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  • What is the recommended MongoDB schema for this quiz-engine scenario?

    - by hughesdan
    I'm working on a quiz engine for learning a foreign language. The engine shows users four images simultaneously and then plays an audio file. The user has to match the audio to the correct image. Below is my MongoDB document structure. Each document consists of an image file reference and an array of references to audio files that match that image. To generate a quiz instance I select four documents at random, show the images and then play one audio file from the four documents at random. The next step in my application development is to decide on the best document schema for storing user guesses. There are several requirements to consider: I need to be able to report statistics at a user level. For example, total correct answers, total guesses, mean accuracy, etc) I need to be able to query images based on the user's learning progress. For example, select 4 documents where guess count is 10 and accuracy is <=0.50. The schema needs to be optimized for fast quiz generation. The schema must not cause future scaling issues vis a vis document size. Assume 1mm users who make an average of 1000 guesses. Given all of this as background information, what would be the recommended schema? For example, would you store each guess in the Image document or perhaps in a User document (not shown) or a new document collection created for logging guesses? Would you recommend logging the raw guess data or would you pre-compute statistics by incrementing counters within the relevant document? Schema for Image Collection: _id "505bcc7a45c978be24000005" date 2012-09-21 02:10:02 UTC imageFileName "BD3E134A-C7B3-4405-9004-ED573DF477FE-29879-0000395CF1091601" random 0.26997075392864645 user "2A8761E4-C13A-470E-A759-91432D61B6AF-25982-0000352D853511AF" audioFiles [ 0 { audioFileName "C3669719-9F0A-4EB5-A791-2C00486665ED-30305-000039A3FDA7DCD2" user "2A8761E4-C13A-470E-A759-91432D61B6AF-25982-0000352D853511AF" audioLanguage "English" date 2012-09-22 01:15:04 UTC } 1 { audioFileName "C3669719-9F0A-4EB5-A791-2C00486665ED-30305-000039A3FDA7DCD2" user "2A8761E4-C13A-470E-A759-91432D61B6AF-25982-0000352D853511AF" audioLanguage "Spanish" date 2012-09-22 01:17:04 UTC } ]

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  • More efficient in range checking

    - by Mob
    I am going to use a specific example in my question, but overall it is pretty general. I use java and libgdx. I have a ship that moves through space. In space there is debris that the ship can tractor beam in and and harvest. Debris is stored in a list, and the object contains it own x and y values. So currently there is no way to to find the debris's location without first looking at the debris object. Now at any given time there can be a huge (1000+) amount of debris in space, and I figure that calculating the distance between the ship and every single piece of debris and comparing it to maximum tractor beam length is rather inefficient. I have thought of dividing space into sectors, and have each sector contain a list of every object in it. This way I could only check nearby sectors. However this essentially doubles memory for the list. (I would reference the same object so it wouldn't double overall. I am not CS major, but I doubt this would be hugely significant.) This also means anytime an object moves it has to calculate which sector it is in, again not a huge problem. I also don't know if I can use some sort of 2D MAP that uses x and y values as keys. But since I am using float locations this sounds more trouble than its worth. I am kind of new to programming games, and I imagined there would be some eloquent solution to this issue.

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  • My Sprite comes out the screen

    - by IlNero
    If i an action moves the sprite,how can i keep the CCSprite on the screen???? this is my code: [enemy runAction:[CCSequence actions:[CCMoveBy actionWithDuration:2.0 position:ccp(-winSize.width*0.4, 0)], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.3,winSize.width*0.3), randomValueBetween(winSize.height*0.3, -winSize.height*0.3))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.2,winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.3,winSize.width*0.3), randomValueBetween(winSize.height*0.3, -winSize.height*0.3))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.2,winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.3,winSize.width*0.3), randomValueBetween(winSize.height*0.3, -winSize.height*0.3))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.2,winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:2.0 position:ccp(-winSize.width*1.5, 0)], [CCCallFuncN actionWithTarget:self selector:@selector(invisNode:)], nil]]; but whit this code the sprite sometimes comes out the screen, i need the sprite moves randomly in the screen without comes out..

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  • Spring Cleaning

    - by Tim Dexter
    I recently got a shiny new laptop; moving my shiz from old to new, was not the nightmare it used to be. I have gotten into the habit of using a second hard drive in the media bay where the CDROM normally sits. That drive contains my life's work with BIP. I can pull it out and plug it into another machine very easily. I have been sorting through some old directories and files, archiving some, sharing others with colleagues. For instance, a little dated but if you were looking for a list of Publisher reports available in EBS R12.1, here it is. Im trying to track down a more recent R12 instance and will re-post the document. I also found another gem; its a little out there in terms of usefulness but Im sharing it none the less. You can embed, locally or remotely reference SVG graphics (in XML format) and bring the images into the BIP outputs. Template and sample data here. A nice set of templates showing page number control and page suppression - they will need some explanation, so I'll save them for another post. The list goes on but I'll save them for later. Back to the clean up!

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  • Why job postings always looking for "rockstars?" [closed]

    - by Xepoch
    I have noticed a recent trend in requesting programmers who are rockstars. I get it, they're looking for someone who is really good at what they do. But why (pray) make the reference to a rockstar? Do these companies really want these traits as a real rockstar? Party all night and wake up to take care of quick business in the morning? Substance abuse, Narcissism with celebrity, Compensation well exceeding their management, Excellent at putting on a short-lived show, Entertainment instead of value, 1 hit (project) wonders or single-genre performers, Et cetera What is wrong with Senior or Principal Software Engineer who has an established and proven passion for the business? Rather do we mean quite the opposite, someone who: rolls up the sleeves and gets to work, takes appropriate direction and helps influence teams, programs in lessons' learned and proper practices, provides timely communication to the whole team, can code and understand multiple languages, understands the science and theory behind computation, Is there a trend to diversify the software engineering ranks? How many software rockstars can you hire before your band starts breaking up? Sure, there are lots of folks doing this stuff on their own, maybe even a rare few who do coding for show, but I wager the majority is for business. I don't see ads for rockstar accountants, or rockstar machinists, or rockstart CFOs. What makes the software programmer and their hiring departments lean towards this kind of job title?

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  • Quick Fix for GlassFish/MySQL NoPasswordCredential Found

    - by MarkH
    Just the other day, I stood up a GlassFish 3.1.2 server in preparation for a new web app we've developed. Since we're using MySQL as the back-end database, I configured it for MySQL (driver) and created the requisite JDBC resource and supporting connection pool. Pinging the finished pool returned a success, and all was well. Until we fired up the app, that is -- in this case, after a weekend. Funny how things seem to break when you leave them alone for a couple of days. :-) Strangely, the error indicated "No PasswordCredential found". Time to re-check that pool. All the usual properties and values were there (URL, driverClass, serverName, databaseName, portNumber, user, password) and were populated correctly. Yes, the password field, too. And it had pinged successfully. So why the problem? A bit of searching online produced enough relevant material to offer promise. I didn't take notes as I was investigating the cause (note to self), but here were the general steps I took to resolve the issue: First, per some guidance I had found, I tried resetting the password value to nothing (using () for a value). Of course, this didn't fix anything; the database account requires a password. And when I tried to put the value back, GlassFish politely refused. Hmm. I'd seen that some folks created a new pool to replace the "broken" one, and while that did work for them, it seemed to simply side-step the issue. So I deleted the password property - which GlassFish allowed me to do - and restarted the domain. Once I was back in, I re-added the password property and its value, saved it, and pinged...success! But now to the app for the litmus test. The web app worked, and everything and everyone was now happy. Not bad for a Monday.  :-D Hope this helps, Mark

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  • ECS with Go - circular imports [migrated]

    - by Andreas
    I'm exploring both Go and Entity-Component-Systems. I understand how ECS works, and I'm trying to replicate what seems to be the go-to document of ECS, namely http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/ For performance, the document recommends to use static arrays of every component type. That is, not arrays of component interfaces (arrays of pointers). The problem with this in Go is circular imports. I have one package, ecs, which contains the definitions for Entity, Component and System types/interfaces as well as an EntityManager. Another package, ecs/components, contains the various components. Obviously, the ecs/components package depends on ecs. But, to declare arrays of specific components in EntityManager, ecs would depend on ecs/components, therefore creating a circular import. Is there any way of avoiding this? I am aware that normally a high level system should not depend on lower systems. I'm also want to point out that using an array of pointers is probably fast enough for my purposes, but I'm interested in possible workarounds (for future reference) Thank you for your help!

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  • How well do graduates from top universities perform and how does it feel compare to the rest of the world?

    - by Amumu
    I always have impressions to those who got admitted into top Universities like MIT, Standford... for studying Engineering. I don't actually know what they are doing in the University or what they will do, but I always feel they can perform higher level tasks with more complexities. I always think that they are good at create and applying mathematical model in real life and I tend to agree: If you can't apply math, it's your problems, not math. I am a junior software engineer on embedded devices. I am learning more on Linux kernel and low level stuffs. Even so, my will is not strong enough to pursue technical path forever, with a final purpose is to create something significant on my own. May I have a chance to get on their level if I keep learning through experience and self-study? In my opinion, Math is the must have requirement, since it seems that programs on those Universities are very Math oriented. Without very strong math skill, how can one perform good in science and researching beyond making regular business products?

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  • Game engine lib and editor

    - by luke
    I would like to know the best way/best practice to handle the following situation. Suppose the project you are working on is split in two sub-projects: game engine lib editor gui. Now, you have a method bool Method( const MethodParams &params ) that will be called during game-level initialization. So it is a method belonging to the game engine lib. Now, the parameters of this method, passed as a reference the structure MethodParams can be decided via the editor, in the level design phase. Suppose the structure is the following: enum Enum1 { E1_VAL1, E1_VAL2, }; enum Enum2 { E2_VAL1, E2_VAL2, E2_VAL3, }; struct MethodParams { float value; Enum1 e1; Enum2 e2; // some other member } The editor should present a dialog that will let the user set the MethodParams struct. A text control for the field value. Furthermore, the editor needs to let the user set the fields e1 and e2 using, for example, two combo boxes (a combo box is a window control that has a list of choices). Obviously, every enum should be mapped to a string, so the user can make an informed selection (i have used E1_VAL1 etc.., but normally the enum would be more meaningful). One could even want to map every enum to a string more informative (E1_VAL1 to "Image union algorithm", E1_VAL2 to "Image intersection algorithm" and so on...). The editor will include all the relevant game egine lib files (.h etc...), but this mapping is not automatic and i am confused on how to handle it in a way that, if in future i add E1_VAL3 and E1_VAL4, the code change will be minimal.

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  • Is Ruby on Rails supposed to have a steep learning curve or is it just me?

    - by Anita
    I'm a self-taught programmer. I've been learning RoR since October with varying intensity (sometimes all day, sometimes nothing for several weeks). Before that I knew only Java, but knew it pretty well. I've heard so much hype about RoR and how it's supposed to make you happy, productive, etc. So far it's only made me frustrated. I learned it out of the Agile book, and I suspect part of the difficulty might have to do with my not knowing JavaScript and CSS, and having only a shaky grasp of databases and HTML. But apparently it took me much longer to complete the project in the Agile book than other people, and I still don't remember much of it. There are some things about Rails that I just can't seem to get, e.g. when to use symbols and when NOT to, or how dynamic methods are called. Recently I was given a small Rails assignment where I'm asked to make a small change to the interface. It's taken me around 25 hours and although I've made some progress in understanding the code, I still have no idea how to proceed. I can't even ask Stack Overflow because there is so much code I'll have to provide to give context. So my question is in the title: is RoR supposed to take a long time to learn or am I just slow? Can it be that I've been learning from the wrong book? My learning style is such that I either understand nothing or understand everything, if that makes sense. Thanks!

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  • I can't see how a mature agile team requires any *management*?

    - by ashy_32bit
    After a recent heated debate over Scrum, I realized my problem is that I think of management as a quite unnecessary and redundant activity in a fully agile team. I believe a mature Agile team does not require management or any non-technical decision making process of whatsoever. To my (apparently erring) eyes it is more than obvious that the only one suitable and capable of managing a mature development team is their coach (and that being the most technically competent colleague with proper communication skills). I can't imagine how a Scrum master can contribute to such a team. I am having a great difficulty realizing and understanding the value of such things as Scrum and manager as someone who is not a veteran developer but is well skilled in planning the production cycles when a coach exists in the team. What does that even mean? How on earth someone with no edge-skills of development can manage a highly technical team? Perhaps management here means something else? I see management as a total waste of time and a by-product of immaturity. In my understanding a mature team is fully self-managing. Apparently I'm mistaken since many great people say the contrary but I can't convince myself.

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  • Where is the best place to teach myself a language, and which one?

    - by Lorinda
    Hello, I do not know any programming languages at all. I will self teach myself and need to know the best place to do so where I can learn from a most basic level. Where is a great place to begin learning a language? What language is best to learn first? Is it silly to learn Ruby first? Here, I came across someone saying that learning some of the higher languages can make you 'lazy' if you learn them first. Like Ruby amongst others. For my first language, my husband is advising me to learn Ruby (for his own personal interests). However, I need some independent advice of how to get started and what language I should learn first. I will eventually learn Ruby and then Rails. Four months ago, my husband ordered a text of objective C because he thought he would take it on. I flipped through and it was clearly starting at a place more advanced than where I am coming from. I have dabbled with a Ruby tutorial and I don't get it. I get what I am putting in is what I get, but I don't understand what is leading up to that. I need to know ALL the rules first. I then looked up computer languages and stared researching binary code which helped a lot, but not where I want to start. I don't have a lot of time right now in my life (with four kids) to go back that far. If I were going to school, that would be different. Any advice you could give is most welcomed.

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  • Setting up a LAMP VM server for Development and Testing?

    - by TdotThomas
    Info: I would like to set up a VM server on my local computer which will serve pages in the exact same way as my current hosting (but only to me on my local computer). I currently pay a big web hosting company to host my website & web store and they are doing a great job, but I would like to be able to work on my Web site and its corresponding MySQL DB, HTML, and PHP code without being at risk of messing something completely up on the live servers. My current plan of action: Set up a VM webserver with Debian, MySQL, PHP, Apache. Copy web store (PHP/HTML) code to VM server. Copy my current MySQL databases from my hosting provider and install on VM server. Modify and test new features on VM server. Upload MySQL DB and HTML/PHP code back to web host's server where it should work as before but with new modifications. Questions: Now I'm pretty sure I have steps one and two down correctly but I can't for the life of me figure out how to proceed next, so here are my questions. I have my /etc/host file set up so www.MySite.test redirects to the IP address of the local VM webserver. Once I import my PHP/HTML files and MySQL file whats the best way to navigate around the fact that all of my files and DBs will reference www.MySite.com. I can export my MySQL dbs but do I also have to export my MySQL users and passwords to access those db or are those coded into my html/php code?

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  • How should I group these variables?

    - by stariz77
    I have a shape that will be defined by: char s_type; char color; double height; double width; These variables are scanned in from a request string sent to my server and passed into my printing function, which then prints out the shape. Currently they are just local variables sitting in my main(); however, I was wondering if there would be any advantage in creating a struct containing these variables, and then passing the struct to my printing function? or how else might I improve my program's structure/style, would passing a struct by reference have any kind of performance benefit if there were many requests and therefore many printing function calls? printer(char st, char cr, double ht, double wd); int main() { // Other main functionality. char s_type; char color; double height; double width; sscanf (serv_req, "GET /%c/%c/%lf/%lf", &s_type, &color, &height, &width); printer(s_type, color, height, width); // Other main functionality. return 0; } It seemed "neater" if I had a struct or something that didn't leave me with declarations in the middle of everything else going on in main. I'm interested in structure/style as well as performance. EDIT: didn't mean to put printer declaration inside main.

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  • Installation questions

    - by user12609425
    I've gotten a couple more questions about the installation process for Ops Center. "Can I install on any SPARC / X86 based platform?" Ops Center can run on Oracle Solaris on either architecture, or on Linux. The Certified Systems Matrix lists the supported OSes, and the Linux and Solaris install guides go into more detail about the hardware and OS requirements. "Can we install it on local zones or LDOMS?" Zones, yes; LDOMS, sort of. You can install the Enterprise Controller in a local zone. There are a few caveats, which are explained in the Preparing a Non-Global Zone section. You can also install a Proxy Controller in an Oracle Solaris 11 zone. Agent Controllers, which are the part of the infrastructure that's installed on managed systems, can be put on zones or LDOMS. "Do we need any dedicated network ports from all agent monitoring systems?"  Yes. The port requirements are covered in the Network Port Requirements and Protocols table, which is in the feature reference guide as well as in the install guides.

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  • Client/Server game even in solo: any big problem?

    - by Klaim
    I'm making a game which have strong basic design based on multiplayer but also should provide a really interesting and self-sufficient solo game. A bit like a real-time strategy game. The events and actions taken shouldn't be as massive and immediate as in a FPS, so you can also think the networking like for an RTS. It's a PC game, targetting Windows, MacOSX and Linux (Ubuntu & Fedora). It's programmed in C++, using a variety of open source libraries, so I have great (potential) control over the performances. So far I always considered that just making the game work with two applications, client & server, even in solo mode was ok. However, as I'm in the process of starting the network code I'm having doubts about if it's a good idea. I'm not a specialist so I might be missing something in my analysis. I see these pros and cons: Pros: The game works only one way so if I fix a bug it should apply on all game modes, whatever the distance with the server is; Basic networking issues would be detected early, including behaviour with the protection softwares (firewall) installed (i am not specialist so this might be wrong); Cons: I suppose that even if it should be really fast enough, networking client and server on the same computer would still be slower than no networking and message passing in (one) process memory. Maybe debugging would be more difficult? I don't have experience in this case but so far I assume that debugging with Visual Studio allows me to debug multiple process so it shouldn't be really different. Also, remote debugging. My question is: is there a big disadvantage that I missed? Or maybe there are advantages that I missed and that should encourage me to just continue with only client-server game sessions?

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  • HTML Manifest for Content Folios

    - by Kyle Hatlestad
    I recently worked on a project to create a custom content folio renderer in WebCenter Content. It needed to output the native files in the folio along with a manifest file in HTML format which would list the contents of the folio along with any designated metadata and a relative link to the file within the download.  This way a person could hand someone the folio download and it would be a self-contained package with all of the content and a single file to display the information on the contents.  The default Zip rendition of the folio will output the web-viewable version of the file with an HDA formatted file for each one. And unless you are fluent in HDA or have a tool to read them, they are difficult to consume. I thought this might be useful for others, so I'm posting a copy of the component here. Beyond the standard instructions for installing a component, there is an environment configuration file (folionativezipwithmanifestrenderer_environment.cfg) which has a couple of options. FolioMetadataManifestList - This is a comma separated list of metadata fields (system or custom) that should be included in the manifest file. FolioMetadataManifestUseOriginalFilename - (True or False) If set to True, the filenames in the zip file will be based on the original filename as it was checked into WebCenter Content.  If False, it will use the 'Name' of the item as defined within the Folio.  This is usually the Title of the item. The component also includes the source code, so feel free to use this as a reference for creating other interesting folios. 

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  • LDoms with Solaris 11

    - by Orgad Kimchi
    Oracle VM Server for SPARC (LDoms) release 2.2 came out on May 24. You can get the software, see the release notes, reference manual, and admin guide here on the Oracle VM for SPARC page. Oracle VM Server for SPARC enables you to create multiple virtual systems on a single physical system.Each virtual system is called alogical domain and runs its own instance of Oracle Solaris 10 or Oracle Solaris 11. The version of the Oracle Solaris OS software that runs on a guest domain is independent of the Oracle Solaris OS version that runs on the primary domain. So, if you run the Oracle Solaris 10 OS in the primary domain, you can still run the Oracle Solaris 11 OS in a guest domain, and if you run the Oracle Solaris 11 OS in the primary domain, you can still run the Oracle Solaris 10 OS in a guest domain In addition to that starting with the Oracle VM Server for SPARC 2.2 release you can migrate guest domain even if source and target machines have different processor type. You can migrate guest domain from a system with UltraSPARC  T2+ or SPARC T3 CPU to a system with a SPARC T4 CPU.The guest domain on the source and target system must run Solaris 11 In order to enable cross CPU migration.In addition to that you need to change the cpu-arch property value on the source system. For more information about Oracle VM Server for SPARC (LDoms) with Solaris 11 and  Cross CPU Migration refer to the following white paper

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  • Is the addition of a duration to a date-time defined in ISO 8601?

    - by Benjamin
    I've writing a date-time library, and need to implement the addition of a duration to a date-time. If I add a 1 month duration: P1M to the 31st March 2012: 2012-03-31, does the standard define what the result is? Because the resulting date (31st April) does not exist, there are at least two options: Fall back to the last day of the resulting month. This is the approach currently taken by the ThreeTen API, the (alpha) reference implementation of JSR-310: ZonedDateTime date = ZonedDateTime.parse("2012-03-31T00:00:00Z"); Period duration = Period.parse("P1M"); System.out.println(date.plus(duration).toString()); // 2012-04-30T00:00Z Carry the extra day to the next month. This is the approach taken by the DateTime class in PHP: $date = new DateTime('2012-03-31T00:00:00Z'); $duration = new DateInterval('P1M'); echo $date->add($duration)->format('c'); // 2012-05-01T00:00:00+00:00 I'm surprised that two date-time libraries contradict on this point, so I'm wondering whether the standard defines the result of this operation?

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  • Why would he say "We don't want to support MVC3"?

    - by MadBurn
    I work in a small shop at a fairly big company doing intranet web applications. By small, I mean there is 1 other guy in my position... and he graduated with me last December. (we aren't the only IT, but the only ones in our field) We are switching out an old COBOL system and converting it's only used application suite to a Web App. My company has contracted to a Web Application firm to help with this process who has chosen ASP.NET MVC, during one of the important meetings I asked if they will be using MVC2 or MVC3. Their lead developer said: "MVC2, we don't want to support MVC3. haha" My question is, why is this? This was several months ago and I've been doing extensive and self training gearing up for the MVC switch. From everything I am understanding, MVC3 is just like MVC2 if you don't use Razor and it fixes a number of smaller bugs that MVC2 had. So in my eyes, I can't see any reason to NOT use MCV3. There has to be something I'm missing. Since I don't really have any mentors to turn to in the real world, I'm coming here. What problems are there with MVC3 that might possibly lead him to say this that I'm missing?

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  • Draw "vision cone" / targetting element onto game world

    - by gkimsey
    I'm wanting to indicate various things using a "pie slice" sort of shape as below. Similar to vision cones in stealth game minimaps, or targetting indicators in RTS type games for frontal area attacks. Something generic enough to be used for both would be ideal. I need to be able to procedurally (and efficiently) change things like the slice width and length, color, transparency, position in the world, etc. For my particular situation, there's no concern with elevation, funky terrain, or really any third axis at all as far as this element is concerned. I have two first inclinations on how to accomplish this: 1) Manually generate the vertices for a main triangle, (possibly two, superimposed to get the border effect), a handful more to approximate the arc at the end, and roll it into a mesh. 2) Use some sort of 2D drawing library to create a circle and mask it off at the right angles, render to texture, and use that. For reference, I have some experience with Ogre3D, but I'm not attached to it as this is a mostly academic pursuit at the moment. Other technologies that might be better at accomplishing this are more than welcome. Finally, I'm kind of curious about how to do a "flashlight" or similar 3D effect that could produce the same result, but on all surfaces in the lit area.

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  • JSR 308 Moves Forward

    - by abuckley
    I am pleased to announce a number of recent milestones for JSR 308, Annotations on Java Types: Adoption of JCP 2.8 Thanks to the agreement of the Expert Group, JSR 308 operates under JCP 2.8 from September 2012. There is a publicly archived mailing list for EG members, and a companion list for anyone who wishes to follow EG traffic by email. There is also a "suggestion box" mailing list where anyone can send feedback to the E.G. directly. Feedback will be discussed on the main EG list. Co-spec lead Prof. Michael Ernst maintains an issue tracker and a document archive. Early-Access Builds of the Reference Implementation Oracle has published binaries for all platforms of JDK 8 with support for type annotations. Builds are generated from OpenJDK's type-annotations/type-annotations forest (notably the langtools repo). The forest is owned by the Type Annotations project. Integration with Enhanced Metadata On the enhanced metadata mailing list, Oracle has proposed support for repeating annotations in the Java language in Java SE 8. For completeness, it must be possible to repeat annotations on types, not only on declarations. The implementation of repeating annotations on declarations is already in the type-annotations/type-annotations forest (and hence in the early-access builds above) and work is underway to extend it to types.

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  • How to divide work to a network of computers?

    - by Morpork
    Imagine a scenario as follows: Lets say you have a central computer which generates a lot of data. This data must go through some processing, which unfortunately takes longer than to generate. In order for the processing to catch up with real time, we plug in more slave computers. Further, we must take into account the possibility of slaves dropping out of the network mid-job as well as additional slaves being added. The central computer should ensure that all jobs are finished to its satisfaction, and that jobs dropped by a slave are retasked to another. The main question is: What approach should I use to achieve this? But perhaps the following would help me arrive at an answer: Is there a name or design pattern to what I am trying to do? What domain of knowledge do I need to achieve the goal of getting these computers to talk to each other? (eg. will a database, which I have some knowledge of, be enough or will this involve sockets, which I have yet to have knowledge of?) Are there any examples of such a system? The main question is a bit general so it would be good to have a starting point/reference point. Note I am assuming constraints of c++ and windows so solutions pointing in that direction would be appreciated.

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  • MySQL documentation writer wanted

    - by stefanhinz
    As MySQL is thriving and growing, we're looking for an experienced technical writer located in Europe or North America to join the MySQL documentation team.For this job, we need the best and most dedicated people around. You will be part of a geographically distributed documentation team responsible for the technical documentation of all MySQL products. Team members are expected to work independently, requiring discipline and excellent time-management skills as well as the technical facilities to communicate across the Internet.Candidates should be prepared to work intensively with our engineers and support personnel. The overall team is highly distributed across different geographies and time zones. Our source format is DocBook XML. We're not just writing documentation, but also handling publication. This means you should be familiar with DocBook, and willing to learn our publication infrastructure.Candidates should therefore be interested not just in writing but also in the technical aspects of publishing documentation. Regarding your initial areas of authoring, those would be MySQL Cluster, MySQL Enterprise Monitor and Backup, and various parts of the MySQL server documentation (also known as the MySQL Reference Manual). This means you should be familiar with MySQL in general, and preferably also with MySQL Cluster and the MySQL Enterprise offerings.Other qualifications: Native English speaker 3 or more years previous experience in writing software documentation Excellent written and oral communication skills Ability to provide (online) samples of your work, e.g. books or articles Curiosity to learn new technologies Familiarity with distributed working environments and versioning systems such as SVN Comfortable with working on multiple operating systems, particularly Windows, Mac OS X, and Linux Ability to administer own workstations and test environment If you're interested, contact me under [email protected].

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  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

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