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  • CodePlex Daily Summary for Thursday, October 10, 2013

    CodePlex Daily Summary for Thursday, October 10, 2013Popular ReleasesDynamics AX 2012 R2 Kitting: First Beta release of Kitting: First Beta release of Kitting Install by using XPO or Models.C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...Ghostscript.NET: Ghostscript.NET v.1.1.1.: v.1.1.1. fixed problem in GhostscriptRasterizer and GhostscriptViewer when MediaBox contains negative llx or lly values. (problem reported by "Prasenjit Das"). added GhostscriptPngDevice, a friendly output device class with all png devices related switches. (GhostscriptPngDevice supports: png16m, pngalpha, pnggray, png256, png16, pngmono, pngmonod). added GhostscriptJpegDevice, a friendly output device class with all jpeg devices related switches. (GhostscriptJpegDevice supports: jpeg, jp...xFunc: xFunc 2.7.3: Fixed memory leak. Small fixes.SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...AD ACL Scanner: 1.3: New features:Effective rights, select a security principal and match it agains the permissions in AD. Color coded permissions based on criticality when using effective rights scan. Search levels : Base, One Level, Subtree. List you domains and select one from the list. Get the size of the security descriptor (bytes). Rerporting on disabled inheritance . Better search functianlity; you can use wildcards on Trustee. Get all inherited permissions in report.MoreTerra (Terraria World Viewer): MoreTerra 1.11.2: Release 1.11.2 Full 1.2 Support =========== =Bug Fixes= =========== We have all markers solsund made sure the tile and background colors are correct. (map looks correct with no missing pink) Added better error tracking for those having trouble.Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesGhostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...cmdradio: v0.1.1 binary: Default download in win32. For other OS see here. This is alpha version. Please report all bugs.Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionVidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 4819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.VG-Ripper & PG-Ripper: PG-Ripper 1.4.19: NEW: Added Option to login as Guest NEW: Added Menu Option to delete an Forum Account NEW: Added Support for "ImageTeam.org links FIXED: Fixed Ripping of http://forum.babeunion.com ForumsNew ProjectsAphid: Aphid is an embeddable, cross-platform, multi-paradigm, and highly interoperable .NET scripting language.CCSP: De online plek voor de V-ICT-OR CCSP communityCLOSED: CLOSEDCorporation Wars: Corporation WarsEntityFramework.BulkInsert: Bulk insert extension for EntityFramework 5. Can be used with Code First approach only.HelpersLib: Simple set of helper libs to aid you with DVLUP challenges or general WP improvementsID3 Algorithm: ID3 algorithm from Machine Learning field. ID3 was implemented in .NET 4.0 using WinForms and C#.Impacta - C# - módulo II: Roteiro de aula para o módulo II de C# da Impacta.InstaSharp: InstaSharp is a C# library that wraps the Instagram API and makes it easy to write applications with Instagram data.iRateMyApp: Project Title iRateMyApp Project Description This is a project for Assignment 2 of Web Scripting and Content Creation (University of Hertfordshire) The projeiRateMyApps: This is a project for Assignment 2 of Web Scripting and Content Creation (University of Hertfordshire)MapLite: Android Tile Map, fork from osmdroidMileage Demo: This is a quick tool to help keep track of your mileage and translate the results to multiple output formats.multiples3and5: Small projectNido Framework with .Net 4.0 and Entity Framework help you standardize your BLL.: Nido is a reusable generic code library developed using .NET/ C# (4.0, EF) providing a common platform (Web, Windows Form, Web Service, Services and Libraries).pgist: gist, GitHubpsi56: ??ERPSharePoint QB Rating App: QB Rating App is a SharePoint 2013 App that calculates a QB's NFL and NCAA passing efficiency ratings.TFS PS Integration Editor: TFS PS Integration Editor is a tool that manage the main functionally of "TfsAdmin ProjectServer" command line tool.Tfs Test: A test TFS project.Windows Service Manager: The Service Manager is management of “Services”, wither these services are local (instance) or remote. Features 1. Start, Stop and Restart service. Work Smart: Work Smart helps prevent computer related health issues.XcbWeiXin: haha

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  • Windows OS's cannot boot on new internal harddrive

    - by Kothari
    I have installed a new internal 500GB hard drive into a Dell Inspiron N4030 and it appears that the installation was entirely successful. The BIOS recognizes the drive and shows the serial number of the hard drive. The problem is that I cannot boot any Windows OS. I have tried XP, Vista, Windows 7 and Windows 8. It displays only a black screen with a blinking cursor. Fedora boots successfully. My old hard drive crashed, but would atleast boot up these OS's before it died. Any help?

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  • Add a Real-Time Earth Wallpaper App to Ubuntu with xplanetFX

    - by Asian Angel
    Are you tired of the same old wallpaper on your Ubuntu desktop? Now you can go from blah to literally spacious, real-time styled views of Earth with the xplanetFX Wallpaper App for Linux. You can conveniently access the “file type” downloads, screenshots, and jump-to links all on the front page. For our example we downloaded the .deb setup file on our system. The setup file will need to download three additional files to complete the setup process. After those are downloaded all dependencies will have been met and you can complete the installation process. Once that is done you can find xplanetFX by going to the Accessories Section of your Ubuntu Menu. This is what the main control window looks like when you start xplanetFX for the first time. You should take a few moments to look through the various tabs and tweak the settings for items like location, screen resolution, timing, auto-start, etc. When you are done click on Execute and within a few moments your desktop will have a fresh new look! Note: It took ~30 seconds for the display to activate on our system. Have fun with xplanetFX! xplanetFX Homepage [via OMG! Ubuntu!] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Add a Real-Time Earth Wallpaper App to Ubuntu with xplanetFX The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope

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  • Fedora14 serial console how-to needed

    - by lamba2
    Has anyone ever got a serial console working in fedora 14 ? Is it as simple as adding to grub: serial --unit=0 --speed=38400 terminal --timeout=10 serial console and add to the kernel lines: console=tty0 console=ttyS0,38400 ??? If so, this isn't working for me. I have agetty installed, and im using minicom, although i've heard you can also use "screen /dev/ttyUSB0" on the client side. The /etc/init/serial.conf file suggests it should be working, but nothing. Currently getting no joy from any of this after 2 days. Does anyone know a method that definitely works on fedora 14 ? (no /etc/event.d/ needed or such) edit: Client side im using a null modem cable and usb-serial adaptor.

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  • Random BSODs on Win7 boot. Can't find a valid reason.

    - by 0plus1
    Hi, I bought and assembled a new pc: ASUS m4a785td-v EVO AMD x4 620 OCZ Black Edition 2x 2gb WD 500gb sata Win7 Ultimate 64bit fresh install BSOD on boot. Formatted, reinstalled, BSOD on install. Ran memtest - no errors. Ran Win7 install in safe mode. Installed, random BSOD on win7 startup, even in safe mode. Updated BIOS. Ran the win7 memtest (no error), booted after some tries and ran Prime95 blend test for 12 hours straight with no errors at all! When the pc has booted, win7 runs as smooth as possible, I've been playing STALKER for 4 hours straight with not a single hiccup. Using Blue Screen View I can see that every BSOD involves: ntoskrnl.exe Here are the dumps Any help would be greatly appreciated, this thing is driving me crazy.

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  • Crystal Reports 8 - Error 533 PESStartPrintJob

    - by Federico Giust
    We have on the company I work for an application built in Delphi V with Crystal Reports 8. We all know that Crystal & Delphi can be temperamental sometimes and the worst thing is, nearly no detail on the error. Also there is a big lack of documentation on the web about this. There's lot of people with similar issue but no solution. The error I'm talking about in particular is the one on the image below. This happens when trying to print any Crystal Reports on screen. This has happened sometimes in the clients computer and it was hard for us to replicate on our environment. Since it's an old version of Crystal it is very hard to find any helpful documentation to know the exact source of the problem.

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  • How to Recover that Photo, Picture or File You Deleted Accidentally

    - by The Geek
    Have you ever accidentally deleted a photo on your camera, computer, USB drive, or anywhere else? What you might not know is that you can usually restore those pictures—even from your camera’s memory stick. Windows tries to prevent you from making a big mistake by providing the Recycle Bin, where deleted files hang around for a while—but unfortunately it doesn’t work for external USB drives, USB flash drives, memory sticks, or mapped drives. Luckily there’s another way to recover deleted files. Note: we originally wrote this article a year ago, but we’ve received this question so many times from readers, friends, and families that we’ve polished it up and are republishing it for everybody. So far, everybody has reported success! Latest Features How-To Geek ETC How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop What is the Internet? From the Today Show January 1994 [Historical Video] Take Screenshots and Edit Them in Chrome and Iron Using Aviary Screen Capture Run Android 3.0 on a Hacked Nook Google Art Project Takes You Inside World Famous Museums Emerald Waves and Moody Skies Wallpaper Change Your MAC Address to Avoid Free Internet Restrictions

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  • Looking for Linux text editor

    - by Daniel
    I'm looking for VIM replacement. My key points are: Extensible in sane language (such as Python, Ruby, or even Lua, after vimscript everything will do). Also GUI part should be extensible too, so no SublimeText2. GUI. Preferrably GTK+. Lightweight. I don't understand IDEs like Eclipse/NetBeans consuming up to 1G of RAM. File browser panel. Splits, tabs and windows. There should be ability to split views tabs infinite number of times (or while they fit to screen). VCS support (optional: especially Git) Snippets & autocompletion (not mandatory, but I would very love to have those) Any ideas?

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  • How to detect a change in a background window

    - by Leonardo
    Hi, Let's say I have a chat window open in a web browser, and I'm waiting for a message from my partner, trying to do something else in the meantime. The chat window (not an installed program) will not alert me of an incoming message, nor will the task bar flash or anything. Is there any utility that can help me? In search of a solution, I came across AutoHotKey. There is a script called livewindows.ahk, which will show a piece of the window anywhere on the screen, but it won't alert me on a change. I'm not skilled enough to know how to store and compare e.g. every second's content of some window area. Maybe someone has invented this wheel? Thanks in advance for any hint or advice. Leonardo

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  • Hot fix published for TFS2010 upgrade issues

    - by jehan
    Microsoft has released a hot fix for the issues that are identified after the migration of TFS2005/TFS2008 servers to TFS2010. The issues are related to Merging and Labels: ·         Labels that were created before the upgrade are entirely empty.  Labels could be also have incorrect contents. ·         The merge wizard in Visual Studio does not display all valid merge targets for a given source path/branch. ·         During merging, merge candidates are shown for changes that were already merged prior to the upgrade. If you have not yet upgraded to TFS 2010, the hotfix is now available and is highly recommended to be applied before configuring your team project collections. Because this hotfix applies to the upgrade of version control content, it must be applied after TFS 2010 setup is complete, but before configuration is started.  At the end of the setup experience, the Success screen is shown indicating the completion of the installation.  Normally, users will continue on to the configuration part, but in this case, the user need to cancel the configuration part by un-checking the “Launch Team Foundation Server Configuration Tool” box, which will enable the Cancel button. After exiting setup, the hotfix executable can be run to update the upgrade steps. Once the hotfix is installed, the TFS Configuration Wizard will need to be re-launched from the Start Menu to complete the upgrade process.    The hotfix has been published on MSDN Code Gallery – you can find it here: http://code.msdn.microsoft.com/KB2135068   If you have upgraded to TFS2010 and facing any of the above issues, then checkout this KB for Resolution: http://support.microsoft.com/kb/2193796/en-us

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  • Excel (.xls) files not opening in Excel when launched from Explorer

    - by Alex Berry
    I appear to have done something to Excel (2003) whereby whenever I double-click on an Excel file (.xls) in Windows Explorer, Excel launches OK, but the corresponding workbook doesn't open, and I'm left with an instance of Excel with no active workbook, i.e. a grey screen. It was fine earlier on, but now it's goosed. It's clearly not windows file associations, as Excel launches ok. It's a problem specific to Excel itself... Any thoughts what I might have done to give rise to this? Many thanks, Alex.

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  • Touchpad hardware button disables keyboard too

    - by jjg
    I have an old but nice Samsung X50 running MM which has a key between the touchpad buttons which disables the touchpad. Very nice, no-one like to brush against the touchpad while typing. It seems to be a hardware feature -- a BIOS style window appears at the top left of the screen when you press it saying "touchpad off"; and when you press it again it says "touchpad on", and so it is, but now the keyboard has no effect in X, I can type nothing except to meta-ctl F1 to the console. After a reboot the problem persists; and the only way I have found to fix it is to blow away .gconf are replace it with a copy I made in happier times. Deleting/modifying .gconf/desktop/gnome/peripherals/touchpad/%gconf.xml does not fix the problem. There is no way to turn off the switch in BIOS without losing the touchpad. I would prise the thing out with a screwdriver if I could, but it's a work machine. This button is the bane of my life, hanging over me like a sword of Damocles.

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  • OpenGL camera moves faster than player

    - by opiop65
    I have a side scroller game made in OpenGL, and I'm trying to center the player in the viewport when he moves. I know how to do it: cameraX = Width / 2 / TileSize - playerPosX cameraY = Height / 2 / TileSize - playerPosY However, I have a problem. The player and "camera" move, but the player moves faster than the "camera" scrolls. So, the player can actually move out of the screen. Some code, this is how I translate the camera: public Camera(){ } public void update(Player p){ glTranslatef(-p.getPos().x - Main.WIDTH / 64 / 2, -p.getPos().y - Main.HEIGHT / 64 / 2, 1); } Here's how I move the player: public void update(){ if(Keyboard.isKeyDown(Keyboard.KEY_D)){ this.move(MOVESPEED, 0); } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ this.move(-MOVESPEED, 0); } } The move method: public void move(float x, float y){ this.getPos().set(this.getPos().x + x, this.getPos().y + y); } And then after I move the player, I update the player's geometry, which shouldn't matter. What am I doing wrong here, this seems like such a simple problem, yet it doesn't work!

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  • Python Coding standards vs. productivity

    - by Shroatmeister
    I work for a large humanitarian organisation, on a project building software that could help save lives in emergencies by speeding up the distribution of food. Many NGOs desperately need our software and we are weeks behind schedule. One thing that worries me in this project is what I think is an excessive focus on coding standards. We write in python/django and use a version of PEP0008, with various modifications e.g. line lengths can go up to 160 chars and all lines should go that long if possible, no blank lines between imports, line wrapping rules that apply only to certain kinds of classes, lots of templates that we must use, even if they aren't the best way to solve a problem etc. etc. One core dev spent a week rewriting a major part of the system to meet the then new coding standards, throwing away several suites of tests in the process, as the rewrite meant they were 'invalid'. We spent two weeks rewriting all the functionality that was lost, and fixing bugs. He is the lead dev and his word carries weight, so he has convinced the project manager that these standards are necessary. The junior devs do as they are told. I sense that the project manager has a strong feeling of cognitive dissonance about all this but nevertheless agrees with it vehemently as he feels unsure what else to do. Today I got in serious trouble because I had forgotten to put some spaces after commas in a keyword argument. I was literally shouted at by two other devs and the project manager during a Skype call. Personally I think coding standards are important but also think that we are wasting a lot of time obsessing with them, and when I verbalized this it provoked rage. I'm seen as a troublemaker in the team, a team that is looking for scapegoats for its failings. Since the introduction of the coding standards, the team's productivity has measurably plummeted, however this only reinforces the obsession, i.e. the lead dev simply blames our non-adherence to standards for the lack of progress. He believes that we can't read each other's code if we don't adhere to the conventions. This is starting to turn sticky. Now I am trying to modify various scripts, autopep8, pep8ify and PythonTidy to try to match the conventions. We also run pep8 against source code but there are so many implicit amendments to our standard that it's hard to track them all. The lead dev simple picks faults that the pep8 script doesn't pick up and shouts at us in the next stand-up meeting. Every week there are new additions to the coding standards that force us to rewrite existing, working, tested code. Thank heavens we still have tests, (I reverted some commits and fixed a bunch of the ones he removed). All the while there is increasing pressure to meet the deadline. I believe a fundamental issue is that the lead dev and another core dev refuse to trust other developers to do their job. But how to deal with that? We can't do our job because we are too busy rewriting everything. I've never encountered this dynamic in a software engineering team. Am I wrong to question their adherence to coding standards? Has anyone else experienced a similar situation and how have they dealt with it successfully? (I'm not looking for a discussion just actual solutions people have found)

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Are You Using Facebook with an Encrypted Session Yet?

    - by The Geek
    If you’re geeky and keep up with all the tech news, you probably already know that Facebook added an SSL feature, but for everybody else: You can make your Facebook profile more secure by turning this option on, and here’s how to do it. All we’re going to do is head into the Facebook profile settings and then check a box that forces the use of SSL encryption whenever possible. Easy Latest Features How-To Geek ETC Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? Project M Brings Classic Super Smash Bro Style Gameplay to the Wii Now Together and Complete – McBain: The Movie [Simpsons Video] Be Creative by Using Hex and RGB Codes for Crayola Crayon Colors on Your Next Web or Art Project [Geek Fun] Flash Updates; Finally Supports Full Screen Video on Multiple Monitors 22 Ways to Recycle an Altoids Mint Tin Make Your Desktop Go Native with the Tribal Arts Theme for Windows 7

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  • Fonts look worse after ATI proprietary driver install

    - by Utkonos
    I've installed the (almost) current version of the Catalyst 12.4 proprietary driver (8.960). I used the version that is in precise's restricted repository with the following command: sudo apt-get install fglrx fglrx-amdcccle After the install, I am encountering the following two problems: The splash screens for Kubuntu look crooked like they're the wrong resolution (not a big deal; who really cares). All the fonts are lighter, more pixelated (very annoying). This is what it looks like with the open source driver included in 12.04: http://imgur.com/1DxRj And this is what it looks like with the Catalyst driver: http://imgur.com/x6BpP I realize that it is hard to tell the difference with these two screen captures, but it really is quite different and annoying on my monitor. With the open source drivers the fonts look solid and clean the way they are supposed to. With the proprietary drivers the fonts looks fuzzier and more harsh. The only reason I need to use the proprietary driver is to play Minecraft. It does not run under the open source driver, unfortunately. What can I do to fix the fonts and get the proprietary driver to work as well as the open source driver?

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  • Which e-reader for O'Reilly books?

    - by Tim
    Most of my programming books are from O'Reilly. Several of them need to be updated, and I'm thinking of going for an e-reader this time. O'Reilly sell their e-books as a multi-format bundle (PDF, EPUB and Mobipocket (Kindle)). Has anyone done a comparison of the formats as for suitability on a small e-reader screen? In Europe, the Kindle DX is not (yet?) available, so I'm not sure whether a Kindle or a Sony (or some other reader) is best suited for these books. Disregarding other advantages/disadvantages of the different readers for now, which one in your opinion gives the best experience with O'Reilly books in particular (or programming books in general)?

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  • Windows 7 context menu not disappearing after selecting an option

    - by RaYell
    I have a very annoying problem for several days now. Whenever I open context menu in any application on my Windows and select any option it does not disappear correctly. The option I choose is always visiable and what's even more annoying it's beign displayed over any other application. The only solution I've found at the moment is to change a display resolution and restore it. That makes it disappear but it's very annoying because I have to do that always after using context menus. Is there any fix for this problem? Below is the screenshot of how it appears on screen:

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  • Multi-monitor aterm transparency

    - by Bryan Ward
    I have 3 monitors which I set the background with using xpmroot my-5760x1200bg.png I then setup aterm to use transparency by adding the following to my ~/.Xdefaults file. aterm*transparent:true aterm*shading:60 aterm*background:Black aterm*foreground:White aterm*scrollBar:true aterm*scrollBar_right:true aterm*transpscrollbar:true aterm*saveLines:32767 aterm*font:*-*-fixed-medium-r-normal--*-140-*-*-*-*-iso8859-1 aterm*boldFont:*-*-fixed-bold-r-normal--*-*-140-*-*-*-*-iso8859-1 I am getting transparency on my aterm windows, but the image that is coming through with the transparency isn't correct. On the left monitor things are fine, but the middle and right monitors both seem to use the leftmost 1920x1200 of the background image as what is behind the terminal window. It would be as if every screen had the same background as the monitor on the left. Is this something that can be configured to be correct, or is this a bug? I'm running Gentoo Linux with Xmonad.

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  • How Can You Get More Productive In Life Sciences Sales?

    - by charles.knapp
    Only half of all doctors will meet with pharmaceutical sales reps, and that percentage continues to decrease. Furthermore, when reps are granted an opportunity to share information, the average interaction is only about a minute and a half. Concurrently, call quotas continue to increase. What does this matter? Sales reps need to spend less time on traditional planning and after-call reporting, more time making calls, and make more productive use of short presentation times. Fortunately for sales reps, Oracle offers the first life sciences CRM that is designed to double sales time and halve reporting time. In particular, our new Life Sciences Edition Offline Client is designed so that you can actually turn the screen around, so that your CRM is useful for presentations and not just reporting, whether you are connected to cloud or working offline such as in restricted clinical environments. Watch Piers Evans, Industry Strategy Director, show what this looks like in the day of a typical pharmaceutical sales representative. By use of this code snippet, I agree to the Brightcove Publisher T and C found at https://accounts.brightcove.com/en/terms-and-conditions/. -- This script tag will cause the Brightcove Players defined above it to be created as soon as the line is read by the browser. If you wish to have the player instantiated only after the rest of the HTML is processed and the page load is complete, remove the line. -- brightcove.createExperiences();

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  • Windows Storage Server 2008 hangs at logon

    - by ErJab
    We have a Dell PowerVault NX-3000 server running Windows Server 2008. Every now and then, when I try to login, the server seems to hang at the Welcome screen after I type in the password. However, all other services on the server are running fine - users are able to print off the print server and access their files. It just won't let me login. Any idea why this is happening? P.S.: I can't look at the server logs, because it won't let me login in the first place. Remote administration is also disabled on the server, so I can't use Remote Administration tools to look at the logs.

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  • Radeon 5850 Why am I not getting 3 monitors up as a choice ??

    - by Jan
    Ive just bought the top end ATI Radeon card with 2 normal monitor ports and a HDMI. The idea was to continue using my dual screen setup as always and to use the last plug, the HDMI on my TV. I got a new 52 inch HD TV with all the necessary bits. This should work fine. But.. in Display Properties I still get only my 2 monitors up as options. Not the Digital TV. When I unplug 1 monitor and restart the computer, I get the TV and the other monitor. But never all 3 at the same time. Why is this ? Where can I go to tell it that I need all 3 screens at the same time. Also I get a message saying my gfx card also gives sound through the HDMI cable.. But the TV tells me its recieving a sound format that it does not understand. Any ideas on that too while were at it ?

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  • How do I enable in-place tablet pc input panel for non tablet PCs?

    - by yngvedh
    Hi all, Is it possible to enable the in-place tablet PC input panel on a non-tablet PC? I have checked the "For tablet pen input, show the Input Panel icon next to the text entry area when possible" checkbox in the options of the Input Panel. Does this not work because pen input is something different than mouse input? I do have a touch screen, but it just emulates a mouse (moving the cursor, pressing the left mouse button and such). I can get the Input Panel to show manually by starting tabtip.exe and then event the ink works, but I cannot get it to show (itself or it's in-place icon) when I activate text input controls. Does anyone know what's up?

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