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  • Makefile won't copy .o to obj/ and target to bin/ folders

    - by about blank
    I'm trying to write a Makefile which will copy its target and objects to bin/ and obj/ directories, respectively. Yet, when I try to run it I get the following error: nasm -f elf64 -g -F stabs main.asm -l spacelander.lst ld -o spacelander obj/main.o ld: cannot find obj/main.o: No such file or directory make: *** [spacelander] Error 1 Why is this happening? Update I noticed when I posted the error that it was due to white spacing errors. After taking care of those, I still get the new error I replaced with the old one I mentioned prior. What is this?? Update 2 Posted -d flag output below Makefile source. Source ASM := nasm ARGS := -f FMT := elf64 OPT := -g -F stabs SRC := main.asm OBJDIR := obj TARGETDIR := bin OBJ := $(addprefix $(OBJDIR)/,$(patsubst %.asm, %.o, $(wildcard *.asm))) TARGET := spacelander .PHONY: all clean all: $(OBJDIR) $(TARGET) $(OBJDIR): mkdir $(OBJDIR) $(OBJDIR)/%.o: $(SRC) $(ASM) $(ARGS) $(FMT) $(OPT) $(SRC) -l $(TARGET).lst $(TARGET): $(OBJ) ld -o $(TARGET) $(OBJ) clean: @rm -f $(TARGET) $(wildcard *.o) @rm -rf $(OBJDIR) make -d Output - NOTE: output is too many characters for body, thus is pastebinned http://pastebin.com/3bctGJxs

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  • lshw tells me my processor is a 64 bits but my motherboard has a 32 bits width

    - by bpetit
    Recently I noticed lshw tells me a strange thing. Here is the first part of my lshw output: bpetit-1025c description: Notebook product: 1025C (1025C) vendor: ASUSTeK COMPUTER INC. version: x.x serial: C3OAAS000774 width: 32 bits capabilities: smbios-2.7 dmi-2.7 smp-1.4 smp configuration: boot=normal chassis=notebook cpus=2 family=Eee PC... *-core description: Motherboard product: 1025C vendor: ASUSTeK COMPUTER INC. physical id: 0 version: x.xx serial: EeePC-0123456789 slot: To be filled by O.E.M. *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: 1025C.0701 date: 01/06/2012 size: 64KiB capacity: 1984KiB capabilities: pci upgrade shadowing cdboot bootselect socketedrom edd... *-cpu:0 description: CPU product: Intel(R) Atom(TM) CPU N2800 @ 1.86GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: 6.6.1 serial: 0003-0661-0000-0000-0000-0000 slot: CPU 1 size: 798MHz capacity: 1865MHz width: 64 bits clock: 533MHz capabilities: x86-64 boot fpu fpu_exception wp vme de pse tsc ... configuration: cores=2 enabledcores=1 id=2 threads=2 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 24KiB capacity: 24KiB capabilities: internal write-back unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 512KiB capacity: 512KiB capabilities: internal varies unified *-logicalcpu:0 description: Logical CPU physical id: 2.1 width: 64 bits capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 2.2 width: 64 bits capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 2.3 width: 64 bits capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 2.4 width: 64 bits capabilities: logical *-memory description: System Memory physical id: 13 slot: System board or motherboard size: 2GiB *-bank:0 description: SODIMM [empty] product: [Empty] vendor: [Empty] physical id: 0 serial: [Empty] slot: DIMM0 *-bank:1 description: SODIMM DDR3 Synchronous 1066 MHz (0.9 ns) product: SSZ3128M8-EAEEF vendor: Xicor physical id: 1 serial: 00000004 slot: DIMM1 size: 2GiB width: 64 bits clock: 1066MHz (0.9ns) *-cpu:1 physical id: 1 bus info: cpu@1 version: 6.6.1 serial: 0003-0661-0000-0000-0000-0000 size: 798MHz capacity: 798MHz capabilities: ht cpufreq configuration: id=2 *-logicalcpu:0 description: Logical CPU physical id: 2.1 capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 2.2 capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 2.3 capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 2.4 capabilities: logical So here I see my processor is effectively a 64 bits one. However, I'm wondering how my motherboard can have a "32 bits width". I've browsed the web to find an answer, without success. I imagine it's just a technical fact that I don't know about. Thanks.

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  • Could not connect to wireless unitl reboot (nl80211)

    - by user107410
    I'm using Samsung NP900X3C. I have problem with occasionally connecting to WIFI, with Ubuntu 12.10. Sometimes my computer could not connect to WIFI "blab", neither after reboot computer. Only solution is to restart WIFI hotspot. It's public WIFI, used by many users, that don't have that problem. My /var/log/syslog: Nov 12 10:09:39 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:39 k15 kernel: [ 8.908610] wlan0: authenticate with 64:70:02:89:7c:d7 Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: scanning -> authenticating Nov 12 10:09:39 k15 kernel: [ 8.915032] wlan0: send auth to 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:09:39 k15 wpa_supplicant[1308]: wlan0: Trying to associate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:39 k15 kernel: [ 8.916753] wlan0: authenticated Nov 12 10:09:39 k15 kernel: [ 8.916839] wlan0: waiting for beacon from 64:70:02:89:7c:d7 Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: authenticating -> associating Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associating -> disconnected Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: disconnected -> scanning Nov 12 10:09:42 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:42 k15 kernel: [ 12.386212] wlan0: authenticate with 64:70:02:89:7c:d7 Nov 12 10:09:42 k15 wpa_supplicant[1308]: wlan0: Trying to associate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:42 k15 kernel: [ 12.389114] wlan0: send auth to 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:09:42 k15 kernel: [ 12.391021] wlan0: authenticated Nov 12 10:09:42 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: scanning -> authenticating Nov 12 10:09:42 k15 kernel: [ 12.391332] wlan0: waiting for beacon from 64:70:02:89:7c:d7 Nov 12 10:09:42 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: authenticating -> associating Nov 12 10:09:43 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associating -> disconnected Nov 12 10:09:43 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: disconnected -> scanning Nov 12 10:09:46 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) and after restart WiFi, I could connect: Nov 12 10:11:51 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: inactive -> scanning Nov 12 10:11:55 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:11:55 k15 kernel: [ 144.445154] wlan0: authenticate with 64:70:02:89:7c:d7 Nov 12 10:11:55 k15 kernel: [ 144.453994] wlan0: send auth to 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:11:55 k15 wpa_supplicant[1308]: wlan0: Trying to associate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: scanning -> authenticating Nov 12 10:11:55 k15 kernel: [ 144.455860] wlan0: authenticated Nov 12 10:11:55 k15 kernel: [ 144.458681] wlan0: associate with 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: authenticating -> associating Nov 12 10:11:55 k15 kernel: [ 144.462799] wlan0: RX AssocResp from 64:70:02:89:7c:d7 (capab=0x431 status=0 aid=9) Nov 12 10:11:55 k15 kernel: [ 144.486368] wlan0: associated Nov 12 10:11:55 k15 wpa_supplicant[1308]: wlan0: Associated with 64:70:02:89:7c:d7 Nov 12 10:11:55 k15 kernel: [ 144.487435] IPv6: ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associating -> associated Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associated -> 4-way handshake This problem is appearing regulary. My WiFi device control is nl80211. Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): using nl80211 for WiFi device control Nov 12 10:09:32 k15 NetworkManager[1004]: <warn> (wlan0): driver supports Access Point (AP) mode Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): new 802.11 WiFi device (driver: 'iwlwifi' ifindex: 3) Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): exported as /org/freedesktop/NetworkManager/Devices/0 Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): now managed Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): device state change: unmanaged -> unavailable (reason 'managed') [10 20 2] Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): bringing up device.

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  • How to be anonymous on IPV6 protocol by not using MAC address in EUI-64?

    - by iugamarian
    The IPV6 protocol has a feature called "Extended Unique Identifier" or EUI-64 witch in short uses the MAC address of the network card when choosing an IPV6 Adress. Proof: http://www.youtube.com/watch?v=30CnqRK0GHE&NR=1 at 7:36 video time. If you want to be anonymous on the internet (so that nobody can find you when you download something, etc.) you need this EUI-64 to be bipassed in order for the MAC address not to be discovered by harmful third parties on the internet and for privacy. How do you avoid EUI-64 MAC address usage in IPV6 selection in Ubuntu? Also for DHCP IPV6?

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  • Adobe suspend temporairement le développement du lecteur Flash 10.1 64 bits pour Linux, à cause de p

    Mise à jour du 18.06.2010 par Katleen Adobe suspends temporairement le développement du lecteur Flash 10.1 64 bits pour Linux, à cause de problèmes avec le runtime Abode vient d'indiquer avoir suspendu son programme Labs de développement du lecteur Flash 10.1 en version 64 bits pour Linux. La compagnie déclare cependant rester "entièrement engagée dans la livraison d'un lecteur Flash 64 bits natif pour le bureau, via un support natif pour les plateformes Windows, Macintosh et Linux, dans une prochaine mise à jour majeure". D'après l'annonce officielle, cet arrêt ne serait que temporaire et dû a de gros problèmes survenus dans le runtime. Adobe réaliserait actuellement une refonte architectu...

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  • Time complexity with bit cost

    - by Keyser
    I think I might have completely misunderstood bit cost analysis. I'm trying to wrap my head around the concept of studying an algorithm's time complexity with respect to bit cost (instead of unit cost) and it seems to be impossible to find anything on the subject. Is this considered to be so trivial that no one ever needs to have it explained to them? Well I do. (Also, there doesn't even seem to be anything on wikipedia which is very unusual). Here's what I have so far: The bit cost of multiplication and division of two numbers with n bits is O(n^2) (in general?) So, for example: int number = 2; for(int i = 0; i < n; i++ ){ number = i*i; } has a time complexity with respect to bit cost of O(n^3), because it does n multiplications (right?) But in a regular scenario we want the time complexity with respect to the input. So, how does that scenario work? The number of bits in i could be considered a constant. Which would make the time complexity the same as with unit cost except with a bigger constant (and both would be linear). Also, I'm guessing addition and subtraction can be done in constant time, O(1). Couldn't find any info on it but it seems reasonable since it's one assembler operation.

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  • Add and Subtract 128 Bit Integers in C(++)

    - by Billy ONeal
    Hello :) I'm writing a compressor for a long stream of 128 bit numbers. I would like to store the numbers as differences -- storing only the difference between the numbers rather than the numbers themselves because I can pack the differences in fewer bytes because they are smaller. However, for compression then I need to subtract these 128 bit values, and for decompression I need to add these values. Maximum integer size for my compiler is 64 bits wide. Anyone have any ideas for doing this efficiently? Billy3

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  • SWT Windows64 bit

    - by Palani
    I am My application it throws the exception below. Exception in thread "main" java.lang.UnsatisfiedLinkError: Cannot load 32-bit SW T libraries on 64-bit JVM. How to solve this?what is the name of jar file needed?

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  • C++ bit shifting

    - by JB_SO
    Hi, I am new to working with bits & bytes in C++ and I'm looking at some previously developed code and I need some help in understanding what is going on with the code. There is a byte array and populating it with some data and I noticed that the data was being '&' with a 0x0F (Please see code snipped below). I don't really understand what is going on there....if somebody could please explain that, it would be greatly apperciated. Thanks! //Message Definition /* Byte 1: Bit(s) 3:0 = Unused; set to zero Bit(s) 7:4 = Message ID; set to 10 */ /* Byte 2: Bit(s) 3:0 = Unused; set to zero Bit(s) 7:4 = Acknowledge Message ID; set to 11 */ //Implementation BYTE Msg_Arry[2]; int Msg_Id = 10; int AckMsg_Id = 11; Msg_Arry[0] = Msg_Id & 0x0F; //MsgID & Unused Msg_Arry[1] = AckMsg_Id & 0x0F; //AckMsgID & Unused

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  • Using pinvoke in c# to call sprintf and friends on 64-bit

    - by bde
    I am having an interesting problem with using pinvoke in C# to call _snwprintf. It works for integer types, but not for floating point numbers. This is on 64-bit Windows, it works fine on 32-bit. My code is below, please keep in mind that this is a contrived example to show the behavior I am seeing. class Program { [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, int p); [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, double p); static void Main(string[] args) { Double d = 1.0f; Int32 i = 1; Object o = (object)d; StringBuilder str = new StringBuilder(); _snwprintf(str, 32, "%10.1f", (Double)o); Console.WriteLine(str.ToString()); o = (object)i; _snwprintf(str, 32, "%10d", (Int32)o); Console.WriteLine(str.ToString()); Console.ReadKey(); } } The output of this program is 0.0 1 It should print 1.0 on the first line and not 0.0, and so far I am stumped.

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  • Invalid length for a Base-64 char array.

    - by Code Sherpa
    As the title says, I am getting: Invalid length for a Base-64 char array. I have read about this problem on here and it seems that the suggestion is to store ViewState in SQL if it is large. I am using a wizard with a good deal of data collection so chances are my ViewSate is large. But, before I turn to the "store-in-DB" solution, maybe somebody can take a look and tell me if I have other options? I construct the email for delivery using the below method: public void SendEmailAddressVerificationEmail(string userName, string to) { string msg = "Please click on the link below or paste it into a browser to verify your email account.<BR><BR>" + "<a href=\"" + _configuration.RootURL + "Accounts/VerifyEmail.aspx?a=" + userName.Encrypt("verify") + "\">" + _configuration.RootURL + "Accounts/VerifyEmail.aspx?a=" + userName.Encrypt("verify") + "</a>"; SendEmail(to, "", "", "Account created! Email verification required.", msg); } The Encrypt method looks like this: public static string Encrypt(string clearText, string Password) { byte[] clearBytes = System.Text.Encoding.Unicode.GetBytes(clearText); PasswordDeriveBytes pdb = new PasswordDeriveBytes(Password, new byte[] { 0x49, 0x76, 0x61, 0x6e, 0x20, 0x4d, 0x65, 0x64, 0x76, 0x65, 0x64, 0x65, 0x76 }); byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(32), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } On the receiving end, the VerifyEmail.aspx.cs page has the line: string username = Cryptography.Decrypt(_webContext.UserNameToVerify, "verify"); And the decrypt method looks like: public static string Decrypt(string cipherText, string password) { **// THE ERROR IS THROWN HERE!!** byte[] cipherBytes = Convert.FromBase64String(cipherText); Can this error be remedied with a code fix or must I store ViewState in the database? Thanks in advance.

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  • Windows 7 64 Bit - ODBC32 - Legacy App Problem

    - by Arturo Caballero
    Good day StackOverFlowlers, I´m a little stuck (really stuck) with an issue with a legacy application on my organization. I have a Windows 7 Enterprise 64 Bit machine, Access 2000 Installed and the Legacy App (Is built with something like VB but older) The App uses System ODBC in order to connect to a SQL 2000 DataBase on a Remote Server. I created the ODCB using C:\Windows\SysWOW64\odbcad32.exe app in order to create a System DSN. I did not use the Windows 7 because it is not visible to the Legacy App. I tested the ODBC connection with Access and worked ok, I can access the remote database. Then I run the legacy App as Administrator and the App can see the ODBC, but I´m getting errors on credential validation and I´m getting this error: DIAG [08001] [Microsoft][ODBC SQL Server Driver][Multi-Protocol]SQL Server does not exist or access denied. (17) DIAG [01000] [Microsoft][ODBC SQL Server Driver][Multi-Protocol]ConnectionOpen (Connect()). (53) DIAG [IM006] [Microsoft][ODBC Driver Manager] Driver's SQLSetConnectAttr failed (0) I use Trusted Connection on the ODBC in order to validate the user by Domain Controller. I think that the credentials are not being sent by the Legacy App to the ODBC, or something like that. I don´t have the source code of the Legacy App in order to debug the connection. Also, I turned off the Firewall. Any ideas?? Thanks in advance!

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  • Draw on screen border in Commodore 64

    - by Stefano Borini
    Ok. I hope it does not get closed because I have this curiosity since 25 years and I would love to understand the trick. In the commodore 64 the border was not addressable by the 6569 VIC. All you could do was to draw pixels in the central area, the one where the cursor moved. The border was always uniform, although you could change its color with poke 53280,color if i remember correctly. Nevertheless I clearly remember games intros where the border was featured with graphics, like it was fully addressable. I tried to understand how it worked but never got to the point. legends say it was a clever use of sprites, which could, under some circumstances, be drawn on the border, but I don't know if it's an urban legend. edit: just read this from one of the provided links Sprites were multiplexed across vertical raster lines (over 8 sprites, sometimes up to 120 sprites). Until the Group Crest released Krestage 3 in May 2007 there was the common perception that no more than 8 sprites could appear at one raster line, but assigning new Y coordinates made it reappear further down the screen. This is evil.... you beat the raster and reposition the sprite before it gets there...

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  • Windows Sidebar gadget not working in vista home premium(ie 64-bit OS)

    - by stanley
    Hi All, I have developed a windows sidebar gadget which plays videos in a flash player, It works in vista home basic(32-bit OS) but doesn't work in vista home premium(64-bit OS). I use Flash Player 9 and Actionscript 3.0. Can anyone help me Please. ***This is the html content for the player*** <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="130" height="200" id="FLVPlayer"> <param name="movie" value="test.swf" /> <param name="salign" value="lt" /> <param name="quality" value="high" /> <param name="scale" value="noscale" /> <param name="FlashVars" value="&MM_ComponentVersion=1&skinName=Clear_Skin_1&streamName=2973&autoPlay=true&autoRewind=true" /> <embed src="test.swf" flashvars="&MM_ComponentVersion=1&skinName=Clear_Skin_1&streamName=2973&autoPlay=true&autoRewind=true" quality="high" scale="noscale" width="130" height="200" name="FLVPlayer" salign="LT" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" />

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  • VERY simple C program won't compile with VC 64

    - by Paperflyer
    Here is a very simple C program: #include <stdio.h> int main (int argc, char *argv[]) { printf("sizeof(short) = %d\n",(int)sizeof(short)); printf("sizeof(int) = %d\n",(int)sizeof(int)); printf("sizeof(long) = %d\n",(int)sizeof(long)); printf("sizeof(long long) = %d\n",(int)sizeof(long long)); printf("sizeof(float) = %d\n",(int)sizeof(float)); printf("sizeof(double) = %d\n",(int)sizeof(double)); return 0; } While it compiles fine on Win32 (command line: cl main.c), it does not using the Win64 compiler ("c:\Program Files(x86)\Microsoft Visual Studio 9.0\VC\bin\amd64\cl.exe" main.c). Specifically, it sais "error LNK2019: unresolved external symbol printf referenced in function main". As far as I understand this, it can not link to printf, right? Obviously, I have Microsoft Visual C++ Compiler 2008 (Standard enu) x86 and x64 installed and am using the 64-bit flavor of Windows (7). What is the problem here?

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  • Excel 2010 64 bit can't create .net object

    - by aboes81
    I have a simple class library that I use in Excel. Here is a simplification of my class... using System; using System.Runtime.InteropServices; namespace SimpleLibrary { [ComVisible(true)] public interface ISixGenerator { int Six(); } public class SixGenerator : ISixGenerator { public int Six() { return 6; } } } In Excel 2007 I would create a macro enabled workbook and add a module with the following code: Public Function GetSix() Dim lib As SimpleLibrary.SixGenerator lib = New SimpleLibrary.SixGenerator Six = lib.Six End Function Then in Excel I could call the function GetSix() and it would return six. This no longer works in Excel 2010 64bit. I get a Run-time error '429': ActiveX component can't create object. I tried changing the platform target to x64 instead of Any CPU but then my code wouldn't compile unless I unchecked the Register for COM interop option, doing so makes it so my macro enable workbook cannot see SimpleLibrary.dll as it is no longer regsitered. Any ideas how I can use my library with Excel 2010 64 bit?

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  • iPod touch has extremely slow wifi, drops packets - only on my router

    - by mskfisher
    I just purchased an iPod Touch. I am having a lot of trouble with its speeds on my Tenda W311R, but it has no speed problems on my neighbor's Netgear router. It will connect and authenticate to my network, but the Speed Test app from speedtest.net shows rates near 20-50 kbps. If I run the speed test immediately after powering the iPod on, it will get speeds of 10-20 Mbps, like it should - but the speeds slow down to the kbps range abut 10-15 seconds afterward. I get the same behavior with encryption and without encryption, and regardless of N, G, or B compatibility settings in the router. I've tried rebooting the iPod and resetting the network settings, but it's still slow. I've tried pinging the iPod from another computer, and it shows about 40% packet loss: $ ping 192.168.0.111 PING 192.168.0.111 (192.168.0.111): 56 data bytes 64 bytes from 192.168.0.111: icmp_seq=0 ttl=64 time=14.188 ms 64 bytes from 192.168.0.111: icmp_seq=1 ttl=64 time=11.556 ms 64 bytes from 192.168.0.111: icmp_seq=2 ttl=64 time=5.675 ms 64 bytes from 192.168.0.111: icmp_seq=3 ttl=64 time=5.721 ms Request timeout for icmp_seq 4 64 bytes from 192.168.0.111: icmp_seq=5 ttl=64 time=6.491 ms Request timeout for icmp_seq 6 64 bytes from 192.168.0.111: icmp_seq=7 ttl=64 time=8.065 ms Request timeout for icmp_seq 8 Request timeout for icmp_seq 9 Request timeout for icmp_seq 10 64 bytes from 192.168.0.111: icmp_seq=11 ttl=64 time=9.605 ms Signal strength is good - I'm never more than 20 feet from my access point, and it exhibits the same behavior if I'm standing next to the router. It works just well enough to receive text, but videos don't work at all. App downloads are hit and miss. I've tweaked just about all of the settings I can see to tweak, and I'm at a loss. I have also been searching Google for the past three days, all to no avail. Any suggestions?

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  • Can we represent bit fields in JSON/BSON?

    - by zubair
    We have a dozen simulators talking to each other on UDP. The interface definition is managed in a database. The simulators are written using different languages; mostly C++, some in Java and C#. Currently, when systems engineer makes changes in the interface definition database, simulator developers manually update the communication data structures in their code. The data is mostly 2-5 bytes with bit fields for each signal. What I want to do is to generate one file from interface definition database describing byte and bit field definitions and let each developer add it to his simulator code with minimal fuss. I looked at JSON/BSON but couldn't find a way to represent bit fields in it. Thanks Zubair

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  • compiling opencv 2.4 on a 64 bit mac in Xcode

    - by Walt
    I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv application. I decided to moved the project into Xcode on the mac side of the computer to continue the opencv development. However, I'm not that familiar with xcode and am having trouble getting the project to build correctly there. I have xcode installed. I downloaded and decompressed the latest version of opencv on the mac, and ran: ~/src/opencv/build/cmake-gui -G Xcode .. per the instructions from willowgarage and various other locations. This appeared to work fine (however I'm wondering now if I'm missing an architecture setting in here, although it is 64-bit intel in Xcode). I then setup an xcode project with the source files from the linux project and changed the include directories to use /opt/local/include/... rather than the /usr/local/include/... I switched xcode to use the LLVM GCC compiler in the build settings for the project then set the Apple LLVM Dialog for C++ to Language Dialect to GNU++11 (which seems possibly inconsistant with the line above) I'm not using a makefile in xcode, (that I'm aware of - it has its own project file...) I was also running into a linker issue that looked like they may be resolved with the addition of this linker flag: -lopencv_video based on a similar posting here: other thread however in that case the person was using a Makefile in their project. I've tried adding this linker flag under "Other Linker Flags" in xcode build settings but still get build errors. I think I may have two issues here, one with the architecture settings when building the opencv libraries with Cmake, and one with the linker flag settings in my project. Currently the build error list looks like this: Undefined symbols for architecture x86_64: "cv::_InputArray::_InputArray(cv::Mat const&)", referenced from: _main in main.o "cv::_OutputArray::_OutputArray(cv::Mat&)", referenced from: _main in main.o "cv::Mat::deallocate()", referenced from: cv::Mat::release() in main.o "cv::Mat::copySize(cv::Mat const&)", referenced from: cv::Mat::Mat(cv::Mat const&)in main.o cv::Mat::operator=(cv::Mat const&)in main.o "cv::Mat::Mat(_IplImage const*, bool)", referenced from: _main in main.o "cv::imread(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)", referenced from: _main in main.o ---SNIP--- ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Can anyone provide some guidance on what to try next? Thanks, Walt

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  • Invalid character in a Base-64 string when Concatenating and Url encoding a string

    - by Rob
    I’m trying to write some encryption code that is passed through a Url. For the sake of the issue I’ve excluded the actual encryption of the data and just shown the code causing the problem. I take a salt value, convert it to a byte array and then convert that to a base64 string. This string I concatenate to another base64 string (which was previously a byte array). These two base64 strings are then Url encoded. Here’s my code... using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Security.Cryptography; using System.IO; using System.Web; class RHEncryption { private static readonly Encoding ASCII_ENCODING = new System.Text.ASCIIEncoding(); private static readonly string SECRET_KEY = "akey"; private static string md5(string text) { return BitConverter.ToString(new MD5CryptoServiceProvider().ComputeHash(ASCII_ENCODING.GetBytes(text))).Replace("-", "").ToLower(); } public string UrlEncodedData; public RHEncryption() { // encryption object RijndaelManaged aes192 = new RijndaelManaged(); aes192.KeySize = 192; aes192.BlockSize = 192; aes192.Mode = CipherMode.CBC; aes192.Key = ASCII_ENCODING.GetBytes(md5(SECRET_KEY)); aes192.GenerateIV(); // convert Ivector to base64 for sending string base64IV = Convert.ToBase64String(aes192.IV); // salt value string s = "maryhadalittlelamb"; string salt = s.Substring(0, 8); // convert to byte array // and base64 for sending byte[] saltBytes = ASCII_ENCODING.GetBytes(salt.TrimEnd('\0')); string base64Salt = Convert.ToBase64String(saltBytes); //url encode concatenated base64 strings UrlEncodedData = HttpUtility.UrlEncode(base64Salt + base64IV, ASCII_ENCODING); } public string UrlDecodedData() { // decode the url encode string string s = HttpUtility.UrlDecode(UrlEncodedData, ASCII_ENCODING); // convert back from base64 byte[] base64DecodedBytes = null; try { base64DecodedBytes = Convert.FromBase64String(s); } catch (FormatException e) { Console.WriteLine(e.Message.ToString()); Console.ReadLine(); } return s; } } If I then call the UrlDecodedData method I get a “Invalid character in a Base-64 string” exception. This is generated because the base64Salt variable contains an invalid character (I’m guessing a line termination) but I can’t seem to strip it off.

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  • Python subprocess: 64 bit windows server PIPE doesn't exist :(

    - by Spaceman1861
    I have a GUI that launches selected python scripts and runs it in cmd next to the gui window. I am able to get my launcher to work on my (windows xp 32 bit) laptop but when I upload it to the server(64bit windows iss7) I am running into some issues. The script runs, to my knowledge but spits back no information into the cmd window. My script is a bit of a Frankenstein that I have hacked and slashed together to get it to work I am fairly certain that this is a very bad example of the subprocess module. Just wondering if i could get a hand :). My question is how do i have to alter my code to work on a 64bit windows server. :) from Tkinter import * import pickle,subprocess,errno,time,sys,os PIPE = subprocess.PIPE if subprocess.mswindows: from win32file import ReadFile, WriteFile from win32pipe import PeekNamedPipe import msvcrt else: import select import fcntl def recv_some(p, t=.1, e=1, tr=5, stderr=0): if tr < 1: tr = 1 x = time.time()+t y = [] r = '' pr = p.recv if stderr: pr = p.recv_err while time.time() < x or r: r = pr() if r is None: if e: raise Exception(message) else: break elif r: y.append(r) else: time.sleep(max((x-time.time())/tr, 0)) return ''.join(y) def send_all(p, data): while len(data): sent = p.send(data) if sent is None: raise Exception(message) data = buffer(data, sent) The code above isn't mine def Run(): print filebox.get(0) location = filebox.get(0) location = location.__str__().replace(listbox.get(ANCHOR).__str__(),"") theTime = time.asctime(time.localtime(time.time())) lastbox.delete(0, END) lastbox.insert(END,theTime) for line in CookieCont: if listbox.get(ANCHOR) in line and len(line) > 4: line[4] = theTime else: "Fill In the rip Details to record the time" if __name__ == '__main__': if sys.platform == 'win32' or sys.platform == 'win64': shell, commands, tail = ('cmd', ('cd "'+location+'"',listbox.get(ANCHOR).__str__()), '\r\n') else: return "Please use contact admin" a = Popen(shell, stdin=PIPE, stdout=PIPE) print recv_some(a) for cmd in commands: send_all(a, cmd + tail) print recv_some(a) send_all(a, 'exit' + tail) print recv_some(a, e=0) The Code above is mine :)

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  • Perl: How do I extract certain bits from a byte and then covert these bits to a hex value?

    - by Siegfried Hepp
    I need to extract certain bits of a byte and covert the extract bits back to a hex value. Example (the value of the byte is 0xD2) : 76543210 bit position 11010010 is 0xD2 Bit 0-3 defines the channel which is 0010b is 0x2 Bit 4-5 defines the controller which is 01b is 0x1 Bit 6-7 defines the port which is 11b is 0x3 I somehow need to get from the byte is 0xD2 to channel is 0x2, controller is 0x1, port is 0x3 I googled allot and found the functions pack/unpack, vec and sprintf. But I'm scratching by head how to use the functions to achieve this. Any idea how to achieve this in Perl ?

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  • Invert 1 bit in C#

    - by Matt Jacobsen
    I have 1 bit in a byte (always in the lowest order position) that I'd like to invert. ie given 00000001 I'd like to get 00000000 and with 00000000 I'd like 00000001. I solved it like this: bit > 0 ? 0 : 1; I'm curious to see how else it could be done.

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  • Getting the Leftmost Bit

    - by James
    I have a 5 bit integer that I'm working with. Is there a native function in Objective-C that will let me know which bit is the leftmost? i.e. I have 01001, it would return 8 or the position. Thanks

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