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  • Will my self-taught code be fine, or should I take it to the professional level?

    - by G1i1ch
    Lately I've been getting professional work, hanging out with other programmers, and making friends in the industry. The only thing is I'm 100% self-taught. It's caused my style to extremely deviate from the style of those that are properly trained. It's the techniques and organization of my code that's different. It's a mixture of several things I do. I tend to blend several programming paradigms together. Like Functional and OO. I lean to the Functional side more than OO, but I see the use of OO when something would make more sense as an abstract entity. Like a game object. Next I also go the simple route when doing something. When in contrast, it seems like sometimes the code I see from professional programmers is complicated for the sake of it! I use lots of closures. And lastly, I'm not the best commenter. I find it easier just to read through my code than reading the comment. And most cases I just end up reading the code even if there are comments. Plus I've been told that, because of how simply I write my code, it's very easy to read it. I hear professionally trained programmers go on and on about things like unit tests. Something I've never used before so I haven't even the faintest idea of what they are or how they work. Lots and lots of underscores "_", which aren't really my taste. Most of the techniques I use are straight from me, or a few books I've read. Don't know anything about MVC, I've heard a lot about it though with things like backbone.js. I think it's a way to organize an application. It just confuses me though because by now I've made my own organizational structures. It's a bit of a pain. I can't use template applications at all when learning something new like with Ubuntu's Quickly. I have trouble understanding code that I can tell is from someone trained. Complete OO programming really leaves a bad taste in my mouth, yet that seems to be what EVERYONE else is strictly using. It's left me not that confident in the look of my code, or wondering whether I'll cause sparks when joining a company or maybe contributing to open source projects. In fact I'm rather scared of the fact that people will eventually be checking out my code. Is this just something normal any programmer goes through or should I really look to change up my techniques?

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  • Why Use !boolean_variable Over boolean_variable == false

    - by ell
    A comment on this question: Calling A Method that returns a boolean value inside a conditional statement says that you should use !boolean instead of boolean == false when testing conditions. Why? To me boolean == false is much more natural in English and is more explicit. I apologise if this is just a matter of style, but I was wondering if there was some other reason for this preference of !boolean?

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  • How to handle interruptions in developer work without losing concentration? [closed]

    - by tomaszs
    I work as a developer for some years now. Mainly the issue why it's antisocial work is because you need to spend much time programming. I've been always the kind of developer who likes to cut off from any sources of distraction and spend several hours on project because in this way i (as i hope) do it faster. There are also other kinds of developers, more social that can chat, read, watch movies while development and they are ok with this and don't hesitate to be interrupted in their work in any time and come back to the project without any problem. For me any distraction is source of frustration because i need to spend substantial time to load my mind with all info about the project and to concentrate back on the tasks. I always thought it's better to do this that way because project is completed faster. But it makes some things difficult: it's hard to chat with someone who needs to have some important info: because you are a bit frustrated when you know you loose your Zen. And sometimes its more important to chat with someone than to loose Zen. Well.. mostly in any other kind of work the ability to be "multitask" is very important. But as a developer and as a person it's also very important to stay social. And i see now that the problem of concentration makes it difficult to make the right chose: the cost of maintaining concentration is just sometimes so damn high! So is it only me that i have so little concentration skills so any interruption is for me a big deal? Maybe it's just i have so bad memory so that i dont remember all issues of a project so long? Or maybe i develop the project in a fashion that requires me to store so much info on my mind only to be able to start working with code? Or should i just accept that being more social will make me finish project slower and in the fashion that i personally consider non 100% productive? And it's just normal thing and i should just accept it and start to live like any other person who has many works and don't assume that programming is in any case other than any other work and i just do fuzz about the whole concentration thing? This is question for mid-pro developers. I think you was having the same dillema in your life. I would be glad if you could help me take the right road here because it's just driving me and i suppose people i work with crazy for years.

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  • Should i continue my self-taught coding practice or learn how to do coding professionally?

    - by G1i1ch
    Lately I've been getting professional work, hanging out with other programmers, and making friends in the industry. The only thing is I'm 100% self-taught. It's caused my style to extremely deviate from the style of those that are properly trained. It's the techniques and organization of my code that's different. It's a mixture of several things I do. I tend to blend several programming paradigms together. Like Functional and OO. I lean to the Functional side more than OO, but I see the use of OO when something would make more sense as an abstract entity. Like a game object. Next I also go the simple route when doing something. When in contrast, it seems like sometimes the code I see from professional programmers is complicated for the sake of it! I use lots of closures. And lastly, I'm not the best commenter. I find it easier just to read through my code than reading the comment. And most cases I just end up reading the code even if there are comments. Plus I've been told that, because of how simply I write my code, it's very easy to read it. I hear professionally trained programmers go on and on about things like unit tests. Something I've never used before so I haven't even the faintest idea of what they are or how they work. Lots and lots of underscores "_", which aren't really my taste. Most of the techniques I use are straight from me, or a few books I've read. Don't know anything about MVC, I've heard a lot about it though with things like backbone.js. I think it's a way to organize an application. It just confuses me though because by now I've made my own organizational structures. It's a bit of a pain. I can't use template applications at all when learning something new like with Ubuntu's Quickly. I have trouble understanding code that I can tell is from someone trained. Complete OO programming really leaves a bad taste in my mouth, yet that seems to be what EVERYONE else is strictly using. It's left me not that confident in the look of my code, or wondering whether I'll cause sparks when joining a company or maybe contributing to open source projects. In fact I'm rather scared of the fact that people will eventually be checking out my code. Is this just something normal any programmer goes through or should I really look to change up my techniques?

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  • WPF combobox loses Aero theme when using a style trigger

    - by Greg R
    I am using style triggers to change combo box to texbox if it's readonly, but for some reason when I apply the style, it cause the combobox theme to change from Aero to Windows Classic (the theme I currently have in use on my PC). Can I avoid this somehow? Here is my code: <ComboBox ItemsSource="{Binding Source={StaticResource AllCountries}}" SelectedValue="{Binding OrderInfoVm.BillingCountry}" DisplayMemberPath="Value" SelectedValuePath="Key" IsReadOnly="{Binding ReadOnlyMode}" Style="{StaticResource EditableDropDown}" /> <Style x:Key="EditableDropDown" TargetType="ComboBox"> <Style.Triggers> <Trigger Property="IsReadOnly" Value="True"> <Setter Property="SelectedValuePath" Value="Content" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ComboBox"> <TextBox Text="{TemplateBinding SelectedValue, Converter={StaticResource StringCaseConverter}}" BorderThickness="0" Background="Transparent" FontSize="{TemplateBinding FontSize}" HorizontalAlignment="{TemplateBinding HorizontalAlignment}" FontFamily="{TemplateBinding FontFamily}" Width="{TemplateBinding Width}" TextWrapping="Wrap"/> </ControlTemplate> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style>

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  • How to declare dependent style names with UiBinder

    - by Eduard Wirch
    I have a simple UiBinder widget containing a TextArea: <!DOCTYPE ui:UiBinder SYSTEM "http://dl.google.com/gwt/DTD/xhtml.ent"> <ui:UiBinder xmlns:ui="urn:ui:com.google.gwt.uibinder" xmlns:g="urn:import:com.google.gwt.user.client.ui"> <g:TextArea visibleLines="3" /> </ui:UiBinder> I want to control the background color of this textarea for writeable and read only states. GWT uses the "-readonly" style name decorator to achieve this. So I try this: <!DOCTYPE ui:UiBinder SYSTEM "http://dl.google.com/gwt/DTD/xhtml.ent"> <ui:UiBinder xmlns:ui="urn:ui:com.google.gwt.uibinder" xmlns:g="urn:import:com.google.gwt.user.client.ui"> <ui:style> .textBoxStyle { background-color:yellow; } .textBoxStyle-readonly { background-color:lightgray; } </ui:style> <g:TextArea styleName="{style.textBoxStyle}" visibleLines="3" /> </ui:UiBinder> Obviously this won't work because style names are obfuscated for CssResources resulting in something like this: .G1x26wpeN { background-color:yellow } .G1x26wpeO { background-color: lightgray; } The result HTML for writeable textarea looks like this: <textarea tabindex="0" class="G1x26wpeN" rows="3"/> The read only textarea looks like this: <textarea tabindex="0" class="G1x26wpeN G1x26wpeN-readonly" readonly="" rows="3"/> How do I declare the style so GWT will obfuscate the primary part but not the "-readonly" decdorator? I know that I can disable the obfuscation for the entire style name. But I'd like to keep the obfuscation while making use of the decorators.

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  • How to get top and left style property values in Javascript

    - by Dude-Dastic
    Hi all, I have a little bit of Javascript that almost works correctly. Here's the code: function toggle(curlink) { curlink.style.backgroundColor = curlink.style.backgroundColor == "yellow" ? "transparent" : "yellow"; var maindiv = document.getElementById("grid"); var links = maindiv.getElementsByTagName("a"); var list = ""; for (var i = 0; i < links.length; ++i) { var link = links[i]; if (link.style.backgroundColor == "yellow") { list += ("," + parseInt(link.style.left, 10) + "-" + parseInt(link.style.top, 10)); } } document.theForm.theList.value = list.substring(1); return false; }; window.onload = function() { var links = document.getElementById("grid").getElementsByTagName("a"); for (var i = 0; i < links.length; ++i) { links[i].onclick = function() { return toggle(this); } } }; The issue is with line #9; it only works when I specify values for the top and left style property of every link in the array. How do I get the top and left style property values (or X and Y coordinates) of each link in the array with Javascript when those values aren't given? Also, what would the code above look like in jquery? Not that it's needed - I just want to reduce the code a little and dabble in the jquery framework (I'm a Javascript newbie). Thanks in advance, Dude-Dastic

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  • Best style for Python programs: what do you suggest?

    - by Noctis Skytower
    A friend of mine wanted help learning to program, so he gave me all the programs that he wrote for his previous classes. The last program that he wrote was an encryption program, and after rewriting all his programs in Python, this is how his encryption program turned out (after adding my own requirements). #! /usr/bin/env python ################################################################################ """\ CLASS INFORMATION ----------------- Program Name: Program 11 Programmer: Stephen Chappell Instructor: Stephen Chappell for CS 999-0, Python Due Date: 17 May 2010 DOCUMENTATION ------------- This is a simple encryption program that can encode and decode messages.""" ################################################################################ import sys KEY_FILE = 'Key.txt' BACKUP = '''\ !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNO\ PQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ _@/6-UC'GzaV0%5Mo9g+yNh8b">Bi=<Lx [sQn#^R.D2Xc(\ Jm!4e${lAEWud&t7]H\`}pvPw)FY,Z~?qK|3SOfk*:1;jTrI''' ################################################################################ def main(): "Run the program: loads key, runs processing loop, and saves key." encode_map, decode_map = load_key(KEY_FILE) try: run_interface_loop(encode_map, decode_map) except SystemExit: pass save_key(KEY_FILE, encode_map) def run_interface_loop(encode_map, decode_map): "Shows the menu and runs the appropriate command." print('This program handles encryption via a customizable key.') while True: print('''\ MENU ==== (1) Encode (2) Decode (3) Custom (4) Finish''') switch = get_character('Select: ', tuple('1234')) FUNC[switch](encode_map, decode_map) def get_character(prompt, choices): "Gets a valid menu option and returns it." while True: sys.stdout.write(prompt) sys.stdout.flush() line = sys.stdin.readline()[:-1] if not line: sys.exit() if line in choices: return line print(repr(line), 'is not a valid choice.') ################################################################################ def load_key(filename): "Gets the key file data and returns encoding/decoding dictionaries." plain, cypher = open_file(filename) return dict(zip(plain, cypher)), dict(zip(cypher, plain)) def open_file(filename): "Load the keys and tries to create it when not available." while True: try: with open(filename) as file: plain, cypher = file.read().split('\n') return plain, cypher except: with open(filename, 'w') as file: file.write(BACKUP) def save_key(filename, encode_map): "Dumps the map into two buffers and saves them to the key file." plain = cypher = str() for p, c in encode_map.items(): plain += p cypher += c with open(filename, 'w') as file: file.write(plain + '\n' + cypher) ################################################################################ def encode(encode_map, decode_map): "Encodes message for the user." print('Enter your message to encode (EOF when finished).') message = get_message() for char in message: sys.stdout.write(encode_map[char] if char in encode_map else char) def decode(encode_map, decode_map): "Decodes message for the user." print('Enter your message to decode (EOF when finished).') message = get_message() for char in message: sys.stdout.write(decode_map[char] if char in decode_map else char) def custom(encode_map, decode_map): "Allows user to edit the encoding/decoding dictionaries." plain, cypher = get_new_mapping() for p, c in zip(plain, cypher): encode_map[p] = c decode_map[c] = p ################################################################################ def get_message(): "Gets and returns text entered by the user (until EOF)." buffer = [] while True: line = sys.stdin.readline() if line: buffer.append(line) else: return ''.join(buffer) def get_new_mapping(): "Prompts for strings to edit encoding/decoding maps." while True: plain = get_unique_chars('What do you want to encode from?') cypher = get_unique_chars('What do you want to encode to?') if len(plain) == len(cypher): return plain, cypher print('Both lines should have the same length.') def get_unique_chars(prompt): "Gets strings that only contain unique characters." print(prompt) while True: line = input() if len(line) == len(set(line)): return line print('There were duplicate characters: please try again.') ################################################################################ # This map is used for dispatching commands in the interface loop. FUNC = {'1': encode, '2': decode, '3': custom, '4': lambda a, b: sys.exit()} ################################################################################ if __name__ == '__main__': main() For all those Python programmers out there, your help is being requested. How should the formatting (not necessarily the coding by altered to fit Python's style guide? My friend does not need to be learning things that are not correct. If you have suggestions on the code, feel free to post them to this wiki as well.

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  • What is the best software to capture full-screen 3h programming session in Windows?

    - by Hugo S Ferreira
    Hi, I'm planning a laboratorial experiment to assess behavior of groups when programming using some tools under study. For that, I'll need to capture their entire screen to disk. Mostly, what will be displayed is code, so I'm not to worried with image quality. However, it's paramount that the team is not able to stop the recording by accident, and the tool should be rebust enough to hold at least 3h of video. If possible, it would be nice for researchers in other rooms to "watch" the video as it is recording. Actually, this last requirement reminded me that I could use a VNC recording software, and install a VNC client in each laboratory computer. Anyway, what is your experience with this? Which software do you recommend? Thanks.

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  • Exam 70-480 Study Material: Programming in HTML5 with JavaScript and CSS3

    - by Stacy Vicknair
    Here’s a list of sources of information for the different elements that comprise the 70-480 exam: General Resources http://www.w3schools.com (As pointed out in David Pallmann’s blog some of this content is unverified, but it is a decent source of information. For more about when it isn’t decent, see http://www.w3fools.com ) http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/ (A guy who did a lot of what I did already, sadly I found this halfway through finishing my resources list. This list is expertly put together so I would recommend checking it out.) http://davidpallmann.blogspot.com/2012/08/microsoft-certification-exam-70-480.html http://pluralsight.com/training/Courses (Yes, this isn’t free, but if you look at the course listing there is an entire section on HTML5, CSS3 and Javascript. You can always try the trial!)   Some of the links I put below will overlap with the other resources above, but I tried to find explanations that looked beneficial to me on links outside those already mentioned.   Test Breakdown Implement and Manipulate Document Structures and Objects (24%) Create the document structure. o This objective may include but is not limited to: structure the UI by using semantic markup, including for search engines and screen readers (Section, Article, Nav, Header, Footer, and Aside); create a layout container in HTML http://www.w3schools.com/html/html5_new_elements.asp   Write code that interacts with UI controls. o This objective may include but is not limited to: programmatically add and modify HTML elements; implement media controls; implement HTML5 canvas and SVG graphics http://www.w3schools.com/html/html5_canvas.asp http://www.w3schools.com/html/html5_svg.asp   Apply styling to HTML elements programmatically. o This objective may include but is not limited to: change the location of an element; apply a transform; show and hide elements   Implement HTML5 APIs. o This objective may include but is not limited to: implement storage APIs, AppCache API, and Geolocation API http://www.w3schools.com/html/html5_geolocation.asp http://www.w3schools.com/html/html5_webstorage.asp http://www.w3schools.com/html/html5_app_cache.asp   Establish the scope of objects and variables. o This objective may include but is not limited to: define the lifetime of variables; keep objects out of the global namespace; use the “this” keyword to reference an object that fired an event; scope variables locally and globally http://robertnyman.com/2008/10/09/explaining-javascript-scope-and-closures/ http://www.quirksmode.org/js/this.html   Create and implement objects and methods. o This objective may include but is not limited to: implement native objects; create custom objects and custom properties for native objects using prototypes and functions; inherit from an object; implement native methods and create custom methods http://www.javascriptkit.com/javatutors/object.shtml http://www.crockford.com/javascript/inheritance.html http://stackoverflow.com/questions/1635116/javascript-class-method-vs-class-prototype-method http://www.javascriptkit.com/javatutors/proto.shtml     Implement Program Flow (25%) Implement program flow. o This objective may include but is not limited to: iterate across collections and array items; manage program decisions by using switch statements, if/then, and operators; evaluate expressions http://www.javascriptkit.com/jsref/looping.shtml http://www.javascriptkit.com/javatutors/varshort.shtml http://www.javascriptkit.com/javatutors/switch.shtml   Raise and handle an event. o This objective may include but is not limited to: handle common events exposed by DOM (OnBlur, OnFocus, OnClick); declare and handle bubbled events; handle an event by using an anonymous function http://dev.w3.org/2006/webapi/DOM-Level-3-Events/html/DOM3-Events.html http://javascript.info/tutorial/bubbling-and-capturing   Implement exception handling. o This objective may include but is not limited to: set and respond to error codes; throw an exception; request for null checks; implement try-catch-finally blocks http://www.javascriptkit.com/javatutors/trycatch.shtml   Implement a callback. o This objective may include but is not limited to: receive messages from the HTML5 WebSocket API; use jQuery to make an AJAX call; wire up an event; implement a callback by using anonymous functions; handle the “this” pointer http://www.w3.org/TR/2011/WD-websockets-20110419/ http://www.html5rocks.com/en/tutorials/websockets/basics/ http://api.jquery.com/jQuery.ajax/   Create a web worker process. o This objective may include but is not limited to: start and stop a web worker; pass data to a web worker; configure timeouts and intervals on the web worker; register an event listener for the web worker; limitations of a web worker https://developer.mozilla.org/en-US/docs/DOM/Using_web_workers http://www.html5rocks.com/en/tutorials/workers/basics/   Access and Secure Data (26%) Validate user input by using HTML5 elements. o This objective may include but is not limited to: choose the appropriate controls based on requirements; implement HTML input types and content attributes (for example, required) to collect user input http://diveintohtml5.info/forms.html   Validate user input by using JavaScript. o This objective may include but is not limited to: evaluate a regular expression to validate the input format; validate that you are getting the right kind of data type by using built-in functions; prevent code injection http://www.regular-expressions.info/javascript.html http://msdn.microsoft.com/en-us/library/66ztdbe6(v=vs.94).aspx https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/typeof http://blog.stackoverflow.com/2008/06/safe-html-and-xss/ http://stackoverflow.com/questions/942011/how-to-prevent-javascript-injection-attacks-within-user-generated-html   Consume data. o This objective may include but is not limited to: consume JSON and XML data; retrieve data by using web services; load data or get data from other sources by using XMLHTTPRequest http://www.erichynds.com/jquery/working-with-xml-jquery-and-javascript/ http://www.webdevstuff.com/86/javascript-xmlhttprequest-object.html http://www.json.org/ http://stackoverflow.com/questions/4935632/how-to-parse-json-in-javascript   Serialize, deserialize, and transmit data. o This objective may include but is not limited to: binary data; text data (JSON, XML); implement the jQuery serialize method; Form.Submit; parse data; send data by using XMLHTTPRequest; sanitize input by using URI/form encoding http://api.jquery.com/serialize/ http://www.javascript-coder.com/javascript-form/javascript-form-submit.phtml http://stackoverflow.com/questions/327685/is-there-a-way-to-read-binary-data-into-javascript https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/encodeURI     Use CSS3 in Applications (25%) Style HTML text properties. o This objective may include but is not limited to: apply styles to text appearance (color, bold, italics); apply styles to text font (WOFF and @font-face, size); apply styles to text alignment, spacing, and indentation; apply styles to text hyphenation; apply styles for a text drop shadow http://www.w3schools.com/css/css_text.asp http://www.w3schools.com/css/css_font.asp http://nicewebtype.com/notes/2009/10/30/how-to-use-css-font-face/ http://webdesign.about.com/od/beginningcss/p/aacss5text.htm http://www.w3.org/TR/css3-text/ http://www.css3.info/preview/box-shadow/   Style HTML box properties. o This objective may include but is not limited to: apply styles to alter appearance attributes (size, border and rounding border corners, outline, padding, margin); apply styles to alter graphic effects (transparency, opacity, background image, gradients, shadow, clipping); apply styles to establish and change an element’s position (static, relative, absolute, fixed) http://net.tutsplus.com/tutorials/html-css-techniques/10-css3-properties-you-need-to-be-familiar-with/ http://www.w3schools.com/css/css_image_transparency.asp http://www.w3schools.com/cssref/pr_background-image.asp http://ie.microsoft.com/testdrive/graphics/cssgradientbackgroundmaker/default.html http://www.w3.org/TR/CSS21/visufx.html http://www.barelyfitz.com/screencast/html-training/css/positioning/ http://davidwalsh.name/css-fixed-position   Create a flexible content layout. o This objective may include but is not limited to: implement a layout using a flexible box model; implement a layout using multi-column; implement a layout using position floating and exclusions; implement a layout using grid alignment; implement a layout using regions, grouping, and nesting http://www.html5rocks.com/en/tutorials/flexbox/quick/ http://www.css3.info/preview/multi-column-layout/ http://msdn.microsoft.com/en-us/library/ie/hh673558(v=vs.85).aspx http://dev.w3.org/csswg/css3-grid-layout/ http://dev.w3.org/csswg/css3-regions/   Create an animated and adaptive UI. o This objective may include but is not limited to: animate objects by applying CSS transitions; apply 3-D and 2-D transformations; adjust UI based on media queries (device adaptations for output formats, displays, and representations); hide or disable controls http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/   Find elements by using CSS selectors and jQuery. o This objective may include but is not limited to: choose the correct selector to reference an element; define element, style, and attribute selectors; find elements by using pseudo-elements and pseudo-classes (for example, :before, :first-line, :first-letter, :target, :lang, :checked, :first-child) http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/   Structure a CSS file by using CSS selectors. o This objective may include but is not limited to: reference elements correctly; implement inheritance; override inheritance by using !important; style an element based on pseudo-elements and pseudo-classes (for example, :before, :first-line, :first-letter, :target, :lang, :checked, :first-child) http://www.bloggedbychris.com/2012/09/19/microsoft-exam-70-480-study-guide/   Technorati Tags: 70-480,CSS3,HTML5,HTML,CSS,JavaScript,Certification

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  • Teaching high school kids ASP.NET programming

    - by dotneteer
    During the 2011 Microsoft MVP Global Summit, I have been talking to people about teaching kids ASP.NET programming. I want to work with volunteer organizations to provide kids volunteer opportunities while learning technical skills that can be applied elsewhere. The goal is to teach motivated kids enough skill to be productive with no more than 6 hours of instruction. Based on my prior teaching experience of college extension courses and involvement with high school math and science competitions, I think this is quite doable with classic ASP but a challenge with ASP.NET. I don’t want to use ASP because it does not provide a good path into the future. After some considerations, I think this is possible with ASP.NET and here are my thoughts: · Create a framework within ASP.NET for kids programming. · Use existing editor. No extra compiler and intelligence work needed. · Using a subset of C# like a scripting language. Teaches data type, expression, statements, if/for/while/switch blocks and functions. Use existing classes but no class creation and OOP. · Linear rendering model. No complicated life cycle. · Bare-metal html with some MVC style helpers for widget creation; ASP.NET control is optional. I want to teach kids to understand something and avoid black boxes as much as possible. · Use SQL for CRUD with a helper class. Again, I want to teach understanding rather than black boxes. · Provide a template to encourage clean separation of concern. · Provide a conversion utility to convert the code that uses template to ASP.NET MVC. This will allow kids with AP Computer Science knowledge to step up to ASP.NET MVC. Let me know if you have thoughts or can help.

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  • Programming Practice/Test Contest?

    - by Emmanuel
    My situation: I'm on a programming team, and this year, we want to weed out the weak link by making a competition to get the best coder from our group of candidates. Focus is on IEEExtreme-like contests. What I've done: I've been trying already for 2 weeks to get a practice or test site, like UVa or codechef. The plan after I find one: Send them (the candidates) a list of direct links to the problems (making them the "contest's problem list) get them to email me their correct answers' code at the time the judge says they have solved it and accept the fastest one into the team. Issues: We had practiced on UVa already (on programming challenges too), so our former teammate (which will be in the candidate group) already has an advantage if we used it. Codechef has all it's answers public, and since it shows the latest ones it will be extremely hard to verify if the answer was copied. And I've found other sites, like SPOJ, but they share at least some problems with codechef, making them inherit the issue of Codechef So, what alternatives do you think there are? Any site that may work? Any place to get all stuff to set up a Mooshak or similar contest (as in the stuff to get the problems, instructions to set up the server itself are easy to google)? Any other idea?

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  • Programming as a minor

    - by Tomas Cokis
    Hello Everyone! I've never asked a question here at programmers, and for reasons which will become obvious later I've never answered one here, but I do poke around in short bursts. Anyway, I'm 15 right now, and I've been programming in C++ for 4 years, just working on my own projects that are aim so high as to never be finished. I've been working on a single project for the last year, and every 3 months, I add a new system into it. It might be a value tabling directory enabled log system, or a render system, or a class to load up xml files, whatever it is, I don't mind too much that the overall project (a 3d engine) isn't ever going to get finished, I just get some satisfaction from getting what I have done building and running. I don't know what I want to do when I grow up, although I suspect I'll go into some form of engineering, but I was interested in knowing if I do choose to go into a career as a developer, what kind of material I could look at to push myself up and get myself experience that might help my career later. I'm not talking about books in particular, I'm more interested in subjects areas that will get me access to good job opportunities, or that will give me a hand-up if I do computer science and software related courses at uni. One of the things I was thinking of doing was designing some of the logic gate components of a small computer - which I started briefly over the holidays, working out integer addition, subtraction and multiplication. That kind of stuff interests me, but is it really useful - or more useful then just more programming? But anyway, Any advice? Should I continue on my perpetual 3d engine? Are there any other projects or particular accomplishments that would help my education? Perhaps I should mention that I live in Perth, Australia, so local software companies are likely to be more scarce then usual.

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  • Getting into game/game engine programming

    - by Darkslash
    So I am interested in learning game programming, but I really have an interest in the lower level engineering in games. I have openGL experience, and I am really interested in learning more about implementing AI, Physics, etc. I have a computer science degree, so I really like getting into technical stuff. Many times when I ask about this sort of thing, I get a lot of "Use an engine", "Use Unity3d", "Why waste your time writing code that already exists", etc etc. My idea was to use simpler libraries such as SFML or XNA so that I could learn how to implement the more complex systems. The thing is, although I do want to write games, I want to learn things that using something like Unity simply doesnt teach you. My goal is not to make a current generation quality 3D game to sell, I just want to make some cool smaller games and learn all I can about the programming side of game development. Is this something that people just do not do anymore? It seems like everywhere I turn people are using Unity or UDK or GameMaker. I fully understand why you would use a tool like these, but I cant see how they would suit my purposes. So where does someone like myself turn? Am I trying to learn something that people just do not bother doing anymore? Is the innovation in this area gone and just all about gameplay now? Im sorry if this question seems silly, but I am genuinely interested in knowing more about this and meeting more people who are interested in this sort of thing.

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  • Is a Model Driven Architecture in Language Oriented Programming (MPS) feasible at this time

    - by Steven Jeuris
    As a side project I am developing some sort of DSL where I describe a data model, and generate desired code files from it. I believe this is called Model Driven Architecture. My partial existing implementation uses C#, CodeDOM, XML and XSLT to do this manually. I discovered there already exist better environments to do this in. The one which fascinated me the most is called MPS, which follows the Language Oriented Programming paradigm. This article, written by a cofounder of JetBrains was a real eye opener for me. I truly believe LOP has a very good chance of becoming the next big programming paradigm once it has broader support. From my short experience with MPS, I noticed it is still mainly Java-oriented. My question is, how feasible is it to generate code files for other (multiple) languages instead of just Java. I don't need full language support from the start, so preferably, I need to be able to implement a language in a agile way. E.g. first support only one type, add access modifiers, ... Perhaps some other (free) environment already provides this out of the box. P.S.: I find it important to have a lot of control over the naming conventions and such of the generated code. This is one of the reasons why I started my own implementation.

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  • eBook editions of programming books

    - by Jon Hopkins
    (I'll get my justification for why this is on topic in early: programming books tend to have fairly specific formatting needs - code samples, tables, images and graphs - which are not common to all book types and are not necessarily well handled by eBook readers. Similarly they're used in different ways - you often dip in and out rather than read cover to cover.) I've just noticed that Don't Make Me Think by Steve Krug is available as an eBook edition for the Kindle (and presumably also for other readers) which set me thinking. There are certain advantages to eBook readers for tech books - primarily that you can carry a massive library of what would be heavy physical books around very easily. The downside is that certain eBook readers allegedly aren't particularly well equipped to cope with tables, code samples and so on and a book like Don't Make Me Think presumably makes extensive use of these sorts of things. So, the question, what are your experiences of reading and using programming books on an eBook reader and would you recommend it? I'm specifically interested in the latest generation Kindle but happy to hear about all devices - might be useful to state which one you use in the answer.

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  • Programming and Ubiquitous Language (DDD) in a non-English domain

    - by Sandor Drieënhuizen
    I know there are some questions already here that are closely related to this subject but none of them take Ubquitous Language as the starting point so I think that justifies this question. For those who don't know: Ubiquitous Language is the concept of defining a (both spoken and written) language that is equally used across developers and domain experts to avoid inconsistencies and miscommunication due to translation problems and misunderstanding. You will see the same terminology show up in code, conversations between any team member, functional specs and whatnot. So, what I was wondering about is how to deal with Ubiquitous Language in non-English domains. Personally, I strongly favor writing programming code in English completely, including comments but ofcourse excluding constants and resources. However, in a non-English domain, I'm forced to make a decision either to: Write code reflecting the Ubiquitous Language in the natural language of the domain. Translate the Ubiquitous Language to English and stop communicating in the natural language of the domain. Define a table that defines how the Ubiquitous Language translates to English. Here are some of my thoughts based on these options: 1) I have a strong aversion against mixed-language code, that is coding using type/member/variable names etc. that are non-English. Most programming languages 'breathe' English to a large extent and most of the technical literature, design pattern names etc. are in English as well. Therefore, in most cases there's just no way of writing code entirely in a non-English language so you end up with a mixed languages. 2) This will force the domain experts to start thinking and talking in the English equivalent of the UL, something that will probably not come naturally to them and therefore hinders communication significantly. 3) In this case, the developers communicate with the domain experts in their native language while the developers communicate with each other in English and most importantly, they write code using the English translation of the UL. I'm sure I don't want to go for the first option and I think option 3 is much better than option 2. What do you think? Am I missing other options?

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  • Has anyone else read "Programming video games for the Evil Genius"

    - by Martin
    I bought this book called "Programming Video Games for the Evil Genius" by Ian Cinnamon. If there is anyone who has read or is familiar with this book I am wondering if they think it is worth reading. I am interested in making video games. I have already taken intro courses in C++, Java and Python and got through okay. I've been going through this book for about a month now(SLOWLY). All I have to do is type the code exactly in the book, BUT a lot of the code is not clearly explained. I do some research online but I usually still have some trouble answering my questions. Then I found stack overflow. It's been a ton of help. Right now I am trying to make a racing game right out of this book and I got to a point where the author left a bunch of errors in his code. One of the members of this website fixed it up for me, but added some stuff that I'm having trouble understanding. I spend more time trying to figure out the authors errors and fix them or get someone to help me fix them than I actually do learning code. I REALLY want to learn how to do this and I am ready and willing to put in the time, but I'm not sure if my time would be better spent learning from a different source. Are there any veterans out there that are familiar with this book and think it's worth it/not worth it? Should I try to move onto another book? Any advice for a fresh start for someone who wants to learn some video game programming?

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  • How to popularize Nemerle (or another programming language)?

    - by keykeeper
    Any .NET developer who is interested in different programming languages knows that F# is the most popular functional language for the .NET platform nowadays. The only fact describing the popularity of F# is the great support of Microsoft. But we are not limited with F# at all. There are some other functional languages on the .NET platform. I'm very disappointed with the fact that Nemerle isn't well-known. It's an awesome language which supports three paradigms: object-oriented, functional and meta- programming. I won't try to explain why I like it so much. The problem is that I can't use it at work. I think that only really brave companies can rely on Nemerle. It's almost unknown, that's why it's hard to find new developers for the project. Noone wants to make a first step with Nemerle if it can influence the budget what is reasonable. So, here is a question: what can I do to make Nemerle more popular? Here are my first ideas: implement open-source projects using Nemerle; make presentations on different conferences; write articles.

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  • How would the 'Model' in a Rails-type webapp be implemented in a functional programming langauge?

    - by ceptorial
    In MVC web development frameworks such as Ruby on Rails, Django, and CakePHP, HTTP requests are routed to controllers, which fetch objects which are usually persisted to a backend database store. These objects represent things like users, blog posts, etc., and often contain logic within their methods for permissions, fetching and/or mutating other objects, validation, etc. These frameworks are all very much object oriented. I've been reading up recently on functional programming and it seems to tout tremendous benefits such as testability, conciseness, modularity, etc. However most of the examples I've seen for functional programming implement trivial functionality like quicksort or the fibonnacci sequence, not complex webapps. I've looked at a few 'functional' web frameworks, and they all seem to implement the view and controller just fine, but largely skip over the whole 'model' and 'persistence' part. (I'm talking more about frameworks like Compojure which are supposed to be purely functional, versus something Lift which conveniently seems to use the OO part of Scala for the model -- but correct me if I'm wrong here.) I haven't seen a good explanation of how functional programming can be used to provide the metaphor that OO programming provides, i.e. tables map to objects, and objects can have methods which provide powerful, encapsulated logic such as permissioning and validation. Also the whole concept of using SQL queries to persist data seems to violate the whole 'side effects' concept. Could someone provide an explanation of how the 'model' layer would be implemented in a functionally programmed web framework?

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  • how do you remember programming related stuff?

    - by dan leadgy
    How do you remember programming related stuff? Did you get the feeling you did encounter the error you have now a few years ago and you could swear you knew the cause but now you forgot it? Did you work with the xsl's string parsing some time ago but now you can't remember exactly which are the string functions altogether from xsl and you have to start from scratch? Or perhaps you forget about some feature from Apache Commons like "filtering a collection by some predicate" that you surely used in the past. So how do you do it? I tried having a blog but when I develop apps, I never find the time to update the blog or write about my experiences. Also, using a wiki is a nice thing but then I found it difficult to keep a clean separation between them since many times I needed to change a blog post to add new information about that topic. This made me think that I actually should have put this topic in the wiki instead of the blog. Do you have any systems that help you remember about your programming experience? What's your setup?

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  • Kids and programming: ScratchKara

    - by Mike Pagel
    Ever now and then I kept wondering how to share with my kids the excitement of creating something with your computer. Of course, today this is a bit more difficult, as they have seen 3D animation games and well-edited websites. I guess that's why they weren't all that hyped when I found my first computer model at our local recycling facilities (an 8-bit Laser VZ-200 with rubber keys). When I finally got it up and running with an old analog TV set they finally asked whether we could play soccer on it. Needless to say that my showing them how it remembers some BASIC commands and lists and executes them did not make any impression. So the question is for real: How do you get today's kids excited about programming? And just recently I looked again for environments that allow even young kids (mine are 7 and 9 years old now) to do something and have fun. Obviously any real, text-oriented programming language wouldn't work well. To cut it short: Something really nice was built by University of Oldenburg: ScratchKara. It is the perfect mixture of Kara, a simulation of a little ladybug and Scratch, an authoring environment from MIT. ScratchKara allows kids to initially simply explore how the bug moves and turns by pressing the action buttons, then move towards sequencing commands through drag & drop, and eventually end up building algorithms with procedures and functions. Even through it is built for kids and beginners, the environment comes with debugging and refactoring, which I found more than amazing. My kids love it and I have to admit I keep thinking about how to solve a bit more advanced problems with this language, which does not allow you to store any state information (other than your call stack). Yes, I am hooked, too... Once the language is understood you can then move to one of the original Kara versions, where you can define the bug's behavior through finite statemachines, Turing tables, Java and other textual languages. And from there, anything is possible.

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  • Reaching Intermediate Programming Status

    - by George Stocker
    I am a software engineer that's had positions programming in VBA (though I dare not consider that 'real' experience, as it was trial and error!), Perl w/ CGI, C#, and ASP.NET. The latter two are post-undergraduate, with my entrance into the 'real world'. I'm 2 years out of college, and have had 5 years of experience (total) across the languages I've mentioned. However, when it comes to my resume, I can only put 2 years down for C#, and less than a year down for ASP.NET. I feel like I know C#, but I still have to spend time going 'What does this method do?', whereas some of the more senior level engineers can immediately say, "Oh, Method X does this, without ever having looked at that method before." So I know empirically that there's a gulf there, but I'm not exactly sure how to bridge it. I've started programming in Project Euler, and I picked up a book on design patterns, but I still feel like I spend each day treading water, instead of moving forward. That isn't to say that I don't feel like I've made progress, it just means that as far as I come each day, I still see the mountain top way off in the distance. My question is this: How did you overcome this plateau? How long did it take you? What methods can you suggest to assist me in this? I've read through Code Complete, The Mythical Man Month, and CLR via C#, 2nd edition -- my question is: What do I do now? Edit: I just found this question on projects for an intermediate level programmer. I think it adds to the discussion (though it does not supplant my question). As such, I'm adding it to the question as a "For More Information".

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  • Learning Programming during the job?

    - by Hossein
    Introduction: I have read and heard advice, about learning programming by accepting programming projects. I need real assistance to understand this, because: Problem: Although, it would seem to me that one would gain much more technical knowledge by doing, real world projects, if one doesn't know much about a technology, it would add much more risk to the actual delivery of the final product! Even the smallest of real world projects could be too much for a newbie. There is a contradiction here: You need to know the job to do it! and It's recommended to do the job, in order to learn it! Question: Any personal experiences in this case would be very pleasant to know while describing: How new was the subject to you? didn't have a clue at all? Or, did you have experience with similar technologies? Was it a solo project or were you in a team? If team, then did others help you with learning it? Did it work as expected? Did you deliver on time? Do you recommend this approach to others as well?

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  • "Programming error" exceptions - Is my approach sound?

    - by Medo42
    I am currently trying to improve my use of exceptions, and found the important distinction between exceptions that signify programming errors (e.g. someone passed null as argument, or called a method on an object after it was disposed) and those that signify a failure in the operation that is not the caller's fault (e.g. an I/O exception). As far as I understand, it makes little sense for an immediate caller to actually handle programming error exceptions, he should instead assure that the preconditions are met. Only "outer" exception handlers at task boundaries should catch them, so they can keep the system running if a task fails. In order to ensure that client code can cleanly catch "failure" exceptions without catching error exceptions by mistake, I create my own exception classes for all failure exceptions now, and document them in the methods that throw them. I would make them checked exceptions in Java. Now I have a few questions: Before, I tried to document all exceptions that a method could throw, but that sometimes creates an unwiedly list that needs to be documented in every method up the call chain until you can show that the error won't happen. Instead, I document the preconditions in the summary / parameter descriptions and don't even mention what happens if they are not met. The idea is that people should not try to catch these exceptions explicitly anyway, so there is no need to document their types. Would you agree that this is enough? Going further, do you think all preconditions even need to be documented for every method? For example, calling methods in IDisposable objects after calling Dispose is an error, but since IDisposable is such a widely used interface, can I just assume a programmer will know this? A similar case is with reference type parameters where passing null makes no conceivable sense: Should I document "non-null" anyway? IMO, documentation should only cover things that are not obvious, but I am not sure where "obvious" ends.

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