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  • Detecting HTML5/CSS3 Features using Modernizr

    - by dwahlin
    HTML5, CSS3, and related technologies such as canvas and web sockets bring a lot of useful new features to the table that can take Web applications to the next level. These new technologies allow applications to be built using only HTML, CSS, and JavaScript allowing them to be viewed on a variety of form factors including tablets and phones. Although HTML5 features offer a lot of promise, it’s not realistic to develop applications using the latest technologies without worrying about supporting older browsers in the process. If history has taught us anything it’s that old browsers stick around for years and years which means developers have to deal with backward compatibility issues. This is especially true when deploying applications to the Internet that target the general public. This begs the question, “How do you move forward with HTML5 and CSS3 technologies while gracefully handling unsupported features in older browsers?” Although you can write code by hand to detect different HTML5 and CSS3 features, it’s not always straightforward. For example, to check for canvas support you need to write code similar to the following:   <script> window.onload = function () { if (canvasSupported()) { alert('canvas supported'); } }; function canvasSupported() { var canvas = document.createElement('canvas'); return (canvas.getContext && canvas.getContext('2d')); } </script> If you want to check for local storage support the following check can be made. It’s more involved than it should be due to a bug in older versions of Firefox. <script> window.onload = function () { if (localStorageSupported()) { alert('local storage supported'); } }; function localStorageSupported() { try { return ('localStorage' in window && window['localStorage'] != null); } catch(e) {} return false; } </script> Looking through the previous examples you can see that there’s more than meets the eye when it comes to checking browsers for HTML5 and CSS3 features. It takes a lot of work to test every possible scenario and every version of a given browser. Fortunately, you don’t have to resort to writing custom code to test what HTML5/CSS3 features a given browser supports. By using a script library called Modernizr you can add checks for different HTML5/CSS3 features into your pages with a minimal amount of code on your part. Let’s take a look at some of the key features Modernizr offers.   Getting Started with Modernizr The first time I heard the name “Modernizr” I thought it “modernized” older browsers by added missing functionality. In reality, Modernizr doesn’t actually handle adding missing features or “modernizing” older browsers. The Modernizr website states, “The name Modernizr actually stems from the goal of modernizing our development practices (and ourselves)”. Because it relies on feature detection rather than browser sniffing (a common technique used in the past – that never worked that great), Modernizr definitely provides a more modern way to test features that a browser supports and can even handle loading additional scripts called shims or polyfills that fill in holes that older browsers may have. It’s a great tool to have in your arsenal if you’re a web developer. Modernizr is available at http://modernizr.com. Two different types of scripts are available including a development script and custom production script. To generate a production script, the site provides a custom script generation tool rather than providing a single script that has everything under the sun for HTML5/CSS3 feature detection. Using the script generation tool you can pick the specific test functionality that you need and ignore everything that you don’t need. That way the script is kept as small as possible. An example of the custom script download screen is shown next. Notice that specific CSS3, HTML5, and related feature tests can be selected. Once you’ve downloaded your custom script you can add it into your web page using the standard <script> element and you’re ready to start using Modernizr. <script src="Scripts/Modernizr.js" type="text/javascript"></script>   Modernizr and the HTML Element Once you’ve add a script reference to Modernizr in a page it’ll go to work for you immediately. In fact, by adding the script several different CSS classes will be added to the page’s <html> element at runtime. These classes define what features the browser supports and what features it doesn’t support. Features that aren’t supported get a class name of “no-FeatureName”, for example “no-flexbox”. Features that are supported get a CSS class name based on the feature such as “canvas” or “websockets”. An example of classes added when running a page in Chrome is shown next:   <html class=" js flexbox canvas canvastext webgl no-touch geolocation postmessage websqldatabase indexeddb hashchange history draganddrop websockets rgba hsla multiplebgs backgroundsize borderimage borderradius boxshadow textshadow opacity cssanimations csscolumns cssgradients cssreflections csstransforms csstransforms3d csstransitions fontface generatedcontent video audio localstorage sessionstorage webworkers applicationcache svg inlinesvg smil svgclippaths"> Here’s an example of what the <html> element looks like at runtime with Internet Explorer 9:   <html class=" js no-flexbox canvas canvastext no-webgl no-touch geolocation postmessage no-websqldatabase no-indexeddb hashchange no-history draganddrop no-websockets rgba hsla multiplebgs backgroundsize no-borderimage borderradius boxshadow no-textshadow opacity no-cssanimations no-csscolumns no-cssgradients no-cssreflections csstransforms no-csstransforms3d no-csstransitions fontface generatedcontent video audio localstorage sessionstorage no-webworkers no-applicationcache svg inlinesvg smil svgclippaths">   When using Modernizr it’s a common practice to define an <html> element in your page with a no-js class added as shown next:   <html class="no-js">   You’ll see starter projects such as HTML5 Boilerplate (http://html5boilerplate.com) or Initializr (http://initializr.com) follow this approach (see my previous post for more information on HTML5 Boilerplate). By adding the no-js class it’s easy to tell if a browser has JavaScript enabled or not. If JavaScript is disabled then no-js will stay on the <html> element. If JavaScript is enabled, no-js will be removed by Modernizr and a js class will be added along with other classes that define supported/unsupported features. Working with HTML5 and CSS3 Features You can use the CSS classes added to the <html> element directly in your CSS files to determine what style properties to use based upon the features supported by a given browser. For example, the following CSS can be used to render a box shadow for browsers that support that feature and a simple border for browsers that don’t support the feature: .boxshadow #MyContainer { border: none; -webkit-box-shadow: #666 1px 1px 1px; -moz-box-shadow: #666 1px 1px 1px; } .no-boxshadow #MyContainer { border: 2px solid black; }   If a browser supports box-shadows the boxshadow CSS class will be added to the <html> element by Modernizr. It can then be associated with a given element. This example associates the boxshadow class with a div with an id of MyContainer. If the browser doesn’t support box shadows then the no-boxshadow class will be added to the <html> element and it can be used to render a standard border around the div. This provides a great way to leverage new CSS3 features in supported browsers while providing a graceful fallback for older browsers. In addition to using the CSS classes that Modernizr provides on the <html> element, you also use a global Modernizr object that’s created. This object exposes different properties that can be used to detect the availability of specific HTML5 or CSS3 features. For example, the following code can be used to detect canvas and local storage support. You can see that the code is much simpler than the code shown at the beginning of this post. It also has the added benefit of being tested by a large community of web developers around the world running a variety of browsers.   $(document).ready(function () { if (Modernizr.canvas) { //Add canvas code } if (Modernizr.localstorage) { //Add local storage code } }); The global Modernizr object can also be used to test for the presence of CSS3 features. The following code shows how to test support for border-radius and CSS transforms:   $(document).ready(function () { if (Modernizr.borderradius) { $('#MyDiv').addClass('borderRadiusStyle'); } if (Modernizr.csstransforms) { $('#MyDiv').addClass('transformsStyle'); } });   Several other CSS3 feature tests can be performed such as support for opacity, rgba, text-shadow, CSS animations, CSS transitions, multiple backgrounds, and more. A complete list of supported HTML5 and CSS3 tests that Modernizr supports can be found at http://www.modernizr.com/docs.   Loading Scripts using Modernizr In cases where a browser doesn’t support a specific feature you can either provide a graceful fallback or load a shim/polyfill script to fill in missing functionality where appropriate (more information about shims/polyfills can be found at https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-Browser-Polyfills). Modernizr has a built-in script loader that can be used to test for a feature and then load a script if the feature isn’t available. The script loader is built-into Modernizr and is also available as a standalone yepnope script (http://yepnopejs.com). It’s extremely easy to get started using the script loader and it can really simplify the process of loading scripts based on the availability of a particular browser feature. To load scripts dynamically you can use Modernizr’s load() function which accepts properties defining the feature to test (test property), the script to load if the test succeeds (yep property), the script to load if the test fails (nope property), and a script to load regardless of if the test succeeds or fails (both property). An example of using load() with these properties is show next: Modernizr.load({ test: Modernizr.canvas, yep: 'html5CanvasAvailable.js’, nope: 'excanvas.js’, both: 'myCustomScript.js' }); In this example Modernizr is used to not only load scripts but also to test for the presence of the canvas feature. If the target browser supports the HTML5 canvas then the html5CanvasAvailable.js script will be loaded along with the myCustomScript.js script (use of the yep property in this example is a bit contrived – it was added simply to demonstrate how the property can be used in the load() function). Otherwise, a polyfill script named excanvas.js will be loaded to add missing canvas functionality for Internet Explorer versions prior to 9. Once excanvas.js is loaded the myCustomScript.js script will be loaded. Because Modernizr handles loading scripts, you can also use it in creative ways. For example, you can use it to load local scripts when a 3rd party Content Delivery Network (CDN) such as one provided by Google or Microsoft is unavailable for whatever reason. The Modernizr documentation provides the following example that demonstrates the process for providing a local fallback for jQuery when a CDN is down:   Modernizr.load([ { load: '//ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.js', complete: function () { if (!window.jQuery) { Modernizr.load('js/libs/jquery-1.6.4.min.js'); } } }, { // This will wait for the fallback to load and // execute if it needs to. load: 'needs-jQuery.js' } ]); This code attempts to load jQuery from the Google CDN first. Once the script is downloaded (or if it fails) the function associated with complete will be called. The function checks to make sure that the jQuery object is available and if it’s not Modernizr is used to load a local jQuery script. After all of that occurs a script named needs-jQuery.js will be loaded. Conclusion If you’re building applications that use some of the latest and greatest features available in HTML5 and CSS3 then Modernizr is an essential tool. By using it you can reduce the amount of custom code required to test for browser features and provide graceful fallbacks or even load shim/polyfill scripts for older browsers to help fill in missing functionality. 

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  • Why are my hard drives failing?

    - by WishCow
    I have a small Ubuntu server running at home, with 2 HDDs. There are two software raids (raid1) on the disks, managed by mdadm, which I believe is irrelevant, but mentioning it anyway. Both of the HDDs are Western Digital, and have been used for around 2 years, when one of them started making clicking noises, and died. I figured that maybe it's natural after 2 years, so I bought a new one, and resynced the raid arrays. After about a month, the other drive also died. I didn't get suspicious, since both drives have been bought at the same time, it's not that surprising to see both of them near each other, so I bought another one. So far, 2 old drives failed, and 2 brand new in the system. After one month, one of the new drives died. This is when it started getting suspicious. Since the PC was put together from some really old parts (think AthlonXP), I figured that maybe the motherboard's SATA controller is the culprit. Of course you can't switch parts easily in an old PC like this, so I bought a whole system, new MB, new CPU, new RAM. Took the just failed drive back, since it was under warranty, and got it replaced. So it is up to 2 failed drives from the old ones, and 1 failed drive from the new ones. No problems, for 1 month. After that errors were creeping up again in /var/log/messages, and mdadm was reporting raid array failures. I started tearing my hair out. Everything is new in the system, it's up to the third brand new HDD, it's simply not possible that all of the new drives that I bought were faulty. Let's see what is still common... the cables. Okay, long shot, let's replace the SATA cables. Take HDD back, smile to the guy at the counter and say that I'm really unlucky. He replaces the HDD. I come home, one month passes and one of HDDs fails, again. I'm not joking. Two of the brand new HDDs have failed. Maybe it's a bug in the OS. Let's see what the manufacturer's testing tool says. Download testing tool, burn it to a CD, reboot, leave HDD testing overnight. Test says that the drive is faulty, and I should back up everything, if I still can. I don't know what's happening, but it does not look like a software problem, something is definitely thrashing the HDDs. I should mention now, that the whole system is in a shoebox. Since there are a load of "build your own ikea case" stuff, I thought there shouldn't be any problems throwing the thing in a box, and stuffing it away somewhere. The box is well ventilated, but I thought that just maybe the drives were overheating. There is no other possible answer to this. So I took the HDD back, and got it replaced (for the 3rd time), and bought HDD coolers. And just now, I have heard the sound of doom. click click whizzzzzzzzz. SSH into the box: You have new mail! mail r 1 DegradedArrayEvent on /dev/md0 ... dmesg output: [47128.000051] ata3: lost interrupt (Status 0x50) [47128.000097] end_request: I/O error, dev sda, sector 58588863 [47128.000134] md: super_written gets error=-5, uptodate=0 [48043.976054] ata3: lost interrupt (Status 0x50) [48043.976086] ata3.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [48043.976132] ata3.00: cmd c8/00:18:bf:40:52/00:00:00:00:00/e1 tag 0 dma 12288 in [48043.976135] res 40/00:00:00:4f:c2/00:00:00:00:00/00 Emask 0x4 (timeout) [48043.976208] ata3.00: status: { DRDY } [48043.976241] ata3: soft resetting link [48044.148446] ata3.00: configured for UDMA/133 [48044.148457] ata3.00: device reported invalid CHS sector 0 [48044.148477] ata3: EH complete Recap: No possibility of overheating 6 drives have failed, 4 of those have been brand new. I'm not sure now that the original two have been faulty, or suffered the same thing that the new ones. There is nothing common in the system, apart from the OS which is Ubuntu Karmic now (started with Jaunty). New MB, new CPU, new RAM, new SATA cables. No, the little holes on the HDD are not covered I'm crying. Really. I don't have the face to return to the store now, it's not possible for 4 drives to fail under 4 months. A few ideas that I have been thinking: Is it possible that I fuck up something when I partition and resync the drives? Can it be so bad that it physicaly wrecks the drive? (since the vendor supplied tool says that the drive is damaged) I do the partitoning with fdisk, and use the same block size for the raid1 partitions (I check the exact block sizes with fdisk -lu) Is it possible that the linux kernel or mdadm, or something is not compatible with this exact brand of HDDs, and thrashes them? Is it possible that it may be the shoebox? Try placing it somewhere else? It's under a shelf now, so humidity is not a problem either. Is it possible that a normal PC case will solve my problem (I'm going to shoot myself then)? I will get a picture tomorrow. Am I just simply cursed? Any help or speculation is greatly appreciated. Edit: The power strip is guarded against overvoltage. Edit2: I have moved inbetween these 4 months, so the possibility of the cause being "dirty" electricity in both places, is very low. Edit3: I have checked the voltages in the BIOS (couldn't borrow a multimeter), and they are all seem correct, the biggest discrepancy is in the 12V, because it's supplying 11.3. Should I be worried about that? Edit4: I put my desktop PC's PSU into the server. The BIOS reported much more accurate voltage readings, and also it has successfully rebuilt the raid1 array, which took some 3-4 hours, so I feel a little positive now. Will get a new PSU tomorrow to test with that. Also, attaching the picture about the box: (disregard the 3rd drive)

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  • CodePlex Daily Summary for Saturday, January 22, 2011

    CodePlex Daily Summary for Saturday, January 22, 2011Popular ReleasesMinecraft Tools: Minecraft Topographical Survey 1.3: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds automatic block list updates, so MTS will recognize blocks added in game updates properly rather than drawing them in bright pink. New in this version of MTS: Support for all new blocks added since the Halloween update Auto-update of blockcolors.xml to support future game updates A splash screen that shows while the program searches for upd...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14996.000: New Features: ============= This release is just compiled against the latest release of JetBrains ReSharper 5.1.1766.4 Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes...TweetSharp: TweetSharp v2.0.0.0 - Preview 9: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for lists and suggested users Fixes based on user feedback Third Party Library VersionsHammock v1.1.6: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comjqGrid ASP.Net MVC Control: Version 1.2.0.0: jqGrid 3.8 support jquery 1.4 support New and exciting features Many bugfixes Complete separation from the jquery, & jqgrid codeMediaScout: MediaScout 3.0 Preview 4: Update ReleaseCoding4Fun Tools: Coding4Fun.Phone.Toolkit v1: Coding4Fun.Phone.Toolkit v1MFCMAPI: January 2011 Release: Build: 6.0.0.1024 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeAutoLoL: AutoLoL v1.5.4: Added champion: Renekton Removed automatic file association Fix: The recent files combobox didn't always open a file when an item was selected Fix: Removing a recently opened file caused an errorDotNetNuke® Community Edition: 05.06.01: Major Highlights Fixed issue to remove preCondition checks when upgrading to .Net 4.0 Fixed issue where some valid domains were failing email validation checks. Fixed issue where editing Host menu page settings assigns the page to a Portal. Fixed issue which caused XHTML validation problems in 5.6.0 Fixed issue where an aspx page in any subfolder was inaccessible. Fixed issue where Config.Touch method signature had an unintentional breaking change in 5.6.0 Fixed issue which caused...MiniTwitter: 1.65: MiniTwitter 1.65 ???? ?? List ????? in-reply-to ???????? ????????????????????????? ?? OAuth ????????????????????????????ASP.net Ribbon: Version 2.1: Tadaaa... So Version 2.1 brings a lot of things... Have a look at the homepage to see what's new. Also, I wanted to (really) improve the Designer. I wanted to add great things... but... it took to much time. And as some of you were waiting for fixes, I decided just to fix bugs and add some features. So have a look at the demo app to see new features. Thanks ! (You can expect some realeses if bugs are not fixed correctly... 2.2, 2.3, 2.4....)iTracker Asp.Net Starter Kit: Version 3.0.0: This is the inital release of the version 3.0.0 Visual Studio 2010 (.Net 4.0) remake of the ITracker application. I connsider this a working, stable application but since there are still some features missing to make it "complete" I'm leaving it listed as a "beta" release. I am hoping to make it feature complete for v3.1.0 but anything is possible.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager changes: RenderView controller extension works for razor also live demo switched to razorBloodSim: BloodSim - 1.3.3.1: - Priority update to resolve a bug that was causing Boss damage to ignore Blood Shields entirelyRawr: Rawr 4.0.16 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of this release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. W...MvcContrib: an Outer Curve Foundation project: MVC 3 - 3.0.51.0: Please see the Change Log for a complete list of changes. MVC BootCamp Description of the releases: MvcContrib.Release.zip MvcContrib.dll MvcContrib.TestHelper.dll MvcContrib.Extras.Release.zip T4MVC. The extra view engines / controller factories and other functionality which is in the project. This file includes the main MvcContrib assembly. Samples are included in the release. You do not need MvcContrib if you download the Extras.Yahoo! UI Library: YUI Compressor for .Net: Version 1.5.0.0 - Jalthi: Updated solution to VS2010. New: Work Item #4450 - Optional MSBuild task parameter :: Do not error if no files were found. Fixed: Work Item #5028 - Output file encoding is the same as the optional MSBuild task encoding argument. Fixed: Work Item #5824 - MSBuilds where slow, after the first build due to the Current Thread being forced to en-gb, on none en-gb systems. Changed: Work Item #6873 - Project license changed from MS-PL to GPLv2. New: Added all the unit tests from the Java YU...N2 CMS: 2.1.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. 2.1.1 Maintenance release List of changes 2.1 Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open...DNN Menu Provider: 01.00.00 (DNN 5.X and newer): DNN Menu Provider v1.0.0Our first release build is a stable release. It requires at least DotNetNuke 5.1.0. Previous DNN versions are not suported. Major Highlights: Easy to use template system build on a selfmade and powerful engine. Ready for multilingual websites. A flexible translation integration based on the ASP.NET Provider Model as well as an build in provider for DNN Localization (DNN 5.5.X > required) and an provider for EALO Translation API. Advanced in-memory caching function...VidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...New Projectsagap: Système de gestion d'application.Blog in Silverlight With BlogEngine: I love silverlight and want to build my blog in silverlight base on BlogEngine.NETCavemanTools: Easy to use toolkit with extension methods and special goodies for faster development, written in C# on .Net 3.5. CloudCompanion: Windows Azure performance measurement & analytics tools.Delivery Madness: XNA Game Development ExampledFactor: Visual Studio Add-in. Provides extended refactoring options.GpSpotMe: El objetivo final de GPSmapPoint es mostrar la posición del usuario sobre un mapa topográfico, pero eso no es mas que una escusa para aprender y divertirse programando. Esta desarrollado en C# sobre .NET Compact Framework 3.5 y puede ser usado en teléfonos con Windows Mobile 6.xInvestment Calculator: Allows you to evaluate how much money you could have today if you invested to one of the predefined investment opportunities in the database at a given date.jbucknor: jbucknorLoad Generation: Generates load according to a given pattern over a long period of time for the given number of users. It can vary the load in different patters such as linear, exponential etc. Load can be generated on custom or standard protocol Orchard Profile Module: Provides user profilesOrchard Super Classic Theme: This Orchard Theme is used to demonstrate the dynamic themes capabilities offered by Orchard. Based on the Classic Theme for Orchard, you can chose among different variations from the Dashboard.Orchard Youtube Field Module: Youtube field for orchard.Osac DataLayer: Database layer to simplify the use of database connection, sql queries and commands. Powerd by OSAC. http://www.osac.nlPascal Design: Pascal Design. pascal design is for users writing pascal application or to students learning pascal and don't need to workout the design and want to make same fast "screens". it's developed in C#PathEditor: This tool simplified the access to the environment path variable. No long line, a nice grid for editing easy and secure with directory checking. PLG Graphic File Analyzer: PLG Analyzer is an application that loads a graphic scene described in PLG format, parses the file and displays the information in it on the screen in 3D coordinates using OpenTK for C#. This project is a university project (homework, not final project) so please bear in mind :)Read Application Cofiguration in Javascript: Would it be good , if "AppSettings" is accessed with "Javascript.Configuration.ConfigurationManager.AppSettings["ServiceUrl"]"?Route#: A Microsoft .NET 4.0 C#/F# application to load routes and find minimal paths. The application is meant to let user create a network of nodes and connections representing a web to route. Starting from a point A the application will find the minimal path to B.Send SMS: Send SMS allows you to send SMS (Short Messaging Service) to all mobile operators across India. It allows you to send SMS through popular service providers like Way2SMS, Full On Sms, Tezsms, Sms Inside and more.SocialMe: This is a simple Facebook, MySpace & Twitter client, but small!StockViewer: This is an interactive way to browse stocks.Thailand IC2011 Training: Using for IC2011 training at KU. Topic. Windows Presentation Foundation Silverlight Windows Phone 7 TipTip: Online oblozuvanjeWeb Content Compressor: The objective of this project is to compress any Javascript (js file or inline script at some web files) and Cascading Style Sheets to an efficient level that works exactly as the original source, before it was minified. The library also is integrated with MSBuildwuyuhu: wuyuhuXaml Mvp: With Xaml Mvp you can create Windows Phone 7 applications based on the MVP pattern. By seperating Data from Behaviour you still get the benefit of MVVM without your View Model becoming a fat-controller. Silverlight and WPF coming soon! Developed using C#XnaWavPack: Native C# wavpack decoder, intended for use with the dynamic sound API in XNA4.

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  • CodePlex Daily Summary for Saturday, July 07, 2012

    CodePlex Daily Summary for Saturday, July 07, 2012Popular ReleasesHigLabo: HigLabo_20120706: Breaking change Now HigLabo.Mail require reference to HigLabo.Net. ProtocolType change name to HttpProtocolType in HigLabo.Net project. AsyncCallErrorEventArgs change name to AsyncHttpCallErrorEventArgs. Delete command class in Pop3,Smtp that may not used. Other change Add HigLabo.Net.Ftp project.(Not complete) Create SocketClient that can easily communicate to server by Socket object.ecBlog: ecBlog 0.2: ecBlog alpha realaseTaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.?????????? - ????????: All-In-One Code Framework ??? 2012-07-04: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ???OneCode??????,??????????10????Microsoft OneCode Sample,????4?Windows Base Sample,2?XML Sample?4?ASP.NET Sample。???????????。 ????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 Windows Base Sample CSCheckOSBitness VBCheckOSBitness CSCheckOSVersion VBCheckOSVersion XML Sample CSXPath VBXPath ASP.NET Sample CSASPNETDataPager VBASPNET...xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...BlackJumboDog: Ver5.6.6: 2012.07.03 Ver5.6.6 (1) ???????????ftp://?????????、????LIST?????Mini SQL Query: Mini SQL Query (v1.0.68.441): Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the Quickstart for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...CommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsnopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.60: Highlight features & improvements: • Significant performance optimization. • Use AJAX for adding products to the cart. • New flyout mini-shopping cart. • Auto complete suggestions for product searching. • Full-Text support. • EU cookie law support. To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).THE NVL Maker: The NVL Maker Ver 3.51: http://download.codeplex.com/Download?ProjectName=nvlmaker&DownloadId=371510 ????:http://115.com/file/beoef05k#THE-NVL-Maker-ver3.51-sim.7z ????:http://www.mediafire.com/file/6tqdwj9jr6eb9qj/THENVLMakerver3.51tra.7z ======================================== ???? ======================================== 3.51 beta ???: ·?????????????????????? ·?????????,?????????0,?????????????????????? ·??????????????????????????? ·?????????????TJS????(EXP??) ·??4:3???,???????????????,??????????? ·?????????...????: ????2.0.3: 1、???????????。 2、????????。 3、????????????。 4、bug??,????。New ProjectsCode Bits: Set of useful code blocks that can be included in your code. Includes NuGet support.Critr: A personal project that takes formatted Excel show logs, parses them and uploads them to small local database for analytics.kb.net: An Open Source Knowledge Base based on SQL Server Express 2012 and .Net 4.0LyncServerExtension: L’objectif de ce projet est l’ajout de la fonctionnalité de délégation patron/secrétaire à Microsoft Lync Server 2010. MVC Web Api 4 Flot: MVC4 Web Api Service Layers for the Flot project on http://code.google.com/p/flot. Until now implemented only the GET method.ostests: testif is web and mobile assessment software. Create interactive tests easily and share them with your colleagues, employees and friends.Pegasus Attack: Pegasus Attack will be a simple shmup style game in the style of Truxton Basic features Multiple levels (text document written, just stores location of enemies) Basic enemies with basic AI (hard-coded, or from a text document) Various bullet types Title screen / Help screen / Control window / In-game game-states / two playable Characters Rainbow Dash and Fluttershy Basic effects (explosion animation) Items (powerups, guns, ...)proLearningEnglish: Apps RDF to build a software for learning English. Users are teachers and pupils in grades 6.Pusher .Net Client: This is a .Net client for Pusher (http://www.pusher.com) allowing .Net clients such as WinForms and Console applications to receive websocket messages.RadEditor Lite for AJAX: RadEditor Lite for AJAX modified from the open source Telerik Free Tool: RadEditor Lite for MOSS 2010. RconLibrary: Battlefield 3 RCON communication library.SharePoint Notes: Simple visual webpart to show list items as notes. Easy to modify, and not really complex.Software Manager: Software Manager is a software package that will help with distribution and licensing of programs that are developed with VB.NET or C#.StoreFramework: this project is a test framework about the codefirst and pocoTwitterRt - Tweet from Windows Metro Apps: Add the ability to tweet from your Metro style (WinRT) application. Binaries at nuget.org/packages/TwitterRt. Discussion at w8isms.blogspot.com.YucadagBlog: e

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  • File Access problems with SLES 10 SP2 OES2 SP1

    - by Blackhawk131
    We have identified a couple of repeatable, demonstrable scenarios with unexplained rejected folder access on our servers for Mac users. Hopefully, this can be presented to Novell for a solution. What we did to demonstrate scenario 1; 1. setup a PC and Mac side-by-side 2. login to our server and open up to a central location on both Mac and PC 3. on the PC in that central location create a folder 4. on the Mac in that central location drag the created folder to the Mac desktop, this should work fine, no problem 5. on the PC rename that folder 6. on the Mac drag a file to that renamed folder, this should error with the following message; a. You cannot copy some of these items to the destination because their names are too long for the destination. Do you want to skip copying these items and continue copying the other items? b. Select skip, response is the filename is copied to the location with zero or small byte size. Try opening it and you get file is corrupted error message. What we did to demonstrate scenario 2; 1. setup a PC and Mac side-by-side 2. login to our server and open up to a central location on both Mac and PC 3. on the PC in that central location create a folder then create a subfolder 4. copy some content into the subfolder 5. on the Mac in that central location drag the created top level folder to the Mac desktop, this should work fine, no problem 6. on the PC rename that subfolder 7. on the Mac drag that top level folder to the Mac desktop, this should error on the Mac with the following; a. The operation cannot be completed because you do not have sufficient privileges for b. The operation cannot be completed because you do not have sufficient privileges for 8. on the Mac, if you open that subfolder you can see the file copied in step 4 above but, you can not open that file, you get the following message if you try; a. There was an error opening this document. You do not have permission to open this file. 9. on the PC drag some content into the top level folder 10. on the Mac you can open that file directly from the server or copy it locally, no problem, however-the subfolder is still corrupted or locked, whichever 11. on the PC rename the top level folder 12. on the Mac that same file just opened in step 10 above is now not accessible, get the following message; a. The document could not be opened. I have observed some variances in the above. For instance, a change on the PC side may take a moment before you can observer or act on the Mac side - kind of like the server is slow to respond. Also, the error message may vary. However, the key is once a folder, or subfolder, gets renamed by a PC, Mac problems commence. The solution is to create a new folder from a PC and copy the contents of the corrupted folder to the new folder and not rename the folder name. This has to be done on a PC because the corrupted folder is not accessible by a Mac user. Another problem that dovetails with the above is that we know certain characters are not allowed for PC folder or filenames. If a Mac user creates a folder with a slash in the file name, from the PC the user does not see that slash in the name. As soon as the PC user copies a file to that folder, the Mac user is locked from that folder. Will get the following error message; - Sorry, the operation could not be completed because an unexpected error occurred. - (Error code - 50) In addition to the above mentioned character issue with folders, the problem is more evil with filenames. If, for example, you create a file with a slash in the filename on a Mac and copy it to the server you will get the following error message; - You cannot copy some of these items to the destination because their names are too long for the destination. Do you want to skip copying these items and continue copying the other items? Select either Stop or Skip buttons. It does not matter which button is selected. The file name gets copied to the destination location at a reduced size. Depending on the file type, the icon associated with the file may or may not be present. Furthermore, if you open that file on the server you will get the following message; - Couldnt open the file. It may be corrupt or a file format that doesnt recognize. From the users perspective, if they are not observant of the icon or file size, they may disregard the error message and think their file has copied as intended. Only later do they discover the file is corrupt if they open that file. I want to make a note on this problem. It is the PC causing the issue. You can change folder and file names all day on a MAC and you don't have a problem as long as a character is not the issue. Once you change the file name or folder name from a PC the entire folder structure from that level down is corrupted. But it has to be resolved from a PC by creating a new folder and copying the contents to the new folder like stated above. Is something not configured correctly? SUSE Linux Enterprise Server 10 (x86_64) VERSION = 10 PATCHLEVEL = 2 LSB_VERSION="core-2.0-noarch:core-3.0-noarch:core-2.0-x86_64:core-3.0-x86_64" Novell Open Enterprise Server 2.0.1 (x86_64) VERSION = 2.0.1 PATCHLEVEL = 1 BUILD Note: We use Novell clients on all windows systems to connect to the servers for file access and network storage. We use AFP to allow OSx systems to connect to servers.

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  • CodePlex Daily Summary for Monday, June 17, 2013

    CodePlex Daily Summary for Monday, June 17, 2013Popular ReleasesKooboo CMS: Kooboo CMS 4.1.1: The stable release of Kooboo CMS 4.1.0 with fixed the following issues: https://github.com/Kooboo/CMS/issues/1 https://github.com/Kooboo/CMS/issues/11 https://github.com/Kooboo/CMS/issues/13 https://github.com/Kooboo/CMS/issues/15 https://github.com/Kooboo/CMS/issues/19 https://github.com/Kooboo/CMS/issues/20 https://github.com/Kooboo/CMS/issues/24 https://github.com/Kooboo/CMS/issues/43 https://github.com/Kooboo/CMS/issues/45 https://github.com/Kooboo/CMS/issues/46 https://github....VidCoder: 1.5.0 Beta: The betas have started up again! If you were previously on the beta track you will need to install this to get back on it. That's because you can now run both the Beta and Stable version of VidCoder side-by-side! Note that the OpenCL and Intel QuickSync changes being tested by HandBrake are not in the betas yet. They will appear when HandBrake integrates them into the main branch. Updated HandBrake core to SVN 5590. This adds a new FDK AAC encoder. The FAAC encoder has been removed and now...Wsus Package Publisher: Release v1.2.1306.16: Date/Time are displayed as Local Time. (Last Contact, Last Report and DeadLine) Wpp now remember the last used path for update publishing. (See 'Settings' Form for options) Add an option to allow users to publish an update even if the Framework has judged the certificate as invalid. (Attention : Using this option will NOT allow you to publish or revise an update if your certificate is really invalid). When publishing a new update, filter update files to ensure that there is not files wi...Employee Info Starter Kit: v6.0 - ASP.NET MVC Edition: Release Home - Getting Started - Hands on Coding Walkthrough – Technology Stack - Design & Architecture EISK v6.0 – ASP.NET MVC edition bundles most of the greatest and successful platforms, frameworks and technologies together, to enable web developers to learn and build manageable and high performance web applications with rich user experience effectively and quickly. User End SpecificationsCreating a new employee record Read existing employee records Update an existing employee reco...OLAP PivotTable Extensions: Release 0.8.1: Use the 32-bit download for... Excel 2007 Excel 2010 32-bit (even Excel 2010 32-bit on a 64-bit operating system) Excel 2013 32-bit (even Excel 2013 32-bit on a 64-bit operating system) Use the 64-bit download for... Excel 2010 64-bit Excel 2013 64-bit Just download and run the EXE. There is no need to uninstall the previous release. If you have problems getting the add-in to work, see the Troubleshooting Installation wiki page. The new features in this release are: View #VALUE! Err...DirectXTex texture processing library: June 2013: June 15, 2013 Custom filtering implementation for Resize & GenerateMipMaps(3D) - Point, Box, Linear, Cubic, and Triangle TEX_FILTER_TRIANGLE finite low-pass triangle filter TEX_FILTER_WRAP, TEX_FILTER_MIRROR texture semantics for custom filtering TEX_FILTER_BOX alias for TEX_FILTER_FANT WIC Ordered and error diffusion dithering for non-WIC conversion sRGB gamma correct custom filtering and conversion DDS_FLAGS_EXPAND_LUMINANCE - Reader conversion option for L8, L16, and A8L8 legacy ...WPF Application Framework (WAF): WPF Application Framework (WAF) 3.0.0.440: Version: 3.0.0.440 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Please build the whole solution before you start one of the sample applications. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 2012) Changelog Legend: [B] Breaking change; [O] Marked member as obsolete Samples: Use ValueConverters via StaticResource instead of x:Static. Other Downloads Downloads OverviewWatchersNET.TagCloud: WatchersNET.TagCloud 02.02.03: changes Common Words are limited to the current PortalSFDL.NET: SFDL.NET v1.1.0.5: Changelog: Implemeted SFDL Container v4 (AES Encryption, Set Character Set) Added Stopwatch (download time) Many Bugfixes and ImprovementsBlackJumboDog: Ver5.9.1: 2013.06.13 Ver5.9.1 (1) Web??????SSI?#include???、CGI?????????????????????? (2) ???????????????????????????Lakana - WPF Framework: Lakana V2.1 RTM: - Dynamic text localization - A new application wide message busFree language translator and file converter: Free Language Translator 3.3: some bug fixes and a new link to video tutorials on Youtube.Pokemon Battle Online: ETV: ETV???2012?12??????,????,???????$/PBO/branches/PrivateBeta??。 ???????bug???????。 ???? Server??????,?????。 ?????????,?????????????,?????????。 ????????,????,?????????,???????????(??)??。 ???? ????????????。 ???????。 ???PP????,????????????????????PP????,??3。 ?????????????,??????????。 ???????? ??? ?? ???? ??? ???? ?? ?????????? ?? ??? ??? ??? ???????? ???? ???? ???????????????、???????????,??“???????”??。 ???bug ???Modern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This set contains 2 samples that illustrates the use of: ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (W...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...Supporting Guidance and Whitepapers: v1.BETA Unit test Generator Documentation: Welcome to the Unit Test Generator Once you’ve moved to Visual Studio 2012, what’s a dev to do without the Create Unit Tests feature? Based on the high demand on User Voice for this feature to be restored, the Visual Studio ALM Rangers have introduced the Unit Test Generator Visual Studio Extension. The extension adds the “create unit test” feature back, with a focus on automating project creation, adding references and generating stubs, extensibility, and targeting of multiple test framewor...New ProjectsAccord.NET Framework: Scientific computing, machine learning and computer vision framework.AllegroSharp: Biblioteka zapewniajaca obsluge serwisu aukcyjnego Allegro.pl w oparciu o udostepniona publicznie usluge Allegro Web API.Blindmap: A simple handy distraction-free mind-mapping tool for desktop/laptop Windows XP/7/8 PCs.Cryptosolic - The Cryptography & Software Licensing Framework for .Net: Cryptosolic is an Open Source Cryptography & Software Licensing Framework for .Net. More Information and Downloads available soon.DSM Web API: The "DSM Web API" project provides portable libraries to call the APIs exposed by a Synology's NAS running the DSM system.everynetsvn: this is a summary description.Extension Library: Provides a library of extension methods for commonly used .NET objects.Finance: this is a new projectFlight: A simple flight simulator with basic physics. Written in Java using the Processing library.gerencia2: This project is about a test of codeplex use whit a smal group of people, actually just two.GMFrameworkForBlog: MVC,EF,Framework,GMFHad: Had jean0617changbranch: jean0617changbranchLCC Handler V1.0: Complete software pack to handle Local Cheque Collection activities in Branches in India and abroad. This small software can handle folowing activities;Mdelete API: Delete all files and directores in windows shell. Support long path (less then 32000 chars) and network path (eg. \\server\share or \\127.0.0.1\share)Model View ViewModel with Controller: Build applications based on the Model-View-ViewModel philosophy! MySQL Connect 2 ASP.NET: Example project to show how to connect MySQL database to ASP.NET web project. IDE: Visual Studio 2010 Pro Programming language: C# Detailed information in the article here: http://epavlov.net/blog/2011/11/13/connect-to-mysql-in-visual-studio/ NEaTly Documented Code: NEaTly Documented Code helps documenting source code by taking comments directly from sources and by formatting them in a easy-to-read way. This is perfect for programming blog, for example. This project is inspired by (but not based on) Beautifully Documented Codenewsalert: this is a news alert project description.On-Screen Keyboard: An OnScreen Keyboad that accept both inputs of keyboard and mousePHP DocBlock Generator: Creates missing docblocks.Puzzle: Puzzle game. Add your image and hace fun! ;)QuickUIT: QuickUIT, short for 'Quick User Interface Testing', is an API for testing applications based on the Microsoft UI Automation framework. QuickUIT provides a simple, object-oriented interface for finding and interacting with automation elements. It is developed in C#. RapidXNA: A simple framework that aims to make starting up new XNA projects for Windows, Xbox 360 and Windows Phone 7 easier. Using RapidXNA you should be able to easily port between the 3 platforms with only minor code changes to your projects.Send HTML Wizard: Wizard to send a local html page, including referenced files, as emailSetup for Converting OLM to PST with Outlook OLM File Exporter: You can convert files from OLM to PST to access Mac Outlook on Windows Outlook using the Outlook Mac Exporter. Tool can be availed in FREE Download.Signalbox: Train dispatching simulation.Store Front: Welcome to store front this is going to built for the community by the community im sick of not having a word press style system in asp.net form for developers TLS: TLSTorrent & Podcast plugins: My Podcasts and My Torrents plugins for MediaPortalTorrentSimulation: This is a student project as academic activities.UnitXMLEditor: UnitXMLEditoruVersionClientCache: uVersionClientCache is a custom macro to always automatically version (URL querstring parameter) your files based on a MD5 hash of the file contents or file last modified date to prevent issues with client browsers caching an old file after you have changed it.Video Katalog: Upravljanje arhivom video materijalaVpNet binding for SignalR: VPNET for SignalR is a binding to Microsoft SignalR JQuery web socket implementation.Warlab: ???????????? ?????? ?? ??????WPF Diagram Designer Resourse: WPF Diagram Designer Resourse

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  • CodePlex Daily Summary for Sunday, May 20, 2012

    CodePlex Daily Summary for Sunday, May 20, 2012Popular ReleasesExtAspNet: ExtAspNet v3.1.6: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://bbs.extasp.net/ ??:http://demo.extasp.net/ ??:http://doc.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-05-20 v3.1.6 -??RowD...totalem: version 2012.05.20.1: Beta version added function to create new empty file added function to create new file from clipboard content (save content of clipboard to file) added feature to direct view file from FTP server added feature to direct edit file from FTP server added feature to direct encrypt and copy files to FTP server added feature to direct copy and decrypt files from FTP servergGrid - Editable jQuery Grid: Initial Version release: The js file is the initial version of gGrid. Below are some of the limitations of the gGrid plugin The grid requires to return a MVC partial view to render the updated grid on screen.WatchersNET CKEditor™ Provider for DotNetNuke®: CKEditor Provider 1.14.05: Whats New Added New Editor Skin "BootstrapCK-Skin" Added New Editor Skin "Slick" Added Dnn Pages Drop Down to the Link Dialog (to quickly link to a portal tab) changes Fixed Issue #6956 Localization issue with some languages Fixed Issue #6930 Folder Tree view was not working in some cases Changed the user folder from User name to User id User Folder is now used when using Upload Function and User Folder is enabled File-Browser Fixed Resizer Preview Image Optimized the oEmbed Pl...PHPExcel: PHPExcel 1.7.7: See Change Log for details of the new features and bugfixes included in this release. BREAKING CHANGE! From PHPExcel 1.7.8 onwards, the 3rd-party tcPDF library will no longer be bundled with PHPExcel for rendering PDF files through the PDF Writer. The PDF Writer is being rewritten to allow a choice of 3rd party PDF libraries (tcPDF, mPDF, and domPDF initially), none of which will be bundled with PHPExcel, but which can be downloaded seperately from the appropriate sites.GhostBuster: GhostBuster Setup (91520): Added WMI based RestorePoint support Removed test code from program.cs Improved counting. Changed color of ghosted but unfiltered devices. Changed HwEntries into an ObservableCollection. Added Properties Form. Added Properties MenuItem to Context Menu. Added Hide Unfiltered Devices to Context Menu. If you like this tool, leave me a note, rate this project or write a review or Donate to Ghostbuster. Donate to GhostbusterC#??????EXCEL??、??、????????:DataPie(??MSSQL 2008、ORACLE、ACCESS 2007): DataPie_V3.2: V3.2, 2012?5?19? ????ORACLE??????。AvalonDock: AvalonDock 2.0.0795: Welcome to the Beta release of AvalonDock 2.0 After 4 months of hard work I'm ready to upload the beta version of AvalonDock 2.0. This new version boosts a lot of new features and now is stable enough to be deployed in production scenarios. For this reason I encourage everyone is using AD 1.3 or earlier to upgrade soon to this new version. The final version is scheduled for the end of June. What is included in Beta: 1) Stability! thanks to all users contribution I’ve corrected a lot of issues...myCollections: Version 2.1.0.0: New in this version : Improved UI New Metro Skin Improved Performance Added Proxy Settings New Music and Books Artist detail Lot of Bug FixingAspxCommerce: AspxCommerce1.1: AspxCommerce - 'Flexible and easy eCommerce platform' offers a complete e-Commerce solution that allows you to build and run your fully functional online store in minutes. You can create your storefront; manage the products through categories and subcategories, accept payments through credit cards and ship the ordered products to the customers. We have everything set up for you, so that you can only focus on building your own online store. Note: To login as a superuser, the username and pass...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1616.403): BUG FIX Hide save button when Titles or Descriptions element is selectedMapWindow 6 Desktop GIS: MapWindow 6.1.2: Looking for a .Net GIS Map Application?MapWindow 6 Desktop GIS is an open source desktop GIS for Microsoft Windows that is built upon the DotSpatial Library. This release requires .Net 4 (Client Profile). Are you a software developer?Instead of downloading MapWindow for development purposes, get started with with the DotSpatial template. The extensions you create from the template can be loaded in MapWindow.DotSpatial: DotSpatial 1.2: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...Mugen Injection: Mugen Injection 2.2.1 (WinRT supported): Added ManagedScopeLifecycle. Increase performance. Added support for resolve 'params'.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.52: Make preprocessor comment-statements nestable; add the ///#IFNDEF statement. (Discussion #355785) Don't throw an error for old-school JScript event handlers, and don't rename them if they aren't global functions.DotNetNuke® Events: 06.00.00: This is a serious release of Events. DNN 6 form pattern - We have take the full route towards DNN6: most notably the incorporation of the DNN6 form pattern with streamlined UX/UI. We have also tried to change all formatting to a div based structure. A daunting task, since the Events module contains a lot of forms. Roger has done a splendid job by going through all the forms in great detail, replacing all table style layouts into the new DNN6 div class="dnnForm XXX" type of layout with chang...LogicCircuit: LogicCircuit 2.12.5.15: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionThis release is fixing one but nasty bug. Two functions XOR and XNOR when used with 3 or more inputs were incorrectly evaluating their results. If you have a circuit that is using these functions...LINQ to Twitter: LINQ to Twitter Beta v2.0.25: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, Client Profile, and Windows 8. 100% Twitter API coverage. Also available via NuGet! Follow @JoeMayo.BlogEngine.NET: BlogEngine.NET 2.6: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info BlogEngine.NET Hosting - 3 months free! Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take...BlackJumboDog: Ver5.6.2: 2012.05.07 Ver5.6.2 (1) Web???????、????????·????????? (2) Web???????、?????????? COMSPEC PATHEXT WINDIR SERVERADDR SERVERPORT DOCUMENTROOT SERVERADMIN REMOTE_PORT HTTPACCEPTCHRSET HTTPACCEPTLANGUAGE HTTPACCEPTEXCODINGNew ProjectsAkumu Island: Akumu Island is a game being developed by Jared Thomson. At this time, things are still fairly under wraps. The source code is still available though.BasicSocialNetworkingSite: Basic/Simple Social Networking Web Site using C# - ASP.NETCasse Brique: Projet Casse-brique.Cdts.iOS: Cdts iOSCluster2: To be Published...CrowdMOS: CrowdMOS is a set of scripts and tools for performing evaluations of the subjective quality of media such as audio or images using crowdsourcing via Amazon Mechanical Turk. This project is designed to enable low cost, efficient assessments of signal processing algorithms, e.g., compression, denoising, or enhancement, using standard tests such as MOS (Mean Opinion Score) or MUSHRA.Data Frame Loader: A simple C# API for loading tabular dataframes into Microsoft SQL Server database using only a small number of tables to represent any kind of dataframe.Dynamic Segmentation Utility SOE Rest: Dynamic Segmentation Utility SOE Rest for ArcGIS Server 10 (msd)field2012: This is private projectFix soft HyperAero Form: Fix soft Aero Form (HyperAero Edition) works on both xp and Win7 and supports Customizable Animation Effects (On showing and closing form),Gradient Support (Multicolor Gradient Background,Gradient Editor Control),Power Functions (Shutdown,etc with Timer support) ,Aero Glass Support (Extend Margins,Aero Blur,Aero Glow text,Basic Theme Support),Aero Properties (IsWindowsAeroEnabled,AeroColor and opacity),Aero Events,Unlock Hidden Properties (EnableCloseButton, CaptionRenderMode, ActivateOn...Gamer: A program intended to be a PC gamers' companion app by providing features such as: * Customizable system tray menu that lists (favourite/frequent/all) games (as shown in the Windows Games Explorer) for quick launching (and clean desktops). * Ability to edit listings in the Windows Game Explorer * Once these goals are met other handy features can be implemented to increase the value of this app. This program should compliment existing programs used by gamers rather than compete w...gGrid - Editable jQuery Grid: This a jQuery plugin. The plugin will add three buttons Add/Edit/Delete which will need a popup control to add/edit data. Developer using this plugin need to define an HTML table and an HTML DIV which will be used for popup. Also MVC action method to handle the CRUD operation. The plug requires an MVC partial view to be returned from the add edit delete methods to update the table data.HoiChoMuaBan: h?i ch? mua bánmyfirstgit: ???????Nova Code: Nova code is a language to implement processor instructions, states, and other features planned soon for the NEmulation framework. Right now this project will be worked on separately, then integrated into NEmulation.Pocket Book App: Just try it!State Machine .netmf: StateMachineExample for .netmf C# uVersionClientCache: uVersionClientCache is a custom macro to always automatically version (URL querstring parameter) your files based on a MD5 hash of the file contents or file last modified date to prevent issues with client browsers caching an old file after you have changed it.XNA Shader Composer: XNA Shader Composer is a solution for Visual Studio 2010 and XNA 4.0. The goal is to create an environment for learn and create differents HLSL programs.???Disable????: ??????????????errdisable??,????????。

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  • How to diagnose failing 6Gbps SATA connection?

    - by whitequark
    I have a Samsung RC530 notebook and OCZ Vertex-3 6Gbps SATA SSD working in AHCI mode. # dmesg | grep DMI SAMSUNG ELECTRONICS CO., LTD. RC530/RC730/RC530/RC730, BIOS 03WD.M008.20110927.PSA 09/27/2011 # lspci -nn 00:1f.2 SATA controller [0106]: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller [8086:1c03] (rev 04) # sdparm -a /dev/sda /dev/sda: ATA OCZ-VERTEX3 2.15 At the boot, the following messages are present in dmesg (I am running Debian wheezy @ Linux 3.2.8): # dmesg | grep -iE '(ata|ahci)' [ 5.179783] ahci 0000:00:1f.2: version 3.0 [ 5.179802] ahci 0000:00:1f.2: PCI INT B -> GSI 19 (level, low) -> IRQ 19 [ 5.179864] ahci 0000:00:1f.2: irq 42 for MSI/MSI-X [ 5.195424] ahci 0000:00:1f.2: AHCI 0001.0300 32 slots 6 ports 6 Gbps 0x5 impl SATA mode [ 5.195429] ahci 0000:00:1f.2: flags: 64bit ncq sntf pm led clo pio slum part ems apst [ 5.195436] ahci 0000:00:1f.2: setting latency timer to 64 [ 5.204035] scsi0 : ahci [ 5.204301] scsi1 : ahci [ 5.204447] scsi2 : ahci [ 5.204592] scsi3 : ahci [ 5.204682] scsi4 : ahci [ 5.204799] scsi5 : ahci [ 5.204917] ata1: SATA max UDMA/133 abar m2048@0xf7c06000 port 0xf7c06100 irq 42 [ 5.204920] ata2: DUMMY [ 5.204923] ata3: SATA max UDMA/133 abar m2048@0xf7c06000 port 0xf7c06200 irq 42 [ 5.204924] ata4: DUMMY [ 5.204926] ata5: DUMMY [ 5.204927] ata6: DUMMY [ 5.523039] ata3: SATA link up 1.5 Gbps (SStatus 113 SControl 300) [ 5.525911] ata3.00: ATAPI: TSSTcorp CDDVDW SN-208BB, SC00, max UDMA/100 [ 5.531006] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 5.533703] ata3.00: configured for UDMA/100 [ 5.542790] ata1.00: ATA-8: OCZ-VERTEX3, 2.15, max UDMA/133 [ 5.542800] ata1.00: 117231408 sectors, multi 16: LBA48 NCQ (depth 31/32), AA [ 5.552751] ata1.00: configured for UDMA/133 [ 5.553050] scsi 0:0:0:0: Direct-Access ATA OCZ-VERTEX3 2.15 PQ: 0 ANSI: 5 [ 5.559621] scsi 2:0:0:0: CD-ROM TSSTcorp CDDVDW SN-208BB SC00 PQ: 0 ANSI: 5 [ 5.564059] sd 0:0:0:0: [sda] 117231408 512-byte logical blocks: (60.0 GB/55.8 GiB) [ 5.564127] sd 0:0:0:0: [sda] Write Protect is off [ 5.564131] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 [ 5.564158] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 5.564582] sda: sda1 [ 5.564810] sd 0:0:0:0: [sda] Attached SCSI disk [ 5.572006] sr0: scsi3-mmc drive: 16x/24x writer dvd-ram cd/rw xa/form2 cdda tray [ 5.572010] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 5.572189] sr 2:0:0:0: Attached scsi CD-ROM sr0 [ 6.717181] ata1.00: exception Emask 0x50 SAct 0x1 SErr 0x280900 action 0x6 frozen [ 6.717238] ata1.00: irq_stat 0x08000000, interface fatal error [ 6.717291] ata1: SError: { UnrecovData HostInt 10B8B BadCRC } [ 6.717342] ata1.00: failed command: READ FPDMA QUEUED [ 6.717395] ata1.00: cmd 60/50:00:20:39:58/00:00:00:00:00/40 tag 0 ncq 40960 in [ 6.717396] res 40/00:00:20:39:58/00:00:00:00:00/40 Emask 0x50 (ATA bus error) [ 6.717503] ata1.00: status: { DRDY } [ 6.717553] ata1: hard resetting link [ 7.033417] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 7.055234] ata1.00: configured for UDMA/133 [ 7.055262] ata1: EH complete [ 7.147280] ata1.00: exception Emask 0x10 SAct 0xf8 SErr 0x280100 action 0x6 frozen [ 7.147340] ata1.00: irq_stat 0x08000000, interface fatal error [ 7.147393] ata1: SError: { UnrecovData 10B8B BadCRC } [ 7.147460] ata1.00: failed command: READ FPDMA QUEUED [ 7.147529] ata1.00: cmd 60/08:18:88:17:41/00:00:02:00:00/40 tag 3 ncq 4096 in [ 7.147531] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.147691] ata1.00: status: { DRDY } [ 7.147754] ata1.00: failed command: READ FPDMA QUEUED [ 7.147821] ata1.00: cmd 60/00:20:f8:42:4c/01:00:02:00:00/40 tag 4 ncq 131072 in [ 7.147822] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.147977] ata1.00: status: { DRDY } [ 7.148036] ata1.00: failed command: READ FPDMA QUEUED [ 7.148100] ata1.00: cmd 60/50:28:f8:43:4c/00:00:02:00:00/40 tag 5 ncq 40960 in [ 7.148101] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.148255] ata1.00: status: { DRDY } [ 7.148315] ata1.00: failed command: READ FPDMA QUEUED [ 7.148379] ata1.00: cmd 60/00:30:50:98:64/01:00:02:00:00/40 tag 6 ncq 131072 in [ 7.148380] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.148534] ata1.00: status: { DRDY } [ 7.148593] ata1.00: failed command: READ FPDMA QUEUED [ 7.148657] ata1.00: cmd 60/00:38:50:99:64/01:00:02:00:00/40 tag 7 ncq 131072 in [ 7.148658] res 40/00:38:50:99:64/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.148813] ata1.00: status: { DRDY } [ 7.148875] ata1: hard resetting link [ 7.464842] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 7.486794] ata1.00: configured for UDMA/133 [ 7.486822] ata1: EH complete [ 7.546395] ata1.00: exception Emask 0x10 SAct 0x2f SErr 0x280100 action 0x6 frozen [ 7.546470] ata1.00: irq_stat 0x08000000, interface fatal error [ 7.546531] ata1: SError: { UnrecovData 10B8B BadCRC } [ 7.546588] ata1.00: failed command: READ FPDMA QUEUED [ 7.546648] ata1.00: cmd 60/00:00:e0:4b:61/01:00:02:00:00/40 tag 0 ncq 131072 in [ 7.546649] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.546794] ata1.00: status: { DRDY } [ 7.546847] ata1.00: failed command: READ FPDMA QUEUED [ 7.546906] ata1.00: cmd 60/00:08:90:2f:48/01:00:02:00:00/40 tag 1 ncq 131072 in [ 7.546907] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547053] ata1.00: status: { DRDY } [ 7.547106] ata1.00: failed command: READ FPDMA QUEUED [ 7.547165] ata1.00: cmd 60/00:10:90:30:48/01:00:02:00:00/40 tag 2 ncq 131072 in [ 7.547166] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547310] ata1.00: status: { DRDY } [ 7.547363] ata1.00: failed command: READ FPDMA QUEUED [ 7.547422] ata1.00: cmd 60/00:18:50:c7:64/01:00:02:00:00/40 tag 3 ncq 131072 in [ 7.547423] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547568] ata1.00: status: { DRDY } [ 7.547621] ata1.00: failed command: READ FPDMA QUEUED [ 7.547681] ata1.00: cmd 60/00:28:e0:4c:61/01:00:02:00:00/40 tag 5 ncq 131072 in [ 7.547682] res 40/00:28:e0:4c:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.547825] ata1.00: status: { DRDY } [ 7.547882] ata1: hard resetting link [ 7.864408] ata1: SATA link up 6.0 Gbps (SStatus 133 SControl 300) [ 7.886351] ata1.00: configured for UDMA/133 [ 7.886375] ata1: EH complete [ 7.890012] ata1: limiting SATA link speed to 3.0 Gbps [ 7.890016] ata1.00: exception Emask 0x10 SAct 0x7 SErr 0x280100 action 0x6 frozen [ 7.890093] ata1.00: irq_stat 0x08000000, interface fatal error [ 7.890152] ata1: SError: { UnrecovData 10B8B BadCRC } [ 7.890210] ata1.00: failed command: READ FPDMA QUEUED [ 7.890272] ata1.00: cmd 60/00:00:90:33:48/01:00:02:00:00/40 tag 0 ncq 131072 in [ 7.890273] res 40/00:10:e0:4f:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.890418] ata1.00: status: { DRDY } [ 7.890472] ata1.00: failed command: READ FPDMA QUEUED [ 7.890530] ata1.00: cmd 60/00:08:90:34:48/01:00:02:00:00/40 tag 1 ncq 131072 in [ 7.890531] res 40/00:10:e0:4f:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.890672] ata1.00: status: { DRDY } [ 7.890724] ata1.00: failed command: READ FPDMA QUEUED [ 7.890781] ata1.00: cmd 60/78:10:e0:4f:61/00:00:02:00:00/40 tag 2 ncq 61440 in [ 7.890782] res 40/00:10:e0:4f:61/00:00:02:00:00/40 Emask 0x10 (ATA bus error) [ 7.890925] ata1.00: status: { DRDY } [ 7.890981] ata1: hard resetting link [ 8.208021] ata1: SATA link up 3.0 Gbps (SStatus 123 SControl 320) [ 8.230100] ata1.00: configured for UDMA/133 [ 8.230124] ata1: EH complete Looks like the SATA interface tries to use 6Gbps link, then fails miserably and Linux fallbacks to 3Gbps. This is somewhat fine for me, as the system boots successfully each time and works under high load (cd linux-3.2.8; make -j16). I've also ran memtest86+ and it did not find any errors. What concerns me more is that Grub sometimes takes a long time to load the images and/or fails to load itself completely. The error is consistent and is probablistic: that is, each time I boot I have a certain chance to fail. Actually, I have a slight suspiction on the cause of the failure. Look at the cabling: What kind of engineer does it this way? Nah. Even 1Gbps Ethernet hardly tolerates cables bent over a small angle, and there you have 6Gbps SATA. How cound I determine and fix the cause of errors and/or switch the link to 3Gbps mode permanently?

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  • CodePlex Daily Summary for Sunday, July 08, 2012

    CodePlex Daily Summary for Sunday, July 08, 2012Popular ReleasesBlackJumboDog: Ver5.6.7: 2012.07.08 Ver5.6.7 (1) ????????????????「????? Request.Receve()」?????????? (2) Web???????????FlMML customized: FlMML customized ??: FlMML customized ????。 ??、PCM??????????、??????。ecBlog: ecBlog 0.2: ecBlog alpha realaseTaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...testtom07052012git02: r1: r1Cypher Bot: Cypher Bot 4.1: Cypher Bot is the most advanced encryption tool on the planet.... and now it actually works. That's right we fixed the bugs! For a full program summary go to the Home Page or visit www.iRareMedia.com So what's new? We've pretty much fixed all the bugs, but here's a run down if you wanna know exactly what's different: Fixed Installation / Setup Error, where an error message would display: "No Internet Connection, Try Again Later" Fixed File Encryption / Decryption error where the file exten...Coding4Fun Kinect Service: Coding4Fun Kinect Service v1.5: Requires Kinect for Windows SDK v1.5 Minor bug fixes + Kinect for Windows SDK v1.5 Aligning version with the Kinect for Windows SDK requiredtedplay: tedplay 1.1: tedplay 1.1 source and Win32 binary is out now. Changes are: SID card support Commodore 64 PSID music format support optimized FIR filter global hotkeys for skipping tracks (Windows only) module properties window (Windows only) mutable noise channel via GUI button (Windows only) disable SID card from the menu (Windows only) bugfixes PSID tunes are played on the C64 clock frequency but in a Commodore plus/4 virtual machine. The purpose is not to have yet another SID player, but t...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...Mini SQL Query: Mini SQL Query (v1.0.68.441): Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the Quickstart for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...CommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsNew ProjectsAdventures of Adventure Land: Adventures of Adventure Land is a new text based adventure. You will be able to level up, fight challenging enemies, use magical spells, and simply adventure.AdventureWorks Silverlight samples: AdventureWorks Silverlight samplesAFS.Collab.Duplex: my duplexarmmychan: ????????C# - WPF - .Net - MSSQL - Open Source Restaurant POS System: A C# .Net / WPF / MSSQL Restaurant Point of Sale (POS) Software that is PCI-DSS 2.0 Compliant running stable in many restaurants / integrated with MercuryPay.dcview: dcinside.com? ??? ? ?? ?? ??? ???? ???.DotNetNuke Contact Form: simple yet effective DotNetNuke contact formISBNdb.com Helper Library: A .net helper library that encapsulates all the functionality of the API at www.isbndb.com in .NET CLR objects.JPO Class Register: Simple class register.NACHA C# Class with WPF Test App: Do you need to generate a NACHA PPD file? This is great starting point for you! Actually, it's a great, almost finished, point for you! More info below.NotificationsWidget In ASP MVC: SummaryPayPal Manager: I decided to make a basic (for now) desktop client for PayPal to get better at WebRequests in VB.NET. I will be adding much more such as sending payments, etc.Pomodoro Timer Count Down App: Pomodoro count down timer Application Features ------------------------------- Pomodoro Mode Count down timer mode Start stop pause Notification Powershell HTML Highlight: Powershell html syntax highlightingProject F10_P1: F10 p1Razor-sharp your skills: This project will have details about the C# 2.0 C# 3.0 C# 4.0 C# 5.0 Salaria: Bienvenue sur notre projet "Salaria".SharePoint 2010 - Unlock SP Files: Unlock any file in SharePoint or get lock information of a SharePoint file.( Compatible with office 365) ""The file "" is locked for exclusive use by""SharePoint 2010 Metro Masterpage: This project will give you a full metro masterpage for sharepoint 2010SharePoint Cache Refresh Framework: This project's aim is build a small and easy to use framework for SharePoint developers to be able to control cached objects across servers in a SharePoint FarmTFSProjectTest: A test project.uhimania test project: testUpgrade SPSolution: This is a Sharepoint 2010 Management Shell cmdlet, which upgrades a sharepoint solution and installs/activates any new features added in the package.Video Frame Explorer: Video Frame Explorer allows you to make thumbnails (caps, previews) of video files. It supports of practically any videos-formats (even MP4, MKV, MOV if you havWML: WML

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  • CodePlex Daily Summary for Thursday, September 20, 2012

    CodePlex Daily Summary for Thursday, September 20, 2012Popular ReleasesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerWPF Animated GIF: WPF Animated GIF 1.2.1: Bug fixes 1275: fixed rendering issues when DisposalMethod = 2 or 3AJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.1.0: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: First public release.AssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2 For detailed release notes check the release notes. JayData core: all async operations now support promises JayDa...????????API for .Net SDK: SDK for .Net ??? Release 4: 2012?9?17??? ?????,???????????????。 ?????Release 3??????,???????,???,??? ??????????????????SDK,????????。 ??,??????? That's all.VidCoder: 1.4.0 Beta: First Beta release! Catches up to HandBrake nightlies with SVN 4937. Added PGS (Blu-ray) subtitle support. Additional framerates available: 30, 50, 59.94, 60 Additional sample rates available: 8, 11.025, 12 and 16 kHz Additional higher bitrates available for audio. Same as Source Constant Framerate available. Added Apple TV 3 preset. Added new Bob deinterlacing option. Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will keep running and continue pro...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.02.01: Stabilization release fixed this issues: Links not worked on FF, Chrome and Safari Modified packaging with own manifest file for install and source package. Moved the user Image on the Login to the left side. Moved h2 font-size to 24px. Note : This release Comes w/o source package about we still work an a solution. Who Needs the Visual Studio source files please go to source and download it from there. Known 16 CSS issues that related to the skin.css. All others are DNN default o...Visual Studio Icon Patcher: Version 1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testEmmaClient - Liveresults for Orienteering: EmmaClient 2012-09-13: Minor release with a small fix for producing OS2012 results (and status of runners in the forest)Multiple Image choice custom field type: MultipleImageUpload V1.0: This is the Custom field type which allows the users to choose image as a choice field. This custom field type is SharePoint 2010, install the WSP thru powershell or Stsadm tool and enjoy the functionality...MDS Administration: Version 1.1.3: Fixed Rename issueNew Projects3dxia: bug3dxiaBitbucket Issue Tracker: A simple issue-tracking Windows client for your projects hosted on bitbucket.org.C++ thread-safe logging: Visual Studio C++ log library project: add to your project for thread-safe logging capabilities.Caddies GeoNote: The work started from making a vision for a neighbourhood communication platform, and ended up in creating the version 1.0 of a mobile application – GeoNotes – CodePlexGitHookForAzure: TestCommerce Server Pipeline Log Analyzer: This tool read and analyze pipeline logs under one selected folder. It applies to Microsoft Commerce Server 2002, 2007, 2009 and 2009 R2 Pipeline logs.Contrib.Mod.ResetPassword: Send reset link as a shapeContrib.Taxonomies.ViewExtension: Orchard module that adds a filter box to the taxonomies selector.EasierRdp: This is a remote desktop session management tool which provides an easy way to maintain multiple users and servers' connectionEconomic news grabber: WCF service for get news from rss, news sites and etc. WPF client for presentation this data for end users.Eticaret Sitesi: eee ticFacebook Graph API SDK Helper Class Library: Facebook C# Graph API SDK Helper Class Under developmentfxch01v14: helloKarned 2: Karned est un carnet de pêche informatique. Ce logiciel permet de noter vos prises de pêche à des fins d'analyse, ou simplement pour le souvenir...lixotrash: SandBox and POCs collections, not interesting hereLoggerLib: The project is a "Tracing Library" developed in a Borland C++ enviroment. Il progetto consiste in una libreria di tracciamento, sviluppata in ambiente Borland.LyncTalker: A simple tray application which will speak incoming Lync instant messages.MicroFrameWork: MicroFrameWorkNuzzle: 2.6.5 Dofus EmulatorPDF Merge: PDF Merge is a simple user-friendly application that allows you to merge multiple PDF documents including scanned / imported documents and images into 1 PDF.Pipeline: A library of several lightweight pipeline implementations ("pipes and filters" pattern).Prime Calculator: PrimeCalculator factorizes a number or a math expression into its prime factors or if prime display its prime type [Unit, Prime, Additive, Pure].Racing: not ready yetRuntime DataSet/DataTable viewer: This component basically allows you to inspect the contents of any Data Set or a Data Table at runtime without breaking into the debugger again and again.Service billing: Student group work for the College of West Anglia UCWA. Snake!: A Snake game written in C#SoccerBot: this is just a test projectSQL Server Trace File Import Utility: Command-line utility to import trace files into a data warehouse type structure. Currently it only handles Login events.testscenairo7onv14: helloToQueryString: Serialize any object in C# to a query string with the .ToQueryString() extension method. Supports primitives, strings, arrays and collections.tyajz: tyajz projectWindows Azure Table Storage: you can find all the details in my blog: hhaggan.wordpress.com and if you do have any question or inquiries feel free to contact me at hhaggan@hotmail.comwtcms: wtcms

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  • CodePlex Daily Summary for Thursday, November 01, 2012

    CodePlex Daily Summary for Thursday, November 01, 2012Popular ReleasesAccess 2010 Application Platform - Build Your Own Database: Application Platform - 0.0.1: Initial Release This is the first version of the database. At the moment is all contained in one file to make development easier, but the obvious idea would be to split it into Front and Back End for a production version of the tool. The features it contains at the moment are the "Core" features.Python Tools for Visual Studio: Python Tools for Visual Studio 1.5: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. For a quick overview of the general IDE experience, please watch this video There are a number of exciting improvement in this release comp...Devpad: 4.25: Whats new for Devpad 4.25: New Theme support New Export Wordpress Minor Bug Fix's, improvements and speed upsAssaultCube Reloaded: 2.5.5: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: Fixed potential bot bugs: Map change, OpenAL...Edi: Edi 1.0 with DarkExpression: Added DarkExpression theme (dialogs and message boxes are not completely themed, yet)MCEBuddy 2.x: MCEBuddy 2.3.6: Changelog for 2.3.6 (32bit and 64bit) 1. Fixed a bug in multichannel audio conversion failure. AAC does not support 6 channel audio, MCEBuddy now checks for it and force the output to 2 channel if AAC codec is specified 2. Fixed a bug in Original Broadcast Date and Time. Original Broadcast Date and Time is reported in UTC timezone in WTV metadata. TVDB and MovieDB dates are reported in network timezone. It is assumed the video is recorded and converted on the same machine, i.e. local timezone...MVVM Light Toolkit: MVVM Light Toolkit V4.1 for Visual Studio 2012: This version only supports Visual Studio 2012 (and all Express editions too). If you use Visual Studio 2010, please stay tuned, we will publish an update in a few days with support for VS10. V4.1 supports: Windows Phone 8 Windows 8 (Windows RT) Silverlight 5 Silverlight 4 WPF 4.5 WPF 4 WPF 3.5 And the following development environments: Visual Studio 2012 (Pro, Premium, Ultimate) Visual Studio 2012 Express for Windows 8 Visual Studio 2012 Express for Windows Phone 8 Visual...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.73: Fix issue in Discussion #401101 (unreferenced var in a for-in statement was getting removed). add the grouping operator to the parsed output so that unminified parsed code is closer to the original. Will still strip unneeded parens later, if minifying. more cleaning of references as they are minified out of the code.Liberty: v3.4.0.1 Release 28th October 2012: Change Log -Fixed -H4 Fixed the save verification screen showing incorrect mission and difficulty information for some saves -H4 Hopefully fixed the issue where progress did not save between missions and saves would not revert correctly -H3 Fixed crashes that occurred when trying to load player information -Proper exception dialogs will now show in place of crashesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536Orchard Project: Orchard 1.6: Please read our release notes for Orchard 1.6: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.Umbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...New ProjectsAsbesto: Proyecto grupo: "2ravas" para Laboratorio de Computación IV de la carrera TSP de la UTN-FRGP Realizado en C# y ASP.NET en Visual Studio 2012 y SQL Server 2012C++ Diamond printer on console without if statement: prints just a diamond with stars(*). only one important and funny feature is that it's not using 'if' statement. C++ used.CloudTest: Test cloud computing projectEnumeration of objects Class Library C#: At core level in Java I like extension of traditional enum type permiting use as the elements instances of a class. The project implements the same idea by C# with some more advanced features like a set type with boolean operators extending idea of FlagsAttributeEquation Inversion: Visual Studion 2008 Add-in for equation inversions.ESENT Serialization Class Library: ESENT Serialization class library is built above Managed ESENT. It allows you to store your objects in the underlying extensible storage engine database.ForceHttps: Very simple httpModule to ensure that all http requests are https. 1. Drop the dll into your website's bin directory 2. Update httpModules section of your web.config to reference the dll 3. Make sure your Web Server can handle SSL requests for the URL ALL http requests will be redirected as https.forrajeriaPAV2: tp pav2 asd as asd as fasfjaijiasjifoa as asf asf as afs fas asf afs fsaGoogle Analytics for WinRT: A Windows Store (WinRT) class library for tracking Google Analytics page views, events, and custom variables for your Metro style desktop and tablet apps.huanglitest10312: mvc projectiMan: iMan will be your own port manager, which help to provide the information about all the ports open in your PC It's completely developed in .NET C#InjectionCop: Facilitates secure coding through static code analysis and contract annotations in the Common Language Infrastructure.Master of Olympus: Remake of Master of Olympus : Zeus, a game developed by Impressions Games in 2000.MediaScribe: MediaScribe is a note app for your media.MouseNestDotNet: A small personal website application.Project Estimator ???????? ?? ?????????????? ?? ???????: Project Estimator ? ???????? ??????????? ? ??????????? ?? ????? ? ???????? ????.Projekt grupowy 1: Project created only for school purpose.SecondHandApp: Warenwirtschaftsprogramm für denn SecondHand LädenSimple .NET XML Serialization: .NET's XML serialization using Linq XObject classes EG: XElement in an IXmlSerializable base classStrip Converter: A Very Handy Converter for 2D Games Developers Developer Website: http://www.bluebulk.infoSwitch JS Control (Client Side): Switch JS control is a very light client side library to create switch(es) on web applications or mobile applications.VisaSys: Visa System????????: TODO::????

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  • Partner Blog Series: PwC Perspectives - The Gotchas, The Do's and Don'ts for IDM Implementations

    - by Tanu Sood
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0in; line-height:12.0pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Arial","sans-serif"; mso-ascii-font-family:Arial; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Arial; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} table.MsoTableMediumList1Accent6 {mso-style-name:"Medium List 1 - Accent 6"; mso-tstyle-rowband-size:1; mso-tstyle-colband-size:1; mso-style-priority:65; mso-style-unhide:no; border-top:solid #E0301E 1.0pt; mso-border-top-themecolor:accent6; border-left:none; border-bottom:solid #E0301E 1.0pt; mso-border-bottom-themecolor:accent6; border-right:none; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Georgia","serif"; color:black; mso-themecolor:text1; mso-ansi-language:EN-GB;} table.MsoTableMediumList1Accent6FirstRow {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:first-row; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-border-top:cell-none; mso-tstyle-border-bottom:1.0pt solid #E0301E; mso-tstyle-border-bottom-themecolor:accent6; font-family:"Verdana","sans-serif"; mso-ascii-font-family:Georgia; mso-ascii-theme-font:major-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:major-fareast; mso-hansi-font-family:Georgia; mso-hansi-theme-font:major-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:major-bidi;} table.MsoTableMediumList1Accent6LastRow {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:last-row; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-border-top:1.0pt solid #E0301E; mso-tstyle-border-top-themecolor:accent6; mso-tstyle-border-bottom:1.0pt solid #E0301E; mso-tstyle-border-bottom-themecolor:accent6; color:#968C6D; mso-themecolor:text2; mso-ansi-font-weight:bold; mso-bidi-font-weight:bold;} table.MsoTableMediumList1Accent6FirstCol {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:first-column; mso-style-priority:65; mso-style-unhide:no; mso-ansi-font-weight:bold; mso-bidi-font-weight:bold;} table.MsoTableMediumList1Accent6LastCol {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:last-column; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-border-top:1.0pt solid #E0301E; mso-tstyle-border-top-themecolor:accent6; mso-tstyle-border-bottom:1.0pt solid #E0301E; mso-tstyle-border-bottom-themecolor:accent6; mso-ansi-font-weight:bold; mso-bidi-font-weight:bold;} table.MsoTableMediumList1Accent6OddColumn {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:odd-column; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-shading:#F7CBC7; mso-tstyle-shading-themecolor:accent6; mso-tstyle-shading-themetint:63;} table.MsoTableMediumList1Accent6OddRow {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:odd-row; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-shading:#F7CBC7; mso-tstyle-shading-themecolor:accent6; mso-tstyle-shading-themetint:63;} Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0in; line-height:12.0pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Arial","sans-serif"; mso-ascii-font-family:Arial; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Arial; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} table.MsoTableMediumList1Accent6 {mso-style-name:"Medium List 1 - Accent 6"; mso-tstyle-rowband-size:1; mso-tstyle-colband-size:1; mso-style-priority:65; mso-style-unhide:no; border-top:solid #E0301E 1.0pt; mso-border-top-themecolor:accent6; border-left:none; border-bottom:solid #E0301E 1.0pt; mso-border-bottom-themecolor:accent6; border-right:none; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Georgia","serif"; color:black; mso-themecolor:text1; mso-ansi-language:EN-GB;} table.MsoTableMediumList1Accent6FirstRow {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:first-row; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-border-top:cell-none; mso-tstyle-border-bottom:1.0pt solid #E0301E; mso-tstyle-border-bottom-themecolor:accent6; font-family:"Arial Narrow","sans-serif"; mso-ascii-font-family:Georgia; mso-ascii-theme-font:major-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:major-fareast; mso-hansi-font-family:Georgia; mso-hansi-theme-font:major-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:major-bidi;} table.MsoTableMediumList1Accent6LastRow {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:last-row; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-border-top:1.0pt solid #E0301E; mso-tstyle-border-top-themecolor:accent6; mso-tstyle-border-bottom:1.0pt solid #E0301E; mso-tstyle-border-bottom-themecolor:accent6; color:#968C6D; mso-themecolor:text2; mso-ansi-font-weight:bold; mso-bidi-font-weight:bold;} table.MsoTableMediumList1Accent6FirstCol {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:first-column; mso-style-priority:65; mso-style-unhide:no; mso-ansi-font-weight:bold; mso-bidi-font-weight:bold;} table.MsoTableMediumList1Accent6LastCol {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:last-column; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-border-top:1.0pt solid #E0301E; mso-tstyle-border-top-themecolor:accent6; mso-tstyle-border-bottom:1.0pt solid #E0301E; mso-tstyle-border-bottom-themecolor:accent6; mso-ansi-font-weight:bold; mso-bidi-font-weight:bold;} table.MsoTableMediumList1Accent6OddColumn {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:odd-column; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-shading:#F7CBC7; mso-tstyle-shading-themecolor:accent6; mso-tstyle-shading-themetint:63;} table.MsoTableMediumList1Accent6OddRow {mso-style-name:"Medium List 1 - Accent 6"; mso-table-condition:odd-row; mso-style-priority:65; mso-style-unhide:no; mso-tstyle-shading:#F7CBC7; mso-tstyle-shading-themecolor:accent6; mso-tstyle-shading-themetint:63;} It is generally accepted among business communities that technology by itself is not a silver bullet to all problems, but when it is combined with leading practices, strategy, careful planning and execution, it can create a recipe for success. This post attempts to highlight some of the best practices along with dos & don’ts that our practice has accumulated over the years in the identity & access management space in general, and also in the context of R2, in particular. Best Practices The following section illustrates the leading practices in “How” to plan, implement and sustain a successful OIM deployment, based on our collective experience. Planning is critical, but often overlooked A common approach to planning an IAM program that we identify with our clients is the three step process involving a current state assessment, a future state roadmap and an executable strategy to get there. It is extremely beneficial for clients to assess their current IAM state, perform gap analysis, document the recommended controls to address the gaps, align future state roadmap to business initiatives and get buy in from all stakeholders involved to improve the chances of success. When designing an enterprise-wide solution, the scalability of the technology must accommodate the future growth of the enterprise and the projected identity transactions over several years. Aligning the implementation schedule of OIM to related information technology projects increases the chances of success. As a baseline, it is recommended to match hardware specifications to the sizing guide for R2 published by Oracle. Adherence to this will help ensure that the hardware used to support OIM will not become a bottleneck as the adoption of new services increases. If your Organization has numerous connected applications that rely on reconciliation to synchronize the access data into OIM, consider hosting dedicated instances to handle reconciliation. Finally, ensure the use of clustered environment for development and have at least three total environments to help facilitate a controlled migration to production. If your Organization is planning to implement role based access control, we recommend performing a role mining exercise and consolidate your enterprise roles to keep them manageable. In addition, many Organizations have multiple approval flows to control access to critical roles, applications and entitlements. If your Organization falls into this category, we highly recommend that you limit the number of approval workflows to a small set. Most Organizations have operations managed across data centers with backend database synchronization, if your Organization falls into this category, ensure that the overall latency between the datacenters when replicating the databases is less than ten milliseconds to ensure that there are no front office performance impacts. Ingredients for a successful implementation During the development phase of your project, there are a number of guidelines that can be followed to help increase the chances for success. Most implementations cannot be completed without the use of customizations. If your implementation requires this, it’s a good practice to perform code reviews to help ensure quality and reduce code bottlenecks related to performance. We have observed at our clients that the development process works best when team members adhere to coding leading practices. Plan for time to correct coding defects and ensure developers are empowered to report their own bugs for maximum transparency. Many organizations struggle with defining a consistent approach to managing logs. This is particularly important due to the amount of information that can be logged by OIM. We recommend Oracle Diagnostics Logging (ODL) as an alternative to be used for logging. ODL allows log files to be formatted in XML for easy parsing and does not require a server restart when the log levels are changed during troubleshooting. Testing is a vital part of any large project, and an OIM R2 implementation is no exception. We suggest that at least one lower environment should use production-like data and connectors. Configurations should match as closely as possible. For example, use secure channels between OIM and target platforms in pre-production environments to test the configurations, the migration processes of certificates, and the additional overhead that encryption could impose. Finally, we ask our clients to perform database backups regularly and before any major change event, such as a patch or migration between environments. In the lowest environments, we recommend to have at least a weekly backup in order to prevent significant loss of time and effort. Similarly, if your organization is using virtual machines for one or more of the environments, it is recommended to take frequent snapshots so that rollbacks can occur in the event of improper configuration. Operate & sustain the solution to derive maximum benefits When migrating OIM R2 to production, it is important to perform certain activities that will help achieve a smoother transition. At our clients, we have seen that splitting the OIM tables into their own tablespaces by categories (physical tables, indexes, etc.) can help manage database growth effectively. If we notice that a client hasn’t enabled the Oracle-recommended indexing in the applicable database, we strongly suggest doing so to improve performance. Additionally, we work with our clients to make sure that the audit level is set to fit the organization’s auditing needs and sometimes even allocate UPA tables and indexes into their own table-space for better maintenance. Finally, many of our clients have set up schedules for reconciliation tables to be archived at regular intervals in order to keep the size of the database(s) reasonable and result in optimal database performance. For our clients that anticipate availability issues with target applications, we strongly encourage the use of the offline provisioning capabilities of OIM R2. This reduces the provisioning process for a given target application dependency on target availability and help avoid broken workflows. To account for this and other abnormalities, we also advocate that OIM’s monitoring controls be configured to alert administrators on any abnormal situations. Within OIM R2, we have begun advising our clients to utilize the ‘profile’ feature to encapsulate multiple commonly requested accounts, roles, and/or entitlements into a single item. By setting up a number of profiles that can be searched for and used, users will spend less time performing the same exact steps for common tasks. We advise our clients to follow the Oracle recommended guides for database and application server tuning which provides a good baseline configuration. It offers guidance on database connection pools, connection timeouts, user interface threads and proper handling of adapters/plug-ins. All of these can be important configurations that will allow faster provisioning and web page response times. Many of our clients have begun to recognize the value of data mining and a remediation process during the initial phases of an implementation (to help ensure high quality data gets loaded) and beyond (to support ongoing maintenance and business-as-usual processes). A successful program always begins with identifying the data elements and assigning a classification level based on criticality, risk, and availability. It should finish by following through with a remediation process. Dos & Don’ts Here are the most common dos and don'ts that we socialize with our clients, derived from our experience implementing the solution. Dos Don’ts Scope the project into phases with realistic goals. Look for quick wins to show success and value to the stake holders. Avoid “boiling the ocean” and trying to integrate all enterprise applications in the first phase. Establish an enterprise ID (universal unique ID across the enterprise) earlier in the program. Avoid major UI customizations that require code changes. Have a plan in place to patch during the project, which helps alleviate any major issues or roadblocks (product and database). Avoid publishing all the target entitlements if you don't anticipate their usage during access request. Assess your current state and prepare a roadmap to address your operations, tactical and strategic goals, align it with your business priorities. Avoid integrating non-production environments with your production target systems. Defer complex integrations to the later phases and take advantage of lessons learned from previous phases Avoid creating multiple accounts for the same user on the same system, if there is an opportunity to do so. Have an identity and access data quality initiative built into your plan to identify and remediate data related issues early on. Avoid creating complex approval workflows that would negative impact productivity and SLAs. Identify the owner of the identity systems with fair IdM knowledge and empower them with authority to make product related decisions. This will help ensure overcome any design hurdles. Avoid creating complex designs that are not sustainable long term and would need major overhaul during upgrades. Shadow your internal or external consulting resources during the implementation to build the necessary product skills needed to operate and sustain the solution. Avoid treating IAM as a point solution and have appropriate level of communication and training plan for the IT and business users alike. Conclusion In our experience, Identity programs will struggle with scope, proper resourcing, and more. We suggest that companies consider the suggestions discussed in this post and leverage them to help enable their identity and access program. This concludes PwC blog series on R2 for the month and we sincerely hope that the information we have shared thus far has been beneficial. For more information or if you have questions, you can reach out to Rex Thexton, Senior Managing Director, PwC and or Dharma Padala, Director, PwC. We look forward to hearing from you. Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:12.0pt; mso-para-margin-left:0in; line-height:12.0pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Arial","sans-serif"; mso-ascii-font-family:Arial; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Arial; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Meet the Writers: Dharma Padala is a Director in the Advisory Security practice within PwC.  He has been implementing medium to large scale Identity Management solutions across multiple industries including utility, health care, entertainment, retail and financial sectors.   Dharma has 14 years of experience in delivering IT solutions out of which he has been implementing Identity Management solutions for the past 8 years. Praveen Krishna is a Manager in the Advisory Security practice within PwC.  Over the last decade Praveen has helped clients plan, architect and implement Oracle identity solutions across diverse industries.  His experience includes delivering security across diverse topics like network, infrastructure, application and data where he brings a holistic point of view to problem solving. Scott MacDonald is a Director in the Advisory Security practice within PwC.  He has consulted for several clients across multiple industries including financial services, health care, automotive and retail.   Scott has 10 years of experience in delivering Identity Management solutions. John Misczak is a member of the Advisory Security practice within PwC.  He has experience implementing multiple Identity and Access Management solutions, specializing in Oracle Identity Manager and Business Process Engineering Language (BPEL).

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  • CodePlex Daily Summary for Thursday, October 18, 2012

    CodePlex Daily Summary for Thursday, October 18, 2012Popular ReleasesGac Library -- C++ Utilities for GPU Accelerated GUI and Script: Gaclib 0.4.0.0: Gaclib.zip contains the following content GacUIDemo Demo solution and projects Public Source GacUI library Document HTML document. Please start at reference_gacui.html Content Necessary CSS/JPG files for document. Improvements to the previous release Added Windows 8 theme (except tab control, will be provided for the next release) GacUI will choose to use Windows 7 theme or Windows 8 theme as default theme according to OS version Added 1 new demos Template.Window.CustomizedBorder ...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.Visual Studio Team Foundation Server Branching and Merging Guide: v2.1 - Visual Studio 2012: Welcome to the Branching and Merging Guide What is new? The Version Control specific discussions have been moved from the Branching and Merging Guide to the new Advanced Version Control Guide. The Branching and Merging Guide and the Advanced Version Control Guide have been ported to the new document style. See http://blogs.msdn.com/b/willy-peter_schaub/archive/2012/10/17/alm-rangers-raising-the-quality-bar-for-documentation-part-2.aspx for more information. Quality-Bar Details Documentatio...D3 Loot Tracker: 1.5.5: Compatible with 1.05.Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. For those of you wish...Windawesome: Windawesome v1.4.1 x64: Fixed switching of applications across monitors Changed window flashing API (fix your config files) Added NetworkMonitorWidget (thanks to weiwen) Any issues/recommendations/requests for future versions? This is the 64-bit version of the release. Be sure to use that if you are on a 64-bit Windows. Works with "Required DLLs v3".CODE Framework: 4.0.21017.0: See change log in the Documentation section for details.Global Stock Exchange (Hobby Project): Global Stock Exchange - Invst Banking (Hobby Proj): Initial VersionMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.1: Add support for .net 4.0 to Magelia.Webstore.Client and StarterSite version 2.1.254.3 Scheduler Import & Export feature (for Professional and Entreprise Editions) UTC datetime and timezone support .net 4.5 and Visual Studio 2012 migration client magelia global refactoring release of a nugget package to help developers speed up development http://nuget.org/packages/Magelia.Webstore.Client optimization of the data update mechanism (a.k.a. "burst") Performance improvment of the d...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.2 For detailed release notes check the release notes. Revitalized IndexedDB providerNow you c...JaySvcUtil - generate JavaScript context from OData metadata: JaySvcUtil 1.2.2: You will need the JayData library to use contexts generated with JaySvcUtil! Get it from here: http://jaydata.codeplex.comVFPX: FoxcodePlus: FoxcodePlus - Visual Studio like extensions to Visual FoxPro IntelliSense.Droid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): NOTE: This is development release and not recommended for production use. This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.70: Fixed issue described in discussion #399087: variable references within case values weren't getting resolved.GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...New ProjectsAnonymous InfoPath Browser Forms Web Part: Web part for SharePoint 2007 and 2010 that enables the anonymous submission of InfoPath forms.ath sem5 gr3 proj1: just a simple app to learn how to work in groups, just a start in our programming careerAtif M DNNTaskManager: This is a simple task manager AWS for .NET Sample (Amazon EC2, S3, SQS, DynamoDB): Amazon Web Services (AWS) Sample for .NET (C#) with Asp.NET MVC and Web API. Including S3, DynamoDB, Elastic Beanstalk and SQSCodingWheels.DataTypes: DataTypes tries to make it easier for developers to have concrete typesafe objects for working with many common forms of data. Many times these data objects are just doubles or ints floating through your code with abbreviations on them describing what they represent.Display attachments (list view) SP 2010: Display attachments (SP 2010) is a field for all type lists without types: Document library, Image library, Links, Surveys.Donation Tracker: This is a school projectEveHQ : The Internet Spaceship Toolkit: Multi-faceted character application for Eve-Online. Includes pilot monitoring, skill queue planning, ship fitting, industry and more.EventConni: EventConniFileCloud.Net: FileCloud.NET is a .Net wrapper for http://filecloud.io/ service API.Foodies: FoodiesForce PowerPivot Refresh: This project contains an c# utility class (CustomDataRefreshUtils) to refresh a PowerPivot file in SharePoint 2010. Geometric Modeling: REnder a mesh with Visual Studio - C#Heavysoft Mince: Heavysoft Mince is an opportunity to enhance my skills and to show how free software can be used in enterprise-level systems.HP iLO Management Utility: A small utility to provide a nice interface for managing multiple servers over the iLO interface.iMeeting: iMeeting is a simple application built in Java. iTask: iTask for Windows 8 LamWebOS: this is test project.MackProjects_Musicallis: Projeto da disciplina de Técnicas de Programação Aplicada II da Universidade Presbiteriana Mackenzie - SP.Merge PDF: MergePDF is an easy and simple tool which could help you batch merge PDF files (any number you want) into one PDF file quickly. It is completely free. With MerNetGen: O NetGen é um projeto de geração automatizada de interface Web em ASP.NET a partir de modelo de classes do LINQ-TO-SQL, estando disponível como um Addin para o Visual Studio 2008.Other Ways: ?? ! ????!!!!!Physical Therapy Timer: A simple Windows application that makes it easy to set a countdown timer for a required time period, and keep track of how many times the timer has be run.PicoMax: This version of PicoMax has everything you need to use the Seeed OLED without the MS Graphics class. It can be used in Gadgeteer or a regular NETMF project.post tracker: ASP, WEB API, WINDOWS PhoneRandomEngine: Open Source Game Engine.Resident Raver: This is Windows 8 version of Resident Raver which I wrote for my Intro To HTML5 Game Dev book. It requires the Impact JavaScript game framework.RogueTS: RogueTS is a Roguelike engine written in TypeScript. It features randomly generated maps, basic lighting effects, collision detection and additional stub code.RonYeeStores: ????????????,??C2C?B2C???????????。ShangHaiTunnel monitor: shang hai tunnel projectSharePoint List Security: Free, open source set of features for SharePoint 2010 to enhance the OOTB list permissions by adding column level permissions for users and groups.Skywave Code Lines Counter: It is a tiny program which will count real written lines of code. Real lines means that we removed autogenerated lines, empty lines and single '{' or '}' lines (in C#) and ... Currently supports .cs and .vb files (for C# and VB) It will say how much you worked ;-)switchcontroles: HAT Switch controle sy seguimientoSyscore: Steps : 1 - Definitions 2 - Requirements 3 - Projecting 4 - Delegation 5 - Prototyping 6 - Testing/Analizing 7 - Finalizing 8 - Distribution 9 - Congratulationstarikscodeplexproject: tarikscodeplexprojectTaskManager04: This project is an effort to implement the coding examples given in the TASK MANAGER video series into a working DotNetNuke program.testc: this is a test ,heihei,yongshengtesttom10172012git01: fds fs fs fs tsUnit - TypeScript Unit Testing Framework: tsUnit is a unit testing framework for TypeScript, written in TypeScript. It allows you to encapsulate your test functions in classes and modules.WebGrease: WebGrease is a suite of tools for optimizing javascript, css files and images.????: ??《?????》、《??》、《???》、《??》???。。。

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • How to maintain encapsulation with composition in C++?

    - by iFreilicht
    I am designing a class Master that is composed from multiple other classes, A, Base, C and D. These four classes have absolutely no use outside of Master and are meant to split up its functionality into manageable and logically divided packages. They also provide extensible functionality as in the case of Base, which can be inherited from by clients. But, how do I maintain encapsulation of Master with this design? So far, I've got two approaches, which are both far from perfect: 1. Replicate all accessors: Just write accessor-methods for all accessor-methods of all classes that Master is composed of. This leads to perfect encapsulation, because no implementation detail of Master is visible, but is extremely tedious and makes the class definition monstrous, which is exactly what the composition should prevent. Also, adding functionality to one of the composees (is that even a word?) would require to re-write all those methods in Master. An additional problem is that inheritors of Base could only alter, but not add functionality. 2. Use non-assignable, non-copyable member-accessors: Having a class accessor<T> that can not be copied, moved or assigned to, but overrides the operator-> to access an underlying shared_ptr, so that calls like Master->A()->niceFunction(); are made possible. My problem with this is that it kind of breaks encapsulation as I would now be unable to change my implementation of Master to use a different class for the functionality of niceFunction(). Still, it is the closest I've gotten without using the ugly first approach. It also fixes the inheritance issue quite nicely. A small side question would be if such a class already existed in std or boost. EDIT: Wall of code I will now post the code of the header files of the classes discussed. It may be a bit hard to understand, but I'll give my best in explaining all of it. 1. GameTree.h The foundation of it all. This basically is a doubly-linked tree, holding GameObject-instances, which we'll later get to. It also has it's own custom iterator GTIterator, but I left that out for brevity. WResult is an enum with the values SUCCESS and FAILED, but it's not really important. class GameTree { public: //Static methods for the root. Only one root is allowed to exist at a time! static void ConstructRoot(seed_type seed, unsigned int depth); inline static bool rootExists(){ return static_cast<bool>(rootObject_); } inline static weak_ptr<GameTree> root(){ return rootObject_; } //delta is in ms, this is used for velocity, collision and such void tick(unsigned int delta); //Interaction with the tree inline weak_ptr<GameTree> parent() const { return parent_; } inline unsigned int numChildren() const{ return static_cast<unsigned int>(children_.size()); } weak_ptr<GameTree> getChild(unsigned int index) const; template<typename GOType> weak_ptr<GameTree> addChild(seed_type seed, unsigned int depth = 9001){ GOType object{ new GOType(seed) }; return addChildObject(unique_ptr<GameTree>(new GameTree(std::move(object), depth))); } WResult moveTo(weak_ptr<GameTree> newParent); WResult erase(); //Iterators for for( : ) loop GTIterator& begin(){ return *(beginIter_ = std::move(make_unique<GTIterator>(children_.begin()))); } GTIterator& end(){ return *(endIter_ = std::move(make_unique<GTIterator>(children_.end()))); } //unloading should be used when objects are far away WResult unloadChildren(unsigned int newDepth = 0); WResult loadChildren(unsigned int newDepth = 1); inline const RenderObject& renderObject() const{ return gameObject_->renderObject(); } //Getter for the underlying GameObject (I have not tested the template version) weak_ptr<GameObject> gameObject(){ return gameObject_; } template<typename GOType> weak_ptr<GOType> gameObject(){ return dynamic_cast<weak_ptr<GOType>>(gameObject_); } weak_ptr<PhysicsObject> physicsObject() { return gameObject_->physicsObject(); } private: GameTree(const GameTree&); //copying is only allowed internally GameTree(shared_ptr<GameObject> object, unsigned int depth = 9001); //pointer to root static shared_ptr<GameTree> rootObject_; //internal management of a child weak_ptr<GameTree> addChildObject(shared_ptr<GameTree>); WResult removeChild(unsigned int index); //private members shared_ptr<GameObject> gameObject_; shared_ptr<GTIterator> beginIter_; shared_ptr<GTIterator> endIter_; //tree stuff vector<shared_ptr<GameTree>> children_; weak_ptr<GameTree> parent_; unsigned int selfIndex_; //used for deletion, this isn't necessary void initChildren(unsigned int depth); //constructs children }; 2. GameObject.h This is a bit hard to grasp, but GameObject basically works like this: When constructing a GameObject, you construct its basic attributes and a CResult-instance, which contains a vector<unique_ptr<Construction>>. The Construction-struct contains all information that is needed to construct a GameObject, which is a seed and a function-object that is applied at construction by a factory. This enables dynamic loading and unloading of GameObjects as done by GameTree. It also means that you have to define that factory if you inherit GameObject. This inheritance is also the reason why GameTree has a template-function gameObject<GOType>. GameObject can contain a RenderObject and a PhysicsObject, which we'll later get to. Anyway, here's the code. class GameObject; typedef unsigned long seed_type; //this declaration magic means that all GameObjectFactorys inherit from GameObjectFactory<GameObject> template<typename GOType> struct GameObjectFactory; template<> struct GameObjectFactory<GameObject>{ virtual unique_ptr<GameObject> construct(seed_type seed) const = 0; }; template<typename GOType> struct GameObjectFactory : GameObjectFactory<GameObject>{ GameObjectFactory() : GameObjectFactory<GameObject>(){} unique_ptr<GameObject> construct(seed_type seed) const{ return unique_ptr<GOType>(new GOType(seed)); } }; //same as with the factories. this is important for storing them in vectors template<typename GOType> struct Construction; template<> struct Construction<GameObject>{ virtual unique_ptr<GameObject> construct() const = 0; }; template<typename GOType> struct Construction : Construction<GameObject>{ Construction(seed_type seed, function<void(GOType*)> func = [](GOType* null){}) : Construction<GameObject>(), seed_(seed), func_(func) {} unique_ptr<GameObject> construct() const{ unique_ptr<GameObject> gameObject{ GOType::factory.construct(seed_) }; func_(dynamic_cast<GOType*>(gameObject.get())); return std::move(gameObject); } seed_type seed_; function<void(GOType*)> func_; }; typedef struct CResult { CResult() : constructions{} {} CResult(CResult && o) : constructions(std::move(o.constructions)) {} CResult& operator= (CResult& other){ if (this != &other){ for (unique_ptr<Construction<GameObject>>& child : other.constructions){ constructions.push_back(std::move(child)); } } return *this; } template<typename GOType> void push_back(seed_type seed, function<void(GOType*)> func = [](GOType* null){}){ constructions.push_back(make_unique<Construction<GOType>>(seed, func)); } vector<unique_ptr<Construction<GameObject>>> constructions; } CResult; //finally, the GameObject class GameObject { public: GameObject(seed_type seed); GameObject(const GameObject&); virtual void tick(unsigned int delta); inline Matrix4f trafoMatrix(){ return physicsObject_->transformationMatrix(); } //getter inline seed_type seed() const{ return seed_; } inline CResult& properties(){ return properties_; } inline const RenderObject& renderObject() const{ return *renderObject_; } inline weak_ptr<PhysicsObject> physicsObject() { return physicsObject_; } protected: virtual CResult construct_(seed_type seed) = 0; CResult properties_; shared_ptr<RenderObject> renderObject_; shared_ptr<PhysicsObject> physicsObject_; seed_type seed_; }; 3. PhysicsObject That's a bit easier. It is responsible for position, velocity and acceleration. It will also handle collisions in the future. It contains three Transformation objects, two of which are optional. I'm not going to include the accessors on the PhysicsObject class because I tried my first approach on it and it's just pure madness (way over 30 functions). Also missing: the named constructors that construct PhysicsObjects with different behaviour. class Transformation{ Vector3f translation_; Vector3f rotation_; Vector3f scaling_; public: Transformation() : translation_{ 0, 0, 0 }, rotation_{ 0, 0, 0 }, scaling_{ 1, 1, 1 } {}; Transformation(Vector3f translation, Vector3f rotation, Vector3f scaling); inline Vector3f translation(){ return translation_; } inline void translation(float x, float y, float z){ translation(Vector3f(x, y, z)); } inline void translation(Vector3f newTranslation){ translation_ = newTranslation; } inline void translate(float x, float y, float z){ translate(Vector3f(x, y, z)); } inline void translate(Vector3f summand){ translation_ += summand; } inline Vector3f rotation(){ return rotation_; } inline void rotation(float pitch, float yaw, float roll){ rotation(Vector3f(pitch, yaw, roll)); } inline void rotation(Vector3f newRotation){ rotation_ = newRotation; } inline void rotate(float pitch, float yaw, float roll){ rotate(Vector3f(pitch, yaw, roll)); } inline void rotate(Vector3f summand){ rotation_ += summand; } inline Vector3f scaling(){ return scaling_; } inline void scaling(float x, float y, float z){ scaling(Vector3f(x, y, z)); } inline void scaling(Vector3f newScaling){ scaling_ = newScaling; } inline void scale(float x, float y, float z){ scale(Vector3f(x, y, z)); } void scale(Vector3f factor){ scaling_(0) *= factor(0); scaling_(1) *= factor(1); scaling_(2) *= factor(2); } Matrix4f matrix(){ return WMatrix::Translation(translation_) * WMatrix::Rotation(rotation_) * WMatrix::Scale(scaling_); } }; class PhysicsObject; typedef void tickFunction(PhysicsObject& self, unsigned int delta); class PhysicsObject{ PhysicsObject(const Transformation& trafo) : transformation_(trafo), transformationVelocity_(nullptr), transformationAcceleration_(nullptr), tick_(nullptr) {} PhysicsObject(PhysicsObject&& other) : transformation_(other.transformation_), transformationVelocity_(std::move(other.transformationVelocity_)), transformationAcceleration_(std::move(other.transformationAcceleration_)), tick_(other.tick_) {} Transformation transformation_; unique_ptr<Transformation> transformationVelocity_; unique_ptr<Transformation> transformationAcceleration_; tickFunction* tick_; public: void tick(unsigned int delta){ tick_ ? tick_(*this, delta) : 0; } inline Matrix4f transformationMatrix(){ return transformation_.matrix(); } } 4. RenderObject RenderObject is a base class for different types of things that could be rendered, i.e. Meshes, Light Sources or Sprites. DISCLAIMER: I did not write this code, I'm working on this project with someone else. class RenderObject { public: RenderObject(float renderDistance); virtual ~RenderObject(); float renderDistance() const { return renderDistance_; } void setRenderDistance(float rD) { renderDistance_ = rD; } protected: float renderDistance_; }; struct NullRenderObject : public RenderObject{ NullRenderObject() : RenderObject(0.f){}; }; class Light : public RenderObject{ public: Light() : RenderObject(30.f){}; }; class Mesh : public RenderObject{ public: Mesh(unsigned int seed) : RenderObject(20.f) { meshID_ = 0; textureID_ = 0; if (seed == 1) meshID_ = Model::getMeshID("EM-208_heavy"); else meshID_ = Model::getMeshID("cube"); }; unsigned int getMeshID() const { return meshID_; } unsigned int getTextureID() const { return textureID_; } private: unsigned int meshID_; unsigned int textureID_; }; I guess this shows my issue quite nicely: You see a few accessors in GameObject which return weak_ptrs to access members of members, but that is not really what I want. Also please keep in mind that this is NOT, by any means, finished or production code! It is merely a prototype and there may be inconsistencies, unnecessary public parts of classes and such.

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  • e2fsck extremely slow, although enough memory exists

    - by kaefert
    I've got this external USB-Disk: kaefert@blechmobil:~$ lsusb -s 2:3 Bus 002 Device 003: ID 0bc2:3320 Seagate RSS LLC As can be seen in this dmesg output, there is some problem that prevents that disk from beeing mounted: kaefert@blechmobil:~$ dmesg ... [ 113.084079] usb 2-1: new high-speed USB device number 3 using ehci_hcd [ 113.217783] usb 2-1: New USB device found, idVendor=0bc2, idProduct=3320 [ 113.217787] usb 2-1: New USB device strings: Mfr=2, Product=3, SerialNumber=1 [ 113.217790] usb 2-1: Product: Expansion Desk [ 113.217792] usb 2-1: Manufacturer: Seagate [ 113.217794] usb 2-1: SerialNumber: NA4J4N6K [ 113.435404] usbcore: registered new interface driver uas [ 113.455315] Initializing USB Mass Storage driver... [ 113.468051] scsi5 : usb-storage 2-1:1.0 [ 113.468180] usbcore: registered new interface driver usb-storage [ 113.468182] USB Mass Storage support registered. [ 114.473105] scsi 5:0:0:0: Direct-Access Seagate Expansion Desk 070B PQ: 0 ANSI: 6 [ 114.474342] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.475089] sd 5:0:0:0: [sdb] Write Protect is off [ 114.475092] sd 5:0:0:0: [sdb] Mode Sense: 43 00 00 00 [ 114.475959] sd 5:0:0:0: [sdb] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA [ 114.477093] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.501649] sdb: sdb1 [ 114.502717] sd 5:0:0:0: [sdb] 732566645 4096-byte logical blocks: (3.00 TB/2.72 TiB) [ 114.504354] sd 5:0:0:0: [sdb] Attached SCSI disk [ 116.804408] EXT4-fs (sdb1): ext4_check_descriptors: Checksum for group 3976 failed (47397!=61519) [ 116.804413] EXT4-fs (sdb1): group descriptors corrupted! ... So I went and fired up my favorite partition manager - gparted, and told it to verify and repair the partition sdb1. This made gparted call e2fsck (version 1.42.4 (12-Jun-2012)) e2fsck -f -y -v /dev/sdb1 Although gparted called e2fsck with the "-v" option, sadly it doesn't show me the output of my e2fsck process (bugreport https://bugzilla.gnome.org/show_bug.cgi?id=467925 ) I started this whole thing on Sunday (2012-11-04_2200) evening, so about 48 hours ago, this is what htop says about it now (2012-11-06-1900): PID USER PRI NI VIRT RES SHR S CPU% MEM% TIME+ Command 3704 root 39 19 1560M 1166M 768 R 98.0 19.5 42h56:43 e2fsck -f -y -v /dev/sdb1 Now I found a few posts on the internet that discuss e2fsck running slow, for example: http://gparted-forum.surf4.info/viewtopic.php?id=13613 where they write that its a good idea to see if the disk is just that slow because maybe its damaged, and I think these outputs tell me that this is not the case in my case: kaefert@blechmobil:~$ sudo hdparm -tT /dev/sdb /dev/sdb: Timing cached reads: 3562 MB in 2.00 seconds = 1783.29 MB/sec Timing buffered disk reads: 82 MB in 3.01 seconds = 27.26 MB/sec kaefert@blechmobil:~$ sudo hdparm /dev/sdb /dev/sdb: multcount = 0 (off) readonly = 0 (off) readahead = 256 (on) geometry = 364801/255/63, sectors = 5860533160, start = 0 However, although I can read quickly from that disk, this disk speed doesn't seem to be used by e2fsck, considering tools like gkrellm or iotop or this: kaefert@blechmobil:~$ iostat -x Linux 3.2.0-2-amd64 (blechmobil) 2012-11-06 _x86_64_ (2 CPU) avg-cpu: %user %nice %system %iowait %steal %idle 14,24 47,81 14,63 0,95 0,00 22,37 Device: rrqm/s wrqm/s r/s w/s rkB/s wkB/s avgrq-sz avgqu-sz await r_await w_await svctm %util sda 0,59 8,29 2,42 5,14 43,17 160,17 53,75 0,30 39,80 8,72 54,42 3,95 2,99 sdb 137,54 5,48 9,23 0,20 587,07 22,73 129,35 0,07 7,70 7,51 16,18 2,17 2,04 Now I researched a little bit on how to find out what e2fsck is doing with all that processor time, and I found the tool strace, which gives me this: kaefert@blechmobil:~$ sudo strace -p3704 lseek(4, 41026998272, SEEK_SET) = 41026998272 write(4, "\212\354K[_\361\3nl\212\245\352\255jR\303\354\312Yv\334p\253r\217\265\3567\325\257\3766"..., 4096) = 4096 lseek(4, 48404766720, SEEK_SET) = 48404766720 read(4, "\7t\260\366\346\337\304\210\33\267j\35\377'\31f\372\252\ffU\317.y\211\360\36\240c\30`\34"..., 4096) = 4096 lseek(4, 41027002368, SEEK_SET) = 41027002368 write(4, "\232]7Ws\321\352\t\1@[+5\263\334\276{\343zZx\352\21\316`1\271[\202\350R`"..., 4096) = 4096 lseek(4, 48404770816, SEEK_SET) = 48404770816 read(4, "\17\362r\230\327\25\346//\210H\v\311\3237\323K\304\306\361a\223\311\324\272?\213\tq \370\24"..., 4096) = 4096 lseek(4, 41027006464, SEEK_SET) = 41027006464 write(4, "\367yy>x\216?=\324Z\305\351\376&\25\244\210\271\22\306}\276\237\370(\214\205G\262\360\257#"..., 4096) = 4096 lseek(4, 48404774912, SEEK_SET) = 48404774912 read(4, "\365\25\0\21|T\0\21}3t_\272\373\222k\r\177\303\1\201\261\221$\261B\232\3142\21U\316"..., 4096) = 4096 ^CProcess 3704 detached around 16 of these lines every second, so 4 read and 4 write operations every second, which I don't consider to be a lot.. And finally, my question: Will this process ever finish? If those numbers from fseek (48404774912) represent bytes, that would be something like 45 gigabytes, with this beeing a 3 terrabyte disk, which would give me 134 days to go, if the speed stays constant, and e2fsck scans the disk like this completly and only once. Do you have some advice for me? I have most of the data on that disk elsewhere, but I've put a lot of hours into sorting and merging it to this disk, so I would prefer to getting this disk up and running again, without formatting it anew. I don't think that the hardware is damaged since the disk is only a few months and since I can't see any I/O errors in the dmesg output. UPDATE: I just looked at the strace output again (2012-11-06_2300), now it looks like this: lseek(4, 1419860611072, SEEK_SET) = 1419860611072 read(4, "3#\f\2447\335\0\22A\355\374\276j\204'\207|\217V|\23\245[\7VP\251\242\276\207\317:"..., 4096) = 4096 lseek(4, 43018145792, SEEK_SET) = 43018145792 write(4, "]\206\231\342Y\204-2I\362\242\344\6R\205\361\324\177\265\317C\334V\324\260\334\275t=\10F."..., 4096) = 4096 lseek(4, 1419860615168, SEEK_SET) = 1419860615168 read(4, "\262\305\314Y\367\37x\326\245\226\226\320N\333$s\34\204\311\222\7\315\236\336\300TK\337\264\236\211n"..., 4096) = 4096 lseek(4, 43018149888, SEEK_SET) = 43018149888 write(4, "\271\224m\311\224\25!I\376\16;\377\0\223H\25Yd\201Y\342\r\203\271\24eG<\202{\373V"..., 4096) = 4096 lseek(4, 1419860619264, SEEK_SET) = 1419860619264 read(4, ";d\360\177\n\346\253\210\222|\250\352T\335M\33\260\320\261\7g\222P\344H?t\240\20\2548\310"..., 4096) = 4096 lseek(4, 43018153984, SEEK_SET) = 43018153984 write(4, "\360\252j\317\310\251G\227\335{\214`\341\267\31Y\202\360\v\374\307oq\3063\217Z\223\313\36D\211"..., 4096) = 4096 So the numbers in the lseek lines before the reads, like 1419860619264 are already a lot bigger, standing for 1.29 terabytes if those numbers are bytes, so it doesn't seem to be a linear progress on a big scale, maybe there are only some areas that need work, that have big gaps in between them. UPDATE2: Okey, big disappointment, the numbers are back to very small again (2012-11-07_0720) lseek(4, 52174548992, SEEK_SET) = 52174548992 read(4, "\374\312\22\\\325\215\213\23\0357U\222\246\370v^f(\312|f\212\362\343\375\373\342\4\204mU6"..., 4096) = 4096 lseek(4, 46603526144, SEEK_SET) = 46603526144 write(4, "\370\261\223\227\23?\4\4\217\264\320_Am\246CQ\313^\203U\253\274\204\277\2564n\227\177\267\343"..., 4096) = 4096 so either e2fsck goes over the data multiple times, or it just hops back and forth multiple times. Or my assumption that those numbers are bytes is wrong. UPDATE3: Since it's mentioned here http://forums.fedoraforum.org/showthread.php?t=282125&page=2 that you can testisk while e2fsck is running, i tried that, though not with a lot of success. When asking testdisk to display the data of my partition, this is what I get: TestDisk 6.13, Data Recovery Utility, November 2011 Christophe GRENIER <[email protected]> http://www.cgsecurity.org 1 P Linux 0 4 5 45600 40 8 732566272 Can't open filesystem. Filesystem seems damaged. And this is what strace currently gives me (2012-11-07_1030) lseek(4, 212460343296, SEEK_SET) = 212460343296 read(4, "\315Mb\265v\377Gn \24\f\205EHh\2349~\330\273\203\3375\206\10\r3=W\210\372\352"..., 4096) = 4096 lseek(4, 47347830784, SEEK_SET) = 47347830784 write(4, "]\204\223\300I\357\4\26\33+\243\312G\230\250\371*m2U\t_\215\265J \252\342Pm\360D"..., 4096) = 4096 (times are in CET)

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  • Problems with SAT Collision Detection

    - by DJ AzKai
    I'm doing a project in one of my modules for college in C++ with SFML and I was hoping someone may be able to help me. I'm using a vector of squares and triangles and I am using the SAT collision detection method to see if objects collide and to make the objects respond to the collision appropriately using the MTV(minimum translation vector) Below is my code: //from the main method int main(){ // Create the main window sf::RenderWindow App(sf::VideoMode(800, 600, 32), "SFML OpenGL"); // Create a clock for measuring time elapsed sf::Clock Clock; srand(time(0)); //prepare OpenGL surface for HSR glClearDepth(1.f); glClearColor(0.3f, 0.3f, 0.3f, 0.f); //background colour glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); //// Setup a perspective projection & Camera position glMatrixMode(GL_PROJECTION); glLoadIdentity(); //set up a 3D Perspective View volume //gluPerspective(90.f, 1.f, 1.f, 300.0f);//fov, aspect, zNear, zFar //set up a orthographic projection same size as window //this mease the vertex coordinates are in pixel space glOrtho(0,800,0,600,0,1); // use pixel coordinates // Finally, display rendered frame on screen vector<BouncingThing*> triangles; for(int i = 0; i < 10; i++) { //instantiate each triangle; triangles.push_back(new BouncingTriangle(Vector2f(rand() % 700, rand() % 500), 3)); } vector<BouncingThing*> boxes; for(int i = 0; i < 10; i++) { //instantiate each box; boxes.push_back(new BouncingBox(Vector2f(rand() % 700, rand() % 500), 4)); } CollisionDetection * b = new CollisionDetection(); // Start game loop while (App.isOpen()) { // Process events sf::Event Event; while (App.pollEvent(Event)) { // Close window : exit if (Event.type == sf::Event::Closed) App.close(); // Escape key : exit if ((Event.type == sf::Event::KeyPressed) && (Event.key.code == sf::Keyboard::Escape)) App.close(); } //Prepare for drawing // Clear color and depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Apply some transformations glMatrixMode(GL_MODELVIEW); glLoadIdentity(); for(int i = 0; i < 10; i++) { triangles[i]->draw(); boxes[i]->draw(); triangles[i]->update(Vector2f(800,600)); boxes[i]->draw(); boxes[i]->update(Vector2f(800,600)); } for(int j = 0; j < 10; j++) { for(int i = 0; i < 10; i++) { triangles[j]->setCollision(b->CheckCollision(*(triangles[j]),*(boxes[i]))); } } for(int j = 0; j < 10; j++) { for(int i = 0; i < 10; i++) { boxes[j]->setCollision(b->CheckCollision(*(boxes[j]),*(triangles[i]))); } } for(int i = 0; i < triangles.size(); i++) { for(int j = i + 1; j < triangles.size(); j ++) { triangles[j]->setCollision(b->CheckCollision(*(triangles[j]),*(triangles[i]))); } } for(int i = 0; i < triangles.size(); i++) { for(int j = i + 1; j < triangles.size(); j ++) { boxes[j]->setCollision(b->CheckCollision(*(boxes[j]),*(boxes[i]))); } } App.display(); } return EXIT_SUCCESS; } (ignore this line) //from the BouncingThing.cpp BouncingThing::BouncingThing(Vector2f position, int noSides) : pos(position), pi(3.14), radius(3.14), nSides(noSides) { collided = false; if(nSides ==3) { Vector2f vert1 = Vector2f(-12.0f,-12.0f); Vector2f vert2 = Vector2f(0.0f, 12.0f); Vector2f vert3 = Vector2f(12.0f,-12.0f); verts.push_back(vert1); verts.push_back(vert2); verts.push_back(vert3); } else if(nSides == 4) { Vector2f vert1 = Vector2f(-12.0f,12.0f); Vector2f vert2 = Vector2f(12.0f, 12.0f); Vector2f vert3 = Vector2f(12.0f,-12.0f); Vector2f vert4 = Vector2f(-12.0f, -12.0f); verts.push_back(vert1); verts.push_back(vert2); verts.push_back(vert3); verts.push_back(vert4); } velocity.x = ((rand() % 5 + 1) / 3) + 1; velocity.y = ((rand() % 5 + 1) / 3 ) +1; } void BouncingThing::update(Vector2f screenSize) { Transform t; t.rotate(0); for(int i=0;i< verts.size(); i++) { verts[i]=t.transformPoint(verts[i]); } if(pos.x >= screenSize.x || pos.x <= 0) { velocity.x *= -1; } if(pos.y >= screenSize.y || pos.y <= 0) { velocity.y *= -1; } if(collided) { //velocity.x *= -1; //velocity.y *= -1; collided = false; } pos += velocity; } void BouncingThing::setCollision(bool x){ collided = x; } void BouncingThing::draw() { glBegin(GL_POLYGON); glColor3f(0,1,0); for(int i = 0; i < verts.size(); i++) { glVertex2f(pos.x + verts[i].x,pos.y + verts[i].y); } glEnd(); } vector<Vector2f> BouncingThing::getNormals() { vector<Vector2f> normalVerts; if(nSides == 3) { Vector2f ab = Vector2f((verts[1].x + pos.x) - (verts[0].x + pos.x), (verts[1].y + pos.y) - (verts[0].y + pos.y)); ab = flip(ab); ab.x *= -1; normalVerts.push_back(ab); Vector2f bc = Vector2f((verts[2].x + pos.x) - (verts[1].x + pos.x), (verts[2].y + pos.y) - (verts[1].y + pos.y)); bc = flip(bc); bc.x *= -1; normalVerts.push_back(bc); Vector2f ac = Vector2f((verts[2].x + pos.x) - (verts[0].x + pos.x), (verts[2].y + pos.y) - (verts[0].y + pos.y)); ac = flip(ac); ac.x *= -1; normalVerts.push_back(ac); return normalVerts; } if(nSides ==4) { Vector2f ab = Vector2f((verts[1].x + pos.x) - (verts[0].x + pos.x), (verts[1].y + pos.y) - (verts[0].y + pos.y)); ab = flip(ab); ab.x *= -1; normalVerts.push_back(ab); Vector2f bc = Vector2f((verts[2].x + pos.x) - (verts[1].x + pos.x), (verts[2].y + pos.y) - (verts[1].y + pos.y)); bc = flip(bc); bc.x *= -1; normalVerts.push_back(bc); return normalVerts; } } Vector2f BouncingThing::flip(Vector2f v){ float vyTemp = v.x; float vxTemp = v.y * -1; return Vector2f(vxTemp, vyTemp); } (Ignore this line) CollisionDetection::CollisionDetection() { } vector<float> CollisionDetection::bubbleSort(vector<float> w) { int temp; bool finished = false; while (!finished) { finished = true; for (int i = 0; i < w.size()-1; i++) { if (w[i] > w[i+1]) { temp = w[i]; w[i] = w[i+1]; w[i+1] = temp; finished=false; } } } return w; } class Vector{ public: //static int dp_count; static float dot(sf::Vector2f a,sf::Vector2f b){ //dp_count++; return a.x*b.x+a.y*b.y; } static float length(sf::Vector2f a){ return sqrt(a.x*a.x+a.y*a.y); } static Vector2f add(Vector2f a, Vector2f b) { return Vector2f(a.x + b.y, a.y + b.y); } static sf::Vector2f getNormal(sf::Vector2f a,sf::Vector2f b){ sf::Vector2f n; n=a-b; n/=Vector::length(n);//normalise float x=n.x; n.x=n.y; n.y=-x; return n; } }; bool CollisionDetection::CheckCollision(BouncingThing & x, BouncingThing & y) { vector<Vector2f> xVerts = x.getVerts(); vector<Vector2f> yVerts = y.getVerts(); vector<Vector2f> xNormals = x.getNormals(); vector<Vector2f> yNormals = y.getNormals(); int size; vector<float> xRange; vector<float> yRange; for(int j = 0; j < xNormals.size(); j++) { Vector p; for(int i = 0; i < xVerts.size(); i++) { xRange.push_back(p.dot(xNormals[j], Vector2f(xVerts[i].x, xVerts[i].x))); } for(int i = 0; i < yVerts.size(); i++) { yRange.push_back(p.dot(xNormals[j], Vector2f(yVerts[i].x , yVerts[i].y))); } yRange = bubbleSort(yRange); xRange = bubbleSort(xRange); if(xRange[xRange.size() - 1] < yRange[0] || yRange[yRange.size() - 1] < xRange[0]) { return false; } float x3 = Min(xRange[0], yRange[0]); float y3 = Max(xRange[xRange.size() - 1], yRange[yRange.size() - 1]); float length = Max(x3, y3) - Min(x3, y3); } for(int j = 0; j < yNormals.size(); j++) { Vector p; for(int i = 0; i < xVerts.size(); i++) { xRange.push_back(p.dot(yNormals[j], xVerts[i])); } for(int i = 0; i < yVerts.size(); i++) { yRange.push_back(p.dot(yNormals[j], yVerts[i])); } yRange = bubbleSort(yRange); xRange = bubbleSort(xRange); if(xRange[xRange.size() - 1] < yRange[0] || yRange[yRange.size() - 1] < xRange[0]) { return false; } } return true; } float CollisionDetection::Min(float min, float max) { if(max < min) { min = max; } else return min; } float CollisionDetection::Max(float min, float max) { if(min > max) { max = min; } else return min; } On the screen the objects will freeze for a small amount of time before moving off again. However the problem is is that when this happens there are no collisions actually happening and I would really love to find out where the flaw is in the code. If you need any more information/code please don't hesitate to ask and I'll reply as soon as possible Regards, AzKai

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  • cannot access localhost using ip

    - by Robert
    I have done a small web development project using eclipse. It runs well when I try running it on browser with url localhost:8080/myproject/home.html. But if I want to access it on another machine (laptop, mobile, etc. using the same wifi) it is not possible; it is not able to connect. After Googling for a while found out that I have to use the IP address instead of 'localhost'. So I tried 10.0.0.4:8080/myproject/home.html, but still does not work. In fact i am unable to open that url on the same machine (where localhost:8080/myproject/home.html works fine). I also added a new Inbound rule in control panel firewall settings, allowing access to all ports for protocol TCP. Still have problem in running application with the url 10.0.0.4:8080/myproject/home.html (both on same machine as well as laptop and mobile). FYI i am using Eclipse Indigo, Apache tomcat 6.0 and server.xml file contents is as below: <?xml version="1.0" encoding="UTF-8"?> <!-- Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --><!-- Note: A "Server" is not itself a "Container", so you may not define subcomponents such as "Valves" at this level. Documentation at /docs/config/server.html --><Server port="8005" shutdown="SHUTDOWN"> <!--APR library loader. Documentation at /docs/apr.html --> <Listener SSLEngine="on" className="org.apache.catalina.core.AprLifecycleListener"/> <!--Initialize Jasper prior to webapps are loaded. Documentation at /docs/jasper-howto.html --> <Listener className="org.apache.catalina.core.JasperListener"/> <!-- Prevent memory leaks due to use of particular java/javax APIs--> <Listener className="org.apache.catalina.core.JreMemoryLeakPreventionListener"/> <!-- JMX Support for the Tomcat server. Documentation at /docs/non-existent.html --> <Listener className="org.apache.catalina.mbeans.ServerLifecycleListener"/> <Listener className="org.apache.catalina.mbeans.GlobalResourcesLifecycleListener"/> <!-- Global JNDI resources Documentation at /docs/jndi-resources-howto.html --> <GlobalNamingResources> <!-- Editable user database that can also be used by UserDatabaseRealm to authenticate users --> <Resource auth="Container" description="User database that can be updated and saved" factory="org.apache.catalina.users.MemoryUserDatabaseFactory" name="UserDatabase" pathname="conf/tomcat-users.xml" type="org.apache.catalina.UserDatabase"/> </GlobalNamingResources> <!-- A "Service" is a collection of one or more "Connectors" that share a single "Container" Note: A "Service" is not itself a "Container", so you may not define subcomponents such as "Valves" at this level. Documentation at /docs/config/service.html --> <Service name="Catalina"> <!--The connectors can use a shared executor, you can define one or more named thread pools--> <!-- <Executor name="tomcatThreadPool" namePrefix="catalina-exec-" maxThreads="150" minSpareThreads="4"/> --> <!-- A "Connector" represents an endpoint by which requests are received and responses are returned. Documentation at : Java HTTP Connector: /docs/config/http.html (blocking & non-blocking) Java AJP Connector: /docs/config/ajp.html APR (HTTP/AJP) Connector: /docs/apr.html Define a non-SSL HTTP/1.1 Connector on port 8080 --> <Connector port="8080" protocol="HTTP/1.1" address="10.0.0.4" connectionTimeout="20000" redirectPort="8443" /> <!-- A "Connector" using the shared thread pool--> <!-- <Connector executor="tomcatThreadPool" port="8080" protocol="HTTP/1.1" connectionTimeout="20000" redirectPort="8443" /> --> <!-- Define a SSL HTTP/1.1 Connector on port 8443 This connector uses the JSSE configuration, when using APR, the connector should be using the OpenSSL style configuration described in the APR documentation --> <!-- <Connector port="8443" protocol="HTTP/1.1" SSLEnabled="true" maxThreads="150" scheme="https" secure="true" clientAuth="false" sslProtocol="TLS" /> --> <!-- Define an AJP 1.3 Connector on port 8009 --> <Connector port="8009" protocol="AJP/1.3" redirectPort="8443"/> <!-- An Engine represents the entry point (within Catalina) that processes every request. The Engine implementation for Tomcat stand alone analyzes the HTTP headers included with the request, and passes them on to the appropriate Host (virtual host). Documentation at /docs/config/engine.html --> <!-- You should set jvmRoute to support load-balancing via AJP ie : <Engine name="Catalina" defaultHost="localhost" jvmRoute="jvm1"> --> <Engine defaultHost="localhost" name="Catalina"> <!--For clustering, please take a look at documentation at: /docs/cluster-howto.html (simple how to) /docs/config/cluster.html (reference documentation) --> <!-- <Cluster className="org.apache.catalina.ha.tcp.SimpleTcpCluster"/> --> <!-- The request dumper valve dumps useful debugging information about the request and response data received and sent by Tomcat. Documentation at: /docs/config/valve.html --> <!-- <Valve className="org.apache.catalina.valves.RequestDumperValve"/> --> <!-- This Realm uses the UserDatabase configured in the global JNDI resources under the key "UserDatabase". Any edits that are performed against this UserDatabase are immediately available for use by the Realm. --> <Realm className="org.apache.catalina.realm.UserDatabaseRealm" resourceName="UserDatabase"/> <!-- Define the default virtual host Note: XML Schema validation will not work with Xerces 2.2. --> <Host appBase="webapps" autoDeploy="true" name="localhost" unpackWARs="true" xmlNamespaceAware="false" xmlValidation="false"> <!-- SingleSignOn valve, share authentication between web applications Documentation at: /docs/config/valve.html --> <!-- <Valve className="org.apache.catalina.authenticator.SingleSignOn" /> --> <!-- Access log processes all example. Documentation at: /docs/config/valve.html --> <!-- <Valve className="org.apache.catalina.valves.AccessLogValve" directory="logs" prefix="localhost_access_log." suffix=".txt" pattern="common" resolveHosts="false"/> --> <Context docBase="myproject" path="/myproject" reloadable="true" source="org.eclipse.jst.jee.server:myproject"/></Host> </Engine> </Service> </Server>

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  • CodePlex Daily Summary for Saturday, November 03, 2012

    CodePlex Daily Summary for Saturday, November 03, 2012Popular ReleasesZXMAK2: Version 2.6.8.2: fix save to SZX snapshot for +3 model fix +3 ULA timingsLaunchbar: Launchbar 4.2.2.0: This release is the first step in cleaning up the code and using all the latest features of .NET 4.5 Changes 4.2.2 (2012-11-02) Improved handling of left clicks 4.1.0 (2012-10-17) Removed tray icon Assembly renamed and signed with strong name Note When you upgrade, Launchbar will start with the default settings. You can import your previous settings by following these steps: Run Launchbar and just save the settings without configuring anything Shutdown Launchbar Go to the folder %LOCA...CommonLibrary.NET: CommonLibrary.NET 0.9.8.8: Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.8 - Final ReleaseApplication: FluentScript Version: 0.9.8.8 Build: 0.9.8.8 Changeset: 77368 ( CommonLibrary.NET ) Release date: November 2nd, 2012 Binaries: CommonLibrary.dll Namespace: ComLib.Lang Project site: http://fluentscript.codeplex.com/ Download: http://commonlibrarynet.codeplex.com/releases/view/90426 Source code: http://common...Mouse Jiggler: MouseJiggle-1.3: This adds the much-requested minimize-to-tray feature to Mouse Jiggler.Umbraco CMS: Umbraco 4.10.0 Release Candidate: This is a Release Candidate, which means that if we do not find any major issues in the next week, we will release this version as the final release of 4.10.0 on November 9th, 2012. The documentation for the MVC bits still lives in the Github version of the docs for now and will be updated on our.umbraco.org with the final release of 4.10.0. Browse the documentation here: https://github.com/umbraco/Umbraco4Docs/tree/4.8.0/Documentation/Reference/Mvc If you want to do only MVC then make sur...Skype Auto Recorder: SkypeAutoRecorder 1.3.4: New icon and images. Reworked settings window. Implemented high-quality sound encoding. Implemented a possibility to produce stereo records. Added buttons with system-wide hot keys for manual starting and canceling of recording. Added buttons for opening folder with records. Added Help button. Fixed an issue when recording is continuing after call end. Fixed an issue when recording doesn't start. Fixed several bugs and improved stability. Major refactoring and optimization...Access 2010 Application Platform - Build Your Own Database: Application Platform - 0.0.2: Release 0.0.2 Created two new users. One belongs to the Administrators group and the other to the Public group. User: admin Pass: admin User: guest Pass: guest Initial Release This is the first version of the database. At the moment is all contained in one file to make development easier, but the obvious idea would be to split it into Front and Back End for a production version of the tool. The features it contains at the moment are the "Core" features.Python Tools for Visual Studio: Python Tools for Visual Studio 1.5: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. For a quick overview of the general IDE experience, please watch this video There are a number of exciting improvement in this release comp...BCF.Net: BCF.Net: BCF.Net-20121024 source codeAssaultCube Reloaded: 2.5.5: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: Fixed potential bot bugs: Map change, OpenAL...Edi: Edi 1.0 with DarkExpression: Added DarkExpression theme (dialogs and message boxes are not completely themed, yet)DirectX Tool Kit: October 30, 2012 (add WP8 support): October 30, 2012 Added project files for Windows Phone 8MCEBuddy 2.x: MCEBuddy 2.3.6: Changelog for 2.3.6 (32bit and 64bit) 1. Fixed a bug in multichannel audio conversion failure. AAC does not support 6 channel audio, MCEBuddy now checks for it and force the output to 2 channel if AAC codec is specified 2. Fixed a bug in Original Broadcast Date and Time. Original Broadcast Date and Time is reported in UTC timezone in WTV metadata. TVDB and MovieDB dates are reported in network timezone. It is assumed the video is recorded and converted on the same machine, i.e. local timezone...MVVM Light Toolkit: MVVM Light Toolkit V4.1 for Visual Studio 2012: This version only supports Visual Studio 2012 (and all Express editions too). If you use Visual Studio 2010, please stay tuned, we will publish an update in a few days with support for VS10. V4.1 supports: Windows Phone 8 Windows 8 (Windows RT) Silverlight 5 Silverlight 4 WPF 4.5 WPF 4 WPF 3.5 And the following development environments: Visual Studio 2012 (Pro, Premium, Ultimate) Visual Studio 2012 Express for Windows 8 Visual Studio 2012 Express for Windows Phone 8 Visual...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.73: Fix issue in Discussion #401101 (unreferenced var in a for-in statement was getting removed). add the grouping operator to the parsed output so that unminified parsed code is closer to the original. Will still strip unneeded parens later, if minifying. more cleaning of references as they are minified out of the code.RiP-Ripper & PG-Ripper: PG-Ripper 1.4.03: changes NEW: Added Support for the phun.org forum FIXED: Kitty-Kats new Forum UrlLiberty: v3.4.0.1 Release 28th October 2012: Change Log -Fixed -H4 Fixed the save verification screen showing incorrect mission and difficulty information for some saves -H4 Hopefully fixed the issue where progress did not save between missions and saves would not revert correctly -H3 Fixed crashes that occurred when trying to load player information -Proper exception dialogs will now show in place of crashesPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 7): This release is compatible with the version of the Smooth Streaming SDK released today (10/26). Release 1 of the player framework is expected to be available next week. IMPROVEMENTS & FIXESIMPORTANT: List of breaking changes from preview 6 Support for the latest smooth streaming SDK. Xaml only: Support for moving any of the UI elements outside the MediaPlayer (e.g. into the appbar). Note: Equivelent changes to the JS version due in coming week. Support for localizing all text used in t...Send multiple SMS via Way2SMS C#: SMS 1.1: Added support for 160by2Quick Launch: Quick Launch 1.0: A Lightweight and Fast Way to Manage and Launch Thousands of Tools and ApplicationsPress Win+Q and start to search and run. http://www.codeplex.com/Download?ProjectName=quicklaunch&DownloadId=523536New Projectsappnitiren: This project's main objective is to deepen my knowledge on developing apps for windows 8 and windows phone and Buddhist philosophy of Nichiren Daishonin. Aspect - TypeScript AOP Framework: A simple AOP framework for TypeScript.AWF's PowerPoint Tab: A collection of little powerpoint utilities, including "resize all shapes".Base64 Encoder-Decoder: (Base64 Encoder/Decoder using C#)BombaJob-WF: Official Windows desktop client for BombaJob.bgBungie Test: !CCAudio: A project to create an audio recording/mixing and processing framework in C#/C++ with a look to creating a Digital Audio Workstation. EvaluationSyarem: for yuanguangexporttfschangesets: Small utility that runs agains tftp.exe(tfs power tools) and exports a given range of changesets.fjfdszjtfs: fjfdszjtfsKladionica: Ovo je mala web aplikacija koja je specijalizovana za f1 kladionicu na forumu KrstaricaListViewItem Float Test: WPF testing ground for development of a "floating" listviewitem (preeettty)Macconnell: This is my test projectNWebsec Demo site: This is the NWebsec demo website project.Ocean Flattened: Summary of this projectQuagmire: QUAGMIRE aims to make distributed data processing and visualisation simple and flexible.Scheduled SQL Jobs for DotNetNuke by IowaComputerGurus Inc.: Keeping a DotNetNuke site database clean can be a real nightmare for those hosting sites on shared hosting providers.Secretary Tool: Tool for secretaries of congregations of Jehovah's Witnesses.Secure My Install for DotNetNuke by IowaComputerGurus: This module is a single-use per DotNetNuke installation utility module that will make a number of security enhancing modifications to your "out of the box" DotNServStop: ServStop is a .NET application that makes it easy to stop several system services at once. Now you don't have to change startup types or stop them one at a time. It has a simple list-based interface with the ability to save and load lists of user services to stop. Written in C#.Simple File List for DotNetNuke by IowaComputerGurus Inc.: The Simple File List module is a Free DotNetNuke module that will list all files within a specific folder under the specific portal folder within DNN for users SOLUS3 Config Discovery: An open-source community developed tool for generating a simple text file detailing your local SIMS server settings to simplify new SOLUS3 configurations.Sort Project: Project Name: Sort Project Description: This project holds a class that extends objects type of IEnumerable by enabling them using sorting algorithms other than the buil in one within the microsoft staff SQL Azure Data Protector: This tool leverages the currently available options that Azure platform has to provide an integrated and automated solution to back up the SQL Azure databases.Throttling Suite for ASP.NET Applications: The Throttling Suite provides throttling control capabilities to the ASP.NET applications. It is highly customizable; including "log-only" mode.TidyBackups: Allows for automation of deletion of Microsoft SQL backup files based on file type (.bak) creation age as well as compression using standard ZIP technology.TrainingData: TrainingData is a set of libraries for reading and modifying training data files for Garmin and Polar heart rate monitors.Virtual eCommerce: ??? ? ?????? ????????? ??????. ??????: ??????????? ?????????, ?????????? ?????????? ?? ????????????? ?? Microsoft - ASP Web Pages with Razor Engine.WebNext: My personal web page / blog with cms on asp mvc 3Windows 8 Mouse Unsticky: Makes Windows 8 top right/left hot corners unsticky.WPForms: WPForms is simple framework for Form-driven Silverlight Windows Phone applications. Using the framework allows developers to easily create and display forms.

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  • How can I avoid Windows 8.1 resetting my font size?

    - by Michael Tsang
    I am using Windows 8.1 on my laptop, which has a 15.6" screen with resolution 1366x768. I measured the screen with a ruler and calculated its DPI, which is 101. Therefore, I have set the scaling to 105%. However, when I change to an external monitor, which is a huge one with resolution 1920x1080 and DPI 93, I need to change the scaling to 97% but when I change the DPI back and forth, my font sizes have get resetted. I prefer using font sizes 14 on my title bars, message boxes and icons and font sizes 13 on my palette titles, menus and tooltips. However, as my laptop screen is too small, in order to make my apps fit on screen, I use font sizes 12 on my title bars, message boxes and icons and font sizes 11 on my palette titles, menus and tooltips. I don't know why I can't resize the window to make it larger than my screen in Windows (but it is possible in Kubuntu), therefore, some parts of my apps cannot be shown with my preferred font size. I have tried changing both the DPI and the font size by using .reg files. Before switching to my laptop screen, I apply the following: Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\Control Panel\Desktop] "LogPixels"=dword:00000065 [HKEY_CURRENT_USER\Control Panel\Desktop\WindowMetrics] "CaptionFont"=hex:ef,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,bc,02,00,00,\ 00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "SmCaptionFont"=hex:f0,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,bc,02,00,\ 00,00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "MenuFont"=hex:f0,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,00,\ 00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "StatusFont"=hex:f0,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,\ 00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "MessageFont"=hex:ef,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,\ 00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "IconFont"=hex:ef,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,00,\ 00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "AppliedDPI"=dword:00000065 Before switching to my external display, I apply this: Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\Control Panel\Desktop] "LogPixels"=dword:0000005d [HKEY_CURRENT_USER\Control Panel\Desktop\WindowMetrics] "CaptionFont"=hex:ed,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,bc,02,00,00,\ 00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "SmCaptionFont"=hex:ee,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,bc,02,00,\ 00,00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "MenuFont"=hex:ef,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,00,\ 00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "StatusFont"=hex:ef,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,\ 00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "MessageFont"=hex:ed,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,\ 00,00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "IconFont"=hex:ed,ff,ff,ff,00,00,00,00,00,00,00,00,00,00,00,00,90,01,00,00,00,\ 00,00,01,00,00,05,00,53,00,65,00,67,00,6f,00,65,00,20,00,55,00,49,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00 "AppliedDPI"=dword:0000005d I expect after applying the file, the DPI settings and the font sizes take effect at the next sign in. However, on my laptop screen, after I applied the file, signed out and in, the DPI setting changed, but the font sizes were resetted to tiny, and I had to apply the same file, signed out and in again to get the correct font size. The situation is even worse on my external monitor. After I applied the file, signed out and in, both the DPI setting and the font sizes were resetted to their default values, which were 96 DPI (the physical DPI as measured by dividing the resolution by the physical size is 93) and font size 9, which is totally unacceptable. How can I write the .reg files such that the settings can be correctly applied with a single sign in?

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  • CodePlex Daily Summary for Thursday, October 11, 2012

    CodePlex Daily Summary for Thursday, October 11, 2012Popular ReleasesOstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.Mido: Mido v0.7: Mido is the simplest utility that helps to make watermarks on images and resize them. It has a very thin installer. The program has beta mark but it is able to draw watermark text, watermark images, resize pictures. Change list: + Opacity option + Stroke option + Bold, italic, underline options + Show progress during loading of images + Allow rotate watermart + Allow write multiline text as watermark + Add text aligment if text contains several lines + Add button 'clear custom position' + A...D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.69: Fix for issue #18766: build task should not build the output if it's newer than all the input files. Fix for Issue #18764: build taks -res switch not working. update build task to concatenate input source and then minify, rather than minify and then concatenate. include resource string-replacement root name in the assumed globals list. Stop replacing new Date().getTime() with +new Date -- the latter is smaller, but turns out it executes up to 45% slower. add CSS support for single-...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.TelerikMvcGridCustomBindingHelper: Version 1.0.15.279-RC3: TelerikMvcGridCustomBindingHelper 1.0.15.279 RC3 Release notes: This is a RC version (hopefully the last one), please test and report any error or problem you encounter. Configurable null handling when filtering (AcceptNullValuesWhenFiltering, NullSubstitutes and NullAliases) Internal DynamicWhereClause improvments GridGridCustomBindingHelper.UseProjections method now acept ProjectionsOptions parameter for easely determine which properties should be projected Isolate and hide some are...JSLint for Visual Studio 2010: 1.4.2: 1.4.2patterns & practices: Prism: Prism for .NET 4.5: This is a release does not include any functionality changes over Prism 4.1 Desktop. These assemblies target .NET 4.5. These assemblies also were compiled against updated dependencies: Unity 3.0 and Common Service Locator (Portable Class Library).Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y...Z3: Z3 4.1.2: Minor fixes. Now, z3 compiles with gcc 4.7.x.NET Micro Framework: .NET MF 4.3 (Beta): This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC support) Improved diagnostic information for deployment Decreased boot time Bug fixes Work Item 1736 - Create link for MFDeploy under start menu Work Item 1504 - Customizing lwIP o...New Projects.NET 4.0 Object/Function DLL interface: A Visual Basic .NET 4.0 Object / Function interface for quick and easy updating.AzureDirectory Library for Lucene.Net: This project allows you to create Lucene Indexes via a Lucene Directory object which uses Windows Azure BlobStorage for persistent storage.Building Modern Mobile Web Apps: This project provides guidance on building mobile web experiences using HTML5, CSS3, and JavaScript. Developing web apps for mobile browsers can be less forgiviC# Singleton Base-Class: C# Singleton Base Class is a single, simple C# class used to implement the Singleton pattern through inheritance.C++ Unit Test Library for Windows Store apps with Async Helper: This Visual Studio extension will install a project template for C++ Unit Test Library for Windows Store apps that contains async helper.Citrix Mobile Application SDK Samples: This site contains our latest prototype samples for the Citrix Mobile Application SDK for you to play with.eBrain Engine: eBrain Engine is a software to administer neuropsychological tests by means of advanced I/F devices like BCI P300 and eye-tracking systemsFairycake: A game about a little witch. Java. FedEx Connector for AbleCommerce Gold: This plugin provides FedEx rating and tracking services for the AbleCommerce shopping cart.Free - Simple Phone Book (SimPB): An alternative to backup your telephone contacts. Portable, easy to use, multilingual.GPXLocalTime2UTC: Time Format Converter, from Local to UTC, for GPX Files A small utility made to open GPX files (XML), search for the "time" tag, then transform the local time Grid Solutions Framework: Core classes to manage, analyze, and visualize real-time and historical data. This project combines the time-series framework and TVA code library projects.HireMe: HireMe is a HR application that works in conjunction with the HiremeMagazine.com website. The app will run in Android, iOS and WebOS.my-sim-asdf: my greate toolOdeToFoodMvc4: Source code for "Building Applications with ASP.NET MVC 4"OrgCharts for SharePoint: Months of planning, design, development and testing have gone into a truly phenomenal Org Chart experiencePDC BW2: A pkm editor application that tries to make easier legal pkm Packed with Legality Analysis, Event downloader and more...PI Payroll system: This is a payroll system for People Index, LLC.Project13251011: fsdQuickWick.NET - Agile Pproject Management: QuickWick.NET is a simple and effective web-based solution for agile project management.SharePoint 2010 Top Nav: This project was created when a project I was on required a Navigation scheme to manage site collections. SisGAC: Sistema de Gerenciamento de Artigos para CongressosTriDes_project_3AO: encryptohideVB6Doc: Visual Basic 6 Documentor (VB6 Doc)VideoChat: Simple VideoChat web-application on ASP.NET MVC4, SignalR, Wowza Media Server/Windows Updater Open: This is an alternative to the Windows Update software on all versions of Windows OS and the WSUS provided for corporations to update multiple machines.WOWAddonsUpdater: WPF App to update lua addons for the Blizzard World of warcraft gameyygua: email:huliang@yahoo.cnZJUDTS2: ????Silverlight?????????

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  • Converting Lighttpd config to NginX with php-fpm

    - by Le Dude
    Having so much issue with NginX configuration since I'm new with NginX. Been using Lighttpd for quite sometime. Here are the base info. New Machine - CentOS 6.3 64 Bit - NginX 1.2.4-1.e16.ngx - Php-FPM 5.3.18-1.e16.remi Old Machine - CentOS 6.2 64Bit - Lighttpd 1.4.25-3.e16 Original Lighttpd config file: ####################################################################### ## ## /etc/lighttpd/lighttpd.conf ## ## check /etc/lighttpd/conf.d/*.conf for the configuration of modules. ## ####################################################################### ####################################################################### ## ## Some Variable definition which will make chrooting easier. ## ## if you add a variable here. Add the corresponding variable in the ## chroot example aswell. ## var.log_root = "/var/log/lighttpd" var.server_root = "/var/www" var.state_dir = "/var/run" var.home_dir = "/var/lib/lighttpd" var.conf_dir = "/etc/lighttpd" ## ## run the server chrooted. ## ## This requires root permissions during startup. ## ## If you run Chrooted set the the variables to directories relative to ## the chroot dir. ## ## example chroot configuration: ## #var.log_root = "/logs" #var.server_root = "/" #var.state_dir = "/run" #var.home_dir = "/lib/lighttpd" #var.vhosts_dir = "/vhosts" #var.conf_dir = "/etc" # #server.chroot = "/srv/www" ## ## Some additional variables to make the configuration easier ## ## ## Base directory for all virtual hosts ## ## used in: ## conf.d/evhost.conf ## conf.d/simple_vhost.conf ## vhosts.d/vhosts.template ## var.vhosts_dir = server_root + "/vhosts" ## ## Cache for mod_compress ## ## used in: ## conf.d/compress.conf ## var.cache_dir = "/var/cache/lighttpd" ## ## Base directory for sockets. ## ## used in: ## conf.d/fastcgi.conf ## conf.d/scgi.conf ## var.socket_dir = home_dir + "/sockets" ## ####################################################################### ####################################################################### ## ## Load the modules. include "modules.conf" ## ####################################################################### ####################################################################### ## ## Basic Configuration ## --------------------- ## server.port = 80 ## ## Use IPv6? ## #server.use-ipv6 = "enable" ## ## bind to a specific IP ## #server.bind = "localhost" ## ## Run as a different username/groupname. ## This requires root permissions during startup. ## server.username = "lighttpd" server.groupname = "lighttpd" ## ## enable core files. ## #server.core-files = "disable" ## ## Document root ## server.document-root = server_root + "/lighttpd" ## ## The value for the "Server:" response field. ## ## It would be nice to keep it at "lighttpd". ## #server.tag = "lighttpd" ## ## store a pid file ## server.pid-file = state_dir + "/lighttpd.pid" ## ####################################################################### ####################################################################### ## ## Logging Options ## ------------------ ## ## all logging options can be overwritten per vhost. ## ## Path to the error log file ## server.errorlog = log_root + "/error.log" ## ## If you want to log to syslog you have to unset the ## server.errorlog setting and uncomment the next line. ## #server.errorlog-use-syslog = "enable" ## ## Access log config ## include "conf.d/access_log.conf" ## ## The debug options are moved into their own file. ## see conf.d/debug.conf for various options for request debugging. ## include "conf.d/debug.conf" ## ####################################################################### ####################################################################### ## ## Tuning/Performance ## -------------------- ## ## corresponding documentation: ## http://www.lighttpd.net/documentation/performance.html ## ## set the event-handler (read the performance section in the manual) ## ## possible options on linux are: ## ## select ## poll ## linux-sysepoll ## ## linux-sysepoll is recommended on kernel 2.6. ## server.event-handler = "linux-sysepoll" ## ## The basic network interface for all platforms at the syscalls read() ## and write(). Every modern OS provides its own syscall to help network ## servers transfer files as fast as possible ## ## linux-sendfile - is recommended for small files. ## writev - is recommended for sending many large files ## server.network-backend = "linux-sendfile" ## ## As lighttpd is a single-threaded server, its main resource limit is ## the number of file descriptors, which is set to 1024 by default (on ## most systems). ## ## If you are running a high-traffic site you might want to increase this ## limit by setting server.max-fds. ## ## Changing this setting requires root permissions on startup. see ## server.username/server.groupname. ## ## By default lighttpd would not change the operation system default. ## But setting it to 2048 is a better default for busy servers. ## ## With SELinux enabled, this is denied by default and needs to be allowed ## by running the following once : setsebool -P httpd_setrlimit on server.max-fds = 2048 ## ## Stat() call caching. ## ## lighttpd can utilize FAM/Gamin to cache stat call. ## ## possible values are: ## disable, simple or fam. ## server.stat-cache-engine = "simple" ## ## Fine tuning for the request handling ## ## max-connections == max-fds/2 (maybe /3) ## means the other file handles are used for fastcgi/files ## server.max-connections = 1024 ## ## How many seconds to keep a keep-alive connection open, ## until we consider it idle. ## ## Default: 5 ## #server.max-keep-alive-idle = 5 ## ## How many keep-alive requests until closing the connection. ## ## Default: 16 ## #server.max-keep-alive-requests = 18 ## ## Maximum size of a request in kilobytes. ## By default it is unlimited (0). ## ## Uploads to your server cant be larger than this value. ## #server.max-request-size = 0 ## ## Time to read from a socket before we consider it idle. ## ## Default: 60 ## #server.max-read-idle = 60 ## ## Time to write to a socket before we consider it idle. ## ## Default: 360 ## #server.max-write-idle = 360 ## ## Traffic Shaping ## ----------------- ## ## see /usr/share/doc/lighttpd/traffic-shaping.txt ## ## Values are in kilobyte per second. ## ## Keep in mind that a limit below 32kB/s might actually limit the ## traffic to 32kB/s. This is caused by the size of the TCP send ## buffer. ## ## per server: ## #server.kbytes-per-second = 128 ## ## per connection: ## #connection.kbytes-per-second = 32 ## ####################################################################### ####################################################################### ## ## Filename/File handling ## ------------------------ ## ## files to check for if .../ is requested ## index-file.names = ( "index.php", "index.rb", "index.html", ## "index.htm", "default.htm" ) ## index-file.names += ( "index.xhtml", "index.html", "index.htm", "default.htm", "index.php" ) ## ## deny access the file-extensions ## ## ~ is for backupfiles from vi, emacs, joe, ... ## .inc is often used for code includes which should in general not be part ## of the document-root url.access-deny = ( "~", ".inc" ) ## ## disable range requests for pdf files ## workaround for a bug in the Acrobat Reader plugin. ## $HTTP["url"] =~ "\.pdf$" { server.range-requests = "disable" } ## ## url handling modules (rewrite, redirect) ## #url.rewrite = ( "^/$" => "/server-status" ) #url.redirect = ( "^/wishlist/(.+)" => "http://www.example.com/$1" ) ## ## both rewrite/redirect support back reference to regex conditional using %n ## #$HTTP["host"] =~ "^www\.(.*)" { # url.redirect = ( "^/(.*)" => "http://%1/$1" ) #} ## ## which extensions should not be handle via static-file transfer ## ## .php, .pl, .fcgi are most often handled by mod_fastcgi or mod_cgi ## static-file.exclude-extensions = ( ".php", ".pl", ".fcgi", ".scgi" ) ## ## error-handler for status 404 ## #server.error-handler-404 = "/error-handler.html" #server.error-handler-404 = "/error-handler.php" ## ## Format: <errorfile-prefix><status-code>.html ## -> ..../status-404.html for 'File not found' ## #server.errorfile-prefix = "/srv/www/htdocs/errors/status-" ## ## mimetype mapping ## include "conf.d/mime.conf" ## ## directory listing configuration ## include "conf.d/dirlisting.conf" ## ## Should lighttpd follow symlinks? ## server.follow-symlink = "enable" ## ## force all filenames to be lowercase? ## #server.force-lowercase-filenames = "disable" ## ## defaults to /var/tmp as we assume it is a local harddisk ## server.upload-dirs = ( "/var/tmp" ) ## ####################################################################### ####################################################################### ## ## SSL Support ## ------------- ## ## To enable SSL for the whole server you have to provide a valid ## certificate and have to enable the SSL engine.:: ## ## ssl.engine = "enable" ## ssl.pemfile = "/path/to/server.pem" ## ## The HTTPS protocol does not allow you to use name-based virtual ## hosting with SSL. If you want to run multiple SSL servers with ## one lighttpd instance you must use IP-based virtual hosting: :: ## ## $SERVER["socket"] == "10.0.0.1:443" { ## ssl.engine = "enable" ## ssl.pemfile = "/etc/ssl/private/www.example.com.pem" ## server.name = "www.example.com" ## ## server.document-root = "/srv/www/vhosts/example.com/www/" ## } ## ## If you have a .crt and a .key file, cat them together into a ## single PEM file: ## $ cat /etc/ssl/private/lighttpd.key /etc/ssl/certs/lighttpd.crt \ ## > /etc/ssl/private/lighttpd.pem ## #ssl.pemfile = "/etc/ssl/private/lighttpd.pem" ## ## optionally pass the CA certificate here. ## ## #ssl.ca-file = "" ## ####################################################################### ####################################################################### ## ## custom includes like vhosts. ## #include "conf.d/config.conf" #include_shell "cat /etc/lighttpd/vhosts.d/*.conf" ## ####################################################################### ####################################################################### ### Custom Added by me #url.rewrite-once = (".*\.(js|ico|gif|jpg|png|css|jar|class)$" => "$0", "" => "/index.php") url.rewrite-once = ( ".*\?(.*)$" => "/index.php?$1", "^/js/.*$" => "$0", "^.*\.(js|ico|gif|jpg|png|css|swf |jar|class)$" => "$0", "" => "/index.php" ) # expire.url = ( "" => "access 1 days" ) include "myvhost-vhosts.conf" ####################################################################### Here is my Vhost file for lighttpd $HTTP["host"] =~ "192.168.8.35$" { server.document-root = "/var/www/lighttpd/qc41022012/public" server.errorlog = "/var/log/lighttpd/error.log" accesslog.filename = "/var/log/lighttpd/access.log" server.error-handler-404 = "/e404.php" } and here is my nginx.conf file user nginx; worker_processes 5; error_log /var/log/nginx/error.log warn; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/testsite/logs/access.log main; sendfile on; #tcp_nopush on; keepalive_timeout 65; #gzip on; # include /etc/nginx/conf.d/*.conf; ## I added this ## include /etc/nginx/sites-available/*; } Here is my NginX Vhost file server { server_name 192.168.8.91; access_log /var/log/nginx/myapps/logs/access.log; error_log /var/log/nginx/myapps/logs/error.log; root /var/www/html/myapps/public; location / { index index.html index.htm index.php; } location = /favicon.ico { return 204; access_log off; log_not_found off; } # location ~ \.php$ { # try_files $uri /index.php; # include /etc/nginx/fastcgi_params; # fastcgi_pass 127.0.0.1:9000; # fastcgi_index index.php; # fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; # fastcgi_param SCRIPT_NAME $fastcgi_script_name; location ~ \.php.*$ { rewrite ^(.*.php)/ $1 last; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include fastcgi_params; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; # fastcgi_intercept_errors on; # fastcgi_param SCRIPT_FILENAME $document_root/index.php; # fastcgi_param PATH_INFO $uri; # fastcgi_pass 127.0.0.1:9000; # include fastcgi_params; } } We have a custom apps that we created that works great with lighttpd. I went through some headache also when we were trying to figure out how to make it work with lighttpd. this is the line that helps make it work in lighttpd. url.rewrite-once = ( ".*\?(.*)$" => "/index.php?$1", "^/js/.*$" => "$0", "^.*\.(js|ico|gif|jpg|png|css|swf |jar|class)$" => "$0", "" => "/index.php" ) but I couldn't figure out how to make it works in NginX. The webserver run just fine when we use the phpinfo.php test file. However as soon as I point it to my apps, nothing comes up. Check the error.log file and there's no error. Very mind boggling. I spent over 1 week trying to figure it out with no luck.. Please help?

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  • webserver horrible slow, sometimes incredible fast

    - by dhanke
    i am running a small community ( 6000+ Members ) on a non-virtual 64-bit ubuntu 11.04 system. I am not a Linux-pro, not even advanced, i just tried to setup a webserver, which does nothing special actually. Delivering some dynamic PHP and RoR websites is its task. So it might be that my configuration files do look horrible bad. Also, i might use the wrong vocabulary, so in doubt, please ask. Having a current all-time record of 520 registered users (board-accounts, no system-users) online at same time, average server-load is about 2.0 - 5.0. Meantime (~250 users) average server load value is at about 0.4 - 0.8, sometimes, on some expensive searches a bit higher. everything fine. From time to time however, the load increases up to 120 (120.0, not 12.0 ;) ). In this time, its hard to even connect via SSH, but when i reach the server, and use top/htop/iotop to see whats happening, i cannot identify any process causing high CPU load. iotop tells me about a current reading/writing speed of about approx. 70kb/s, which is quite equal to power-off i think. Memory-Usage is max. at ~ 12GB of 16GB, so swap remains empty. now the odd (at least for me:) waiting some minutes ( since i always get a bit into a panic when this happens, it feels like 5 minutes, but i suppose its more like 20-30 minutes) and the server is back to normal. everything continues as normal. another odd fact: when i run hdparm -tT /dev/sda, i get answer like: /dev/sda: Timing cached reads: 7180 MB in 2.00 seconds = 3591.13 MB/sec Timing buffered disk reads: 348 MB in 3.02 seconds = 115.41 MB/sec when i run the same command while the server is "frozen", the answer is like /dev/sda: <- takes about 5 minutes until this line appears Timing cached reads: 7180 MB in 2.00 seconds = 3591.13 MB/sec <- 5 more minutes Timing buffered disk reads: 348 MB in 3.02 seconds = 115.41 MB/sec <- another 5 minutes so the values are the same, but the quoted time is completely wrong. using time command as prefix also tells me that ~ 15 minutes were used. I searched in dmesg, /var/log/[messages|syslog] - nothing found. /var/log/errors however tells me that: Jul 4 20:28:30 localhost kernel: [19080.671415] INFO: task php5-fpm:27728 blocked for more than 120 seconds. Jul 4 20:28:30 localhost kernel: [19080.671419] "echo 0 /proc/sys/kernel/hung_task_timeout_secs" disables this message. multiple times. now that message does tell me that php5-fpm task was blocked or did block ? - but not if that is the cause or just one of the results of that "freeze". Anyone? to cut the long story short, i dont know where even to start analyzing. So if you can give me any advice by looking at following specs and configs, or ask me to provide more information, i`d be glad. Specs: 6 Core AMD Phenom(tm) II X6 1055T Processor * 16 Gigabyte Ram 2x 1.5 TB Seagate ST1500DL003-9VT16L via SATA 3 via SoftwareRaid (i suppose) Services: (due to service --status-all, those with [ + ]) nginx Webserver 1.0.14 mySQL 5.1.63 Server Ruby on Rails 2.3.11 ( passenger-nginx-module ) php5-fpm 5.3.6-13ubuntu3.7 SSH ido2db Further services: default crontab + nightly backup. syslog-ng Website consists of 2 subdomains, forum. and www. where forum is a phpBB3.x PHP-Board, and www a Ruby on Rails 2.3.11 application (portal). Mini-Note: sometimes i notice that the forum is pretty slow, in contrast to the always-fast (except for this "freeze") portal. Both share the same Database, but the portal is using it read-only. The Webserver is nginx, using phusion passenger module to communicate with the ruby-application. Also, for the forum it communicates with php5-fpm via socket: relevant nginx configuration parts ( with comments/questions starting by ; ) ; in case of freeze due to too high Filesystem activity, maybe adding a limit? #worker_rlimit_nofile 50000; user www-data; ; 6 cores, so i read 6 fits. maybe already wrong? worker_processes 6; pid /var/run/nginx.pid; events { worker_connections 1024; } http { passenger_root /var/lib/gems/1.8/gems/passenger-3.0.11; passenger_ruby /usr/bin/ruby1.8; ; the forum once featured a chat, which was working w/o websockets. ; so it was a hell of pull requests (deactivated now, freeze still happening) keepalive_timeout 65; keepalive_requests 50; gzip on; server { listen 80; server_name www.domain.tld; root /var/www/domain/rails/public; passenger_enabled on; } server { listen 80; server_name forum.domain.tld; location / { root /var/www/domain/forum; index index.php; } ; satic stuff to be handled by nginx location ~* ^/style/.+.(jpg|jpeg|gif|css|png|js|ico|xml)$ { access_log off; expires 30d; root /var/www/domain/forum/; } ; now the php magic, note the "backend"-fcgi_pass location ~ .php$ { fastcgi_split_path_info ^(.+\.php)(.*)$; fastcgi_pass backend; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /var/www/domain/forum$fastcgi_script_name; include fastcgi_params; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_intercept_errors on; fastcgi_ignore_client_abort off; fastcgi_connect_timeout 60; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 256 16k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_max_temp_file_size 0; } location ~ /\.ht { deny all; } } ;the php5-fpm socket. i read that /dev/shm/ whould be the fastes place for this. bad idea in general? upstream backend { server unix:/dev/shm/phpfpm; } ... } php5-fpm settings (i changed this values due to php5-fpm error log messages higher and higher.. (freeze-problem was there before as well)* listen = /dev/shm/phpfpm user = www-data group = www-data pm = dynamic ; holy, 4000! well, shinking this value to earth-level gave me ; 100s of 502 bad gateway commands. this values were quite stable. ; since there are only max 520 users online i dont get it, why i would need ; as many children as configured here. due to keep-alive maybe? ; asking questions is easier for me since restarting server will make ; my community-members angry ;) pm.max_children = 4000 pm.start_servers = 100 pm.min_spare_servers = 50 pm.max_spare_servers = 150 pm.max_requests = 10 pm.status_path = /status ping.path = /ping ping.response = pong slowlog = log/$pool.log.slow ;should i use rlimit? ;rlimit_files = 1024 chdir = / mysql/my.cnf [client] port = 3306 socket = /var/run/mysqld/mysqld.sock [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] user = mysql socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp skip-external-locking bind-address = 127.0.0.1 key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP ; high number, but less gives some phpBB errors. max_connections = 450 table_cache = 512 ; i read twice the cpu cores, bad? thread_concurrency = 12 join_buffer_size = 2084K concurrent_insert = 3 query_cache_limit = 64M query_cache_size = 512M query_cache_type = 1 log_error = /var/log/mysql/error.log log_slow_queries = /var/log/mysql/mysql-slow.log long_query_time = 2 expire_logs_days = 10 max_binlog_size = 100M low_priority_updates=1 [mysqldump] quick quote-names max_allowed_packet = 16M [isamchk] key_buffer = 16M !includedir /etc/mysql/conf.d/ I used smartctl already, hdds seem to be fine. /proc/mdstatus quotes: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md3 : active raid1 sda3[1] 1459264192 blocks [2/1] [_U] md1 : active raid1 sda1[0] 3911680 blocks [2/1] [U_] unused devices: ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 127727 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 127727 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited I quote some questions in my configuration files, these are not (intentional) directly problem-related, but would be nice for me to know wether they are indeed questionable or done right. One additional Fact: my MYSQL-database is at 12GB size. i dont know if that does matter, but mytop sometimes shows me 4-5 seconds long insert queries, some are 20-30 seconds long. Its just a feeling that i am unable to prove (because i dont know how), but when i disable the database, the freeze seems not to happen. Example: i created a dummy rails application to see the development log. the app made some sql-queries, reads and inserts. the log quite often was like: DbTest Load (0.3ms) SELECT * FROM `db_test` WHERE (`db_test`.`id` = 31722) LIMIT 1 SQL (0.1ms) BEGIN DbTest Update (0.3ms) UPDATE `db_test` SET `updated_at` = '2012-07-04 23:32:34' WHERE `id` = 31722 - now the log stands still for 5-60 seconds. SQL (49.1ms) COMMIT - SQL-Update time in the log does not include freeze time Rendering test/index Completed in 96ms (View: 16, DB: 59) | 200 OK [http://localhost:9000/test] Bad part is: this mini-freeze here only happens from time to time as well. note: meanwhile i cannot even upload files via scp. I currently feel like running form bad to worse and back by googling for my server-problem due to immense lack of knowledge regarding server configurations. It still makes me wonder, why those problems even appear, since 250 users a time is not such a high amount, right? So my questions: whats wrong and how to fix? ;) or: what information can i provide to make the situation more clear? can you point at some critical bad configuration-line which i should consider to catch up in the documentation? are there any tools i can run to see some possible bottlenecks? any further advice? (next to: "pay someone who knows what he does" - its a private project, server costs enough already. :)) Thanks for your time and help. Best Regards, Daniel P.S.: i renamed the configfiles to domain.tld since i dont want to have any % more load to the server until its fixed. might be a exaggeratedly thought.. P.P.S: if i asked a complete duplicate question, sorry. my search results seemed to be quite specific in their own way.

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  • Moving data files failing

    - by Miles Hayler
    Trying to migrate data from C: to D: via the SBS console is failing. The wizard starts running but drops out in the first few seconds. I'll post the full logs, but the important lines appear to be as follows: An exception of type 'Type: System.IO.FileNotFoundException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' has occurred. Message: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Stack: at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: GetServerBackupTaskStatus: fail to find the task --- ErrorCode:0 I've been googling for days with no luck. I have found that mscorlib is a component of .net, and I've discovered multiple instances of the file in %windir%, %windir%\winsxs, %windir%\Microsoft.net Anyone come across and fixed this one before? --------------------------------------------------------- [1516] 110315.190856.1105: Storage: Initializing...C:\Program Files\Windows Small Business Server\Bin\MoveData.exe [1516] 110315.190856.2875: Storage: Data Store to be moved: Exchange [1516] 110315.190856.5305: TaskScheduler: Exception System.IO.FileNotFoundException: [1516] 110315.190856.5605: Exception: --------------------------------------- An exception of type 'Type: System.IO.FileNotFoundException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' has occurred. Timestamp: 03/15/2011 19:08:56 Message: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Stack: at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) [1516] 110315.190856.5625: Storage: Exception Microsoft.WindowsServerSolutions.Common.WindowsTaskSchedulerException: [1516] 110315.190856.5635: Exception: --------------------------------------- [b]An exception of type 'Type: Microsoft.WindowsServerSolutions.Common.WindowsTaskSchedulerException, Common, Version=6.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' has occurred.[/b] Timestamp: 03/15/2011 19:08:56 Message: Failed to find the task path Stack: at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) at Microsoft.WindowsServerSolutions.Storage.Common.ServerBackupUtility.GetServerBackupTaskStatus() --------------------------------------- An exception of type 'Type: System.IO.FileNotFoundException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' has occurred. Timestamp: 03/15/2011 19:08:56 Message: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Stack: at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) [1516] 110315.190856.5665: Storage: Error Retrieving Server Backup Task Status: ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: GetServerBackupTaskStatus: fail to find the task ---> ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Common.WindowsTaskSchedulerException: Failed to find the task path ---> System.IO.FileNotFoundException: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) at Microsoft.WindowsServerSolutions.Storage.Common.ServerBackupUtility.GetServerBackupTaskStatus() --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.Common.ServerBackupUtility.GetServerBackupTaskStatus() at Microsoft.WindowsServerSolutions.Storage.MoveData.Helper.get_ServerBackupTaskState() [1516] 110315.190857.6216: Storage: Backup Task State: Unknown [1516] 110315.190857.9347: Storage: Launching the Move Data Wizard! [1516] 110315.190857.9397: Wizard: Admin:QueryNextPage(null) = Storage.MoveDataWizard.GettingStartedPage [1516] 110315.190857.9417: Wizard: TOC Storage.MoveDataWizard.GettingStartedPage is on ExpectedPath [1516] 110315.190857.9577: Wizard: Storage.MoveDataWizard.GettingStartedPage entered [1516] 110315.190857.9657: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.GettingStartedPage) = Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190857.9657: Wizard: TOC Storage.MoveDataWizard.DiagnoseDataStorePage is on ExpectedPath [1516] 110315.190857.9657: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.DiagnoseDataStorePage) = Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190857.9657: Wizard: TOC Storage.MoveDataWizard.NewDataStoreLocationPage is on ExpectedPath [1516] 110315.190857.9657: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.NewDataStoreLocationPage) = null [1516] 110315.190857.9697: Wizard: ---------------------------------- [1516] 110315.190857.9697: Wizard: The pages visted: [1516] 110315.190857.9697: Wizard: Current Page := [TOC Storage.MoveDataWizard.GettingStartedPage] [1516] 110315.190857.9697: Wizard: [TOC] : TOC Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190857.9697: Wizard: [TOC] : TOC Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190857.9697: Wizard: Step 1 of 3 [1516] 110315.190907.0406: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.GettingStartedPage) = Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190907.0416: Wizard: Storage.MoveDataWizard.GettingStartedPage exited with the button: Next [1516] 110315.190907.0416: WizardChainEngine Next Clicked: Going to page {0}.: Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190907.0496: Wizard: Storage.MoveDataWizard.DiagnoseDataStorePage entered [1516] 110315.190907.0606: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.DiagnoseDataStorePage) = Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190907.0606: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.NewDataStoreLocationPage) = null [1516] 110315.190907.0606: Wizard: ---------------------------------- [1516] 110315.190907.0606: Wizard: The pages visted: [1516] 110315.190907.0606: Wizard: [TOC] visited: TOC Storage.MoveDataWizard.GettingStartedPage [1516] 110315.190907.0606: Wizard: Current Page := [TOC Storage.MoveDataWizard.DiagnoseDataStorePage] [1516] 110315.190907.0616: Wizard: [TOC] : TOC Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190907.0616: Wizard: Step 2 of 3 [19772] 110315.190907.0656: Storage: Starting System Diagnosis [19772] 110315.190907.0656: Storage: Getting Data Store Information [19772] 110315.190907.1086: Storage: Create the list of storage and DB directory path [19772] 110315.190907.1246: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks..ctor [19772] 110315.190907.1546: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.Initialize [19772] 110315.190907.1596: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190907.1606: Messaging: Exchange install path: C:\Program Files\Microsoft\Exchange Server\bin [19772] 110315.190908.4157: Messaging: E12 Monad runspace created ID: Microsoft.PowerShell [19772] 110315.190908.4237: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190908.4287: Messaging: Executed management shell command: get-exchangeserver [19772] 110315.190910.2369: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190910.2369: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190910.5699: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.GatherAdminInfo [19772] 110315.190910.5699: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190910.5719: Messaging: Executed management shell command: get-user -Identity "dmagroup.local\Administrator" [19772] 110315.190911.0870: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.0880: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.0880: Messaging: Executed management shell command: get-mailbox -Identity "d2ae2bf0-48a7-4ce9-9e72-bb3c765454ac" [19772] 110315.190911.1300: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1310: Messaging: User Administrator is mail enabled and can use MessagingManagement to send mail. [19772] 110315.190911.1310: Messaging: Email address used for user: [email protected] [19772] 110315.190911.1440: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1440: Messaging: Executed management shell command: get-group -Identity "Domain Admins" [19772] 110315.190911.1630: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1640: Messaging: User Administrator is a member of Domain Admins and can use MessagingManagement to manage Exchange. [19772] 110315.190911.1640: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.GatherAdminInfo [19772] 110315.190911.1640: Messaging: MessagingManagement enabled for Exchange management: True [19772] 110315.190911.1640: Messaging: MessagingManagement enabled for mail submission: True [19772] 110315.190911.1640: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.Initialize [19772] 110315.190911.1640: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Tasks.TaskMoveExchangeData.CreateDataStoreDriveList [19772] 110315.190911.1670: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190911.1670: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1670: Messaging: Executed management shell command: get-storagegroup -Server "SERVER01" [19772] 110315.190911.2990: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.3070: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190911.3070: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.3070: Messaging: Executed management shell command: get-mailboxdatabase -Server "SERVER01" [19772] 110315.190911.4440: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.4520: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190911.4520: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.4520: Messaging: Executed management shell command: get-publicfolderdatabase -Server "SERVER01" [19772] 110315.190911.5240: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.5510: Storage: Data Store Drive/s Details:Name=C:\,Size=12675712420 [19772] 110315.190911.5510: Storage: Data Store Size Details: Current Total Size=12675712420 Required Size=12675712420 [19772] 110315.190911.5510: Storage: MoveData Task can move the Data Store=True [19772] 110315.190911.8401: Storage: An error was encountered when performing system diagnosis : ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: WMI error occurred while accessing drive ---> System.Management.ManagementException: Not found at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) at Microsoft.WindowsServerSolutions.Storage.Common.DataStoreInfo.LoadAvailableDrives() at Microsoft.WindowsServerSolutions.Storage.Common.MoveDataUtil.CanMoveData(DataStoreInfo storeInfo, MoveDataError& error) at Microsoft.WindowsServerSolutions.Storage.MoveData.DiagnoseDataStorePagePresenter.DiagnoseDataStore(Object sender, DoWorkEventArgs args) [1516] 110315.190912.0331: Storage: An error occured during the execution: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: Diagnosing the Data Store failed (see the inner exception) ---> ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: WMI error occurred while accessing drive ---> System.Management.ManagementException: Not found at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) at Microsoft.WindowsServerSolutions.Storage.Common.DataStoreInfo.LoadAvailableDrives() at Microsoft.WindowsServerSolutions.Storage.Common.MoveDataUtil.CanMoveData(DataStoreInfo storeInfo, MoveDataError& error) at Microsoft.WindowsServerSolutions.Storage.MoveData.DiagnoseDataStorePagePresenter.DiagnoseDataStore(Object sender, DoWorkEventArgs args) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.MoveData.DiagnoseDataStorePagePresenter.backgroundWorker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e) --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at Microsoft.WindowsServerSolutions.Common.Wizards.Framework.WizardFrameView.Create() at Microsoft.WindowsServerSolutions.Common.Wizards.Framework.WizardChainEngine.Launch() at Microsoft.WindowsServerSolutions.Storage.MoveData.MainClass.LaunchMoveDataWizard() at Microsoft.WindowsServerSolutions.Storage.MoveData.MainClass.Main(String[] args)

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  • Async ignored on AJAX requests on Nginx server

    - by eComEvo
    Despite sending an async request to the server over AJAX, the server will not respond until the previous unrelated request has finished. The following code is only broken in this way on Nginx, but runs perfectly on Apache. This call will start a background process and it waits for it to complete so it can display the final result. $.ajax({ type: 'GET', async: true, url: $(this).data('route'), data: $('input[name=data]').val(), dataType: 'json', success: function (data) { /* do stuff */} error: function (data) { /* handle errors */} }); The below is called after the above, which on Apache requires 100ms to execute and repeats itself, showing progress for data being written in the background: checkStatusInterval = setInterval(function () { $.ajax({ type: 'GET', async: false, cache: false, url: '/process-status?process=' + currentElement.attr('id'), dataType: 'json', success: function (data) { /* update progress bar and status message */ } }); }, 1000); Unfortunately, when this script is run from nginx, the above progress request never even finishes a single request until the first AJAX request that sent the data is done. If I change the async to TRUE in the above, it executes one every interval, but none of them complete until that very first AJAX request finishes. Here is the main nginx conf file: #user nobody; worker_processes 1; #error_log logs/error.log; #error_log logs/error.log notice; #error_log logs/error.log info; #pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; server_names_hash_bucket_size 64; # configure temporary paths # nginx is started with param -p, setting nginx path to serverpack installdir fastcgi_temp_path temp/fastcgi; uwsgi_temp_path temp/uwsgi; scgi_temp_path temp/scgi; client_body_temp_path temp/client-body 1 2; proxy_temp_path temp/proxy; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; # Sendfile copies data between one FD and other from within the kernel. # More efficient than read() + write(), since the requires transferring data to and from the user space. sendfile on; # Tcp_nopush causes nginx to attempt to send its HTTP response head in one packet, # instead of using partial frames. This is useful for prepending headers before calling sendfile, # or for throughput optimization. tcp_nopush on; # don't buffer data-sends (disable Nagle algorithm). Good for sending frequent small bursts of data in real time. tcp_nodelay on; types_hash_max_size 2048; # Timeout for keep-alive connections. Server will close connections after this time. keepalive_timeout 90; # Number of requests a client can make over the keep-alive connection. This is set high for testing. keepalive_requests 100000; # allow the server to close the connection after a client stops responding. Frees up socket-associated memory. reset_timedout_connection on; # send the client a "request timed out" if the body is not loaded by this time. Default 60. client_header_timeout 20; client_body_timeout 60; # If the client stops reading data, free up the stale client connection after this much time. Default 60. send_timeout 60; # Size Limits client_body_buffer_size 64k; client_header_buffer_size 4k; client_max_body_size 8M; # FastCGI fastcgi_connect_timeout 60; fastcgi_send_timeout 120; fastcgi_read_timeout 300; # default: 60 secs; when step debugging with XDEBUG, you need to increase this value fastcgi_buffer_size 64k; fastcgi_buffers 4 64k; fastcgi_busy_buffers_size 128k; fastcgi_temp_file_write_size 128k; # Caches information about open FDs, freqently accessed files. open_file_cache max=200000 inactive=20s; open_file_cache_valid 30s; open_file_cache_min_uses 2; open_file_cache_errors on; # Turn on gzip output compression to save bandwidth. # http://wiki.nginx.org/HttpGzipModule gzip on; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; gzip_http_version 1.1; gzip_vary on; gzip_proxied any; #gzip_proxied expired no-cache no-store private auth; gzip_comp_level 6; gzip_buffers 16 8k; gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript application/javascript; # show all files and folders autoindex on; server { # access from localhost only listen 127.0.0.1:80; server_name localhost; root www; # the following default "catch-all" configuration, allows access to the server from outside. # please ensure your firewall allows access to tcp/port 80. check your "skype" config. # listen 80; # server_name _; log_not_found off; charset utf-8; access_log logs/access.log main; # handle files in the root path /www location / { index index.php index.html index.htm; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root www; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9100 # location ~ \.php$ { try_files $uri =404; fastcgi_pass 127.0.0.1:9100; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } # add expire headers location ~* ^.+.(gif|ico|jpg|jpeg|png|flv|swf|pdf|mp3|mp4|xml|txt|js|css)$ { expires 30d; } # deny access to .htaccess files (if Apache's document root concurs with nginx's one) # deny access to git & svn repositories location ~ /(\.ht|\.git|\.svn) { deny all; } } # include config files of "enabled" domains include domains-enabled/*.conf; } Here is the enabled domain conf file: access_log off; access_log C:/server/www/test.dev/logs/access.log; error_log C:/server/www/test.dev/logs/error.log; # HTTP Server server { listen 127.0.0.1:80; server_name test.dev; root C:/server/www/test.dev/public; index index.php; rewrite_log on; default_type application/octet-stream; #include /etc/nginx/mime.types; # Include common configurations. include domains-common/location.conf; } # HTTPS server server { listen 443 ssl; server_name test.dev; root C:/server/www/test.dev/public; index index.php; rewrite_log on; default_type application/octet-stream; #include /etc/nginx/mime.types; # Include common configurations. include domains-common/location.conf; include domains-common/ssl.conf; } Contents of ssl.conf: # OpenSSL for HTTPS connections. ssl on; ssl_certificate C:/server/bin/openssl/certs/cert.pem; ssl_certificate_key C:/server/bin/openssl/certs/cert.key; ssl_session_timeout 5m; ssl_protocols SSLv3 TLSv1 TLSv1.1 TLSv1.2; ssl_ciphers HIGH:!aNULL:!MD5; ssl_prefer_server_ciphers on; # Pass the PHP scripts to FastCGI server listening on 127.0.0.1:9100 location ~ \.php$ { try_files $uri =404; fastcgi_param HTTPS on; fastcgi_pass 127.0.0.1:9100; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } Contents of location.conf: # Remove trailing slash to please Laravel routing system. if (!-d $request_filename) { rewrite ^/(.+)/$ /$1 permanent; } location / { try_files $uri $uri/ /index.php?$query_string; } # We don't need .ht files with nginx. location ~ /(\.ht|\.git|\.svn) { deny all; } # Added cache headers for images. location ~* \.(png|jpg|jpeg|gif)$ { expires 30d; log_not_found off; } # Only 3 hours on CSS/JS to allow me to roll out fixes during early weeks. location ~* \.(js|css)$ { expires 3h; log_not_found off; } # Add expire headers. location ~* ^.+.(gif|ico|jpg|jpeg|png|flv|swf|pdf|mp3|mp4|xml|txt)$ { expires 30d; } # Pass the PHP scripts to FastCGI server listening on 127.0.0.1:9100 location ~ \.php$ { try_files $uri /index.php =404; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; fastcgi_pass 127.0.0.1:9100; } Any ideas where this is going wrong?

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