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  • How to use NSObject subclass?

    - by Jon
    So I've created a subclass of NSObject called Query @interface Query : NSObject @property (nonatomic, assign) NSNumber *weight; @property (nonatomic, assign) NSNumber *bodyFat; @property (nonatomic, assign) NSNumber *activityLevel; @end Is this correct for setting the object's property? In VC1: BodyFatViewController *aViewController = [[BodyFatViewController alloc]init]; aViewController.query = self.query; [self.navigationController pushViewController:aViewController animated:YES]; In VC2: - (void)pickerView:(UIPickerView *)pickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component { Query *anQuery = [[Query alloc]init]; anQuery.bodyFat = [self.bodyFatArray objectAtIndex:row]; anQuery.weight = self.query.weight; self.query = anQuery; }

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  • How To Get Values From UISegmentcontroller.

    - by iappdevs
    Hi, I Created Segment Control through Interface Builder. Created a IBAction and Linked to Value Changed Option of segment Controller. (IBAction)GenderBttonAction:(id)sender { printf("\n Segemt Controll"); } When i click on segment controller this method is calling , but how would i get the seleced index value of segment controller. Please help me dears.

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  • MPMoviePlayerController playback problem

    - by Fahri
    Hello all, I'm having trouble with playing audio stream using MPMoviePlayerController in the background. On the foreground it's playing the audio just fine, but when the application goes to the background, sound disappears and the time keeps going. I have initialized the AVAudioSession with AVAudioSessionCategoryPlayback and have put the required background modes to audio in info.plist file. Also I have set player.useApplicationAudioSession = YES;. What could be the possible problem here? Thanks in advance :)

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  • Is there an easy way to merge Localizable.strings files?

    - by mystify
    Problem: Using genstrings to create Localizable.strings files from a project. A few weeks later, some things changed and I run genstrings again. 75% of the new file is already in the old file. How could I merge the new file with the old file, so that the old file contains all of those 25% new key-value-pairs?

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  • Interface Builder only allows one button to be "touchable"

    - by STLMikey
    I'm making a clone of the classic game simon, the memory matching game. My (iPad) app will load fine, i tap start, the game screen loads, and only one of my four buttons will respond to touch commands. To troubleshoot, I tried creating a second unrelated nib and just populating it with four buttons not linked to anything. However, only one of those four buttons would respond to touch! There are no IBActions being called, nothing. Both the view itself, and all four buttons are touch enabled in the inspector...I'm stumped. I'm moreso asking if anyone has encountered anything simillar, as I'd rather not burden potential help with app-specific questions if it's avoidable. Thank you!

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  • Mobile Safari Youtube opened via javascript

    - by Squeegy
    We have a youtube player embedded in a plage in Mobile Safari and it works great. But we need to be able to launch the youtube player by a means other than user tapping the video itself, for various reasons. So I am trying to figure out what event to trigger in javascript to make it happen with no luck. None of the following appear to work. var vid = document.getElementById('vid'); vid.click(); vid.onclick(); vid.ontouchend(); vid.ontouchstart(); vid.focus(); I tried to find an event handler added to the embedded object with this snippet, but didn't find anything. for (var key in vid) { if (typeof vid[key] == 'function') console.log(key +': '+ vid[key]); } Is this just so wrapped up in a custom plugin there is no way?

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  • Core-Plot graph in a UIViewController

    - by Kenneth
    Hi guys, im trying to put a Coreplot graph in a UIView. Some questions, should i do it in XIB? or should i do it programmically ? If so how should i write the codes? etc. I actually have two Classes. one called GraphView which is supposed to hold the Coreplot graph. Another called CorePlotViewController. Thx for looking guys.

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  • Problem with a NSString that equals to (null)

    - by Guy Dor
    Hi, I have an UIViewController named MainViewController I have another UIViewController named LeftSharingViewController; I would like to get and use the NSString from MainViewController in my LeftSharingViewController I have a problem, I always get (null) instead of the NSString wanted value. Here's my code and how does the NSString get it's value MainViewController: - (void)webViewDidFinishLoad:(UIWebView *)webView { leftWebViewString = [NSString stringWithString:leftWebView.request.URL.absoluteString]; } LeftSharingViewController.h: #import <UIKit/UIKit.h> #import "MainViewController.h" #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @class MainViewController; @interface LeftSharingViewController : UIViewController <MFMailComposeViewControllerDelegate> { MainViewController *mainViewController; NSString *leftWebViewUrl; } @property (nonatomic, retain) MainViewController *mainViewController; @property (nonatomic, retain) NSString *leftWebViewUrl; @end LeftSharingViewController.m: #import "LeftSharingViewController.h" #import "MainViewController.h" @implementation LeftSharingViewController @synthesize mainViewController; @synthesize leftWebViewUrl; - (void)viewWillAppear:(BOOL)animated { self.leftWebViewUrl = self.mainViewController.leftWebViewString; } #pragma mark - #pragma mark Compose Mail -(void)displayComposerSheet { MFMailComposeViewController *mailPicker = [[MFMailComposeViewController alloc] init]; mailPicker.mailComposeDelegate = self; [mailPicker setSubject:@"Check Out This Website!"]; [mailPicker setMessageBody:[NSString stringWithFormat:@"Take a look at this site:%@", leftWebViewUrl] isHTML:YES]; mailPicker.modalPresentationStyle = UIModalPresentationFormSheet; [self presentModalViewController:mailPicker animated:YES]; [mailPicker release]; } Thanks!

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  • UIImageView Fade-In Dissapears

    - by Winder
    I have this code which should create a splash image with either no animation or a fade in, then call code to dismiss the image out after a delay. The SplashViewAnimationNone works fine and creates the full screen image, but the Fade code fades the image in but then immediately disappears. - (void)startSplash { [[[[UIApplication sharedApplication] windows] objectAtIndex:0] addSubview:self]; splashImage = [[UIImageView alloc] initWithImage:self.image]; if (self.animationIn == SplashViewAnimationNone) { [self addSubview:splashImage]; } else if (self.animationIn == SplashViewAnimationFade) { [self addSubview:splashImage]; CABasicAnimation *animSplash = [CABasicAnimation animationWithKeyPath:@"opacity"]; animSplash.duration = self.animationDelay; animSplash.removedOnCompletion = NO; animSplash.fillMode = kCAFillModeForwards; animSplash.fromValue = [NSNumber numberWithFloat:0.0]; animSplash.toValue = [NSNumber numberWithFloat:1.0]; animSplash.delegate = self; [self.layer addAnimation:animSplash forKey:@"animateOpacity"]; } // Dismiss after delay. [self performSelector:@selector(dismissSplash) withObject:self afterDelay:self.delay]; }

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  • Help - Getting wrong orientation

    - by barbgal
    Hi all, I am having one issue in my application which drives me mad... In my application, i rotate the simulator to the landscape mode but in my below function i get portrait orientation... what is the problem here. Pls help me out -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if ( interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown ) { NSLog(@" portrait orientation"); } else { NSLog(@"Landscape"); } }

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  • Avaudioplayer problem

    - by Arun Sharma
    Hi All, Actually i am using avaudioplayer. my player is working very fine (forward,revind,play,pause,volume,progress bar). Only problem is that i am not able to stop the song. so all songs are overlapped please any body tell me where i put [self.player stop] to stop my player when i play new song.

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  • Why can't I save changes to application settings with NSUserDefaults?

    - by Brennan
    I am using the following code to save values from a settings view that takes values from a UITextField and stores them with NSUserDefaults. The code below even calls synchronize yet it is not saving the changes. What am I doing wrong here? - (IBAction)save { NSLog(@"save"); NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; if (self.usernameTextField.text != nil) { NSLog(@"username: %@", self.usernameTextField.text); [defaults setObject:kTwitterUsernameKey forKey:self.usernameTextField.text]; } if (self.passwordTextField.text != nil) { NSLog(@"password: %@", self.passwordTextField.text); [defaults setObject:kTwitterPasswordKey forKey:self.passwordTextField.text]; } [defaults synchronize]; [self dismissModalViewControllerAnimated:TRUE]; }

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  • Displaying very large images on the iPad

    - by Brodie4598
    I need to display some very large images on the iPad. The files are jpgs and are about 6700x2700 (maps). Is there any way around loading the entire image into memory? Currently I load it int a scroll view for zooming/panning. The images are stored locally on the device.

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  • My xcode mapview wont work when combined with webview

    - by user1715702
    I have a small problem with my mapview. When combining the mapview code with the code for webview, the app does not zoom in on my position correctly (just gives me a world overview where i´m supposed to be somewhere in California - wish I was). And it doesn´t show the pin that I have placed on a specific location. These things works perfectly fine, as long as the code does not contain anything concerning webview. Below you´ll find the code. If someone can help me to solve this, I would be som thankful! ViewController.h #import <UIKit/UIKit.h> #import <MapKit/MapKit.h> #define METERS_PER_MILE 1609.344 @interface ViewController : UIViewController <MKMapViewDelegate>{ BOOL _doneInitialZoom; IBOutlet UIWebView *webView; } @property (weak, nonatomic) IBOutlet MKMapView *_mapView; @property (nonatomic, retain) UIWebView *webView; @end ViewController.m #import "ViewController.h" #import "NewClass.h" @interface ViewController () @end @implementation ViewController @synthesize _mapView; @synthesize webView; - (void)viewDidLoad { [super viewDidLoad]; [_mapView setMapType:MKMapTypeStandard]; [_mapView setZoomEnabled:YES]; [_mapView setScrollEnabled:YES]; MKCoordinateRegion region = { {0.0,0.0} , {0.0,0.0} }; region.center.latitude = 61.097557; region.center.longitude = 12.126545; region.span.latitudeDelta = 0.01f; region.span.longitudeDelta = 0.01f; [_mapView setRegion:region animated:YES]; newClass *ann = [[newClass alloc] init]; ann.title = @"Hjem"; ann.subtitle = @"Her bor jeg"; ann.coordinate = region.center; [_mapView addAnnotation:ann]; NSString *urlAddress = @"http://google.no"; //Create a URL object. NSURL *url = [NSURL URLWithString:urlAddress]; //URL Requst Object NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; //Load the request in the UIWebView. [webView loadRequest:requestObj]; } - (void)viewDidUnload { [self setWebView:nil]; [self set_mapView:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } - (void)viewWillAppear:(BOOL)animated { // 1 CLLocationCoordinate2D zoomLocation; zoomLocation.latitude = 61.097557; zoomLocation.longitude = 12.126545; // 2 MKCoordinateRegion viewRegion = MKCoordinateRegionMakeWithDistance(zoomLocation, 0.5*METERS_PER_MILE, 0.5*METERS_PER_MILE); // 3 MKCoordinateRegion adjustedRegion = [_mapView regionThatFits:viewRegion]; // 4 [_mapView setRegion:adjustedRegion animated:YES]; } @end NewClass.h #import <UIKit/UIKit.h> #import <MapKit/MKAnnotation.h> @interface newClass : NSObject{ CLLocationCoordinate2D coordinate; NSString *title; NSString *subtitle; } @property (nonatomic, assign) CLLocationCoordinate2D coordinate; @property (nonatomic, copy) NSString *title; @property (nonatomic, copy) NSString *subtitle; @end NewClass.m #import "NewClass.h" @implementation newClass @synthesize coordinate, title, subtitle; @end

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  • Not sure how to use ccTouchesBegan to do what I want it to do.

    - by thyrgle
    So when I see ccTouchesBegan (or touchesBegan for that fact of the matter) I see something like this usually: - (void)ccTouchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { UITouch* touch = [touches anyObject]; } But, what I am not getting is how do you just detect if one object has been touched? For example how would I check if a specific CCSprite I declared has been touched? Sorry if this is a newbish question but, I just don't understand and if you need more clarification just ask how I can clarify myself more.

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  • Changing Tint / Background color of UITabBar

    - by pixel
    The UINavigationBar and UISearchBar both have a tintColor property that allows you to change the tint color (surprising, I know) of both of those items. I want to do the same thing to the UITabBar in my application, but have found now way to change it from the default black color. Any ideas?

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  • Populate tableView with more than one array

    - by Ewoods
    The short version: Is there a way to populate one specific row in a tableView with one value from one array, then populate another row in that same tableView with one value from a different array? For example, cell 1 would have the first value from Array A, cell 2 would have the first value from Array B, cell 3 would have the first value from Array C, etc. The long version: I hope this isn't too confusing. I've got an array of names, and then three more arrays with actions associated with those people. For example, the names array has Jim, Bob, and Sue, and then there's an array for eating, reading, and sleeping that records every time each person does one of these things (all of these arrays are populated from a MySQL database). The names array is used to populate a root tableView. Tapping on one of the names brings up a detail view controller that has another tableView that only has three rows. This part is all working fine. What I want to happen is when I tap on a name, it moves to the detail view and the three cells would then show the last event for that person for each of the three activities. Tapping on one of those three events then moves to a new view controller with a tableView that shows every event for that category. For example, if I tapped on Bob, the second page would show the last time Bob ate, read, and slept. Tapping on the first row would bring up a table that showed every time Bob has eaten. So far I've only been able to populate the second tableView with all of the rows from one of the arrays. I need it the other way around (one row from all of the arrays).

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  • How to have a UISwipeGestureRecognizer AND UIPanGestureRecognizer work on the same view

    - by Shizam
    How would you setup the gesture recognizers so that you could have a UISwipeGestureRecognizer and a UIPanGestureRecognizer work at the same time? Such that if you touch and move quickly (quick swipe) it detects the gesture as a swipe but if you touch then move (short delay between touch & move) it detects it as a pan? I've tried various permutations of requireGestureRecognizerToFail and that didn't help exactly, it made it so that if the SwipeGesture was left then my pan gesture would work up, down and right but any movement left was detected by the swipe gesture.

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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  • rotating circle with swipe question

    - by Joe
    Okay so I'm making something that basically works as a knob, but only half on the screen -- so I just need horizontal swipes to cause it to rotate. I have it nearly all sorted with one exception: if you change direction of your swipe in mid-swipe, the rotation doesn't change direction. I even can see the problem, but not sure what to do about a solution. So in my touchesMoved, I get the swipe into radians in the predictable way: CGFloat radians = atan2f(location.y - centerY, location.x - centerX); I then store radians, add/subtract it to previous rotation and then give the result to the CATransform3D. So the prob is that even though the swipe changes direction, there is a "balance" which doesn't allow an immediate change of direction. Does this make any sense?

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  • Rotate rectangle around center

    - by ESoft
    I am playing with Brad Larsen's adaption of the trackball app. I have two views at a 60 degree angle to each other and was wondering how I get the rotation to be in the center of this (non-closed) rectangle? In the images below I would have liked the rotation to take place all within the blue lines. Code (modified to only rotate around x axis): #import "MyView.h" //===================================================== // Defines //===================================================== #define DEGREES_TO_RADIANS(degrees) \ (degrees * (M_PI / 180.0f)) //===================================================== // Public Interface //===================================================== @implementation MyView - (void)awakeFromNib { transformed = [CALayer layer]; transformed.anchorPoint = CGPointMake(0.5f, 0.5f); transformed.frame = self.bounds; [self.layer addSublayer:transformed]; CALayer *imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 4.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0051.png"] CGImage]; imageLayer.borderColor = [UIColor yellowColor].CGColor; imageLayer.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 120.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(-60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0089.png"] CGImage]; imageLayer.borderColor = [UIColor greenColor].CGColor; imageLayer.borderWidth = 2.0f; transformed.borderColor = [UIColor whiteColor].CGColor; transformed.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; UIView *line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height / 2.0f, self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor redColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (1.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (3.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { previousLocation = [[touches anyObject] locationInView:self]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint location = [[touches anyObject] locationInView:self]; //location = CGPointMake(previousLocation.x, location.y); CATransform3D currentTransform = transformed.sublayerTransform; //CGFloat displacementInX = location.x - previousLocation.x; CGFloat displacementInX = previousLocation.x - location.x; CGFloat displacementInY = previousLocation.y - location.y; CGFloat totalRotation = sqrt((displacementInX * displacementInX) + (displacementInY * displacementInY)); CGFloat angle = DEGREES_TO_RADIANS(totalRotation); CGFloat x = ((displacementInX / totalRotation) * currentTransform.m12 + (displacementInY/totalRotation) * currentTransform.m11); CATransform3D rotationalTransform = CATransform3DRotate(currentTransform, angle, x, 0, 0); previousLocation = location; transformed.sublayerTransform = rotationalTransform; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)dealloc { [super dealloc]; } @end

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