and call only - Settings.Default.Save() when running it, Mono creates a user.config file with the default value for each setting. It is fine, so far so good. But now I add a class library project, which is referenced from the Windows Forms project and I move the settings from the Windows Forms project to the Class Library one. Now I do the same - Settings.Default.Save() and to my great surprise, Mono creates a user.config file with EMPTY values(NOT the default ones) for each setting?! What's the difference between having the settings in the Windows Forms Project or in the class library one? And by the way it is not a operating system issue. It is a Mono issue, because it doesn't work both under Windows and Linux. If I don't use Mono everything is fine, but I have to port my application to Linux, so I have to use Mono. I am really frustrated, it is blocking a project:( Thanks in advance for any suggestion you have. Regards, Petar

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  • Desktop mono app and MVC/MVP framework

    - by tempy
    I am looking for a MVC/MVP (mvp prefferably) framework for my first mono app. There doesn't seem to be too much out there, but I have found the following: http://www.mvcsharp.org/ http://desktoprails.osl.ull.es/doku.php I've been looking into both for some time, and MVC# seems to be closer to what I want. The issue is that MVC# seems to be a .net project and not designed specifically for mono (as opposed to desktop rails), so I'm not 100% sure how it will play with mono. Also, it is under the Microsoft Public License (MsPL), and I am not sure how well that license will play with other components I intend to use that are gpl/mit/apache/etc. So if anyone has any experience with either of these frameworks in mono and can answer any of these questions, I would appreciate any feedback.

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  • nginx bad gateway 502 with mono fastcgi

    - by Bradley Lederholz Leatherwood
    Hello so I have been trying to get my website to run on mono (on ubuntu server) and I have followed these tutorials almost to the letter: However when my directory is not blank fastcgi logs reveal this: Notice Beginning to receive records on connection. Error Failed to process connection. Reason: Exception has been thrown by the target of an invocation. I am not really sure what this means, and depending on what I do I can get another error that tells me the resource cannot be found: The resource cannot be found. Description: HTTP 404. The resource you are looking for (or one of its dependencies) could have been removed, had its name changed, or is temporarily unavailable. Please review the following URL and make sure that it is spelled correctly. Requested URL: /Default.aspx/ Version information: Mono Runtime Version: 2.10.8 (tarball Thu Aug 16 23:46:03 UTC 2012) ASP.NET Version: 4.0.30319.1 If I should provide some more information please let me know. Edit: I am now getting a nginx gateway error. My nginx configuration file looks like this: server { listen 2194; server_name localhost; access_log $HOME/WWW/nginx.log; location / { root $HOME/WWW/dev/; index index.html index.html default.aspx Default.aspx Index.cshtml; fastcgi_index Views/Home/; fastcgi_pass 127.0.0.1:8000; include /etc/nginx/fastcgi_params; } } Running the entire thing with xsp4 I have discovered what the "Exception has been thrown by the target of an invocation." Handling exception type TargetInvocationException Message is Exception has been thrown by the target of an invocation. IsTerminating is set to True System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. Server stack trace: at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at System.Runtime.Serialization.ObjectRecord.LoadData (System.Runtime.Serialization.ObjectManager manager, ISurrogateSelector selector, StreamingContext context) [0x00000] in :0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (System.IO.BinaryReader reader) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (BinaryElement elem, System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in :0 at System.Runtime.Remoting.RemotingServices.DeserializeCallData (System.Byte[] array) [0x00000] in :0 at (wrapper xdomain-dispatch) System.AppDomain:DoCallBack (object,byte[]&,byte[]&) Exception rethrown at [0]: --- System.ArgumentException: Couldn't bind to method 'SetHostingEnvironment'. at System.Delegate.GetCandidateMethod (System.Type type, System.Type target, System.String method, BindingFlags bflags, Boolean ignoreCase, Boolean throwOnBindFailure) [0x00000] in :0 at System.Delegate.CreateDelegate (System.Type type, System.Type target, System.String method, Boolean ignoreCase, Boolean throwOnBindFailure) [0x00000] in :0 at System.Delegate.CreateDelegate (System.Type type, System.Type target, System.String method) [0x00000] in :0 at System.DelegateSerializationHolder+DelegateEntry.DeserializeDelegate (System.Runtime.Serialization.SerializationInfo info) [0x00000] in :0 at System.DelegateSerializationHolder..ctor (System.Runtime.Serialization.SerializationInfo info, StreamingContext ctx) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (System.Reflection.MonoCMethod,object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at (wrapper xdomain-invoke) System.AppDomain:DoCallBack (System.CrossAppDomainDelegate) at (wrapper remoting-invoke-with-check) System.AppDomain:DoCallBack (System.CrossAppDomainDelegate) at System.Web.Hosting.ApplicationHost.CreateApplicationHost (System.Type hostType, System.String virtualDir, System.String physicalDir) [0x00000] in :0 at Mono.WebServer.VPathToHost.CreateHost (Mono.WebServer.ApplicationServer server, Mono.WebServer.WebSource webSource) [0x00000] in :0 at Mono.WebServer.XSP.Server.RealMain (System.String[] args, Boolean root, IApplicationHost ext_apphost, Boolean quiet) [0x00000] in :0 at Mono.WebServer.XSP.Server.Main (System.String[] args) [0x00000] in :0

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  • Setup mod-rewrite

    - by Publiccert
    I'm trying to setup mod-rewrite for a few servers. The code lives in /home/jeff/www/upload/application/ However, this is what's happening. It appears to be a problem with mod-rewrite since it's appending code.py to the beginning of the directory: The requested URL /code.py/home/jeff/www/upload/application/ was not found on this server. Here are the rules. Which one is the culprit? WSGIScriptAlias / /home/jeff/www/upload/application Alias /static /home/jeff/www/upload/public_html <Directory /home/jeff/www/upload/application> SetHandler wsgi-script Options ExecCGI FollowSymLinks </Directory> AddType text/html .py <Location /> RewriteEngine on RewriteBase / RewriteCond %{REQUEST_URI} !^/static RewriteCond %{REQUEST_URI} !^(/.*)+code.py/ RewriteRule ^(.*)$ code.py/$1 [PT] </Location> </VirtualHost>

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  • Force Windows to output only mono sound

    - by sheepsimulator
    So, the 'right' half of my pair of headphones broke (the transducer+wire are fine, but the earpiece broke on the headband and so the earpiece won't sit over my ear). So now the right channel is being broadcast to my cube neighbors when I wear my headphones. Yes, they look very silly. Is there a way to ensure, in Windows XP (or Windows Media Player), that all stereo sound is downmixed to the left channel only (ie, in mono) so my neighbors don't hear my music? I know that I can setup the mixer to set the balance to 100% left, but information in the right channel won't be heard.

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  • mono: application not running when web.config in subfolder

    - by Quandary
    I run asp.net on mono. I wanted to run blogengine: http://www.dotnetblogengine.net/ I downloaded, put it in /var/www/blogengine, on the console went to /var/www/blogengine and started xsp2. I went to http://localhost:8080, and it ran without problems. Then I stopped xsp2, went to /var/www and started xsp2. I went to http://localhost:8080/blogengine It ended with a strange error: The section <blogProvider> can't be defined in this configuration file (the allowed definition context is 'MachineToApplication'). (/var/www/blogengine/Web.Config line 9) The problem seems to be that it stops working as soon as the xsp2 root folder is anything else than the application root folder... Do I have to config anything ? Or what else is wrong ?

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  • Converting a bunch of MP3s to mono?

    - by Wil
    I have a bunch of stereo MP3s I'd like to convert to mono. What is the best way to do this? I would prefer something that would let be batch process them. I want to keep the quality as close to the original as possible. My files are also in different bitrates, so I don't want to make all files 320kpbs when some are only 128. Also, is there any quick way to see which files are stereo out of my entire library?

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  • Force Windows to output only mono sound

    - by J. Polfer
    So, the 'right' half of my pair of headphones broke (the transducer+wire are fine, but the earpiece broke on the headband and so the earpiece won't sit over my ear). So now the right channel is being broadcast to my cube neighbors when I wear my headphones. Yes, they look very silly. Is there a way to ensure, in Windows XP (or Windows Media Player), that all stereo sound is downmixed to the left channel only (ie, in mono) so my neighbors don't hear my music? I know that I can setup the mixer to set the balance to 100% left, but information in the right channel won't be heard.

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  • Can you downmix Windows 7 sound to mono?

    - by Breandán
    I need my Windows 7 64 bit machine to output mono downmixed sound. Downmixed, not just single channel (I'm deaf in one ear). Is there any possibility to force such behavior. I'm looking for a software solution to mix two channels into one. I know that some media players have this functionality, but I'd like the whole system (ie games, flash applications, etc) to produce downmixed audio. (If none exist then just one for Spotify and Windows Media Player would be handy). Cheers.

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  • Mod disk_cache permanent caching images and disabling reacurring header updates

    - by user135532
    I am trying to get mod disk_cache to permantly cache images retrieved from an image server on the webserver using ProxyPass. While the image is being retrieved correctly from the server and is served from the cache on further requests, then I am still having the webserver call the image server and causing the cached header to be updated. Because of load concerns then I need to never call the image server on a specific url again after it has been cached once, or extend the refresh time for as long as possible. The webserver is IHS 7.0 The mod's are mod_disk_cache.so, mod_cache.so, mod_proxy.so Version 2.2.8.0 Following is from my httpd.conf: ProxyPass /webserver/media/images/ http://imageserver.com/ws/media/images/ # Caching pictures <IfModule mod_cache.c> <IfModule mod_disk_cache.c> CacheDefaultExpire 2628000 #CacheDisable CacheEnable disk /webserver/media/images/ CacheIgnoreCacheControl On CacheIgnoreHeaders Cookie Referer User-Agent X-Forwarded-For X-Forwarded-Host X-Forwarded-Server Accept-Language Accept Host CacheIgnoreNoLastMod On CacheIgnoreQueryString Off #CacheIgnoreURLSessionIdentifiers CacheLastModifiedFactor 10000000.1 #CacheLock on #CacheLockMaxAge 5 #CacheLockPath CacheMaxExpire 1576800 CacheStoreNoStore On CacheStorePrivate On CacheDirLength 2 CacheDirLevels 3 CacheMaxFileSize 1000000 CacheMinFileSize 1 CacheRoot c:/cacheroot2 </IfModule> </IfModule>

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  • mod_mono 'Service Temporarily Unavailable' issue

    - by Charlie Somerville
    I've deployed an ASP.NET web application on a Linux (Debian) server running Apache 2.2 and mod_mono 1.9 It's working well, however Mono occasionally segfaults and uses the entire CPU which causes the website to stop working and display 'Service Temporarily Unavailable' Killing mono fixes it, but obviously this isn't a good solution. I tailed the system log after this happened and I saw the following error messages from the kernel: Apr 20 01:49:37 charliesomerville kernel: [1596436.204158] mono[17909]: segfault at b645f671 ip b645f671 sp b4ffb604 error 4<6>mono[19047]: segfault at b645f66e ip b645f66e sp b4bf7604 error 4<6>mono[18017]: segfault at b645f66e ip b645f66e sp b52fe604 error 4<6>mono[19668]: segfault at b645f5e6 ip b645f5e6 sp b48f4604 error 4<6>mono[22565]: segfault at b645f674 ip b645f674 sp b45f1604 error 4<6>mono[17700]: segfault at b645f661 ip b645f661 sp b51fd604 error 4<6>mono[19596]: segfault at b645f5e6 ip b645f5e6 sp b49f5604 error 4 Apr 20 01:49:37 charliesomerville kernel: [1596436.208172] mono[23219]: segfault at b645f66e ip b645f66e sp b44f0604 error 4 At the end of Apache's error.log are the following errors: [Tue Apr 20 03:10:23 2010] [error] (70014)End of file found: read_data failed [Tue Apr 20 03:10:23 2010] [error] Command stream corrupted, last command was 1 [Tue Apr 20 03:10:23 2010] [error] Command stream corrupted, last command was 1 [Tue Apr 20 03:10:23 2010] [error] Command stream corrupted, last command was 1 System.ArgumentNullException: null key Parameter name: key at System.Collections.Hashtable.get_Item (System.Object key) [0x00000] at System.Runtime.Serialization.SerializationCallbacks.GetSerializationCallbacks (System.Type t) [0x00000] at System.Runtime.Serialization.ObjectManager.RaiseOnDeserializingEvent (System.Object obj) [0x00000] at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectContent (System.IO.BinaryReader reader, System.Runtime.Serialization.Formatters.Binary.TypeMetadata metadata, Int64 objectId, System.Object& objectInstance, System.Runtime.Serialization.SerializationInfo& info) [0x00000] at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectInstance (System.IO.BinaryReader reader, Boolean isRuntimeObject, Boolean hasTypeInfo, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObject (BinaryElement element, System.IO.BinaryReader reader, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (System.IO.BinaryReader reader) [0x00000] at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] at System.Runtime.Remoting.Channels.CADSerializer.DeserializeObject (System.IO.MemoryStream mem) [0x00000] at System.Runtime.Remoting.RemotingServices.GetDomainProxy (System.AppDomain domain) [0x00000] at System.AppDomain.CreateDomain (System.String friendlyName, System.Security.Policy.Evidence securityInfo, System.AppDomainSetup info) [0x00000] at System.Web.Hosting.ApplicationHost.CreateApplicationHost (System.Type hostType, System.String virtualDir, System.String physicalDir) [0x00000] at Mono.WebServer.VPathToHost.CreateHost (Mono.WebServer.ApplicationServer server, Mono.WebServer.WebSource webSource) [0x00000] at Mono.WebServer.ApplicationServer.GetApplicationForPath (System.String vhost, Int32 port, System.String path, Boolean defaultToRoot) [0x00000] at (wrapper remoting-invoke-with-check) Mono.WebServer.ApplicationServer:GetApplicationForPath (string,int,string,bool) at Mono.WebServer.ModMonoWorker.GetOrCreateApplication (System.String vhost, Int32 port, System.String filepath, System.String virt) [0x00000] at Mono.WebServer.ModMonoWorker.InnerRun (System.Object state) [0x00000] at Mono.WebServer.ModMonoWorker.Run (System.Object state) [0x00000] [Tue Apr 20 03:10:26 2010] [error] (70014)End of file found: read_data failed [Tue Apr 20 03:10:26 2010] [error] Command stream corrupted, last command was -1 Along with the above errors, Apache's error.log is packed with hundreds (if not thousands) of the following error: Maximum number (20) of concurrent mod_mono requests to /tmp/mod_mono_dashboard_default_2.lock reached. Droping request. At the moment, I'm thinking there might be something wrong with configuration here (it's basically running on out-of-the-box config)

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  • Does HttpListener work well on Mono?

    - by billpg
    Hi everyone. I'm looking to write a small web service to run on a small Linux box. I prefer to code in C#, so I'm looking to use Mono. I don't want the overhead of running a full web server or Mono's version of ASP.NET. I'm thinking of having a single process with a thread dealing with each client connection. Shared memory between threads instead of a database. I've read a little on Microsoft's version of HttpListener and how it works with the Http.sys driver. Alas, Mono's documentation on this class is just the automated class interface with no discussion of how it works under the hood. (Linux doesn't have Http.sys, so I imagine it's implemented substantially differently.) Could anyone point me towards some resources discussing this module please? Many thanks, Bill, billpg.com (A little background to my question for the interested.) Some time ago, I asked this question, interested in keeping a long conversation open with lots of back-and-forth. I had settled on designing my own ad-hoc protocol, but people I spoke to really wanted a REST interface, even at the cost of the "Okay, send your command now" signal. So, I wondered about running ASP.NET on a Linux/Mono server, but stumbled upon HttpListener. This seemed ideal, as each "conversation" could run in a separate thread. The thread that calls HttpListener in a loop can look for which thread each incomming connection is for and pass the reference to that thread. The alternative for an ASP.NET driven service, would be to have the ASPX code pick up the state from a database, and write back the new state when it finishes. Yes, it would work, but that's a lot of overhead.

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  • Mono WCF NetTcp service takes only one client at a time

    - by vene
    While trying to build a client-server WCF application in Mono we ran into some issues. Reducing it to just a bare example we found that the service only accepts one client at a time. If another client attempts to connect, it hangs until the first one disconnects. Simply changing to BasicHttpBinding fixes it but we need NetTcpBinding for duplex communication. Also the problem does not appear if compiled under MS .NET. EDIT: I doubt (and hope not) that Mono doesn't support what I'm trying to do. Mono code usually throws NotImplementedExceptions in such cases as far as I noticed. I am using Mono v2.6.4 This is how the service is opened in our basic scenario: public static void Main (string[] args) { var binding = new NetTcpBinding (); binding.Security.Mode = SecurityMode.None; var address = new Uri ("net.tcp://localhost:8080"); var host = new ServiceHost (typeof(Hello)); host.AddServiceEndpoint (typeof(IHello), binding, address); ServiceThrottlingBehavior behavior = new ServiceThrottlingBehavior () { MaxConcurrentCalls = 100, MaxConcurrentSessions = 100, MaxConcurrentInstances = 100 }; host.Description.Behaviors.Add (behavior); host.Open (); Console.ReadLine (); host.Close (); } The client channel is obtained like this: var binding = new NetTcpBinding (); binding.Security.Mode = SecurityMode.None; var address = new EndpointAddress ("net.tcp://localhost:8080/"); var client = new ChannelFactory<IHello> (binding, address).CreateChannel (); As far as I know this is a Simplex connection, isn't it? The contract is simply: [ServiceContract] public interface IHello { [OperationContract] string Greet (string name); } Service implementation has no ServiceModel tags or attributes. I'll update with details as required.

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  • Mono & DeflateStream

    - by ILya
    I have a simple code byte[] buffer = Encoding.UTF8.GetBytes("abracadabra"); MemoryStream ms = new MemoryStream(); DeflateStream ds = new DeflateStream(ms, CompressionMode.Compress, false); ms.Write(buffer, 0, buffer.Length); DeflateStream ds2 = new DeflateStream(ms, CompressionMode.Decompress, false); byte[] buffer2 = new byte[ms.Length]; ds2.Read(buffer2, 0, (int)ms.Length); Console.WriteLine(Encoding.UTF8.GetString(buffer2)); And when reading from ds2, i have the following: Stacktrace: at (wrapper managed-to-native) System.IO.Compression.DeflateStream.ReadZStream (intptr,intptr,int) <0x00004 at (wrapper managed-to-native) System.IO.Compression.DeflateStream.ReadZStream (intptr,intptr,int) <0x00004 at System.IO.Compression.DeflateStream.ReadInternal (byte[],int,int) [0x00031] in C:\cygwin\tmp\monobuild\build\BUILD\mono-2.6.3\mcs\class\System\System.IO.Compression\DeflateStream.cs:192 at System.IO.Compression.DeflateStream.Read (byte[],int,int) [0x00086] in C:\cygwin\tmp\monobuild\build\BUILD\mono-2.6.3\mcs\class\System\System.IO.Compression\DeflateStream.cs:214 at testtesttest.MainClass.Main (string[]) [0x00041] in C:\Users\ilukyanov\Desktop\Cassini\GZipDemo\Main.cs:27 at (wrapper runtime-invoke) .runtime_invoke_void_object (object,intptr,intptr,intptr) This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. This problem appears in Mono 2.6.1 & 2.6.3... Is there any known way to successfully read from DeflateStream in Mono? Or maybe there are some third-party open-source assemblies with the same functionality?

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  • Android landscape mod game.

    - by davidv
    I am beginner in android game development. I want my game to run only in landscape fullscreen mod (currently I have Optimus 2X with resolution 800x480 in landscape), and I dont know how to set it. I found the fullscreen mod settings, and tried some landscape mod (set orientation:landscape in AndroidManifest), but the game is now crashing and its very unstable (eg. when i change phone orientation). So is there any way to do that? Thank you for help.

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  • First Minecraft mod not working: make a new sword

    - by yamikoWebs
    I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, 2.0F, 0, 15), STONE(1, 131, 4.0F, 1, 5), IRON(2, 250, 6.0F, 2, 14), LAPIS(3, 750, 7.0F, 2, 14), OBSIDIAN(3, 1000, 7.5F, 3, 12), EMERALD(3, 1561, 8.0F, 3, 10),//diamond GREEN(3, 2000, 9.0F, 4, 10),//emerald GOLD(0, 200, 12.0F, 0, 22); then here is the mod class public class _Mod_Yamiko extends BaseMod{ /* mod itemts */ public static final Item swordLapis = (new ItemSword(600, EnumToolMaterial.LAPIS)).setItemName("swordLapis"); public static final Item swordObsidian = (new ItemSword(601, EnumToolMaterial.OBSIDIAN)).setItemName("swordObsidian"); public static final Item swordGreen = (new ItemSword(602, EnumToolMaterial.GREEN)).setItemName("swordGreen"); public void load(){ //set images swordLapis.iconIndex = ModLoader.addOverride("/gui/items.png","/gui/swordLapis.png"); ModLoader.addName(swordLapis, "Lapis Sword"); //craft ModLoader.addRecipe(new ItemStack(_Mod_Yamiko.swordLapis, 1), new Object[]{ " X ", " X ", " Y ", 'X', Block.dirt, 'Y', Item.stick }); } public String getVersion(){ return "0.1"; } } Then I made a 16×16 .png image. I am not sure where to save it so I recompiled and reobfuscated, took the mod files and put it in my local Minecraft install, added the image where it be should be. No problems when playing but I cannot make the new sword.

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  • Mono 2.6.3, MonoDevelop 2.2.2, Mono Tools for Visual Studio 1.1, sortie des nouvelles versions des o

    Mise à jour du 06/04/10 Sorties de Mono 2.6.3, MonoDevelop 2.2.2 et Mono Tools for Visual Studio 1.1 Nouvelles versions des outils liés à l'implémentation libre du framework .NET Mono, l'implémentation libre du framework .NET supportée par Novell (lire par ailleurs sur Mono), vient de sortir en version 2.6.3. Au menu rien de nouveau, si ce n'est une longue liste de correctifs. Il en est de même pour

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  • Workaround for the Mono PrivateFontCollection.AddFontFile bug

    - by CommuSoft
    When I call the PrivateFontCollection.AddFontFile method in Mono.net It always returns a standard font-family. This bug has already been reported on several websites, but as far as I know without a way to solve it. The bug itself isn't fixed in the Mono-libraries yet. Is there any workaround for it? EDIT: As a reaction on henchman's answer I will post the code: PrivateFontCollection pfc = new PrivateFontCollection(); pfc.AddFontFile("myFontFamily.ttf"); myFontFamily = pfc.Families[0x00]; Font myFont = new Font(myFontFamily,14.0f); I know this code will work fine on the Microsoft.Net framework, but when executing on Mono, it just gives a standard font-family (I think it is Arial) with the name of myFontFamily.ttf

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  • How to hide a Mono application on the OSX Dock

    - by Chris
    I have a Mono application that should not show on the dock, but will occasionally show a window. I want neither menu bar nor dock icon to show for this application. I have my application wrapped in an app bundle, and my info.plist file has the LSUIElement set to "1". This does not seem to be hiding my application from the Dock. I have tried also calling osascript with the following info in a Process.Start: osascript -e 'tell application "System Events" to set visible of process "myapp" to false' This returns a System Event error code: -10006. Thus far, I've had no luck finding out what that means. I've also tried all the standard Hide() and Visibility = false stuff inside Mono. Anyone found a workaround for this, or have an idea a direction I can look in? For the most part, working in Mono has been straightforward .Net coding, but this has me stumped.

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  • IPC: Communication between Qt4 and MONO processes (on linux)

    - by elcuco
    I have to connect a Qt4 application to a mono Application. The current proof of concept uses network sockets (which is nice, I can debug using nc on the command line). But I am open to new suggestions. What are my alternatives? Edit: The original application stack is split into two parts: server + client. The client is supposed to show pictures and videos. Since we found that this is not possible in a sane way in Mono, we split the client into two parts: server - client - GUI In the original implementation the client+GUI were the same application. Now client is in C# (running on Mono), and the GUI is Qt4. Rewriting the client in Qt4 is not an option. Right now the communication between the client and the GUI is been done using TCP sockets through localhost. I am looking for better implementations.

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