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  • WCF throttling and emptying the listenBacklog quickly

    - by user1161625
    I'm sort of a WCF newbie (inheriting tasks from someone) and I'm trying to better throttle my application. We have a service that sends print jobs to the Windows print queue and it seems that rather than dumping all of the jobs into the queue it holds on to them in the listenBacklog and slowly releases them to the Windows print queue. Here is my throttling behavior: <behavior name="throttling"> <serviceThrottling maxConcurrentCalls="144" maxConcurrentSessions="1168" /> <serviceDebug httpHelpPageEnabled="true" includeExceptionDetailInFaults="true"/> </behavior> I'm using a custom binding for this service also which is here: <customBinding> <binding name="oneWayPrintBinding" receiveTimeout="00:30:00"> <reliableSession maxPendingChannels="16" inactivityTimeout="01:30:00" /> <binaryMessageEncoding> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" /> </binaryMessageEncoding> <tcpTransport maxReceivedMessageSize="67108864" listenBacklog="1024" /> </binding> </customBinding> Any recommendations would be very helpful. Thank you! -Jim

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  • Help with accessing a pre-existing window AFTER opener is refreshed!

    - by Wilhelm Murdoch
    Alright, I'm at my wit's end on this issue. First, backstory. I'm working on a video management system where we're allowing users, when adding new content, to upload and, optionally, transcode a media file. We're using Java applet for the browser-based FTP client. What I want to do is allow a user to initiate an upload and then send the FTP connection instance to a popup window. This window will act as a job queue for the FTP transfer process. This will allow users to move about the main interface without having to stay on the original page until an individual file transfer is complete. For the most part I have all of this working, but here's a problem. If the window is closed, all connections are dropped and the upload process for all queued files will be canceled. So, if Window One opens the Popup Window, adds stuff to the queue, refreshes the screen or moves to a different page, how will I access the Popup Window? The popup window and its contents must remain persistent while the user navigates through the original window. The original window must be able to access the popup to add a new job to the queue. The popup window itself is independent of the opening window, so communication only happens in one direction: Parent - Popup Not Parent <- Popup Window.open(null, 'WINDOW_NAME'); will not work in this case. I need to check if a window exists BEFORE using window.open. Help!?!?

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  • Framework or design pattern for mailing all users of a webapp

    - by Todd Owen
    My app takes care of user registration (with the option to receive email announcements), and can easily handle the actual template-based rendering of email for a given user. JavaMail provides the mail transport layer. But how should I design the application layer between the business objects (e.g. User) and the mail transport? The straightforward approach would be a simple, synchronous loop: iterate through the users, queue the emails, and be done with it. "Queue" might mean sending them straight to the MTA (mail server), or to an in-memory queue to be consumed by another thread. However, I also plan to implement features like throttling the rate of emails, processing bounced emails (NDRs), and maintaining status across application restarts. My intuition is that a good design would decouple this from both the business layer and the mail transport layer as much as possible. I wondered if others had solved this problem before, but after much searching I haven't found any Java libraries which seem to fit this problem. Standalone mail apps such as James or list servers are too large in scope; packages like Spring's MailSender or Commons Email are too small in scope (being basically drop-in replacements for JavaMail). For other languages I haven't found anything appropriate either. I'm curious about how other developers have gone about adding bulk mailing to their applications.

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  • How to implement message queuing and handling in AWS with NServiceBus

    - by Pete Lunenfeld
    I am creating a new ASP MVC order application in the Amazon (AWS) cloud with the persistence layer at my local datacenter. I will be using the CQRS pattern. The goal of the project is high availability using Queue(s) to store and forward writes (commands/events) that can be picked up and handled asynchronously at my local datacenter. Then, ff the WAN or my local datacenter fails, my cloud MVC app can still take orders and just queue them up until processing can resume. My first thought was to use AWS SQS for the queuing and create my own queue consumer/dispatcher/handler in my own c# application to process the incoming messages/events. MVC (@ Amazon) -- Event/POCO -- SQS -- QueueReader (@ my datacenter) -- DB Then I found NServiceBus. NSB seems to handle lots of details very nicely: message handling, retries, error handling, etc. I hate to reinvent the wheel, and NServiceBus seems like a full featured and mature product that would be perfect for me. But on further research, it does NOT look like NServiceBus is really meant to be used over the WAN in physically separated environments (Cloud to my Datacenter). Google and SO don't really paint a good picture of using NServiceBus across the WAN like I need. How can I use NServiceBus across the WAN? Or is there a better solution to handle queuing and message handling between Amazon an my local datacenter?

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  • Threadpool design question

    - by ZeroVector
    I have a design question. I want some feedback to know if a ThreadPool is appropriate for the client program I am writing. I am having a client running as a service processing database records. Each of these records contains connection information to external FTP sites [basically it is a queue of files to transfer]. A lot of them are to the same host, just moving different files. Therefore, I am grouping them together by host. I want to be able to create a new thread per host. I really don't care when the transfers finish, they just need to do all the work (or try to do) they were assigned, and then terminate once they are finished, cleaning up all resources they used in the process. I anticipate no more than 10-25 connections to be established. Once the transfer queue is empty, the program will simply wait until there are records in the queue again. Is the ThreadPool a good candidate for this or should I use a different approach? Edit: For the most part, this is the only significant custom application running on the server.

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  • Where are possible locations of queueing/buffering delays in Linux multicast?

    - by Matt
    We make heavy use of multicasting messaging across many Linux servers on a LAN. We are seeing a lot of delays. We basically send an enormous number of small packages. We are more concerned with latency than throughput. The machines are all modern, multi-core (at least four, generally eight, 16 if you count hyperthreading) machines, always with a load of 2.0 or less, usually with a load less than 1.0. The networking hardware is also under 50% capacity. The delays we see look like queueing delays: the packets will quickly start increasing in latency, until it looks like they jam up, then return back to normal. The messaging structure is basically this: in the "sending thread", pull messages from a queue, add a timestamp (using gettimeofday()), then call send(). The receiving program receives the message, timestamps the receive time, and pushes it in a queue. In a separate thread, the queue is processed, analyzing the difference between sending and receiving timestamps. (Note that our internal queues are not part of the problem, since the timestamps are added outside of our internal queuing.) We don't really know where to start looking for an answer to this problem. We're not familiar with Linux internals. Our suspicion is that the kernel is queuing or buffering the packets, either on the send side or the receive side (or both). But we don't know how to track this down and trace it. For what it's worth, we're using CentOS 4.x (RHEL kernel 2.6.9).

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  • How can I run an appear effect and a fade effect in scriptaculous? I need them to run in tandam so t

    - by LeeRM
    Hi, Ive been fiddling with this for hours and hours and just cant get it right. First off my sites are already using Prototytpe and Scriptaculous, and to change would take a long time. Basically I am after achieving a slideshow effect similar to jQuery Cycle plugin. I have written most of it but cant get over this hurdle: I need the user to be able to press a control button which will skip the slide to which ever one they have picked. My problem is that if a fade / appear effect is running, then it causes an overlap. I am using queues and they are in their own scope. The problem as I see it is that the fade effect on one slide and the appear effect on the next slide are separate functions. Which means that if the user clicks the control button to move to another slide whilst the animation is inbetween fade & appear, then the next cycle will slot itself in the queue between those 2 effects. The default is to append to the end of the existing queue, which should be fine. But if the appear hasnt been added when a new fade is instantiated, then the queue messes up. I can make it so nothing happens if animation is in effect but thats not the effect I am after. I want to be able to click a slide and whatever is happening to effectively stop and the next slide appear. This is an example of what I am after: http://www.zendesk.com/ Im sorry if that doesnt make sense. Its a tough one to explain. Thanks Lee

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  • How do I wait for all other threads to finish their tasks?

    - by Mike
    I have several threads consuming tasks from a queue using something similar to the code below. The problem is that there is one type of task which cannot run while any other tasks are being processed. Here is what I have: while (true) // Threaded code { while (true) { lock(locker) { if (close_thread) return; task = GetNextTask(); // Get the next task from the queue } if (task != null) break; wh.WaitOne(); // Wait until a task is added to the queue } task.Run(); } And this is kind of what I need: while (true) { while (true) { lock(locker) { if (close_thread) return; if (disable_new_tasks) { task = null; } else { task = GetNextTask(); } } if (task != null) break; wh.WaitOne(); } if(!task.IsThreadSafe()) { // I would set this to false inside task.Run() at // the end of the non-thread safe task disable_new_tasks = true; Wait_for_all_threads_to_finish_their_current_tasks(); } task.Run(); } The problem is I don't know how to achive this without creating a mess.

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  • Celery / Django Single Tasks being run multiple times

    - by felix001
    I'm facing an issue where I'm placing a task into the queue and it is being run multiple times. From the celery logs I can see that the same worker is running the task ... [2014-06-06 15:12:20,731: INFO/MainProcess] Received task: input.tasks.add_queue [2014-06-06 15:12:20,750: INFO/Worker-2] starting runner.. [2014-06-06 15:12:20,759: INFO/Worker-2] collection started [2014-06-06 15:13:32,828: INFO/Worker-2] collection complete [2014-06-06 15:13:32,836: INFO/Worker-2] generation of steps complete [2014-06-06 15:13:32,836: INFO/Worker-2] update created [2014-06-06 15:13:33,655: INFO/Worker-2] email sent [2014-06-06 15:13:33,656: INFO/Worker-2] update created [2014-06-06 15:13:34,420: INFO/Worker-2] email sent [2014-06-06 15:13:34,421: INFO/Worker-2] FINISH - Success However when I view the actual logs of the application it is showing 5-6 log lines for each step (??). Im using Django 1.6 with RabbitMQ. The method for placing into the queue is via placing a delay on a function. This function (task decorator is added( then calls a class which is run. Has anyone any idea on the best way to troubleshoot this ? Edit : As requested heres the code, views.py In my view im sending my data to the queue via ... from input.tasks import add_queue_project add_queue_project.delay(data) tasks.py from celery.decorators import task @task() def add_queue_project(data): """ run project """ logger = logging_setup(app="project") logger.info("starting project runner..") f = project_runner(data) f.main() class project_runner(): """ main project runner """ def __init__(self,data): self.data = data self.logger = logging_setup(app="project") def self.main(self): .... Code settings.py THIRD_PARTY_APPS = ( 'south', # Database migration helpers: 'crispy_forms', # Form layouts 'rest_framework', 'djcelery', ) import djcelery djcelery.setup_loader() BROKER_HOST = "127.0.0.1" BROKER_PORT = 5672 # default RabbitMQ listening port BROKER_USER = "test" BROKER_PASSWORD = "test" BROKER_VHOST = "test" CELERY_BACKEND = "amqp" # telling Celery to report the results back to RabbitMQ CELERY_RESULT_DBURI = "" CELERY_IMPORTS = ("input.tasks", ) celeryd The line im running is to start celery, python2.7 manage.py celeryd -l info Thanks,

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  • Getting JSON object from php authentication objective c

    - by iError
    I am trying to authenticate using the below code NSString *urlAsString =[NSString stringWithFormat:@"http://www.myurl.com/abc/authenticate.php"]; NSURL *url = [NSURL URLWithString:urlAsString]; NSMutableURLRequest *urlRequest = [NSMutableURLRequest requestWithURL:url]; [urlRequest setTimeoutInterval:30.0f]; [urlRequest setHTTPMethod:@"POST"]; [urlRequest addValue:@"test" forHTTPHeaderField:@"m_username" ]; [urlRequest addValue:@"123" forHTTPHeaderField:@"m_password" ]; [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self]; NSOperationQueue *queue = [[NSOperationQueue alloc] init]; [NSURLConnection sendAsynchronousRequest:urlRequest queue:queue completionHandler:^(NSURLResponse *response,NSData *data, NSError *error) { if ([data length] >0 && error == nil){ html = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSLog(@"HTML = %@", html); receivedData = [NSMutableData data]; } else if ([data length] == 0 && error == nil){ NSLog(@"Nothing was downloaded."); } else if (error != nil){ NSLog(@"Error happened = %@", error); } }]; // Start loading data NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self]; if (theConnection) { // Create the NSMutableData to hold the received data receivedData = [NSMutableData data]; } else { // Inform the user the connection failed. } My username password is correct, I think I am not making the proper call thats why I dont get the desired results and the web service is receiving the null parameters. What can be the issue? Any help appreciated.

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  • Strange thread behavior in Perl

    - by Zaid
    Tom Christiansen's example code (à la perlthrtut) is a recursive, threaded implementation of finding and printing all prime numbers between 3 and 1000. Below is a mildly adapted version of the script #!/usr/bin/perl # adapted from prime-pthread, courtesy of Tom Christiansen use strict; use warnings; use threads; use Thread::Queue; sub check_prime { my ($upstream,$cur_prime) = @_; my $child; my $downstream = Thread::Queue->new; while (my $num = $upstream->dequeue) { next unless ($num % $cur_prime); if ($child) { $downstream->enqueue($num); } else { $child = threads->create(\&check_prime, $downstream, $num); if ($child) { print "This is thread ",$child->tid,". Found prime: $num\n"; } else { warn "Sorry. Ran out of threads.\n"; last; } } } if ($child) { $downstream->enqueue(undef); $child->join; } } my $stream = Thread::Queue->new(3..shift,undef); check_prime($stream,2); When run on my machine (under ActiveState & Win32), the code was capable of spawning only 118 threads (last prime number found: 653) before terminating with a 'Sorry. Ran out of threads' warning. In trying to figure out why I was limited to the number of threads I could create, I replaced the use threads; line with use threads (stack_size => 1);. The resultant code happily dealt with churning out 2000+ threads. Can anyone explain this behavior?

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • Parallel prologue and epilogue in Grid Engine

    - by ajdecon
    We have a cluster being used to run MPI jobs for a customer. Previously this cluster used Torque as the scheduler, but we are transitioning to Grid Engine 6.2u5 (for some other features). Unfortunately, we are having trouble duplicating some of our maintenance scripts in the Grid Engine environment. In Torque, we have a prologue.parallel script which is used to carry out an automated health-check on the node. If this script returns a fail condition, Torque will helpfully offline the node and re-queue the job to use a different group of nodes. In Grid Engine, however, the queue "prolog" only runs on the head node of the job. We can manually run our prologue script from the startmpi.sh initialization script, for the mpi parallel environment; but I can't figure out how to detect a fail condition and carry out the same "mark offline and requeue" procedure. Any suggestions?

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  • Delay between printing via lp in opensuse

    - by adamweeks
    I am experiencing a 10-15 second delay when printing multiple documents to a barcode printer in opensuse. I have had the same setup on other systems with older versions of opensuse without any issue. The setup is as follows: The print queue is setup as a "generic with driver Raw Queue". The files being sent down to the printers are simple text files with the lp command: lp -dprinter1 /path/file The printer is a JetDirect compatible device (Intermec brand) with a standard 9100 port socket setup. If I send a multi-page document to the printer, it will print nonstop the multiple pages. If I send 2 or more text files down via separate "lp" commands, the delay will be there between each printout. I've tried multiple different printers and they all experience the same issue.

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  • HP Printer scrolls "printing" forever - but nothing happens

    - by brett80
    I got a used HP Officejet 7130 all-in-one printer. I tried printing a text document, and it shows up in the queue (and says "printing"), and the printer display says "Printing" "Press Cancel to cancel job." - and it cyles that text forever, but nothing ever happens (after a couple of initial quiet noises.) I tried to print a test page from the printer, and I get the same "printing" message. I checked the hp website, and this problem is not on their list. (They are expecting a queue problem, error message, etc.) I did initially get a message that it needs new ink cartridges, but I pressed to get past that. It's supposed to try to print anyway. I don't want to buy ink cartridges for a printer that is broken. When I press it cancels correctly.

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  • Dovecot, Postfix, Postfixadmin - can't send/receive mail

    - by Jack
    I am setting up a mail server: Dovecot and Postfix with MySQL support and Postfixadmin. Spend literally all day trying to figure it out, but I'm still unable to neither send nor receive any emails. To my knowledge, I have configured everything correctly, so either there is another problem, or my knowledge isn't good enough. Here is what I get when I use "echo test | mail [email protected]:" Jul 11 00:41:07 server postfix/pickup[17999]: 5B0D32AE1B: uid=0 from= Jul 11 00:41:07 server postfix/cleanup[19444]: 5B0D32AE1B: message-id=<[email protected] Jul 11 00:41:07 server postfix/qmgr[18513]: 5B0D32AE1B: from=, size=329, nrcpt=1 (queue active) Jul 11 00:41:12 server postfix/smtp[19448]: 5B0D32AE1B: to=, relay=none, delay=5.3, delays=0.1/0.01/5.2/0, dsn=4.4.3, status=deferred (Host or domain name not found. Name service error for name=dsa.com type=MX: Host not found, try again) *@mail.asd.com is changed for privacy reasons, same goes for [email protected]. *The bold text is where it, for some reason, prints out dsa.com - even though I haven't found it anywhere in the files which I've edited during the installation, nor my DNS is .com in the first place. Here is what I get when I try to send out an email from Postfix Admin interface: Jul 11 00:49:08 server postfix/smtpd[19479]: connect from localhost[127.0.0.1] Jul 11 00:49:08 server postfix/trivial-rewrite[19484]: warning: do not list domain asd.com in BOTH mydestination and virtual_mailbox_domains Jul 11 00:49:08 server postfix/smtpd[19479]: 4F7892AE1E: client=localhost[127.0.0.1] Jul 11 00:49:08 server postfix/cleanup[19487]: 4F7892AE1E: message-id=<[email protected] Jul 11 00:49:08 server postfix/qmgr[18513]: 4F7892AE1E: from=, size=317, nrcpt=1 (queue active) Jul 11 00:49:08 server postfix/smtpd[19479]: disconnect from localhost[127.0.0.1] Jul 11 00:49:10 server postfix/smtpd[19492]: connect from localhost[127.0.0.1] Jul 11 00:49:10 server postfix/trivial-rewrite[19484]: warning: do not list domain asd.com in BOTH mydestination and virtual_mailbox_domains Jul 11 00:49:10 server postfix/smtpd[19492]: 743AE2AE1F: client=localhost[127.0.0.1] Jul 11 00:49:10 server postfix/cleanup[19487]: 743AE2AE1F: message-id=<[email protected] Jul 11 00:49:10 server postfix/qmgr[18513]: 743AE2AE1F: from=, size=772, nrcpt=1 (queue active) Jul 11 00:49:10 server postfix/smtpd[19492]: disconnect from localhost[127.0.0.1] Jul 11 00:49:10 server amavis[13437]: (13437-11) Passed CLEAN, LOCAL [127.0.0.1] - , Message-ID: <[email protected], mail_id: 86+KQY93ANel, Hits: -0.002, size: 317, queued_as: 743AE2AE1F, 2145 ms Jul 11 00:49:10 server postfix/smtp[19489]: 4F7892AE1E: to=, relay=127.0.0.1[127.0.0.1]:10024, delay=2.3, delays=0.17/0.01/0/2.1, dsn=2.0.0, status=sent (250 2.0.0 from MTA([127.0.0.1]:10025): 250 2.0.0 Ok: queued as 743AE2AE1F) Jul 11 00:49:10 server postfix/qmgr[18513]: 4F7892AE1E: removed I really don't know what might be the problem... If you need to know something, feel free to ask and I'll clarify something.

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  • Finding a message in an archive in Kerio MailServer 6

    - by Karl Cassar
    I need to locate some emails from the archive. Kerio is set to archive emails on a daily basis, keeping the last 2 months. From the mail log, I found entries like: [09/Oct/2012 18:02:20] Recv: Queue-ID: 5074589c-00004ddb, Service: SMTP, From: <info@XXXXXXXXXXXX>, To: <Suzette@xxxxxxxxxxx>, Size: 699, Sender-Host: mail.XXXXXXXXXXX, User: automailer@XXXXXXXXXXXXXXX I need to locate this specific email. The archive folder has a lot of ZIP files like: 2012-Oct-06 2012-Oct-07 2012-Oct-08 2012-Oct-09 ... I assumed this would be in the 2012-Oct-09 zip file. I extracted it, and the zip file contains a lot of emails in the /#msgs/ folder, named: 0000000a.eml 0000000b.eml 0000000c.eml ... I did a search for the last part of the Queue-ID, 00004ddb, but it returned no results. I tried other random searches for other emails in the mail log, but I couldn't find a single one. Any idea how one goes about finding such an email in the archive?

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  • Some Mac applications crash frequently, with "__THE_SYSTEM_HAS_NO_PORT_SETS_AVAILABLE__" in backtrace

    - by smokris
    Recently I'm finding that some Mac OS X applications are crashing frequently with backtraces like the following: Process: Mail [39226] Path: /Applications/Mail.app/Contents/MacOS/Mail Identifier: com.apple.mail Version: 4.4 (1082) Build Info: Mail-10820000~1 Code Type: X86-64 (Native) Parent Process: launchd [338] Date/Time: 2011-01-12 21:59:48.383 -0500 OS Version: Mac OS X 10.6.6 (10J567) Report Version: 6 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 12 Dispatch queue: com.apple.root.default-priority [...] Thread 12 Crashed: Dispatch queue: com.apple.root.default-priority 0 com.apple.CoreFoundation 0x00007fff81653975 __THE_SYSTEM_HAS_NO_PORT_SETS_AVAILABLE__ + 5 1 com.apple.CoreFoundation 0x00007fff815a1f69 __CFRunLoopFindMode + 553 2 com.apple.CoreFoundation 0x00007fff815a1c5d __CFRunLoopCreate + 317 3 com.apple.CoreFoundation 0x00007fff815a1a78 _CFRunLoopGet0 + 744 4 com.apple.CoreFoundation 0x00007fff815dc90a CFRunLoopRunInMode + 58 5 com.apple.MessageFramework 0x00007fff81d01183 +[NSRunLoop(MessageExtensions) _flushQueuedEventsAddingSource:] + 120 6 com.apple.MessageFramework 0x00007fff81d010d2 +[NSRunLoop(MessageExtensions) flushQueuedEvents] + 36 7 com.apple.MessageFramework 0x00007fff81ce6515 -[_MFInvocationOperation main] + 275 8 com.apple.Foundation 0x00007fff83921de4 -[__NSOperationInternal start] + 681 9 com.apple.Foundation 0x00007fff83a00beb __doStart2 + 97 10 libSystem.B.dylib 0x00007fff801402c4 _dispatch_call_block_and_release + 15 11 libSystem.B.dylib 0x00007fff8011e831 _dispatch_worker_thread2 + 239 12 libSystem.B.dylib 0x00007fff8011e168 _pthread_wqthread + 353 13 libSystem.B.dylib 0x00007fff8011e005 start_wqthread + 13 [...] Any ideas about what might be causing this and/or how to remedy it?

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  • Real-time offline folder-to-folder backup application needed (Windows)

    - by niktech
    I recently started using Intel Matrix Storage RAID solution that allowed me to use my 5 1TB drives for two RAID volumes. First one a 1TB RAID 0 striped across all 5 drives and second one a RAID 5 across the rest of the free space on all drives (around 2.85TB usable space). The RAID 0 I use for OS, applications and games while the RAID 5 I use as a more-permanent type storage (photos, etc). Now I do realize that running the OS and applications on RAID 0 across 5 drives is very dangerous, which is what brings up the following question. Is there a reliable freeware realtime backup application that can backup a set of folders from one drive to another drive (no online backups needed)? I've already tried a few (Mozy, Yadis, Comodo Backup, GFI Backup, Idoo, Crash Plan) but none meet my requirements: Low CPU and RAM usage. Realtime Backups - as soon as a file is modified in the source folder, it is added to the backup queue which will be processed with the lowest priority when the CPU is idle. This backup queue should persist in cases of computer restarts (ie: the source and destination folders should always have the same set of files, except for the ones waiting in the backup queue). Incremental Backups - if only 10 bytes changed in a 1GB file, the app should only copy those 10 new bytes. Ability to back up locked and opened files (some apps, like Yadis, can't back up critical files like browser favorites). Ability to run as a service (no need for any user to log-in to have the app started). Optional requirements: Compression of the destination into a well-known format (RAR, Zip) that can be directly read without the use of the application. Preset source folders (such as Browser Favorites, Game Saves, Application Settings, etc). The idea is to use RAID 0 array as "semi-persistent RAM-like" storage which in case of a failure can be quickly rebuilt by reinstalling the OS, apps and games and copying over the settings, saves, favorites from the RAID 5. I'm also thinking of taking this RAID 0 as RAM idea to the extreme with SSDs (as soon as we get some nice 6Gb/s SATA III SSDs out there), where a couple of SSDs chained in RAID 0 will work as yet another semi-persistent cache layer sitting between the RAM and the HD. I'm just hoping there already exists an application that satisfies these requirements... otherwise I'll have to write one myself, which I would prefer not to do.

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  • Connection Reset by Peer error with Apache and JBoss 7.1.1

    - by vikingz
    We are seeing errors on some of our QA testing scripts that intermittently throw Connection Reset By Peer errors. The Test scripts submit requests via F5 which forwards requests to Apache (2.2.21) with a mod_jk load_balancer with the following setting for each worker in the worker.property worker1 props worker.worker1.type=ajp13 worker.worker1.port=8109 worker.worker1.lbfactor=1 worker.worker1.host=skunkhost1.com worker.worker1.connection_pool_timeout=30 and here is what is in the JBoss domain.xml for the AJP port from JBoss 7.1.1 <unbounded-queue-thread-pool name="SKUNKY.APP.AJP"> <max-threads count="300"/> <keepalive-time time="3" unit="minutes"/> </unbounded-queue-thread-pool> Here is httpd.conf Timeout 300 KeepAlive On KeepAliveTimeout 15 MaxKeepAliveRequests 100 TraceEnable Off My question is that is it posisbe that apache times out and closes the connection while jboss is still ready and working on the request? What might be causing the Connection Reset By Peer error?what am i missing here? Any help is majorly appreciated!! Sincerely KK

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  • Difference between tc qdisc and netdev_max_backlog

    - by Mediocre Gopher
    I'm wondering what the difference between these two things on linux is. According to the docs tc qdisc can be used to set the queue size for egress and ingress packets coming in and out of the NIC (or that's how I understood it). But from what I understand netdev_max_backlog can also be used to set this. If I were to set both of them which would be used? Or are there actually two queues that are being manipulated in this case? If there are two queues, which queue is above the other (if the application is at the top and the hardware at the bottom)?

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  • POSTFIX bouncing when destination is my domain

    - by ZeC
    I am using provider mail hosting to send emails. On my Webserver I also have Postfix running and configured. Here is my main.cf smtpd_banner = $myhostname ESMTP $mail_name (Ubuntu) biff = no append_dot_mydomain = yes readme_directory = no smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache myhostname = 2-5-8.bih.net.ba alias_maps = hash:/etc/aliases alias_database = hash:/etc/aliases myorigin = /etc/mailname mydestination = bhcom.info, 2-5-8.bih.net.ba, localhost.bih.net.ba, localhost relayhost = mynetworks = 127.0.0.0/8 [::ffff:127.0.0.0]/104 [::1]/128 mailbox_command = mailbox_size_limit = 10485760 recipient_delimiter = + inet_interfaces = 80.65.85.114 When I try sending email to my hosted domain name, every message gets bounced with this error: Nov 4 20:38:34 2-5-8 postfix/pickup[802]: 1492A3E0C6C: uid=0 from=<[email protected]> Nov 4 20:38:34 2-5-8 postfix/cleanup[988]: 1492A3E0C6C: message-id=<[email protected]> Nov 4 20:38:34 2-5-8 postfix/qmgr[803]: 1492A3E0C6C: from=<[email protected]>, size=348, nrcpt=1 (queue active) Nov 4 20:38:34 2-5-8 postfix/local[990]: 1492A3E0C6C: to=<[email protected]>, relay=local, delay=0.12, delays=0.08/0.01/0/0.04, dsn=5.1.1, status=bounced (unknown user: "info") Nov 4 20:38:34 2-5-8 postfix/cleanup[988]: 28ED53E0C6D: message-id=<[email protected]> Nov 4 20:38:34 2-5-8 postfix/qmgr[803]: 28ED53E0C6D: from=<>, size=2056, nrcpt=1 (queue active) Nov 4 20:38:34 2-5-8 postfix/bounce[991]: 1492A3E0C6C: sender non-delivery notification: 28ED53E0C6D Nov 4 20:38:34 2-5-8 postfix/qmgr[803]: 1492A3E0C6C: removed Nov 4 20:38:34 2-5-8 postfix/local[990]: 28ED53E0C6D: to=<[email protected]>, relay=local, delay=0.06, delays=0.03/0/0/0.02, dsn=5.1.1, status=bounced (unknown user: "razvoj") Nov 4 20:38:34 2-5-8 postfix/qmgr[803]: 28ED53E0C6D: removed However, when I try to @gmail.com, it sends message without problems, and here is log. What might be the issue? Nov 4 20:41:23 2-5-8 postfix/pickup[802]: B2EC63E0C6C: uid=0 from=<[email protected]> Nov 4 20:41:23 2-5-8 postfix/cleanup[1022]: B2EC63E0C6C: message-id=<[email protected]> Nov 4 20:41:23 2-5-8 postfix/qmgr[803]: B2EC63E0C6C: from=<[email protected]>, size=350, nrcpt=1 (queue active) Nov 4 20:41:23 2-5-8 postfix/smtp[1024]: connect to gmail-smtp-in.l.google.com[2a00:1450:4001:c02::1a]:25: Network is unreachable Nov 4 20:41:24 2-5-8 postfix/smtp[1024]: B2EC63E0C6C: to=<[email protected]>, relay=gmail-smtp-in.l.google.com[173.194.70.26]:25, delay=0.97, delays=0.08/0.01/0.27/0.62, dsn=2.0.0, status=sent (250 2.0.0 OK 1352058066 f7si2180442eeo.46) Nov 4 20:41:24 2-5-8 postfix/qmgr[803]: B2EC63E0C6C: removed

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  • Is it possible to dynamically adjust the priority of outgoing emails?

    - by davethegr8
    This is more of a theoretical question, but is it possible to dynamically, and on an ongoing basis, adjust the priority of emails in the mail queue? For example, for all mail, set it's priority (p) to 1 (meaning send immediately). If N emails in the last M share similar or identical content, adjust the priority of this email such that it's priority is in the range [0..1] so that p is equal to 1 - N/M and other email can get sent before the similar/identical stuff. Or, if you have another idea or standard what is it? Some background: Someone put a mail() call in an infinite loop... And now we have to wait for the mail queue to catch up before anyone can send or receive mail again.

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  • How to know if my nginx is in good health?

    - by Howard
    I am running a nginx on EC2 (m1.small) for SSL termination. I am using 2 workers on Ubuntu, with latest nginx (stable), the network throughput is around 2Mbps and system load average is around 2 to 3. I am wondering if this system is in good health for now, e.g. what is the queue length (I know nginx can handle a lot of concurrent request, but I mean before the request is being served, how many of them need to wait before being served) what is the average queue time for a given request to be served. I want to know because if my nginx is cpu bounded (e.g. due to SSL), I will need to upgrade to a faster instance. My current nginx status Active connections: 4076 server accepts handled requests 90664283 90664283 104117012 Reading: 525 Writing: 81 Waiting: 3470

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  • Configure SMTP server windows

    - by Jake
    I am configuring a local network and for some reason I can't get server to send an email. I already install the SMTP server and configured using this tutorial http://www.itsolutionskb.com/2008/11/installing-and-configuring-windows-server-2008-smtp-server/ but when I try to send an email using code, the email gets pickedup from mailroot/pickup and dropped in mailroot/queue and stays in queue forever, it never goes anywhere, I even tried dropping a basic mail.txt file with this in it: to:[email protected] from:[email protected] subject:This is a test. this is a test. still the same thing happens. Is the smtp server not configured right, is their something else I am missing, because this is my first time setting up an smtp server

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