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  • EXE stops working if containing folder is renamed. MSVCP90.dll

    - by John
    This popup comes up as soon as the app is started: The program can't start because MSVCP90.dll is missing from your computer. Before anyone says "install the VC++ runtimes", wait! If I rename the folder containing my .EXE then the app runs. If I rename it back, it breaks. The app has been running for weeks without any changes to my system/VS installation (2008 SP1), we suddenly spotted this error a few days ago. Lost as to why the name of the dir is causing issues... again this has not changed in months and all our resource paths are relative anyway, e.g "../someOtherDir/...." It doesn't just do this on my PC, we have the /bin dir (the one containing EXE) in SVN and suddenly everyone started seeing the same issue, even though the binaries themselves seem just fine. Is it possible some additional data got put into SVN and that's the cause? Since it's not just one PC, there must be something either in SVN or the EXE itself... Note this popup comes before our code even gets to run.

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  • Loading Printer Name

    - by Sopolin
    Hi all, I want to write code in C# for loading printer name in window. But I don't have any ideas to write it. Can anybody help me to solve this problem? Thanks. Ung Sopolin

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  • WPF inherited UserControl lost VS designer support

    - by PaN1C_Showt1Me
    Hi ! I' written this UserControl: <my:MyUserControl x:Class="MyClass" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:my="clr-namespace:MyNameSpace.MyControls;assembly=MyAssembly"> </my:MyUserControl> public partial class Editor : MyNameSpace.MyControls.MyUserControl {} Everything works, the control is shown in the VS 2008 Designer, but I cannot click directly in the elements and select them as it was with UserControl. Any idea how to solve it?

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  • OpenGL, draw two polygons in the same time (by mouse clicks)

    - by YoungSalafi
    im trying to draw 2 polygons at the same time depending on user input from the opengl screen... so i made 2 arrays which each one of them will carry the vertices of each polygon ... i think my logic is right but the program still prints only polygon and delete the old polygon if you draw a polygon again . and its acting weird too please check the code yourself here it is : P.S dont mind the delete function right now.. i know it missing something. #include <windows.h> #include <gl/gl.h> #include <gl/glut.h> void Draw(); void Set_Transformations(); void Initialize(int argc, char *argv[]); void OnKeyPress(unsigned char key, int x, int y); void DeleteVer(); void MouseClick(int bin, int state , int x , int y); void GetOGLPos(int x, int y,float* arrY,float* arrX); void DrawPolygon(float* arrX,float* arrY); float xPos[20]; float yPos[20]; float xPos2[20]; float yPos2[20]; float fx = 0,fy = 0; float size = 10; int count = 0; bool done = false; bool flag = true; void Initialize(int argc, char *argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(600, 600); glutCreateWindow("OpenGL Lab1"); Set_Transformations(); glutDisplayFunc(Draw); glutMouseFunc(MouseClick); glutKeyboardFunc(OnKeyPress); glutMainLoop(); } void Set_Transformations() { glClearColor(1, 1, 1, 1); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(-200, 200, -200, 200); } void OnKeyPress(unsigned char key, int x, int y) { if (key == 27) exit(0); switch(key) { case 13: //enter key it will draw done = true; glutPostRedisplay(); flag=!flag; // this flag to switch to the other array that the vertices will be stored in, in order to draw the second polygon break; } } void MouseClick(int button, int state , int x , int y) { switch (button) { case GLUT_RIGHT_BUTTON: if (state == GLUT_DOWN) { if (count>0) { DeleteVer(); //dont mind this right now } } break; case GLUT_LEFT_BUTTON: if (state == GLUT_DOWN) { if(count<20) { if(flag =true){ // drawing first polygon GetOGLPos(x, y,xPos,yPos);} if (flag=false) //drawing second polygon after Enter is pressed GetOGLPos(x, y,xPos2,yPos2); } } break; } } void GetOGLPos(int x, int y,float* arrY,float* arrX) //getting the vertices from the user { GLint viewport[4]; GLdouble modelview[16]; GLdouble projection[16]; GLfloat winX, winY, winZ; GLdouble posX, posY, posZ; glGetDoublev( GL_MODELVIEW_MATRIX, modelview ); glGetDoublev( GL_PROJECTION_MATRIX, projection ); glGetIntegerv( GL_VIEWPORT, viewport ); winX = (float)x; winY = (float)viewport[3] - (float)y; glReadPixels( x, int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); gluUnProject( winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); arrX[count] = posX; arrY[count] = posY; count++; glPointSize( 6.0 ); glBegin(GL_POINTS); glVertex2f(posX,posY); glEnd(); glFlush(); } void DeleteVer(){ //dont mind this glColor3f ( 1, 1, 1); glBegin(GL_POINTS); glVertex2f(xPos[count-1],yPos[count-1]); glEnd(); glFlush(); xPos[count] = NULL; yPos[count] = NULL; count--; glColor3f ( 0, 0, 0); } void DrawPolygon(float* arrX,float* arrY) { int n=0; glColor3f ( 0, 0, 0); glBegin(GL_POLYGON); while(n<count) { glVertex2f(arrX[n],arrY[n]); n++; } count=0; glEnd(); glFlush(); } void Draw() //main drawing func { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0, 0, 0); if(done) { DrawPolygon(xPos,yPos); DrawPolygon(xPos2,yPos2); } glFlush(); } int main(int argc, char *argv[]) { Initialize(argc, argv); return 0; }

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  • Calculate time taken by each cpp file to compile in VS2005?

    - by Rajiv Podar
    Hi Guys, I am writing a tool which can be used to make the matrix for the current performance of the project. For that I required to get the time taken by each file to get compiled. I tried with the following option but didn't succeed :( Tools-Options-Proejcts & Solutions - VC++ Project Settings - Build Timing- Yes From the above option I am able to get the whole time taken to build the solution but my problem is to get for each one. I am using VS2005 So anyone is having any idea then pls revert back ASAP....

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  • Problem monitoring directory for file activity in VB.net 2010...

    - by Mike Cialowicz
    I'm trying to write a simple program to monitor a folder for new files in VB.NET 2010, and am having some trouble. Here's a simplified version of what my program looks like: Imports System.IO Public Class Main Public fileWatcher As FileSystemWatcher Sub btnGo_Click(sender As System.Object, e As System.EventArgs) Handles btnGo.Click '//# initialize my FileSystemWatcher to monitor a particular directory for new files fileWatcher = New FileSystemWatcher() fileWatcher.Path = thisIsAValidPath.ToString() fileWatcher.NotifyFilter = NotifyFilters.FileName AddHandler fileWatcher.Created, AddressOf fileCreated fileWatcher.EnableRaisingEvents = True End Sub Private Sub fileCreated(sender As Object, e As FileSystemEventArgs) '//# program does not exit when I comment the line below out txtLatestAddedFilePath.Text = e.FullPath '//# e.FullPath is valid when I set a breakpoint here, but when I step into the next line, the program abruptly halts with no error code that I can see End Sub End Class As you can see, I have a button which will initialize a FileSystemWatcher when clicked. The initialization works, and when I place a new file in the monitored directory, the program reaches the fileCreated sub. I can even see that e.FullPath is set correctly. However, it exits abruptly right after that with no error code (none that I can see, anyways). If I comment everything in the fileCreated sub out, the program continues running as expected. Any ideas as to why it's dying on me? Any help would be greatly appreciated. I'm fairly new to VS/VB.NET, so maybe I'm just making a silly mistake. Thanks!

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  • VS2010: New and improved Intellisense?

    - by George
    In VB.NET type this on a new line: DateAdd( Shouldn't a dropdown picklist of enum values appear? It used to! I miss it! Of course, this is just one example where an enum pick list does not appear where it did before. Can anyone defend this or is it a bug?

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  • Grid view w/ progress bars?

    - by Mark
    Trying to decide on the best element to use for a grid view, pretty much exactly like the one you'd see in uTorrent or any other upload/download client. Specifically, I want to have a 'progress' column too (with progress bars). Using VS2010/.NET4. What would you recommend?

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  • How to change the default "double click" action of a web service in a class library (VS2010)?

    - by JL
    I have a web service defined as follows, residing in a class library: [WebService(Namespace = "http://comp.com/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. // [System.Web.Script.Services.ScriptService] public class SendingItems_new : System.Web.Services.WebService When I double click it, instead of going to code view, it shows the design view. I NEVER use design view, so how can I get it to open up code view instead, its very annoying having to flick from design view each time. Thank you

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  • #region in XAML

    - by kenny
    I actually don't like #region in my code. BUT for some reason call me crazy, I would like to have them in my XAML. I would like whole sections to have a #region-like thing and collapse them (e.g. my <Window.CommandBindings, <Grid.*Definitions, <Menu, <Toolbar, etc.. Does this exist? If not, how about <RegionCollapse

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  • C++, overloading std::swap, compiler error, VS 2010

    - by Ian
    I would like to overload std::swap in my template class. In the following code (simplified) #ifndef Point2D_H #define Point2D_H template <class T> class Point2D { protected: T x; T y; public: Point2D () : x ( 0 ), y ( 0 ) {} Point2D( const T &x_, const T &y_ ) : x ( x_ ), y ( y_ ) {} .... public: void swap ( Point2D <T> &p ); }; template <class T> inline void swap ( Point2D <T> &p1, Point2D <T> &p2 ) { p1.swap ( p2 ); } namespace std { template <class T> inline void swap ( Point2D <T> &p1, Point2D <T> &p2 ) { p1.swap ( p2 ); } } template <class T> void Point2D <T>::swap ( Point2D <T> &p ) { using (std::swap); swap ( x, p.x ); swap ( y, p.y ); } #endif there is a compiler error (only in VS 2010): error C2668: 'std::swap' : ambiguous call to overloaded I do not know why, std::swap should be overoaded... Using g ++ code works perfectly. Without templates (i.e. Point2D is not a template class) this code also works.. Thanks for your help.

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  • When debugging in VS 2008 why does the debugger land on a second return statement?

    - by Hellfire
    When debugging the following console program: class Program { static void Main(string[] args) { Console.WriteLine(DoIt(false)); Console.WriteLine(DoIt(true)); } private static Boolean DoIt(Boolean abort) { try { throw new InvalidOperationException(); } catch(Exception ex) { if (abort) { return true; } Console.WriteLine("Got here"); return false; } } } Why does the IDE land on the second return statement during the second call to DoIt()? The results of the execution is correct but the debugging experience is misleading. Is this a known issue? Is the behavior in VS 2010 the same?

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  • For LinqToSQL is 0 true or is 1 (for type Bit)?

    - by Vaccano
    I have a column of type Bit (called BBoolVal in this example). I have a LinqToSQL Statement Like this: var query = List<MyClass> myList = _ctx.DBList .Where(x => x.AGuidID == paramID) .Where(x => x.BBoolVal == false); When I look at the sql it ends up like this (I added the spacing and changed the names): SELECT [t0].[Id], [t0].[AGuidID], [t0].[OtherIDID], [t0].[TimeColumn], [t0].[BBoolVal], [t0].[MoreID] FROM [dbo].[MyTable] AS [t0] WHERE (NOT ([t0].[BBoolVal] = 1)) AND ([t0].[AGuidID] = @p0) Because my x.BBoolVal == false translates to [BBoolVal] == 1 I gather that false = 1 (and thus true = 0). I am asking because this seems a bit backwards to me. I am fine to accept it, I just want to be sure.

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  • Map a property in the entity framework to a different type

    - by Tom
    I have a SQL Server 2008 database. I have a bunch of fields in TableA that are just strings that corresponds to booleans. So every value is either true or false. The edmx I generated using Entity Framework 4.0 has them as strings. This is technically correct but I would like to have them mapped as Booleans instead. Is this possible? If so how can I accomplish this? Thanks much!

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  • I set a global bug catcher in my application for unhandled exceptions and it is picking up all exceptions

    - by user1632018
    I am trying to figure out why this is happing. In my vb.net application I set a global handler in the ApplicationEvents.vb which I thought would only pick up any unhandled exceptions, although it is picking up every exception that happens in my application whether or not they are handled with try catch blocks. Here is my code in applicationevents Private Sub MyApplication_UnhandledException(ByVal _ sender As Object, ByVal e As _ Microsoft.VisualBasic.ApplicationServices.UnhandledExceptionEventArgs) _ Handles Me.UnhandledException e.ExitApplication = _ MessageBox.Show(e.Exception.Message & _ vbCrLf & "The application has encountered a bug, would you like to Continue?", "An Error has occured.", _ MessageBoxButtons.YesNo, _ MessageBoxIcon.Question) _ = DialogResult.No End Sub In the rest of my application I set normal try catch blocks like this: Try Catch ex as exception End Try Can anyone tell me why this is happening?

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  • syntax error : missing ';' before identifier

    - by numerical25
    I am new to c++, trying to debug the following line of code class cGameError { string m_errorText; public: cGameError( char *errorText ) { DP1("***\n*** [ERROR] cGameError thrown! text: [%s]\n***\n", errorText ); m_errorText = string( errorText ); } const char *GetText() { return m_errorText.c_str(); } }; enum eResult { resAllGood = 0, // function passed with flying colors resFalse = 1, // function worked and returns 'false' resFailed = –1, // function failed miserably resNotImpl = –2, // function has not been implemented resForceDWord = 0x7FFFFFFF }; This header file is included in the program as followed #include "string.h" #include "stdafx.h" #include "Chapter 01 MyVersion.h" #include "cGameError.h"

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  • Cannot attach to a service in VS 2008

    - by rhj4
    I have created a service in VS 2008 called EmailReader. I have compiled, installed and started the service. Its timer loop is writing records to a log file, so I can see that it is running. I am trying to attach to it in VS 2008, but the process name is greyed out in the list of available processes, and the name is "EmailReader.vshost.exe" instead of "EmailReader.exe". There is probably a simple answer, but I don't know it. Do you?

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