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  • Proper method to update and draw from game loop?

    - by Lost_Soul
    Recently I've took up the challenge for myself to create a basic 2d side scrolling monster truck game for my little brother. Which seems easy enough in theory. After working with XNA it seems strange jumping into Java (which is what I plan to program it in). Inside my game class I created a private class called GameLoop that extends from Runnable, then in the overridden run() method I made a while loop that handles time and such and I implemented a targetFPS for drawing as well. The loop looks like this: @Override public void run() { long fpsTime = 0; gameStart = System.currentTimeMillis(); lastTime = System.currentTimeMillis(); while(game.isGameRunning()) { currentTime = System.currentTimeMillis(); long ellapsedTime = currentTime - lastTime; if(mouseState.leftIsDown) { que.add(new Dot(mouseState.getPosition())); } entities.addAll(que); game.updateGame(ellapsedTime); fpsTime += ellapsedTime; if(fpsTime >= (1000 / targetedFPS)) { game.drawGame(ellapsedTime); } lastTime = currentTime; } The problem I've ran into is adding of entities after a click. I made a class that has another private class that extends MouseListener and MouseMotionListener then on changes I have it set a few booleans to tell me if the mouse is pressed or not which seems to work great but when I add the entity it throws a CME (Concurrent Modification Exception) sometimes. I have all the entities stored in a LinkedList so later I tried adding a que linkedlist where I later add the que to the normal list in the update loop. I think this would work fine if it was just the update method in the gameloop but with the repaint() method (called inside game.drawGame() method) it throws the CME. The only other thing is that I'm currently drawing directly from the overridden paintComponent() method in a custom class that extends JPanel. Maybe there is a better way to go about this? As well as fix my CME? Thanks in advance!!!

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  • Laptop keyboard and touchpad disabled on startup

    - by JAM
    I use Ubuntu 14.04 LTS on my Toshiba Satellite L775D laptop. 14.04 is the only operating system installed. I am new to Linux and only barely scratching the surface of doing things in terminal. When I boot my laptop keyboard and touchpad are disabled (99.99% of the time) if I do nothing. The only direct effect I can have is to keep pressing the "numlock" key during boot when I notice the "numlock" light goes off. If I do this then I have a 95% chance of the keyboard and touchpad working when I am in the operating system. I am able to use my wireless mouse regardless. I have not seen any messages during boot. Previously I have tried playing with input method settings and utilities as well as language support settings. This same problem exists with the 12.... and 13... versions of ubuntu. With everything I have tried (from looking at other posts/suggestions) it seems I can have only a temporary effect. Please help me find a permanent solution to this problem. thank you.

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  • SDcardReader/Writer is not connected

    - by Insuk
    My IOGEAR sdCardReader/Writer is recongized on Ubutu(by using VM ware) but when I tried to connect to "Removable Devices - Alcor Micro Flash Card Reader/Writer" , the follwoing message is appeared. " The connection for the USB device "Alcor Micro Flash Card Reader/Writer" was unsuccessful. The device is currently in use. " But I think it is not used. Should I use IOGEAR driver for this one? When I connect the card reader, Ubuntu automatically got the "Alcor Micro Flash Card Reader/Writer" . How can I fix the problem? Thank you, Insuk the result of lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 0b95:7720 ASIX Electronics Corp. AX88772 Bus 002 Device 002: ID 0e0f:0003 VMware, Inc. Virtual Mouse Bus 002 Device 003: ID 0e0f:0002 VMware, Inc. Virtual USB Hub Bus 002 Device 004: ID 0e0f:0008 VMware, Inc. Bus 002 Device 005: ID 0403:bcda Future Technology Devices International, Ltd From the vmware log : 2013-10-18T09:00:07.494-06:00| vmx| I120: USB-CCID: Could not establish context: SCARD_E_NO_SERVICE(0x8010001d). 2013-10-18T09:00:07.494-06:00| vmx| I120: USB-CCID: Could not establish context: SCARD_E_NO_SERVICE(0x8010001d).

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  • Ubuntu 13.10 Unity doesn't load after upgrade

    - by William
    Just upgraded to Ubuntu 13.10 only to find that Unity won't load (login freezes, after doing ctrl+alt+F1, logging in and then doing startx, I get a blank desktop and the mouse pointer, and nothing else). I can right click, but the only operations that work are "create new file" and "create new folder". For example, "change desktop background" doesn't work. Also, after doing a few right clicks and choosing "change desktop background", I get a warning message box: "compiz closed unexpectedly." Guest login works fine. Tried creating a new user, but I experience the same thing with the new user. Tried removing all configuration files from my home directory... same thing. Doing dconf reset -f /org/compiz/ gives an error "error spawning command line..." Doing unity --reset also gives errors. Tried uninstalling unity (and compiz) and reinstalling, but that doesn't help. Tried reconfiguring lightdm, didn't help. I don't have any proprietary drivers installed. Once again, the funny thing is that the guest session works fine.

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  • Assigning a script to a keystroke to toggle touchpad

    - by sodiumnitrate
    Since my default sony vaio shortcuts don't completely work in Ubuntu 12.04, I'd like to assign a script to Fn + F1, which toggles the touchpad on and off, so that the cursor would stop moving while I'm typing. Since I use a mouse and rarely need to use the touchpad, I don't want to use "disable touchpad while writing", which doesn't really seem to work anyway. I figured that using a script with the following command (this works, but I have to open up a terminal each time): xinput set-prop 12 "Device Enabled" 0 I have two problems at this point. One is that I don't know how to write this script so that it will toggle it off if it is on, and on if it is off. I know I should use an if statement but I don't know what value I should be checking to see if it is on or off. The second one is that I am having problems creating a new shortcut. I use System Settings - Keyboard - Shortcuts. I tried to add, to custom shortcuts, a new one by clicking the '+' sign. I named it Toggle Touchpad, and added the path to the executable script with the line above, by typing /home/irem/.toggletouchpad I have made it an executable with chmod. The problem is that when I click apply, and then click back on it to define the keystroke, it re-opens the dialogue. I cannot define new keys. (It says disabled on the right column of the entry). I have also tried xbindkeys, which almost constantly crashes. I'd prefer the system settings, if I can set the shortcut. I'd appreciate if anyone can help. Thanks.

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  • Review: Windows 8 - Initial Experience

    - by Tim Murphy
    I originally started this post when I had the Windows 8 preview setup on VirtualBox image.  I have since put the RTM bits on a Dell E6530 that is my new work laptop.  It isn’t a table so I am not getting the touch experience, but as a developer this makes the most sense for the moment. This is the first Windows OS that I have had to spend much time exploring to even get started.  The first thing I ran into was when I clicked on the desktop icon I was lost.  Where is the Start menu? Where are my programs?  How do I get back to the Metro environment?  I finally tried hitting the Windows button and it popped back out to the Metro screen. Once I got past that I found that the look of the Metro interface is clean and well organized.  It should be familiar to anyone who is already using a Zune or Windows Phone 7.  In the Desktop, aside from the lack of the Start button to bring up programs the desktop is just like the Windows 7 environment we are all used to.  I do have to say though that I don’t like popping out to the Metro screen to find program.  I think installers for programs like ones that developers usually work in for a desktop mode will need to give an option for creating a desktop icon and pinning to the task bar of the desktop. One of the things I do really enjoy is having live tiles in the Metro environment.  It is a nice way of feeding my need for constant information.  The one drawback though is that the task bar at the bottom of my screen used to be where I got this information without leaving what I was working on.  It allowed me to see current temperatures and when there were messages waiting.  I have since found that these still work as expected in the Desktop and Toast message keep you up on what is going on in the Metro apps. Thankfully familiar functionality like Alt-Tab and Windows-Tab still work regardless of if apps are in the Metro or the Desktop environment.  Add to this the ability to find any application on the Metro screen by simply typing and things get very comfortable. I also started exploring some of the apps.  If you want see a ton of stats on your team at a glance check out the Sports app.  What games are coming up? Who are the leaders in a number of stats?  The Weather and Finance apps have good features as well and I am sure they will improve as users supply feedback. I have had to install Visual Studio 2010 side-by-side with VS2012 because the Windows Phone 7 SDK would only install on VS2010.  This isn’t a Windows 8 issue per se, but something that you need to be aware of if you are a developer moving to the new ecosystem. The overall experience is a joy despite a few hiccups.  For anyone moving to Windows 8 in on a non-touch laptop or desktop I do suggest this list of keyboard shortcuts.  Enjoy. del.icio.us Tags: Windows 8,Win8,Metro,Review

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  • 13.10 Saucy login issues; black screen, loop, and freeze

    - by user135598
    Once upgraded to I 13.10 I was not able to get past the login screen. I had the black screen. Also; I can not log on with low graphics mode from recovery either. It makes no difference if I try default graphics driver or not. Then after running sudo install -f from recovery root prompt I got a login loop. I have purged fglrx, fglrx-legacy, and nvidia-current. I updated my repository with xorg-edgers and reinstalled nvidia-current. Now it semi-freezes at the login screen when I try to log on as my normal user. I say 'semi' because I can still use my mouse to click on the upper right hand Ubuntu logo and Shut Down or Restart the PC. I still cannot log on with my user name, but I can through the Guest login. While logged in as Guest I added a new user account with administrative privileges. I CAN log into this account without problem and from here am able to see that my .dmrc file in my original account reads: [Desktop] Session=XBMC I have changed 'Session=XBMC' to 'Session=ubuntu' and rebooted, but to no avail. The file resets itself and makes a backup of my changes. Any help would be greatly appreciated.

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  • Ubunto 12.10 Boots to purple screen

    - by Ric
    I know this question has been tackled in a couple different threads but I've tried what I could from those and have not resolved the issue. I have just a basic understanding of this system so feel free to talk down to me or explain this like you would to a 5 year old. Let's start from the beginning. My son has a computer built by an IT friend of mine (we moved so he can't help any more). It had Windows XP running on it and it just stopped working correctly. This same friend had built a laptop for me with Ubuntu which I liked so I thought I'd put a new OS on my sons computer and it may work better. I downloaded Ubuntu 12.10 onto a USB drive and loaded it onto his computer. I followed all the prompts, it installed, I restarted the computer, it gives me the option of which OS to pick. I pick Ubuntu and it seemingly loads. The desktop comes up with just the basic pinkish Ubuntu background but that is it. There are no icons. I can't right click anywhere to create a file. Left clicking the mouse does not create a square when moved. Alt + F2 doesn't do anything. I can open a terminal but any of the commands I have seen in previous threads do not correct any issues. What else can I do, or what resources are available to fix this problem? I don't know if there are additional files on the USB drive that I need to access or what. Also, one of the problems we were having with my sons computer is that windows would only load to a blank screen. It runs accordingly in safemode and my install of Ubuntu was through safemode of Windows XP.

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  • Incompleted ubuntu 12.04 install dual-boot xp

    - by Mike
    This weekend has been the 1st time i've tried to install ubuntu. On the initial install, (I am using a USB) the installation went all the way through and asked to restart when completed. I was not able to get grub to boot and kept going through windows. After some research I found some articles on updating/reinstalling grub, so I followed those. I finally got grub to load after a day but there was no windows option only the Ubuntu 12.04 which when I selected it only gave me a fatal error 17. I booted from the usb again and deleted the partitions and installed again. This time I got an error 15. I then booted through xp and downloaded the WUBI.exe and uninstalled ubuntu and reinstalled again. The installation went to the very end and then gave an error message (which I don't remember exactly what it said) something along the lines of checking my logs on my C drive. I then uninstalled ubuntu and removed the wubi.exe file and wiped my usb and did the download to the usb again. Booted through usb and ran the install process again. It again went through the install process but after creating username and password and hitting continue the installation dialogue box disappears and the mouse spinning wheel is displayed but I do not receive the prompt to restart. I can still access the side menu for ubuntu but the wheel keeps spinning. How to I get Ubuntu to install properly

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  • how to setup duel monitors an xorg.conf

    - by MrMonty
    # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@allspice) Fri Mar 30 15:25:24 UTC 2012 Section "ServerLayout" # Removed Option "Xinerama" "1" # Removed Option "Xinerama" "0" # Removed Option "Xinerama" "1" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "Ancor Communications Inc VE247" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Ancor Communications Inc VE247" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 1500" BusID "PCI:1:0:0" Screen 1 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 1500" EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "DFP-1: 1280x1024 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: 1280x1024 +0+0" # Removed Option "TwinView" "1" # Removed Option "metamodes" "DFP-0: 1280x1024 +0+0, DFP-1: 1280x1024 +1280+0" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: 1280x1024 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "metamodes" "DFP-0: 1280x1024 +0+0, DFP-1: 1280x1024 +1280+0; DFP-1: 1280x1024_60 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection thats my file!

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  • slow virtualbox guest

    - by ecoologic
    I run a guest ubuntu 12.04 on a host ubuntu 12.04, with virtual box, and the guest is much, much slower than the host (ALT+TAB costs 4-5secs). I had a look around and I found contradicting opinions on virtualbox vs vmware (free), so I taught to keep the former. Both systems are updated, I installed the additions on the guest and I evenly split memory and video memory (64mb) between guest and host. I am running a toshiba m200 laptop with 4GB ram and shared video memory. The host bios does not include a configuration option for machine virtualization. I have 2 cpus and I can't give them both to the vm. Is there anything I overlooked that could solve my problem? Feel free to ask for more info, and thank you for any help. EDIT Idling with the monitor open the (single) guest cpu never gets below 55% and could raise to 80 - 90% just moving the mouse around, opening ff will cause the monitor to run 100% in the guest, while the host shows that both cpus are evenly working around 60%. My cpu is Intel® Core™2 Duo CPU T5450 @ 1.66GHz × 2. If this is not a configuration problem, does it mean my machine is too weak for virtualization?

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  • Implementing AS 2.0 with FSM?

    - by Up2u
    i have seen many of references of AI and FSM like : http://www.richardlord.net/blog/fini...n-actionscript and sadly im still can't understand the point of the FSM on AS2.0 is it a must to create a class of each state ? i have a project of game and also it has an AI, the AI has 3 state n i said the state is distanceCheck, ChaseTarget, and Hit the target, the game that i create is FPS game and play via by mouse so what i mean is i have create an AI ( and is success ) but i want to convert it to FSM method ... i create : function of CheckDistanceState() and in that function i have to locked the target with an array, and sort it with the nearest distance and locked it and it trigger the function ChaseState(), and in the ChaseState() i insert the Hit() function to destroy the enemy, the 3 function that i created , i call it in the AI_cursor.onEnterframe, ( FPS game that only have a cursor in stage ) is there any chance to implement FSM to my code without to create a class ?? from what i read before , to create a class mean to create an external code outside of the frame ( i used to code in frame) and i stil dont understand about it. sorry if my explaination not clear ...

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  • How to highlight non-rectengular hotspots?

    - by HuseyinUslu
    So my question is highly related to Creating non-rectangular hotspots and detecting clicks. Yet again, I've irregular hot-spots (think the game Risk). So basically, we can detect clicks on these hot-spots easily using color key mapping as discussed in above question which I don't have any problems implementing (which is also covered here in details). The problem is about highlighting these irreguar hotspots. So let me explain the question a bit more - the above color key mapping guide uses this as a world map; then the author color-maps the imaginary countries; which we can now detect the country the pointer is over. In the same article author mentions outlining countries on mouse-over; though to get the effect, he creates unique border assets for each country - like; So for the game I'm working on I'm using the same color-key mapping idea to detect hot-spots, but I didn't like the way of highlighting hot-spots. Coloring all the hot-spots is already a great work for me - as I've 25+ hot-spots for each map - further more the need to have 25 unique border/highlight asset per hot-spot doesn't sound right. Anyone have a better idea/suggestion on highlighting these hot-spots?

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  • How can I get SLI working with 295.40?

    - by Steve
    I've been doing a lot of googling these last few hours and I'm not having much luck. Perhaps I don't know exactly what I am looking for. I just recently installed Ubuntu 12.04LTS x86_64. Looks beautiful! I have two GTX470's in SLI, and I am finally migrating my desktop over given the hopeful gaming support as of late. My laptop has been enjoying multiple distros of Ubuntu for a couple years now. However, new problems come with unexplored territory, here. At first, I only had one working monitor of my two. Over on nvidia-xconfig I fixed that, but the only solution that actually worked was twinview. Just recently I read here that twinview is not compatible with SLI. Sweet. When I try to tell it, oh hey, use a separate XScreen, configure it the way I want it, click save to configuration file, enter my password, then a sudo restart lightdm, it's broken. One screen blacks or whites out (Couldn't tell you the specific conditions for each, I'm dubious at this point,) and I get this huge error dialogue box upon login. Something about incompatible resolutions if I remember right. Though I am sure I set the resolutions for each screen correctly. Anyway, when I try to enable SLI (sudo nvidia-xconfig --sli=On) despite the fact it hates twinview, unity breaks. The sidebar is there, but only one screen works, the mouse is trapped running along the left edge of it, and the background of the sidebar is a solid blue. Anyway, this ended up being entirely too verbose, I'm sorry, but could anyone part some wisdom please? It would be appreciated!

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  • Isometric Camera trouble - can't rotate or move correctly

    - by Deukalion
    I'm trying to create a 3D editor, but I've been having some trouble with the Camera and understanding each component. I've created 2 camera that works OK, but now I'm trying to implement an Isometric Camera in XNA without success on the rotation and movement of the camera. All I get working is Zoom. (Cube with x=3f, y=3f, z=1f in center) And this is the constructor for my IsometricCamera (inherits from ICamera, with methods for Rotation, Movement and Zoom, and Properties for World/View/Projection matrices) public IsometricCamera3D(GraphicsDevice device, float startClip = -1000f, float endClip = 1000f) { matrix_projection = Matrix.CreateOrthographic(device.Viewport.Width, device.Viewport.Height, startClip, endClip); rotation = Vector3.Zero; matrix_view = Matrix.CreateScale(zoom) * Matrix.CreateRotationY(MathHelper.ToRadians(45 + 180)) * Matrix.CreateRotationX(MathHelper.ToRadians(30)) * Matrix.CreateRotationZ(MathHelper.ToRadians(120)) * Matrix.CreateTranslation(rotation.X, rotation.Y, rotation.Z); } Problem is when I rotate it, all that happens is that the Cube gets more or less shiny and nothing happens. What is wrong and how should I create my View matrix to move it / rotate it correctly? Rotate, Move and Zoom looks like: MethodName(Vector3 rotation/movement), Zoom(float value); and just increases the value, then calls an update to recreate the View Matrix according to the code in the constructor. Currently, in my editor I use MiddleButton + Mouse Movement to rotate the camera, but it's not working as the other camera. But in my default camera I use World Matrix to move, but I guess that's not the best way to go which is why I'm trying this.

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  • Over-scan Issues when using HDTV through VGA

    - by RPG Master
    Right now all we can do is set the TV to 1280x768 instead of its native resolution of 1360x768. Setting it to its native resolution gives you a screen with a large portion of the left side of the screen cut off. We've tried everything with the TV so now we're turning to the innards of Ubuntu in hopes of fixing this. The computer is using an NVIDIA GeForce GT240. This is its current xorg.conf: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 1.0 (buildd@palmer) Fri Apr 9 10:35:18 UTC 2010 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: builtin, VertRefresh source: builtin # HorizSync 28.0 - 55.0 # VertRefresh 43.0 - 72.0 Identifier "Monitor0" VendorName "Unknown" ModelName "CRT-0" HorizSync 28.0 - 55.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 6600" EndSection Section "Screen" # Removed Option "metamodes" "1360x768 +0+0; 800x600 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "CRT-0" Option "metamodes" "1360x768 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Xorg crashes ever since using Nvidia dual monitors

    - by legion
    Well ever since I have used dual monitors with the NVIDIA X Server Settings program my xorg process has been crashing after a while, and its generally a pretty long while of like 6 hours afterwards. Before NVIDIA changed my xorg.conf file I only had xorg crash like twice in 2 months, I can't figure out what is going on. I am running ubuntu 12.04 with the MATE desktop environment v 1.2.0 xorg.conf # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@allspice) Fri Mar 30 15:25:24 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "LEN" HorizSync 51.8 - 55.8 VertRefresh 40.0 - 60.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "NVS 3100M" EndSection Section "Screen" # Removed Option "TwinView" "0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0" # Removed Option "TwinView" "1" # Removed Option "metamodes" "DFP-1: nvidia-auto-select +0+0, CRT: nvidia-auto-select +1920+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinViewXineramaInfoOrder" "DFP-1" Option "TwinView" "0" Option "metamodes" "DFP-0: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Is it possible to hide Launcher for certain apps?

    - by Przemek
    As 14.04LTS has been released I thought I'd try to make larger switch to Ubuntu - especially considering most of the apps I use at work are at last available in Linux versions (with the major exception being Rhino3d v5 - hope that it will be possible to launch it with Wine somehow). But as I use my PC for 3D design I need every damn inch of screen space. And this is where Launcher becomes a pain. While in general I like it (as well as the rest of Unity) when I do office work (emails, docs etc) it has turned out to be a major pain with 3D apps and tablet. I'd like to set launcher to hide when certain apps are maximized. Is it possible? If not is it possible to set it as intellihide/stay in the background globally, so it won't be visible when any app is maximized? Autohide is (sadly) not a good solution - the way Ubuntu handles revealing the hidden bar is tricky to work with when you use a graphic tablet (but to be honest I have gripes with it even when using a mouse). I need the bar to disappear or stay in the background so it won't take screen space - 3D apps have way too much menus that eat valuable screen space already.

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  • How to make backlight work on Acer 5732z?

    - by Dude Random21
    I want to run 12.04 on my Acer Aspire 5732z. I know from research that these computers have issues with the backlight on Ubuntu. So I tried a couple of solutions: The sudo lightdm restart method. I get no change at all. The sudo setpci -s 00:02.0 F4.B=30 method. This so far has been the most effective. I first tried it in the F1 console, right away I get the screen back, problem is going back to the desktop it goes back to being black. So I tried it from a terminal window and it works as well but as soon as I unplug my external monitor the screen turns black again and doesn't come back. If I plug the monitor back in the screen stays black and the only thing I see is the mouse pointer. From here I go back into console (which I am able to see) and reboot from there. The sudo sed -i 's/GRUB_CMDLINE_LINUX=""/GRUB_CMDLINE_LINUX="acpi_osi=Linux"/g /etc/default/grub method. This one I got no instant change and after reboot still no change. I'm open to pretty much any suggestions you may have.

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  • Web Service Example - Part 3: Asynchronous

    - by Denis T
    In this edition of the ADF Mobile blog we'll tackle part 3 of our Web Service examples.  In this posting we'll take a look at firing the web service asynchronously and then filling in the UI when it completes.  This can be useful when you have data on the device in a local store and want to show that to the user while the application uses lazy loading from a web service to load more data. Getting the sample code: Just click here to download a zip of the entire project.  You can unzip it and load it into JDeveloper and deploy it either to iOS or Android.  Please follow the previous blog posts if you need help getting JDeveloper or ADF Mobile installed.  Note: This is a different workspace than WS-Part2 What's different? In this example, when you click the Search button on the Forecast By Zip option, now it takes you directly to the results page, which is initially blank.  When the web service returns a second or two later the data pops into the UI.  If you go back to the search page and hit Search it will again clear the results and invoke the web service asynchronously.  This isn't really that useful for this particular example but it shows an important technique that can be used for other use cases. How it was done 1)  First we created a new class, ForecastWorker, that implements the Runnable interface.  This is used as our worker class that we create an instance of and pass to a new thread that we create when the Search button is pressed inside the retrieveForecast actionListener handler.  Once the thread is started, the retrieveForecast returns immediately.  2)  The rest of the code that we had previously in the retrieveForecast method has now been moved to the retrieveForecastAsync.  Note that we've also added synchronized specifiers on both these methods so they are protected from re-entrancy. 3)  The run method of the ForecastWorker class then calls the retrieveForecastAsync method.  This executes the web service code that we had previously, but now on a separate thread so the UI is not locked.  If we had already shown data on the screen it would have appeared before this was invoked.  Note that you do not see a loading indicator either because this is on a separate thread and nothing is blocked. 4)  The last but very important aspect of this method is that once we update data in the collections from the data we retrieve from the web service, we call AdfmfJavaUtilities.flushDataChangeEvents().   We need this because as data is updated in the background thread, those data change events are not propagated to the main thread until you explicitly flush them.  As soon as you do this, the UI will get updated if any changes have been queued. Summary of Fundamental Changes In This Application The most fundamental change is that we are invoking and handling our web services in a background thread and updating the UI when the data returns.  This allows an application to provide a better user experience in many cases because data that is already available locally is displayed while lengthy queries or web service calls can be done in the background and the UI updated when they return.  There are many different use cases for background threads and this is just one example of optimizing the user experience and generating a better mobile application. 

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  • issues with ASUS S301L ultrabooks

    - by Wuerze
    I just like to tell you what still is a Problem in Ubuntu 14.04 and should be solved for a nice experience of this distribution. Unfortunately I do not have any hints to tell you, because I am just a user and know not much about programming. Anyway, I hope it helps. 1) Intel open source Graphics issues (proprietary) -when attaching HDMI-cable the screen switches to the external monitor and it's fine, but there is no switching back unless restart with HDMI deattached -black screen appears for like 2 seconds as if I would change screen in the settings; frequency increases with intensity of driver use (i.e. videos or video games) 2) hotkeys (commonly recognised) -there is no possibility to adjust brightness with the hotkeys (Fn+F5 and Fn+F6) 3) touchscreen (commonly recognised) -the touchscreen is behaving like a mouse -configuring gestures for the multi touch screen seems to always end in disabling touch pad gestures 4) panel symbols -battery symbol has got a low accuracy while it determines accurately the energy left; only 5 steps of energy are shown by the symbol Thank you all for participating in the solution of these problems! I will stay tuned and edit this list if something has been solved.

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  • No keyboard after suspend, even after hard reset

    - by subatomics
    all. While I was using a Ubuntu 9.1 live CD, I put the computer (Toshiba Satellite C655) into standby. After I resumed, the keyboard stopped functioning, though the mouse (USB) still worked. I decided to turn off the computer, but after Ubuntu shuts down, it asks you to press "enter" to actually turn the machine off. The keyboard was still dead, so I all I could do was use the on/off switch to power down the computer. Now, when I try to boot the computer, nothing happens. Before this problem, I would see a menu asking me to select an OS (I had Windows 7 and Windows XP installed). I cannot use any emergency measures because I need to press F12 to boot from a CD, and the keyboard is still not working. I tried removing the HD to force a boot from the CD, but it didn't work. I also tried to plug in a USB keyboard, which failed as well. Right now, I have no idea how to fix this. Any ideas? Thanks.

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  • How to switch and list windows (possibly of the same application) in Unity?

    - by Bruno
    Is there a way to switch easily between specific windows belonging to the same given application? For example, open Firefox, maximise the window; then, open its History window (History menu - Show all history), maximise it too. Is there an easy way to switch between these two maximised Firefox windows, without necessarily minimising the current window (or other windows in front of the required window)? Similarly, if I open another application alongside, how can I quickly go to the Firefox window of my choice? I have tried Alt+Tab, but when coming back from another application, which of the Firefox windows I end up with seems indeterministic. Under Gnome, I would find the window I'm looking for in the bottom bar. Under OSX, I would right-click on the application's icon and choose the relevant window from the list. Under Windows 7, I would click on the application icon and choose from the smaller windows. Is there something similar that's not activated or not visible by default in Unity? Hovering my mouse until I've found somewhere worth hovering over hasn't been very successful so far. I would prefer a click-based solution, but solutions involving key short-cuts instead are welcome.

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  • Unable to create suitable graphics device?

    - by kraze
    I've been following the Eye of the Dragon tutorial, which is basicly a guide to making a 2D RPG game, obviously. I recently finished the tutorial about making pop up screens in the menu and changed the screen to load as a full screen. Whenever I try and load the game it just goes black and my mouse sits there. I cannot change out of it other then with CtrlAltDel. Once i do that it says No suitable graphics card found, unable to create graphics device. I read somewhere about XNA not allowing more then one screen when any one of them is full screen. but it wasnt very informative. Anyone have any ideas whats going on and/or how to fix this? Just incase if this helps this is the code for the graphics device: public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 900; graphics.PreferredBackBufferHeight = 768; graphics.IsFullScreen = true; this.Window.Title = "Eyes of the Dragon"; Content.RootDirectory = "Content"; }

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  • Ubuntu 14.04: Fine tuning Touchpad for ThinkPad S431

    - by ramgorur
    I am using Ubuntu 14.04 on Lenovo ThinkPad S431. The touchpad is very bumpy, tricky to use. Slides down with a small touch, sometimes jerks erratically. I have tried to modify the settings in /usr/share/X11/xorg.conf.d/50-synaptics.conf file as below -- Section "InputClass" Identifier "touchpad catchall" Driver "synaptics" MatchIsTouchpad "on" MatchDevicePath "/dev/input/event*" Option "JumpyCursorThreshold" "250" Option "VertResolution" "100" # Option "HorizResolution" "65" # Option "MinSpeed" "1" # Option "MaxSpeed" "1" # Option "AccelerationProfile" "1" # Option "AdaptiveDeceleration" "8" # Option "ConstantDeceleration" "1" # Option "VelocityScale" "128" Option "HorizHysteresis" "150" Option "VertHysteresis" "150" EndSection There are lots of options here, does anyone know how to get a fine-tuned values for the above options (for ThinkPad S431)? The Hysteresis values seems to alleviate the problem a little bit, but failed to get a perfect result. EDIT: According to this bug report for ThinkPad X230 (+X230t), I set these values and quite good for now -- Option "VertResolution" "100" Option "HorizResolution" "65" Option "MinSpeed" "1" Option "MaxSpeed" "1" Option "AccelerationProfile" "2" Option "AdaptiveDeceleration" "16" Option "ConstantDeceleration" "16" Option "VelocityScale" "32" Option "HorizHysteresis" "50" Option "VertHysteresis" "50" and then you need to increase the cursor speed manually from the Unity mouse settings. But I am still looking for a fully functional (possibly with all the gestures) and a fine-tuned touchpad settings for S431. Further help is appreciated.

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