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  • Facebook new js api and cross-domain file

    - by vondip
    Hi all, I am building a simple facebook iframe application. I've decided since the code is separate from facebook none the less, I will also create a connect website as well. In my connect website I'm trying to figure out the following: I am using facebook's new api and I am calling the init function. I can't seem to figure out where I combine my cross-domain file. There's no mention of it in their documentation either. http://developers.facebook.com/docs/reference/javascript/FB.init I am referring to these lines of code: <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({appId: 'your app id', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script>

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  • http post request with cross-origin in javascript

    - by Calamarico
    i have a problem with a http post call in firefox. I know that when there are a cross origin, firefox first do a OPTIONS before the POST to know the access-control-allow headers. With this code i dont have any problem: Net.requestSpeech.prototype.post = function(url, data) { if(this.xhr != null) { this.xhr.open("POST", url); this.xhr.onreadystatechange = Net.requestSpeech.eventFunction; this.xhr.setRequestHeader("Content-Type", "application/json; charset=utf-8"); this.xhr.send(data); } } I test this code with a simple html that invokes this function. Everything is ok and i have the response of the OPTIONS and POST, and i process the response. But, i'm trying to integrate this code with an existen application with uses jquery (i dont know if this is a problem), when the send(data) executes in this case, the browser (firefox) do the same, first do a OPTION request, but in this case dont receive the response of the server and puts this message in console: [18:48:13.529] OPTIONS http://localhost:8111/ [undefined 31ms] Undefined... the undefined is because dont receive the response, but the code is the same, i dont know why in this case the option dont receive the response, someone have an idea? i debug my server app and the OPTIONS arrive ok to the server, but it seems like the browser dont wait to the response. edit more later: ok i think that the problem is when i run with a simple html with a SCRIPT tag that invokes the method who do the request run ok, but in this app that dont receive the response, i have a form that do a onsubmit event, i think that the submit event returns very fast and the browser dont have time to get the OPTIONS request. edit more later later: WTF, i resolve the problem make the POST request to sync: this.xhr.open("POST", url, false); The submit reponse very quickly and can't wait to the OPTION response of the browser, any idea to this?

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  • REST WCF service locks thread when called using AJAX in an ASP.Net site

    - by Jupaol
    I have a WCF REST service consumed in an ASP.Net site, from a page, using AJAX. I want to be able to call methods from my service async, which means I will have callback handlers in my javascript code and when the methods finish, the output will be updated. The methods should run in different threads, because each method will take different time to complete their task I have the code semi-working, but something strange is happening because the first time I execute the code after compiling, it works, running each call in a different threads but subsequent calls blocs the service, in such a way that each method call has to wait until the last call ends in order to execute the next one. And they are running on the same thread. I have had the same problem before when I was using Page Methods, and I solved it by disabling the session in the page but I have not figured it out how to do the same when consuming WCF REST services Note: Methods complete time (running them async should take only 7 sec and the result should be: Execute1 - Execute3 - Execute2) Execute1 -- 2 sec Execute2 -- 7 sec Execute3 -- 4 sec Output After compiling Output subsequent calls (this is the problem) I will post the code...I'll try to simplify it as much as I can Service Contract [ServiceContract( SessionMode = SessionMode.NotAllowed )] public interface IMyService { // I have other 3 methods like these: Execute2 and Execute3 [OperationContract] [WebInvoke( RequestFormat = WebMessageFormat.Json, ResponseFormat = WebMessageFormat.Json, UriTemplate = "/Execute1", Method = "POST")] string Execute1(string param); } [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] [ServiceBehavior( InstanceContextMode = InstanceContextMode.PerCall )] public class MyService : IMyService { // I have other 3 methods like these: Execute2 (7 sec) and Execute3(4 sec) public string Execute1(string param) { var t = Observable.Start(() => Thread.Sleep(2000), Scheduler.NewThread); t.First(); return string.Format("Execute1 on: {0} count: {1} at: {2} thread: {3}", param, "0", DateTime.Now.ToString(), Thread.CurrentThread.ManagedThreadId.ToString()); } } ASPX page <%@ Page EnableSessionState="False" Title="Home Page" Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="RestService._Default" %> <asp:Content ID="HeaderContent" runat="server" ContentPlaceHolderID="HeadContent"> <script type="text/javascript"> function callMethodAsync(url, data) { $("#message").append("<br/>" + new Date()); $.ajax({ cache: false, type: "POST", async: true, url: url, data: '"de"', contentType: "application/json", dataType: "json", success: function (msg) { $("#message").append("<br/>&nbsp;&nbsp;&nbsp;" + msg); }, error: function (xhr) { alert(xhr.responseText); } }); } $(function () { $("#callMany").click(function () { $("#message").html(""); callMethodAsync("/Execute1", "hello"); callMethodAsync("/Execute2", "crazy"); callMethodAsync("/Execute3", "world"); }); }); </script> </asp:Content> <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> <input type="button" id="callMany" value="Post Many" /> <div id="message"> </div> </asp:Content> Web.config (relevant) <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> </system.webServer> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <standardEndpoints> <webHttpEndpoint> <standardEndpoint name="" helpEnabled="true" automaticFormatSelectionEnabled="true" /> </webHttpEndpoint> </standardEndpoints> </system.serviceModel> Global.asax void Application_Start(object sender, EventArgs e) { RouteTable.Routes.Ignore("{resource}.axd/{*pathInfo}"); RouteTable.Routes.Add(new ServiceRoute("", new WebServiceHostFactory(), typeof(MyService))); }

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  • Java Thread execution on same data

    - by AR89
    first of all here is the code, you can just copy an paste import java.util.ArrayList; public class RepetionCounter implements Runnable{ private int x; private int y; private int[][] matrix; private int xCounter; private int yCounter; private ArrayList<Thread> threadArray; private int rowIndex; private boolean[] countCompleted; public RepetionCounter(int x, int y, int [][]matrix) { this.x = x; this.y = y; this.matrix = matrix; this.threadArray = new ArrayList<Thread>(matrix.length); this.rowIndex = 0; for(int i = 0; i < matrix.length; i++){ threadArray.add(new Thread(this)); } countCompleted = new boolean[matrix.length]; } public void start(){ for (int i = 0; i < threadArray.size(); i++){ threadArray.get(i).start(); this.rowIndex++; } } public void count(int rowIndex) { for(int i = 0; i < matrix[rowIndex].length; i++){ if (matrix[rowIndex][i] == x){ this.xCounter++; } else if (matrix[rowIndex][i] == y){ this.yCounter++; } } } @Override public void run() { count(this.rowIndex); countCompleted[this.rowIndex] = true; } public int getxCounter() { return xCounter; } public void setxCounter(int xCounter) { this.xCounter = xCounter; } public int getyCounter() { return yCounter; } public void setyCounter(int yCounter) { this.yCounter = yCounter; } public boolean[] getCountCompleted() { return countCompleted; } public void setCountCompleted(boolean[] countCompleted) { this.countCompleted = countCompleted; } public static void main(String args[]){ int[][] matrix = {{0,2,1}, {2,3,4}, {3,2,0}}; RepetionCounter rc = new RepetionCounter(0, 2, matrix); rc.start(); boolean ready = false; while(!ready){ for(int i = 0; i < matrix.length; i++){ if (rc.getCountCompleted()[i]){ ready = true; } else { ready = false; } } } if (rc.getxCounter() > rc.getyCounter()){ System.out.println("Thre are more x than y"); } else {System.out.println("There are:"+rc.getxCounter()+" x and:"+rc.getyCounter()+" y"); } } } What I want this code to do: I give to the object a matrix and tow numbers, and I want to know how much times these two numbers occurs in the matrix. I create as many thread as the number of rows of the matrix (that' why there is that ArrayList), so in this object I have k threads (supposing k is the number of rows), each of them count the occurrences of the two numbers. The problem is: if I run it for the first time everything work, but if I try to execute it another time I get and IndexOutOfBoundException, or a bad count of the occurrences, the odd thing is that if I get the error, and modify the code, after that it will works again just for once. Can you explain to me why is this happening?

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  • Cross-browser curved borders

    - by Gandalf StormCrow
    What is the best way to achieve cross-browser(ff,ie6,chrome,opera,safari) curved corners on a div. I found this article http://jonraasch.com/blog/css-rounded-corners-in-all-browsers and I've followed instructions step by step multiple times, here is my css : #content_wrapper{ -moz-border-radius:25px 25px 25px 25px; -webkit-border-radius: 25px; -khtml-border-radius: 25px; border-radius: 25px; background-color:#F2DADC; border:25px solid #ECD3D5; height:780px; opacity:0.7; width:747px; margin:0px auto; position:relative; display:block; zoom:1; } <!--[if lte IE 8]> <style> #content_wrapper{ behavior: url(template/css/border-radius.htc); border-radius: 20px; } </style> <![endif]--> Can somebody point me what am I doing wrong or is there a better way to achieve the same effect, its working in all browsers except in IE

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  • Android threading and database locking

    - by Sena Gbeckor-Kove
    Hi, We are using AsyncTasks to access database tables and cursors. Unfortunately we are seeing occasional exceptions regarding the database being locked. E/SQLiteOpenHelper(15963): Couldn't open iviewnews.db for writing (will try read-only): E/SQLiteOpenHelper(15963): android.database.sqlite.SQLiteException: database is locked E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteDatabase.native_setLocale(Native Method) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteDatabase.setLocale(SQLiteDatabase.java:1637) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteDatabase.<init>(SQLiteDatabase.java:1587) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:638) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:659) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:652) E/SQLiteOpenHelper(15963): at android.app.ApplicationContext.openOrCreateDatabase(ApplicationContext.java:482) E/SQLiteOpenHelper(15963): at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:193) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:98) E/SQLiteOpenHelper(15963): at android.database.sqlite.SQLiteOpenHelper.getReadableDatabase(SQLiteOpenHelper.java:158) E/SQLiteOpenHelper(15963): at com.iview.android.widget.IViewNewsTopStoryWidget.initData(IViewNewsTopStoryWidget.java:73) E/SQLiteOpenHelper(15963): at com.iview.android.widget.IViewNewsTopStoryWidget.updateNewsWidgets(IViewNewsTopStoryWidget.java:121) E/SQLiteOpenHelper(15963): at com.iview.android.async.GetNewsTask.doInBackground(GetNewsTask.java:338) E/SQLiteOpenHelper(15963): at com.iview.android.async.GetNewsTask.doInBackground(GetNewsTask.java:1) E/SQLiteOpenHelper(15963): at android.os.AsyncTask$2.call(AsyncTask.java:185) E/SQLiteOpenHelper(15963): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:256) E/SQLiteOpenHelper(15963): at java.util.concurrent.FutureTask.run(FutureTask.java:122) E/SQLiteOpenHelper(15963): at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:648) E/SQLiteOpenHelper(15963): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:673) E/SQLiteOpenHelper(15963): at java.lang.Thread.run(Thread.java:1060) Does anybody have a general example for code which writes to a database from a different thread than the one reading and how can we ensure thread safety. One suggestion I've had is to use a ContentProvider, as this would handle the access of the database from multiple threads. I am going to look at this, but is this the recommended method of handling such a problem? It seems rather heavyweight considering we're talking about in front or behind Thanks in advance.

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  • Python Socket Getting Connection Reset

    - by Ian
    I created a threaded socket listener that stores newly accepted connections in a queue. The socket threads then read from the queue and respond. For some reason, when doing benchmarking with 'ab' (apache benchmark) using a concurrency of 2 or more, I always get a connection reset before it's able to complete the benchmark (this is taking place locally, so there's no external connection issue). class server: _ip = '' _port = 8888 def __init__(self, ip=None, port=None): if ip is not None: self._ip = ip if port is not None: self._port = port self.server_listener(self._ip, self._port) def now(self): return time.ctime(time.time()) def http_responder(self, conn, addr): httpobj = http_builder() httpobj.header('HTTP/1.1 200 OK') httpobj.header('Content-Type: text/html; charset=UTF-8') httpobj.header('Connection: close') httpobj.body("Everything looks good") data = httpobj.generate() sent = conn.sendall(data) def http_thread(self, id): self.log("THREAD %d: Starting Up..." % id) while True: conn, addr = self.q.get() ip, port = addr self.log("THREAD %d: responding to request: %s:%s - %s" % (id, ip, port, self.now())) self.http_responder(conn, addr) self.q.task_done() conn.close() def server_listener(self, host, port): self.q = Queue.Queue(0) sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.bind( (host, port) ) sock.listen(5) for i in xrange(4): #thread count thread.start_new(self.http_thread, (i+1, )) while True: self.q.put(sock.accept()) sock.close() server('', 9999) When running the benchmark, I get totally random numbers of good requests before it errors out, usually between 4 and 500. Edit: Took me a while to figure it out, but the problem was in sock.listen(5). Because I was using apache benchmark with a higher concurrency (5 and up) it was causing the backlog of connections to pile up, at which point the connections started getting dropped by the socket.

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  • Atomic Instructions and Variable Update visibility

    - by dsimcha
    On most common platforms (the most important being x86; I understand that some platforms have extremely difficult memory models that provide almost no guarantees useful for multithreading, but I don't care about rare counter-examples), is the following code safe? Thread 1: someVariable = doStuff(); atomicSet(stuffDoneFlag, 1); Thread 2: while(!atomicRead(stuffDoneFlag)) {} // Wait for stuffDoneFlag to be set. doMoreStuff(someVariable); Assuming standard, reasonable implementations of atomic ops: Is Thread 1's assignment to someVariable guaranteed to complete before atomicSet() is called? Is Thread 2 guaranteed to see the assignment to someVariable before calling doMoreStuff() provided it reads stuffDoneFlag atomically? Edits: The implementation of atomic ops I'm using contains the x86 LOCK instruction in each operation, if that helps. Assume stuffDoneFlag is properly cleared somehow. How isn't important. This is a very simplified example. I created it this way so that you wouldn't have to understand the whole context of the problem to answer it. I know it's not efficient.

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  • Setting the default stack size on Linux globally for the program

    - by wowus
    So I've noticed that the default stack size for threads on linux is 8MB (if I'm wrong, PLEASE correct me), and, incidentally, 1MB on Windows. This is quite bad for my application, as on a 4-core processor that means 64 MB is space is used JUST for threads! The worst part is, I'm never using more than 100kb of stack per thread (I abuse the heap a LOT ;)). My solution right now is to limit the stack size of threads. However, I have no idea how to do this portably. Just for context, I'm using Boost.Thread for my threading needs. I'm okay with a little bit of #ifdef hell, but I'd like to know how to do it easily first. Basically, I want something like this (where windows_* is linked on windows builds, and posix_* is linked under linux builds) // windows_stack_limiter.c int limit_stack_size() { // Windows impl. return 0; } // posix_stack_limiter.c int limit_stack_size() { // Linux impl. return 0; } // stack_limiter.cpp int limit_stack_size(); static volatile int placeholder = limit_stack_size(); How do I flesh out those functions? Or, alternatively, am I just doing this entirely wrong? Remember I have no control over the actual thread creation (no new params to CreateThread on Windows), as I'm using Boost.Thread.

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  • synchronizing reads to a java collection

    - by jeff
    so i want to have an arraylist that stores a series of stock quotes. but i keep track of bid price, ask price and last price for each. of course at any time, the bid ask or last of a given stock can change. i have one thread that updates the prices and one that reads them. i want to make sure that when reading no other thread is updating a price. so i looked at synchronized collection. but that seems to only prevent reading while another thread is adding or deleting an entry to the arraylist. so now i'm onto the wrapper approach: public class Qte_List { private final ArrayList<Qte> the_list; public void UpdateBid(String p_sym, double p_bid){ synchronized (the_list){ Qte q = Qte.FindBySym(the_list, p_sym); q.bid=p_bid;} } public double ReadBid(String p_sym){ synchronized (the_list){ Qte q = Qte.FindBySym(the_list, p_sym); return q.bid;} } so what i want to accomplish with this is only one thread can be doing anything - reading or updating an the_list's contents - at one time. am i approach this right? thanks.

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  • Display archived emails in inbox thread? (Gmail + Thunderbird 3.1)

    - by AndyL
    A features that I liked in GMail was that when an email arrived that was a reply to an earlier email, Gmail would display all of the previous emails along with the new one in a single thread in my inbox. Importantly, GMail would display emails in the thread even if they had been previously archived. Now I am using Thunderbird to access GMail. Thunderbird 3.1 supports Gmail-style archiving and threads, but it only dispalys messages in threads if they are in the same folder. If I have an email thread with someone and I archive that thread and then a new message arrives, only the new message appears in my inbox. This is really inconvenient. Before I could archive a thread without worrying that I would lose the contents of the thread should a new email arrive. Now, if an email arrives I must go through the All Mail box and find the rest of the thread. Is there any way to set Thunderbird so that it will automatically show the archived emails in the thread along with the new one? Perhaps there is some way to automatically un-archive the rest of the messages? Maybe this is an add-on waiting to be written?

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  • What does this MySQL statement do?

    - by user198729
    INSERT IGNORE INTO `PREFIX_tab_lang` (`id_tab`, `id_lang`, `name`) (SELECT `id_tab`, id_lang, (SELECT tl.`name` FROM `PREFIX_tab_lang` tl WHERE tl.`id_lang` = (SELECT c.`value` FROM `PREFIX_configuration` c WHERE c.`name` = 'PS_LANG_DEFAULT' LIMIT 1) AND tl.`id_tab`=`PREFIX_tab`.`id_tab`) FROM `PREFIX_lang` CROSS JOIN `PREFIX_tab`); It's from an opensource project,and no documentation available. Especially,what does cross-join mean? I've only used join/left join .

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  • Can't figure out where race condition is occuring

    - by Nik
    I'm using Valgrind --tool=drd to check my application that uses Boost::thread. Basically, the application populates a set of "Book" values with "Kehai" values based on inputs through a socket connection. On a seperate thread, a user can connect and get the books send to them. Its fairly simple, so i figured using a boost::mutex::scoped_lock on the location that serializes the book and the location that clears out the book data should be suffice to prevent any race conditions. Here is the code: void Book::clear() { boost::mutex::scoped_lock lock(dataMutex); for(int i =NUM_KEHAI-1; i >= 0; --i) { bid[i].clear(); ask[i].clear(); } } int Book::copyChangedKehaiToString(char* dst) const { boost::mutex::scoped_lock lock(dataMutex); sprintf(dst, "%-4s%-13s",market.c_str(),meigara.c_str()); int loc = 17; for(int i = 0; i < Book::NUM_KEHAI; ++i) { if(ask[i].changed > 0) { sprintf(dst+loc,"A%i%-21s%-21s%-21s%-8s%-4s",i,ask[i].price.c_str(),ask[i].volume.c_str(),ask[i].number.c_str(),ask[i].postTime.c_str(),ask[i].status.c_str()); loc += 77; } } for(int i = 0; i < Book::NUM_KEHAI; ++i) { if(bid[i].changed > 0) { sprintf(dst+loc,"B%i%-21s%-21s%-21s%-8s%-4s",i,bid[i].price.c_str(),bid[i].volume.c_str(),bid[i].number.c_str(),bid[i].postTime.c_str(),bid[i].status.c_str()); loc += 77; } } return loc; } The clear() function and the copyChangedKehaiToString() function are called in the datagetting thread and data sending thread,respectively. Also, as a note, the class Book: struct Book { private: Book(const Book&); Book& operator=(const Book&); public: static const int NUM_KEHAI=10; struct Kehai; friend struct Book::Kehai; struct Kehai { private: Kehai& operator=(const Kehai&); public: std::string price; std::string volume; std::string number; std::string postTime; std::string status; int changed; Kehai(); void copyFrom(const Kehai& other); Kehai(const Kehai& other); inline void clear() { price.assign(""); volume.assign(""); number.assign(""); postTime.assign(""); status.assign(""); changed = -1; } }; std::vector<Kehai> bid; std::vector<Kehai> ask; tm recTime; mutable boost::mutex dataMutex; Book(); void clear(); int copyChangedKehaiToString(char * dst) const; }; When using valgrind --tool=drd, i get race condition errors such as the one below: ==26330== Conflicting store by thread 1 at 0x0658fbb0 size 4 ==26330== at 0x653AE68: std::string::_M_mutate(unsigned int, unsigned int, unsigned int) (in /usr/lib/libstdc++.so.6.0.8) ==26330== by 0x653AFC9: std::string::_M_replace_safe(unsigned int, unsigned int, char const*, unsigned int) (in /usr/lib/libstdc++.so.6.0.8) ==26330== by 0x653B064: std::string::assign(char const*, unsigned int) (in /usr/lib/libstdc++.so.6.0.8) ==26330== by 0x653B134: std::string::assign(char const*) (in /usr/lib/libstdc++.so.6.0.8) ==26330== by 0x8055D64: Book::Kehai::clear() (Book.h:50) ==26330== by 0x8094A29: Book::clear() (Book.cpp:78) ==26330== by 0x808537E: RealKernel::start() (RealKernel.cpp:86) ==26330== by 0x804D15A: main (main.cpp:164) ==26330== Allocation context: BSS section of /usr/lib/libstdc++.so.6.0.8 ==26330== Other segment start (thread 2) ==26330== at 0x400BB59: pthread_mutex_unlock (drd_pthread_intercepts.c:633) ==26330== by 0xC59565: pthread_mutex_unlock (in /lib/libc-2.5.so) ==26330== by 0x805477C: boost::mutex::unlock() (mutex.hpp:56) ==26330== by 0x80547C9: boost::unique_lock<boost::mutex>::~unique_lock() (locks.hpp:340) ==26330== by 0x80949BA: Book::copyChangedKehaiToString(char*) const (Book.cpp:134) ==26330== by 0x80937EE: BookSerializer::serializeBook(Book const&, std::string const&) (BookSerializer.cpp:41) ==26330== by 0x8092D05: BookSnapshotManager::getSnaphotDataList() (BookSnapshotManager.cpp:72) ==26330== by 0x8088179: SnapshotServer::getDataList() (SnapshotServer.cpp:246) ==26330== by 0x808870F: SnapshotServer::run() (SnapshotServer.cpp:183) ==26330== by 0x808BAF5: boost::_mfi::mf0<void, RealThread>::operator()(RealThread*) const (mem_fn_template.hpp:49) ==26330== by 0x808BB4D: void boost::_bi::list1<boost::_bi::value<RealThread*> >::operator()<boost::_mfi::mf0<void, RealThread>, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf0<void, RealThread>&, boost::_bi::list0&, int) (bind.hpp:253) ==26330== by 0x808BB90: boost::_bi::bind_t<void, boost::_mfi::mf0<void, RealThread>, boost::_bi::list1<boost::_bi::value<RealThread*> > >::operator()() (bind_template.hpp:20) ==26330== Other segment end (thread 2) ==26330== at 0x400B62A: pthread_mutex_lock (drd_pthread_intercepts.c:580) ==26330== by 0xC59535: pthread_mutex_lock (in /lib/libc-2.5.so) ==26330== by 0x80546B8: boost::mutex::lock() (mutex.hpp:51) ==26330== by 0x805473B: boost::unique_lock<boost::mutex>::lock() (locks.hpp:349) ==26330== by 0x8054769: boost::unique_lock<boost::mutex>::unique_lock(boost::mutex&) (locks.hpp:227) ==26330== by 0x8094711: Book::copyChangedKehaiToString(char*) const (Book.cpp:113) ==26330== by 0x80937EE: BookSerializer::serializeBook(Book const&, std::string const&) (BookSerializer.cpp:41) ==26330== by 0x808870F: SnapshotServer::run() (SnapshotServer.cpp:183) ==26330== by 0x808BAF5: boost::_mfi::mf0<void, RealThread>::operator()(RealThread*) const (mem_fn_template.hpp:49) ==26330== by 0x808BB4D: void boost::_bi::list1<boost::_bi::value<RealThread*> >::operator()<boost::_mfi::mf0<void, RealThread>, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf0<void, RealThread>&, boost::_bi::list0&, int) (bind.hpp:253) For the life of me, i can't figure out where the race condition is. As far as I can tell, clearing the kehai is done only after having taken the mutex, and the same holds true with copying it to a string. Does anyone have any ideas what could be causing this, or where I should look? Thank you kindly.

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  • Where can I find a web-project "security checklist?"

    - by iaagty
    I'm looking for a complete list of security guidelines for programming and deploying PHP web sites and applications on an Apache (Linux) server. Basically, a "security check list" to run through before finishing a project. I.e., Cross Site Scripting Cross Site Request Forgery Sanitize form data that goes into database Disable register globals and error reporting in custom php.ini Upload files below web root ...(the list goes on) I did some searching on the internet and in this forum, but couldn't find a comprehensive, succinct, and complete list of guidelines. Thanks in advance.

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  • php error message "Notice: Undefined index: aid"

    - by iaagty
    I'm looking for a complete list of security guidelines for programming and deploying PHP web sites and applications on an Apache (Linux) server. Basically, a "security check list" to run through before finishing a project. I.e., Cross Site Scripting Cross Site Request Forgery Sanitize form data that goes into database Disable register globals and error reporting in custom php.ini Upload files below web root ...(the list goes on) I did some searching on the internet and in this forum, but couldn't find a comprehensive, succinct, and complete list of guidelines. Thanks in advance.

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  • AuthenticationForm - cookie cross site

    - by bit
    I've 2 web site, the first one myFirst.domain.com and the second one mySecondSite.domain.com. They stay on two different web server and my goal is allow a cross site authentication (my real need is shared authenticationForm Cookie). I've correctly setted web config (machine key node, forms node). The only different is about loginUrl where on myFirstSite appears like "~/login.aspx", instead on mySecondSite it appears like "http://myFirstSite.com/login.aspx". Note that I've not a virtual directory, I've just 2 different web apps. The problem: When I reach myFirstSite login page from mySecondSite I never get redirect from login page, it seems like if cookie doesn't being written. The following is a few of snippet about the issue: MyFirsSite: <machineKey validationKey="..." decryptionKey="..." validation="SHA1" decryption="AES" /> <authentication mode="Forms"> <forms loginUrl="login.aspx" name="authCookie" enableCrossAppRedirects="true"></forms> </authentication> <authorization> <deny users="?" /> <allow users="*"/> </authorization> MyFirstSite code behind: FormsAuthenticationTicket fat = new FormsAuthenticationTicket(1, "userName..", DateTime.Now, DateTime.Now.AddMinutes(30), true, "roles.."); string ticket = FormsAuthentication.Encrypt(fat); HttpCookie authCookie = new HttpCookie(FormsAuthentication.FormsCookieName, ticket); authCookie.Expires = fat.Expiration; authCookie.Domain = "myDomain.com"; Response.Cookies.Add(authCookie); // here other stuff about querystring checking in order to execute exact redirect, however it's not work, I always return on login page MySecondSite: <machineKey validationKey="..." decryptionKey="..." validation="SHA1" decryption="AES"/> <authentication mode="Forms"> <forms loginUrl="http://myFirstSite.domain.com/login.aspx?queryStringToIndicateUrlPage" enableCrossAppRedirects="true"></forms> </authentication> <authorization> Well, that's all. Unfortunately it doesn't works. please, don't pay attention to "queryStringToIndicateUrlPage", it's only simple workaround in order to know whether I must redirect on the same app or on the another one.

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  • ScoreNinja causes java.lang.RuntimeException: Can't create handler inside thread that has not called

    - by sirconnorstack
    I'm trying to add ScoreNinja, the global high score system, to my Android game, and it works fine when I load it on my phone, but when I release it into the wild, I got crash reports saying: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() Here is part of the call stack: android.os.Handler.<init>(Handler.java:121) android.app.Dialog.<init>(Dialog.java:99) android.app.AlertDialog.<init>(AlertDialog.java:65) android.app.AlertDialog.<init>(AlertDialog.java:61) android.app.AlertDialog$Builder.create(AlertDialog.java:797) android.app.AlertDialog$Builder.show(AlertDialog.java:812) com.scoreninja.adapter.ScoreNinjaAdapter.show(ScoreNinjaAdapter.java:136) com.scoreninja.adapter.ScoreNinjaAdapter.show(ScoreNinjaAdapter.java:99) I thought the main thread had prepare() called automatically, and if not, why would it work fine for me but not anyone else?

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  • Problem with the nonresponding threads

    - by Oxygen
    Hello there, I have a web application which runs multiple threads on button click each thread making IO call on different ipAddresses ie(login windows account and then making file operations). There is a treshold value of 30 seconds. I assume that while login attempt if the treshold is exceeded, device on ipAddress does not match my conditions thus I dont care it. Thread.Abort() does not fit my situation where it waits for the IO call to finish which might take long time. I tried doing the db operations acording to states of the threads right after the treshold timeout. It worked fine but when I checked out the log file, I noticed that the thread.IsAlive property of the nonresponding threads were still true. After several debuggings on my local pc, I encountered a possible deadlock situation (which i suspect) that my pc crashed badly. In short, do you have any idea about killing (forcefully) nonresponding threads (waiting for the IO opreation) right after the execution of the button_click? (PS: I am not using the threadpool) Oguzhan

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  • python blocking sockets, send returns immediately

    - by Mark
    Hi, I am writing a multithreaded socket application in Python using the socket module. the server listens for connections and when it gets one it spawns a thread for that socket. the server thread sends some data to the client. but the client is not yet ready to receive it. I thought this would have caused the server to wait until the client starts recv but instead returns immediately the client then calls recv which is blocking and no data is ever received. client socket constructor self.__clientSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.__clientSocket.connect((server, port)) server socket constructor self.servSock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) self.servSock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) #self.servSock.settimeout(None) self.servSock.setblocking(1) self.servSock.bind((self.addr,self.port)) self.servSock.listen(5) listening accept thread try: (cs, address) = self.servSock.accept() except socket.timeout: return threadName = '\r\nClient %s:%s\r\n' % (cs, address) print threadName clientSocketHandler = ClientSocket() clientSocketHandler.setClientSocket(cs) self.clients.newThread(self.clientFunc, {clientSocketHandler : "1"}, threadName).start() server and clients send/rec methods from inside ClientSocket receivedData = self.__clientSocket.recv(1024*1024) self.__clientSocket.send(s) any ideas why send() is returning straight away?

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  • cancel a ASIHTTPRequest thread

    - by user262325
    Hello evryone I have some codes to use ASINetworkQueue as multi thread download ASINetworkQueue *networkQueue; [networkQueue setDelegate:self]; [networkQueue setRequestDidFinishSelector:@selector(requestDone:)]; [networkQueue setShowAccurateProgress:true]; NSURL *url = [NSURL URLWithString:s]; ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [request setDownloadProgressDelegate:a]; [request setTag:index]; [request setTimeOutSeconds:10]; [request setDelegate:self]; [networkQueue addOperation:request]; [networkQueue go]; if I try to use the code below to cancel the thread with index k [[[networkQueue operations] objectAtIndex:k] cancel]; I notice all requests in ASINetworkQueue were cancelled and stop working. Welcome any comment Thanks interdev

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  • async handler deleted by the wrong thread in django

    - by user3480706
    I'm run this algorithm in my django application.when i run several time from my GUI django local server will stopped and i got this error Exception RuntimeError: RuntimeError('main thread is not in main loop',) in ignored Tcl_AsyncDelete: async handler deleted by the wrong thread Aborted (core dumped) code print "Learning the sin function" network =MLP.MLP(2,10,1) samples = np.zeros(2000, dtype=[('x', float, 1), ('y', float, 1)]) samples['x'] = np.linspace(-5,5,2000) samples['y'] = np.sin(samples['x']) #samples['y'] = np.linspace(-4,4,2500) for i in range(100000): n = np.random.randint(samples.size) network.propagate_forward(samples['x'][n]) network.propagate_backward(samples['y'][n]) plt.figure(figsize=(10,5)) # Draw real function x = samples['x'] y = samples['y'] #x=np.linspace(-6.0,7.0,50) plt.plot(x,y,color='b',lw=1) samples1 = np.zeros(2000, dtype=[('x1', float, 1), ('y1', float, 1)]) samples1['x1'] = np.linspace(-4,4,2000) samples1['y1'] = np.sin(samples1['x1']) # Draw network approximated function for i in range(samples1.size): samples1['y1'][i] = network.propagate_forward(samples1['x1'][i]) plt.plot(samples1['x1'],samples1['y1'],color='r',lw=3) plt.axis([-2,2,-2,2]) plt.show() plt.close() return HttpResponseRedirect('/charts/charts') how can i fix this error ?need a quick help

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  • What sense does asynchronous IO make if the thread is blocked anyway (see example)

    - by codymanix
    Hello, I found an example for async ftp upload on msdn which does the following (snippet): // Asynchronously get the stream for the file contents. request.BeginGetRequestStream( new AsyncCallback (EndGetStreamCallback), state ); // Block the current thread until all operations are complete. waitObject.WaitOne(); The thing what I do not understand here is, which sense does asynchronous IO make if the thread is blocked anyway with an explicit waithandle. I always thought the advantage of asynchronous IO was that the user/programm does not have to wait.

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  • Java - AWT / Swing - handling the Event Descriptor Thread

    - by waitinforatrain
    Hi, I have a question about the 'Event Descriptor Thread'. I have a Main class that is also a JFrame. It initialises the rest of the components in the code, some of them do not involve Swing and some of them do. Is it enough to simply initialise the Main class using the EDT like this?... public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { new Main(); } }); } This way everything would run on the Event Dispatcher thread.

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