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  • Is it good to use same keyword for multiple pages in one domain?

    - by Phanen
    Hi, I want to know after Google recent updates, will it be good opt to use same keywords for multiple pages? Say- my keyword is "driver update" and I have a folder "HP" in website. Hp has lots of models like HP Elitebook, HP Envy, HP Mini, HP Pavilion and much more. HP Elitebook has many versions like HP Elitebook 2530p, HP Elitebook 2730p, HP Elitebook 8530w. Now should I create pages like "Driver update in HP Elitebook 2530p" , "Driver update in HP Elitebook 2730p", "Driver update in P Elitebook 8530w" or a single page "Driver update in HP Elitebook"? Which one will be the best option for better SE ranking- " single page or multiple pages using same keyword for different model versions" ?

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  • Getting Started with Oracle Fusion CRM Sales

    Designed from the ground-up using the latest technology advances and incorporating the best practices gathered from Oracle's thousands of customers, Fusion Applications are 100 percent open standards-based business applications that set a new standard for the way we innovate, work and adopt technology. Delivered as a complete suite of modular applications, Fusion Applications work with your existing portfolio to evolve your business to a new level of performance. In this AppCast, part of a special series on Fusion Applications, you hear about the unique advantages of Fusion CRM Sales, learn about the scope of the first release and discover how Fusion CRM Sales modules can be used to complement and enhance your existing sales solutions.

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  • Begginer help: where to begin

    - by shad
    I want to learn how to program. A main stream programming languages like Java, C++/C# is my primary target. Current, i am a high school student and planning to take programming, Digital electronics courses next semester. My biggest problem is that I do not know where to start and I have no one to consult with. Should I take a course at my local community college this summer? and get some books or try learning from some internet websites? What would be the best option a book or website?

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  • Bandwidth heavy site... use co-location?

    - by darron
    I'm working on a web site that is likely to be very bandwidth-heavy. A major feature of the site when in active use can pull up to 1Mbps for a single session. Luckily, once users get over the new toy factor, the use of this feature will probably be 1-5% or less (probably much less) of session time. However, new users are likely to play with this feature a good bit, especially at launch. I'm very concerned about bandwidth use. This is more or less a niche market, so I won't ever be needing to scale to crazy levels like YouTube. However, it is entirely possible for it to be a couple terabytes/month. Is co-location my best option? What cheap bandwidth services (colocation/hosted/cloud/whatever) are out there?

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  • What is the biggest weakness of students graduating with degrees in Computer Science?

    - by akobre01
    This question is directed more toward employers and graduate student advisors/professors but all opinions are welcome. What do you find is a common weakness of new hires and/or new grad students? Is it entirely variable dependent on the student and his or her university? Is there a particular skill or skillset that you wish new hires/researchers had expertise in and how can we remedey this deficiency? I realize that this question is general and really encapsulates two questions, one more about the weaknesses of new software engineers and one about the weaknesses of new researchers. However, both types of people tend to come from similar courses of study so I'm wondering if there is any overlap. Note: I am not a professor but I'm interested in how best to revise the undergraduate curriculum in CS.

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  • Do you think that in the future it'll be possible to develop games on OS X by using Python and the latest library "Sprite kit" made by Apple? [on hold]

    - by Cesco
    I don't understand a lot about game engines and modules for Python, even though I'm aware of the existance of PyGame and Pyglets, so please don't bash me too hard if I'll wrote something wrong in this question :-) When I upgraded my Mac to the latest version of OS X, I noticed for the first time that Apple is providing a library named Sprite kit for developing games on both iOS and OS X. It looks to me fairly complete, and the fact is managed by a big company gives me the impression of being well-supported for the time being; in summary, it looks... cool. Actually in order to take advantage of "Sprite kit" you need to code in Obj-C. Since I don't know Obj-C but only a little bit of Python, do you think that there's a chance that sooner or later someone will make a wrapper for Python ? Thank you very much and best regards

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  • Dead (nearly blank) laptop screen, secondary screen works - how to fix?

    - by LIttle Ancient Forest Kami
    My laptop screen is black while my secondary screen is fine. What I tried: setting brightness (Fn keys) - no effect, no change seen, also on secondary screen removing static electricity like suggested here - no effect restarting / charging battery, running on battery / "wall" power - no effect as well wait to see if warming it up helps - it doesn't follow official Ubuntu diagnostics - checking now... What I will try next: check last updates I've made IIRC I am running on nomodeset already, but can't recall how to verify this Further symptoms: can't see BIOS screen system loads and works fine, just screen has problems screen works (occasionally I could glimpse very dimly what was going on, but it was like with minimum brightness set - nearly non-distinguishable from just a black screen) Any ideas how to proceed best? What is most probable cause?

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  • How should my local git workflow work?

    - by Anonymous -
    At home, I have a server that is running some software (on a LAMP stack, but only accessible internally). I have another machine and a laptop that I both use for developing said software. What is the best workflow for me? Should I have a repository on my local server, create a live branch, staging branch and development branch, then checkout the development branch from my laptop/development PC to work on, commit that back when I'm done, then merge the development branch with the staging branch for testing, before further merging to the live branch? Would I simply checkout the production branch to my /www/var/ on my server? Or am I thinking/going about this all wrong? Thanks.

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  • Is it better to cut and store all sprites needed from a spritesheet in memory, or cut them out just-in-time?

    - by xLite
    I'm not sure what's best practice here as I have little experience with this. Essentially what I am asking is... if it's better to get your single PNG with all your different sprites on it for use in-game, cut out every sprite on startup and store them in memory, then access the already-cut-out sprite from memory quickly or Only have the single PNG with all the different sprites residing in memory, and when you need, for example, a tree. You cut out the tree from the PNG and then continue to use it as normal. I imagine the former is more CPU friendly than the latter but less memory friendly, vice versa for the latter. I want to know what the norm is for game dev. This is a pixel based game using 2D art. Each PNG is actually an avatar's sprite sheet with each body part separated and then later joined to form the full body of the avatar.

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  • Component based design, but components rely on eatchother

    - by MintyAnt
    I've begun stabbing at a "Component Based" game system. Basically, each entity holds a list of components to update (and render) I inherit the "Component" class and break each game system into it. Examples: RenderComponent - Draws the entity MovementComponent - Moves the entity, deals with velocity and speed checks DamageComponent - Deals with how/if the entity gets damaged... So. My system has this: MovementComponent InputComponent Now maybe my design is off, but the InputComponent should say things like if (w key is down) add y speed to movement if (x key is down) Trigger primary attack This means that the InputComponent sort of relies on these other components. I have to do something alone the lines of: if (w key is down) { MovementComponent* entityMovement = mEntity->GetMovement(); if (entityMovement != NULL) add y speed to movement } which seems kinda crappy every update. Other options? Better design? Is this the best way? Thanks!

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  • How do I draw a texture to a MSTerrain object?

    - by Brad
    I'm using Farseer to make a game in XNA and I can't seem to figure this out. I've decided to use MSTerrain for making my game's terrain because I wanted destructible terrain and MSTerrain seemed like the best bet. Unfortunately, I'm stumped on how to actually show the terrain. When I generate the terrain it's visible in debug view, but MSTerrain does not have a Draw method, so I'm wondering how it is supposed to be drawn to the screen? Is it worth pursuing? I'm starting to think that MSTerrain is more trouble than it's worth, is there another better way to do this with bodies?

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  • Ubuntu doesn't start and I can't login

    - by Meph00
    My ubuntu 13.04 doesn't boot anymore. Eternal black screen. If I press ALT+CTRL+F1 I see that it's stucked on "Checking battery state [OK]." I'd like to try to go with sudo apt-get install gdm but I can't login on terminal tty2, tty3 etc. They correctly ask for my nickname, then they make me wait a lot, ask for password and make me wait again. After a lot of time (... a lot) the best I could achieve was visualizing "Documentantion https://help.ubuntu.com". I can never reach the point where I can give commands. Plus, during the long pauses, every 2 minutes it gives a messagge like this: INFO: task XXX blocked for more than 120 seconds. Any suggestion? Sorry for my bad english and thanks everyone for the attention.

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  • What language(s) do I need to learn in order to develop an application like this?

    - by Josh
    I have an idea for making a web application. Ideally this application would have products which prices are increased each time a Retweet of the product at hand is made. Kind of like bids with tweets. Unfortunately my web development knowledge is very scarce. I know just basic HTML, virtually no CSS and that's it. I'm kindly asking for your insights on what you think would be best for making a web app like this. I have no good idea of where to start or what I need to get going. Your inputs are greatly appreciated. Thanks in advance.

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  • HTML5 Game (Canvas) - UI Techniques?

    - by Jason L.
    Hi! I'm in the process of building a JavaScript / HTML5 game (using Canvas) for mobile (Android / iPhone/ WebOS) with PhoneGap. I'm currently trying to design out how the UI and playing board should be built and how they should interact but I'm not sure what the best solution is. Here's what I can think of - Build the UI right into the canvas using things like drawImage and fillText Build parts of the UI outside of the canvas using regular DOM objects and then float a div over the canvas when UI elements need to overlap the playing board canvas. Are there any other possible techniques I can use for building the game UI that I haven't thought of? Also, which of these would be considered the "standard" way (I know HTML5 games are not very popular so there probably isn't a "standard" way yet)? And finally, which way would YOU recommend / use? Many thanks in advance!

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  • Hurricane Season 2010 Starts

    - by Mark Treadwell
    Here we are at the start of another hurricane season.  As with past years, I have been preparing.  Last year I had the house painted with a high-quality paint, giving the stucco its best waterproofing possible.  I have a few cracks to patch with elastomeric patching material.  I will paint it to match the house later.  I also need to clean out the anchors for the lower angle brackets and reattach them.  I had removed the brackets for painting. You can read all my past hurricane entries here.  The predictors are promising a busy season.  We have heard that one before, so I put little credence in long range press releases.  Other than that we are pretty much ready.  I have a few new plans I will blog about later, but for now we get to listen to our daily thunderstorms outside.

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  • In a 2D tile-based game, how should NPCs and tiles reference each other?

    - by lezebulon
    I'm making a tile engine for 2D games (seen from the top). Basically the world is composed of a grid of tiles. Now I want to put for instance NPCs that can move on the map. What do you think is best: 1) each tile has a pointer to the NPC that is on its tile, or a NULL pointer 2) having a list of NPCs, and they have the coordinates of the tile they are on. 3) something else? 1) is faster for collision detection but it would use much more memory space and it is slower to find all NPCs in a map. 2) is the opposite. thanks

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  • The Role of High Availability Computing on Business Continuity -- Part 2 of 2

    For organizations that can't afford, sustain or justify downtime -- developing, implementing and testing a high-availability computing strategy is essential. Unplanned downtime affects company reputation, stock price and competitive strategy. It can even delay IT innovation projects necessary for delivering new services to customers. Learn how Oracle's approach to high availability computing is fundamentally different from the traditional model. Hear Oracle Thought Leader Balaji Bashyam (Vice President, Global Database Support) discuss high availability strategy, best practices, and the effects of availability on business, in a question and answer interview format. This podcast is presented in two parts and is intended for an audience of decision makers and influencers.

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  • Is there a word or description for this type of query?

    - by Nick
    We have the requirement to find a result in a collection of records based on a prioritised set of search criteria against a relational db (I'm talking indexed field matching here rather than text search). The way we are thinking about designing the query is to begin with a highly refined and specific set of criteria. If there are no results for this initial query we want to progressively reduce the criteria one by one in order of reducing priority, querying each time such a less specific set of criteria until we find a result we can accept. Alternatively, we have considered starting with a smaller set of criteria and increasing until we have reduced number of results down to the last set. What I would like to know is if an existing term to describe this type of query exists? So that we can look to model our own on existing patterns and use best practice.

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  • ASP.NET Image to PDF with VB.Net

    This tutorial will discuss how to use the PDFSharp library on images. Specifically it will cover how to do simple JPG to PDF conversion using PDFSharp in VB.NET. This has a lot of applications in ASP.NET implementations such as converting a document online that contains either a pure image or both text and images.... Comcast? Business Class - Official Site Learn About Comcast Small Business Services. Best in Phone, TV & Internet.

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  • Webmatrix fails to connect PHP website to MySQL

    - by Roni
    I downloaded the latest versions of Webmatrix and MySQL. I downloaded a PHP-MySQL Connector: http://dev.mysql.com/downloads/connector/php-mysqlnd/ In the "Databases" Workspace I pressed "New Connection" button and choose "MySQL Connection" In the Dialog box I filled-in all connection details -- It looks like the database was added. But then when I double-click on the database, I get a short error message saying it cannot connect. I tried everything, searched the web... I'm sure it's a very simple question, so please whoever can help I'll be grateful. I think best solution for me would be if someone could please just give me a link to download of: Webmatrix,MySQL,Connector; and instructions on how to install and then how to connect. This would be the safest way to help me.

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  • Assigning a different texture based on picking(XNA)

    - by Thomas Carmichael
    I'm making a game using XNA. I have some simple objects like cube and sphere, and I would like to change the texture of one face of these objects based on picking. That is, when the cursor is over one face, it turns red. The only way I've seen to do this is to overload the content processor as here: http://xbox.create.msdn.com/en-US/education/catalog/sample/picking_triangle but it seems like it shouldn't be this complicated. I'm using .x models, and would like to be able to implement this for more complex models in the future beyond cubes/spheres/etc. Is this the best/only way to go about it? I'll figure that out if that's what is necessary, but it seems that there would be a simpler solution to load a different texture to a face than I've seen, I just don't know what it is.

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  • Fast lookup for organization hierarchy

    - by Élodie Petit
    I need a way to implement a fast lookup algorithm / system to find users very quickly in a multi-level department and multi-level employee/manager relation organization structure. Departments can have any level of departments and users directly connected to departments. User are connected to departments and other users at the same time. What would be the best approach to implement such a system? There will be approximately 2000 users and 30 departments. Is there a good way to hold all of this information on memory?

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  • Possible / How to render to multiple back buffers, using one as a shader resource when rendering to the other, and vice versa?

    - by Raptormeat
    I'm making a game in Direct3D10. For several of my rendering passes, I need to change the behavior of the pass depending on what is already rendered on the back buffer. (For example, I'd like to do some custom blending- when the destination color is dark, do one thing; when it is light, do another). It looks like I'll need to create multiple render targets and render back and forth between them. What's the best way to do this? Create my own render textures, use them, and then copy the final result into the back buffer. Create multiple back buffers, render between them, and then present the last one that was rendered to. Create one render texture, and one back buffer, render between them, and just ensure that the back buffer is the final target rendered to I'm not sure which of these is possible, and if there are any performance issues that aren't obvious. Clearly my preference would be to have 2 rather than 3 default render targets, if possible.

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  • Data structures for storing finger/stylus movements in drawing application?

    - by mattja?øb
    I have a general question about creating a drawing application, the language could be C++ or ObjectiveC with OpenGL. I would like to hear what are the best methods and practices for storing strokes data. Think of the many iPad apps that allow you to draw with your finger (or a stylus) or any other similar function on a desktop app. To summarize, the data structure must: be highly responsive to the movement store precise values (close in space / time) usable for rendering the strokes with complex textures (textures based on the dynamic of the stroke etc) exportable to a text file for saving/loading

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  • ubuntu 12.04 can't find root partition (it doesn't look for btrfs partitions) end up with kernel-panic [closed]

    - by zalesz
    Possible Duplicate: There's an issue with an Alpha/Beta Release of Ubuntu, what should I do? I'm running Ubuntu 12.04 from kernel v. 3.2.0-17 with all partitions formatted as BTRFS. It was everything ok till kernel 3.2.0-18/19. Now system don't load, after trying to run it with recovery there is a msg that kernel panic occurred cause there is no partition with ext3/4 and some other partitions but I don't see any btrfs alike type. Any ideas how to fix it? Best

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