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  • Added CAGradientLayer, getting this in my UIView dealloc: [CALayer release]: message sent to deallocated instance

    - by developerdoug
    Here there, I have a custom UIView. This view acts as a activity indicator but as label above the UIActivityIndicatorView. In the init, I add a CAGradientLayer. I allocate and initialize it and insert it at index 0 as a sublayer of the UIView layer property. In my dealloc method was called, I received a message in the console: - [CALayer release]: message sent to deallocated instance. My code: @interface LabelActivityIndicatorView () { UILabel *_label; UIActivityIndicatorView *_activityIndicatorView; CAGradientLayer *_gradientLayer; } @end @implementation LabelActivityIndicatorView //dealloc - (void) dealloc { [_label release]; [_activityIndicatorView release]; //even tried to remove the layer [_gradientLayer removeFromSuperLayer]; [_gradientLayer release]; [super dealloc]; } // init - (id) initWithFrame:(CGRect)frame { if ( (self = [super initWithFrame:frame]) ) { // init the label // init the gradient layer _gradientLayer = [[CAGradientLayer alloc] init]; [_gradientLayer setBounds:[self bounds]]; [_gradientLayer setPosition:CGPointMake(frame.size.width/2, frame.size.height/2)]; [[self layer] insertSublayer:_gradientLayer atIndex:0]; [[self layer] setNeedsDisplay]; } return self; } @end Anyone have any ideas. Since I'm allocating and initializing the gradient layer I'm responsible for releasing it. I should be able to alloc and init and assign to some ivar. Perhaps I should create a property with retain on it. Thanks,

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  • Iphone Core Data Internal Inconsistency

    - by kiyoshi
    This question has something to do with the question I posted here: http://stackoverflow.com/questions/1230858/iphone-core-data-crashing-on-save however the error is different so I am making a new question. Now I get this error when trying to insert new objects into my managedObjectContext: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '"MailMessage" is not a subclass of NSManagedObject.' But clearly it is: @interface MailMessage : NSManagedObject { .... And when I run this code: NSManagedObjectModel *managedObjectModel = [[self.managedObjectContext persistentStoreCoordinator] managedObjectModel]; NSEntityDescription *entity =[[managedObjectModel entitiesByName] objectForKey:@"MailMessage"]; NSManagedObject *newObject = [[NSManagedObject alloc] initWithEntity:entity insertIntoManagedObjectContext:self.managedObjectContext]; It runs fine when I do not present an MFMailComposeViewController, but if I run this code in the - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { method, it throws the above error when creating the newObject variable. The entity object when I use print object produces the following: (<NSEntityDescription: 0x1202e0>) name MailMessage, managedObjectClassName MailMessage, renamingIdentifier MailMessage, isAbstract 0, superentity name (null), properties { in both cases, so I don't think the managedObjectContext is completely invalid. I have no idea why it would say MailMessage is not a subclass of NSManagedObject at that point, and not at the other. Any help would be appreciated, thanks in advance.

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  • Need advice on C++ coding pattern

    - by Kotti
    Hi! I have a working prototype of a game engine and right now I'm doing some refactoring. What I'm asking for is your opinion on usage of the following C++ coding patterns. I have implemented some trivial algorithms for collision detection and they are implemented the following way: Not shown here - class constructor is made private and using algorithms looks like Algorithm::HandleInnerCollision(...) struct Algorithm { // Private routines static bool is_inside(Point& p, Object& object) { // (...) } public: /** * Handle collision where the moving object should be always * located inside the static object * * @param MovingObject & mobject * @param const StaticObject & sobject * @return void * @see */ static void HandleInnerCollision(MovingObject& mobject, const StaticObject& sobject) { // (...) } So, my question is - somebody advised me to do it "the C++" way - so that all functions are wrapped in a namespace, but not in a class. Is there some good way to preserve privating if I will wrap them into a namespace as adviced? What I want to have is a simple interface and ability to call functions as Algorithm::HandleInnerCollision(...) while not polluting the namespace with other functions such as is_inside(...) Of, if you can advise any alternative design pattern for such kind of logics, I would really appreciate that...

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  • what patern is layerd architechture in asp.net ?

    - by haansi
    Hi, I am a asp.net developer and don't know much about patterns and architecture. I will very thankful if you can please guide me here. In my web applications I use 4 layers. Web site project (having web forms + code behind cs files, user controls + code behind cs files, master pages + code behind cs files) CustomTypesLayer a class library (having custom types, enumerations, DTOs, constructers, get, set and validations) BusinessLogicLayer a class library (having all business logic, rules and all calls to DAL functions) DataAccessLayer a class library( having just classes communicating to database.) -My user interface just calls BusinessLogicLayer. BusinessLogicLayer do proecessign in it self and for data it calls DataAccessLayer funtions. -Web forms do not calls directly DAL. -CustomTypesLayer is shared by all layers. Please guide me is this approach a pattern ? I though it may be MVC or MVP but pages have there code behind files as well which are confusing me. If it is no patren is it near to some patren ? pleaes guide thanks

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  • At what point is it worth using a database?

    - by radix07
    I have a question relating to databases and at what point is worth diving into one. I am primarily an embedded engineer, but I am writing an application using QT to interface with our controller. We are at an odd point where we have enough data that it would be feasible to implement a database (around 700+ items and growing) to manage everything, but I am not sure it is worth the time right now to deal with. I have no problems implementing the GUI with files generated from excel and parsed in, but it gets tedious and hard to track even with VBA scripts. I have been playing around with converting our data into something more manageable for the application side with Microsoft Access and that seems to be working well. If that works out I am only a step (or several) away from using an SQL database and using the QT library to access and modify it. I don't have much experience managing data at this level and am curious what may be the best way to approach this. So what are some of the real benefits of using a database if any in this case? I realize much of this can be very application specific, but some general ideas and suggestions on how to straddle the embedded/application programming line would be helpful. Thanks

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  • How to replace auto-implemented c# get body at runtime or compile time?

    - by qstarin
    I've been trying to figure this out all night, but I guess my knowledge of the .Net Framework just isn't that deep and the problem doesn't exactly Google well, but if I can get a nod in the right direction I'm sure I can implement it, one way or another. I'd like to be able to declare a property decorated with a custom attribute as such: public MyClass { [ReplaceWithExpressionFrom(typeof(SomeOtherClass))] public virtual bool MyProperty { get; } } public SomeOtherClass : IExpressionHolder<MyClass, bool> { ... } public interface IExpressionHolder<TArg, TResult> { Expression<Func<TArg, TResult>> Expression { get; } } And then somehow - this is the part I'm having trouble figuring - replace the automatically generated implementation of that getter with a piece of custom code, something like: Type expressionHolderType = LookupAttributeCtorArgTypeInDeclarationOfPropertyWereReplacing(); return ReplaceWithExpressionFromAttribute.GetCompiledExpressionFrom(expressionHolderType)(this); The main thing I'm not sure how to do is replace the automatic implementation of the get. The first thing that came to mind was PostSharp, but that's a more complicated dependency than I care for. I'd much prefer a way to code it without using post-processing attached to the build (I think that's the jist of how PostSharp sinks its hooks in anyway). The other part of this I'm not so sure about is how to retrieve the type parameter passed to the particular instantiation of the ReplaceWithExpressionFrom attribute (where it decorates the property whose body I want to replace; in other words, how do I get typeof(SomeOtherClass) where I'm coding the get body replacement). I plan to cache compiled expressions from concrete instances of IExpressionHolder, as I don't want to do that every time the property gets retrieved. I figure this has just got to be possible. At the very least I figure I should be able to search an assembly for any method decorated with the attribute and somehow proxy the class or just replace the IL or .. something? And I'd like to make the integration as smooth as possible, so if this can be done without explicitly calling a registration or initialization method somewhere that'd be super great. Thanks!

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  • problems getting HTTPRiot working

    - by bwizzy
    I've got an iphone app where I'm trying to use HTTPRiot to make some API calls to a web app. Problem is I can't see that none of the HTTPRiot delegate methods are being called. I've got a log in all the delegate methods, and I'm also looking at the webserver log. I see that the URL is being hit. //API.h #import <Foundation/Foundation.h> #include <HTTPRiot/HTTPRiot.h> @interface API : HRRestModel { } +(void)runTest; @end //API.m #import "API.h" @implementation API + (void)initialize { NSLog(@"api initialize"); [self setDelegate:self]; [self setBaseURL:[NSURL URLWithString:@"http://localhost:3000/api"]]; [self setBasicAuthWithUsername:@"demo" password:@"123456"]; NSDictionary *params = [NSDictionary dictionaryWithObject:@"1234567" forKey:@"api_key"]; [self setDefaultParams:params]; }//end initialize +(void)runTest { NSLog(@"api run test"); // Would send a request to http://localhost:1234/api/people/1?api_key=1234567 [self getPath:@"/save_diet" withOptions:nil object:nil]; } +(void)restConnection:(NSURLConnection *)connection didReturnResource:(id)resource object:(id)object { NSLog(@"didReturnResource"); } +(void)restConnection:(NSURLConnection *)connection didReceiveResponse:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveResponse"); } +(void)restConnection:(NSURLConnection *)connection didReceiveParseError:(NSError *)error responseBody:(NSString *)body object:(id)object { NSLog(@"didReceiveParseError"); } +(void)restConnection:(NSURLConnection *)connection didReceiveError:(NSError *)error response:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveError"); } +(void)restConnection:(NSURLConnection *)connection didFailWithError:(NSError *)error object:(id)object { NSLog(@"didFailWithError"); } @end //test code [API runTest]; //log output

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  • What's the best way to get a bunch of rows from MySQL if you have an array of integer primary keys?

    - by Evan P.
    I have a MySQL table with an auto-incremented integer primary key. I want to get a bunch of rows from the table based on an array of integers I have in memory in my program. The array ranges from a handful to about 1000 items. What's the most efficient query syntax to get the rows? I can think of a few: "SELECT * FROM thetable WHERE id IN (1, 2, 3, 4, 5)" (this is what I do now) "SELECT * FROM thetable where id = 1 OR id = 2 OR id = 3" Multiple queries of the form "SELECT * FROM thetable WHERE id = 1". Probably the most friendly to the query cache, but expensive due to having lots of query parsing. A union, like "SELECT * FROM thetable WHERE id = 1 UNION SELECT * FROM thetable WHERE id = 2 ..." I'm not sure if MySQL caches the results of each query; it's also the most verbose format. I think using the NoSQL interface in MySQL 5.6+ would be the most efficient way to do this, but I'm not yet up to MySQL 5.6.

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  • How can I run some common code from both (a) scheduled via Windows Task & (b) manually from within W

    - by Greg
    Hi, QUESTION - How can I run some common code from both (a) scheduled via Windows Task & (b) manually from within WinForms app? BACKGROUND: This follows on from the http://stackoverflow.com/questions/2489999/how-can-i-schedule-tasks-in-a-winforms-app thread REQUIREMENTS C# .NETv3.5 project using VS2008 There is an existing function which I want to run both (a) manually from within the WinForms application, and (b) scheduled via Windows Task. APPROACHES So what I'm trying to understand is what options are there to make this work eg Is it possible for a windows task to trigger a function to run within a running/existing WinForms application? (doesn't sound solid I guess) Split code out into two projects and duplicate for both console application that the task manager would run AND code that the winforms app would run Create a common library and re-use this for both the above-mentioned projects in the bullet above Create a service with an interface that both the task manager can access plus the winforms app can manage Actually each of these approaches sounds quite messy/complex - would be really nice to drop back to have the code only once within the one project in VS2008, the only reason I ask about this is I need to have a scheduling function and the suggestion has been to use http://taskscheduler.codeplex.com/ as the means to do this, which takes the scheduling out of my VS2008 project... thanks

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  • How to manage large amounts of delegates and usercallbacks in C# async http library

    - by Tyler
    I'm coding a .NET library in C# for communicating with XBMC via its JSON RPC interface using HTTP. I coded and released a preliminary version but everything is done synchronously. I then recoded the library to be asynchronous for my own purposes as I was/am building an XBMC remote for WP7. I now want to release the new async library but want to make sure it's nice and tidy before I do. Due to the async nature a user initiates a request, supplies a callback method that matches my delegate and then handles the response once it's been received. The problem I have is that within the library I track a RequestState object for the lifetime of the request, it contains the http request/response as well as the user callback etc. as member variables, this would be fine if only one type of object was coming back but depending on what the user calls they may be returned a list of songs or a list of movies etc. My implementation at the moment uses a single delegate ResponseDataRecieved which has a single parameter which is a simple Object - As this has only be used by me I know which methods return what and when I handle the response I cast said object to the type I know it really is - List, List etc. A third party shouldn't have to do this though - The delegate signature should contain the correct type of object. So then I need a delegate for every type of response data that can be returned to the third party - The specific problem is, how do I handle this gracefully internally - Do I have a bunch of different RequestState objects that each have a different member variable for the different delegates? That doesn't "feel" right. I just don't know how to do this gracefully and cleanly.

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  • Context problem while loading Assemblies via Structuremap

    - by Zebi
    I want to load plugins in a smiliar way as shown here however the loaded assemblies seem not to share the same context. Trying to solve the problem I just build a tiny spike containing two assemblies. One console app and one library. The console app contains the IPlugin interface and has no references to the Plugin dll. I am scanning the plugin dir using a custom Registration convention: ObjectFactory.Initialize(x => x.Scan(s => { s.AssembliesFromPath(@"..\Plugin"); s.With(new PluginScanner()); })); public void Process(Type type, Registry registry) { if (!type.Name.StartsWith("P")) return; var instance = ObjectFactory.GetInstance(type); registry.For<IPlugin>().Add((IPlugin)instance); } Which thows an invalid cast exception saying he can not convert the plugin Type to IPlugin. public class P1 : IPlugin { public void Start() { Console.WriteLine("Hello from P1"); } } Further if I just construct the instance (which works fine by the way) and try to access ObjectFactory in the plugin ObjectFactory.WhatDoIHave() shows that they don't even share the same container instance. Experimenting around with MEF, Structuremap and loading the assembly manually whith Assembly.Load("Plugin") shows if loaded with Assembly.Load it works fine. Any ideas how I can fix this to work with StructureMaps assembly scanning?

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  • Problem in calling a function from different class using protocols-iphone

    - by Muniraj
    I use cocos2d for my game. In which I play a movie and have a separate overlay view for controls.The touches are detected in the overlay view. Now when the touches are detected the function in the game code has to be invoked. But the function is not detected and there is no error. I dont know what has gone wrong. Someone please help me. The code are as follows The protocol part is @protocol Protocol @required -(void) transition1:(id) sender; @end The function which is to be invoked in the game code is (void) transition1:(id) sender { [[Director sharedDirector] replaceScene: [ [Scene node] addChild: [Layer4 node] z:0] ]; } The code in the overlay view in MovieOverlayViewController.h import "Protocol.h" @interface MovieOverlayViewController : UIViewController { UIImageView *overlay; NSObject <Protocol> *transfer; } @end The code in the overlay view in MovieOverlayViewController.m @implementation MovieOverlayViewController (id)init { if ((self = [super init])) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) { // the function is called here [transfer transition1: nil]; } else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); } (void)dealloc { [overlay release]; [super dealloc]; } @end

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  • Best way to build an application based on R?

    - by Prasad Chalasani
    I'm looking for suggestions on how to go about building an application that uses R for analytics, table generation, and plotting. What I have in mind is an application that: displays various data tables in different tabs, somewhat like in Excel, and the columns should be sortable by clicking. takes user input parameters in some dialog windows. displays plots dynamically (i.e. user-input-dependent) either in a tab or in a new pop-up window/frame Note that I am not talking about a general-purpose fron-end/GUI for exploring data with R (like say Rattle), but a specific application. Some questions I'd like to see addressed are: Is an entirely R-based approach even possible ( on Windows ) ? The following passage from the Rattle article in R-Journal intrigues me: It is interesting to note that the first implementation of Rattle actually used Python for implementing the callbacks and R for the statistics, using rpy. The release of RGtk2 allowed the interface el- ements of Rattle to be written directly in R so that Rattle is a fully R-based application If it's better to use another language for the GUI part, which language is best suited for this? I'm looking for a language where it's relatively "painless" to build the GUI, and that also integrates very well with R. From this StackOverflow question How should I do rapid GUI development for R and Octave methods (possibly with Python)? I see that Python + PyQt4 + QtDesigner + RPy2 seems to be the best combo. Is that the consensus ? Anyone have pointers to specific (open source) applications of the type I describe, as examples that I can learn from?

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  • fetching the label text from database in C#

    - by Yilmaz Paçariz
    private void button5_Click(object sender, EventArgs e) { SqlConnection conn = new SqlConnection("Data Source=MAZI-PC\\PROJECTACC;Initial Catalog=programDB;Integrated Security=True"); SqlCommand cmd = new SqlCommand("select label_sh from label_text where label_form='2' and label_form_labelID='1'", conn); conn.Open(); label1.Text = cmd.ExecuteReader().ToString(); conn.Close(); SqlConnection conn1 = new SqlConnection("Data Source=MAZI-PC\\PROJECTACC;Initial Catalog=programDB;Integrated Security=True"); SqlCommand cmd1 = new SqlCommand("select label_sh from label_text where label_form='2' and label_form_labelID='2'", conn1); conn1.Open(); label2.Text = cmd1.ExecuteReader().ToString(); conn1.Close(); SqlConnection conn2 = new SqlConnection("Data Source=MAZI-PC\\PROJECTACC;Initial Catalog=programDB;Integrated Security=True"); SqlCommand cmd2 = new SqlCommand("select label_sh from label_text where label_form='2' and label_form_labelID='3'", conn2); conn2.Open(); label3.Text = cmd2.ExecuteReader().ToString(); conn2.Close(); } I am developing a small project in C#... Using Visiual Studio 2010... I want to fetch the label texts from database in order to change the user interface language with a button... I wrote this code but there is a problem in SQLDATAREADER in label text parts it shows System.Data.SqlClient.SqlDataReader I cant fix, could you help me?

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  • How to delete ProgIDs from other user accounts when uninstalling from Windows?

    - by Mordachai
    I've been investigating "how should a modern windows c++ application register its file types" with Windows (see http://stackoverflow.com/questions/2828637/c-how-do-i-correctly-register-and-unregister-file-type-associations-for-our-ap). And having combed through the various MSDN articles on the subject, the summary appears to be as follows: The installer (elevated) should register the global ProgID HKLM\Software\Classes\my-app.my-doc[.version] (e.g. HKLM\Software\Classes\TextPad.text) The installer also configures default associations for its document types (e.g. .myext) and points this to the aforementioned global ProgID in HKLM. NOTE: a user interface should be provided here to allow the user to either accept all default associations, or to customize which associations should be set. The application, running standard (unelevated), should provide a UI for allowing the current user to set their personal associations as is available in the installer, except that these associations are stored in HKCU\Software\Classes (per user, not per machine). The UN-installer is then responsible for deleting all registered ProgIDs (but should leave the actual file associations alone, as Windows is smart enough to handle associations pointing to missing ProgIDs, and this is the specified desired behavior by MSDN). So that schema sounds reasonable to me, except when I consider #4: How does an uninstaller, running elevated for a given user account, delete any per-user ProgIDs created in step #3 for other users? As I understand things, even in elevated mode, an uninstaller cannot go into another user's registry hive and delete items? Or can it? Does it have to load each given user hive first? What are the rules here? Thanks for any insight you might have to offer! EDIT: See below for the solution (My question was founded in confusion)

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  • Casting pointer to object to void * in C++

    - by JB
    I've been reading StackOverflow too much and started doubting all the code I've ever written, I keep thinking "Is that undefined behavour?" even in code that has been working for ages. So my question - Is it safe and well defined behavour to cast a pointer to an object (In this case abstract interface classes) to a void* and then later on cast them back to the original class and call method using them? I'm fully aware that the code that does this is probably awful. I wouldn't even consider writing it like this now (this is old code which I don't really want to change), so I'm not looking for a discussion of better ways to do this. I already know how to write it better if I ever did this again. But if it's actually broken to rely on this in C++ then I'll have to look at changing the code, if it's merely awful code then changing it won't be a priority. I would have had no doubts about something this simple a year or two ago but as my understanding of C++ increases I actually find I have more and more worries about code being safe under the standards even if it works perfectly well. Perhaps reading too much stack overflow is a bad thing for productivity sometimes :P

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • What does P mean in Sort(Expression<Func<T, P>> expr, ListSortDirection direction)?

    - by Grasshopper
    I am attempting to use the answer in post: How do you sort an EntitySet<T> to expose an interface so that I can sort an EntitySet with a Binding list. I have created the class below and I get the following compiler error: "The type or namespace 'P' could not be found (are you missing a using directive or assembly reference?). Can someone tell me what the P means and which namespace I need to include to get the method below to compile? I am very new to delegates and lamba expressions. Also, can someone confirm that if I create a BindingList from my EntitySet that any modifications I make to the BindingList will be made to the EntitySet? Basically, I have an EntitySet that I need to sort and make changes to. Then, I will need to persist these changes using the original Entity that the BindingList came from. public class EntitySetBindingWrapper<T> : BindingList<T> { public EntitySetBindingWrapper(BindingList<T> root) : base(root) { } public void Sort(Expression<Func<T, P>> expr, ListSortDirection direction) { if (expr == null) base.RemoveSortCore(); MemberExpression propExpr = expr as MemberExpression; if (propExpr == null) throw new ArgumentException("You must provide a property", "expr"); PropertyDescriptorCollection descriptorCol = TypeDescriptor.GetProperties(typeof(T)); IEnumerable<PropertyDescriptor> descriptors = descriptorCol.Cast<PropertyDescriptor>(); PropertyDescriptor descriptor = descriptors.First(pd => pd.Name == propExpr.Member.Name); base.ApplySortCore(descriptor, direction); } }

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  • UINavigationController from scratch?

    - by Moshe
    I have a view based app that works well. (In other words, I'm not going to start over with a Navigation-Based App template.) It's an immersive app of sorts and I'm trying to add a Table View that loads in a new view when a button is pressed. The loading the nib part works, but I can't seem to be able to add a navigation controller to the new view. I want to see a navigation bar on top with a done button and an edit button. Also, I want to the Table View entries to be empty. I added a new file like so: File-> New File -> UINavigationController subclass. I checked the UITableViewController Subclass and With XIB for user interface. All I see when the view is pulled up is a blank Table View. I am able to customize things in the view controller. What can I do to make the table show a navigation bar and be editable? I need some direction here please. EDIT: I'm working with the latest Public SDK. (XCode 3.2.2)

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  • NSMutableArray for Object which has NSString property causes memory leak

    - by user262325
    Hello everyone I hope to add objects to a NSMutableArray "myArray", The NSMutableArray is the array for FileObj which has a NSString property "fileName" #import <UIKit/UIKit.h> @interface FileObj : NSObject { NSString *fileName; } -(void) setfileName:(NSString *)s ; -(NSString *) getfileName ; @end // // File.m// #import "File.h" @implementation FileObj -(void) setfileName:(NSString *)s ; { fileName=s; } -(NSString *) getfileName ; { return fileName; } @end I initialize the myArray here: NSMutableArray *temarray; temarray=[[NSMutableArray alloc] init]; self.myArray=temarray; [temarray release]; the codes to add object to myArray FileObj *newobj=[[FileObj alloc]init ]; NSString *fieldValue2 = [[NSString alloc] initWithUTF8String:@"aaaa"]; [newobj setfileName:fieldValue2]; [myArray addObject:newobj]; [fieldValue2 release]; //**if I enabled the line, it will cause crash** //**if I disable the line, it will cause memory leak** [newobj release]; Welcome any comment Thanks interdev

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  • How to resize a UISwitch?

    - by mshsayem
    I have made a custom UISwitch (from this post). But the problem is, my custom texts are a bit long. Is there any way to resize the switch? [I tried setBounds, did not work] Edit: Here is the code I used: @interface CustomUISwitch : UISwitch - (void) setLeftLabelText: (NSString *) labelText; - (void) setRightLabelText: (NSString *) labelText; @end @implementation CustomUISwitch - (UIView *) slider { return [[self subviews] lastObject]; } - (UIView *) textHolder { return [[[self slider] subviews] objectAtIndex:2]; } - (UILabel *) leftLabel { return [[[self textHolder] subviews] objectAtIndex:0]; } - (UILabel *) rightLabel { return [[[self textHolder] subviews] objectAtIndex:1]; } - (void) setLeftLabelText: (NSString *) labelText { [[self leftLabel] setText:labelText]; } - (void) setRightLabelText: (NSString *) labelText { [[self rightLabel] setText:labelText]; } @end mySwitch = [[CustomUISwitch alloc] initWithFrame:CGRectZero]; //Tried these, but did not work //CGRect aFrame = mySwitch.frame; //aFrame.size.width = 200; //aFrame.size.height = 100; //mySwitch.frame = aFrame; [mySwitch setLeftLabelText: @"longValue1"]; [mySwitch setRightLabelText: @"longValue2"];

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  • How to create a separate thread to do some operation periodically and update UI in WPF?I'm stack

    - by black sensei
    Hello Experts! I'm trying to do a periodic separated thread operation let's say check for internet connection or check for user's info via web service and update the user interface. i've tried with quartz.net to implement that.So i created an inner class for the window i need to update.That inner class does what is meant for but the problem is that i don't know how to access parent's(window class) members form the child(inner class). for example public partial class Window2 : Window { private int i; public Window2() { InitializeComponent(); } public string doMyOperation() { //code here return result; } public class Myclass :IJob { public void Execute(JobExecutionContext context) { string result = doMyOperation(); //Now here i could be able to call a label of name lblNotif //lblNotif.Content = result; } } } Well the whole idea works but i'm stacked at here i need to access a controls of Window2 Since i'm stacked i tried Spring.Net way of implementing Quartz hoping that i could use MethodInvokingJobDetailFactoryObject and rather have the Operation done on Window2 itself.But for some reason i'm having an exception Cannot resolve type [System.Windows.Window2,System.Windows];, could not load type from string value System.Windows.Window2,System.Windows and the wiring is done so <object name="UpdateLabelJob" type="System.Windows.Window2,System.Windows"/> What i'm i doing wrong here?Is that a way round? thanks for reading and for helping out

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  • Can I control object creation using MEF?

    - by Akash
    I need to add some extension points to our existing code, and I've been looking at MEF as a possible solution. We have an IRandomNumberGenerator interface, with a default implementation (ConcreteRNG) that we would like to be swappable. This sounds like an ideal scenario for MEF, but I've been having problems with the way we instantiate the random number generators. Our current code looks like: public class Consumer { private List<IRandomNumberGenerator> generators; private List<double> seeds; public Consumer() { generators = new List<IRandomNumberGenerator>(); seeds = new List<double>(new[] {1.0, 2.0, 3.0}); foreach(var seed in seeds) { generators.Add(new ConcreteRNG(seed); } } } In other words, the consumer is responsible for instantiating the RNGs it needs, including providing the seed that each instance requires. What I'd like to do is to have the concrete RNG implementation discovered and instantiated by MEF (using the DirectoryCatalog). I'm not sure how to achieve this. I could expose a Generators property and mark it as an [Import], but how do I provide the required seeds? Is there some other approach I am missing?

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  • Coldfusion 8 and HTTP PUT - is there a way to PUT an object?

    - by ciaranarcher
    Hi all We are using EHCache with CF 8 to cache stuff on a central server using a RESTful interface over HTTP. I am trying to cache a cfquery object to the cache server. I can get this to work if I call EHCache direct (i.e. store it in a local cache) but if I try to cache on a remote server over HTTP I am running into problems. The code I am using is as follows: <cfhttp url="http://localhost:8080/myCache/myKey" method="put" result="r" timeout="2" throwonerror="true" > <cfhttpparam type="body" value="#ARGUMENTS.item#" /> </cfhttp> CF doesn't like this reference to #ARGUMENTS.item# and it complains Complex object types cannot be converted to simple values. Can anyone give me an example of how to put an object over http using CF? If this is not possible with CF then a Java example would be the next best thing. Many thanks in advance! PS: I do not want to use serialization to text/JSON etc. as this approach has issues with data integrity and most importantly it's not fast enough.

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  • StructureMap Open Generic Types

    - by Shane Fulmer
    I have the following classes: public interface IRenderer<T> { string Render(T obj); } public class Generic<T> { } public class SampleGenericRenderer<T> : IRenderer<Generic<T>> { public string Render(Generic<T> obj) { throw new NotImplementedException(); } } I would like to be able to call StructureMap with ObjectFactory.GetInstance<IRenderer<Generic<string>>>(); and receive SampleGenericRenderer<string>. I'm currently using the following registration and receiving this error when I call GetInstance. "Unable to cast object of type 'ConsoleApplication1.SampleGenericRenderer'1[ConsoleApplication1.Generic'1[System.String]]' to type 'ConsoleApplication1.IRenderer'1[ConsoleApplication1.Generic'1[System.String]]'." public class CoreRegistry : Registry { public CoreRegistry() { Scan(assemblyScanner => { assemblyScanner.AssemblyContainingType(typeof(IRenderer<>)); assemblyScanner.AddAllTypesOf(typeof(IRenderer<>)); assemblyScanner.ConnectImplementationsToTypesClosing(typeof(IRenderer<>)); }); } } Is there any way to configure StructureMap so that it creates SampleGenericRenderer<string> instead of SampleGenericRenderer<Generic<string>>?

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