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  • how to load multiple images in iCarousel using this code?

    - by Dany
    i'm loading bunch of images in coverflow using i carousel but i'm not getting it?..initially i got Signal sigabart issue..after i edited some of the code the view gets displayed...Am i missing something?... #import "CollectionViewController.h" @interface CollectionViewController () @property (nonatomic, retain) NSMutableArray *items; @end @implementation CollectionViewController @synthesize carousel; @synthesize items; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)dealloc { carousel.delegate = nil; carousel.dataSource = nil; [items release]; [carousel release]; [super dealloc]; } - (void)viewDidLoad { [super viewDidLoad]; carousel.type = iCarouselTypeCoverFlow2; } - (void)viewDidUnload { [super viewDidUnload]; self.carousel = nil; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } #pragma mark - #pragma mark iCarousel methods - (NSUInteger)numberOfItemsInCarousel:(iCarousel *)carousel { return [items count]; } - (NSUInteger)numberOfVisibleItemsInCarousel:(iCarousel *)carousel { return 29; } - (UIView *)carousel:(iCarousel *)carousel viewForItemAtIndex:(NSUInteger)index reusingView:(UIView *)view { //create new view if no view is available for recycling if (view == nil) { view = [NSArray arrayWithObjects:[UIImage imageNamed:@"gal1.jpg"], [UIImage imageNamed:@"gal2.jpg"], [UIImage imageNamed:@"gal3.jpg"], [UIImage imageNamed:@"gal5.jpg"], [UIImage imageNamed:@"gal6.jpg"], [UIImage imageNamed:@"gal7.jpg"], [UIImage imageNamed:@"gal8.jpg"], [UIImage imageNamed:@"gal9.jpg"], [UIImage imageNamed:@"gal10.jpg"], [UIImage imageNamed:@"gal11.jpg"], [UIImage imageNamed:@"gal12.jpg"], [UIImage imageNamed:@"gal13.jpg"], [UIImage imageNamed:@"gal14.jpg"], [UIImage imageNamed:@"gal15.jpg"], [UIImage imageNamed:@"gal16.jpg"], [UIImage imageNamed:@"gal17.jpg"], [UIImage imageNamed:@"gal18.jpg"], [UIImage imageNamed:@"gal19.jpg"], [UIImage imageNamed:@"gal20.jpg"], [UIImage imageNamed:@"gal21.jpg"], [UIImage imageNamed:@"gal22.jpg"], [UIImage imageNamed:@"gal23.jpg"], [UIImage imageNamed:@"gal24.jpg"], [UIImage imageNamed:@"gal25.jpg"], [UIImage imageNamed:@"gal26.jpg"], [UIImage imageNamed:@"gal27.jpg"], [UIImage imageNamed:@"gal28.jpg"], } else { } return view; } @end while running on simulator i just get the screen not images?...i got stuck here....

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  • Navigation view system with webview problem with touches!

    - by Gonçalo Falcão
    Hello i have search everything and i didn't figure this out! I have a tab bar controller with 5 navigation controlls, in one of the navigation control, i have a view, with a table view inside, and when i click that item i push a new view, that view have view -webview -view i create that second view(is transperant) because i need to handle a single tap to hide my toolbar and navigation bar, and the webview was eating all the touches! I put that view and implement on the view controller -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch* touch = [touches anyObject]; if(touch.tapCount == 2){ [NSObject cancelPreviousPerformRequestsWithTarget:self]; } [[wv.subviews objectAtIndex:0] touchesBegan:touches withEvent:event]; [super touchesBegan:touches withEvent:event]; } -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ [[wv.subviews objectAtIndex:0] touchesMoved:touches withEvent:event]; [super touchesMoved:touches withEvent:event]; } -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch* touch = [touches anyObject]; if(touch.tapCount == 1){ [self performSelector:@selector(hideBars) withObject:nil afterDelay:0.3]; } [[wv.subviews objectAtIndex:0] touchesEnded:touches withEvent:event]; [super touchesEnded:touches withEvent:event]; } -(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event{ [[wv.subviews objectAtIndex:0] touchesCancelled:touches withEvent:event]; [super touchesCancelled:touches withEvent:event]; } wv is my UIWebView IBOutlet now i can get the the touches in my controller and send them to my webview. So i thought everything was working, i'm able to scroll, but now when i have links i'm not able to click them. And the webview is detecting the links i have made that test. So any other way to implements this to get the touches in the links, or i should change this workaround to hide the toolbars so i can have the full functionability of the webview? Thks for the help in advance.

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  • Pressing back button in ActivityGroup causes it to pause, and then continue shutting down the next t

    - by synic
    Pressing the back button causes onPause to be called, and the app stays paused until it is re-launched by clicking on the icon, at which point, onDestroy gets called, and the main activity continues to shut down. Simple class to demonstrate. Note, as far as I can tell, this only happens on the Nexus One. I can't reproduce it in the emulator or on my Droid. package com.vimtips.testshutdown; import android.app.ActivityGroup; import android.os.Bundle; import android.util.Log; import android.view.KeyEvent; public class MainActivity extends ActivityGroup { private static final String TAG = "MainActivity"; private int counter = 3; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } public boolean onKeyDown(int keyCode, KeyEvent event) { if(keyCode == KeyEvent.KEYCODE_BACK) { if(counter-- > 0) return true; } return super.onKeyDown(keyCode, event); } @Override public void onPause() { super.onPause(); Log.d(TAG, "onPause called"); } @Override public void onDestroy() { super.onDestroy(); if(isFinishing()) { Log.d(TAG, "Shutting down"); } } } And here's the log: I/ActivityManager( 132): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=com.vimtips.testshutdown/.MainActivity } I/ActivityManager( 132): Displayed activity com.vimtips.testshutdown/.MainActivity: 305 ms (total 305 ms) D/MainActivity( 1393): onPause called I/ActivityManager( 132): Displayed activity com.vimtips.testshutdown/.MainActivity: 302 ms (total 302 ms) D/MainActivity( 1393): Shutting down This doesn't appear to happen on a normal Activity, just an Activity group, though looking at Android's sourcecode, I can't figure out why. It's causing some serious problems with my app. Anyone know why this would happen?

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  • Detecting UITableView scrolling

    - by Xeph
    Hi I've subclassed UITableView (as KRTableView) and implemented the four touch-based methods (touchesBegan, touchesEnded, touchesMoved, and touchesCancelled) so that I can detect when a touch-based event is being handled on a UITableView. Essentially what I need to detect is when the UITableView is scrolling up or down. However, subclassing UITableView and creating the above methods only detects when scrolling or finger movement is occuring within a UITableViewCell, not on the entire UITableView. As soon as my finger is moved onto the next cell, the touch events don't do anything. This is how I'm subclassing UITableView: #import "KRTableView.h" @implementation KRTableView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; NSLog(@"touches began..."); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSLog(@"touchesMoved occured"); } - (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; NSLog(@"touchesCancelled occured"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; NSLog(@"A tap was detected on KRTableView"); } @end How can I detect when the UITableView is scrolling up or down?

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  • Problems when handling orientation changes

    - by nixau
    Hi all, I need to handle orientation changes in my Android application. For this purpose I decided to use OrientationEventListener convenience class. But his callback method is given somewhat strange behavior. My application starts in the portrait mode and then eventually switches to the lanscape one. I have some custom code executing in the callback onOrientationChanged method that provides some additional UI handling logic - it has a few calls to findViewById. What is strange is that when switching back from landscape to portrait mode onOrientationChanged callback is called twice, and what's even worse - the second call is dealing with bad Context - findViewById method starts returning null. These calls are made right from the MainThread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); listener = new OrientationListener(); } @Override protected void onResume() { super.onResume(); // enabling listening listener.enable(); } @Override protected void onPause() { super.onPause(); // disabling listening listener.disable(); } I've replicated the same behavior with a dummy Activity without any logic except for one that deals with orientation hadling. I initiate orientation switch from the Android 2.2 emulator by pressing Ctrl+F11 What could be wrong? Upd: Inner class that implements OrientationEventListener private class OrientationListener extends OrientationEventListener { public OrientationL() { super(getBaseContext()); } @Override public void onOrientationChanged(int orientation) { toString(); } } }

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  • cocoa hello world screensaver

    - by RW
    I have been studying NSView and as such I thought I would give a shot at a screen saver. I have been able to display and image in an NSView but I can't seen to modify this example code to display a simple picture in ScreenSaverView. http://www.mactech.com/articles/mactech/Vol.20/20.06/ScreenSaversInCocoa/ BTW great tutorial that works with Snow Leopard. I would think to simply display an image I would need something that looked like this... What am I doing wrong? // // try_screensaverView.m // try screensaver // #import "try_screensaverView.h" @implementation try_screensaverView - (id)initWithFrame:(NSRect)frame isPreview:(BOOL)isPreview { self = [super initWithFrame:frame isPreview:isPreview]; if (self) { [self setAnimationTimeInterval:1]; //refresh once per sec } return self; } - (void)startAnimation { [super startAnimation]; NSString *path = [[NSBundle mainBundle] pathForResource:@"leaf" ofType:@"JPG" inDirectory:@""]; image = [[NSImage alloc] initWithContentsOfFile:path]; } - (void)stopAnimation { [super stopAnimation]; } - (void)drawRect:(NSRect)rect { [super drawRect:rect]; } - (void)animateOneFrame { ////////////////////////////////////////////////////////// //load image and display This does not scale the image NSRect bounds = [self bounds]; NSSize newSize; newSize.width = bounds.size.width; newSize.height = bounds.size.height; [image setSize:newSize]; NSRect imageRect; imageRect.origin = NSZeroPoint; imageRect.size = [image size]; NSRect drawingRect = imageRect; [image drawInRect:drawingRect fromRect:imageRect operation:NSCompositeSourceOver fraction:1]; } - (BOOL)hasConfigureSheet { return NO; } - (NSWindow*)configureSheet { return nil; } @end

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  • Custom UILabel does not show text.

    - by Oscar
    Hi! I've made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show. #import <UIKit/UIKit.h> @interface LetterLabel : UILabel { } @end #import "LetterLabel.h" @implementation LetterLabel - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(UIGraphicsGetCurrentContext()); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), 0.0, self.frame.size.height); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), self.frame.size.width, self.frame.size.height); CGContextStrokePath(UIGraphicsGetCurrentContext()); } - (void)dealloc { [super dealloc]; } @end #import <UIKit/UIKit.h> #import "Word.h" @interface WordView : UIView { Word *gameWord; } @property (nonatomic, retain) Word *gameWord; @end @implementation WordView @synthesize gameWord; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.backgroundColor = [UIColor whiteColor]; LetterLabel *label = [[LetterLabel alloc] initWithFrame:CGRectMake(0, 0, 20, 30)]; label.backgroundColor = [UIColor cyanColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor blackColor]; [label setText:@"t"]; [self addSubview:label]; } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } - (void)dealloc { [gameWord release]; [super dealloc]; } @end

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  • Django: Overriding the save() method: how do I call the delete() method of a child class

    - by Patti
    The setup = I have this class, Transcript: class Transcript(models.Model): body = models.TextField('Body') doPagination = models.BooleanField('Paginate') numPages = models.PositiveIntegerField('Number of Pages') and this class, TranscriptPages(models.Model): class TranscriptPages(models.Model): transcript = models.ForeignKey(Transcript) order = models.PositiveIntegerField('Order') content = models.TextField('Page Content', null=True, blank=True) The Admin behavior I’m trying to create is to let a user populate Transcript.body with the entire contents of a long document and, if they set Transcript.doPagination = True and save the Transcript admin, I will automatically split the body into n Transcript pages. In the admin, TranscriptPages is a StackedInline of the Transcript Admin. To do this I’m overridding Transcript’s save method: def save(self): if self.doPagination: #do stuff super(Transcript, self).save() else: super(Transcript, self).save() The problem = When Transcript.doPagination is True, I want to manually delete all of the TranscriptPages that reference this Transcript so I can then create them again from scratch. So, I thought this would work: #do stuff TranscriptPages.objects.filter(transcript__id=self.id).delete() super(Transcript, self).save() but when I try I get this error: Exception Type: ValidationError Exception Value: [u'Select a valid choice. That choice is not one of the available choices.'] ... and this is the last thing in the stack trace before the exception is raised: .../django/forms/models.py in save_existing_objects pk_value = form.fields[pk_name].clean(raw_pk_value) Other attempts to fix: t = self.transcriptpages_set.all().delete() (where self = Transcript from the save() method) looping over t (above) and deleting each item individually making a post_save signal on TranscriptPages that calls the delete method Any ideas? How does the Admin do it? UPDATE: Every once in a while as I'm playing around with the code I can get a different error (below), but then it just goes away and I can't replicate it again... until the next random time. Exception Type: MultiValueDictKeyError Exception Value: "Key 'transcriptpages_set-0-id' not found in " Exception Location: .../django/utils/datastructures.py in getitem, line 203 and the last lines from the trace: .../django/forms/models.py in _construct_form form = super(BaseInlineFormSet, self)._construct_form(i, **kwargs) .../django/utils/datastructures.py in getitem pk = self.data[pk_key]

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  • UIImageView subclass with CGRectIntersectsRect - help!

    - by Flafla2
    The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better - #define kPausedStatePaused 1 #define kPausedStatePlay 2 #import "Game.h" #import "ScoreSystem.h" @interface Doctor : UIImageView { } @end @interface Ground : UIImageView { } @end @interface Wall : UIImageView { } @end @interface Electric_Wire : UIImageView { } @end @implementation Game /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ - (IBAction)pause { UIAlertView *pause = [[UIAlertView alloc] initWithTitle:@"Pause" message:nil delegate:self cancelButtonTitle:@"Quit" otherButtonTitles:@"Play", nil]; [pause show]; [pause release]; pauseint = kPausedStatePaused; } - (void)viewDidAppear { pauseint = kPausedStatePlay; } - (void)loop { Doctor *doctorview; Ground *groundview; if (CGRectIntersectsRect(doctorview, groundview)) { } } - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if ([alertView.title isEqual:@"Pause"]) { if(buttonIndex == 0) [self dismissModalViewControllerAnimated:YES]; pauseint = kPausedStatePlay; } } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.

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  • How to start animation when I'm pressing on item of ListView?

    - by Ares
    I want to implement next functional: When I'm tapping on ListView's item, it's turning into red color. If I release it has to reverse color back. I made transition drawable and set it as item's background. I tried to implement SimpleGestureListener and started animation on onDown and reversed it on onSingleTapUp events, but it doesn't give me any results (works fine, but items don't turn into red). If I return super.onDown (not true), the onLongPress raise every time(even I manage to release it). @Override public boolean onDown(MotionEvent e) { if(_currentRow.getTag()!=null) if(_currentRow.getTag().toString().equals("anim")) _currentRow.setBackgroundDrawable(context.getResources() .getDrawable(R.xml.listviewitem_yellow_red)); _drawable = (TransitionDrawable) _currentRow.getBackground(); _drawable.startTransition(500); return true; //super.onDown(e); // IF I UNCOMMENT IT TURNS INTO RED, BUT TRIGGERED onLongClick event!!! } @Override public boolean onSingleTapUp(MotionEvent e) { if(_drawable!=null){ _drawable.reverseTransition(500); } return super.onSingleTapUp(e); } @Override public void onLongPress(MotionEvent e) { if(getLongClickListener()!=null) getLongClickListener().onLongClick(_currentRow, _object); super.onLongPress(e); } If someone knows how to solve this problem, please help me.

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  • Java: using generic wildcards with subclassing

    - by gibberish
    Say I have a class Foo, a class A and some subclass B of A. Foo accepts A and its sublclasses as the generic type. A and B both require a Foo instance in their constructor. I want A's Foo to be of type A , and B's Foo to be of type B or a superclass of B. So in effect, So I only want this: Foo<X> bar = new Foo<X>; new B(bar); to be possible if X is either A, B, or a both subclass of A and superclass of B. So far this is what I have: class Foo<? extends A>{ //construct } class A(Foo<A> bar){ //construct } class B(Foo<? super B> bar){ super(bar); //construct } The call to super(...) doesn't work, because <A> is stricter than <? super B>. Is it somehow possible to use the constructor (or avoid code duplication by another means) while enforcing these types? Edit: Foo keeps a collection of elements of the generic parameter type, and these elements and Foo have a bidirectional link. It should therefore not be possible to link an A to a Foo.

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  • CustomButton Field not aligning in the center

    - by rupesh
    Hi all I have created a custom button and i am placing the bunch of Custombuttons in a verticalfieldManager , I have aligned the verticalField Manager in the center. when i am creating a default buttonField then verticalfield Manager is able to align the buttonfield in the center. but when i am assigning custombuttonfield in the verticalField Manager it's not aligning in the center. here is my custombuttoncode enter code herepublic CustomButtonField(String label,long style) { super(style); this.label = label; onPicture = Bitmap.getBitmapResource(onPicturePath); font = getFont(); this.setPadding(5,5, 5, 5); } public String getLabel() { return label; } public int getPreferredHeight() { return onPicture.getHeight(); } public int getPreferredWidth() { return onPicture.getWidth(); } protected void layout(int width , int height) { setExtent(Math.min(width, Display.getWidth()), Math.min(height,getPreferredHeight())); } protected void paint(Graphics graphics) { int texty =(getHeight()-getFont().getHeight())/2; if (isFocus()) { graphics.setColor(Color.BLACK); graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } else { graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } } public boolean isFocusable() { return true; } protected void onFocus(int direction) { super.onFocus(direction); invalidate(); } protected void onUnfocus() { super.onUnfocus(); invalidate(); } protected boolean navigationClick(int status, int time) { fieldChangeNotify(0); return true; } protected boolean keyChar(char character, int status, int time) { if (character == Keypad.KEY_ENTER) { fieldChangeNotify(0); return true; } return super.keyChar(character, status, time); } }

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  • Is `super` local variable?

    - by Michael
    // A : Parent @implementation A -(id) init { // change self here then return it } @end A A *a = [[A alloc] init]; a. Just wondering, if self is a local variable or global? If it's local then what is the point of self = [super init] in init? I can successfully define some local variable and use like this, why would I need to assign it to self. -(id) init { id tmp = [super init]; if(tmp != nil) { //do stuff } return tmp; } b. If [super init] returns some other object instance and I have to overwrite self then I will not be able to access A's methods any more, since it will be completely new object? Am I right? c. super and self pointing to the same memory and the major difference between them is method lookup order. Am I right? sorry, don't have Mac to try, learning theory as for now...

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  • Blackberry UI tool bar : fields alignment

    - by Galaxy
    i am developing custom toolbar manager, but i want to adjust the fields alignment to be centered not aligned to the left , any advice below is the code of toolbar package galaxy.bb.ui.container; import net.rim.device.api.ui.Color; import net.rim.device.api.ui.Graphics; import net.rim.device.api.ui.XYEdges; import net.rim.device.api.ui.container.HorizontalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; import net.rim.device.api.ui.decor.Border; import net.rim.device.api.ui.decor.BorderFactory; public class ToolBarManager extends HorizontalFieldManager { private int bgColor = Color.BLACK; private int borderColor = Color.WHITE; private int borderStyle= Border.STYLE_FILLED; public ToolBarManager(){ super(USE_ALL_WIDTH); } public ToolBarManager(int bgColor) { super(USE_ALL_WIDTH); this.bgColor = bgColor; } public ToolBarManager(int bgColor, int borderStyle) { super(USE_ALL_WIDTH); this.bgColor = bgColor; this.borderStyle = borderStyle; } public int getBgColor() { return bgColor; } public void setBgColor(int bgColor) { this.bgColor = bgColor; } public int getBorderColor() { return borderColor; } public void setBorderColor(int borderColor) { this.borderColor = borderColor; } public int getBorderStyle() { return borderStyle; } public void setBorderStyle(int borderStyle) { this.borderStyle = borderStyle; } protected void paint(Graphics graphics) { super.paint(graphics); XYEdges padding = new XYEdges(5, 5, 5, 5); Border roundedBorder = BorderFactory.createRoundedBorder(padding, borderColor, borderStyle); this.setBorder(roundedBorder); Background bg = BackgroundFactory.createSolidBackground(bgColor); this.setBackground(bg); } }

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  • Storing same type but still getting an ArrayStoreException

    - by Firefoxx Pwnass
    I have strange problem. I have three classes. Book ( abstract ), and two subclasses ( Fiction, Nonfiction). I have created array of Book references. That array can hold both subclasse's objects. I'have following code for Fiction class. public class Fiction extends Book{ public Fiction(String title) { super(title); setPrice(); } public void setPrice() { super.price = 24.99; } } And the "same" code for Nonfiction class public class Nonfiction extends Book{ public Nonfiction(String title) { super(title); setPrice(); } public void setPrice() { super.price = 37.99; } } And this is Main program. import javax.swing.JOptionPane; public class Main { public static void main(String[] args) { Book[] book = new Fiction[6]; for(int i = 0; i<book.length; i++) { if(i<4) { String title = JOptionPane.showInputDialog("Enter fiction book, no "+i); book[i] = new Fiction(title); } else { String title = JOptionPane.showInputDialog("Enter non fiction book, no "+i); book[i] = new Nonfiction(title); } } for(int x = 0; x<book.length; x++) { System.out.println("Book named "+book[x].getTitle()+" costs "+book[x].getPrice()); } } } For any reason i'm getting ArrayStoreException on this line.. book[i] = new Nonfiction(title); But same code works for Fiction class. I checked java documentation and it says that this exception is thrown when i'm trying to store different objects in array ( like String and Int ), but in this case they are all the same objects. Both classes are children of superclass, that means, they are of the same type. I'm confsued. A little help here please?

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  • Flash Builder 4 "includeIn" property causing design view error

    - by Chris
    I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time? TextInput Class: package classes { import spark.components.TextInput; public class TextInput extends spark.components.TextInput { [SkinState("error")]; public function TextInput() { super(); } override public function set errorString( value:String ):void { super.errorString = value; invalidateSkinState(); } override protected function getCurrentSkinState():String { if (errorString.length>0) { return "error"; } return super.getCurrentSkinState(); } } } TextInput Skin File: override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { //THIS IS THE CODE THAT SEEMS TO BE CAUSING THE PROBLEM if(getStyle("iconSize") == "large") { errorIcon.right = -12; errorIcon.source = new errorIconLg(); } else { errorIcon.right = -5; errorIcon.source = new errorIconSm(); } super.updateDisplayList(unscaledWidth, unscaledHeight); } </fx:Script> <s:states> <s:State name="normal"/> <s:State name="disabled"/> <s:State name="error"/> </s:states> //If I remove the problem code above or if I take out the includeIn //property here, it works <s:BitmapImage id="errorIcon" verticalCenter="0" includeIn="error" /> </s:SparkSkin>

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  • Dell Studio 1737 Overheating

    - by Sean
    I am using a Dell Studio 1737 laptop. I have been running Linux and have ran Windows recently for a very long time. I upgraded to the 10.10 distribution and since that distro, it seems that for some reason all Linuxes want to push my laptop to extremes. I have recently upgraded to Ubuntu 12.04 since I heart that it contains kernel fixes for overheating issues. 12.04 will actually eventually cool the system, but that is after the fans run to the point it sounds like a jet aircraft taking off and the laptop makes my hands sweat. In trying to combat the heat problems I have done the following: I installed the propriatery driver for my ATI Mobility HD 3600. I have tried both the one in the Additional Drivers and also tried ATI's latest greatest version. If I don't install this my laptop will overheat and shut off in minutes. Both seem to perform similarly, but the heat problem remains. I have tried limiting the CPU by installing the CPUFreq Indicator. This does help keep the machine from shutting off, but the heat is still uncomfortable to be around the machine. I usually run in power saver mode or run the cpu at 1.6 GHZ just to error on safety. I ran sensors-detect and here are the results: sean@sean-Studio-1737:~$ sudo sensors-detect # sensors-detect revision 5984 (2011-07-10 21:22:53 +0200) # System: Dell Inc. Studio 1737 (laptop) # Board: Dell Inc. 0F237N This program will help you determine which kernel modules you need to load to use lm_sensors most effectively. It is generally safe and recommended to accept the default answers to all questions, unless you know what you're doing. Some south bridges, CPUs or memory controllers contain embedded sensors. Do you want to scan for them? This is totally safe. (YES/no): y Module cpuid loaded successfully. Silicon Integrated Systems SIS5595... No VIA VT82C686 Integrated Sensors... No VIA VT8231 Integrated Sensors... No AMD K8 thermal sensors... No AMD Family 10h thermal sensors... No AMD Family 11h thermal sensors... No AMD Family 12h and 14h thermal sensors... No AMD Family 15h thermal sensors... No AMD Family 15h power sensors... No Intel digital thermal sensor... Success! (driver `coretemp') Intel AMB FB-DIMM thermal sensor... No VIA C7 thermal sensor... No VIA Nano thermal sensor... No Some Super I/O chips contain embedded sensors. We have to write to standard I/O ports to probe them. This is usually safe. Do you want to scan for Super I/O sensors? (YES/no): y Probing for Super-I/O at 0x2e/0x2f Trying family `National Semiconductor/ITE'... No Trying family `SMSC'... No Trying family `VIA/Winbond/Nuvoton/Fintek'... No Trying family `ITE'... No Probing for Super-I/O at 0x4e/0x4f Trying family `National Semiconductor/ITE'... Yes Found `ITE IT8512E/F/G Super IO' (but not activated) Some hardware monitoring chips are accessible through the ISA I/O ports. We have to write to arbitrary I/O ports to probe them. This is usually safe though. Yes, you do have ISA I/O ports even if you do not have any ISA slots! Do you want to scan the ISA I/O ports? (YES/no): y Probing for `National Semiconductor LM78' at 0x290... No Probing for `National Semiconductor LM79' at 0x290... No Probing for `Winbond W83781D' at 0x290... No Probing for `Winbond W83782D' at 0x290... No Lastly, we can probe the I2C/SMBus adapters for connected hardware monitoring devices. This is the most risky part, and while it works reasonably well on most systems, it has been reported to cause trouble on some systems. Do you want to probe the I2C/SMBus adapters now? (YES/no): y Using driver `i2c-i801' for device 0000:00:1f.3: Intel ICH9 Module i2c-i801 loaded successfully. Module i2c-dev loaded successfully. Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: #----cut here---- # Chip drivers coretemp #----cut here---- If you have some drivers built into your kernel, the list above will contain too many modules. Skip the appropriate ones! Do you want to add these lines automatically to /etc/modules? (yes/NO)y Successful! Monitoring programs won't work until the needed modules are loaded. You may want to run 'service module-init-tools start' to load them. Unloading i2c-dev... OK Unloading i2c-i801... OK Unloading cpuid... OK sean@sean-Studio-1737:~$ sudo service module-init-tools start module-init-tools stop/waiting I also tried installing i8k but that didn't work since it didn't seem to be able to communicate with the hardware (probably for different kind of device). Also I ran acpi -V and here are the results: Battery 0: Full, 100% Battery 0: design capacity 613 mAh, last full capacity 260 mAh = 42% Adapter 0: on-line Thermal 0: ok, 49.0 degrees C Thermal 0: trip point 0 switches to mode critical at temperature 100.0 degrees C Thermal 1: ok, 48.0 degrees C Thermal 1: trip point 0 switches to mode critical at temperature 100.0 degrees C Thermal 2: ok, 51.0 degrees C Thermal 2: trip point 0 switches to mode critical at temperature 100.0 degrees C Cooling 0: LCD 0 of 15 Cooling 1: Processor 0 of 10 Cooling 2: Processor 0 of 10 I have hit a wall and don't know what to do now. Any advice is appreciated.

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  • ubuntu eth0 not reconnecting after cable unplugged

    - by Alex
    I'm running kubuntu 9.10 w/ gnome, I have a static IP defined in /etc/network/interfaces When I unplugged my network cable and rebooted, then reconnected the network cable I was not able to connect. I tried using sudo ifup eth0, and then ifconfig and it seemed as though the IP address had been assigned and I was connected, but I wasn't. I then did ifdown eth0, and again ifup eth0. For some reason I'm not able to access the network. Furthermore, I also attempted to connect via wlan, and was able to connect to the wireless network, but cannot "see" the network. I can't transfer data or access the internet or anything on the network including the router. How do I resolve this? topsy@monolyth:~$ ifconfig eth0 Link encap:Ethernet HWaddr 00:1c:25:1c:df:70 inet addr:192.168.1.145 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::21c:25ff:fe1c:df70/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5720 errors:0 dropped:0 overruns:0 frame:0 TX packets:565 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:378035 (378.0 KB) TX bytes:46832 (46.8 KB) Memory:fe000000-fe020000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4 errors:0 dropped:0 overruns:0 frame:0 TX packets:4 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:240 (240.0 B) TX bytes:240 (240.0 B) By access the network I mean the local network as well as the internet. topsy@monolyth:~$ ping 192.168.1.1 PING 192.168.1.1 (192.168.1.1) 56(84) bytes of data. 64 bytes from 192.168.1.1: icmp_seq=1 ttl=64 time=9.14 ms 64 bytes from 192.168.1.1: icmp_seq=2 ttl=64 time=1.24 ms 64 bytes from 192.168.1.1: icmp_seq=3 ttl=64 time=1.01 ms 64 bytes from 192.168.1.1: icmp_seq=4 ttl=64 time=1.00 ms [snip... all OK, icmp_seq from 5-30, time between 0.981-1.25ms] ^C --- 192.168.1.1 ping statistics --- 30 packets transmitted, 30 received, 0% packet loss, time 29035ms rtt min/avg/max/mdev = 0.971/1.300/9.140/1.458 ms topsy@monolyth:~$ route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 192.168.1.0 * 255.255.255.0 U 0 0 0 eth0 link-local * 255.255.0.0 U 1000 0 0 eth0 default 192.168.1.1 0.0.0.0 UG 100 0 0 eth0 root@monolyth:~# cat /etc/resolv.conf # Generated by NetworkManager

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  • Backing Up vs. Redundancy

    - by TK Kocheran
    I'm currently in stage 2 of 3 of building my home workstation. What this means is that my RAID-0 array of solid state disks will be backed up nightly to a RAID-5 or RAID-6 array of traditional spinning hard disks. However, it recently dawned on me that redundancy is not backup. The main reason for setting up a RAID array with redundancy was to protect myself in the event of a drive failure to serve as an effective backup solution. Wait. What if a bolt of lightning finds a way to travel into my house, through my surge-protector, into my power supply and physically destroys all of my hard disks and SSDs? Well, in that case, I guess I'd be fine because I generally keep most important files (music, pictures, videos) stored in multiple places like on my laptop, my wife's laptop, and an encrypted USB hard drive. Wait. What if a giant hedgehog meteor attacks my house from space traveling at mach 3 and all machines and hard disks are blown to smithereens. Well, I guess I could find a way to do ridiculously slow and cumbersome rsyncs or backups to Amazon's Glacier. Wait. What if there's a nuclear apocalypse... and at this point I start laughing hysterically. At what point does backing up become irrelevant? I completely understand situation one (mechanical drive failure), situation two (workstation compromised or destroyed somehow), possibly even situation three (all machines and disks destroyed), but situation four? There's no questioning the need for backups. None. However, there are three questions I'd really like addressed: To what level should one backup? I definitely understand the merits of physical disk redundancy. I also believe in keeping important files on multiple machines and thinning out the possibility of losing all of my files. Online backups make sense, but they beg the following question. What should I be backing up remotely and how often? It's no problem storage-wise to back up important files (music, pictures, videos) and even configuration and temporal data for all of the machines in my network (all Linux based)... albeit locally. Transferring to the cloud is another story. Worst-case scenario, if I lost all of my configuration for my individual computers, the reality is that I probably lost the machines too. The cloud is a long way away from here; I can run backups over CAT-6 here and see 100MB/s easily, but I'm afraid that I'm only going to see 2MB/s at best when transferring up to the cloud.

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  • Why are the analoge stereo input and output of my M-Audio 24/96 soundcard not available to me in Ubu

    - by user37968
    I have installed Lucid on an old Mac PowerPC G4 desktop with a M-Audio Audiophile 24/96 soundcard. The only inputs and outputs I can select in the audio preferences are digital ones for the digital input and output. "lspci -v" shows the card as so: 0001:10:13.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. Device d634 Flags: bus master, medium devsel, latency 16, IRQ 53 I/O ports at 0440 [size=32] I/O ports at 04b0 [size=16] I/O ports at 04a0 [size=16] I/O ports at 0400 [size=64] Capabilities: <access denied> Kernel driver in use: ICE1712 Kernel modules: snd-ice1712 "cat /proc/asound/cards" as so: 0 [Tumbler ]: PMac Tumbler - PowerMac Tumbler PowerMac Tumbler (Dev 21) Sub-frame 0 1 [M2496 ]: ICE1712 - M Audio Audiophile 24/96 M Audio Audiophile 24/96 at 0x440, irq 53 "aplay -L" shows these as listed: pulse Playback/recording through the PulseAudio sound server front:CARD=Tumbler,DEV=0 PowerMac Tumbler, PowerMac Tumbler Front speakers front:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi Front speakers surround40:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.0 Surround output to Front and Rear speakers surround41:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.1 Surround output to Front, Center, Rear and Subwoofer speakers iec958:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi IEC958 (S/PDIF) Digital Audio Output I believe it is a problem with detecting the analogue input/output. Sometimes I can get sound from the device but it is a sheet of white noise and tinkering makes it go away again I don't know if that is a separate problem or if it is linked to not being able to see the analogue input/outputs in the sound preferences. Any help would be greatly appreciated As for the white noise I have installed the Envy24 control panel and spend lots of time playing with the settings but when I can get the white noise I can never get it to an quality where I can actually hear what is being played. The internal speaker plays audio fine and plugging in a NI Audio 4DJ via usb also plays sound, although with some static but I believe that is due to an underpowered usb2 pci expansion card not being able to get enough electricity to the device. Alternatively I have seen other people with problems with this device so it may be a bug in the driver but that is another matter. I would like to get the M-Audio card working so I can begin to enjoy my music once again. As a note, I do not currently have any audio equipment capable of sending or receiving audio via the digital inputs and output so I can not check if they are working. The sound preferences show a wide range of digital in and out options with various surround sound options but no analogue ins and outs.

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  • Why are the analoge stereo input and output of my M-Audio 24/96 soundcard not available to me in Ubuntu Lucid

    - by MIDoubleKO
    I have installed Lucid on an old Mac PowerPC G4 desktop with a M-Audio Audiophile 24/96 soundcard. The only inputs and outputs I can select in the audio preferences are digital ones for the digital input and output. "lspci -v" shows the card as so: 0001:10:13.0 Multimedia audio controller: VIA Technologies Inc. ICE1712 [Envy24] PCI Multi-Channel I/O Controller (rev 02) Subsystem: VIA Technologies Inc. Device d634 Flags: bus master, medium devsel, latency 16, IRQ 53 I/O ports at 0440 [size=32] I/O ports at 04b0 [size=16] I/O ports at 04a0 [size=16] I/O ports at 0400 [size=64] Capabilities: <access denied> Kernel driver in use: ICE1712 Kernel modules: snd-ice1712 "cat /proc/asound/cards" as so: 0 [Tumbler ]: PMac Tumbler - PowerMac Tumbler PowerMac Tumbler (Dev 21) Sub-frame 0 1 [M2496 ]: ICE1712 - M Audio Audiophile 24/96 M Audio Audiophile 24/96 at 0x440, irq 53 "aplay -L" shows these as listed: pulse Playback/recording through the PulseAudio sound server front:CARD=Tumbler,DEV=0 PowerMac Tumbler, PowerMac Tumbler Front speakers front:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi Front speakers surround40:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.0 Surround output to Front and Rear speakers surround41:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi 5.1 Surround output to Front, Center, Rear and Subwoofer speakers iec958:CARD=M2496,DEV=0 M Audio Audiophile 24/96, ICE1712 multi IEC958 (S/PDIF) Digital Audio Output I believe it is a problem with detecting the analogue input/output. Sometimes I can get sound from the device but it is a sheet of white noise and tinkering makes it go away again I don't know if that is a separate problem or if it is linked to not being able to see the analogue input/outputs in the sound preferences. Any help would be greatly appreciated As for the white noise I have installed the Envy24 control panel and spend lots of time playing with the settings but when I can get the white noise I can never get it to an quality where I can actually hear what is being played. The internal speaker plays audio fine and plugging in a NI Audio 4DJ via usb also plays sound, although with some static but I believe that is due to an underpowered usb2 pci expansion card not being able to get enough electricity to the device. Alternatively I have seen other people with problems with this device so it may be a bug in the driver but that is another matter. I would like to get the M-Audio card working so I can begin to enjoy my music once again. As a note, I do not currently have any audio equipment capable of sending or receiving audio via the digital inputs and output so I can not check if they are working. The sound preferences show a wide range of digital in and out options with various surround sound options but no analogue ins and outs.

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  • Passwordless ssh failed when login using username

    - by Aczire
    I was trying to setup Hadoop and was stumbled on passwordless ssh to localhost. I am getting a password prompt when trying to connect using ssh username@hostname format. But there is no problem connecting to the machine like ssh localhost or ssh hostname.com. Tried ssh-copy-id user@hostname but it did not work. Using CentOS 6.3 as normal user, I neither have root access or am a sudoer so editing any files like sshd_config is not possible (not even cat the sshd_config file contents). I hope the user login is possible since I can do login without password to localhost, right? Please advise, Here is the ssh debug output. [[email protected] ~]$ ssh -v [email protected] OpenSSH_5.3p1, OpenSSL 1.0.0-fips 29 Mar 2010 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to hostname.com [::1] port 22. debug1: Connection established. debug1: identity file /home/user/.ssh/identity type -1 debug1: identity file /home/user/.ssh/id_rsa type -1 debug1: identity file /home/user/.ssh/id_dsa type 2 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'hostname.com' is known and matches the RSA host key. debug1: Found key in /home/user/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password debug1: Next authentication method: gssapi-keyex debug1: No valid Key exchange context debug1: Next authentication method: gssapi-with-mic debug1: Unspecified GSS failure. Minor code may provide more information Credentials cache file '/tmp/krb5cc_500' not found debug1: Unspecified GSS failure. Minor code may provide more information Credentials cache file '/tmp/krb5cc_500' not found debug1: Unspecified GSS failure. Minor code may provide more information debug1: Unspecified GSS failure. Minor code may provide more information debug1: Next authentication method: publickey debug1: Offering public key: /home/user/.ssh/id_dsa debug1: Server accepts key: pkalg ssh-dss blen 434 Agent admitted failure to sign using the key. debug1: Trying private key: /home/user/.ssh/identity debug1: Trying private key: /home/user/.ssh/id_rsa debug1: Next authentication method: password [email protected]'s password:

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  • dd-wrt router firmware QoS troubleshooting

    - by Jeff Atwood
    I've been using the dd-wrt firmware on my router and I like it a lot! But -- I'm not sure the quality of service (QoS) is working on it. I have it set up as follows: http, port 80 -- Premium bittorrent, port 6969 -- Bulk https, port 443 -- Premium dns, port 53 -- Premium Per the QoS documentation, these levels are: bandwidth is allocated based on the following percentages of uplink and downlink values for each class: Exempt: 100mbps - ignores global limits. Premium: 75% - 100% Express: 15% - 100% Standard: 10% - 100% Bulk: 1.5% - 100% This doesn't entirely seem to work, though -- with busy torrents going I get major pauses in my web browsing which sucks! The QoS documentation gives some steps to check the QoS ... What you'll be interested to look at will be the first set of source and destination IP, including the port numbers. Next the presence of l7proto and the "mark" field. The entries indicate the current live connection QoS priority applied on them based on the "mark" field. The "mark" values correspond to the following Exempt: 100 Premium: 10 Express: 20 Standard: 30 Bulk: 40 (no QoS matched): 0 You may see "mark=0" for some l7proto service even though they are in configured in the list of QoS rules. This may mean that the layer 7 pattern matching system didn't match a new or changed header for that protocol. Custom service on port matches will usually take care of these. On port 6969 (bittorrent) I see a weird mixture of stuff with mark=0 and mark=40 like so cat /proc/net/ip_conntrack udp 17 105 src=98.162.182.42 dst=1.2.3.4 sport=64512 dport=6969 packets=3 bytes=290 src=10.0.0.2 dst=98.162.182.42 sport=6969 dport=64512 packets=4 bytes=202 [ASSURED] mark=0 secmark=0 use=1 tcp 6 117 TIME_WAIT src=98.248.173.174 dst=1.2.3.4 sport=51114 dport=6969 packets=12 bytes=704 src=10.0.0.2 dst=98.248.173.174 sport=6969 dport=51114 packets=10 bytes=440 [ASSURED] mark=40 secmark=0 use=1 tcp 6 598 ESTABLISHED src=165.132.128.201 dst=1.2.3.4 sport=57218 dport=6969 packets=8024 bytes=9919881 src=10.0.0.2 dst=165.132.128.201 sport=6969 dport=57218 packets=4211 bytes=239607 [ASSURED] mark=0 secmark=0 use=1 tcp 6 586 ESTABLISHED src=68.46.9.24 dst=1.2.3.4 sport=64688 dport=6969 packets=6 bytes=490 src=10.0.0.2 dst=68.46.9.24 sport=6969 dport=64688 packets=8 bytes=944 [ASSURED] mark=40 secmark=0 use=1 udp 17 45 src=222.254.228.38 dst=1.2.3.4 sport=25438 dport=6969 packets=5 bytes=454 src=10.0.0.2 dst=222.254.228.38 sport=6969 dport=25438 packets=3 bytes=154 [ASSURED] mark=0 secmark=0 use=1 ( full file visible at http://pastebin.com/AZE6EtWm ) I've been playing around with this log for a little while and I can't see any patterns! Why is some port 6969 bittorrent traffic tagged mark=0 (not matched) by dd-wrt's QoS while others are tagged mark=40 (Bulk) .. any ideas?

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  • How to install missing Sound Drivers in Ubuntu?

    - by Sakamoto Kazuma
    I seem to be missing drivers for my Gateway laptop MA7. I have looked in System-Admin-Hardware Drivers, but it does not show up in there.There are also no devices listed in Sound-Hardware. I'm guessing at this point that I don't have the driver installed. However, I get the following output: admin@machine001:~$ cat /proc/asound/cards 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0xd8240000 irq 22 admin@machine001:~$ And my lspci shows: 00:00.0 Host bridge: Intel Corporation Mobile 945GM/PM/GMS, 943/940GML and 945GT Express Memory Controller Hub (rev 03) 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller (rev 03) 00:1b.0 Audio device: Intel Corporation 82801G (ICH7 Family) High Definition Audio Controller (rev 02) 00:1c.0 PCI bridge: Intel Corporation 82801G (ICH7 Family) PCI Express Port 1 (rev 02) 00:1c.1 PCI bridge: Intel Corporation 82801G (ICH7 Family) PCI Express Port 2 (rev 02) 00:1d.0 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #1 (rev 02) 00:1d.1 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #2 (rev 02) 00:1d.2 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #3 (rev 02) 00:1d.3 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #4 (rev 02) 00:1d.7 USB Controller: Intel Corporation 82801G (ICH7 Family) USB2 EHCI Controller (rev 02) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev e2) 00:1f.0 ISA bridge: Intel Corporation 82801GBM (ICH7-M) LPC Interface Bridge (rev 02) 00:1f.1 IDE interface: Intel Corporation 82801G (ICH7 Family) IDE Controller (rev 02) 00:1f.2 SATA controller: Intel Corporation 82801GBM/GHM (ICH7 Family) SATA AHCI Controller (rev 02) 00:1f.3 SMBus: Intel Corporation 82801G (ICH7 Family) SMBus Controller (rev 02) 02:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8038 PCI-E Fast Ethernet Controller (rev 14) 03:00.0 Network controller: Intel Corporation PRO/Wireless 3945ABG [Golan] Network Connection (rev 02) 04:09.0 CardBus bridge: Texas Instruments PCIxx12 Cardbus Controller 04:09.1 FireWire (IEEE 1394): Texas Instruments PCIxx12 OHCI Compliant IEEE 1394 Host Controller 04:09.2 Mass storage controller: Texas Instruments 5-in-1 Multimedia Card Reader (SD/MMC/MS/MS PRO/xD) I have also checked alsamixer, and nothing is muted. No headphones plugged into headphone jack either. So the question now is, how do I get sound to work on my laptop? It doesn't work for any application.

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  • How to get an inactive RAID device working again?

    - by Jonik
    After booting, my RAID1 device (/dev/md_d0 *) sometimes goes in some funny state and I cannot mount it. * Originally I created /dev/md0 but it has somehow changed itself into /dev/md_d0. # mount /opt mount: wrong fs type, bad option, bad superblock on /dev/md_d0, missing codepage or helper program, or other error (could this be the IDE device where you in fact use ide-scsi so that sr0 or sda or so is needed?) In some cases useful info is found in syslog - try dmesg | tail or so The RAID device appears to be inactive somehow: # cat /proc/mdstat Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md_d0 : inactive sda4[0](S) 241095104 blocks # mdadm --detail /dev/md_d0 mdadm: md device /dev/md_d0 does not appear to be active. Question is, how to make the device active again (using mdmadm, I presume)? (Other times it's alright (active) after boot, and I can mount it manually without problems. But it still won't mount automatically even though I have it in /etc/fstab: /dev/md_d0 /opt ext4 defaults 0 0 So a bonus question: what should I do to make the RAID device automatically mount at /opt at boot time?) This is an Ubuntu 9.10 workstation. Background info about my RAID setup in this question. Edit: My /etc/mdadm/mdadm.conf looks like this. I've never touched this file, at least by hand. # by default, scan all partitions (/proc/partitions) for MD superblocks. # alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions # auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes # automatically tag new arrays as belonging to the local system HOMEHOST <system> # instruct the monitoring daemon where to send mail alerts MAILADDR <my mail address> # definitions of existing MD arrays # This file was auto-generated on Wed, 27 Jan 2010 17:14:36 +0200 In /proc/partitions the last entry is md_d0 at least now, after reboot, when the device happens to be active again. (I'm not sure if it would be the same when it's inactive.) Resolution: as Jimmy Hedman suggested, I took the output of mdadm --examine --scan: ARRAY /dev/md0 level=raid1 num-devices=2 UUID=de8fbd92[...] and added it in /etc/mdadm/mdadm.conf, which seems to have fixed the main problem. After changing /etc/fstab to use /dev/md0 again (instead of /dev/md_d0), the RAID device also gets automatically mounted!

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