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  • autocomplete issue with iScroll

    - by user1434647
    I am using jQuery Autocomplete on my jQUeryMobile application. It works perfect. Now I'm trying to use iScroll.js to scroll through the list of looked up items. Here is what I'am doing, http://jsfiddle.net/uXbKY/39/ The problem is, iscroll is applying only for the first item of the suggestion box, where as I'm not able to scroll through entire list.Please help me if I'm missing anything in my code.Please help me to acheive this using iScoll. I found one more way that we can use custom touch based scrollbar for autocomplete box http://jsfiddle.net/uXbKY/2/ but there is a issue that, the custom scrollbar appears only for first search and it disappears from the suggastion box when list get refreshed, Please suggest me if we can fix this, because both options are fine for me for using my autocomplete in ipad and android. or if anyone thinks there's a better way to do this than with iScroll and jScrollPane, you are wel-come I'm open to suggestions. Thanks in Advance,

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  • scrolling a readonly cell in NSTableview?

    - by John Velman
    I have a table that the user should not be able to edit directly (although user actions may cause changes). One column may contain a string too long for any reasonable size cell, so to see everything there, the user needs to scroll the cell (using arrow keys, for example). If I make either the column or cell not editible, I loose the ability to scroll the cell. If I make it editable, of course, I loose the ability to keep the user from changeing it. (I'm using NSArray controller and a couple of NSObject controllers to get from the model to the table view using bindings. Binding compliance via @property(copy) and @synthesize. Updating the model with setXXXX:xxx). Thanks, John Velman

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  • proper fill an image larger than screen

    - by madcat
    what I wanted to achieve here is simply fit the image width to the screen on both orientations and use UIScrollView to just allow scroll vertically to see the whole image. both viewController and view are created pragmatically. the image loaded is larger than screen on both width and height. here is the related code in my viewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } - (void)loadView { UIScreen *screen = [UIScreen mainScreen]; CGRect rect = [screen applicationFrame]; self.view = [[UIView alloc] initWithFrame:rect]; self.view.contentMode = UIViewContentModeScaleAspectFill; self.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; UIImage *img=[[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]]; UIImageView *imgView =[[UIImageView alloc] initWithImage:img]; [img release]; imgView.contentMode = UIViewContentModeScaleAspectFill; imgView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:imgView]; [imgView release]; } tried all combinations for both contentMode above, did not give me correct result. the most close I am getting now: I manually resize imgView in loadView, portrait mode would display correctly since app always starts with portrait mode, but in landscape mode, the width fits correctly, but image is centered vertically rather than top aligned. if I add the imgView to a scrollView, in landscape mode it looks like contentSize is not set to full image size. but when I scroll bounce I can see the image is there in full size. question: why I need to resize it manually? in landscape mode how and where I can 'move' the imgView, so imgView.frame.origin is (0,0) and works correctly with a scroll view? Thanks! UPDATE: I added: imgView.clipsToBounds = YES; and find out in landscape mode the image bounds is smaller than screen in height. so the question becomes how to have the image view keeps original ratio (thus shows the full image always) when rotated to landscape? do I need to manually resize it after rotation again?

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  • Is there a better method for scrolling a page (with jQuery) in Safari for iPhone (scrollTop doesn't

    - by Keeron
    Hi there, I am working on an iPhone version of a website, and I am using jQuery .animate() with the scrollTop attribute to scroll to different sections of the page. Something like so: $('html,body').animate({ scrollTop: distance }, 300); On regular web browsers, the scrolling starts from the current window position to the desired position. On the iPhone, the window jumps back to the top of the document before scrolling to the desired position. This is apparently the intended action, but the pages just don't look good with all that movement. Alternatively, on Google.com for the iPhone, when the autosuggest is activated, there is a nice simple scroll to show the autosuggest options below the search box. That's what I'd like to do...

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  • Why does Perl's strict not let me pass a parameter hash?

    - by Thariama
    I hava a perl subroutine where i would like to pass parameters as a hash (the aim is to include a css depending on the parameter 'iconsize'). I am using the call: get_function_bar_begin('iconsize' => '32'); for the subroutine get_function_bar_begin: use strict; ... sub get_function_bar_begin { my $self = shift; my %template_params = %{ shift || {} }; return $self->render_template('global/bars /tmpl_incl_function_bar_begin.html',%template_params); } Why does this yield the error message: Error executing run mode 'start': undef error - Can't use string ("iconsize") as a HASH ref while "strict refs" in use at CheckBar.pm at line 334 Am i doing something wrong here? Is there an other way to submit my data ('iconsize') as a hash? (i am still new to Perl) EDIT: Solution which worked for me. I didn't change the call, but my function: sub get_function_bar_begin { my $self = shift; my $paramref = shift; my %params = (ref($paramref) eq 'HASH') ? %$paramref : (); my $iconsize = $params{'iconsize'} || ''; return $self->render_template('global/bars/tmpl_incl_function_bar_begin.html', { 'iconsize' => $iconsize, } ); }

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  • App like default photo browser in iphone ?

    - by goeff27
    Hi All i am developing a app which contains feature like default photo browser in iphone. I done some what similar to that. but after loading some(near about 10-15) images from remote server,i am receiving memory warning.My requirement is loading image one by one. For this, on scroll view i am putting an images and increasing the contentSize of scroll view. it will work fine. but due to memory warning app quite. Guys, any have any idea to approach for this feature which work similar to photo app without problem? thanks in advance .

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  • iPhone: Waiting until selectrow animation finishes before pushing viewcontroller?

    - by Mike
    My code looks like this: NSIndexPath *ip = [NSIndexPath indexPathForRow:15 inSection:0]; [[self tableView] selectRowAtIndexPath:ip animated:YES scrollPosition:UITableViewScrollPositionMiddle]; // Pause needed here until animation finishes [[self navigationController] pushViewController:secondView animated:YES]; Right now it animates the scroll/selection of the row and pushes the view controller at the same time. What I would like it to do is wait until it finishes the scroll/selection and then push the view controller. Is there any possible way of doing this? Thanks

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  • How can I keep a div's scrollbar at the bottom of the div using jQuery?

    - by dannytatom
    I have a div called #output, styled with overflow: scroll;. Using jQuery.ajax, it's being updated every x second. I'd like to have it so that when the scrollbar appears (after the divs filled up), it should continously stay at the bottom of the div instead of the top, like most chat clients do. I'm sure there's a way to do this, I just can't seem to find it. Here's the Sass #output :margin 0 0 10px 0 :padding 10px :height 500px :overflow scroll :background #111111 :border 1px solid #000000 :color #8e8e8e and the Haml is just a simple #output = @output

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  • How to pass a touch event to other views?

    - by Eugene
    +-----------------------+ +--------------------+ | A | | A | | +-------------------+ | | +----------------+ | | |B | | | | C | | | | | | | | | | | +-------------------+ | | +----------------+ | +-----------------------+ +--------------------+ I have a view hierarchy as above. (Each of B and C takes up whole space of A, Each of them are screen size. B is added first and C is added next) For a reason, C is getting a touch event for scroll effect (B is cocos2d-x layer and C(scroll view) sets the B's position when scrollViewDidScroll http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ ) And I want to pass touch event to B or it's subviews when it's not scrolling. How can I pass the touch event to B here?

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  • How can we add scrolling text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method I wrote the code, UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • Anchors with overlapping divs

    - by tmdelane
    I am using a grid based layout, with two main sections. Graph and Timeline. Graph, contains graded vertical bars, HTML similar to: <div id="graph" class="container_160"> <div id="Jan-97" class="grid_1 major"><a href="#">&nbsp;</a></div> <div id="Feb-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> <div id="Mar-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> <div id="Apr-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> <div id="May-97" class="grid_1 minor"><a href="#">&nbsp;</a></div> etc... </div> Timeline, contains horizontal bars, HTML similar to: <div id="timeline" class="container_160"> <div id="bar1" class="grid_32 suffix_128"><a href="#">&nbsp;</a></div> <div id="bar2" class="prefix_32 grid_24 suffix_104"><a href="#">&nbsp;</a></div> <div id="bar3" class="prefix_58 grid_7 suffix_95"><a href="#">&nbsp;</a></div> </div> Timeline is relatively positioned to Graph so that it overlaps. My problem is that when these divs overlap, the anchors in Timeline stop working. I am open to both CSS and Jquery solutions. Thanks in advance. t.

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  • How can we make the text to appear in landscape mode in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • Making a visual bar timer for iPhone

    - by Ohmnastrum
    I've looked up all results for progress bars and changing the width of an image but it only refers to scaling, and the progress bars aren't customizable so that they fit other functions or design schemes... unless I missed that part. I'm trying to make a bar timer that crops off of the right over a period of time. I tried using an NStimer so that it would subtract from a value each time its function is called. the Timerbar function gets called as a result of another timer invalidating and it works. What doesn't work is that the width isn't changing just the position. further more I keep getting values like Inf and 0 for power and pwrBarWidth I was sure that the changes would occur when Mult was plugged into the equation. it seems like casting mult as an int is causing problems but i'm not sure exactly how. int pwrBarMaxWidth = 137; int pwrBarWidth 0; int limit = 1; float mult; float power = 0; -(void) Timerbar:(NSTimer *)barTimer { if(!waitForPlayer) { [barTimer invalidate]; } if(mult > 0.0) { mult -= 0.001 * [colorChoices count]; if(mult < 0.0) { mult = 0.0; } } power = (mult * 10) / pwrBarMaxWidth; pwrBarWidth = (int)power % limit; // causes the bar to repeat after it reaches a certain point //At this point however the variable Power is always "inf" and PwrBarWidth is always 0. [powerBar setBounds:CGRectMake(powerBar.frame.origin.x, powerBar.frame.origin.y,pwrBarWidth,20)]; //supposed to change the crop of the bar } Any reason why I'm getting inf as a value for power, 0 as a value for pwrBarWidth, and the bar itself isn't cropping? if this question is a bit vague i'll provide more information as needed.

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  • Cocoa WebView won't render all images on OSX 10.8

    - by user2906962
    I'm currently developing an application for OS X, backwards compatible with OS X 10.6. At some point I create a WebView in which I load html content that I create dynamically. The html content is formed only of image links <img src= and text, there is no javascript or anything of that kind. All the images (there are only 5 png images) are stored locally and their size is 4 KB. The problem I have is that some images (those that are not on the visible side of the "scroll"), the very first time I run the application,the images are not shown unless I drag the window to another screen or load again the view controller that contains the WebView. In those cases the images appear on the "scroll" even if they are offsite. I've tried creating the WebView both with IB and programatically, I've used WebPreferences like Autosaves, AllowsAnimatedImages … I've tried using NSURLCache to load each image so that the WebView will get access to them easier ... same result. Taking into account that my code is quite extensive I'm gonna post only the bits that I think are relevant: NSString *finalHtml ... //contains the complete html CGRect screenRect = [self.fixedView bounds]; CGRect webFrame = CGRectMake(0.0f, 0.0f, screenRect.size.width, screenRect.size.height); self.miwebView=[[WebView alloc] initWithFrame:webFrame]; [self.miwebView setEditable:NO]; [self.miwebView setUIDelegate:self]; ... NSURLCache *URLCache = [[NSURLCache alloc] initWithMemoryCapacity:4 * 1024 * 1024 diskCapacity:20 * 1024 * 1024 diskPath:nil]; [NSURLCache setSharedURLCache:URLCache]; NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"line" ofType:@"png"]; NSURL *resourceUrl = [NSURL URLWithString:imagePath]; NSURLRequest *request = [NSURLRequest requestWithURL:resourceUrl cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0f]; [URLCache cachedResponseForRequest:request]; ... [self.miwebView setResourceLoadDelegate:self]; WebPreferences *webPref = [[WebPreferences alloc]init]; [webPref setAutosaves:YES]; [webPref setAllowsAnimatedImages:YES]; [webPref setAllowsAnimatedImageLooping:YES]; [self.miwebView setPreferences:webPref]; NSString *pathResult = [[NSBundle mainBundle] bundlePath]; NSURL *baseURLRes = [NSURL fileURLWithPath:pathResult]; [[self.miwebView mainFrame] loadHTMLString:finalHtml baseURL:baseURLRes]; [self.fixedView addSubview:self.miwebView]; I should also mention that if an image is caught somewhere in between the visible and non visible side of the "scroll" only the visible bit of the image is going to be rendered even if the page gets scrolled up ... so I think all this is some rendering issue ... I appreciate your help, thank you!

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  • NSTableview objectAtIndex error

    - by Matt S.
    I followed the guide here, but for some reason, the table view shows this in the console when I attempt to scroll through it: -[NSCFString objectAtIndex:]: unrecognized selector sent to instance 0x100227710

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  • How do I change the background image of my iPhone app?

    - by alJaree
    Hello I have looked around and found some code which so called chooses an image from an array of image objects, but cant find an explanation. I would like to make my app have a background image and the user can select next and previous buttons to scroll through some full screen images, setting them as the background image as they scroll. I know how to do this in java, but cant seem to do it for this app. How or what code is linked to a next button to grab the next image in the array and reverse for the back button? Then that needs to be displayed obviously. I have used a layered architecture with a MVC style approach but cant seem to put it together with Objective-C. Would the buttons call the appropriate methods of the so called delegates, which the delegates handle fetching and returning the Images? Would the buttons use the returned images and actually handle the redrawing? I would really appreciate the help. Regards Jarryd

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  • 2D Engine scrolling on OpenGL via hardware?

    - by drudru
    hi, I'm using OpenGL as the bottom end for a 2D tiling engine. When everything is 2D, it is simple to optimize certain issues. For example, scrolling. If I know a certain section of the screen needs to scroll off the bottom, then I can just blit over that portion. I'm evening moving more than 1 pixel at a time. Without explicit hardware support (think old nintendo hw), this requires a lot of pixel writes. An on chip bitblt would be the next best thing. Essentially, I'm looking at how I can optimize my GL calls to use VRAM texture renders as efficient hardware blits. Is it possible to have GL scroll the framebuffer, or should I just resign myself to double-buffering and re-rendering an entire scene for each frame? Thx

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  • jquery -> finding elements and navigating throug?

    - by mathiregister
    Hey guys, i wonder how i can solve the following problem. i have a horizontal scrollbar with floating divs side by side (.picture_holder). I wonder if i can find() this elements and animate a scroll event to the startpoint of every image. If i reach the last div i it to scroll to the first. # $('.next').click(function(){ # $('html, body').animate({scrollTo:Position von .picture_holder2}, 'slow'); # }); ?? any ideas how i could solve this?

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  • How to handle huge table ?

    - by misha-moroshko
    I would like to display to user a table which contains ~500,000 rows. The table should be calculated based on a file (i.e. the table is known at the beginning, and does not change). I guess that building the HTML text of this table is not a good idea in terms of memory performance. So how can I build such table ? I would like user to be able to scroll the table using a vertical scroll bar. Is it possible to build on the fly only the visible part of the table ? I'm afraid to see delays because of this. Is it a better idea to use server side programming rather than Javascript ? Any advise would be appreciated.

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  • Two Column Theme, Help, to make both columns seperately Scrollable.

    - by Michael macDonald
    Hey, I am not sure what to do on this one, I'm not a programmer, but trying to learn CSS as this is how the theme I am using was coded in. I've gotten quite far on my own, but this one stumps me Its two column Theme... As far as I have been able to get, I can use the following: #left { width: 235px; padding: 10px; margin-left: 20px; position: fixed; line-height: 15px; If I change the position to Absolute, The whole page scrolls, If I leave it at Fixed, and add lets say, a Twitter feed, or other type of text that takes me past its reading where you would normally scroll, Its just cut off, cannot get to it, hightlight or scroll.. I've also toyed with the idea, of changing the theme to a 3 column theme, but Again, not a programmer, and i'd be really confused. anyhelp would be great... My Website is at 99lessoxygen.tumblr.com, code was found from http://nigredotheme.tumblr.com

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  • Pretty photo ibox doesn't trigger after appending new element in HTML

    - by user1469133
    I'm trying to get prettyPhoto or some other jquery plugin to work after I append new element to the HTML page: to be specific I have this: $(document).ready(function() { $(window).scroll(function() { if($(window).scroll) { $('div#loadMoreComments').show(); $.ajax({ type : "POST", url : "getvariables.php", dataType: "json", data : { webid: $(".posts:last").attr('id') } }).done(function( msg ) { jQuery.each(msg , function(index, value){ $("#posts").append(value); }); // $("#posts").append(msg); $('div#loadmore').hide(); }); } }); }); Then I have something like this that has to trigger the popup <p><a href="#inline-1" rel="ibox">Trigger popup.</a></p> <div id="inline-1" style="display: none;"> Content to show up after the link is triggered </div> Will appreciate any help over this. Thanks.

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  • adding a UIScrollView as a superview of 2 UITextview made no view can be scrolled

    - by Risma
    hi i have 2 textview in a viewcontroller. the 1st textview is not editable, but the 2nd is editable. i want to make both of them scroll in the same position and size when the keyboard is appear. I think i have to use UIScrollView as base of both of textview. And then i add the UIScrollView in xib (bot of textview are made in xib too). and this is the picture if this hierarchy : in the viewDidLoad method, i add this code : - (void)viewDidLoad { [super viewDidLoad]; [scrollTextView addSubview:lineNumberTextView]; [scrollTextView addSubview:_codeTextView]; [lineNumberTextView bringSubviewToFront:scrollTextView]; [_codeTextView bringSubviewToFront:scrollTextView]; } but after that i can't scroll anything. What i have to do? thx for the advices

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  • NSTableview weird error

    - by Matt S.
    I followed the guide here, but for some reason, the table view shows this in the console when I attempt to scroll through it: -[NSCFString objectAtIndex:]: unrecognized selector sent to instance 0x100227710

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