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  • How to stop moving the image in objective c?

    - by user1589452
    I have done a coding to check whether the image crossed particular area or not, -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint loc=[touch locationInView:self.view]; if (touch.view==img2Obj) { NSLog(@"image2"); img2Obj.center=loc; currentx1=img2Obj.frame.origin.x; currenty1=img2Obj.frame.origin.y; //NSLog(@"top left corner x and y is %.1f and %.1f",img2Obj.frame.origin.x,img2Obj.frame.origin.y); [self isImg1InPos]; }} -(void)isImg1InPos { int dx,dy; dx=currentx1-x1; dy=currenty1-y1; if (abs(dx)<5 && abs(dx)<5) { NSLog(@"Image must stop moving after this!!!"); [img2Obj setUserInteractionEnabled:FALSE]; } //NSLog(@"unsigned int is %d",abs(dx)); } I want the image to stop moving when when it passes the condition. [img2Obj setUserInteractionEnabled:FALSE]; But its not working, can anyone tell me how to solve this problem Many thanks in advance

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  • Draw rectangle using Core Graphics with live preview

    - by mikawber
    I'm creating a simple drawing application and would like some help with drawing rectangles based on the user's touch events. I'm able to draw a rectangle using Core Graphics from the point in touchesBegan to the point in touchesEnded. This rectangle is then displayed once the touchesEnded event is fired. However, I would like to be able to do this in a 'live' fashion. Meaning, the rectangle is updated as the user drags their finger. Is this possible? Any help would be greatly appreciated, thank you!

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  • Custom UITableViewCell from xib isn't displaying properly

    - by Kenny Wyland
    I've created custom UITableCells a bunch of times and I've never run into this problem, so I'm hoping you can help me find the thing I've missed or messed up. When I run my app, the cells in my table view appear to be standard cells with Default style. I have SettingsTableCell which is a subclass of UITableViewCell. I have a SettingsTableCell.xib which contains a UITableViewCell and inside that are a couple labels and a textfield. I've set the class type in the xib to be SettingsTableCell and the File's Owner of the xib to my table controller. My SettingsTableController has an IBOutlet property named tableCell. My cellForRowAtIndexPath contains the following code to load my table view xib and assign it to my table controller's tableCell property: static NSString *CellIdentifier = @"CellSettings"; SettingsTableCell *cell = (SettingsTableCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"SettingsTableCell" owner:self options:nil]; cell = self.tableCell; self.tableCell = nil; NSLog(@"cell=%@", cell); } This is what my xib set up looks like in IB: When I run my app, the table displays as if all of the cells are standard Default style cells though: The seriously weird part is though... if I tap on the area of the cell where the textfield SHOULD be, the keyboard does come up! The textfield isn't visible, there's no cursor or anything like that... but it does respond. The visible UILabel is obviously not the UILabel from my xib though because the label in my xib is right justified and the one showing in the app is left justified. I'm incredibly confused about how this is happening. Any help is appreciated.

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  • Adding days to NSDate

    - by karthick
    I want add days to a date, I got many codes for this but none of them are working for me below shown is my code,please somebody help me to fix this issue int daysToAdd=[[appDlegateObj.selectedSkuData objectForKey:@"Release Time"] intValue]; NSTimeInterval secondsForFollowOn=daysToAdd*24*60*60; NSString *dateStr=[contentDic objectForKey:@"Date"]; NSDateFormatter *dateFormatter=[[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"yyyy-MM-dd"]; NSDate *dateFromString=[[NSDate alloc]init]; dateFromString=[dateFormatter dateFromString:dateStr]; [dateFormatter release]; NSDate *date=[dateFromString dateByAddingTimeInterval:secondsForFollowOn];

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  • Trouble Copying custom class initialization

    - by Parad0x13
    I have a custom class of type NSObject that contains a single NSMutableArray. This class is called Mutable2DArray and is designed to emulate a 2 dimensional array of type NSMutableArray. There is a custom init method - (id)initWithX:(int)x Y:(int)y that asks for the dimensions for the array and allocates the required arrays within the only array the class owns. My issue is when I try to copy an instance of Mutable2DArray I get an error saying the copyWithZone is an unrecognized selector. I thought copy was a base method of NSObject so I'm confused why I cant create a copy of the instance like this: Mutable2DArray *Array1 = [[Mutable2DArray alloc] initWithX:10 Y:10]; Mutable2DArray *Array2 = [Array1 copy]; Am I missing something so obvious here?

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  • Objective - C, fastest way to show sequence of images in UIImageView

    - by Almas Adilbek
    I have hundreds of images, which are frame images of one animation (24 images per second). Each image size is 1024x690. My problem is, I need to make smooth animation iterating each image frame in UIImageView. I know I can use animationImages of UIImageView. But it crashes, because of memory problem. Also, I can use imageView.image = [UIImage imageNamed:@""] that would cache each image, so that the next repeat animation will be smooth. But, caching a lot of images crashed app. Now I use imageView.image = [UIImage imageWithContentsOfFile:@""], which does not crash app, but doesn't make animation so smooth. Maybe there is a better way to make good animation of frame images? Maybe I need to make some preparations, in order to somehow achieve better result. I need your advices. Thank you!

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  • Adding custom UITableViewCell crashes the simulator.

    - by nevva
    Im trying to build my application using a custom UITableViewCell. This is the code in my UIViewController that adds the viewCell to the table: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"------- Tableview --------"); static NSString *MyIdentifier = @"MyIdentifier"; MyIdentifier = @"aCellIdentifier"; MyTableCell *cell = (MyTableCell *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if(cell == nil) { NSArray *[[NSBundle mainBundle] loadNibNamed:@"tblCellView" owner:self options:nil]; cell = tblCell; } [cell setLabelText:[NSString stringWithFormat:@"indexpath.row: %d", indexPath.row]]; //cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:MyIdentifier] autorelease]; return cell; } if i uncomment the line above "return cell" it returns a regular UITableViewCell without any errors, but as soon as i try to implement my custom cell it crashes with this error: ------- Tableview -------- 2010-04-23 11:17:33.163 SogetGolf[26935:40b] * Assertion failure in -[UITableView _createPreparedCellForGlobalRow:withIndexPath:], /SourceCache/UIKit_Sim/UIKit-984.38/UITableView.m:4709 2010-04-23 11:17:33.164 SogetGolf[26935:40b] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' 2010-04-23 11:17:33.165 SogetGolf[26935:40b] Stack: ( ... I have configured the .xib file as one should with the proper outlets. And the identifier of the UITableViewCell corresponds with name im trying to load from NSBundle

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  • Dynamically creating subviews of similar type

    - by Akki
    My code for above view is: -(void)viewWillAppear:(BOOL)animated{ float yh = 0; while (yh<200) { //UIView CGRect myFrame = CGRectMake(0, yh, 320, 30); UIView *myFirstView = [[UIView alloc] initWithFrame:myFrame]; myFirstView.backgroundColor = [UIColor orangeColor]; //IUILabel in UIView CGRect mylblFrame = CGRectMake(5, yh, 60, 15); UILabel *lblsize = [[UILabel alloc] initWithFrame:mylblFrame]; lblsize.text = @"Hello"; [myFirstView addSubview:lblsize]; CGRect mylbl_hi = CGRectMake(80, yh, 60, 15); UILabel *lbl_hi = [[UILabel alloc] initWithFrame:mylbl_hi]; lbl_hi.text = @"Hii"; [myFirstView addSubview:lbl_hi]; [self.view addSubview:myFirstView]; [lbl_hi release]; [lblsize release]; [myFirstView release]; yh=yh+40; } [super viewWillAppear:YES]; } I can't understand reason of it being like this...i wanted labels to be attached with my subviews of orange color...this may be odd day for me to understand what's wrong with my code...if any of you can tell me where i ma doing wrong would be great to me. This is my first time creating view programmatically..so please excuse me if all this is silly question

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  • Problem in storing the dynamic data in NSMutableArray?

    - by Rajendra Bhole
    I want to develop an application in which firstly i was develop an structure code for storing X and y axis. struct TCo_ordinates { float x; float y; }; . Then in drawRect method i generating an object of structure like. struct TCo_ordinates *tCoordianates; Now I drawing the graph of Y-Axis its code is. fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); CGContextMoveToPoint(ctx, fltX1-3 , fltY2-40); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-40); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; float x1 = fltX1-23; float y1 = fltY2-37; CGContextShowTextAtPoint(ctx, x1, y1, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); Now i want to store generated the values of x1 and y1 in NSMutableArray dynamically, for that i was written the code. NSMutableArray *yAxisCoordinates = [[NSMutableArray alloc] autorelease]; for(int yObject = 0; yObject < intIndex; yObject++) { [yAxisCoordinates insertObject:(tCoordianates->x = x1,tCoordianates->y = y1) atIndex:yObject]; } But it didn't working. How i store the x1 and y1 values in yAxisCoordinates object. The above code is correct?????????????

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  • Re-ordering a collection of UIView's based on their CGPoint

    - by Chris
    Hi all, I have a NSMutableArray that holds a collection of UIViewControllers Amongst other properties and methods an instance of each of the viewControllers are placed in a parent view The user will place these objects individually when desired to. So essentially I use - (void)addSubview:(UIView *)view when a new view is added to the parent view controller. Because the UI is isometric it's made things a tad more complicated What I am trying to do is re-order the views based on their co-ordinate position, so items higher up the parent UIView frame is indexed lower then views lower in the parent UIview frame. And items that are on the left side of the view are positioned at a higher index to those on the right I think the solution may have to do with re-ordering the NSMutableArray but how can I compare the CGpoints? Do I need to compare the x and y separately?

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  • Passing Global Variable value to Facebook - Gets NULL only

    - by Viral
    hi all friends, I am making a game application in that I want to pass my score on wall of face book. I've completed all the things (the log in and message passing part) but when I passes the score via global variable, I am getting only null as a value and not the score that I want. Is there any way to pass data or string to Face book and write on a wall? My code is (void)viewDidLoad { static NSString* kApiKey = @"be60415be308e2b44c0ac1db83fe486b"; static NSString* kApiSecret = @"4f880c7e100321f808c41b1d3c813dfa"; _session = [[FBSession sessionForApplication:kApiKey secret:kApiSecret delegate:self] retain]; score = [NSString stringWithFormat:@"%@",appDelegate.myTextView]; [_session resume]; [super viewDidLoad]; } whre score is NSString and myTextView is NSString in other viewcontrollerfile, And appDelegate is global variable. Any help?? thanks in advance.

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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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  • Identify html tags for image, video in text and convert them into images, videos while laying dynami

    - by neha
    Hi all, In my app I need to lay some text which I'm getting from a parsed data. Currently I'm currently laying it in a label. The problem is there are going to be some html tags indicating an image [along with its url] and videos etc in that plaintext. What is a good way to handle this identifying images and videos tags and laying corresponding images and videos along with rest of the plaintext dynamically? Thanx in advance.

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  • @dynamic property needs setter with multiple behaviors

    - by ambertch
    I have a class that contains multiple user objects and as such has an array of them as an instance variable: NSMutableArray *users; The tricky part is setting it. I am deserializing these objects from a server via Objective Resource, and for backend reasons users can only be returned as a long string of UIDs - what I have locally is a separate dictionary of users keyed to UIDs. Given the string uidString of comma separated UIDs I override the default setter and populate the actual user objects: @dynamic users; - (void)setUsers:(id)uidString { users = [NSMutableArray arrayWithArray: [[User allUsersDictionary] objectsForKeys:[(NSString*)uidString componentsSeparatedByString:@","]]]; } The problem is this: I now serialize these to database using SQLitePO, which stores these as the array of user objects, not the original string. So when I retrieve it from database the setter mistakenly treats this array of user objects as a string! Where I actually want to adjust the setter's behavior when it gets this object from DB vs. over the network. I can't just make the getter serialize back into a string without tearing up large code that reference this array of user objects, and I tried to detect in the setter whether I have a string or an array coming in: if ([uidString respondsToSelector:@selector(addObject)]) { // Already an array, so don't do anything - just assign users = uidString but no success... so I'm kind of stuck - any suggestions? Thanks in advance!

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  • A question related to initWithNibName

    - by user217572
    hi These are the steps i'm following 1on click of home button i had set 1 value 2so i'm clicking on home button 3now i again click on application 4so my applicationdidfinishlaunching method calls 5i'm getting that value 1 6now in applicationdidfinishlaunching method i check wether the value is 1 or not 7now as per discussion value is 1 8in that condition i load the 1 view which is the view of rootviewcontroller 9but after complete execution of this viewdidload method it executes the initwithnibname of some another view my questuon is all about why 9 number executes if it executes how to debug it?

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  • UIEvent timestamp

    - by skajam66
    When handling a UIButton touch, you are given a UIEvent object. The UIEvent object has a timestamp which the Apple documentation states as being "the time that the event was created" (UIEvent Class Reference). In the documentation on the Main Event Loop, it states that: "The application object obtains the topmost object in the event queue, converts it to an event object (UIEvent) ..." Does [UIEvent timestamp] refer to the time at which the UIEvent object is created (i.e. after processing the touch event off of the main run loop and hance not remotely real-time) or does it refer to the time that the underlying touch object was created (and hence as close as possible to representing the actual time of the user touch9?

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