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  • How to read Unicode characters from command-line arguments in Python on Windows

    - by Craig McQueen
    I want my Python script to be able to read Unicode command line arguments in Windows. But it appears that sys.argv is a string encoded in some local encoding, rather than Unicode. How can I read the command line in full Unicode? Example code: argv.py import sys first_arg = sys.argv[1] print first_arg print type(first_arg) print first_arg.encode("hex") print open(first_arg) On my PC set up for Japanese code page, I get: C:\temp>argv.py "PC·??????08.09.24.doc" PC·??????08.09.24.doc <type 'str'> 50438145835c83748367905c90bf8f9130382e30392e32342e646f63 <open file 'PC·??????08.09.24.doc', mode 'r' at 0x00917D90> That's Shift-JIS encoded I believe, and it "works" for that filename. But it breaks for filenames with characters that aren't in the Shift-JIS character set—the final "open" call fails: C:\temp>argv.py Jörgen.txt Jorgen.txt <type 'str'> 4a6f7267656e2e747874 Traceback (most recent call last): File "C:\temp\argv.py", line 7, in <module> print open(first_arg) IOError: [Errno 2] No such file or directory: 'Jorgen.txt' Note—I'm talking about Python 2.x, not Python 3.0. I've found that Python 3.0 gives sys.argv as proper Unicode. But it's a bit early yet to transition to Python 3.0 (due to lack of 3rd party library support). Update: A few answers have said I should decode according to whatever the sys.argv is encoded in. The problem with that is that it's not full Unicode, so some characters are not representable. Here's the use case that gives me grief: I have enabled drag-and-drop of files onto .py files in Windows Explorer. I have file names with all sorts of characters, including some not in the system default code page. My Python script doesn't get the right Unicode filenames passed to it via sys.argv in all cases, when the characters aren't representable in the current code page encoding. There is certainly some Windows API to read the command line with full Unicode (and Python 3.0 does it). I assume the Python 2.x interpreter is not using it.

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  • GAE, Python 2.5, Python 2.6 Side-by-side on windows

    - by Software Enthusiastic
    Hi On my development system, I have python 2.6, python 1.1 and GAE. I have three projects running on python 2.6 and django 1.1. And 1 project using GAE, Python 2.6 and django 1.1. I have heard that, my set-up for running GAE using python 2.6 may create some head scratching problems while deploying it on the production server, because GAE supports only python 2.5. And using 2.6 is not recommended. Can I develop GAE application using python 2.6? If not what should be the solution, I am using Window vista as my development system.

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  • MacPorts on Snow Leopard: Python install seems to succeed but doesn't install a non-system Python

    - by thebossman
    I've installed Python via MacPorts. According to this question, the files in /opt/local/bin should run the "correct" Python version. However, all those files are symlinks to: /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/ Running them directly from that folder (using no symlinks) runs an Apple build of Python! Python 2.6.6 (r266:84292, Jan 6 2011, 13:25:25) [GCC 4.2.1 (Apple Inc. build 5664)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> For comparison, running /usr/bin/python shows a slightly different version: Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> They're both Apple builds! How do I install the correct version?

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  • Method extension for safely type convert

    - by outcoldman
    Recently I read good Russian post with many interesting extensions methods after then I remembered that I too have one good extension method “Safely type convert”. Idea of this method I got at last job. We often write code like this: int intValue; if (obj == null || !int.TryParse(obj.ToString(), out intValue)) intValue = 0; This is method how to safely parse object to int. Of course will be good if we will create some unify method for safely casting. I found that better way is to create extension methods and use them then follows: int i; i = "1".To<int>(); // i == 1 i = "1a".To<int>(); // i == 0 (default value of int) i = "1a".To(10); // i == 10 (set as default value 10) i = "1".To(10); // i == 1 // ********** Nullable sample ************** int? j; j = "1".To<int?>(); // j == 1 j = "1a".To<int?>(); // j == null j = "1a".To<int?>(10); // j == 10 j = "1".To<int?>(10); // j == 1 Read more... (redirect to http://outcoldman.ru)

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  • Hack Extension Files to Make Them Version-Compatible for Firefox

    - by Asian Angel
    A well known drawback in using Firefox is the problem with extension compatibility when a new major version is released. Whether it is for a new extension that you are trying for the first time or an old favorite we have a way to get those extensions working for you again. There are multiple reasons why you might want to choose this method to fix a non-compatible extension: You are uncomfortable with tweaking the “about:config” settings You prefer to maintain the original “about:config” settings in a pristine state and like having compatibility checking active You are looking to gain some “geek cred” Keep in mind that most extensions will work perfectly well with a new version of Firefox and simply have the “version compatibility number” problem. But once in a while there may be one that needs to have some work done on it by the extension’s author. The Problem Here is a perfect example of everyone’s least favorite “extension message”. This is the last thing that you need when all that you want is for your favorite extension (or a new one) to work on a fresh clean install. Note: This works nicely to “replace” non-compatible extensions already present in your browser if you are simply upgrading. Hacking the XPI File For this procedure you will need to manually download the extension to your hard-drive (right click on the extension’s “Install Button” and select “Save As”). Once you have done that you are ready to start hacking the extension. For our example we chose the “GCal Popup Extension”. The best thing to do is place the extension in a new folder (i.e. the Desktop or other convenient location) then unzip it just the same way that you would with any regular zip file. Once it is unzipped you will see the various folders and files that were in the “xpi file” (we had four files here but depending on the extension the number may vary). There is only one file that you need to focus on…the “install.rdf” file. Note: At this point you should move the original extension file to a different location (i.e. outside of the folder) so that it is no longer present. Open the file in “Notepad” so that you can change the number for the “maxVersion”. Here the number is listed as “3.5.*” but we needed to make it higher… Replacing the “5” with a “7” is all that we needed to do. Once you have entered your new “maxVersion” number save the file. At this point you will need to re-zip all of the files back into a single file. Make certain that you “create” a file with the “.zip file extension” otherwise this will not work. Once you have the new zip file created you will need to rename the entire file including the “file extension”. For our example we copied and pasted the original extension name. Once you have changed the name click outside of the “text area”. You will see a small message window like this asking for confirmation…click “Yes” to finish the process. Now your modified/updated extension is ready to install. Drag the extension into your browser to install it and watch that wonderful “Restart to complete the installation.” message appear. As soon as your browser starts you can check the “Add-ons Manager Window” and see the version compatibility numbers for the extension. Looking very very nice! And just like that your extension should be up and running without any problems. Conclusion If you are looking to try something new, gain some geek cred, or just want to keep your Firefox install as close to the original condition as possible this method should get those extensions working nicely for you again. Similar Articles Productive Geek Tips Make Firefox Extensions Compatible After Firefox Update Breaks Them For No Good ReasonCheck Extension Compatibility for Upcoming Firefox ReleasesFirefox 3.6 Release Candidate Available, Here’s How to Fix Your Incompatible ExtensionsHow To Force Extension Compatibility with Firefox 3.6+Test and Report Add-on Compatibility in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox) OldTvShows.org – Find episodes of Hitchcock, Soaps, Game Shows and more Download Microsoft Office Help tab

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  • How to package up a Python 3 script with modules

    - by Brian
    I created a small script that uses a few 3rd-party modules. I'm not sure how to distribute it. I tried Pyinstaller, but that doesn't seem to work. It can't find the modules. When I give the binary to a co-worker, it says it is looking for files in my home directory ( not his ) and dies. I have found that Pyinstaller is not able to find most modules. I am running Python 3 and installed Pyinstaller with pip from Python 2. It did not work trying to use pip from Python 3. When, I give it a path to my modules, it complains that they are python 3 modules. Just looking for some clarification. Ultimately, I'd like to run this on a linux or OS X box where python and my modules probably won't be installed. I just started Python yesterday and have a ton to learn.

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  • Creating Instance of Python Extension Type in C

    - by Brad Zeis
    I am writing a simple Vector implementation as a Python extension module in C that looks mostly like this: typedef struct { PyObject_HEAD double x; double y; } Vector; static PyTypeObject Vector_Type = { ... }; It is very simple to create instances of Vector while calling from Python, but I need to create a Vector instance in the same extension module. I looked in the documentation but I couldn't find a clear answer. What's the best way to do this?

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  • Is Python Interpreted or Compiled?

    - by crodjer
    This is just a wondering I had while reading about interpreted and compiled languages. Ruby is no doubt an interpreted language, since source code is compiled by an interpreter at the point of execution. On the contrary C is a compiled language, as one have to compile the source code first according to the machine and then execute. This results is much faster execution. Now coming to Python: A python code (somefile.py) when imported creates a file (somefile.pyc) in the same directory. Let us say the import is done in a python shell or django module. After the import I change the code a bit and execute the imported functions again to find that it is still running the old code. This suggests that *.pyc files are compiled python files similar to executable created after compilation of a C file, though I can't execute *.pyc file directly. When the python file (somefile.py) is executed directly ( ./somefile.py or python somefile.py ) no .pyc file is created and the code is executed as is indicating interpreted behavior. These suggest that a python code is compiled every time it is imported in a new process to crate a .pyc while it is interpreted when directly executed. So which type of language should I consider it as? Interpreted or Compiled? And how does its efficiency compare to interpreted and compiled languages? According to wiki's Interpreted Languages page it is listed as a language compiled to Virtual Machine Code, what is meant by that? Update Looking at the answers it seems that there cannot be a perfect answer to my questions. Languages are not only interpreted or only compiled, but there is a spectrum of possibilities between interpreting and compiling. From the answers by aufather, mipadi, Lenny222, ykombinator, comments and wiki I found out that in python's major implementations it is compiled to bytecode, which is a highly compressed and optimized representation and is machine code for a virtual machine, which is implemented not in hardware, but in the bytecode interpreter. Also the the languages are not interpreted or compiled, but rather language implementations either interpret or compile code. I also found out about Just in time compilation As far as execution speed is concerned the various benchmarks cannot be perfect and depend on context and the task which is being performed. Please tell if I am wrong in my interpretations.

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  • Au revoir, Python?

    - by GuySmiley
    I'm an ex-C++ programmer who's recently discovered (and fallen head-over-heels with) Python. I've taken some time to become reasonably fluent in Python, but I've encountered some troubling realities that may lead me to drop it as my language of choice, at least for the time being. I'm writing this in the hopes that someone out there can talk me out of it by convincing me that my concerns are easily circumvented within the bounds of the python universe. I picked up python while looking for a single flexible language that will allow me to build end-to-end working systems quickly on a variety of platforms. These include: - web services - mobile apps - cross-platform client apps for PC Development speed is more of a priority at the time-being than execution speed. However, in order to improve performance over time without requiring major re-writes or architectural changes I think it's imperative to be able to interface easily with Java. That way, I can use Java to optimize specific components as the application scales, without throwing away any code. As far as I can tell, my requirement for an enterprise-capable, platform-independent, fast language with a large developer base means it would have to be Java. .NET or C++ would not cut it due to their respective limitations. Also Java is clearly de rigeur for most mobile platforms. Unfortunately, tragically, there doesn't seem to be a good way to meet all these demands. Jython seems to be what I'm looking for in principle, except that it appears to be practically dead, with no one developing, supporting, or using it to any great degree. And also Jython seems too married to the Java libraries, as you can't use many of the CPython standard libraries with it, which has a major impact on the code you end up writing. The only other option that I can see is to use JPype wrapped in marshalling classes, which may work although it seems like a pain and I wonder if it would be worth it in the long run. On the other hand, everything I'm looking for seems to be readily available by using JRuby, which seems to be much better supported. As things stand, I think this is my best option. I'm sad about this because I absolutely love everything about Python, including the syntax. The perl-like constructs in Ruby just feel like such a step backwards to me in terms of readability, but at the end of the day most of the benefits of python are available in Ruby as well. So I ask you - am I missing something here? Much of what I've said is based on what I've read, so is this summary of the current landscape accurate, or is there some magical solution to the Python-Java divide that will snuff these concerns and allow me to comfortably stay in my happy Python place?

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  • Python 3.1 books still directly applicable to learning Python 2.7?

    - by jaysun
    I need to learn Python (v2.7) for my job, and looking for the best intro book for professional programmers. I found (via amazon) that "The Quick Python Book" is the best, but it's for Python 3.1 I know there's a lot of similarities in 2.7 and 3.1, and somewhere read that you can mostly use 3.1 syntax in 2.7 as a good "future practice". Can someone with experience please verify that a book for learning Python3 would still be directly applicable for 2.7? Thank you very much. edit: "The Quick Python Book" is for 3.1

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  • How to organize modules for PyPI to support 2.x and 3.x

    - by Craig McQueen
    I have a Python module that I would like to upload to PyPI. So far, it is working for Python 2.x. It shouldn't be too hard to write a version for 3.x now. But, after following guidelines for making modules in these places: Distributing Python Modules The Hitchhiker’s Guide to Packaging it's not clear to me how to support multiple source distributions for different versions of Python, and it's not clear if/how PyPI could support it. I envisage I would have separate code for: 2.x 2.6 (maybe, as a special case to use the new buffer API) 3.x How is it possible to set up a Python module in PyPI so that someone can do: easy_install modulename and it will install the right thing whether the user is using 2.x or 3.x?

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  • Reinterpret a CGImageRef using PyObjC in Python

    - by Michael Rondinelli
    Hi, I'm doing something that's a little complicated to sum up in the title, so please bear with me. I'm writing a Python module that provides an interface to my C++ library, which provides some specialized image manipulation functionality. It would be most convenient to be able to access image buffers as CGImageRefs from Python, so they could be manipulated further using Quartz (using PyObjC, which works well). So I have a C++ function that provides a CGImageRef representation from my own image buffers, like this: CGImageRef CreateCGImageRefForImageBuffer(shared_ptr<ImageBuffer> buffer); I'm using Boost::Python to create my Python bridge. What is the easiest way for me to export this function so that I can use the CGImageRef from Python? Problems: The CGImageRef type can't be exported directly because it is a pointer to an undefined struct. So I could make a wrapper function that wraps it in a PyCObject or something to get it to send the pointer to Python. But then how do I "cast" this object to a CGImageRef from Python? Is there a better way to go about this?

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  • Java PlayFramework & Python Django GAE

    - by Maik Klein
    I already know Java, C# and C++. Now I want to start with web development and I saw that some really big sites are built with Python/C++. I like the coding style of Python, it looks really clean, but some other things like no errors before runtime is really strange. However, I don't know what I should learn now. I started with Python but then I saw that Google App Engine also supports Java and the PlayFramework looks amazing too. Now I am really confused. Should I go with Python or Java? I found the IDE for Python "PyCharm" really amazing for web development. Does Java have something similar, eclipse maybe? I know that this question isn't constructive, but it will help me with my decision. What are pro and cons of both languages?

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  • How to familiarize myself with Python

    - by Zel
    I am Python beginner. Started Python 1.5 months back. I downloaded the Python docs and read some part of the tutorial. I have been programming on codechef.com and solving problems of projecteuler. I am thinking of reading Introduction to algorithms and following this course on MIT opencourse ware as I haven't been getting much improvement in programming and I am wasting much time thinking just what should I do when faced with any programming problem. But I think that I still don't know the correct way to learn the language itself. Should I start the library reference or continue with Python tutorial? Is learning algorithms useful for language such as C and not so much for Python as it has "batteries included"? Are there some other resources for familiarization with the language and in general for learning to solve programming problems? Or do I need to just devote some more time?

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  • Typing commands into a terminal always returns "-bash: /usr/bin/python: is a directory"

    - by Artur Sapek
    I think I messed something up on my Ubuntu server while trying to upgrade to Python 2.7.2. Every time I type in a command that doesn't have a response, the default from bash is this: -bash: /usr/bin/python: is a directory Just like it would say if I typed the name of a directory. But this happens every time I enter a command that doesn't do anything. artur@SERVER:~$ dslkfjdsklfdshjk -bash: /usr/bin/python: is a directory I remember messing with the update-alternatives to point at python at some point, perhaps that could be it? Any inklings as to why this is happening? Related to this problem is also the fact that when I try using easy_install it tells me -bash: /usr/bin/easy_install: /usr/bin/python: bad interpeter: Permission denied /etc/fstab/ is set to exec. I've read that could fix the second problem but it hasn't.

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  • How to make a python script run in Anacron

    - by Jeremy
    I have a python script that I would like to run daily using anacron, but I haven't been able to get it to work. The script is in my home directory, and I have put a symlink to it in /etc/cron.daily/. I saw somewhere that things here can't have dots in the filename, so the symlink has the .py extension removed (the original file still has it). The python file does have #!/usr/bin/python on the first line. This is my first experience with cron / anacron, and so I'm sure I'm making a dumb mistake - I just don't know what it is. Is a symlink a problem? Do I need the actual file there? Is the python script the problem? Do I need to run a bash script that will open the python script? Is there something else I'm not thinking of?

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  • Python script as a service on Ubuntu 11.10

    - by bugs99
    I am facing the following problem. I want to run a python script as a service on Ubuntu 11.10 system (already mentioned in the following link: Python service using Upstart on Ubuntu) I followed the steps mentioned in the above mentioned link, but i got the following error message in syslog: init: script main process (21826) terminated with status 1 Jun 8 16:59:55 bilbo kernel: [263012.984531] init: script main process ended, respawning Jun 8 16:59:55 bilbo kernel: [263013.044099] init: script main process (21827) terminated with status 1 The above two lines are getting repeated all the time. On saying sudo start script, I get the following: $ sudo start script script start/running, process 21826 Following is the content of my script.conf placed in /etc/init: description "Used to start python script as a service" author "bilbo" start on runlevel [2] stop on runlevel [06] exec python /home/bilbo/scripts/webserver.py respawn Please tell me what I am doing wrong? Do I have to change my python code as well?

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  • How to install Visual Python?

    - by user214152
    I'm a Linux newbie but I'm determined to get my favorite applications on my laptop running Ubuntu 12.04. I just installed Cinnamon. I'm trying to install Visual Python and it requires Python 2.7. I followed the instructions on the VPython site but the Wine application isn't extracting anything from the Python .msi file. From the first line wine start /i python-2.7.5.amd64.msi /qn TARGETDIR=~/Python27 ALLUSERS=1 it says fixme:storage:create_storagefile Storage share mode not implemented. I created that Python27 directory so I know it exists and it's empty. I know Ubuntu already has Python 2.7 so I just tried running the VPython.exe file but it says "This program can only be installed on versions of Windows designed for the following processor architectures: x64." My Toshiba satellite has a 64-bit processor. Could anybody help?

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  • Python repl in python application

    - by Olorin
    Hello i am learning python(so i can use qt with python not only c++) and i'm curios if it would be possible to embed a python interpreter in my application as a repl. I would like to give users to possibility to script the app using python either loading a file (and that file to act as a plugin for the app) or by evaluating code entered in a text box or something like that. Just like you can embed the interpreter in C or C++ and script the app using python can this be done if the application is itself written in python(and made a stand-alone binary using py2exe or something similar)? something like Anders did with the C# repl or Miguel with mono. Thanks.

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  • Using Python on Mac

    - by choise
    hi, i want to learn python using my mac. now i want to setup a python version = 3.1.3, because my materials for learning are using this version. typing python into terminal results version 2.6.1, using the dmg installer on python.org (http://docs.python.org/ftp/python/3.1.3/) doesn't have an effect on the python version in terminal, but it's bundled with an own shell under Applications/Python 3.1/Idle.app my question now is, should i use this shell for learing or is there a better way, updating the python version bundled with snow leopard? i already tried defaults write com.apple.versioner.python Version 3.1.3 or defaults write com.apple.versioner.python Version 3.0 without any result. thanks!

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  • Until when will Python 2.5 be supported?

    - by Emilien
    Apparently Python only supports 2 minor versions (like 2.X), so that would mean Python 2.5 would get phased out when Python 2.7 comes out (in June 2010?) Is this correct? PEP 356 -- Python 2.5 Release Schedule doesn't give much answers to this question.

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  • No IDLE for Python 3?

    - by NotSuper
    I installed Python 3.1 yesterday on my Windows Vista PC, and was surprised to find that the version of IDLE is 2.6.4, for "Python 2.6.4 (r264:75708, Oct 26 2009, 08:23:19) [MSC v.1500 32 bit (Intel)] on win32" I was hoping to use IDLE to investigate some of the new features of Python 3... I guess I'm stuck with the command line... Anyone know what's up with Python 3's IDLE? Thanks

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  • How to create Python module distribution to gracefully fall-back to pure Python code

    - by Craig McQueen
    I have written a Python module, and I have two versions: a pure Python implementation and a C extension. I've written the __init__.py file so that it tries to import the C extension, and if that fails, it imports the pure Python code (is that reasonable?). Now, I'd like to know what is the best way to distribute this module (e.g. write setup.py) so it can be easily used by people with or without the facility to build, or use, the C extension. My experience is limited but I see two possible cases: User does not have MS Visual Studio, or the GCC compiler suite, installed on their machine, to build the C extension User is running IronPython, Jython, or anything other than CPython. I only have used CPython. So I'm not sure how I could distribute this module so that it would work smoothly and be easy to install on those platforms, if they're unable to use the C extension.

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  • How to create Python module distribution to gracefully fall-back to pure Python code

    - by Craig McQueen
    I have written a Python module, and I have two versions: a pure Python implementation and a C extension. I've written the __init__.py file so that it tries to import the C extension, and if that fails, it imports the pure Python code (is that reasonable?). Now, I'd like to know what is the best way to distribute this module (e.g. write setup.py) so it can be easily used by people with or without the facility to build, or use, the C extension, just by running: python setup.py install My experience is limited, but I see two possible cases: User does not have MS Visual Studio, or the GCC compiler suite, installed on their machine, to build the C extension User is running IronPython, Jython, or anything other than CPython. I only have used CPython. So I'm not sure how I could distribute this module so that it would work smoothly and be easy to install on those platforms, if they're unable to use the C extension.

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  • Why use Python interactive mode?

    - by mvid
    When I first started reading about Python, all of the tutorials have you use Python's Interactive Mode. It is difficult to save, write long programs, or edit your existing lines (for me at least). It seems like a far more difficult way of writing Python code than opening up a code.py file and running the interpreter on that file. python code.py I am coming from a Java background, so I have ingrained expectations of writing and compiling files for programs. I also know that a feature would not be so prominent in Python documentation if it were not somehow useful. So what am I missing?

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