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  • Pickerview as a Subview

    - by Cancel
    Hi all. I am trying to create a Dialog Box in which contains a Pickerview. I can get it to work without the Subview tied around it but I always end up with an Uncaught error. Any help?

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  • Trouble Copying custom class initialization

    - by Parad0x13
    I have a custom class of type NSObject that contains a single NSMutableArray. This class is called Mutable2DArray and is designed to emulate a 2 dimensional array of type NSMutableArray. There is a custom init method - (id)initWithX:(int)x Y:(int)y that asks for the dimensions for the array and allocates the required arrays within the only array the class owns. My issue is when I try to copy an instance of Mutable2DArray I get an error saying the copyWithZone is an unrecognized selector. I thought copy was a base method of NSObject so I'm confused why I cant create a copy of the instance like this: Mutable2DArray *Array1 = [[Mutable2DArray alloc] initWithX:10 Y:10]; Mutable2DArray *Array2 = [Array1 copy]; Am I missing something so obvious here?

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  • Re-ordering a collection of UIView's based on their CGPoint

    - by Chris
    Hi all, I have a NSMutableArray that holds a collection of UIViewControllers Amongst other properties and methods an instance of each of the viewControllers are placed in a parent view The user will place these objects individually when desired to. So essentially I use - (void)addSubview:(UIView *)view when a new view is added to the parent view controller. Because the UI is isometric it's made things a tad more complicated What I am trying to do is re-order the views based on their co-ordinate position, so items higher up the parent UIView frame is indexed lower then views lower in the parent UIview frame. And items that are on the left side of the view are positioned at a higher index to those on the right I think the solution may have to do with re-ordering the NSMutableArray but how can I compare the CGpoints? Do I need to compare the x and y separately?

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  • How to create a static delegate from main-viewcontroller?

    - by geforce
    Hi, hope someone can help me on learning some new stuff about delegates in iOS-programming. I have a "MainViewController" which is the first VC when the app starts. I´ve a kind of modelselection with different UIImageViews and after choosing one of them, i´m pushing a new VC. I want to handle the modelChoice with a delegate, so all other viewControllers can listen to that and act based on the users choice. But does that mean that i have to alloc a new instance of that "MainViewController" in every VC? Whats the solution on that? How do i create (i think its called) static delegate? Would be great to learn that.. Thanks for sharing..

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  • @dynamic property needs setter with multiple behaviors

    - by ambertch
    I have a class that contains multiple user objects and as such has an array of them as an instance variable: NSMutableArray *users; The tricky part is setting it. I am deserializing these objects from a server via Objective Resource, and for backend reasons users can only be returned as a long string of UIDs - what I have locally is a separate dictionary of users keyed to UIDs. Given the string uidString of comma separated UIDs I override the default setter and populate the actual user objects: @dynamic users; - (void)setUsers:(id)uidString { users = [NSMutableArray arrayWithArray: [[User allUsersDictionary] objectsForKeys:[(NSString*)uidString componentsSeparatedByString:@","]]]; } The problem is this: I now serialize these to database using SQLitePO, which stores these as the array of user objects, not the original string. So when I retrieve it from database the setter mistakenly treats this array of user objects as a string! Where I actually want to adjust the setter's behavior when it gets this object from DB vs. over the network. I can't just make the getter serialize back into a string without tearing up large code that reference this array of user objects, and I tried to detect in the setter whether I have a string or an array coming in: if ([uidString respondsToSelector:@selector(addObject)]) { // Already an array, so don't do anything - just assign users = uidString but no success... so I'm kind of stuck - any suggestions? Thanks in advance!

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  • Dynamically creating subviews of similar type

    - by Akki
    My code for above view is: -(void)viewWillAppear:(BOOL)animated{ float yh = 0; while (yh<200) { //UIView CGRect myFrame = CGRectMake(0, yh, 320, 30); UIView *myFirstView = [[UIView alloc] initWithFrame:myFrame]; myFirstView.backgroundColor = [UIColor orangeColor]; //IUILabel in UIView CGRect mylblFrame = CGRectMake(5, yh, 60, 15); UILabel *lblsize = [[UILabel alloc] initWithFrame:mylblFrame]; lblsize.text = @"Hello"; [myFirstView addSubview:lblsize]; CGRect mylbl_hi = CGRectMake(80, yh, 60, 15); UILabel *lbl_hi = [[UILabel alloc] initWithFrame:mylbl_hi]; lbl_hi.text = @"Hii"; [myFirstView addSubview:lbl_hi]; [self.view addSubview:myFirstView]; [lbl_hi release]; [lblsize release]; [myFirstView release]; yh=yh+40; } [super viewWillAppear:YES]; } I can't understand reason of it being like this...i wanted labels to be attached with my subviews of orange color...this may be odd day for me to understand what's wrong with my code...if any of you can tell me where i ma doing wrong would be great to me. This is my first time creating view programmatically..so please excuse me if all this is silly question

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  • Objective - C, fastest way to show sequence of images in UIImageView

    - by Almas Adilbek
    I have hundreds of images, which are frame images of one animation (24 images per second). Each image size is 1024x690. My problem is, I need to make smooth animation iterating each image frame in UIImageView. I know I can use animationImages of UIImageView. But it crashes, because of memory problem. Also, I can use imageView.image = [UIImage imageNamed:@""] that would cache each image, so that the next repeat animation will be smooth. But, caching a lot of images crashed app. Now I use imageView.image = [UIImage imageWithContentsOfFile:@""], which does not crash app, but doesn't make animation so smooth. Maybe there is a better way to make good animation of frame images? Maybe I need to make some preparations, in order to somehow achieve better result. I need your advices. Thank you!

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  • Retrieving a unique result set with Core Data

    - by randombits
    I have a core data based app that manages a bunch of entities. I'm looking to be able to do the following. I have an entity "SomeEntity" with the attributes: name, type, rank, foo1, foo2. Now, SomeEntity has several rows if when we're speaking strictly in SQL terms. What I'm trying to accomplish is to retrieve only available types, even though each instance can have duplicate types. I also need them returned in order according to rank. So in SQL, what I'm looking for is the following: SELECT DISTINCT(type) ORDER BY rank ASC Here is the code I have so far that's breaking: NSError *error = NULL; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setReturnsDistinctResults:YES]; [fetchRequest setPropertiesToFetch:[NSArray arrayWithObjects:@"type", @"rank", nil]]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SomeEntity" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // sort by rank NSSortDescriptor *rankDescriptor = [[NSSortDescriptor alloc] initWithKey:@"rank" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:rankDescriptor,nil]; [fetchRequest setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [rankDescriptor release]; NSArray *fetchResults = [managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; return fetchResults; Right now that is crashing with the following: Invalid keypath section passed to setPropertiesToFetch:

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  • Can two managed object context share one single persistent store coordinator?

    - by mystify
    Example: I have one persistent store coordinator which uses one single persistent store. Now there are two managed object contexts, and both want to use the same persistent store. Could both simply use the same persistent store coordinator, or would I have to create two instances of NSPersistentStoreCoordinator? And if I had to, then: Would I also have to create two NSPersistentStore instances?

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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  • Removing time from date format

    - by Prash.......
    Hi, I am developing an application in that i have used DatePicker to pick the date but it gives me date with time .I have converted that format into string, now i just want date from that. How should i do that.Plz suggest me something. Following is my code Snippet. NSDate *selected =[datePicker date]; NSString *dateString = [NSString stringWithFormat:@"%@", selected]; here date picker is object of UIDatePicker.

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  • A question related to back button

    - by user217572
    I'm doing code for state maintainance So what happens that ,my currnet view will be appear after pressing homme now in this view i want to add backbutton in normal condition i'm adding button like this, [self navigationItem].title = NSLocalizedString(@"login_title",@""); UIBarButtonItem *backItem = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"back_button",@" ") style:UIBarButtonItemStylePlain target:self action:@selector(done)]; [self.navigationItem setHidesBackButton:YES animated:YES]; self.navigationItem.leftBarButtonItem = backItem; [backItem release];

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  • @synthesize comma separated list

    - by Frooditz Furs
    Hi, I've read apple's Objective-C doc and am curious about using @synthesize. I've seen classes with a long list of @synthesizes and I've seen classes with one @synthesize then a long comma-separated list of ivars. So what's the difference between: @synthesize ivar1; @synthesize ivar2; @synthesize ivar3; and @synthesize ivar1, ivar2, ivar3; ????

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  • Trouble refreshing UITableView

    - by aahrens
    I'm trying to develop a basic GPA Calculator. I have an AllCourses class that holds Course objects. I have an AllCourses object in my CalcAppDelegate. In my ThirdViewController I can successfully update the number of Courses in my AllCourses object. However, the problem I'm having is that when I switch to the RootViewController the UITable isn't being repopulated with the updated Courses that were added. I tried [self reloadData] in the viewWillAppear in my RootViewController but it caused my app to close. I didn't use IB to create the views so I think it could be the case that I don't have things hooked up correctly. I did it programatically. Does anyone see anything I'm missing in my code? Here is the link to my project http://files.me.com/aahrens/q0odzi

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  • UIWebView goBack method acts differently on different devices

    - by maxpower
    First Device: 8gb 2nd gen Version: 3.1.3 (7E18) Model: MB528LL Second Device: 32gb 3rd gen Version: 3.1.3 (7E18) Model: MC008LL When I call goBack on the 8gb device, shouldStartLoadWithRequest:navigationType: is called When I call goBack on the 32gb device, shouldStartLoadWithRequest:navigationType: is not called I am not doing any caching (not like it works anyway). To make sure it wasn't caching I removed any possible caching via the request object's cache policy and removing all cache whenever webViewDidFinishLoading is called. Same app, same url, everything is the same but the device itself. Why? FYI: shouldStartLoadWithRequest:navigationType: is called on the simulator when goBack is called

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  • Dynamic name of NSMutableDictionary?

    - by Bruno
    Hi everyone I load from a txt file many info, and I would like, if possible, to dynamically create NSmutable dictionary with the elements of the txt. For example, each is like that: id of element | date | text What I'm asking is the equivalent of the NSString stringWithFormat:. Can we do the same for an Mutable Dictionary? To be more practical, let's say the NSString *date is equal to "23/12/2009" (for europe). I want to create a dictionary called 23/12/2009 without declaring *23/12/2009 but just something like dictionaryWithFormat: @"%@", date]; I'm stuck on this, and I don't even know if it is possible. If not, what's the best way to approach that? Thanks everyone Regards

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  • iOS Question. Is There a Framework for Build Time Based Apps.

    - by dugla
    I have the need for some time based effects in the iPad app I am building. The UIView class animation capability beginAnimatins/commitAnimations is exactly the sort of thing I am looking for but it is restricted to specific properties of UIView deemed animatable. Ideally, I am looking for a solution that lets me drive an a time-based function that can perhaps send messages to a class of my own choosing at the rate I specify in the animation. Specifically, I have a function - my implementation of the RenderMan function "smoothstep" which is essentially an ease-in ease-out curve common in animation. It takes [0 - 1] as input and outputs [0 - 1] as the curve is evaluated. I want to drive this function for a duration of my own choosing at rate of my own choosing. Thanks in advance. -Doug

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