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  • Google Custom Search Engine not giving the expected search result.

    - by iecut
    Hi, I have been trying to create a new google custom search engine, but when I try some query,the search engine it is not giving me the expected search result.On some queries it is working fine, but on other queries, it says"no result". I tried adding the URL of the website that I wanted to search for, but there are certain pages and keywords that are not coming up in the search result when I try to search for the keyword of that page. I tired adding both the main page URL and the URL of the sub page that I want to search for, but nothing is working. There are some sub pages to the main URL that are coming in the search result.

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  • How do I change the default format of log messages in python app engine?

    - by dazed-n-confused
    I would like to log the module and classname by default in log messages from my request handlers. The usual way to do this seems to be to set a custom format string by calling logging.basicConfig, but this can only be called once and has already been called by the time my code runs. Another method is to create a new log Handler which can be passed a new log Formatter, but this doesn't seem right as I want to use the existing log handler that App Engine has installed. What is the right way to have extra information added to all log messages in python App Engine, but otherwise use the existing log format and sink?

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  • Adding a subdomain to my google app engine project?

    - by user246114
    Hi, I created a google app engine project. I just successfully mapped it to a new domain. The name of my project is "grape". So by default, it is published at http://www.grape.appspot.com. I mapped it to http://www.grape.com, which is terrific. Now I'd like to create a new app engine project, and have it mapped to: http://api.grape.com how do I go about doing this? I think it is possible, I'm just not sure where I would do this mapping? Since I own grape.com, I am hoping I can map a new project to t. The basic idea was to have one project which is responsible for the UI stuff, then a second project responsible just for a public api, which would be great, Thanks

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  • How to get a physics engine like Nape working?

    - by Glacius
    Introduction: I think Nape is a relatively new engine so some of you may not know it. It's supposedly faster than box2d and I like that there is decent documentation. Here's the site: http://code.google.com/p/nape/ I'm relatively new to programming. I am decent at AS3's basic functionality, but every time I try to implement some kind of engine or framework I can't even seem to get it to work. With Nape I feel I got a little further than before but I still got stuck. My problem: I'm using Adobe CS5, I managed to import the SWC file like described here. Next I tried to copy the source of one of the demo's like this one and get it to work but I keep getting errors. I made a new class file, copied the demo source to it, and tried to add it to the stage. My stage code basically looks like this: import flash.Boot; // these 2 lines are as described in the tutorial new Boot(); var demo = new Main(); // these 2 are me guessing what I'm supposed to do addChild(demo); Well, it seems the source code is not even being recognized by flash as a valid class file. I tried editing it, but even if I get it recognized (give a package name and add curly brackets) but I still get a bunch of errors. Is it psuedo code or something? What is going on? My goal: I can imagine I'm going about this the wrong way. So let me explain what I'm trying to achieve. I basically want to learn how to use the engine by starting from a simple basic example that I can edit and mess around with. If I can't even get a working example then I'm unable to learn anything. Preferably I don't want to start using something like FlashDevelop (as I'd have to learn how to use the program) but if it can't be helped then I can give it a try. Thank you.

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  • Comments on this assumption about running on dev server vs a real instance in app engine (python)?

    - by Jacob Oscarson
    Hello app engineers! I'm on an app engine project where I'd like to put in a link to a Javascript test runner that I'd like to only exist when running the development server. I've made some experiments on a local shell with configuration loaded using the technique found in NoseGAE versus live on the 'App Engine Console' [1] and it looks to me like a distinction btw real instance and dev server is the presence of the module google.appengine.tools. Which lead me to this utility function: def is_dev(): """ Tells us if we're running under the development server or not. :return: ``True`` if the code is running under the development server. """ try: from google.appengine import tools return True except ImportError: return False The question (finally!) would be: is this a bad idea? And in that case, can anyone suggest a better approach? [1] http://con.appspot.com/console/ (try it! very handy indeed)

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  • Google App Engine says "Must authenticate first." while trying to deploy any app

    - by Oleksandr Bolotov
    Google App Engine says "Must authenticate first." while trying to deploy any app: me@myhost /opt/google_appengine $ python appcfg.py update ~/sda2/workspace/lyapapam/ Application: lyapapam; version: 1. Server: appengine.google.com. Scanning files on local disk. Scanned 500 files. Scanned 1000 files. Initiating update. Email: <my_email_was_here>@gmail.com Password for <my_email_was_here>@gmail.com: Error 401: --- begin server output --- Must authenticate first. --- end server output --- We are getting this message with any appliation and under any developer account avialable to us That's what we have installed: App Engine SDK - 1.3.2 PIL - 1.1.7 Python - 2.5.5 pip - 0.6.3 ssl - 1.15 wsgiref - 0.1.2 How can I fix it? Is it well known problem?

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  • How do I dynamically import a module in App Engine?

    - by Scott Ferguson
    I'm trying to dynamically load a class from a specific module (called 'commands') and the code runs totally cool on my local setup running from a local Django server. This bombs out though when I deploy to Google App Engine. I've tried adding the commands module's parent module to the import as well with no avail (on either setup in that case). Here's the code: mod = __import__('commands.%s' % command, globals(), locals(), [command]) return getattr(mod, command) App Engine just throws an ImportError whenever it hits this. And the clarify, it doesn't bomb out on the commands module. If I have a command like 'commands.cat' it can't find 'cat'.

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  • Google App Engine & Django Sandbox: Shell and Web seem to be using different datastores?

    - by tones
    I'm new to both Django and Google App Engine, and am using a sandbox in OSX10.6 with the GoogleAppEngineLauncher. I've got a basic "bookstore" application running from the tutorial in the OReilly "Programming Google App Engine" book. Here's the bug: If I add a new object to the datastore through the web interface, then it's readable through the web interface, but does not appear to exist if I query the datastore through the shell. Vice versa: If I add an object in the shell, then I can read it from the shell, but it doesn't appear in the web interface. Any thoughts or theories would be welcome. Thanks! =T=

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  • Evaluate cron expression

    - by Jake A. Smith
    Is there a command line tool that will simply evaluate a cron expression and return a bool response if it is supposed to be running right now? I'm looking for something I can use as a utility in another bash script. Something like so: run_script=$(/tools/evaluate-cron-expression "02 4 * * *") if [ "$run_script" -eq "1" ] # etc etc I know, I know, I could just setup a real cron job, but I'm playing with the idea of wrapping all of my scheduled scripts inside of another script.

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  • Notepad ++ regular expression

    - by arvindwill
    have javascript file will millions of lines. The problem is IE dont support ','(comma) followed by '}'(curly close bracket) by using notepadd++ need to find all the comma which is followed by curly close bracket. So regular expression \,.*\} works. but the problem between the comma and close bracket many tab space or newline or linefeed can be there . cant able to provide the newline with spaces in regular expression. like below one somestring, }

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  • Can I use relative XPath expressions in libxml2?

    - by brbr
    I am wondering whether it is possible to use relative XPath expressions in libxml2. This is from the javax.xml.xpath API and I would like to do the similar thing using libxml2: Node widgetNode = (Node) xpath.evaluate(expression, document, XPathConstants.NODE); With a reference to the element, a relative XPath expression can now written to select the child element: XPath xpath = XPathFactory.newInstance().newXPath(); String expression = "manufacturer"; Node manufacturerNode = (Node) xpath.evaluate(expression, **widgetNode**, XPathConstants.NODE);

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  • What is the easiest way to get the property value from a passed lambda expression in an extension me

    - by Andrew Siemer
    I am writing a dirty little extension method for HtmlHelper so that I can say something like HtmlHelper.WysiwygFor(lambda) and display the CKEditor. I have this working currently but it seems a bit more cumbersome than I would prefer. I am hoping that there is a more straight forward way of doing this. Here is what I have so far. public static MvcHtmlString WysiwygFor<TModel, TProperty>(this HtmlHelper<TModel> helper, Expression<Func<TModel, TProperty>> expression) { return MvcHtmlString.Create(string.Concat("<textarea class=\"ckeditor\" cols=\"80\" id=\"", expression.MemberName(), "\" name=\"editor1\" rows=\"10\">", GetValue(helper, expression), "</textarea>")); } private static string GetValue<TModel, TProperty>(HtmlHelper<TModel> helper, Expression<Func<TModel, TProperty>> expression) { MemberExpression body = (MemberExpression)expression.Body; string propertyName = body.Member.Name; TModel model = helper.ViewData.Model; string value = typeof(TModel).GetProperty(propertyName).GetValue(model, null).ToString(); return value; } private static string MemberName<T, V>(this Expression<Func<T, V>> expression) { var memberExpression = expression.Body as MemberExpression; if (memberExpression == null) throw new InvalidOperationException("Expression must be a member expression"); return memberExpression.Member.Name; } Thanks!

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  • Are high powered 3D game engines better at 2D games than engines made for 2D

    - by Adam
    I'm a software engineer that's new to game programming so forgive me if this is a dumb question as I don't know that much about game engines. If I was building a 2D game am I better off going with an engine like Torque that looks like it's built for 2D, or would higher powered engines like Unreal, Source and Unity work better? I'm mainly asking if 2D vs 3D is a large factor in choosing an engine. For the purpose of comparison, let's eliminate variables by saying price isn't a factor (even though it probably is). EDIT: I should probably also mention that the game we're developing has a lot of RTS and RPG elements regarding leveling up

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  • An open source WPF report engine that gets benefits from the current WPF controls,

    WPF changes the things greatly by providing the capability of printing Visual objects. It persuades many people to setup an open source report engine as in this article.  read moreBy Siyamand AyubiDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • New regular expression features in PCRE 8.34 and 8.35

    - by Jan Goyvaerts
    PCRE 8.34 adds some new regex features and changes the behavior of a few to make it better compatible with the latest versions of Perl. There are no changes to the regex syntax in PCRE 8.35. \o{377} is now an octal escape just like \377. This syntax was first introduced in Perl 5.12. It avoids any confusion between octal escapes and backreferences. It also allows octal numbers beyond 377 to be used. E.g. \o{400} is the same as \x{100}. If you have any reason to use octal escapes instead of hexadecimal escapes then you should definitely use the new syntax. Because of this change, \o is now an error when it doesn’t form a valid octal escape. Previously \o was a literal o and \o{377} was a sequence of 337 o‘s. In free-spacing mode, whitespace between a quantifier and the ? that makes it lazy or the + that makes it possessive is now ignored. In Perl this has always been the case. In PCRE 8.33 and prior, whitespace ended a quantifier and any following ? or + was seen as a second quantifier and thus an error. The shorthand \s now matches the vertical tab character in addition to the other whitespace characters it previously matched. Perl 5.18 made the same change. Many other regex flavors have always included the vertical tab in \s, just like POSIX has always included it in [[:space:]]. Names of capturing groups are no longer allowed to start with a digit. This has always been the case in Perl since named groups were added to Perl 5.10. PCRE 8.33 and prior even allowed group names to consist entirely of digits. [[:<:]] and [[::]] are now treated as POSIX-style word boundaries. They match at the start and the end of a word. Though they use similar syntax, these have nothing to do with POSIX character classes and cannot be used inside character classes. Perl does not support POSIX word boundaries. The same changes affect PHP 5.5.10 (and later) and R 3.0.3 (and later) as they have been updated to use PCRE 8.34. RegexBuddy and RegexMagic have been updated to support the latest versions of PCRE, PHP, and R. Older versions that were previously supported are still supported, so you can compare or convert your regular expressions between the latest versions of PCRE, PHP, and R and whichever version you were using previously.

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  • App Engine & Cloud SQL

    App Engine & Cloud SQL We'll quickly review Cloud SQL and chat with members of the Cloud SQL team about the newest features / tips & tricks. There will also be a Q&A session so please enter any questions you might have for the team in the moderator list for this session at www.google.com From: GoogleDevelopers Views: 1501 26 ratings Time: 36:26 More in Science & Technology

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