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  • Getting started as a programmer -- school or self-study?

    - by Cyberherbalist
    My son who has is married with two small children has decided that he needs a change of career, and is considering getting into programming. He would do well in the field, I am certain, but I am uncertain how to advise him with regards to a lengthy course of schooling, or just try to learn 'on the job", so to speak. I suspect that if he doesn't ultimately get at least an associate degree in program (like his old man), that his job possibilities are going to be very constrained. This isn't the Dot-Com Bubble, after all, when they'd hire you if you could spell c-o-m-p-u-t-e-r because they needed bodies and the ability to fog a mirror wasn't quite enough. Should he go for a full program at the university, a two-year program (he already has a 2-year degree in video production, so he's got the general ed requirements whipped), or does anyone think self-study alone might be enough? To get started, anyway. I started back in 1987 with COBOL and a 2-year degree, which seemed the minimum at the time, but perhaps things are different now?

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  • Database Mirroring on SQL Server Express Edition

    - by Most Valuable Yak (Rob Volk)
    Like most SQL Server users I'm rather frustrated by Microsoft's insistence on making the really cool features only available in Enterprise Edition.  And it really doesn't help that they changed the licensing for SQL 2012 to be core-based, so now it's like 4 times as expensive!  It almost makes you want to go with Oracle.  That, and a desire to have Larry Ellison do things to your orifices. And since they've introduced Availability Groups, and marked database mirroring as deprecated, you'd think they'd make make mirroring available in all editions.  Alas…they don't…officially anyway.  Thanks to my constant poking around in places I'm not "supposed" to, I've discovered the low-level code that implements database mirroring, and found that it's available in all editions! It turns out that the query processor in all SQL Server editions prepends a simple check before every edition-specific DDL statement: IF CAST(SERVERPROPERTY('Edition') as nvarchar(max)) NOT LIKE '%e%e%e% Edition%' print 'Lame' else print 'Cool' If that statement returns true, it fails. (the print statements are just placeholders)  Go ahead and test it on Standard, Workgroup, and Express editions compared to an Enterprise or Developer edition instance (which support everything). Once again thanks to Argenis Fernandez (b | t) and his awesome sessions on using Sysinternals, I was able to watch the exact process SQL Server performs when setting up a mirror.  Surprisingly, it's not actually implemented in SQL Server!  Some of it is, but that's something of a smokescreen, the real meat of it is simple filesystem primitives. The NTFS filesystem supports links, both hard links and symbolic, so that you can create two entries for the same file in different directories and/or different names.  You can create them using the MKLINK command in a command prompt: mklink /D D:\SkyDrive\Data D:\Data mklink /D D:\SkyDrive\Log D:\Log This creates a symbolic link from my data and log folders to my Skydrive folder.  Any file saved in either location will instantly appear in the other.  And since my Skydrive will be automatically synchronized with the cloud, any changes I make will be copied instantly (depending on my internet bandwidth of course). So what does this have to do with database mirroring?  Well, it seems that the mirroring endpoint that you have to create between mirror and principal servers is really nothing more than a Skydrive link.  Although it doesn't actually use Skydrive, it performs the same function.  So in effect, the following statement: ALTER DATABASE Mir SET PARTNER='TCP://MyOtherServer.domain.com:5022' Is turned into: mklink /D "D:\Data" "\\MyOtherServer.domain.com\5022$" The 5022$ "port" is actually a hidden system directory on the principal and mirror servers. I haven't quite figured out how the log files are included in this, or why you have to SET PARTNER on both principal and mirror servers, except maybe that mklink has to do something special when linking across servers.  I couldn't get the above statement to work correctly, but found that doing mklink to a local Skydrive folder gave me similar functionality. To wrap this up, all you have to do is the following: Install Skydrive on both SQL Servers (principal and mirror) and set the local Skydrive folder (D:\SkyDrive in these examples) On the principal server, run mklink /D on the data and log folders to point to SkyDrive: mklink /D D:\SkyDrive\Data D:\Data On the mirror server, run the complementary linking: mklink /D D:\Data D:\SkyDrive\Data Create your database and make sure the files map to the principal data and log folders (D:\Data and D:\Log) Viola! Your databases are kept in sync on multiple servers! One wrinkle you will encounter is that the mirror server will show the data and log files, but you won't be able to attach them to the mirror SQL instance while they are attached to the principal. I think this is a bug in the Skydrive, but as it turns out that's fine: you can't access a mirror while it's hosted on the principal either.  So you don't quite get automatic failover, but you can attach the files to the mirror if the principal goes offline.  It's also not exactly synchronous, but it's better than nothing, and easier than either replication or log shipping with a lot less latency. I will end this with the obvious "not supported by Microsoft" and "Don't do this in production without an updated resume" spiel that you should by now assume with every one of my blog posts, especially considering the date.

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  • Partner Webcast – Weblogic for Developers - 12 July 2012

    - by Thanos
    Oracle Weblogic Server is the industry’s leading application server for deploying Java EE applications with support for new features for lowering cost of operations, improving performance and enhancing scalability. But it’s also a great choice for the Java developers because of the differentiating capabilities that facilitate integration with other tools and frameworks, promote reusability and rapid redeployment of your applications. During the webinar we’re going to explore these differentiation features in more detail. Agenda: Java EE standards support in different Weblogic Server versions Weblogic  Classloading How Weblogic load the classes Filtering classloader Shared libraries Classloader Analisys Tool Spring support in Weblogic Weblogic integration with Apache Maven Advanced deployment features Fast Swap Side by Side deployment Q&A session Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24hours prior to start time may not receive confirmation to attend. Duration: 1 hour Register Now! For any questions please contact us at [email protected] Visit regularly our ISV Migration Center blog Or Follow us @oracleimc to learn more on Oracle Technologies as well as upcoming partner webcasts and events.

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  • Extract Audio from a Video File with Pazera Free Audio Extractor

    - by DigitalGeekery
    Have you ever wanted to extract some or all of the audio from a video file?  Today we’ll take a look at Pazera Free Audio Extractor. A simple audio converter that specializes in that very task. Download the Pazera Free Audio Extractor. (See download link below) You’ll need to unzip the download folder, but there is no need to install the application. Simply double-click the AudioExtractor.exe file to run the application. To add your video files to the queue to be converted, click on the Add files  button at the top left. You can add multiple files to the queue and convert them all at one time. Browse for your video file, and click Open.   Your video will be added to the Queue for processing.   Under Output directory you can choose to output to a folder of your choice. Outputting to the same folder as the input folder is the default.   Pazera Free Audio Extractor includes pre-configured profiles that will simplify the process of choosing conversion settings. To load a profile, choose one from the Profile drop down list and then click the Load button. You can choose to output to MP3, AAC, AC3, WMA, FLAC, OGG or WAV file format.   You will see the profile update the Audio settings in the panels at the lower left of the application. If you wish, you may also select your own custom settings. Advanced Settings The Advanced settings can be used if you want to extract only a portion of the the audio, such as a clip of dialog or a song from a movie. To extract only a portion of the audio, set the start time by selecting the Start time offset check box, then entering the time in the video clip where the audio begins. To set the end time, begin by selecting the Duration check box. Now, you can either select the Duration radio button and enter the amount of time for which you would like to extract the audio, or you can select the End time offset radio button and enter the time in the video clip where the audio ends. When you are ready to convert, click the CONVERT button on the menu at the top of the screen.   An output box will open and display the conversion progress. When finished, click Close.   Now you are ready to enjoy your audio clip. Pazera Free Audio Extractor is a basic audio tool that is easy enough for everyone to use. It runs on Windows only and supports most common video formats including AVI, FLV, MP4, MPG, MOV, 3GP, and WMV. Download Free Audio Extractor 1.3 Similar Articles Productive Geek Tips Eufony Free Audio Player – Resource Gentle Audio PlayerConvert .3GP and .3G2 Files to AVI / MPEG for FreeTurn Off Auto-Play of Audio and Video CDs and DVDs in UbuntuHow to Make/Edit a movie with Windows Movie Maker in Windows VistaEasily Change Audio File Formats with XRECODE TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides Google Maps Place marks – Pizza, Guns or Strip Clubs

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  • First time shadow mapping problems

    - by user1294203
    I have implemented basic shadow mapping for the first time in OpenGL using shaders and I'm facing some problems. Below you can see an example of my rendered scene: The process of the shadow mapping I'm following is that I render the scene to the framebuffer using a View Matrix from the light point of view and the projection and model matrices used for normal rendering. In the second pass, I send the above MVP matrix from the light point of view to the vertex shader which transforms the position to light space. The fragment shader does the perspective divide and changes the position to texture coordinates. Here is my vertex shader, #version 150 core uniform mat4 ModelViewMatrix; uniform mat3 NormalMatrix; uniform mat4 MVPMatrix; uniform mat4 lightMVP; uniform float scale; in vec3 in_Position; in vec3 in_Normal; in vec2 in_TexCoord; smooth out vec3 pass_Normal; smooth out vec3 pass_Position; smooth out vec2 TexCoord; smooth out vec4 lightspace_Position; void main(void){ pass_Normal = NormalMatrix * in_Normal; pass_Position = (ModelViewMatrix * vec4(scale * in_Position, 1.0)).xyz; lightspace_Position = lightMVP * vec4(scale * in_Position, 1.0); TexCoord = in_TexCoord; gl_Position = MVPMatrix * vec4(scale * in_Position, 1.0); } And my fragment shader, #version 150 core struct Light{ vec3 direction; }; uniform Light light; uniform sampler2D inSampler; uniform sampler2D inShadowMap; smooth in vec3 pass_Normal; smooth in vec3 pass_Position; smooth in vec2 TexCoord; smooth in vec4 lightspace_Position; out vec4 out_Color; float CalcShadowFactor(vec4 lightspace_Position){ vec3 ProjectionCoords = lightspace_Position.xyz / lightspace_Position.w; vec2 UVCoords; UVCoords.x = 0.5 * ProjectionCoords.x + 0.5; UVCoords.y = 0.5 * ProjectionCoords.y + 0.5; float Depth = texture(inShadowMap, UVCoords).x; if(Depth < (ProjectionCoords.z + 0.001)) return 0.5; else return 1.0; } void main(void){ vec3 Normal = normalize(pass_Normal); vec3 light_Direction = -normalize(light.direction); vec3 camera_Direction = normalize(-pass_Position); vec3 half_vector = normalize(camera_Direction + light_Direction); float diffuse = max(0.2, dot(Normal, light_Direction)); vec3 temp_Color = diffuse * vec3(1.0); float specular = max( 0.0, dot( Normal, half_vector) ); float shadowFactor = CalcShadowFactor(lightspace_Position); if(diffuse != 0 && shadowFactor > 0.5){ float fspecular = pow(specular, 128.0); temp_Color += fspecular; } out_Color = vec4(shadowFactor * texture(inSampler, TexCoord).xyz * temp_Color, 1.0); } One of the problems is self shadowing as you can see in the picture, the crate has its own shadow cast on itself. What I have tried is enabling polygon offset (i.e. glEnable(POLYGON_OFFSET_FILL), glPolygonOffset(GLfloat, GLfloat) ) but it didn't change much. As you see in the fragment shader, I have put a static offset value of 0.001 but I have to change the value depending on the distance of the light to get more desirable effects , which not very handy. I also tried using front face culling when I render to the framebuffer, that didn't change much too. The other problem is that pixels outside the Light's view frustum get shaded. The only object that is supposed to be able to cast shadows is the crate. I guess I should pick more appropriate projection and view matrices, but I'm not sure how to do that. What are some common practices, should I pick an orthographic projection? From googling around a bit, I understand that these issues are not that trivial. Does anyone have any easy to implement solutions to these problems. Could you give me some additional tips? Please ask me if you need more information on my code. Here is a comparison with and without shadow mapping of a close-up of the crate. The self-shadowing is more visible.

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  • Strange enduser experience with Liferay, Glassfish and Apache on RedHat

    - by Pete Helgren
    Tried multiple forums to get to the bottom of this. I hope I can get some direction here: Here is the stack I am working with: Red Hat Enterprise Linux Server release 5.6 (Tikanga) Liferay 6.0.6 on Glassfish 3.0.1 MySQL 5.0.77 Apache 2.2.3 The Liferay portal provides a variety of portlets to end users. Static content (web pages), static resources (primarily pdf and mp3 files 1mb - 80mb in size), File upload and download capabilities (primarily 40-60mb mp3 files) and online streaming of those MP3 files. Here is the strange end user experiences: Under normal load: (20-30) users uploading, downloading or streaming files and 20-30 accessing static content (some of it downloads), we see the following: 1) Clicking a link triggers the download of a portion of an MP3 (the portion is a few seconds long). 2) Clicking on a link tiggers the download of the page content rather than rendering. 3) Clicking a link causes the page to dump binary data to the end user rather than the expected content. 4) Clicking a link returns the text of a javascript file rather than rendering the page. Each occurrence is totally random (or appears so). Sometimes it works, sometimes it doesn't. It seems to have no relation to browser or client OS. The strange events seem to occur much more frequently when using an SSL connection rather than regular http. Apache serves as a proxy server only (reverse). It basically passes all the requests through to Glassfish. There isn't any static content proxy served by Apache. We rebuilt the entire stack from scratch and redeployed the portlet wars and still have the same issues. Liferay is running as a single server (not clustered). We disabled mod_cache in Apache. The problems are more frequent as the server load grows. This morning the load is pretty light and we are seeing few problems but the use of the site will grow, particularly tonight around 9pm CST through Wednesday morning. You could try the site (http://preview.bsfinternational.org) during those times and I would expect that you might experience one of the weirdnesses as you randomly click links on the site (https is invoked only when signed in). Again, https seems to exacerbate the issue. This seems very much like a caching issue but I don't know where in the stack to start peeling the onion. Apache? Liferay? Glassfish? MySQL? Maybe even Redhat? We are stumped and most forums we have posted to (LifeRay and Glassfish) have returned very few suggestions. I just need an idea of where to start looking. I understand that we could have a portlet EDIT: Opening the files in a Hex editor that appear to be pages that download rather than render, we see that the first 4000 characters are "junk" and then the "HTTP/1.1 ...." 'normal' header is seen. So something is dumping a jumble of characters up to offset 4000 (when viewing it in a Hex editor). Perhaps a clue? Ideas?

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  • Install Intel USB 3.0 eXtensible Host Controller Driver for Windows Server 2008 R2 x64

    - by ffrugone
    According to Intel and Dell, by board is technically a 'desktop' board and they therefore do not support Intel USB 3.0 eXtensible Host Controller drivers for Windows Server 2008 (R2 x64). I'm trying to find a workaround. I found an entry on someone who tried to tackle this, but I can't make his fix work for me. Below, I have copied both his entry, and my reply. I'm a loyal stackoverflow user, and hopefully the people here at serverfault can help me: anyforumuser Re: GA-Z77X-UD5H USB3 Drivers not installing? « Reply #6 on: July 05, 2012, 04:12:59 am » Thanks to JoeMiner , his process for the network drivers gave me the clues to figure out to get the USB3 drivers working. I have got the intel USB3 drivers working at full speed in win server 2008r2 you have to edit the following file : 1. mup.xml in change the "Windows7" to "W2K8" 2. in setup.if2 under [groups] line starting with "HSCSDRIVER " change the "IsOS( ... )" entry to "IsOS(WIN2008_R2,WIN2008_R2_MAXSP)" inf files for all copy the content of the [Intel.NTAMD64.6.1] group to the [Intel.NTAMD64.6.2] group driver folders. here i am not entirely sure which is correct so there are some double up's. in the drivers folder copy the "Win7" folder to "win2008" , "win2008_r2" and "x64" ie your drivers folder should now contain the "win2008" , "win2008_r2" and "x64" folders and they contain contents of the win7 folder (the inf files should of already been fixed) Run install , It should install properly and work now. You will have to reboot If it doesn't work remove the intel usb3 controllers from device manager and get it to "scan for hardware changes" Good luck !!! benevida Re: GA-Z77X-UD5H Intel Network Drivers not installing? « Reply #7 on: August 13, 2012, 02:21:14 pm » Thank you anyforumuser! A process for getting this driver installed was exactly what I needed. However, I've hit a snag. I believe I've followed every step exactly as written, but I'm getting an error during installation. I get the message "One or more files that are required for installation are either missing or corrupted. Setup will exit." Behind the error, the 'Setup Progress' shows the current step as "Copying File: C:\Program Files (x86)\Intel\Intel(R) USB 3.0 eXtensible Host Controller Driver\Drivers\iusb3xhc.man". I've checked the installation files, and iusb3xhc.man seems to be a viable file in all of the Windows 2008 sub-directories of the Drivers folder. Therefore I don't see how the file could be missing and I doubt that it is corrupted, (although it does NOT exist in the \Drivers\HCSwitch folder). I opened 'Setup.if2', and there are two aspects to the step of copying iusb3xhc.man that caught my eye. First, the steps immediately preceding are set to 'error=ignore'. If they hadn't completed successfully, this is the first step where we'd hear about it. Second, this is the first step where the relative path '%source%\drivers\%_os%\%_ia%\' is used. If I haven't named the Windows 2008 sub-directories correctly, I could see where things are fouling up. In any event, if someone could take a look and make suggestions I'd appreciate it. Thank you.

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  • Adding Output Caching and Expire Header in IIS7 to improve performance

    - by Renso
    The problem: Images and other static files will not be cached unless you tell it to. In IIS7 it is remarkably easy to do this. Web pages are becoming increasingly complex with more scripts, style sheets, images, and Flash on them. A first-time visit to a page may require several HTTP requests to load all the components. By using Expires headers these components become cacheable, which avoids unnecessary HTTP requests on subsequent page views. Expires headers are most often associated with images, but they can and should be used on all page components including scripts, style sheets, and Flash. Every time a page is loaded, every image and other static content like JavaScript files and CSS files will be reloaded on every page request. If the content does not change frequently why not cache it and avoid the network traffic?! The solution: In IIS7 there are two ways to cache content, using the web.config file to set caching for all static content, and in IIS7 itself setting aching by file extension that gives you that extra level of granularity. Web.config: In IIS7, Expires Headers can be enabled in the system.webServer section of the web.config file:   <staticContent>     <clientCache cacheControlMode="UseMaxAge" cacheControlMaxAge="1.00:00:00" />   </staticContent> In the above example a cache expiration of 1 day was added. It will be a full day before the content is downloaded from the web server again. To expire the content on a specific date:   <staticContent>     <clientCache cacheControlMode="UseExpires" httpExpires="Sun, 31 Dec 2011 23:59:59 UTC" />   </staticContent> This will expire the content on December 31st 2011 one second before midnight. Issues/Challenges: Once the file has been set to be cached it wont be updated on the user's browser for the set cache expiration. So be careful here with content that may change frequently, like during development. Typically in development you don't want to cache at all for testing purposes. You could also suffix files with timestamp or versions to force a reload into the user's browser cache. IIS7 Expire Web Content Open up your web app in IIS. Open up the sub-folders until you find the folder or file you want to ad an expiration date to. In IIS6 you used to right-click and select properties, no such luck in IIS7, double click HTTP Response. Once the window loads for the HTTP Response Headers, look to the Actions navigation bar to the right, all the way at the top select SET COMMON HEADERS. The Enable HTTP keep-alive will already be pre-selected. Go ahead and add the appropriate expiration header to the file or folder. Note that if you selected a folder, it will apply that setting to all images inside that folder and all nested content, even subfolders. So, two approaches, depending on what level or granularity you need.

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  • Announcing the Return of the AGILITY Awards for Excellence in PLM!

    - by Kerrie Foy
    Nominations for the Oracle Excellence in PLM “AGILITY” Awards are now open. These awards are exclusively for enterprises utilizing Oracle Agile PLM solutions to address relevant industry and business challenges, and will be given to companies that have innovatively carried out projects that quantitatively improved processes, business results, and competitiveness.  Winners will receive a FREE pass to the Oracle Value Chain Summit (visit www.oracle-DOT-com/goto/vcs for more), taking place in San Francisco, February 4-6, 2013. Agile customers, partners and Oracle representatives are all welcome to submit nominations. To receive a nomination form or to get more information about the process, email terri.hiskey-AT-oracle.com. Deadline for submissions is Friday, December 14, 2012.

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  • Ball bouncing at a certain angle and efficiency computations

    - by X Y
    I would like to make a pong game with a small twist (for now). Every time the ball bounces off one of the paddles i want it to be under a certain angle (between a min and a max). I simply can't wrap my head around how to actually do it (i have some thoughts and such but i simply cannot implement them properly - i feel i'm overcomplicating things). Here's an image with a small explanation . One other problem would be that the conditions for bouncing have to be different for every edge. For example, in the picture, on the two small horizontal edges i do not want a perfectly vertical bounce when in the middle of the edge but rather a constant angle (pi/4 maybe) in either direction depending on the collision point (before the middle of the edge, or after). All of my collisions are done with the Separating Axes Theorem (and seem to work fine). I'm looking for something efficient because i want to add a lot of things later on (maybe polygons with many edges and such). So i need to keep to a minimum the amount of checking done every frame. The collision algorithm begins testing whenever the bounding boxes of the paddle and the ball intersect. Is there something better to test for possible collisions every frame? (more efficient in the long run,with many more objects etc, not necessarily easy to code). I'm going to post the code for my game: Paddle Class public class Paddle : Microsoft.Xna.Framework.DrawableGameComponent { #region Private Members private SpriteBatch spriteBatch; private ContentManager contentManager; private bool keybEnabled; private bool isLeftPaddle; private Texture2D paddleSprite; private Vector2 paddlePosition; private float paddleSpeedY; private Vector2 paddleScale = new Vector2(1f, 1f); private const float DEFAULT_Y_SPEED = 150; private Vector2[] Normals2Edges; private Vector2[] Vertices = new Vector2[4]; private List<Vector2> lst = new List<Vector2>(); private Vector2 Edge; #endregion #region Properties public float Speed { get {return paddleSpeedY; } set { paddleSpeedY = value; } } public Vector2[] Normal2EdgesVector { get { NormalsToEdges(this.isLeftPaddle); return Normals2Edges; } } public Vector2[] VertexVector { get { return Vertices; } } public Vector2 Scale { get { return paddleScale; } set { paddleScale = value; NormalsToEdges(this.isLeftPaddle); } } public float X { get { return paddlePosition.X; } set { paddlePosition.X = value; } } public float Y { get { return paddlePosition.Y; } set { paddlePosition.Y = value; } } public float Width { get { return (Scale.X == 1f ? (float)paddleSprite.Width : paddleSprite.Width * Scale.X); } } public float Height { get { return ( Scale.Y==1f ? (float)paddleSprite.Height : paddleSprite.Height*Scale.Y ); } } public Texture2D GetSprite { get { return paddleSprite; } } public Rectangle Boundary { get { return new Rectangle((int)paddlePosition.X, (int)paddlePosition.Y, (int)this.Width, (int)this.Height); } } public bool KeyboardEnabled { get { return keybEnabled; } } #endregion private void NormalsToEdges(bool isLeftPaddle) { Normals2Edges = null; Edge = Vector2.Zero; lst.Clear(); for (int i = 0; i < Vertices.Length; i++) { Edge = Vertices[i + 1 == Vertices.Length ? 0 : i + 1] - Vertices[i]; if (Edge != Vector2.Zero) { Edge.Normalize(); //outer normal to edge !! (origin in top-left) lst.Add(new Vector2(Edge.Y, -Edge.X)); } } Normals2Edges = lst.ToArray(); } public float[] ProjectPaddle(Vector2 axis) { if (Vertices.Length == 0 || axis == Vector2.Zero) return (new float[2] { 0, 0 }); float min, max; min = Vector2.Dot(axis, Vertices[0]); max = min; for (int i = 1; i < Vertices.Length; i++) { float p = Vector2.Dot(axis, Vertices[i]); if (p < min) min = p; else if (p > max) max = p; } return (new float[2] { min, max }); } public Paddle(Game game, bool isLeftPaddle, bool enableKeyboard = true) : base(game) { contentManager = new ContentManager(game.Services); keybEnabled = enableKeyboard; this.isLeftPaddle = isLeftPaddle; } public void setPosition(Vector2 newPos) { X = newPos.X; Y = newPos.Y; } public override void Initialize() { base.Initialize(); this.Speed = DEFAULT_Y_SPEED; X = 0; Y = 0; NormalsToEdges(this.isLeftPaddle); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); paddleSprite = contentManager.Load<Texture2D>(@"Content\pongBar"); } public override void Update(GameTime gameTime) { //vertices array Vertices[0] = this.paddlePosition; Vertices[1] = this.paddlePosition + new Vector2(this.Width, 0); Vertices[2] = this.paddlePosition + new Vector2(this.Width, this.Height); Vertices[3] = this.paddlePosition + new Vector2(0, this.Height); // Move paddle, but don't allow movement off the screen if (KeyboardEnabled) { float moveDistance = Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState newKeyState = Keyboard.GetState(); if (newKeyState.IsKeyDown(Keys.Down) && Y + paddleSprite.Height + moveDistance <= Game.GraphicsDevice.Viewport.Height) { Y += moveDistance; } else if (newKeyState.IsKeyDown(Keys.Up) && Y - moveDistance >= 0) { Y -= moveDistance; } } else { if (this.Y + this.Height > this.GraphicsDevice.Viewport.Height) { this.Y = this.Game.GraphicsDevice.Viewport.Height - this.Height - 1; } } base.Update(gameTime); } public override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Texture,null); spriteBatch.Draw(paddleSprite, paddlePosition, null, Color.White, 0f, Vector2.Zero, Scale, SpriteEffects.None, 0); spriteBatch.End(); base.Draw(gameTime); } } Ball Class public class Ball : Microsoft.Xna.Framework.DrawableGameComponent { #region Private Members private SpriteBatch spriteBatch; private ContentManager contentManager; private const float DEFAULT_SPEED = 50; private float speedIncrement = 0; private Vector2 ballScale = new Vector2(1f, 1f); private const float INCREASE_SPEED = 50; private Texture2D ballSprite; //initial texture private Vector2 ballPosition; //position private Vector2 centerOfBall; //center coords private Vector2 ballSpeed = new Vector2(DEFAULT_SPEED, DEFAULT_SPEED); //speed #endregion #region Properties public float DEFAULTSPEED { get { return DEFAULT_SPEED; } } public Vector2 ballCenter { get { return centerOfBall; } } public Vector2 Scale { get { return ballScale; } set { ballScale = value; } } public float SpeedX { get { return ballSpeed.X; } set { ballSpeed.X = value; } } public float SpeedY { get { return ballSpeed.Y; } set { ballSpeed.Y = value; } } public float X { get { return ballPosition.X; } set { ballPosition.X = value; } } public float Y { get { return ballPosition.Y; } set { ballPosition.Y = value; } } public Texture2D GetSprite { get { return ballSprite; } } public float Width { get { return (Scale.X == 1f ? (float)ballSprite.Width : ballSprite.Width * Scale.X); } } public float Height { get { return (Scale.Y == 1f ? (float)ballSprite.Height : ballSprite.Height * Scale.Y); } } public float SpeedIncreaseIncrement { get { return speedIncrement; } set { speedIncrement = value; } } public Rectangle Boundary { get { return new Rectangle((int)ballPosition.X, (int)ballPosition.Y, (int)this.Width, (int)this.Height); } } #endregion public Ball(Game game) : base(game) { contentManager = new ContentManager(game.Services); } public void Reset() { ballSpeed.X = DEFAULT_SPEED; ballSpeed.Y = DEFAULT_SPEED; ballPosition.X = Game.GraphicsDevice.Viewport.Width / 2 - ballSprite.Width / 2; ballPosition.Y = Game.GraphicsDevice.Viewport.Height / 2 - ballSprite.Height / 2; } public void SpeedUp() { if (ballSpeed.Y < 0) ballSpeed.Y -= (INCREASE_SPEED + speedIncrement); else ballSpeed.Y += (INCREASE_SPEED + speedIncrement); if (ballSpeed.X < 0) ballSpeed.X -= (INCREASE_SPEED + speedIncrement); else ballSpeed.X += (INCREASE_SPEED + speedIncrement); } public float[] ProjectBall(Vector2 axis) { if (axis == Vector2.Zero) return (new float[2] { 0, 0 }); float min, max; min = Vector2.Dot(axis, this.ballCenter) - this.Width/2; //center - radius max = min + this.Width; //center + radius return (new float[2] { min, max }); } public void ChangeHorzDirection() { ballSpeed.X *= -1; } public void ChangeVertDirection() { ballSpeed.Y *= -1; } public override void Initialize() { base.Initialize(); ballPosition.X = Game.GraphicsDevice.Viewport.Width / 2 - ballSprite.Width / 2; ballPosition.Y = Game.GraphicsDevice.Viewport.Height / 2 - ballSprite.Height / 2; } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); ballSprite = contentManager.Load<Texture2D>(@"Content\ball"); } public override void Update(GameTime gameTime) { if (this.Y < 1 || this.Y > GraphicsDevice.Viewport.Height - this.Height - 1) this.ChangeVertDirection(); centerOfBall = new Vector2(ballPosition.X + this.Width / 2, ballPosition.Y + this.Height / 2); base.Update(gameTime); } public override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.Draw(ballSprite, ballPosition, null, Color.White, 0f, Vector2.Zero, Scale, SpriteEffects.None, 0); spriteBatch.End(); base.Draw(gameTime); } } Main game class public class gameStart : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; public gameStart() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.Window.Title = "Pong game"; } protected override void Initialize() { ball = new Ball(this); paddleLeft = new Paddle(this,true,false); paddleRight = new Paddle(this,false,true); Components.Add(ball); Components.Add(paddleLeft); Components.Add(paddleRight); this.Window.AllowUserResizing = false; this.IsMouseVisible = true; this.IsFixedTimeStep = false; this.isColliding = false; base.Initialize(); } #region MyPrivateStuff private Ball ball; private Paddle paddleLeft, paddleRight; private int[] bit = { -1, 1 }; private Random rnd = new Random(); private int updates = 0; enum nrPaddle { None, Left, Right }; private nrPaddle PongBar = nrPaddle.None; private ArrayList Axes = new ArrayList(); private Vector2 MTV; //minimum translation vector private bool isColliding; private float overlap; //smallest distance after projections private Vector2 overlapAxis; //axis of overlap #endregion protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); paddleLeft.setPosition(new Vector2(0, this.GraphicsDevice.Viewport.Height / 2 - paddleLeft.Height / 2)); paddleRight.setPosition(new Vector2(this.GraphicsDevice.Viewport.Width - paddleRight.Width, this.GraphicsDevice.Viewport.Height / 2 - paddleRight.Height / 2)); paddleLeft.Scale = new Vector2(1f, 2f); //scale left paddle } private bool ShapesIntersect(Paddle paddle, Ball ball) { overlap = 1000000f; //large value overlapAxis = Vector2.Zero; MTV = Vector2.Zero; foreach (Vector2 ax in Axes) { float[] pad = paddle.ProjectPaddle(ax); //pad0 = min, pad1 = max float[] circle = ball.ProjectBall(ax); //circle0 = min, circle1 = max if (pad[1] <= circle[0] || circle[1] <= pad[0]) { return false; } if (pad[1] - circle[0] < circle[1] - pad[0]) { if (Math.Abs(overlap) > Math.Abs(-pad[1] + circle[0])) { overlap = -pad[1] + circle[0]; overlapAxis = ax; } } else { if (Math.Abs(overlap) > Math.Abs(circle[1] - pad[0])) { overlap = circle[1] - pad[0]; overlapAxis = ax; } } } if (overlapAxis != Vector2.Zero) { MTV = overlapAxis * overlap; } return true; } protected override void Update(GameTime gameTime) { updates += 1; float ftime = 5 * (float)gameTime.ElapsedGameTime.TotalSeconds; if (updates == 1) { isColliding = false; int Xrnd = bit[Convert.ToInt32(rnd.Next(0, 2))]; int Yrnd = bit[Convert.ToInt32(rnd.Next(0, 2))]; ball.SpeedX = Xrnd * ball.SpeedX; ball.SpeedY = Yrnd * ball.SpeedY; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; } else { updates = 100; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; } //autorun :) paddleLeft.Y = ball.Y; //collision detection PongBar = nrPaddle.None; if (ball.Boundary.Intersects(paddleLeft.Boundary)) { PongBar = nrPaddle.Left; if (!isColliding) { Axes.Clear(); Axes.AddRange(paddleLeft.Normal2EdgesVector); //axis from nearest vertex to ball's center Axes.Add(FORMULAS.NormAxisFromCircle2ClosestVertex(paddleLeft.VertexVector, ball.ballCenter)); } } else if (ball.Boundary.Intersects(paddleRight.Boundary)) { PongBar = nrPaddle.Right; if (!isColliding) { Axes.Clear(); Axes.AddRange(paddleRight.Normal2EdgesVector); //axis from nearest vertex to ball's center Axes.Add(FORMULAS.NormAxisFromCircle2ClosestVertex(paddleRight.VertexVector, ball.ballCenter)); } } if (PongBar != nrPaddle.None && !isColliding) switch (PongBar) { case nrPaddle.Left: if (ShapesIntersect(paddleLeft, ball)) { isColliding = true; if (MTV != Vector2.Zero) ball.X += MTV.X; ball.Y += MTV.Y; ball.ChangeHorzDirection(); } break; case nrPaddle.Right: if (ShapesIntersect(paddleRight, ball)) { isColliding = true; if (MTV != Vector2.Zero) ball.X += MTV.X; ball.Y += MTV.Y; ball.ChangeHorzDirection(); } break; default: break; } if (!ShapesIntersect(paddleRight, ball) && !ShapesIntersect(paddleLeft, ball)) isColliding = false; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; //check ball movement if (ball.X > paddleRight.X + paddleRight.Width + 2) { //IncreaseScore(Left); ball.Reset(); updates = 0; return; } else if (ball.X < paddleLeft.X - 2) { //IncreaseScore(Right); ball.Reset(); updates = 0; return; } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Aquamarine); spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend); spriteBatch.End(); base.Draw(gameTime); } } And one method i've used: public static Vector2 NormAxisFromCircle2ClosestVertex(Vector2[] vertices, Vector2 circle) { Vector2 temp = Vector2.Zero; if (vertices.Length > 0) { float dist = (circle.X - vertices[0].X) * (circle.X - vertices[0].X) + (circle.Y - vertices[0].Y) * (circle.Y - vertices[0].Y); for (int i = 1; i < vertices.Length;i++) { if (dist > (circle.X - vertices[i].X) * (circle.X - vertices[i].X) + (circle.Y - vertices[i].Y) * (circle.Y - vertices[i].Y)) { temp = vertices[i]; //memorize the closest vertex dist = (circle.X - vertices[i].X) * (circle.X - vertices[i].X) + (circle.Y - vertices[i].Y) * (circle.Y - vertices[i].Y); } } temp = circle - temp; temp.Normalize(); } return temp; } Thanks in advance for any tips on the 4 issues. EDIT1: Something isn't working properly. The collision axis doesn't come out right and the interpolation also seems to have no effect. I've changed the code a bit: private bool ShapesIntersect(Paddle paddle, Ball ball) { overlap = 1000000f; //large value overlapAxis = Vector2.Zero; MTV = Vector2.Zero; foreach (Vector2 ax in Axes) { float[] pad = paddle.ProjectPaddle(ax); //pad0 = min, pad1 = max float[] circle = ball.ProjectBall(ax); //circle0 = min, circle1 = max if (pad[1] < circle[0] || circle[1] < pad[0]) { return false; } if (Math.Abs(pad[1] - circle[0]) < Math.Abs(circle[1] - pad[0])) { if (Math.Abs(overlap) > Math.Abs(-pad[1] + circle[0])) { overlap = -pad[1] + circle[0]; overlapAxis = ax * (-1); } //to get the proper axis } else { if (Math.Abs(overlap) > Math.Abs(circle[1] - pad[0])) { overlap = circle[1] - pad[0]; overlapAxis = ax; } } } if (overlapAxis != Vector2.Zero) { MTV = overlapAxis * Math.Abs(overlap); } return true; } And part of the Update method: if (ShapesIntersect(paddleRight, ball)) { isColliding = true; if (MTV != Vector2.Zero) { ball.X += MTV.X; ball.Y += MTV.Y; } //test if (overlapAxis.X == 0) //collision with horizontal edge { } else if (overlapAxis.Y == 0) //collision with vertical edge { float factor = Math.Abs(ball.ballCenter.Y - paddleRight.Y) / paddleRight.Height; if (factor > 1) factor = 1f; if (overlapAxis.X < 0) //left edge? ball.Speed = ball.DEFAULTSPEED * Vector2.Normalize(Vector2.Reflect(ball.Speed, (Vector2.Lerp(new Vector2(-1, -3), new Vector2(-1, 3), factor)))); else //right edge? ball.Speed = ball.DEFAULTSPEED * Vector2.Normalize(Vector2.Reflect(ball.Speed, (Vector2.Lerp(new Vector2(1, -3), new Vector2(1, 3), factor)))); } else //vertex collision??? { ball.Speed = -ball.Speed; } } What seems to happen is that "overlapAxis" doesn't always return the right one. So instead of (-1,0) i get the (1,0) (this happened even before i multiplied with -1 there). Sometimes there isn't even a collision registered even though the ball passes through the paddle... The interpolation also seems to have no effect as the angles barely change (or the overlapAxis is almost never (-1,0) or (1,0) but something like (0.9783473, 0.02743843)... ). What am i missing here? :(

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  • Goto for the Java Programming Language

    - by darcy
    Work on JDK 8 is well-underway, but we thought this late-breaking JEP for another language change for the platform couldn't wait another day before being published. Title: Goto for the Java Programming Language Author: Joseph D. Darcy Organization: Oracle. Created: 2012/04/01 Type: Feature State: Funded Exposure: Open Component: core/lang Scope: SE JSR: 901 MR Discussion: compiler dash dev at openjdk dot java dot net Start: 2012/Q2 Effort: XS Duration: S Template: 1.0 Reviewed-by: Duke Endorsed-by: Edsger Dijkstra Funded-by: Blue Sun Corporation Summary Provide the benefits of the time-testing goto control structure to Java programs. The Java language has a history of adding new control structures over time, the assert statement in 1.4, the enhanced for-loop in 1.5,and try-with-resources in 7. Having support for goto is long-overdue and simple to implement since the JVM already has goto instructions. Success Metrics The goto statement will allow inefficient and verbose recursive algorithms and explicit loops to be replaced with more compact code. The effort will be a success if at least twenty five percent of the JDK's explicit loops are replaced with goto's. Coordination with IDE vendors is expected to help facilitate this goal. Motivation The goto construct offers numerous benefits to the Java platform, from increased expressiveness, to more compact code, to providing new programming paradigms to appeal to a broader demographic. In JDK 8, there is a renewed focus on using the Java platform on embedded devices with more modest resources than desktop or server environments. In such contexts, static and dynamic memory footprint is a concern. One significant component of footprint is the code attribute of class files and certain classes of important algorithms can be expressed more compactly using goto than using other constructs, saving footprint. For example, to implement state machines recursively, some parties have asked for the JVM to support tail calls, that is, to perform a complex transformation with security implications to turn a method call into a goto. Such complicated machinery should not be assumed for an embedded context. A better solution is just to expose to the programmer the desired functionality, goto. The web has familiarized users with a model of traversing links among different HTML pages in a free-form fashion with some state being maintained on the side, such as login credentials, to effect behavior. This is exactly the programming model of goto and code. While in the past this has been derided as leading to "spaghetti code," spaghetti is a tasty and nutritious meal for programmers, unlike quiche. The invokedynamic instruction added by JSR 292 exposes the JVM's linkage operation to programmers. This is a low-level operation that can be leveraged by sophisticated programmers. Likewise, goto is a also a low-level operation that should not be hidden from programmers who can use more efficient idioms. Some may object that goto was consciously excluded from the original design of Java as one of the removed feature from C and C++. However, the designers of the Java programming languages have revisited these removals before. The enum construct was also left out only to be added in JDK 5 and multiple inheritance was left out, only to be added back by the virtual extension method methods of Project Lambda. As a living language, the needs of the growing Java community today should be used to judge what features are needed in the platform tomorrow; the language should not be forever bound by the decisions of the past. Description From its initial version, the JVM has had two instructions for unconditional transfer of control within a method, goto (0xa7) and goto_w (0xc8). The goto_w instruction is used for larger jumps. All versions of the Java language have supported labeled statements; however, only the break and continue statements were able to specify a particular label as a target with the onerous restriction that the label must be lexically enclosing. The grammar addition for the goto statement is: GotoStatement: goto Identifier ; The new goto statement similar to break except that the target label can be anywhere inside the method and the identifier is mandatory. The compiler simply translates the goto statement into one of the JVM goto instructions targeting the right offset in the method. Therefore, adding the goto statement to the platform is only a small effort since existing compiler and JVM functionality is reused. Other language changes to support goto include obvious updates to definite assignment analysis, reachability analysis, and exception analysis. Possible future extensions include a computed goto as found in gcc, which would replace the identifier in the goto statement with an expression having the type of a label. Testing Since goto will be implemented using largely existing facilities, only light levels of testing are needed. Impact Compatibility: Since goto is already a keyword, there are no source compatibility implications. Performance/scalability: Performance will improve with more compact code. JVMs already need to handle irreducible flow graphs since goto is a VM instruction.

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  • SQL Sentry Truth-Telling and Disk Configuration

    - by AjarnMark
    Recently, SQL Sentry told me something about my SQL Server disk configurations that I just didn’t want to believe, but alas, it was true. Several days ago I posted my First Impressions of the SQL Sentry Power Suite.  Today’s post could fall into the category of, “Hey, as long as you have that fancy tool…”  Unfortunately, it also falls into the category of an overloaded worker taking someone else’s word for the truth, not verifying it with independent fact-checking, and then making decisions based on that.  Here’s my story… I’m not exactly an Accidental DBA (or Involuntary DBA as Paul Randal calls it).  I came to this company five years ago as a lead application developer with extensive experience in database design and development.  I worked my way into management, and along the way, took over the DBA responsibilities.  Fortunately, our systems run pretty smoothly most of the time, but I’m always looking for ways to make them better and to fit into my understanding of best practices.  When I took over as DBA, I inherited a SQL 2000 server with about 30 databases on it supporting our main systems, and a SQL 2005 server with multiple instances.  Both of these servers were configured with the Operating System and Application files on the C drive, data files on a different drive letter, and log files on a third drive letter.  Even before I took over as DBA, I verified that this was true with a previous server administrator, and that these represented actual separate disks.  He stated that they did, and I thought that all was well. Then one day, I’m poking around inside the SQL Sentry Performance Advisor, checking out features as I am evaluating whether to purchase the product, and I come across a Disk Configuration section.  The first thing I notice is that the drives do not have the proper partition offset, which was not at all surprising to me given the age of the installation and the relative newness of that topic.  But what threw me for a loop was that the graphic display appeared to be telling me that I did not in fact have three separate drives (or arrays) but rather had two, and that the log files were merely on a separate volume on the same physical array as the OS.  I figured that I must be reading it wrong so I scanned the Help file, but that just seemed to confirm my interpretation.  Then I thought, “there must be something wrong with the demo version of the software!  This can’t be right!”  But just to double-check, I went to our current server admin to talk it over with him, and sure enough, SQL Sentry was telling the truth! I was stunned!  I quickly went through the grieving process…denial…anger…reconciliation.  Here was something that I thought was such a basic truth that was turned upside down.  OK, granted, this wasn’t disastrous.  Our databases didn’t suddenly grind to a halt.  I didn’t get calls late at night inquiring about the sudden downturn in performance.  But it was a bit of a shock to the system, in a good way, to jolt me out of taking what I had believed as the truth for granted, and instead to Trust, but Verify! Yes, before someone else points it out, I know that there are”free” disk management tools built-in to Windows that would have told me the same thing if I had only looked at them; I did not have to buy a fancy tool to tell me that, but the fact is, until I was evaluating the tool, I had just gone with what I was told, and never bothered to check what was actually there. So, what things do you believe to be true but you actually never verified?

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  • Omni-directional shadow mapping

    - by gridzbi
    What is a good/the best way to fill a cube map with depth values that are going to give me the least amount of trouble with floating point imprecision? To get up and running I'm just writing the raw depth to the buffer, as you can imagine it's pretty terrible - I need to to improve it, but I'm not sure how. A few tutorials on directional lights divide the depth by W and store the Z/W value in the cube map - How would I perform the depth comparison in my shadow mapping step? The nvidia article here http://http.developer.nvidia.com/GPUGems/gpugems_ch12.html appears to do something completely different and use the dot of the light vector, presumably to counter the depth precision worsening over distance? He also scales the geometry so that it fits into the range -.5 +.5 - The article looks a bit dated, though - is this technique still reasonable? Shader code http://pastebin.com/kNBzX4xU Screenshot http://imgur.com/54wFI

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  • SQLExpress service unable to start Error code 17053

    - by Chris Sobolewski
    A user was instructed by their software support to upgrade a program and install SQLExpress as part of the installation process. Since that time, the service has been able to start, citing error 17053, which appears to be an authentication issue. Here is the error log: 2011-01-11 13:17:45.50 Server Microsoft SQL Server 2005 - 9.00.3042.00 (Intel X86) Feb 9 2007 22:47:07 Copyright (c) 1988-2005 Microsoft Corporation Express Edition on Windows NT 5.1 (Build 2600: Service Pack 2) 2011-01-11 13:17:45.50 Server (c) 2005 Microsoft Corporation. 2011-01-11 13:17:45.50 Server All rights reserved. 2011-01-11 13:17:45.50 Server Server process ID is 3332. 2011-01-11 13:17:45.50 Server Authentication mode is WINDOWS-ONLY. 2011-01-11 13:17:45.50 Server Logging SQL Server messages in file 'c:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\LOG\ERRORLOG'. 2011-01-11 13:17:45.52 Server This instance of SQL Server last reported using a process ID of 2332 at 11/10/2010 2:15:24 PM (local) 11/10/2010 7:15:24 PM (UTC). This is an informational message only; no user action is required. 2011-01-11 13:17:45.52 Server Error: 17053, Severity: 16, State: 1. 2011-01-11 13:17:45.52 Server UpdateUptimeRegKey: Operating system error 5(Access is denied.) encountered. 2011-01-11 13:17:45.52 Server Registry startup parameters: 2011-01-11 13:17:45.52 Server -d c:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\DATA\master.mdf 2011-01-11 13:17:45.52 Server -e c:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\LOG\ERRORLOG 2011-01-11 13:17:45.52 Server -l c:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\DATA\mastlog.ldf 2011-01-11 13:17:45.52 Server Error: 17113, Severity: 16, State: 1. 2011-01-11 13:17:45.52 Server Error 3(The system cannot find the path specified.) occurred while opening file 'c:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\DATA\master.mdf' to obtain configuration information at startup. An invalid startup option might have caused the error. Verify your startup options, and correct or remove them if necessary. 2011-01-11 13:17:45.52 Server Error: 17053, Severity: 16, State: 1. 2011-01-11 13:17:45.52 Server UpdateUptimeRegKey: Operating system error 5(Access is denied.) encountered. 4 Server Error: 17053, Severity: 16, State: 1. 2011-01-11 13:08:21.34 Server UpdateUptimeRegKey: Operating system error 5(Access is denied.) encountered. 12:47:20.85 spid5s SQL Trace ID 1 was started by login "sa". 2011-01-11 12:47:20.90 spid5s Starting up database 'mssqlsystemresource'. 2011-01-11 12:47:20.93 spid5s The resource database build version is 9.00.3042. This is an informational message only. No user action is required. 2011-01-11 12:47:21.21 spid5s Error: 15466, Severity: 16, State: 1. 2011-01-11 12:47:21.21 spid5s An error occurred during decryption. 2011-01-11 12:47:21.38 spid8s Starting up database 'model'. 2011-01-11 12:47:21.38 Server Error: 17182, Severity: 16, State: 1. 2011-01-11 12:47:21.38 Server TDSSNIClient initialization failed with error 0x5, status code 0x90. 2011-01-11 12:47:21.38 Server Error: 17182, Severity: 16, State: 1. 2011-01-11 12:47:21.38 Server TDSSNIClient initialization failed with error 0x5, status code 0x1. 2011-01-11 12:47:21.38 Server Error: 17826, Severity: 18, State: 3. 2011-01-11 12:47:21.38 Server Could not start the network library because of an internal error in the network library. To determine the cause, review the errors immediately preceding this one in the error log. 2011-01-11 12:47:21.38 Server Error: 17120, Severity: 16, State: 1. 2011-01-11 12:47:21.38 Server SQL Server could not spawn FRunCM thread. Check the SQL Server error log and the Windows event logs for information about possible related problems. One lead I had was to change the SQL logon account from "Network Service" to "Local System". Unfortunately, that is resulting in the error message The Security ID Structure is Invalid [0x80070539] Any help either uninstalling or getting SQLExpress running would be fantastic.

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  • How to use Fixedsys in the Gnome Terminal, or wherever monospaced fonts are required

    - by Walter Tross
    I think that the Fixedsys font is one of the most readable monospaced fonts for programming. It has zero antialiasing, with vertical lines mostly 2 pixels wide. Close to ideal for current monitor dot pitches, in my eyes (literally). After years of Windows at home (for family reasons) and Linux servers at work accessed through Cygwin on Windows (for company policy reasons), with Fixedsys as the shell and IDE font, I have decided to switch to the Ubuntu desktop. Eclipse and gedit are no problem, they accept the Fixedsys Excelsior TTF font. But the Gnome Terminal only accepts monospaced fonts. Although Fixedsys Excelsior is essentially monospaced, it contains larger glyphs (mostly for eastern languages), and also some ligatures. Since apparently ALL characters must have the same width for a font to be recognized as monospaced, Fixedsys Excelsior cannot be selected in all those contexts where monospaced fonts are required, including gnome-terminal. So what is the easiest/cleanest way to use a Fixedsys clone font in contexts that only accept monospaced fonts?

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  • htaccess on remote server issues - password prompt not accepting input

    - by pying saucepan
    EDIT: I will contact the university about my problem after labor day weekend, but I thought if someone knew a quick fix that I haven't tried, or if the problem has an obvious fix then I could hope to try my luck here, thanks! TLDR: Sorry its a long post, I thought I should be... thorough. I am having a common issue (found a dead thread through google with no solution to the same problem) with the prompt to enter in a username and password via htaccess rights, but this prompt will keep popping up asking for a username and password when trying to access my home directory on my university's server which has the .htaccess and .htpasswd files. It does not matter if I enter in correct or incorrect credentials, the prompt will keep asking me for input without displaying my home directory. Ever since I have included these ht files I have never once been able to get past the username/password no matter what I have tried, save for removing them from the directory I am trying to access (my top level directory that I own). This kind of served my original goal of making the top level directory inaccessible to casual users, but if I wanted to use this method on other places, I would want it to work as intended. And I also like it when computers do what I wish they would, so any help is appreciated. Some things I have tried: Changing the file/directory access rights: they told me to try these commands if people can't access my files cd ~/public_html find ./ -type d -exec chmod 755 {} \; find ./ -type f -exec chmod 644 {} \; enter in the single character name/pw at least twenty times in a row, no cheddar. so I changed directory with cd ~ in hopes that this would be my home directory, since my home directory contains the "public_html" directory, so logic tells me that the ~ tilde symbol is the top level directory that I have ownership of. Then I did those two commands to change the rights on the files inside, I am still having no luck. How I got to this point: I have been following the instructions given to me through my university's website for setting up my little directory. A link on how they describe how to password protect the home directory is given below: "Protect Web Directories" instructions I have everything in order except for one small detail that I feel probably does not matter. I am on windows and so I am using winSCP to remote control my allocated server space. The small detail is that as the instructions indicate (on step 3) that I should use the command htpasswd -c .htpasswd {username} where {username} is my folder that holds my allocated server space. But this command requires further input through the terminal, and unfortunately winSCP does not offer this kind of functionality. So I looked up some basic instructions on using htaccess and it is formatted correctly such that the .htaccess file appears as follows: AuthType Basic AuthName "Verify" AuthUserFile /correctpath/.htpasswd require valid-user and this file is in the root directory for my server space as well as the .htpasswd file which has only this data inside: username:password I know for sure that these two files must be formatted correctly, at least according to their tutorial, because before my path was incorrectly formatted via including some curly { braces } without knowing the correct way to do this at first. And the password prompt that shows up when accessing my directory responded by loading an error page indicating to contact OSU admin or something not important. But now that I have everything like it 'should' be. I know this because when I enter in my credentials "username and password" the prompt pops up for my username and password again and again whether or not I enter in correct information. The only exception is that if I click cancel it will direct me to a page saying that I need to enter in a username and password. Note that I am very inexperienced at server-related buisness, two days ago I couldn't have told you what a website actually consists of. So, if you use some technical jargon I may or may not need to look it up and get back to you before I actually understand what you mean, but I am a quick learner and it probably wont matter.

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  • DISA Cross Domain Enterprise Solutions on the NetBeans Platform

    - by Geertjan
    Bray 2.0 is a tool based on the NetBeans Platform that assists in creating valid Data Flow Configuration (DFC) files. The DFC Specification was developed to provide a standardized way for defining, validating, and approving data flows for use on cross-domain guarding solutions. A DFC document specifies key entities such as security domains, guards that facilitate data between security domains, data flows that describe how data travels between security domains, filters that transform and validate the data and more. Related info: http://www.disa.mil/Services/Information-Assurance/Cross-Domain-Solutions The Bray product is in development at Fulcrum IT (http://www.fulcrumco.com). The DFC Specification and Bray were developed in support of the US Department of Defense. Bray 2.0 marks the first release of Bray on the NetBeans Platform and utilizes a number of features that are core to the NetBeans Platform: Modular plugability. Bray consumers can integrate their own tools, file types, and more into the product with relative ease. Robust UI. The NetBeans Platform intuitive UI makes it easy to access and manipulate multiple aspects of a DFC. Explorer. The Explorer is a key component that makes the DFC XML easy to traverse, edit, and find errors. Context-sensitive help. JavaHelp can be readily integrated for the product as well as all the UI within. Editors. Any external file can be added to a DFC. Users can register their own editors or use the provided NetBeans editors to edit files. Printing. The NetBeans Platform Print API makes it easy to determine what should be printed and how.   A screenshot: Bray 2.0 provides a lot of key features in developing valid, robust DFC files:  XML validation. A DFC can be validated against the DFC schema specification. DFC Check List. An interactive, minimal guide for creating a complete DFC. Summary Window. The Summary Window functions like the Navigator in NetBeans IDE. The current "item of interest" is checked against various business rules and provides the ability to quickly find and fix errors. Change Log. Bray audits every change to a DFC and places them in a change log for users to peruse. Comments. Users can optionally add comments for other users to see. Digital signatures. DFC files can be digitally signed. A signature history and signature validation is provided in Bray. Pluggable security schemes. Bray ships with plain text and IC-ISM security schemes. If needed, users can integrate additional ones.  ...and more to come! New features for Bray are constantly in development including use of the NetBeans Visual Library, language support, and more. More screenshots:

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  • JPedal Action for Converting PDF to JavaFX

    - by Geertjan
    The question of the day comes from Mark Stephens, from JPedal (JPedal is the leading 100% Java PDF library, providing a Java PDF viewer, PDF to image conversion, PDF printing or adding PDF search and PDF extraction features), in the form of a screenshot: The question is clear. By looking at the annotations above, you can see that Mark has an ActionListener that has been bound to the right-click popup menu on PDF files. Now he needs to get hold of the file to which the Action has been bound. How, oh  how, can one get hold of that file? Well, it's simple. Leave everything you see above exactly as it is but change the Java code section to this: public final class PDF2JavaFXContext implements ActionListener {     private final DataObject context;     public PDF2JavaFXContext(DataObject context) {         this.context = context;     }     public void actionPerformed(ActionEvent ev) {         FileObject fo = context.getPrimaryFile();         File theFile = FileUtil.toFile(fo);         //do something with your file...     } } The point is that the annotations at the top of the class bind the Action to either Actions.alwaysEnabled, which is a factory method for creating always-enabled Actions, or Actions.context, which is a factory method for creating context-sensitive Actions. How does the Action get bound to the factory method? The annotations are converted, when the module is compiled, into XML registration entries in the "generated-layer.xml", which you can find in your "build" folder, in the Files window, after building the module. In Mark's case, since the Action should be context-sensitive to PDF files, he needs to bind his PDF2JavaFXContext ActionListener (which should probably be named "PDF2JavaFXActionListener", since the class is an ActionListener) to Actions.context. All he needs to do that is pass in the object he wants to work with into the constructor of the ActionListener. Now, when the module is built, the annotation processor is going to take the annotations and convert them to XML registration entries, but the constructor will also be checked to see whether it is empty or not. In this case, the constructor isn't empty, hence the Action should be context-sensitive and so the ActionListener is bound to Actions.context. The Actions.context will do all the enablement work for Mark, so that he will not need to provide any code for enabling/disabling the Action. The Action will be enabled whenever a DataObject is selected. Since his Action is bound to Nodes in the Projects window that represent PDF files, the Action will always be enabled whenever Mark right-clicks on a PDF Node, since the Node exposes its own DataObject. Once Mark has access to the DataObject, he can get the underlying FileObject via getPrimaryFile and he can then convert the FileObject to a java.io.File via FileUtil.getConfigFile. Once he's got the java.io.File, he can do with it whatever he needs. Further reading: http://bits.netbeans.org/dev/javadoc/

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  • Things I've noticed with DVCS

    - by Wes McClure
    Things I encourage: Frequent local commits This way you don't have to be bothered by changes others are making to the central repository while working on a handful of related tasks.  It's a good idea to try to work on one task at a time and commit all changes at partitioned stopping points.  A local commit doesn't have to build, just FYI, so a stopping point doesn't mean a build point nor a point that you can push centrally.  There should be several of these in any given day.  2 hours is a good indicator that you might not be leveraging the power of frequent local commits.  Once you have verified a set of changes works, save them away, otherwise run the risk of introducing bugs into it when working on the next task.  The notion of a task By task I mean a related set of changes that can be completed in a few hours or less.  In the same token don’t make your tasks so small that critically related changes aren’t grouped together.  Use your intuition and the rest of these principles and I think you will find what is comfortable for you. Partial commits Sometimes one task explodes or unknowingly encompasses other tasks, at this point, try to get to a stopping point on part of the work you are doing and commit it so you can get that out of the way to focus on the remainder.  This will often entail committing part of the work and continuing on the rest. Outstanding changes as a guide If you don't commit often it might mean you are not leveraging your version control history to help guide your work.  It's a great way to see what has changed and might be causing problems.  The longer you wait, the more that has changed and the harder it is to test/debug what your changes are doing! This is a reason why I am so picky about my VCS tools on the client side and why I talk a lot about the quality of a diff tool and the ability to integrate that with a simple view of everything that has changed.  This is why I love using TortoiseHg and SmartGit: they show changed files, a diff (or two way diff with SmartGit) of the current selected file and a commit message all in one window that I keep maximized on one monitor at all times. Throw away / stash commits There is extreme value in being able to throw away a commit (or stash it) that is getting out of hand.  If you do not commit often you will have to isolate the work you want to commit from the work you want to throw away, which is wasted productivity and highly prone to errors.  I find myself doing this about once a week, especially when doing exploratory re-factoring.  It's much easier if I can just revert all outstanding changes. Sync with the central repository daily The rest of us depend on your changes.  Don't let them sit on your computer longer than they have to.  Waiting increases the chances of merge conflict which just decreases productivity.  It also prohibits us from doing deploys when people say they are done but have not merged centrally.  This should be done daily!  Find a way to partition the work you are doing so that you can sync at least once daily. Things I discourage: Lots of partial commits right at the end of a series of changes If you notice lots of partial commits at the end of a set of changes, it's likely because you weren't frequently committing, nor were you watching for the size of the task expanding beyond a single commit.  Chances are this cost you productivity if you use your outstanding changes as a guide, since you would have an ever growing list of changes. Committing single files Committing single files means you waited too long and no longer understand all the changes involved.  It may mean there were overlapping changes in single files that cannot be isolated.  In either case, go back to the suggestions above to avoid this.  Committing frequently does not mean committing frequently right at the end of a day's work. It should be spaced out over the course of several tasks, not all at the end in a 5 minute window.

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  • Custom Templates: Using user exits

    - by Anthony Shorten
    One of the features of Oracle Utilities Application Framework V4.1 is the ability to use templates and user exits to extend the base configuration files. The configuration files used by the product are based upon a set of templates shipped with the product. When the configureEnv utility asks for configuration settings they are stored in a configuration file ENVIRON.INI which outlines the environment settings. These settings are then used by the initialSetup utility to populate the various configuration files used by the product using templates located in the templates directory of the installation. Now, whilst the majority of the installations at any site are non-production and the templates provided are generally adequate for that need, there are circumstances where extension of templates are needed to take advantage of more advanced facilities (such as advanced security and environment settings). The issue then becomes that if you alter the configuration files manually (directly or indirectly) then you may lose all your custom settings the next time you run initialSetup. To counter this we allow customers to either override templates with their own template or we now provide user exits in the templates to add fragments of configuration unique to that part of the configuration file. The latter means that the base template is still used but additions are included to provide the extensions. The provision of custom templates is supported but as soon as you use a custom template you are then responsible for reflecting any changes we put in the base template over time. Not a big task but annoying if you have to do it for multiple copies of the product. I prefer to use user exits as they seem to represent the least effort solution. The way to find the user exits available is to either read the Server Administration Guide that comes with your product or look at individual templates and look for the lines: #ouaf_user_exit <user exit name> Where <user exit name> is the name of the user exit. User exits are not always present but are in places that we feel are the most likely to be changed. If a user exit does not exist the you can always use a custom template instead. Now lets show an example. By default, the product generates a config.xml file to be used with Oracle WebLogic. This configuration file has the basic setting contained in it to manage the product. If you want to take advantage of the Oracle WebLogic advanced settings, you can use the console to make those changes and it will be reflected in the config.xml automatically. To retain those changes across invocations of initialSetup, you need to alter the template that generates the config.xml or use user exits. The technique is this. Make the change in the console and when you save the change, WebLogic will reflect it in the config.xml for you. Compare the old version and new version of the config.xml and determine what to add and then find the user exit to put it in by examining the base template. For example, by default, the console is not automatically deployed (it is deployed on demand) in the base config.xml. To make the console deploy, you can add the following line to the templates/CM_config.xml.win.exit_3.include file (for windows) or templates/CM_config.xml.exit_3.include file (for linux/unix): <internal-apps-deploy-on-demand-enabled>false</internal-apps-deploy-on-demand-enabled> Now run initialSetup to reflect the change and if you check the splapp/config/config.xml file you will see the change applied for you. Now how did I know which include file? I check the template for config.xml and found there was an user exit at the right place. I prefixed my include filename with "CM_" to denote it as a custom user exit. This will tell the upgrade tools to leave that file alone whenever you decide to upgrade (or even apply fixes). User exits can be powerful and allow customizations to be added for advanced configuration. You will see products using Oracle Utilities Application Framework use this exits themselves (usually prefixed with the product code). You are also taking advantage of them.

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  • How should I pronounce the :: and -> in PHP?

    - by Renesis
    When I read these lines aloud to someone: $controller->process(); UserManager::getInstance(); How should the -> and :: be pronounced? Reading the characters themselves in cumbersome and I don't know of any nicknames for them. Being a developer who is used to C-style syntax, I'd like to say "dot", but I'd like something that is easy to say and people can easily understand. It would also be good to know if there are any pronunciations that have become de-facto standards among teams of developers.

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  • the web technology stack is too deep [closed]

    - by AgostinoX
    A standard state-of-the-art project requires at least jsf + spring + faces palette + orm. That's a lot of stuff. Also frameworks like spring misses to bring to the point of starting developing. Otherwise, things like spring-roo wuoldn't even exist. The solution to this may be buy support. Have dedicated people doing integration. Switch to ruby on rails. Switch to dot.net. Since this is a problem, I'm intrested in HOW people address this (java ee) specific concern.

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  • How to Fix a Stuck Pixel on an LCD Monitor

    - by Chris Hoffman
    Have you ever noticed that a pixel – a little dot on your computer’s LCD monitor – is staying a single color all of the time? You have a stuck pixel. Luckily, stuck pixels aren’t always permanent. Stuck and dead pixels are hardware problems. They’re often caused by manufacturing flaws – pixels aren’t supposed to get stuck or die over time. Image Credit: Alexi Kostibas on Flickr How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere

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  • Google analytics goal funnel visualization issues

    - by Lauren
    This is the goal funnel for checkout. Does anyone have any idea where the "/" is coming from? The cart page is at site: game on glove dot com (I don't want this stackoverflow page being indexed in google particularly well). Go to the site, click on the order button, make your selection, and click the button to enter the cart (it resolves to /Cart and /Shop-Cart). I believe I used the regular expression matching to match "cart". So why the "/" (I don't know what is causing the home page to reload when users are on the Cart page within a Colorbox lightbox where the only way back to home or "/" is to hit the exit button in the top right of the lightbox)? Here's my one guess for the former question but it doesn't seem likely: See the "check out with paypal" button? If you hovered over it, it does default to the home page which is what might be the "/"... but it really redirects the user to the paypal.com page so it shouldn't also load the home page.

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  • 12.10 does not boot sometimes from the hard drive, but it does consistently from the CD

    - by Robert
    I have recently switched from Windows 7 to Ubuntu 12.10. I have installed Ubuntu 12.10 and I cleared everything from my computer, but it randomly stops at different screens. Only a purple screen comes up. I can choose Ubuntu from a list and a blinking white dot appears in the top left corner. The previous things happen and the Ubuntu login screen appears an I can log in. It is random. and I have not changed anything. I can always insert the bootable CD and it will work every time.

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