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  • PHP Comparing 2 Arrays For Existence of Value in Each

    - by Dr. DOT
    I have 2 arrays. I simply want to know if one of the values in array 1 is present in array 2. Nothing more than returning a boolean true or false Example A: $a = array('able','baker','charlie'); $b = array('zebra','yeti','xantis'); Expected result = false Example B: $a = array('able','baker','charlie'); $b = array('zebra','yeti','able','xantis'); Expected result = true So, would it be best to use array_diff() or array_search() or some other simple PHP function? Thanks!

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  • routine to generate a 2d array from two 1d arrays and a function

    - by intuited
    I'm guessing that there's a word for this concept, and that it's available in at least some popular languages, but my perfunctory search was fruitless. A pseudocode example of what I'd like to do: function foo(a, b) { return a * b // EG } a = [ 1, 2, 3 ] b = [ 4, 5, 6 ] matrix = the_function_for_which_I_search(foo, [a, b] ) print matrix => [ [ 4, 8, 12], [5, 10, 15], [6, 12, 18] ] // or function concatenate(a,b) return a.b } print the_function_for_which_I_search( concatenate, [ a, b ]) => [ [ '14', '24', '34'], ['15', '25', '35'], [16', '26', '36'] ] In other words, function_for_which_I_search will apply the function given as its first argument to each combination of the elements of the two arrays passed as its second argument, and return the results as a two-dimensional array. I would like to know if such a routine has a common name, and if it's available in a python module, cpan package, ruby gem, pear package, etc. I'm also wondering if this is a core function in other languages, maybe haskell or R?

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  • Distance between numpy arrays, columnwise

    - by Jaapsneep
    I have 2 arrays in 2D, where the column vectors are feature vectors. One array is of size F x A, the other of F x B, where A << B. As an example, for A = 2 and F = 3 (B can be anything): arr1 = np.array( [[1, 4], [2, 5], [3, 6]] ) arr2 = np.array( [[1, 4, 7, 10, ..], [2, 5, 8, 11, ..], [3, 6, 9, 12, ..]] ) I want to calculate the distance between arr1 and a fragment of arr2 that is of equal size (in this case, 3x2), for each possible fragment of arr2. The column vectors are independent of each other, so I believe I should calculate the distance between each column vector in arr1 and a collection of column vectors ranging from i to i + A from arr2 and take the sum of these distances (not sure though). Does numpy offer an efficient way of doing this, or will I have to take slices from the second array and, using another loop, calculate the distance between each column vector in arr1 and the corresponding column vector in the slice?

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  • Efficiency of PHP arrays cast as objects?

    - by keithjgrant
    From what I understand, PHP objects are generally much faster than arrays. How is that efficiency affected if I'm typecasting to define stdClass objects on the fly: $var = (object)array('one' => 1, 'two' => 2); If the code doing this is deeply-nested, will I be better off explicitly defining $var as an objects instead: $var = new stdClass(); $var->one = 1; $var->two = 2; Is the difference negligible since I'll then be accessing $var as an object from there on, either way?

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  • Javascript array - merge two arrays into one

    - by estrar
    I have two arrays, one with name of the country and one with the currency type. I would like to merge these together and use the country key instead of the currencies array. What would be the best way to accomplish this? This is what my code looks like now: var country = new Array(); country["SEK"] = 'Sweden'; country["USD"] = 'United states'; var currencies = ["SEK","USD"]; var options = ''; for (var i = 0; i < currencies.length; i++) { options += '<option value="' + currencies[i] + '" id="' + currencies[i] + '">' + currencies[i] + ' (' + country[currencies[i]] + ')</option>'; }

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  • ruby: sum corresponding members of two arrays

    - by jjnevis
    I've got two (or more) arrays with 12 integers in each (corresponding to values for each month). All I want is to add them together so that I've got a single array with summed values for each month. Here's an example with three values: [1,2,3] and [4,5,6] = [5,7,9] The best I could come up with was: [[1,2,3],[4,5,6]].transpose.map{|arr| arr.inject{|sum, element| sum+element}} #=> [5,7,9] Is there a better way of doing this? It just seems such a basic thing to want to do.

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  • C# Object Array CopyTo links both arrays' values?

    - by Dutchie432
    Okay, I have what I think is a simple question.. or just a case of me being a C# beginner. I have an array of custom objects (clsScriptItem) that I am populating from a database. Once the items are loaded, I want to back them up to "backup" array so I can revert the information back after changing the main array. However, when I use CopyTo to copy the array and then alter the original array, the backup array is also being altered... I though CopyTo merely copied values + structure from one array to another. private void backupItems() { lastSavedItems = new clsScriptItem[items.Length]; items.CopyTo(lastSavedItems, 0); //items[0].nexts[0] is 2 //lastSavedItems[0].nexts[0] is 2 items[0].nexts[0] = "-1"; //items[0].nexts[0] is -1 //lastSavedItems[0].nexts[0] is also -1 } How do I backup this data without having the two arrays be 'linked'??

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  • Using Large Arrays in VB.NET

    - by Tim
    I want to extract large amounts of data from Excel, manipulate it and put it back. I have found the best way to do this is to extract the data from an Excel Range in to a large array, change the contents on the array and write it back to the Excel Range. I am now rewriting the application using VB.NET 2008/2010 and wish to take advantage of any new features. Currently I have to loop through the contents of the array to find elements with certain values; also sorting large arrays is cumbersome. I am looking to use the new features, including LINQ to manipulate the data in my array. Does anybody have any advice on the easiest ways to filter / query, sort etc. data in a large array. Also what are the reasonable limits to the size of the array? ~Many Thanks

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  • Looping through JSON arrays

    - by George
    I'm trying to pull the field names in the header of some JSON output. The following is a sample of the JSON header info: {"HEADER":{"company":{"label":"Company Name"},"streetaddress":{"label":"Street Address"},"ceo":{"label":"CEO Name","fields":{"firstname":{"label":"First Name"},"lastname":{"label":"Last Name"}}} I'm able to loop through the header and output the field and label (i.e. company and Company Name) using the following code: obj = JSON.parse(jsonResponse); for (var key in obj.HEADER) { response.write ( obj.HEADER[key].label ); response.write ( key ); } but can't figure out how to loop through and output the sub array of fields (i.e. firstname and First Name). Any ideas?

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  • Can Perl detect arrays?

    - by Sandra Schlichting
    I have this script #!/usr/bin/perl use warnings; use strict; use Data::Dumper; my %x1 = (); $x1{"a"} = "e"; my %x2 = (); $x2{"a"} = ["b","c"]; p(\%x1); p(\%x2); sub p { my $x = shift @_; print $x->{a}; print "\n"; } which outputs e ARRAY(0x2603fa0) The problem is I don't know when the input is an array or a scalar, and when it is an array I would like to print those values as well. Can p be modified to do this?

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  • Google Analytics Goal Tracking for Sub-Domains?

    - by Hasan Khan
    I am trying to track goals in Google Analytics for a website that has the goal URL on a sub-domain. The main domain for example is: domain.com and the sub-domain is my.domain.com. I have Google Analytics configured to track domains and all sub-domains and I've eve set up an advanced filter so I can see traffic to my sub-domains in Analytics. However, in goal tracking, you're supposed to put in the website URL after the front (so if it were domain.com/conversions/ you'd put in just /conversions/). However, since for me it would be my.domain.com/conversions/, how would I input that URL into Analytics to track? Would Analytics automatically determine the URL to be on the sub-domain? Thanks!

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  • making arrays from tab-delimited text file column

    - by absolutenewbie
    I was wondering if anyone could help a desperate newbie with perl with the following question. I've been trying all day but with my perl book at work, I can't seem to anything relevant in google...or maybe am genuinely stupid with this. I have a file that looks something like the following: Bob April Bob April Bob March Mary August Robin December Robin April The output file I'm after is: Bob April April March Mary August Robin December April So that it lists each month in the order that it appears for each person. I tried making it into a hash but of course it wouldn't let me have duplicates so I thought I would like to have arrays for each name (in this example, Bob, Mary and Robin). I'm afraid to upload the code I've been trying to tweak because I know it'll be horribly wrong. I think I need to define(?) the array. Would this be correct? Any help would be greatly appreciated and I promise I will be studying more about perl in the meantime. Thank you for your time, patience and help. #!/usr/bin/perl -w while (<>) { chomp; if (defined $old_name) { $name=$1; $month=$2; if ($name eq $old_name) { $array{$month}++; } else { print "$old_name"; foreach (@array) { push (@array, $month); print "\t@array"; } print "\n"; @array=(); $array{$month}++; } } else { $name=$1; $month=$2; $array{month}++; } $old_name=$name; } print "$old_name"; foreach (@array) { push (@array, $month); print "\t@array"; } print "\n";

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  • Passing Variable Length Arrays to a function

    - by David Bella
    I have a variable length array that I am trying to pass into a function. The function will shift the first value off and return it, and move the remaining values over to fill in the missing spot, putting, let's say, a -1 in the newly opened spot. I have no problem passing an array declared like so: int framelist[128]; shift(framelist); However, I would like to be able to use a VLA declared in this manner: int *framelist; framelist = malloc(size * sizeof(int)); shift(framelist); I can populate the arrays the same way outside the function call without issue, but as soon as I pass them into the shift function, the one declared in the first case works fine, but the one in the second case immediately gives a segmentation fault. Here is the code for the queue function, which doesn't do anything except try to grab the value from the first part of the array... int shift(int array[]) { int value = array[0]; return value; } Any ideas why it won't accept the VLA? I'm still new to C, so if I am doing something fundamentally wrong, let me know.

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  • Evaluating Javascript Arrays

    - by FailBoy
    I have an array that contains an array of arrays if that makes any sense. so for example: [[1, 2, 3], [2, 3, 4], [3, 4, 5], [4, 5, 6]] I want to see whether an array exists withing the array, so if [1, 2, 3] is duplicated at all. I have tried to use the .indexOf method but it does find the duplicate. I have also tried Extjs to loop through the array manually and to evaluate each inner array, this is how I did it: var arrayToSearch = [[1, 2, 3], [2, 3, 4], [3, 4, 5], [4, 5, 6]]; var newArray = [1, 2, 3]; Ext.each(arrayToSearch, function(entry, index){ console.log(newArray, entry); if(newArray == entry){ console.log(index); }; }); This also does not detect the duplicate. the console.log will output [1, 2, 3] and [1, 2, 3] but will not recognize them as equal. I have also tried the === evaluator but obviously since == doesn't work the === wont work. I am at wits end, any suggestions.

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  • most efficient method of turning multiple 1D arrays into columns of a 2D array

    - by Ty W
    As I was writing a for loop earlier today, I thought that there must be a neater way of doing this... so I figured I'd ask. I looked briefly for a duplicate question but didn't see anything obvious. The Problem: Given N arrays of length M, turn them into a M-row by N-column 2D array Example: $id = [1,5,2,8,6] $name = [a,b,c,d,e] $result = [[1,a], [5,b], [2,c], [8,d], [6,e]] My Solution: Pretty straight forward and probably not optimal, but it does work: <?php // $row is returned from a DB query // $row['<var>'] is a comma separated string of values $categories = array(); $ids = explode(",", $row['ids']); $names = explode(",", $row['names']); $titles = explode(",", $row['titles']); for($i = 0; $i < count($ids); $i++) { $categories[] = array("id" => $ids[$i], "name" => $names[$i], "title" => $titles[$i]); } ?> note: I didn't put the name = value bit in the spec, but it'd be awesome if there was some way to keep that as well.

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  • jQuery arrays - newbie needs a kick start

    - by Jonny Wood
    I've only really started using this site and alredy I am very impressed by the community here! This is my third question in less than three days. Hopefully I'll be able to start answering questions soon instead of just asking them! I'm fairly new to jQuery and can't find a decent tutorial on Arrays. I'd like to be able to create an array that targets several ID's on my page and performs the same effect for each. For example I have tabs set up with the following: $('.tabs div.tab').hide(); $('.tabs div:first').show(); $('.tabs ul li:first a').addClass('current'); $('.tabs ul li a').click(function(){ $('.tabs ul li a').removeClass('current'); $(this).addClass('current'); var currentTab = $(this).attr('href'); $('.tabs div.tab').hide(); $(currentTab).show(); return false; }); I've used the class .tag to target the tabs as there are several sets on the same page, but I've heard jQuery works much faster when targetting ID's How would I add an array to the above code to target 4 different ID's? I've looked at var myArray = new Array('#id1', 'id2', 'id3', 'id4'); And also var myValues = [ '#id1', 'id2', 'id3', 'id4' ]; Which is correct and how do I then use the array in the code for my tabs...?

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  • How are two-dimensional arrays formatted in memory?

    - by Chris Cooper
    In C, I know I can dynamically allocate a two-dimensional array on the heap using the following code: int** someNumbers = malloc(arrayRows*sizeof(int*)); for (i = 0; i < arrayRows; i++) { someNumbers[i] = malloc(arrayColumns*sizeof(int)); } Clearly, this actually creates a one-dimensional array of pointers to a bunch of separate one-dimensional arrays of integers, and "The System" can figure you what I mean when I ask for: someNumbers[4][2]; But when I statically declare a 2D array, as in the following line...: int someNumbers[ARRAY_ROWS][ARRAY_COLUMNS]; ...does a similar structure get created on the stack, or is it of another form completely? (i.e. is it a 1D array of pointers? If not, what is it, and how do references to it get figured out?) Also, when I said, "The System," what is actually responsible for figuring that out? The kernel? Or does the C compiler sort it out while compiling?

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  • Merging two arrays in PHP

    - by Industrial
    Hi everyone, I am trying to create a new array from two current arrays. Tried array_merge, but it will not give me what I want. $array1 is a list of keys that I pass to a function. $array2 holds the results from that function, but doesn't contain any non-available resuls for keys. So, I want to make sure that all requested keys comes out with 'null':ed values, as according to the shown $result array. It goes a little something like this: $array1 = array('item1', 'item2', 'item3', 'item4'); $array2 = array( 'item1' => 'value1', 'item2' => 'value2', 'item3' => 'value3' ); Here's the result I want: $result = array( 'item1' => 'value1', 'item2' => 'value2', 'item3' => 'value3', 'item4' => '' ); It can be done this way, but I don't think that it's a good solution - I really don't like to take the easy way out and suppress PHP errors by adding @:s in the code. This sample would obviously throw errors since 'item4' is not in $array2, based on the example. foreach ($keys as $k => $v){ @$array[$v] = $items[$v]; } So, what's the fastest (performance-wise) way to accomplish the same result?

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  • PHP: Adding arrays together

    - by Svish
    Could someone help me explain this? I have two snippets of code, one works as I expect, but the other does not. This works $a = array('a' => 1, 'b' => 2); $b = array('c' => 3); $c = $a + $b; print_r($c); // Output Array ( [a] => 1 [b] => 2 [c] => 3 ) This does not $a = array('a', 'b'); $b = array('c'); $c = $a + $b; print_r($c); // Output Array ( [a] => 1 [b] => 2 ) What is going on here?? Why doesn't the second version also add the two arrays together? What have I misunderstood? What should I be doing instead? Or is it a bug in PHP?

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  • Declaring two large 2d arrays gives segmentation fault.

    - by pfdevil
    Hello, i'm trying to declare and allocate memory for two 2d-arrays. However when trying to assign values to itemFeatureQ[39][16816] I get a segmentation vault. I can't understand it since I have 2GB of RAM and only using 19MB on the heap. Here is the code; double** reserveMemory(int rows, int columns) { double **array; int i; array = (double**) malloc(rows * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } for(i = 0; i < rows; i++) { array[i] = (double*) malloc(columns * sizeof(double *)); if(array == NULL) { fprintf(stderr, "out of memory\n"); return NULL; } } return array; } void populateUserFeatureP(double **userFeatureP) { int x,y; for(x = 0; x < CUSTOMERS; x++) { for(y = 0; y < FEATURES; y++) { userFeatureP[x][y] = 0; } } } void populateItemFeatureQ(double **itemFeatureQ) { int x,y; for(x = 0; x < FEATURES; x++) { for(y = 0; y < MOVIES; y++) { printf("(%d,%d)\n", x, y); itemFeatureQ[x][y] = 0; } } } int main(int argc, char *argv[]){ double **userFeatureP = reserveMemory(480189, 40); double **itemFeatureQ = reserveMemory(40, 17770); populateItemFeatureQ(itemFeatureQ); populateUserFeatureP(userFeatureP); return 0; }

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  • Vectors or Java arrays for Tetris?

    - by StackedCrooked
    I'm trying to create a Tetris-like game with Clojure and I'm having some trouble deciding the data structure for the playing field. I want to define the playing field as a mutable grid. The individual blocks are also grids, but don't need to be mutable. My first attempt was to define a grid as a vector of vectors. For example an S-block looks like this: :s-block { :grids [ [ [ 0 1 1 ] [ 1 1 0 ] ] [ [ 1 0 ] [ 1 1 ] [ 0 1 ] ] ] } But that turns out to be rather tricky for simple things like iterating and painting (see the code below). For making the grid mutable my initial idea was to make each row a reference. But then I couldn't really figure out how to change the value of a specific cell in a row. One option would have been to create each individual cell a ref instead of each row. But that feels like an unclean approach. I'm considering using Java arrays now. Clojure's aget and aset functions will probably turn out to be much simpler. However before digging myself in a deeper mess I want to ask ideas/insights. How would you recommend implementing a mutable 2d grid? Feel free to share alternative approaches as well. Source code current state: Tetris.clj (rev452)

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  • Sub-query problem on Oracle 10g

    - by Eric
    The following query works on Oracle 10.2.0.1.0 on windows,but doesn't work on Oracle 10.2.0.2.0 on Linux. What's the problem?How can I make it work? Thanks! CREATE TABLE AUDITHISTORY( CASENUM numeric(20, 0) NOT NULL, AUDIT_DATE date NOT NULL, USER_NAME varchar(255) NULL, AUDIT_USECS numeric(6, 0) NOT NULL ) Query: SELECT T.CASENUM, T.USER_NAME, T.AUDIT_DATE AS STARTED, (SELECT * FROM (SELECT S.AUDIT_DATE FROM AUDITHISTORY S WHERE S.CASENUM=T.CASENUM AND S.USER_NAME=T.USER_NAME AND (S.AUDIT_DATE > T.AUDIT_DATE OR (S.AUDIT_DATE = T.AUDIT_DATE AND S.AUDIT_USECS > T.AUDIT_USECS)) ORDER BY S.AUDIT_DATE ASC,S.AUDIT_USECS ASC ) WHERE rownum <= 1) AS ENDED FROM AUDITHISTORY T BANNER Oracle Database 10g Enterprise Edition Release 10.2.0.1.0 - Prod PL/SQL Release 10.2.0.1.0 - Production CORE 10.2.0.1.0 Production TNS for 32-bit Windows: Version 10.2.0.1.0 - Production NLSRTL Version 10.2.0.1.0 - Production BANNER Oracle Database 10g Enterprise Edition Release 10.2.0.2.0 - Prod PL/SQL Release 10.2.0.2.0 - Production CORE 10.2.0.2.0 Production TNS for Linux: Version 10.2.0.2.0 - Production NLSRTL Version 10.2.0.2.0 - Production

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  • Jagged Array in C (3D)

    - by Daniel
    How could I do the following? double layer1[][3] = { {0.1,0.1,0.8}, {0.1,0.1,0.8}, {0.1,0.1,0.8}, {0.1,0.1,0.8} }; double layer2[][5] = { {0.1,0.1,0.1,0.1,0.8} }; double *upper[] = {layer1, layer2}; I read the following after trying different ideas; to no avail. jagged array in c I understand (I hope) that double **upper[] = {layer1, layer2}; Is similar to what I'd like, but would not work because the layers are not arrays of pointers. I am using C intentionally. I am trying to abstain from doing this (which works). double l10[] = {0.1,0.1,0.8}; //l11 etc double *l1[] = {l10,l11,l12,l13}; double l20[] = {0.1,0.1,0.1,0.1,0.8}; double *l2[] = {l20}; double **both[] = {l1, l2};

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  • When should I use indexed arrays of OpenGL vertices?

    - by Tartley
    I'm trying to get a clear idea of when I should be using indexed arrays of OpenGL vertices, drawn with gl[Multi]DrawElements and the like, versus when I should simply use contiguous arrays of vertices, drawn with gl[Multi]DrawArrays. (Update: The consensus in the replies I got is that one should always be using indexed vertices.) I have gone back and forth on this issue several times, so I'm going to outline my current understanding, in the hopes someone can either tell me I'm now finally more or less correct, or else point out where my remaining misunderstandings are. Specifically, I have three conclusions, in bold. Please correct them if they are wrong. One simple case is if my geometry consists of meshes to form curved surfaces. In this case, the vertices in the middle of the mesh will have identical attributes (position, normal, color, texture coord, etc) for every triangle which uses the vertex. This leads me to conclude that: 1. For geometry with few seams, indexed arrays are a big win. Follow rule 1 always, except: For geometry that is very 'blocky', in which every edge represents a seam, the benefit of indexed arrays is less obvious. To take a simple cube as an example, although each vertex is used in three different faces, we can't share vertices between them, because for a single vertex, the surface normals (and possible other things, like color and texture co-ord) will differ on each face. Hence we need to explicitly introduce redundant vertex positions into our array, so that the same position can be used several times with different normals, etc. This means that indexed arrays are of less use. e.g. When rendering a single face of a cube: 0 1 o---o |\ | | \ | | \| o---o 3 2 (this can be considered in isolation, because the seams between this face and all adjacent faces mean than none of these vertices can be shared between faces) if rendering using GL_TRIANGLE_FAN (or _STRIP), then each face of the cube can be rendered thus: verts = [v0, v1, v2, v3] colors = [c0, c0, c0, c0] normal = [n0, n0, n0, n0] Adding indices does not allow us to simplify this. From this I conclude that: 2. When rendering geometry which is all seams or mostly seams, when using GL_TRIANGLE_STRIP or _FAN, then I should never use indexed arrays, and should instead always use gl[Multi]DrawArrays. (Update: Replies indicate that this conclusion is wrong. Even though indices don't allow us to reduce the size of the arrays here, they should still be used because of other performance benefits, as discussed in the comments) The only exception to rule 2 is: When using GL_TRIANGLES (instead of strips or fans), then half of the vertices can still be re-used twice, with identical normals and colors, etc, because each cube face is rendered as two separate triangles. Again, for the same single cube face: 0 1 o---o |\ | | \ | | \| o---o 3 2 Without indices, using GL_TRIANGLES, the arrays would be something like: verts = [v0, v1, v2, v2, v3, v0] normals = [n0, n0, n0, n0, n0, n0] colors = [c0, c0, c0, c0, c0, c0] Since a vertex and a normal are often 3 floats each, and a color is often 3 bytes, that gives, for each cube face, about: verts = 6 * 3 floats = 18 floats normals = 6 * 3 floats = 18 floats colors = 6 * 3 bytes = 18 bytes = 36 floats and 18 bytes per cube face. (I understand the number of bytes might change if different types are used, the exact figures are just for illustration.) With indices, we can simplify this a little, giving: verts = [v0, v1, v2, v3] (4 * 3 = 12 floats) normals = [n0, n0, n0, n0] (4 * 3 = 12 floats) colors = [c0, c0, c0, c0] (4 * 3 = 12 bytes) indices = [0, 1, 2, 2, 3, 0] (6 shorts) = 24 floats + 12 bytes, and maybe 6 shorts, per cube face. See how in the latter case, vertices 0 and 2 are used twice, but only represented once in each of the verts, normals and colors arrays. This sounds like a small win for using indices, even in the extreme case of every single geometry edge being a seam. This leads me to conclude that: 3. When using GL_TRIANGLES, one should always use indexed arrays, even for geometry which is all seams. Please correct my conclusions in bold if they are wrong.

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  • javascript arrays and type conversion inconsistencies

    - by ForYourOwnGood
    I have been playing with javascript arrays and I have run into, what I feel, are some inconsistencies, I hope someone can explain them for me. Lets start with this: var myArray = [1, 2, 3, 4, 5]; document.write("Length: " + myArray.length + "<br />"); for( var i in myArray){ document.write( "myArray[" + i + "] = " + myArray[i] + "<br />"); } document.write(myArray.join(", ") + "<br /><br />"); Length: 5 myArray[0] = 1 myArray[1] = 2 myArray[2] = 3 myArray[3] = 4 myArray[4] = 5 1, 2, 3, 4, 5 There is nothing special about this code, but I understand that a javascript array is an object, so properities may be add to the array, the way these properities are added to an array seems inconsistent to me. Before continuing, let me note how string values are to be converted to number values in javascript. Nonempty string - Numeric value of string or NaN Empty string - 0 So since a javascript array is an object the following is legal: myArray["someThing"] = "someThing"; myArray[""] = "Empty String"; myArray["4"] = "four"; for( var i in myArray){ document.write( "myArray[" + i + "] = " + myArray[i] + "<br />"); } document.write(myArray.join(", ") + "<br /><br />"); Length: 5 myArray[0] = 1 myArray[1] = 2 myArray[2] = 3 myArray[3] = 4 myArray[4] = four myArray[someThing] = someThing myArray[] = Empty String 1, 2, 3, 4, four The output is unexpected. The non empty string "4" is converted into its numeric value when setting the property myArray["4"], this seems right. However the empty string "" is not converted into its numeric value, 0, it is treated as an empty string. Also the non empty string "something" is not converted to its numeric value, NaN, it is treated as a string. So which is it? is the statement inside myArray[] in numeric or string context? Also, why are the two, non numeric, properities of myArray not included in myArray.length and myArray.join(", ")?

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