Is paying programmers to "test" for bugs normal? [on hold]
- by user106277
I recently hired a programming team to do a port of my iPad app to the iPhone and Android platforms.
I also wanted them to implement a bunch of tips on how to play the app, similar like you would find in Candy Crush or Cut the Rope. They want to charge 12 hours @ $35/hr for the "Testing all of the Tips", telling me that normally it would take them more than 25 hours but that they will 'bear the difference'.
I have never heard of this, but maybe it's a new practice? I am used to devs doing their own quality control, and then having a testing/acceptance period...
Am I missing something?
Thanks for any help and advice you can give!