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  • C# DirectSound - Capture buffers not continuous

    - by Wizche
    Hi, I'm trying to capture raw data from my line-in using DirectSound. My problem is that, from a buffer to another the data are just inconsistent, if for example I capture a sine I see a jump from my last buffer and the new one. To detected this I use a graph widget to draw the first 500 elements of the last buffer and the 500 elements from the new one: Snapshot I initialized my buffer this way: format = new WaveFormat { SamplesPerSecond = 44100, BitsPerSample = (short)bitpersample, Channels = (short)channels, FormatTag = WaveFormatTag.Pcm }; format.BlockAlign = (short)(format.Channels * (format.BitsPerSample / 8)); format.AverageBytesPerSecond = format.SamplesPerSecond * format.BlockAlign; _dwNotifySize = Math.Max(4096, format.AverageBytesPerSecond / 8); _dwNotifySize -= _dwNotifySize % format.BlockAlign; _dwCaptureBufferSize = NUM_BUFFERS * _dwNotifySize; // my capture buffer _dwOutputBufferSize = NUM_BUFFERS * _dwNotifySize / channels; // my output buffer I set my notifications one at half the buffer and one at the end: _resetEvent = new AutoResetEvent(false); _notify = new Notify(_dwCapBuffer); bpn1 = new BufferPositionNotify(); bpn1.Offset = ((_dwCapBuffer.Caps.BufferBytes) / 2) - 1; bpn1.EventNotifyHandle = _resetEvent.SafeWaitHandle.DangerousGetHandle(); bpn2 = new BufferPositionNotify(); bpn2.Offset = (_dwCapBuffer.Caps.BufferBytes) - 1; bpn2.EventNotifyHandle = _resetEvent.SafeWaitHandle.DangerousGetHandle(); _notify.SetNotificationPositions(new BufferPositionNotify[] { bpn1, bpn2 }); observer.updateSamplerStatus("Events listener initialization complete!\r\n"); And here is how I process the events. /* Process thread */ private void eventReceived() { int offset = 0; _dwCaptureThread = new Thread((ThreadStart)delegate { _dwCapBuffer.Start(true); while (isReady) { _resetEvent.WaitOne(); // Notification received /* Read the captured buffer */ Array read = _dwCapBuffer.Read(offset, typeof(short), LockFlag.None, _dwOutputBufferSize - 1); observer.updateTextPacket("Buffer: " + count.ToString() + " # " + read.GetValue(read.Length - 1).ToString() + " # " + read.GetValue(0).ToString() + "\r\n"); /* Print last/new part of the buffer to the debug graph */ short[] graphData = new short[1001]; Array.Copy(read, graphData, 1000); db.SetBufferDebug(graphData, 500); observer.updateGraph(db.getBufferDebug()); offset = (offset + _dwOutputBufferSize) % _dwCaptureBufferSize; /* Out buffer not used */ /*_dwDevBuffer.Write(0, read, LockFlag.EntireBuffer); _dwDevBuffer.SetCurrentPosition(0); _dwDevBuffer.Play(0, BufferPlayFlags.Default);*/ } _dwCapBuffer.Stop(); }); _dwCaptureThread.Start(); } Any advise? I'm sure I'm failing somewhere in the event processing, but I cant find where. I had developed the same application using the WaveIn API and it worked well. Thanks a lot...

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  • please explain NHibernate HiLo

    - by Ben
    I'm struggling to get my head round how the HiLo generator works in NHibernate. I've read the explanation here which made things a little clearer. My understanding is that each SessionFactory retrieves the high value from the database. This improves performance because we have access to IDs without hitting the database. The explanation from the above link also states: For instance, supposing you have a "high" sequence with a current value of 35, and the "low" number is in the range 0-1023. Then the client can increment the sequence to 36 (for other clients to be able to generate keys while it's using 35) and know that keys 35/0, 35/1, 35/2, 35/3... 35/1023 are all available. How does this work in a web application as don't I only have one SessionFactory and therefore one hi value. Does this mean that in a disconnected application you can end up with duplicate (low) ids in your entity table? In my tests I used these settings: <id name="Id" unsaved-value="0"> <generator class="hilo"/> </id> I ran a test to save 100 objects. The IDs in my table went from 32768 - 32868. The next hi value was incremented to 2. Then I ran my test again and the Ids were in the range 65536 - 65636. First off, why start at 32768 and not 1, and secondly why the jump from 32868 to 65536? Now I know that my surrogate keys shouldn't have any meaning but we do use them in our application. Why can't I just have them increment nicely like a SQL Server identity field would. Finally can someone give me an explanation of how the max_lo parameter works? Is this the maximum number of low values (entity ids in my head) that can be created against the high value? This is one topic in NHibernate that I have struggled to find documentation for. I read the entire NHibernate in action book and it still doesn't go into how this works in any detail. Thanks Ben

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  • Can I create a custom roleprovider through a WCF service?

    - by RJ
    I have a web application that accesses a database through a wcf service. The idea is to abstract the data from the web application using the wcf service. All that works fine but I am also using the built in roleprovider using the SqlRoleManager which does access the aspnetdb database directly. I would like to abstract the roleprovider by creating a custom roleprovider in a wcf service and then accessing it through the wcf service. I have created the custom role provider and it works fine but now I need to place it in a wcf service. So before I jump headlong into trying to get this to work through the WCF service, I created a second class in the web application that accessed the roleprovider class and changed my web config roleprovider parameters to use that class. So my roleprovider class is called, "UcfCstRoleProvider" and my web.config looks like this: <roleManager enabled="true" defaultProvider="UcfCstRoleProvider"> <providers> <add name="UcfCstRoleProvider" type="Ucf.Security.Wcf.WebTests.UcfCstRoleProvider, Ucf.Security.Wcf.WebTests" connectionStringName="SqlRoleManagerConnection" applicationName="SMTP" /> </providers> </roleManager> My class starts like this: public class UcfCstRoleProvider : RoleProvider { private readonly WindowsTokenRoleProvider _roleProxy = new WindowsTokenRoleProvider(); public override string ApplicationName { get { return _roleProxy.ApplicationName; } set { _roleProxy.ApplicationName = value; } } As I said, this works fine. So the second class is called BlRoleProvider that has identical properties and parameters as the roleprovide but does not implement RoleProvider. I changed the web.config to point to this class like this: <roleManager enabled="true" defaultProvider="BlRoleProvider"> <providers> <add name="UcfCstRoleProvider" type="Ucf.Security.Wcf.WebTests.BlRoleProvider, Ucf.Security.Wcf.WebTests" connectionStringName="SqlRoleManagerConnection" applicationName="SMTP" /> </providers> </roleManager> But I get this error. "Provider must implement the class 'System.Web.Security.RoleProvider'." I hope I have explained well enough to show what I am trying to do. If I can get the roleprovider to work through another class in the same application, I am sure it will work through the WCF service but how do I get past this error? Or maybe I took a wrong turn and there is a better way to do what I want to do??

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  • Exporting a report from Crystal 8.5 causes the report to first refresh, then export, with unexpected

    - by LittleBobbyTables
    We have a VB6 application that can generate reports using the Crystal Reports 8.5 runtime. To generate one of the more complicated reports we have, the VB app does the following: Deletes records from a SQL table (we'll call it Foo) based on the session ID of the user Performs a select statement, and populates the Foo table with the contents of the select statement. Massages the data in Foo. Executes the report (we'll call it Bar). The Bar report uses the Foo table as part of some outer joins to get some descriptions. After the report is opened and populated, the code then deletes the records in Foo. If you ever look in Foo there will be no data since it is always purged at the end, but the Crystal Report will still have the data, since Foo wasn't cleared out until after the report ran. Most sites can export this report afterwards, to either PDF or Excel, with no issue. One site, however, has two servers in production where if you attempt to export the Bar report (doesn't matter what format it is exported to), the report will visibly refresh and then export the report in the requested format. This refresh, however, causes the exported data to be invalid because the report is still doing the outer joins to the Foo table, which is now empty. I'm at a total loss why the report refreshes before printing on these two servers. One server has Crystal Reports 8.5 installed on it as well as the Crystal Reports 8.5 runtime (so they can modify reports). The other server only has the Crystal Reports 8.5 runtime (so you can generate reports from the VB application, but can't modify them on that server). Both of the servers belong to a French site. Another support staff here said the issue sounded vaguely familiar to an issue a few years ago, and suggested re-registering DLLs. I have tried unregistering and re-registering the following DLLs out of frustration: Crystl32.ocx crxlat32.dll cpeau32.dll exportmodeller.dll crtslv.dll atl.dll Unregistering and re-registering the above DLLs does not fix the issue. If we take the problem report, and run it on any of our development or QA servers, we have no issues; the report does NOT refresh before exporting, and the data looks consistent. It seems like a server or regional setting may be causing this, but what could possibly cause the report to refresh before exporting on only two of our servers? The most obvious solution is to simply alter the code so the Foo table isn't purged after the report is run, only when the report is run, but this is a production issue, the customer wants a fix now, and there's quite a few hoops to jump through to make the change.

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  • Jquery Automatic Image Slider w/ CSS & jQuery

    - by Jacinto
    This is Automatic Image Slider w/ CSS & jQuery by Soh Tanaka I am trying to customize it to show .desc when the mouse hover overs the slider but it does not seem to work any help? //Set Default State of each portfolio piece $(".paging").show(); $(".paging a:first").addClass("active"); //Get size of images, how many there are, then determin the size of the image reel. var imageWidth = $(".window").width(); var imageSum = $(".image_reel ul.examples").size(); var imageReelWidth = imageWidth * imageSum; //Adjust the image reel to its new size $(".image_reel").css({'width' : imageReelWidth}); //Paging + Slider Function rotate = function(){ var triggerID = $active.attr("rel") - 1; //Get number of times to slide var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide $(".paging a").removeClass('active'); //Remove all active class $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function) //Slider Animation $(".image_reel").animate({ left: -image_reelPosition }, 500 ); }; //Rotation + Timing Event rotateSwitch = function(){ play = setInterval(function(){ //Set timer - this will repeat itself every 3 seconds $active = $('.paging a.active').next(); if ( $active.length === 0) { //If paging reaches the end... $active = $('.paging a:first'); //go back to first } rotate(); //Trigger the paging and slider function }, 7000); //Timer speed in milliseconds (3 seconds) }; rotateSwitch(); //Run function on launch //On Hover $(".image_reel").hover(function() { clearInterval(play); //Stop the rotation }, function() { rotateSwitch(); //Resume rotation }); //Hide the tooglebox when page load $(".desc").hide(); //slide up and down when hover over heading 2 $(".image_reel").hover(function(){ // slide toggle effect set to slow you can set it to fast too. $(this).next(".desc").slideToggle("slow"); return true; }); //On Click $(".paging a").click(function() { $active = $(this); //Activate the clicked paging //Reset Timer clearInterval(play); //Stop the rotation rotate(); //Trigger rotation immediately rotateSwitch(); // Resume rotation return false; //Prevent browser jump to link anchor });

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  • Keyboard selecting nested li's with jquery

    - by Joel
    I have a load of nested <ul>'s and <li>'s and I would like to be able to have a hover / selected class on an <li>, and use the keyboard up and down buttons to select up and down on the <li>s.. however they are nested and need to jump across <ul>s if necessary. For instance: <ul> <li class='cat'> cat 1 <ul> <li class='hover'>item 1</li> <li>item 2</li> <li>item 3</li> <li>item 4</li> </ul> </li> <li class='cat'> cat 2 <ul> <li>item 5</li> <li>item 6</li> <li>item 7</li> <li>item 8</li> </ul> <ul class='subcat'> <li class='cat'> Cat 3 <ul> <li>item 9</li> <li>item 10</li> <li>item 11</li> <li>item 12</li> </ul> </li> </ul> </li> <li class='cat'> cat 4 <ul> <li>item 13</li> <li>item 14</li> <li>item 15</li> <li>item 16</li> </ul> </li> </ul> As I press the down key I wish the items to be selected in numerical order (they do not have numerical order IDs and sometimes some of them are hidden so they should be ignored. But it needs to go to the next <li> that isn't a category and set that as hover.

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  • <plugin> not a function

    - by bah
    Hi, I've been trying to solve this mystery almost 2 hours, this is giving me a headache. I tried 2 plug-ins already and I'm always getting "* is not a function". My code is exactly like examples so I don't know why it's not working. <!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>asd</title> <script type="text/javascript" src="jquery.js"></script> <script type='text/javascript' src='serial/jquery.scrollTo'></script> <script type='text/javascript' src='serial/jquery.serialScroll'></script> <script type="text/javascript"> $(document).ready(function(){ $('#slider').serialScroll({ items:'li', offset:-230, //when scrolling to photo, stop 230 before reaching it (from the left) start:1, //as we are centering it, start at the 2nd duration:1200, force:true, stop:true, lock:false, cycle:false, //don't pull back once you reach the end easing:'easeOutQuart', //use this easing equation for a funny effect jump: true //click on the images to scroll to them }); }); </script> </head> <body> <div id="slider"> <ul> <li><img width="500" height="500" src="dummy/dummy.jpg" alt="Css Template Preview" /></li> <li><img width="500" height="500" src="dummy/dummy1.jpg" alt="Css Template Preview" /></li> <li><img width="500" height="500" src="dummy/dummy2.jpg" alt="Css Template Preview" /></li> <li><img width="500" height="500" src="dummy/dummy3.jpg" alt="Css Template Preview" /></li> </ul> </div> </body> </html> I must be missing something essential there because I see nothing what's wrong. I'm using jQuery 1.4.2. and there are plug-ins I've tried - Easy Slider, jQuery serial scroll

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  • Prototype JS swallows errors in dom:loaded, and ajax callbacks?

    - by WishCow
    I can't figure out why prototype suppressess the error messages in the dom:loaded event, and in AJAX handlers. Given the following piece of HTML: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Conforming XHTML 1.1 Template</title> <script type="text/javascript" src="prototype.js"></script> <script type="text/javascript"> document.observe('dom:loaded', function() { console.log('domready'); console.log(idontexist); }); </script> </head> <body> </body> </html> The domready event fires, I see the log in the console, but there is no indication of any errors whatsoever. If you move the console.log(idontexist); line out of the handler, you get the idontexist is not defined error in the console. I find it a little weird, that in other event handlers, like 'click', you get the error message, it seems that it's only the dom:loaded that has this problem. The same goes for AJAX handlers: new Ajax.Request('/', { method: 'get', onComplete: function(r) { console.log('xhr complete'); alert(youwontseeme); } }); You won't see any errors. This is with prototype.js 1.6.1, and I can't find any indication of this behavior in the docs, nor a way to enable error reporting in these handlers. I have tried stepping through the code with FireBug's debugger, and it seems to jump to a function on line 53 named K, when it encounters the missing variable in the dom:loaded handler: K: function(x) { return x } But how? Why? When? I can't see any try/catch block there, how does the program flow end up there? I know that I can make the errors visible by packing my dom:ready handler(s) in try/catch blocks, but that's not a very comfortable option. Same goes for registering a global onException handler for the AJAX calls. Why does it even suppress the errors? Did someone encounter this before?

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  • Override variables while testing a standalone Perl script

    - by BrianH
    There is a Perl script in our environment that I now need to maintain. It is full of bad practices, including using (and re-using) global variables throughout the script. Before I start making changes to the script, I was going to try to write some test scripts so I can have a good regression base. To do this, I was going to use a method described on this page. I was starting by writing tests for a single subroutine. I put this line somewhat near the top of the script I am testing: return 1 if ( caller() ); That way, in my test script, I can require 'script_to_test.pl'; and it won't execute the whole script. The first subroutine I was going to test makes a lot of use of global variables that are set throughout the script. My thought was to try to override these variables in my test script, something like this: require_ok('script_to_test.pl'); $var_from_other_script = 'Override Value'; ok( sub_from_other_script() ); Unfortunately (for me), the script I am testing has a massive "my" block at the top, where it declares all variables used in the script. This prevents my test script from seeing/changing the variables in the script I'm running tests against. I've played with Exporter, Test::Mock..., and some other modules, but it looks like if I want to be able to change any variables I am going to have to modify the other script in some fashion. My goal is to not change the other script, but to get some good tests running so when I do start changing the other script, I can make sure I didn't break anything. The script is about 10,000 lines (3,000 of them in the main block), so I'm afraid that if I start changing things, I will affect other parts of the code, so having a good test suite would help. Is this possible? Can a calling script modify variables in another script declared with "my"? And please don't jump in with answers like, "Just re-write the script from scratch", etc. That may be the best solution, but it doesn't answer my question, and we don't have the time/resources for a re-write.

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  • JavaScript Image zoom with CSS3 Transforms, How to calculate Origin? (with example)

    - by Sunday Ironfoot
    I'm trying to implement an image zoom effect, a bit like how the zoom works with Google Maps, but with a grid of fix position images. I've uploaded an example of what I have so far here: http://www.dominicpettifer.co.uk/Files/MosaicZoom.html (uses CSS3 transforms so only works with Firefox, Opera, Chrome or Safari) Use your mouse wheel to zoom in/out. The HTML source is basically an outer div with an inner-div, and that inner-div contains 16 images arranged using absolute position. It's going to be a Photo Mosaic basically. I've got the zoom bit working using CSS3 transforms: $(this).find('div').css('-moz-transform', 'scale(' + scale + ')'); ...however, I'm relying on the mouse X/Y position on the outer div to zoom in on where the mouse cursor is, similar to how Google Maps functions. The problem is that if you zoom right in on an image, move the cursor to the bottom/left corner and zoom again, instead of zooming to the bottom/left corner of the image, it zooms to the bottom/left of the entire mosaic. This has the effect of appearing to jump about the mosaic as you zoom in closer while moving the mouse around, even slightly. That's basically the problem, I want the zoom to work exactly like Google Maps where it zooms exactly to where your mouse cursor position is, but I can't get my head around the Maths to calculate the transform-origin: X/Y values correctly. Please help, been stuck on this for 3 days now. Here is the full code listing for the mouse wheel event: var scale = 1; $("#mosaicContainer").mousewheel(function(e, delta) { if (delta > 0) { scale += 1; } else { scale -= 1; } scale = scale < 1 ? 1 : (scale > 40 ? 40 : scale); var x = e.pageX - $(this).offset().left; var y = e.pageY - $(this).offset().top; $(this).find('div').css('-moz-transform', 'scale(' + scale + ')') .css('-moz-transform-origin', x + 'px ' + y + 'px'); return false; });

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  • FASM vc MASM trasnlation problem in mov si, offset msg

    - by Ruben Trancoso
    hi folks, just did my first test with MASM and FASM with the same code (almos) and I falled in trouble. The only difference is that to produce just the 104 bytes I need to write to MBR in FASM I put org 7c00h and in MASM 0h. The problem is on the mov si, offset msg that in the first case transletes it to 44 7C (7c44h) and with masm translates to 44 00 (0044h)! but just when I change org 7c00h to org 0h in MASM. Otherwise it will produce the entire segment from 0 to 7dff. how do I solve it? or in short, how to make MASM produce a binary that begins at 7c00h as it first byte and subsequent jumps remain relative to 7c00h? .model TINY .code org 7c00h ; Boot entry point. Address 07c0:0000 on the computer memory xor ax, ax ; Zero out ax mov ds, ax ; Set data segment to base of RAM jmp start ; Jump to the first byte after DOS boot record data ; ---------------------------------------------------------------------- ; DOS boot record data ; ---------------------------------------------------------------------- brINT13Flag db 90h ; 0002h - 0EH for INT13 AH=42 READ brOEM db 'MSDOS5.0' ; 0003h - OEM name & DOS version (8 chars) brBPS dw 512 ; 000Bh - Bytes/sector brSPC db 1 ; 000Dh - Sectors/cluster brResCount dw 1 ; 000Eh - Reserved (boot) sectors brFATs db 2 ; 0010h - FAT copies brRootEntries dw 0E0h ; 0011h - Root directory entries brSectorCount dw 2880 ; 0013h - Sectors in volume, < 32MB brMedia db 240 ; 0015h - Media descriptor brSPF dw 9 ; 0016h - Sectors per FAT brSPH dw 18 ; 0018h - Sectors per track brHPC dw 2 ; 001Ah - Number of Heads brHidden dd 0 ; 001Ch - Hidden sectors brSectors dd 0 ; 0020h - Total number of sectors db 0 ; 0024h - Physical drive no. db 0 ; 0025h - Reserved (FAT32) db 29h ; 0026h - Extended boot record sig brSerialNum dd 404418EAh ; 0027h - Volume serial number (random) brLabel db 'OSAdventure' ; 002Bh - Volume label (11 chars) brFSID db 'FAT12 ' ; 0036h - File System ID (8 chars) ;------------------------------------------------------------------------ ; Boot code ; ---------------------------------------------------------------------- start: mov si, offset msg call showmsg hang: jmp hang msg db 'Loading...',0 showmsg: lodsb cmp al, 0 jz showmsgd push si mov bx, 0007 mov ah, 0eh int 10h pop si jmp showmsg showmsgd: retn ; ---------------------------------------------------------------------- ; Boot record signature ; ---------------------------------------------------------------------- dw 0AA55h ; Boot record signature END

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  • Swing: Scroll to bottom of JScrollPane, conditionally on current viewport location

    - by I82Much
    Hi all, I am attempting to mimic the functionality of Adium and most other chat clients I've seen, wherein the scrollbars advance to the bottom when new messages come in, but only if you're already there. In other words, if you've scrolled a few lines up and are reading, when a new message comes in it won't jump your position to the bottom of the screen; that would be annoying. But if you're scrolled to the bottom, the program rightly assumes that you want to see the most recent messages at all times, and so auto-scrolls accordingly. I have had a bear of a time trying to mimic this; the platform seems to fight this behavior at all costs. The best I can do is as follows: In constructor: JTextArea chatArea = new JTextArea(); JScrollPane chatAreaScrollPane = new JScrollPane(chatArea); // We will manually handle advancing chat window DefaultCaret caret = (DefaultCaret) chatArea.getCaret(); caret.setUpdatePolicy(DefaultCaret.NEVER_UPDATE); In method that handles new text coming in: boolean atBottom = isViewAtBottom(); // Append the text using styles etc to the chatArea if (atBottom) { scrollViewportToBottom(); } public boolean isAtBottom() { // Is the last line of text the last line of text visible? Adjustable sb = chatAreaScrollPane.getVerticalScrollBar(); int val = sb.getValue(); int lowest = val + sb.getVisibleAmount(); int maxVal = sb.getMaximum(); boolean atBottom = maxVal == lowest; return atBottom; } private void scrollToBottom() { chatArea.setCaretPosition(chatArea.getDocument().getLength()); } Now, this works, but it's janky and not ideal for two reasons. By setting the caret position, whatever selection the user may have in the chat area is erased. I can imagine this would be very irritating if he's attempting to copy/paste. Since the advancement of the scroll pane occurs after the text is inserted, there is a split second where the scrollbar is in the wrong position, and then it visually jumps towards the end. This is not ideal. Before you ask, yes I've read this blog post on Text Area Scrolling, but the default scroll to bottom behavior is not what I want. Other related (but to my mind, not completely helpful in this regard) questions: Setting scroll bar on a jscrollpane Making a JScrollPane automatically scroll all the way down. Any help in this regard would be very much appreciated.

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  • agent-based simulation: performance issue: Python vs NetLogo & Repast

    - by max
    I'm replicating a small piece of Sugarscape agent simulation model in Python 3. I found the performance of my code is ~3 times slower than that of NetLogo. Is it likely the problem with my code, or can it be the inherent limitation of Python? Obviously, this is just a fragment of the code, but that's where Python spends two-thirds of the run-time. I hope if I wrote something really inefficient it might show up in this fragment: UP = (0, -1) RIGHT = (1, 0) DOWN = (0, 1) LEFT = (-1, 0) all_directions = [UP, DOWN, RIGHT, LEFT] # point is just a tuple (x, y) def look_around(self): max_sugar_point = self.point max_sugar = self.world.sugar_map[self.point].level min_range = 0 random.shuffle(self.all_directions) for r in range(1, self.vision+1): for d in self.all_directions: p = ((self.point[0] + r * d[0]) % self.world.surface.length, (self.point[1] + r * d[1]) % self.world.surface.height) if self.world.occupied(p): # checks if p is in a lookup table (dict) continue if self.world.sugar_map[p].level > max_sugar: max_sugar = self.world.sugar_map[p].level max_sugar_point = p if max_sugar_point is not self.point: self.move(max_sugar_point) Roughly equivalent code in NetLogo (this fragment does a bit more than the Python function above): ; -- The SugarScape growth and motion procedures. -- to M ; Motion rule (page 25) locals [ps p v d] set ps (patches at-points neighborhood) with [count turtles-here = 0] if (count ps > 0) [ set v psugar-of max-one-of ps [psugar] ; v is max sugar w/in vision set ps ps with [psugar = v] ; ps is legal sites w/ v sugar set d distance min-one-of ps [distance myself] ; d is min dist from me to ps agents set p random-one-of ps with [distance myself = d] ; p is one of the min dist patches if (psugar >= v and includeMyPatch?) [set p patch-here] setxy pxcor-of p pycor-of p ; jump to p set sugar sugar + psugar-of p ; consume its sugar ask p [setpsugar 0] ; .. setting its sugar to 0 ] set sugar sugar - metabolism ; eat sugar (metabolism) set age age + 1 end On my computer, the Python code takes 15.5 sec to run 1000 steps; on the same laptop, the NetLogo simulation running in Java inside the browser finishes 1000 steps in less than 6 sec. EDIT: Just checked Repast, using Java implementation. And it's also about the same as NetLogo at 5.4 sec. Recent comparisons between Java and Python suggest no advantage to Java, so I guess it's just my code that's to blame? EDIT: I understand MASON is supposed to be even faster than Repast, and yet it still runs Java in the end.

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  • Unit finalization order for application, compiled with run-time packages?

    - by Alexander
    I need to execute my code after finalization of SysUtils unit. I've placed my code in separate unit and included it first in uses clause of dpr-file, like this: project Project1; uses MyUnit, // <- my separate unit SysUtils, Classes, SomeOtherUnits; procedure Test; begin // end; begin SetProc(Test); end. MyUnit looks like this: unit MyUnit; interface procedure SetProc(AProc: TProcedure); implementation var Test: TProcedure; procedure SetProc(AProc: TProcedure); begin Test := AProc; end; initialization finalization Test; end. Note that MyUnit doesn't have any uses. This is usual Windows exe, no console, without forms and compiled with default run-time packages. MyUnit is not part of any package (but I've tried to use it from package too). I expect that finalization section of MyUnit will be executed after finalization section of SysUtils. This is what Delphi's help tells me. However, this is not always the case. I have 2 test apps, which differs a bit by code in Test routine/dpr-file and units, listed in uses. MyUnit, however, is listed first in all cases. One application is run as expected: Halt0 - FinalizeUnits - ...other units... - SysUtils's finalization - MyUnit's finalization - ...other units... But the second is not. MyUnit's finalization is invoked before SysUtils's finalization. The actual call chain looks like this: Halt0 - FinalizeUnits - ...other units... - SysUtils's finalization (skipped) - MyUnit's finalization - ...other units... - SysUtils's finalization (executed) Both projects have very similar settings. I tried a lot to remove/minimize their differences, but I still do not see a reason for this behaviour. I've tried to debug this and found out that: it seems that every unit have some kind of reference counting. And it seems that InitTable contains multiply references to the same unit. When SysUtils's finalization section is called first time - it change reference counter and do nothing. Then MyUnit's finalization is executed. And then SysUtils is called again, but this time ref-count reaches zero and finalization section is executed: Finalization: // SysUtils' finalization 5003B3F0 55 push ebp // here and below is some form of stub 5003B3F1 8BEC mov ebp,esp 5003B3F3 33C0 xor eax,eax 5003B3F5 55 push ebp 5003B3F6 688EB50350 push $5003b58e 5003B3FB 64FF30 push dword ptr fs:[eax] 5003B3FE 648920 mov fs:[eax],esp 5003B401 FF05DCAD1150 inc dword ptr [$5011addc] // here: some sort of reference counter 5003B407 0F8573010000 jnz $5003b580 // <- this jump skips execution of finalization for first call 5003B40D B8CC4D0350 mov eax,$50034dcc // here and below is actual SysUtils' finalization section ... Can anyone can shred light on this issue? Am I missing something?

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  • Swing: Scroll to bottom of JScrollPane, conditional on current viewport location

    - by I82Much
    Hi all, I am attempting to mimic the functionality of Adium and most other chat clients I've seen, wherein the scrollbars advance to the bottom when new messages come in, but only if you're already there. In other words, if you've scrolled a few lines up and are reading, when a new message comes in it won't jump your position to the bottom of the screen; that would be annoying. But if you're scrolled to the bottom, the program rightly assumes that you want to see the most recent messages at all times, and so auto-scrolls accordingly. I have had a bear of a time trying to mimic this; the platform seems to fight this behavior at all costs. The best I can do is as follows: In constructor: JTextArea chatArea = new JTextArea(); JScrollPane chatAreaScrollPane = new JScrollPane(chatArea); // We will manually handle advancing chat window DefaultCaret caret = (DefaultCaret) chatArea.getCaret(); caret.setUpdatePolicy(DefaultCaret.NEVER_UPDATE); In method that handles new text coming in: boolean atBottom = isViewAtBottom(); // Append the text using styles etc to the chatArea if (atBottom) { scrollViewportToBottom(); } public boolean isAtBottom() { // Is the last line of text the last line of text visible? Adjustable sb = chatAreaScrollPane.getVerticalScrollBar(); int val = sb.getValue(); int lowest = val + sb.getVisibleAmount(); int maxVal = sb.getMaximum(); boolean atBottom = maxVal == lowest; return atBottom; } private void scrollToBottom() { chatArea.setCaretPosition(chatArea.getDocument().getLength()); } Now, this works, but it's janky and not ideal for two reasons. By setting the caret position, whatever selection the user may have in the chat area is erased. I can imagine this would be very irritating if he's attempting to copy/paste. Since the advancement of the scroll pane occurs after the text is inserted, there is a split second where the scrollbar is in the wrong position, and then it visually jumps towards the end. This is not ideal. Before you ask, yes I've read this blog post on Text Area Scrolling, but the default scroll to bottom behavior is not what I want. Other related (but to my mind, not completely helpful in this regard) questions: Setting scroll bar on a jscrollpane Making a JScrollPane automatically scroll all the way down. Any help in this regard would be very much appreciated.

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  • [NSIS] Custom radio-buttom INI page via Eclipse

    - by Omegazero
    I'm using Eclipse's create InstallOptions menu to create a custom INI page with radio-buttons for repackaging the Blackberry Desktop installer. There are 2 sections for each type: "Internet" and "Enterprise". I need a user to select 1 of the 2 options and depending on their selection, the page will carry over the selection chosen in the custom page, jump to the INSTFILES page, and continue onto the end. I couldn't find any concrete documentation on getting INI pages to load in the script (I'm probably searching incorrectly), and then pass data from one page to the next (according to fields I guess?) Any help is appreciated. Even if it's to tell me I'm blind and can't read a doc (though a link would help :) ) Here's the INI code: ; Auto-generated by EclipseNSIS InstallOptions Script Wizard ; Jul 29, 2009 5:42:56 PM [Settings] NumFields=7 Title=RIM BlackBerry Desktop 5.0 installation CancelEnabled=1 [Field 1] Type=RadioButton Left=15 Top=28 Right=100 Bottom=38 Text=Internet State= Flags=NOTIFY [Field 4] Type=RadioButton Left=15 Top=95 Right=100 Bottom=105 Text=Enterprise Flags=NOTIFY [Field 2] Type=GroupBox Left=0 Top=10 Right=300 Bottom=75 Text= [Field 5] Type=Label Left=30 Top=42 Right=235 Bottom=52 Text=For users who are NOT on the Enterprise (Exchange) server [Field 6] Type=Label Left=30 Top=111 Right=235 Bottom=121 Text=Choose this only if you are on the Exchange server [Field 3] Type=GroupBox Left=0 Top=75 Right=300 Bottom=140 [Field 7] Type=Label Left=0 Top=0 Right=130 Bottom=10 Text=Please choose your installation method ...And here's the NSI code: Auto-generated by EclipseNSIS Script Wizard Jul 29, 2009 5:42:16 PM Name "BlackBerry Desktop" RequestExecutionLevel admin General Symbol Definitions !define VERSION 5.0.0.11 !define COMPANY RIM !define URL http://www.blackberry.com MUI Symbol Definitions !define MUI_ICON BBD.ico !define MUI_LICENSEPAGE_RADIOBUTTONS Included files !include Sections.nsh !include MUI2.nsh Reserved Files ReserveFile "${NSISDIR}\Plugins\AdvSplash.dll" Installer pages !insertmacro MUI_PAGE_WELCOME !insertmacro MUI_PAGE_LICENSE license.txt !insertmacro MUI_PAGE_COMPONENTS !insertmacro MUI_PAGE_INSTFILES !insertmacro MUI_PAGE_FINISH Installer languages !insertmacro MUI_LANGUAGE English Installer attributes OutFile RIM_BlackBerry_Desktop_5.0.exe InstallDir "$TEMP\RIM BlackBerry Desktop 5.0 Setup Files" CRCCheck on XPStyle on ShowInstDetails hide VIProductVersion 5.0.0.11 VIAddVersionKey /LANG=${LANG_ENGLISH} ProductName "BlackBerry Desktop" VIAddVersionKey /LANG=${LANG_ENGLISH} ProductVersion "${VERSION}" VIAddVersionKey /LANG=${LANG_ENGLISH} CompanyName "${COMPANY}" VIAddVersionKey /LANG=${LANG_ENGLISH} CompanyWebsite "${URL}" VIAddVersionKey /LANG=${LANG_ENGLISH} FileVersion "${VERSION}" VIAddVersionKey /LANG=${LANG_ENGLISH} FileDescription "" VIAddVersionKey /LANG=${LANG_ENGLISH} LegalCopyright "" Installer sections Section /o Main SEC0000 SetOutPath $INSTDIR SetOverwrite ifdiff ; TESTING PHASE SectionEnd SectionGroup /e "BlackBerry Desktop Section" Section /o Internet SEC0001 SetOutPath $INSTDIR\DRIVERS SetOverwrite ifdiff ; Execwait 'msiexec /i "$INSTDIR\BlackBerry USB and Modem Drivers_ENG (DM5.0b28).msi" /passive' SetOutPath $INSTDIR SetOverwrite ifdiff ; File /r * ; ExecWait '"$INSTDIR\Setup.exe" /S/v/qb!' SectionEnd Section /o Enterprise SEC0002 SetOutPath $INSTDIR\DRIVERS SetOverwrite ifdiff ; Execwait 'msiexec /i "$INSTDIR\BlackBerry USB and Modem Drivers_ENG (DM5.0b28).msi" /passive' SetOutPath $INSTDIR SetOverwrite ifdiff ; File /r * ; Delete /REBOOTOK "$INSTDIR\Setup.ini" ; Rename /REBOOTOK "$INSTDIR\Setup_Enterprise.ini" "$INSTDIR\Setup.ini" ; ExecWait '"$INSTDIR\Setup.exe" /S/v/qb!' SectionEnd SectionGroupEnd Section Descriptions !insertmacro MUI_FUNCTION_DESCRIPTION_BEGIN !insertmacro MUI_DESCRIPTION_TEXT ${SEC0000} $(SEC0000_DESC) !insertmacro MUI_DESCRIPTION_TEXT ${SEC0001} $(SEC0001_DESC) !insertmacro MUI_FUNCTION_DESCRIPTION_END Installer Language Strings TODO Update the Language Strings with the appropriate translations. LangString SEC0000_DESC ${LANG_ENGLISH} "Installation for non-Exchange/Enterprise BlackBerry Users" LangString SEC0001_DESC ${LANG_ENGLISH} "Installation for Exchange/Enterprise BlackBerry Users"

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  • Shift+Tab not working in TreeView control

    - by Christian
    I cannot get backwards navigation using Shift+Tab to work in a TreeView that contains TextBoxs, forward navigation using Tab works fine and jump from TextBox to TextBox inside the TreeView. Anytime Shift+Tab is used when one of the TextBoxes inside the TreeView, then the focus is move to the previous control outside the TreeView, instead of the previous control inside the TreeView. Also its only Shift+Tab navigation that are not working correctly, Ctrl+Shift+Tab work as expected and in the correct order. Any suggestions to what I'm doing wrong? Example code: <Window x:Class="TestTabTreeView.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <Style TargetType="TreeViewItem"> <Setter Property="KeyboardNavigation.TabNavigation" Value="Continue" /> </Style> </Window.Resources> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <TextBox Text="First Line" Grid.Row="0" /> <TreeView Grid.Row="1" KeyboardNavigation.TabNavigation="Continue" IsTabStop="False"> <TreeViewItem IsExpanded="True"><TreeViewItem.Header><TextBox Text="Popular Words"/></TreeViewItem.Header> <TreeViewItem><TreeViewItem.Header><TextBox Text="Foo"/></TreeViewItem.Header></TreeViewItem> <TreeViewItem><TreeViewItem.Header><TextBox Text="Bar"/></TreeViewItem.Header></TreeViewItem> <TreeViewItem><TreeViewItem.Header><TextBox Text="Hello"/></TreeViewItem.Header></TreeViewItem> </TreeViewItem> <TreeViewItem IsExpanded="True"><TreeViewItem.Header><TextBox Text="Unpopular Words"/></TreeViewItem.Header> <TreeViewItem><TreeViewItem.Header><TextBox Text="Work"/></TreeViewItem.Header></TreeViewItem> <TreeViewItem><TreeViewItem.Header><TextBox Text="Duplication"/></TreeViewItem.Header></TreeViewItem> </TreeViewItem> </TreeView> <TextBox Text="Last Line" Grid.Row="2" /> </Grid>

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  • JavaScript + Maths: Image zoom with CSS3 Transforms, How to set Origin? (with example)

    - by Sunday Ironfoot
    My Math skills really suck! I'm trying to implement an image zoom effect, a bit like how the Zoom works with Google Maps, but with a grid of fix position images. I've uploaded an example of what I have so far here: http://www.dominicpettifer.co.uk/Files/MosaicZoom.html (uses CSS3 transforms so only works with Firefox, Opera, Chrome or Safari) Use your mouse wheel to zoom in/out. The HTML source is basically an outer div with an inner-div, and that inner-div contains 16 images arranged using absolute position. It's going to be a Photo Mosaic basically. I've got the zoom bit working using CSS3 transforms: $(this).find('div').css('-moz-transform', 'scale(' + scale + ')'); ...however, I'm relying on the mouse X/Y position on the outer div to zoom in on where the mouse cursor is, similar to how Google Maps functions. The problem is that if you zoom right in on an image, move the cursor to the bottom/left corner and zoom again, instead of zooming to the bottom/left corner of the image, it zooms to the bottom/left of the entire mosaic. This has the effect of appearing to jump about the mosaic as you zoom in closer while moving the mouse around, even slightly. That's basically the problem, I want the zoom to work exactly like Google Maps where it zooms exactly to where your mouse cursor position is, but I can't get my head around the Maths to calculate the transform-origin: X/Y values correctly. Please help, been stuck on this for 3 days now. Here is the full code listing for the mouse wheel event: var scale = 1; $("#mosaicContainer").mousewheel(function(e, delta) { if (delta > 0) { scale += 1; } else { scale -= 1; } scale = scale < 1 ? 1 : (scale > 40 ? 40 : scale); var x = e.pageX - $(this).offset().left; var y = e.pageY - $(this).offset().top; $(this).find('div').css('-moz-transform', 'scale(' + scale + ')') .css('-moz-transform-origin', x + 'px ' + y + 'px'); return false; });

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • Getting jQuery slideshow animation to stop on click

    - by hollyb
    I have a slide show built with jQuery that pauses on hover. It has a group of thumbnails sitting on top of the image that advances the image when clicked, otherwise the slideshow just auto-rotates through all the images. There is also a +/- to expand and contract a caption related to each image. I want to have the slideshow's automatic advancing to stop if one of the thumbnails is clicked, or the +/-. Basically, just stop whenever a user clicks anywhere within the gallery (div class=".homeImg"). I'm having a major brain fart in getting this working properly and could use some advice. Here's the jQuery: $(document).ready(function() { $(".main_image .desc").show(); //Show image info $(".main_image .block").animate({ opacity: 0.85 }, 1 ); //Set Opacity //Click and Hover events for thumbnail list $(".image_thumb ul li:first").addClass('active'); // * Adds a class 'last' to the last li to let the rotator know when to return to the first $(".image_thumb ul li:last").addClass('last'); $(".image_thumb ul li").click(function(){ //Set Variables var imgAlt = $(this).find('img').attr("alt"); //Get Alt Tag of Image var imgTitle = $(this).find('a').attr("href"); //Get Main Image URL var imgDesc = $(this).find('.block').html(); //Get HTML of block var imgDescHeight = $(".main_image").find('.block').height(); //Calculate height of block if ($(this).is(".active")) { //If it's already active, then… return false; // Don't click through } else { //Animate $(".main_image img").animate({ opacity: 0}, 800 ); $(".main_image .block").animate({ opacity: 0, marginBottom: -imgDescHeight }, 800, function() { $(".main_image .block").html(imgDesc).animate({ opacity: 0.85, marginBottom: "0" }, 250 ); $(".main_image img").attr({ src: imgTitle , alt: imgAlt}).animate({ opacity: 1}, 250 ); }); } $(".image_thumb ul li").removeClass('active'); //Remove class of 'active' on all lists $(this).addClass('active'); //add class of 'active' on this list only return false; }) .hover(function(){ $(this).addClass('hover'); }, function() { $(this).removeClass('hover'); }); //Toggle teaser $("a.collapse").click(function(){ $(".main_image .block").slideToggle(); $("a.collapse").toggleClass("show"); return false; // added to remove # browser jump }); // If we are hovering over the image area, pause the clickNext function pauseClickNext = false; $(".homeImg").hover( function () { pauseClickNext = true; }, function () { pauseClickNext = false; } ); // Define function to click the next li var clickNext = function(){ if(!pauseClickNext) { /// find the next li after .active var $next_li = $("li.active").next("li"); if($("li.active").hasClass("last") ){ $(".image_thumb ul li:first").trigger("click"); } else { $next_li.trigger("click"); } } }; // Time between image transition setInterval(clickNext, 6000); });

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  • Switch case assembly level code

    - by puffadder
    Hi All, I am programming C on cygwin windows. After having done a bit of C programming and getting comfortable with the language, I wanted to look under the hood and see what the compiler is doing for the code that I write. So I wrote down a code block containing switch case statements and converted them into assembly using: gcc -S foo.c Here is the C source: switch(i) { case 1: { printf("Case 1\n"); break; } case 2: { printf("Case 2\n"); break; } case 3: { printf("Case 3\n"); break; } case 4: { printf("Case 4\n"); break; } case 5: { printf("Case 5\n"); break; } case 6: { printf("Case 6\n"); break; } case 7: { printf("Case 7\n"); break; } case 8: { printf("Case 8\n"); break; } case 9: { printf("Case 9\n"); break; } case 10: { printf("Case 10\n"); break; } default: { printf("Nothing\n"); break; } } Now the resultant assembly for the same is: movl $5, -4(%ebp) cmpl $10, -4(%ebp) ja L13 movl -4(%ebp), %eax sall $2, %eax movl L14(%eax), %eax jmp *%eax .section .rdata,"dr" .align 4 L14: .long L13 .long L3 .long L4 .long L5 .long L6 .long L7 .long L8 .long L9 .long L10 .long L11 .long L12 .text L3: movl $LC0, (%esp) call _printf jmp L2 L4: movl $LC1, (%esp) call _printf jmp L2 L5: movl $LC2, (%esp) call _printf jmp L2 L6: movl $LC3, (%esp) call _printf jmp L2 L7: movl $LC4, (%esp) call _printf jmp L2 L8: movl $LC5, (%esp) call _printf jmp L2 L9: movl $LC6, (%esp) call _printf jmp L2 L10: movl $LC7, (%esp) call _printf jmp L2 L11: movl $LC8, (%esp) call _printf jmp L2 L12: movl $LC9, (%esp) call _printf jmp L2 L13: movl $LC10, (%esp) call _printf L2: Now, in the assembly, the code is first checking the last case (i.e. case 10) first. This is very strange. And then it is copying 'i' into 'eax' and doing things that are beyond me. I have heard that the compiler implements some jump table for switch..case. Is it what this code is doing? Or what is it doing and why? Because in case of less number of cases, the code is pretty similar to that generated for if...else ladder, but when number of cases increases, this unusual-looking implementation is seen. Thanks in advance.

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  • HTML5 Video Tag in Chrome - Why is currentTime ignored when video downloaded from my webserver?

    - by larson4
    I want to be able to play back video from a specific time using the HTML5 video tag (and currently only need to worry about Chrome). This is possible by setting the currentTime property of a video element. That works fine in Chrome with a video sourced from html5rocks.com, but is ignored when the same file is loaded from my own local webserver. Using the sample code from http://playground.html5rocks.com/#video_tag, I have arrived at the following HTML: <!DOCTYPE html> <html> <body> <video id="video1" width="320" height="240" volume=".7" controls preload=true autobuffer> <source src="http://playground.html5rocks.com/samples/html5_misc/chrome_japan.webm" type='video/webm; codecs="vp8, vorbis"'/> </video> <input type=button onclick="play()" value="play"> <input type=button onclick="setTime()" value="setTime"> <input type=button onclick="pause()" value="pause"> <script> var play=function() { document.getElementById("video1").play(); } var setTime=function() { document.getElementById("video1").currentTime=2; } var pause=function() { document.getElementById("video1").pause(); } </script> </body> </html> Using Chrome, if you Wait for the video to download for a bit (until the progress bar is about 10% in) Press setTime - you should notice the time jump to 2 seconds press play ...the video will start at 2 seconds in. But if I download the webm file in the source src to my local webserver, and change src to point locally: <source src="chrome_japan.webm" type='video/webm; codecs="vp8, vorbis"'/> ...then setting currentTime is complete ignored. No errors are showing in the developer tools console. Now, my webserver is serving this with mime type "video/webm", but it will be served like any old file -- not streamed. Do I need a webserver that streams in some specific way? What else could be at fault here? Note: The webserver is a proprietary platform and won't have any of the same exact settings or controls one might expect of Tomcat or some other commonly used webserver, though there may be other ways to achieve the same effect.

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  • How to preserve sibling element position when one sibling is absolutely positioned?

    - by Casey
    In the snippet below, the child div is normally positioned until it is :hovered , when it becomes absolutely positioned. The reasoning behind this markup is to simulate a popup style in a limited environment where I can't use a <select> (among other limitations). When child is hovered, the sibling elements jump around, which is expected, as the contents of the block have changed. But how can I preserve their positioning? That is, what CSS can I add to prevent the siblings from jumping around when child is hovered. Javascript is also not allowed, so please no answers using JS. HTML: <div class="container"> <div class="child"> <span class="d4"></span> <label><input type="radio" name="radio" value="1"/>One</label> <label><input type="radio" name="radio" value="2"/>Two</label> </div> <input type="text" name="sibling"/> <button name="sibling2">Button</button> </div> CSS: .container, .child, button { display:inline-block; } .child { vertical-align: middle; width: 35px; height: 35px; } .child:hover { background: gray; position:absolute; width: 100px; height: auto; } .child:hover > .d4 { display: none; } .child label { display:none; } .child:hover label { display: inline-block; } .d4 { background-position: -411px -1px; width: 35px; height: 35px; background-image: url("https://i.imgur.com/zkgyBOi.png"); background-repeat: no-repeat; color: transparent; display: inline-block; } Here's a fiddle: http://jsfiddle.net/cpctZ/1/

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  • Creating multiple heads in remote repository

    - by Jab
    We are looking to move our team (~10 developers) from SVN to mercurial. We are trying to figure out how to manage our workflow. In particular, we are trying to see if creating remote heads is the right solution. We currently have a very large repository with multiple, related projects. They share a lot of code, but pieces of the project are deployed by different teams (3 teams) independent of other portions of the code-base. So each team is working on concurrent large features. The way we currently handles this in SVN are branches. Team1 has a branch for Feature1, same deal for the other teams. When Team1 finishes their change, it gets merged into the trunk and deployed out. The other teams follow suite when their project is complete, merging of course. So my initial thought are using Named Branches for these situations. Team1 makes a Feature1 branch off of the default branch in Hg. Now, here is the question. Should the team PUSH that branch, in it's current/half-state to the repository. This will create a second head in the core repo. My initial reaction was "NO!" as it seems like a bad idea. Handling multiple heads on our repository just sounds awful, but there are some advantages... First, the teams want to setup Continuous Integration to build this branch during their development cycle(months long). This will only work if the CI can pull this branch from the repo. This is something we do now with SVN, copy a CI build and change the branch. Easy. Second, it makes it easier for any team member to jump onto the branch and start working. Without pushing to the core repo, they would have to receive a push from a developer on that team with the changeset information. It is also possible to lose local commits to hardware failure. The chances increase a lot if it's a branch by a single developer who has followed the "don't push until finished" approach. And lastly is just for ease of use. The developers can easily just commit and push on their branch at any time without consequence(as they do today, in their SVN branches). Is there a better way to handle this scenario that I may be missing? I just want a veteran's opinion before moving forward with the strategy. For bug fixes we like the general workflow of mecurial, anonymous branches that only consist of 1-2 commits. The simplicity is great for those cases. By the way, I've read this , great article which seems to favor Named branches.

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  • .NET threading: how can I capture an abort on an unstarted thread?

    - by Groxx
    I have a chunk of threads I wish to run in order, on an ASP site running .NET 2.0 with Visual Studio 2008 (no idea how much all that matters, but there it is), and they may have aborted-clean-up code which should be run regardless of how far through their task they are. So I make a thread like this: Thread t = new Thread(delegate() { try { /* do things */ System.Diagnostics.Debug.WriteLine("try"); } catch (ThreadAbortException) { /* cleanup */ System.Diagnostics.Debug.WriteLine("catch"); } }); Now, if I wish to abort the set of threads part way through, the cleanup may still be desirable later on down the line. Looking through MSDN implies you can .Abort() a thread that has not started, and then .Start() it, at which point it will receive the exception and perform normally. Or you can .Join() the aborted thread to wait for it to finish aborting. Presumably you can combine them. http://msdn.microsoft.com/en-us/library/ty8d3wta(v=VS.80).aspx To wait until a thread has aborted, you can call the Join method on the thread after calling the Abort method, but there is no guarantee the wait will end. If Abort is called on a thread that has not been started, the thread will abort when Start is called. If Abort is called on a thread that is blocked or is sleeping, the thread is interrupted and then aborted. Now, when I debug and step through this code: t.Abort(); // ThreadState == Unstarted | AbortRequested t.Start(); // throws ThreadStartException: "Thread failed to start." // so I comment it out, and t.Join(); // throws ThreadStateException: "Thread has not been started." At no point do I see any output, nor do any breakpoints on either the try or catch block get reached. Oddly, ThreadStartException is not listed as a possible throw of .Start(), from here: http://msdn.microsoft.com/en-us/library/a9fyxz7d(v=VS.80).aspx (or any other version) I understand this could be avoided by having a start parameter, which states if the thread should jump to cleanup code, and foregoing the Abort call (which is probably what I'll do). And I could .Start() the thread, and then .Abort() it. But as an indeterminate amount of time may pass between .Start and .Abort, I'm considering it unreliable, and the documentation seems to say my original method should work. Am I missing something? Is the documentation wrong? edit: ow. And you can't call .Start(param) on a non-parameterized Thread(Start). Is there a way to find out if a thread is parameterized or not, aside from trial and error? I see a private m_Delegate, but nothing public...

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