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  • Whay types of grammar files are usable for spoken voice recognition?

    - by user1413199
    I'm using the System.Speech library in C# and I would like to create a smaller file to house commands as opposed to the default grammar. I'm not totally sure what I need. I've been looking at several different things but I don't really have any idea what I'm doing. I've read up on some stuff in ANTLR and looked at NuGram from NuEcho. I understand what a grammar file is and roughly how to create one but I'm not sure how they're used specifically for deciphering spoken words.

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  • Looking for speech-to-text tool (convert .wav to text)

    - by David
    I have the ability to get .wav files of voice mails emailed to me, but sometimes I'll be sitting in a meeting and I need to know the content of a message without playing it out loud. Are there any good (and, preferably, free) tools for converting .wav files to text? I know Google Voice has this capability, but I can't determine if it'll work on a file-by-file basis. I realize that this is a difficult research problem, but even an 80% solution might be workable.

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  • Looking for speech-to-text tool (convert .wav to text)

    - by David
    I have the ability to get .wav files of voice mails emailed to me, but sometimes I'll be sitting in a meeting and I need to know the content of a message without playing it out loud. Are there any good (and, preferably, free) tools for converting .wav files to text? I know Google Voice has this capability, but I can't determine if it'll work on a file-by-file basis. I realize that this is a difficult research problem, but even an 80% solution might be workable.

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  • Database Mirroring – deprecated

    - by fatherjack
    Do you use mirroring on any of your databases? Do you use mirroring on SQL Server Standard Edition? I do, as a way of having a stand-by server ready to take over if there is a problem with the live server so that business can continue despite whatever disaster may strike at our primary server location. In my experience it has been a great solution for us as it is simple to implement, reliable and predictable. Mirroring has been around since SQL Server 2005 sp1 but with the release of SQL Server 2012 mirroring has now been placed on the deprecation list. That’s right, Microsoft are removing this feature from SQL Server. SQL Server 2012 had lots of improvements and new features around this sort of technology – the High Availability, Disaster recovery and Always On features described in detail here by Brent Ozar and  Microsoft’s own Customer Service and Support SQL Server Engineers . Now the bad news, the HADRON features are pretty much all wrapped up in the Enterprise Edition of SQL Server 2012. This is going to be a big issue for people, like me, who are only on Standard Edition of earlier versions mostly due to our requirements and the budget (or lack thereof) required for Enterprise Edition licenses. No mirroring in Standard Edition means no upgrade. Don’t Panic. There are two stages of deprecation and they dont happen fast. The first stage – Deprecation Announcement- means that Microsoft have decided that there is a limited future for a particular feature and this is your cue that new projects and developments should not be implemented on this technology as it will cease to exist in the future. This is where mirroring currently stands. You have time to consider your options and start work on planning how you will move away from using this feature. This can be 2 or 3 versions of SQL Server, possibly more. The next stage is Deprecation Final Support - this is where you are on your last chance, When you see this then the next version of SQL Server will not have this feature in it so you need to implement your plans to move to an alternative solution. While these two phases are taking place Microsoft are open to feedback on how people use their products and if enough people make the case for mirroring (or an equivalent technology) to be in the Standard Edition then they may make changes rather than lose customers or have customers cease upgrading in order to keep the functionality they need. Denny Cherry (@MrDenny) has published an article on this same topic here with more detail than me so I wont go over old ground. All I will say is that you should read his article now and then follow the link to his own site where he is collecting peoples information on how they use mirroring in Standard Edition so that our voice can be put to Microsoft.  

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  • Does TAM == TAPI3 Voice Compliance?

    - by Wayne Hartman
    I am looking to purchase some cheap USB modems that claim to be able to use TAM (Telephone answering machine). I am an unable to see any explicit commands that these devices support. Would it be safe to assume that these devices support the AT instructions for playing/recording audio from the modem?

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  • Voice chat in Rails

    - by Arkid
    I am working on an application which helps group chat amongst users in a chat room. We are using the Juggernaut plugin for the purpose. I wanted to know whether we should use something else as we need to allow voice audio chat in the next iteration..

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  • Voice transforming using OpenAL on iPhone

    - by eaglelouk@
    Hi there, I've played a little bit with OpenAL, and I must say that it's pretty fast, even on the iPhone. However, I still got one problem. My app is recording the user voice, and repeats what he said using OpenAL. I've modified the AL_PITCH value, but it's currently also changing the speed, which I don't want to ! Is there a simple way to only change the tonality ? Thanks ;)

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  • Tips for creating a video-voice-chat application

    - by Marco
    I want to create a simple chat application that supports voice and video (something like Skype or Google Talk). I don't want to write everything from scratch, so my question is do you know some good libraries for that? I stumbled over libjingle (c++) and Smash (Java), both implementing the XMPP extension Jingle. Would you recommend one of those?

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  • What is voice xml?

    - by Kullpu
    While looking for a way to use speech recognition with flash I crossed paths with voice xml. I've gone through the wc3 description of it but still I got a few big doubts. Can I simply create a vxml doc and place it on my webserver? what are the requirements? Will it work? Can I input with a microphone over the internet? I cant seem to find a direct answer to it.

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  • Change in pitch of voice

    - by user340007
    Hi, I am creating an iPhone application in which when I make a call to anyone I should be able to change the pitch of my call voice in real time. So for that which framework or any third party library should I use? Thanks, Sunil.

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  • Voice Communication over TCP/IP

    - by Micha
    Hello, I'm currently developing application using DirectSound for communication on an intranet. I've had working solution using UDP but then my boss told me he wants to use TCP/IP for some reason. I've tried to implement it in pretty much the same way as UDP, but with very little success. What I get is basically just noise. 20% of it is the recorded sound and the rest is just weird noise. My guess for the reason is that TCP needs to read all the accepted data several times until it gets the final sound I can play. Now two questions: Am I on the right tracks? Is it even good idea to use TCP/IP for this kind of application (voice conferencing of sorts)? I'm doing it in C# but I don't think this is language specific.

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  • Libraries for making a voice chat application

    - by Eric
    My development team is going to build a voice chat application. Our plan is to use a pre-made library just for this purpose, but we haven't found any good one after days of searching the internet, so I thought I would consider a question here! So the question is: What library / project do you recommend? We are deadly serious with this, so it needs to be a good working one. Preferable an open-source one as well. We have been looking at some XMPP libraries and projects, but none seems to be up-to-date, tested and well-documented.

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  • Using UCMA to connect to 3CX?

    - by Rodney Burton
    Has anyone used Microsoft's UCMA 2.0 SDK to connect to 3CX's free IP PBX to add voice capabilities to their application? If so, does it work? What I am trying to accomplish is having a windows form app running on 2 or more computers, and each person can connect to another person and carry on a voice conversation using their headset connected to their computer. App is in C# w/ .NET3.5 SP1.

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  • Sound Recording Application that Starts/Stops Automatically

    - by carrier
    I'm looking for a sound/voice recording application that I would just let run on my PC all the time. It would either start/stop based on whether there is "anything worth recording" or maybe just record constantly but discard silent segments. EDIT If you have OS specific suggestions, Windows would need to be supported. Of course, if your solution only works on other OSes I'd like to hear about them anyway.

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  • [python] voice communication for python help!

    - by Eric
    Hello! I'm currently trying to write a voicechat program in python. All tips/trick is welcome to do this. So far I found pyAudio to be a wrapper of PortAudio. So I played around with that and got an input stream from my microphone to be played back to my speakers. Only RAW of course. But I can't send RAW-data over the netowrk (due the size duh), so I'm looking for a way to encode it. And I searched around the 'net and stumbled over this speex-wrapper for python. It seems to good to be true, and believe me, it was. You see in pyAudio you can set the size of the chunks you want to take from your input audiobuffer, and in that sample code on the link, it's set to 320. Then when it's encoded, its like ~40 bytes of data per chunk, which is fairly acceptable I guess. And now for the problem. I start a sample program which just takes the input stream, encodes the chunks, decodes them and play them (not sending over the network due testing). If I just let my computer idle and run this program it works great, but as soon as I do something, i.e start Firefox or something, the audio input buffer gets all clogged up! It just grows and then it all crashes and gives me an overflow error on the buffer.. OK, so why am I just taking 320 bytes of the stream? I could just take like 1024 bytes or something and that will easy the pressure on the buffer. BUT. If I give speex 1024 bytes of data to encode/decode, it either crashes and says that thats too big for its buffer. OR it encodes/decodes it, but the sound is very noisy and "choppy" as if it only encoded a tiny bit of that 1024 chunk and the rest is static noise. So the sound sounds like a helicopter, lol. I did some research and it seems that speex only can convert 320 bytes of data at time, and well, 640 for wide-band. But that's the standard? How can I fix this problem? How should I construct my program to work with speex? I could use a middle-buffer tho that takes all available data to read from the buffer, then chunk this up in 320 bits and encode/decode them. But this takes a bit longer time and seems like a very bad solution of the problem.. Because as far as I know, there's no other encoder for python that encodes the audio so it can be sent over the network in acceptable small packages, or? I've been googling for three days now. Also there is this pyMedia library, I don't know if its good to convert to mp3/ogg for this kind of software. Thank in in advance for reading this, hope anyone can help me! (:

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  • RockBand-like voice app for PC/OSX / Real time pitch display software

    - by Sai Emrys
    I played Rock Band 2 for the first time a little while ago (at Notacon). One thing I enjoyed about it was getting real-time feedback about my singing. I think it'd be neat to have something like that to run alongside my usual music, so that I can sing to random stuff in my music collection and know when I'm hitting the notes. Is there something like this for PC - ideally for OSX, and ideally that can just operate on arbitrary songs? I don't really care if it's game-like (though that's neat too); I just want it for the singing feedback. And I have no need for pitch correction - ideally what I'd see is just the pitches of the notes in the music and (on the same scale, differently displayed) of the live microphone. I tried to STFW but got no salient hits. :-/ Thanks!

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  • Audio/Voice Visualization

    - by Neurofluxation
    Hey you Objective-C bods. Does anyone know how I would go about changing (transforming) an image based on the input from the Microphone on the iPhone? i.e. When a user speaks into the Mic, the image will pulse or skew. Thanking you!!

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