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  • Access losing db connections

    - by Dwight T
    I have a weird problem going on at work. People have been using MS Access to connect to sql server db and lately people are getting sporadic problems with connecting to the servers. It's not always the same users and it's not always a problem, which makes it a real pain to try to solve. One example of a related problem. A person has a linked table to a table and she would filter the table or write a query on the table to return where itemsku = 'ABCD1234'. It would return one record but the ItemSku LMKN7486 and everytime it would return the wrong record but consistently the wrong record so itemsku abcd1234 always returned LMNK7486 One would think it might be a driver problem, but it also could be a user problem. Just posting the question to see if anyone else has had similar senerios. Thanks

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  • Macs don't connect to wifi access point but PCs will

    - by Josh
    So, as a side project I'm going to try and figure out why the wifi APs in my building exhibit the following behavior: - They typically allow all types of computers to connect without issues - Sometimes Apples can't get an IP address but will still connect to the AP's signal - Less often, PCs can't connect to the wifi (same as above - yes signal, no IP addy) - Don't let Raiders fans on no matter the time of day! My first thought was that the DHCP leases were all taken up when the Apples would try to connect, and it was just their unlucky timing, but I would then try to log on with a PC that had a new, unleased MAC address and it would work... Could this be something to do with interoperability between an apple wifi card, and the APs? Different parts of the DHCP lease being taken up first? The fact that the Seattle Mariners might actually be good this year?? If this hasn't used up everyone's patience (with my crappy sports jokes), something else I could use some help with: - We don't have the model or type of AP - This is because there is no documentation available for them, and they literally look like small white boxes with no writing on them. Also, the company that installed them is out of business, so the situation might be that no docs will ever be on the way. -- Do you guys have any ideas on how to figure out what we have? Thanks as always for all the help, and I'm looking forward to the day when I know enough to start contributing back to the site, Josh

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  • wireless network with cable modem and access point

    - by hayri
    I have a Scientific Atlanta EPC2203 cable modem and a TP-Link TL-WA500G access point. When I connect my computer directly to modem with a CAT5e cable I have internet connection on my laptop (when i type ipconfig i see my external ip there, provided by isp). So I decided to have wireless network in the flat, allowing other devices to connect as well. I bought this wireless ap (TL-WA500G) configured Wireless security stuff, and connected it to my modem. With that configuration (by default AP has static ip of 192.168.1.254) only my computer can connect to internet over wifi, but not any other device. When I set the IP of AP to Dynamic IP (DHCP) it is the same. How should I change my configuration to enable all wifi devices to connect to internet?

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  • Remote login/access on windows

    - by acidzombie24
    Hi I was wondering what software I can use to access my and other machines remotely? I used ssh which is nice but i don't know how it would be like on windows. (I assume its the same idea but windows console instead of a bash terminal?) Windows has a lot of applications that require GUI/MouseClicks. Actually I don't know a single ssh or vpn command line installer not that i'm complaining (but is helpful if you can mention some). I haven't use a VPN, is this taking control of a users screen/session? Or is it another instance/session as if you logged in as a different user on that box? What solutions are at my disposal for windows? (7)

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  • Microsoft Access: "Can't find Language DLL msain900.dll"

    - by grammar31
    I get "Can't find Language DLL msain900.dll" in an alert box when I try to run access (both when opening an existing database and when just running it) and in any mode (regular and safe mode). Is there a way to prevent this DLL from being required? Update: I got a copy of msain900.dll from a co-worker and I put it in both System32 and in Office12; neither helped. (FYI: You can't use regsvr32 on this DLL; it's not a system file.)

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  • Open source system for swipe card access?

    - by Moduspwnens
    We're looking at replacing our campus-wide magnetic swipe card system with something more robust. The "programmer" side of me says there's got to be an open-source, scalable solution that already does this, but all I've been able to find are proprietary vendor-specific solutions. Ideally, it'd have the following: Based on some open standard that allows us to select from a wide selection of card readers (like IMAP or HTTP) Support different kinds of card access (magnetic strip, RFIDs, etc.) Future-proof (to the extent possible) The lack of information I'm finding leads me to believe I'm not searching for the right things... or such a solution doesn't exist. Is there not some basic, open-source solution to this (like MySQL for databases, or Moodle for an LMS, or Apache for a web server)?

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  • IBM laptop remove access-connections

    - by Kevin
    I installed IBM Access Connections on my IBM t61 laptop to manage my wireless connections but it simply will not connect to my network. I want to uninstall it and try the Intel software which is capable to performing the same task. However, when I go into "Control Panel" - "Add/Remove Programs" and try to "Remove" this package, it simply opens up a screen and closes it immediately. This happens too fast for me to see whether its an error. Has anyone encountered this issue ? The event logs do not show any error.

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  • Access is denied while moving a file from different volumes

    - by logeeks
    i have a portable 500GB HDD plugged into my dell xps system. The system have windows 7 professional edition. the problem is that when i try to open a file(visual studio .sln file) it is saying that access is denied. I cannot copy this file to a different location(within my local HDD) it is saying that i need permission for the task to complete. I've checked and confirmed the following things 1) I've logged into an admin account before attempting these operations 2) My admin account have 'Full Control' 3) I've full control over the portable HDD 4) I changed the 'UAC' settings to 'Never notify' Please help.

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  • Access points fighting for dominance?

    - by Phillip Oldham
    We have a small office with a large number of wireless devices (a mixture of desktop machines, laptops, and wifi-enabled phones) all working from a single Apple Airport Extreme which extends our wired network. I've added another Airport Extreme for resiliency, since we've been seeing a decrease in performance and (as far as I understand) access points can only handle a small number of clients. I set the new AP to extend the current network so that the clients weren't constantly switching between different wireless networks, however as soon as this AP was configured all the wireless devices started seeing network trouble, flicking on and off. I'm assuming that this is because both APs are reasonably strong, and the client can't decide which to use. What is the best route to follow to resolve this? What I'm aiming for is wireless resiliency; preferably having two APs share the network load, or if this isn't an option then having a primary AP with a "fail-over", should the primary go down for any reason.

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  • Microsoft Access: computer freezes when user tries to update record

    - by CarlF
    A colleague and I have developed an Access 2003 database which is used throughout our department. Currently about four dozen people do data entry using one of two very similar forms. If 47 of us use them, they work perfectly. If Mr. 48 clicks the "Save" button, Windows XP freezes and a hard reset is needed. The problem has to be on his specific computer (Dell latitude D630) and not in the code because this problem only affects him. Complicating the matter: I don't work for IS, and this project is not supported by IS. If I'm going to get our tech support to fix the problem I had better be able to explain exactly what to do and how to do it, because they aren't going to invest any resources. I don't even have admin rights on the computer (and neither does its regular user). I've asked him to bring his laptop the next time he visits my building. (Just to make matters worse, he doesn't usually work in the same location as me or the other developer.) Any suggestions on debugging the problem? My first try will be to uninstall and reinstall Office, which I can do using corporate utilities without being admin. Note: yes, those are old versions of Office and Windows. We expect to upgrade later this year.

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  • www-data can upload a file but cant move it after the upload action

    - by user70058
    I am currently running Apache and PHP on Ubuntu. I have a page where a user is supposed to upload a profile image. The action on the backend is supposed to work like this: Upload file to user directory -- WORKS! Refer to the uploaded file and create a thumbnail in directory thumbs -- DOES NOT WORK www-data has write access to directory thumbs. My guess is that www-data for some reason does not have proper access to the file that was uploaded. UPLOADED FILE PERMISSIONS -rw-r--r-- 1 www-data www-data 47057 Feb 8 23:24 0181c6e0973eb19cb0d98521a6fe1d9e71cd6daa.jpg THUMBS DIRECTORY PERMISSIONS drwxr-sr-x 2 www-data www-data 4096 Feb 8 23:23 thumbs Im at lost here. I'm new to Ubuntu as well. Any help would be greatly appreciated!

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  • ASA firewalls: how does stateful filtering affect my access lists?

    - by Nate
    Ok, so assume that I have an ingress access list that looks like this: access-list outside_in extended ip permit any X.Y.Z.1 eq 25 access-group outside_in in interface outside And I want to do egress filtering. I want to allow inside machines to respond on port 80, and I want to allow ports over 1024. Given that the firewall is statefull, do I need to have the rule access-list inside_in extended ip permit X.Y.Z.1 any eq 25 in my inside_in ACL, or can I get away with just access-list inside_in extended ip permit any any gt 1024 access-group inside_in in interface inside In other words, if I apply an egress access list, do I have to explicitly allow machines to respond to requests allowed by the ingress access list, or does the statefullness of the firewall handle that for me? Thanks!

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  • Unable to access a registry key

    - by gix
    I wondered why some file associations were broken and stumnled upon a nasty problem: I cannot access the key HKEY_CURRENT_USER\Software\Classes. As you can see above, I cannot view its current permissions, nor its owner (which should by SYSTEM). And no matter what I tried I'm unable to fix it. Trying to change the owner gives me a permission denied (also when trying from the Administrator account). RegDacl, which seemed to help another user, also aborts with a permission denied error. Any suggestions how to repair this? If I cannot repair this I guess I have to dump that user account and create a new one. Are there any "diff-like" tools out there to help copy over registry keys?

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  • Granting access to authzTo attribute

    - by bemace
    I'm trying to grant certain accounts auth access to their authzTo attribute in order to allow proxied authorization. I tried adding this ldif: dn: olcDatabase={-1}frontend,cn=config changetype: modify add: olcAccess olcAccess: {1}to authzTo by dn.children="ou=Special Accounts,dc=example,dc=com" auth - using the command ldapadd -f perm.ldif -D "cn=admin,cn=config" -W but got this error: modifying entry "olcDatabase={-1}frontend,cn=config" ldap_modify: Other (e.g., implementation specific) error (80) additional info: <olcAccess> handler exited with 1 using verbose output and turning up the debug level haven't given me any more clues. Can anyone see what I'm doing wrong?

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  • Access denied errors in windows server 2008 for system administrator

    - by NLV
    Hello I've a HP Pavilion DV4 with windows Server 2008 R2 enterprise. My system is connected to a domain. I login using my domain account. I am the administrator for the local machine. But I'm getting access denied everywhere (file system, running commands, using visual studio..literally everywhere..) in my machine. What could be the problem? Any ideas? Please tell me if you need more information as I'm just a developer with less knowledge in system administration.

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  • Direct Access on Server 2012

    - by francisswest
    Scenario: Windows Server 2012 with the Remote Access role installed. IP set to static, registered DNS. 3 domain controllers, all running Server 2003 (I suspect this may be the issue) Done so far: DNS registered, firewall turned off after IPsec was applied. Able to ping all 3 DC's with no issues Problem: Going through the DA wizard generates this error. I am logged in as a domain admin, verified that I can ping the DC, verified IPsec allows me to contact it. Since this version hasnt been readily deployed yet, there isnt much help available online from what I can find. Any assistance ayone could provide would be greatly appreciated. I am still new to the server world as far as things are considered. I would fit, user wise, between Superuser.com and serverfault.com (junior admin) Thanks to anyone who may be able to assist!

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  • What is the most reliable way to copy access front end files to client PCs

    - by Funky Si
    I have several in house databases which have access 2003 front ends, either adp or ade files. I need to copy these from my server to every client machine. In the past I have used a rollout scripts to copy the files to the all users desktop folder. I have since adapted this to also copy files to the public desktop folder since we started having windows 7 client machines as well as XP. The problem is that some of the time these scripts don't work for windows 7. Is there a better way of copying these files to a mix of windows 7 and XP clients or is using rollout scripts the best way?

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  • access server from blocked machine

    - by user40994
    I want to access my Linux server(vnc) from a distant machine which has most ports blocked with the exception of 21, 25, 80, 135, and 445. So, I would like to know if theres a way to communicate with my vnc server on the server, while using an available port on client. i.e. port 25 So I think essentially I need the serverside router to forward packets coming in on port 25 to linux server machine(servername, p5900), which should forward them on to itself on port 5900. And when transmitting, I need the server OR to router to send out packets changing their port to 25. Im totally lost on how to acheive this. Please help(much appreciated). Thanks I do not use smtp.

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  • Postfix cleanup daemon access control

    - by Flimzy
    Is there any way to control which hosts are permitted to connect to the cleanup daemon over TCP? Our 'master.cf' contains: 2526 inet n - - - 0 cleanup This is necessary because we have a cluster of SMTP servers running custom code, and they can all inject mail to the centralized postfix server via the cleanup daemon. However, we want to allow only our authorized servers to connect to the cleanup daemon. The current configuration allows any host to connect to port 2526. Clearly we can use iptables to restrict access, but is there a way to do this within postfix itself?

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  • unable to schedule a task (access denied)

    - by hiddenkirby
    i have a bat file im trying to schedule every morning. whilst in the Scheduled Task Wizard... when i click on finish... i get a ... The new task could not be created. The specific error is: 0x8007005: Access is denied. Try using the Task page Browse button to locate the application I have attempted using both a domain account that is an administrator on the box... and a local account that is an administrator on the box. On another machine ... i have managed to get this work.. but cannot figure out the difference in configuration. It is using the domain account to run the bat file.

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Synchronizing an ERWin model with a Visual Studio 2008 GDR 2/2010 db project

    - by Grant Back
    I am looking for options to get our vast collection of DB objects across many DBs into source control (TFS 2010). Once we succeed here, we will work toward generating our alter scripts for a particular DB change via TFS build. The problem is, our data architecture group is responsible for maintaining the DB objects (excluding SPs), and they work within a model centric process, via ERWin. What this means, is that they maintain the DBs via ERWin models, and generate alters from them that are used to release changes. In order to achieve our goal of getting the DB objects (not just the ERWin models) into TFS, I believe the best option is to do this via Visual Studio DB projects. From what I can tell, there is very little urgency for CA to continue supporting an integration between ERWin and Visual Studio, that no longer works as of Visual Studio 2008 DB Ed. GDR. If I have been mislead in this regard, please feel free to set me straight. One potential solution is to: Perform changes in the ERWin model. Take the alter script generated from ERWin, and import the script into the appropriate Visual Studio DB project, updating the objects in the in the DB project Check the changed objects in the DB project into TFS. TFS Build executes to generate the alter scripts that will be used to push the changes through our release process. My question is, is this solution viable, or are there any other options?

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  • Oracle Access Manager 11g - useful links

    - by Dmitry Nefedkin
    The main idea of this post is to collect in a single place the links to the most useful resources for everybody who are interested in Oracle Access Manager 11g.   If you have something valuable to add to this list - just let me know. Official documentation (Oracle Fusion Middleware 11.1.1.5): Administrator's Guide for Oracle Access Manager with Oracle Security Token Service - main guide for the  OAM 11g  administrator/consultant; Integration Guide for Oracle Access Manager - if you're in charge for setting up OAM integration with OIM, OAAM or OIF - that's a guide for you. Also has a chapter on WNA integration; Developer's Guide for Oracle Access Manager and Oracle Security Token Service - learn how to use Java Access JDK and develop custom authentication plugins; Oracle Fusion Middleware High Availability Guide, paragraph 8.8 Oracle Access Manager High Availability - set up HA for your OAM installation; Oracle Fusion Middleware Enterprise Deployment Guide for Oracle Identity Management - learn the best practices of the real-world enterprise deployments.   Useful Oracle Support documents (go to support.oracle.com to retrieve the contents of the documents): OAM Bundle Patch Release History [ID 736372.1] Install and Configure Advisor: Oracle Fusion Middleware (FMW) Identity Access Management (OAM, OIM) 11g [ID 340.1] Procedure to Upgrade OAM 11.1.1.3.0 to OAM 11.1.1.5.0 [ID 1318524.1] OAM 11g: How to Enable Oracle Access Manager 11g Server Trace / Debug Logging [ID 1298296.1] OAM 11g: How To Create and Configure Policies For Application Resources Without Using OAM Console UI [ID 1393918.1] How To Configure X509 Authentication On Oracle Access Manager (OAM) 11g [ID 1368211.1] OAM 11g WNA Step by Step Setup Guide [ID 1416860.1]   Blogs: Oracle Access Manager Academy from the Fusion Security Blog OAM Product management blog Oracle IDM blog Books:  Oracle Identity and Access Manager 11g for Administrators

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  • Best Practices for Setup and Management of an Open Source Project

    - by VirtuosiMedia
    Later this year I want to release a PHP framework that I've been working on as open source. I do use source control (SVN), but it's on an extremely limited basis. I'm self-taught, I develop by myself and don't have the experience of working with large teams. I have some ideas about what can help make a project successful, but I'm fuzzy on some of the details. Since it's not yet released, I want to do everything I can to set up the right infrastructure from the beginning. What do I need to know in order to setup and manage a successful project? Some ideas that I have to make it successful (beyond marketing it): Good documentation and tutorials Automated unit tests and builds to push update to the website A clear roadmap Bug Tracking integrated with the source control A style guide to keep the code consistent along with clear A forum for the community to get support, share ideas, etc. A good example application built with the framework A blog to keep the community informed Maintaining backwards compatibility wherever possible Some of my questions: How do I setup and automate a one step submit-test-commit-generate API docs-push update to website process? How do I handle (technically) submissions from other users? How can I ensure that those submissions must be approved before being integrated? What are some of the pitfalls that can be avoided in terms of the project community? I'd prefer to have it be as friendly and helpful as possible without a lot of drama. I'd love to learn from your experience on any of these points. If you think I'm missing anything big, please share that as well. Any resources (preferably geared toward a beginner) that you could point me towards would also be greatly appreciated.

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