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  • Best practices for managing limited client licenses/login

    - by MicSim
    I have a multi-user software solution (containing different applications, i.e. EXEs) that should allow only a limited number of concurrent users. It's designed to run in an intranet. I dont have a really good, satisfactory solution to the problem of counting the client licenses yet. The key requirements are: Multiple instances (starts) of the same application (= process) should count as only one client licence Starting different applications of the software solution should also count as only one (the same) client licence Application crash should not lead to orphaned used licences The above should work also for Terminal Server environments (all clients same IP, but different install folders) I'm looking for estabilished patterns, solutions, tips for managing used client licenses. Specific hints for the above sitaution are also welcome.

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  • python Socket.IO client for sending broadcast messages to TornadIO2 server

    - by Alp
    I am building a realtime web application. I want to be able to send broadcast messages from the server-side implementation of my python application. Here is the setup: socketio.js on the client-side TornadIO2 server as Socket.IO server python on the server-side (Django framework) I can succesfully send socket.io messages from the client to the server. The server handles these and can send a response. In the following i will describe how i did that. Current Setup and Code First, we need to define a Connection which handles socket.io events: class BaseConnection(tornadio2.SocketConnection): def on_message(self, message): pass # will be run if client uses socket.emit('connect', username) @event def connect(self, username): # send answer to client which will be handled by socket.on('log', function) self.emit('log', 'hello ' + username) Starting the server is done by a Django management custom method: class Command(BaseCommand): args = '' help = 'Starts the TornadIO2 server for handling socket.io connections' def handle(self, *args, **kwargs): autoreload.main(self.run, args, kwargs) def run(self, *args, **kwargs): port = settings.SOCKETIO_PORT router = tornadio2.TornadioRouter(BaseConnection) application = tornado.web.Application( router.urls, socket_io_port = port ) print 'Starting socket.io server on port %s' % port server = SocketServer(application) Very well, the server runs now. Let's add the client code: <script type="text/javascript"> var sio = io.connect('localhost:9000'); sio.on('connect', function(data) { console.log('connected'); sio.emit('connect', '{{ user.username }}'); }); sio.on('log', function(data) { console.log("log: " + data); }); </script> Obviously, {{ user.username }} will be replaced by the username of the currently logged in user, in this example the username is "alp". Now, every time the page gets refreshed, the console output is: connected log: hello alp Therefore, invoking messages and sending responses works. But now comes the tricky part. Problems The response "hello alp" is sent only to the invoker of the socket.io message. I want to broadcast a message to all connected clients, so that they can be informed in realtime if a new user joins the party (for example in a chat application). So, here are my questions: How can i send a broadcast message to all connected clients? How can i send a broadcast message to multiple connected clients that are subscribed on a specific channel? How can i send a broadcast message anywhere in my python code (outside of the BaseConnection class)? Would this require some sort of Socket.IO client for python or is this builtin with TornadIO2? All these broadcasts should be done in a reliable way, so i guess websockets are the best choice. But i am open to all good solutions.

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  • Creating a web-service client directly from the source

    - by ben
    Hi, I am trying to generate the WS client jar directly from the @Webservice class(es). Let's take this example : package com.example.maven.jaxws.helloservice; import javax.jws.WebService; @WebService public class Hello { public String sayHello(String param) { ; return "Hello " + param; } } I can generate a war file and use glassfish to serve this webservice, and from there I can use the glassfish WSDL URL to generate the client sources. What I am trying to do is to skip the glassfish part. From my maven project defining the webservice, I would like to use the jaxws-maven-plugin to create the client classes but I cannot find any way to specify the actual URL of the webservice. It should be possible right? @see also http://stackoverflow.com/questions/2097789/creating-a-web-service-client-with-a-known-but-inaccessible-wsdl

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  • Light-weight client/server DB?

    - by OverTheRainbow
    Hello, (This question falls between programming and finding a tool, so I guess I'll ask here in SO since it has more activity than SuperUser.) I like the simplicity of SQLite, but by design, it doesn't support concurrent access. The apps I write don't have heavy needs, so I'd like to avoid heavier solutions like MySQL that are more difficult to deploy (remote customers with usually no computer personnel). Does someone know of a good solution that would offer the following features? Client available for VB.Net applications The server itself doesn't have to be a .Net application. Actually, I'd rather a bare-metal server so that it can run even on embedded Linux hosts with less RAM/CPU than regular PC's Easy install: the client part should either be statically linked inside the client application or be available as a single DLL, and the server should just be a single EXE listening for queries, à la Fossil (http://www.fossil-scm.org) clients can locate the server on the LAN by broadcasting data picked up by the server, so users don't have to write down the IP address and paste it into each client open-source, or moderately priced closed-source Thank you.

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  • SVN client on windows without administrator rights

    - by Liu Chang
    I am trying to install an svn client on a friend's work windows laptop without much success. It seems that everyone is using TortoiseSVN nowadays, which unfortunately doesn't install without administrator access. Is there any way around it or another client I can try? I don't need anything fancy - just basic http/https, but a GUI is very much preferred over a command line client. Thanks!

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  • PHP client for asmx service

    - by Carlos Mora
    A few days ago I was in charge of the development of some webServices for a client, the thing is that the client also asked for a php client that consumes the webservices. The service were published online on a server, with public access, right now I can see the wsdl from any computer, but when trying to consume it with PHP it shows me an error that says something about HTTP header and blablabla, that happened before I connected with a VPN to the server where the service is being hosted, after doing the VPN just by curiosity I reloaded the php client, and I don't know why... It did worked.... Q: Can anybody tell me why did this happened?

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  • Measuring Web Page Performance on Client vs. Server

    - by Yaakov Ellis
    I am working with a web page (ASP.net 3.5) that is very complicated and in certain circumstances has major performance issues. It uses Ajax (through the Telerik AjaxManager) for most of its functionality. I would like to be able to measure in some way the amounts of time for the following, for each request: On client submitting request to server Client-to-Server On server initializing request On server processing request Server-to-Client Client rendering, JavaScript processing I have monitored the database traffic and cannot find any obvious culprit. On the other hand, I have a suspicion that some of the Ajax interactions are causing performance issues. However, until I have a way to track the times involved, make a baseline measurement, and measure performance as I tweak, it will be hard to work on the issue. So what is the best way to measure all of these? Is there one tool that can do it? Combination of FireBug and logging inserted into different places in the page life-cycle?

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  • client-side synchronous service invocation

    - by qkrsppopcmpt
    I am talking about synchronous on the client side. That means, the service requester is blocking after sending a message to the service. my question is: is it related to the -a -s parameter of wsdl2java tool, Since -a generate async style code and -s generate sync style code. Or the client side blocking or not is totally controlled by the client logic? Thanks

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  • What Java CMIS client library should I use?

    - by Nicolas Raoul
    I am starting a new project and must decide which CMIS client library we will use. Our Java project just needs to connect an a CMIS server (actually Alfresco but it should not matter), in order to perform some read/write/search operations. I am looking for a client library that: is already usable is not going to be abandoned soon has an active community of users is open source Which one would you recommend and why? Here are a few possibilities: Apache Chemistry's OpenCMIS chemistry-atompub-client chemistry-abdera Abdera Parse the XML manually

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  • Future proofing client-server code?

    - by Koran
    Hi, We have a web based client-server product. The client is expected to be used in the upwards of 1M users (a famous company is going to use it). Our server is set up in the cloud. One of the major questions while designing is how to make the whole program future proof. Say: Cloud provider goes down, then move automatically to backup in another cloud Move to a different server altogether etc The options we thought till now are: DNS: Running a DNS name server on the cloud ourselves. Directory server - The directory server also lives on the cloud Have our server returning future movements and future URLs etc to the client - wherein the client is specifically designed to handle those scenarios Since this should be a usual problem, which is the best solution for the same? Since our company is a very small one, we are looking at the least technically and financially expensive solution (say option 3 etc)? Could someone provide some pointers for the same? K

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  • first invoke server side code then client side script without using AJAX

    - by v-6vesan
    in a form i have a buttoin, when click both OnclientClick and postback should happen. on clicking the "Email" button a client side "mailto" tag should do the work and pull a new message window on the client's machine. whereas, the email addresses should be invoked by the post back. so , when clicking the button the server side post should happen and on return the client side script should be invokded with the values read during post back, and populate all the email addresses. i need know how to first do a server hit take the values and then execute the client script with those values without using AJAX

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  • How to know if the client has terminated in sockets

    - by shadyabhi
    Suppose, I have a connected socket after writing this code.. if ((sd = accept(socket_d, (struct sockaddr *)&client_addr, &alen)) < 0) { perror("accept failed\n"); exit(1); } How can I know at the server side that client has exited. My whole program actually does the following.. Accepts a connection from client Starts a new thread that reads messages from that particular client and then broadcast this message to all the connected clients. If you want to see the whole code... In this whole code. I am also struggling with one more problem that whenever I kill a client with Ctrl+C, my server terminates abruptly.. It would be nice if anyone could suggest what the problem is.. #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <signal.h> #include <errno.h> #include <pthread.h> /*CONSTANTS*/ #define DEFAULT_PORT 10000 #define LISTEN_QUEUE_LIMIT 6 #define TOTAL_CLIENTS 10 #define CHAR_BUFFER 256 /*GLOBAL VARIABLE*/ int current_client = 0; int connected_clients[TOTAL_CLIENTS]; extern int errno; void *client_handler(void * socket_d); int main(int argc, char *argv[]) { struct sockaddr_in server_addr;/* structure to hold server's address*/ int socket_d; /* listening socket descriptor */ int port; /* protocol port number */ int option_value; /* needed for setsockopt */ pthread_t tid[TOTAL_CLIENTS]; port = (argc > 1)?atoi(argv[1]):DEFAULT_PORT; /* Socket Server address structure */ memset((char *)&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; /* set family to Internet */ server_addr.sin_addr.s_addr = INADDR_ANY; /* set the local IP address */ server_addr.sin_port = htons((u_short)port); /* Set port */ /* Create socket */ if ( (socket_d = socket(PF_INET, SOCK_STREAM, 0)) < 0) { fprintf(stderr, "socket creation failed\n"); exit(1); } /* Make listening socket's port reusable */ if (setsockopt(socket_d, SOL_SOCKET, SO_REUSEADDR, (char *)&option_value, sizeof(option_value)) < 0) { fprintf(stderr, "setsockopt failure\n"); exit(1); } /* Bind a local address to the socket */ if (bind(socket_d, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { fprintf(stderr, "bind failed\n"); exit(1); } /* Specify size of request queue */ if (listen(socket_d, LISTEN_QUEUE_LIMIT) < 0) { fprintf(stderr, "listen failed\n"); exit(1); } memset(connected_clients,0,sizeof(int)*TOTAL_CLIENTS); for (;;) { struct sockaddr_in client_addr; /* structure to hold client's address*/ int alen = sizeof(client_addr); /* length of address */ int sd; /* connected socket descriptor */ if ((sd = accept(socket_d, (struct sockaddr *)&client_addr, &alen)) < 0) { perror("accept failed\n"); exit(1); } else printf("\n I got a connection from (%s , %d)\n",inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port)); if (pthread_create(&tid[current_client],NULL,(void *)client_handler,(void *)sd) != 0) { perror("pthread_create error"); continue; } connected_clients[current_client]=sd; current_client++; /*Incrementing Client number*/ } return 0; } void *client_handler(void *connected_socket) { int sd; sd = (int)connected_socket; for ( ; ; ) { ssize_t n; char buffer[CHAR_BUFFER]; for ( ; ; ) { if (n = read(sd, buffer, sizeof(char)*CHAR_BUFFER) == -1) { perror("Error reading from client"); pthread_exit(1); } int i=0; for (i=0;i<current_client;i++) { if (write(connected_clients[i],buffer,sizeof(char)*CHAR_BUFFER) == -1) perror("Error sending messages to a client while multicasting"); } } } } My client side is this (Maye be irrelevant while answering my question) #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <string.h> #include <stdlib.h> void error(char *msg) { perror(msg); exit(0); } void *listen_for_message(void * fd) { int sockfd = (int)fd; int n; char buffer[256]; bzero(buffer,256); printf("YOUR MESSAGE: "); fflush(stdout); while (1) { n = read(sockfd,buffer,256); if (n < 0) error("ERROR reading from socket"); if (n == 0) pthread_exit(1); printf("\nMESSAGE BROADCAST: %sYOUR MESSAGE: ",buffer); fflush(stdout); } } int main(int argc, char *argv[]) { int sockfd, portno, n; struct sockaddr_in serv_addr; struct hostent *server; pthread_t read_message; char buffer[256]; if (argc < 3) { fprintf(stderr,"usage %s hostname port\n", argv[0]); exit(0); } portno = atoi(argv[2]); sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); server = gethostbyname(argv[1]); if (server == NULL) { fprintf(stderr,"ERROR, no such host\n"); exit(0); } bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length); serv_addr.sin_port = htons(portno); if (connect(sockfd,&serv_addr,sizeof(serv_addr)) < 0) error("ERROR connecting"); bzero(buffer,256); if (pthread_create(&read_message,NULL,(void *)listen_for_message,(void *)sockfd) !=0 ) { perror("error creating thread"); } while (1) { fgets(buffer,255,stdin); n = write(sockfd,buffer,256); if (n < 0) error("ERROR writing to socket"); bzero(buffer,256); } return 0; }

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  • How to use Client Application Services with WCF?

    - by Adabada
    Howdy, I followed these two tutorial to get Client Application services working using WCF instead of the traditional web services project: http://msdn.microsoft.com/en-us/library/bb398990.aspx http://msdn.microsoft.com/en-us/library/bb546195.aspx But when configuring the winforms project services tab with the wcf services location, the generated code in app.config points to a "Authentication_JSON_AppService.axd" service uri that doesn't exist. How can I use Client Application Services using WCF as the "transport" and still use the services tab to configure the settings on the client windows application? Thanks

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  • Debug Deserialization on Silverlight Client

    - by Andrew Garrison
    I'm working on a Silverlight client that interacts with a WCF web service. The Silverlight client and the WCF web service are using the same class library for their data entities that they are passing back and forth over the wire. I just added a new entity, and it's not being correctly deserialized on the Silverlight client. My question is, how can I debug the System.ServiceModel.ClientBase as it is deserializing an entity that it received from a WCF web service?

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  • flex/actionscript client entity state refresh on JPA update using Pimento EntityManager

    - by Chris
    My Flex application uses a client-side pimento EntityManager which fetches quite a few objects and associations. It does this by forcing eager fetching of particular association ends in the form of fetch plans. I would like to update the client whenever a change has been made to an entity existing in the EntityManager's cache. Is it possible to update the state of the changed entity ONLY, including updating which entities are associated, without resetting the state of these associated entities? I have setup an EntityListener with a JPA post-update method that notifies clients when a persisted entity has been updated. I want this to trigger a refresh for the modified client-side entity, but calling EntityManager.refresh(entity) resets all lazy associations to proxies. Initializing these proxies resets the associated entities, even if they were loaded previously. I'm looking for an efficient way to keep the client's state in synch with the server's state, at least with respect to the entities that have already been retrieved by the initial load.

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  • Mono WCF NetTcp service takes only one client at a time

    - by vene
    While trying to build a client-server WCF application in Mono we ran into some issues. Reducing it to just a bare example we found that the service only accepts one client at a time. If another client attempts to connect, it hangs until the first one disconnects. Simply changing to BasicHttpBinding fixes it but we need NetTcpBinding for duplex communication. Also the problem does not appear if compiled under MS .NET. EDIT: I doubt (and hope not) that Mono doesn't support what I'm trying to do. Mono code usually throws NotImplementedExceptions in such cases as far as I noticed. I am using Mono v2.6.4 This is how the service is opened in our basic scenario: public static void Main (string[] args) { var binding = new NetTcpBinding (); binding.Security.Mode = SecurityMode.None; var address = new Uri ("net.tcp://localhost:8080"); var host = new ServiceHost (typeof(Hello)); host.AddServiceEndpoint (typeof(IHello), binding, address); ServiceThrottlingBehavior behavior = new ServiceThrottlingBehavior () { MaxConcurrentCalls = 100, MaxConcurrentSessions = 100, MaxConcurrentInstances = 100 }; host.Description.Behaviors.Add (behavior); host.Open (); Console.ReadLine (); host.Close (); } The client channel is obtained like this: var binding = new NetTcpBinding (); binding.Security.Mode = SecurityMode.None; var address = new EndpointAddress ("net.tcp://localhost:8080/"); var client = new ChannelFactory<IHello> (binding, address).CreateChannel (); As far as I know this is a Simplex connection, isn't it? The contract is simply: [ServiceContract] public interface IHello { [OperationContract] string Greet (string name); } Service implementation has no ServiceModel tags or attributes. I'll update with details as required.

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  • Bug: files uploaded via desktop or web client have hidden tag when listed via API

    - by Jon Webb
    Files uploaded to Google Drive sometimes incorrectly have a hidden tag when listed via the Document List v3 REST API: <category scheme='http://schemas.google.com/g/2005/labels' term='http://schemas.google.com/g/2005/labels#hidden' label='hidden'/> This happens if: a subfolder is created via the Google Drive desktop client and files are copied in, or a folder is uploaded via the Google Drive web client. The folder does not have the hidden tag, but the files that were uploaded do. The files do not have this tag if: they are individually uploaded via the Google Drive web client to the subfolder, or they are uploaded via the REST API to the subfolder, or they are uploaded via the desktop client to the My Drive root. The files and folders show up in Google Drive whether they have the hidden tag or not. We're using the API with the following scope: https://docs.google.com/feeds/ https://spreadsheets.google.com/feeds/ https://docs.googleusercontent.com/ I have verified and can recreate this with the OAuth 2.0 playground. Google Drive desktop client version 1.3.3209.2600 on Win7 32-bit I guess these must be bugs in the API...

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  • Communication between java server and matlab client

    - by user272587
    I'd like to establish a server(Java)/client (Matlab) communication using socket. They can send messages to each other. An example shows how to do this in Java server and Java client, http://java.sun.com/docs/books/tutorial/networking/sockets/clientServer.html. When I try to rewrite the client part in Matlab, I only can get the first message that the Java server sends and display it in the Matlab command window. When I type a message in the Matlab command window, I can't pass it to the Java Server. Jave code: kkSocket = new Socket("localhost", 3434); Matlab equivalent: kkSocket = Socket('localhost', 3434); Java code for client: out = new PrintWriter(kkSocket.getOutputStream(), true); in = new BufferedReader(new InputStreamReader(kkSocket.getInputStream())); What would be a Matlab equivalent for this? Thanks in advance.

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  • .NET 3.5 Client Framework redistributable ?

    - by Holli
    It's nice from Microsoft to offer things like the Client Framework for anybody who doesn't need the complete framework to run an application. But for about an hour I a searching the web for a redistributable version of this package. I can't find anything. It looks like Client Framework is only possible for Click-Once deployment or a bootstrapper who will download the framework. These are no options for me. On this page http://www.microsoft.com/downloads/details.aspx?familyid=992cffcb-f8ce-41d9-8bd6-31f3e216285c&displaylang=en I found a package that will contain both "The download package contains the .NET Framework Client Profile and the full .NET Framework 3.5 Service Pack 1." But again this is not what I need and it's even bigger that the singleFramework. Is there anything like the .NET 3.5 Client Framework redistributable ?

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