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  • Comparison between a value with static type Array and a possibly unrelated type Class

    - by Kaoru
    I got this error: Comparison between a value with static type Array and a possibly unrelated type Class. After i modify the class to many classes (before that, everything is on 1 class (all of the functions)), but after i move everything to many classes (all the functions is not on 1 class), that error appear. How to solve this? I am using AS3 and as3isolib Library. Here is the code after i modify the function: if (Constant.dude.y < Constant._numY) { if (Constant.dude.sprites != marioBackClass) { Constant.dude.sprites = [marioBackClass]; Constant.dudeDir = "Up"; } } Here is the code before i change the function to many classes: if (dude.y < ._numY) { if (dude.sprites.toString() != marioBackClass.toString()) { dude.sprites = [marioBackClass]; dudeDir = "Up"; } }

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  • Whole map design vs. tiles array design

    - by Mikalichov
    I am working on a 2D RPG, which will feature the usual dungeon/town maps (pre-generated). I am using tiles, that I will then combine to make the maps. My original plan was to assemble the tiles using Photoshop, or some other graphic program, in order to have one bigger picture that I could then use as a map. However, I have read on several places people talking about how they used arrays to build their map in the engine (so you give an array of x tiles to your engine, and it assemble them as a map). I can understand how it's done, but it seems a lot more complicated to implement, and I can't see obvious avantages. What is the most common method, and what are advantages/disadvantages of each?

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  • Channel 9 Interview: Array and Collection Initializers in Visual Basic 2010 (Beth Massi, Spotty Bowl

    Ive written about collection initializers on my blog before, but I thought Id catch up with the VB Team to tell me more about how they really work. In this interview Spotty Bowles, a tester on the VB Compiler team, shows us a couple of new language features: Array and Collection Initializers. He gives us insight into how they are implemented in the compiler and best practices on how to use them in our code. Additionally, he discusses how to extend Collection Initializers with your own extension...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Setting a leader from a sprite array

    - by Craig
    I'm looking to set a leader from an array of sprites, I keep on getting a NullReferenceException was unhandled error from within my main game class when calling the UpdateMouse Method. What have I dont wrong here? class MouseSprite { Random random = new Random(); private MouseSprite leader; public void UpdateBoundaryBox() { mouseBounds.X = (int)mousePosition.X - mouseTexture.Width / 2; mouseBounds.Y = (int)mousePosition.Y - mouseTexture.Height / 2; } public void UpdateMouse(Vector2 position, MouseSprite [] mice, int numberMice, int index) { Vector2 catPosition = position; int enemies = numberMice; this.alive = true; mice[random.Next(0, mice.Length)] = leader;

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  • Build a RAID-5 USB Array or NAS?

    - by TK Kocheran
    I'm looking to build a RAID-5 or RAID-6 hard disk array to be used as a centralized backup location for my home network. I have a lot of 4-8GB DVD ISO files which I intend to serve over the network to my TV using DLNA or something similar. I need decent write times, fast read times, and preferably a way to connect this array to my network router over USB. I'll probably be using ext3/4 on it (I'd use btrfs if my router supported it :-[). Is there a way to build a RAID array that is accessible over USB? I'm kind of new to this and most guides assume you're running a RAID array inside your machine. I need at least 5TB of space, and I need redundancy, so I prefer RAID-6. How can I go about accomplishing this?

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  • Resizing RAID 1 Array on Dell PowerEdge with Perc 4/Di & Windows SBS 2003

    - by Scott McKinney
    I have a Dell PowerEdge 2600 with Perc 4/Di RAID card and Windows SBS 2003 installed. The original system drive was a set of 17GB drives in a RAID 1 array. Over the years, these drives have failed (individually) and been replaced by a set of 73GB drives, but the RAID array is still 17GB in size. Is there a safe procedure to resize the RAID 1 array to use the entire 73GB without destroying/corrupting the data on the array? The Perc documentation mentions a Reconstruct option with Online Capacity Expansion, but is a woefully short on the exact details. Has anyone performed this procedure successfully (or unsuccessfully)? What were the steps? Are there any gotchas I should watch out for?

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  • converting 0+1 raid array to 0

    - by werelord
    I'm currently running raid 0+1; four 500 GB drives in the array.. I'm looking at migrating the array from 0+1 (Stripe+Mirror) to 0 only (stripe).. The goal is to remove the hard drives from the array in order to put them in the newly purchased Drobo, then copy the data from the remaining striped raid to the said Drobo.. Is it sufficient to just remove the drives themselves and change the raid configuration within the nvidia raid config?? Or is there something more that needs to be done?? Does the order matter (i.e. removing drives first or changing the raid configuration??) Is it possible to migrate the array this way without having any loss of data? I'm wary about burning all that data to DVDs (few hundred GB worth) to back it up.. Any other advice from people that may have done this (or have other insight) would be helpful as well..

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  • Replacing a non-failing drive in a RAID-0 array

    - by TallFurryMan
    I have a Windows 7 machine booting on a RAID-0 pair of 500GB disks, controlled by an ICH9R. One of those was indicating an end-To-end SMART failure, so I added a spare disk as a temporary workaround, before receiving another to replace the failing one. The RAID-0 rebuilt on the spare and dropped the failing one from the array, as expected. Now that I received the new drive, what are my options to reintegrate it in the array? My first thought was to simply clone the temporary disk to the new one while the array is offline, but shouldn't there be a way to force a second rebuild, just as if the temporary drive had a warning, and drop that temporary from the array?

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  • Replacing a non-failing drive in a RAID-0 array [migrated]

    - by TallFurryMan
    I have a Windows 7 machine booting on a RAID-0 pair of 500GB disks, controlled by an ICH9R. One of those is indicating an end-To-end SMART failure. I added a spare disk as a temporary workaround, before receiving another to replace the failing one (prices are awful these days). The RAID-0 rebuilt on the spare and dropped the failing one from the array, as expected. Now that I received the new drive, what are my options to reintegrate it in the array? My first thought was to simply clone the temporary disk to the new one while the array is offline, but shouldn't there be a way to force a second rebuild, just as if the temporary drive had a warning, and drop that temporary from the array?

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  • PHP array_search nor working?

    - by FFish
    What am I doing wrong here? $array = array('sky'=>'blue', 'grass'=>'green', 'sun'=>'yellow'); $key = array_search('green', $array); echo $key; error: Parse error: syntax error, unexpected T_DOUBLE_ARROW in /Applications/XAMPP/xamppfiles/htdocs/search-array.php on line 2

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  • Access Violation Using memcpy or Assignment to an Array in a Struct

    - by Synetech inc.
    Hi, I wrote a program last night that worked just fine but when I refactored it today to make it more extensible, I ended up with a problem. The original version had a hard-coded array of bytes. After some processing, some bytes were written into the array and then some more processing was done. To avoid hard-coding the pattern, I put the array in a structure so that I could add some related data and create an array of them. However now, I cannot write to the array in the structure. Here’s a pseudo-code example: main() { char pattern[]="\x32\x33\x12\x13\xba\xbb"; PrintData(pattern); pattern[2]='\x65'; PrintData(pattern); } That one works but this one does not: struct ENTRY { char* pattern; int somenum; }; main() { ENTRY Entries[] = { {"\x32\x33\x12\x13\xba\xbb\x9a\xbc", 44} , {"\x12\x34\x56\x78", 555} }; PrintData(Entries[0].pattern); Entries[0].pattern[2]='\x65'; //0xC0000005 exception!!! :( PrintData(Entries[0].pattern); } The second version causes an access violation exception on the assignment. I’m sure it’s because the second version allocates memory differently, but I’m starting to get a headache trying to figure out what’s what or how to get fix this. (I’m currently working around it by dynamically allocating a buffer of the same size as the pattern array, copying the pattern to the new buffer, making the changes to the buffer, using the buffer in the place of the pattern array, and then trying to remember to free the—temporary—buffer.) (Specifically, the original version cast the pattern array—+offset—to a DWORD* and assigned a DWORD constant to it to overwrite the four target bytes. The new version cannot do that since the length of the source is unknown—may not be four bytes—so it uses memcpy instead. I’ve checked and re-checked and have made sure that the pointers to memcpy are correct, but I still get an access violation. I use memcpy instead of str(n)cpy because I am using plain chars (as an array of bytes), not Unicode chars and ignoring the null-terminator. Using an assignment as above causes the same problem.) Any ideas? Thanks a lot.

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  • Cocoa - Enumerate mutable array, removing objects

    - by Ward
    Hey there, I have a mutable array that contains mutable dictionaries with strings for the keys latitude, longitude and id. Some of the latitude and longitude values are the same and I want to remove the duplicates from the array so I only have one object per location. I can enumerate my array and using a second enumeration review each object to find objects that have different ids, but the same latitude and longitude, but if I try to remove the object, I'm muting the array during enumeration. Is there any way to remove objects from an array while enumerating so I only enumerate the current set of objects as the array is updated? Hope this question makes sense. Thanks, Howie

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  • PHP Array to String equivalent

    - by Matt
    Hey all, I'm wondering if anyone has a recursive solution to converting an array to a string. Here's what I mean: An array $args that has the following contents: Array ( [0] => $hello [1] => 411px [Jeeves] => Array ( [compiling] => 1 ) ) Result after calling arr_to_string($args): array($hello,"411px", "Jeeves" => array("compiling" => 1)); Note: It recognizes the $ sign in front and therefore does not add quotes. It does the same for numbers. Anyone have any solution or can point me in the right direction? Thanks! Matt Mueller

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  • Objective C Array and Object Release

    - by david
    Hi, I have a newbie question regarding when to release the elements of a NSArray. See following pseudo code: NSMutalbeArray *2DArray = [[NSMutableArray alloc] initWithCapacity:10]; for (int i=0;i<10;i++) { NSMutableArray *array = [[MSMutableArray alloc] initWithCapacity:5]; for (int j=0;j<5;j++) { MyObject *obj = [[MyObject alloc] init]; [array addObject:obj]; [obj release]; } [2DArray addObject:array]; [array release]; } // use 2DArray to do something [2DArray release] My question here is, when I release 2DArray, do I need to explicitly release each of its element (array) first? Also, before I release the "array" object, do I need to release each of its element (MyObject) first? I am new to Objective C. Please help. thanks.

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  • Is there another way of setting the array values in javascript

    - by Dennis
    Hello. Again I'm still new to this javascript thing, so just would like to know if there is another way of setting the values of an array (just like declaring it); //correct way of declaring an array and reusing var adata = new Array('1','2','3'); //reusing of variable adata[0] = '4'; adata[1] = '5'; adata[2] = '6' This part is my question; I want to declare the values of the array just like declaring them to minimize the number of lines; //array declaration var data = new Array('1','2','3'); //reusing of variable data = ['4','5','6']; ---> (as an example) I get an error msg "Invalid assignment left-hand side" is this possible? If so, what is the correct syntax? I hope I'm making sense. Thanking you in advance.

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  • Segmenting a double array of labels

    - by Ami
    The Problem: I have a large double array populated with various labels. Each element (cell) in the double array contains a set of labels and some elements in the double array may be empty. I need an algorithm to cluster elements in the double array into discrete segments. A segment is defined as a set of pixels that are adjacent within the double array and one label that all those pixels in the segment have in common. (Diagonal adjacency doesn't count and I'm not clustering empty cells). |-------|-------|------| | Jane | Joe | | | Jack | Jane | | |-------|-------|------| | Jane | Jane | | | | Joe | | |-------|-------|------| | | Jack | Jane | | | Joe | | |-------|-------|------| In the above arrangement of labels distributed over nine elements, the largest cluster is the “Jane” cluster occupying the four upper left cells. What I've Considered: I've considered iterating through every label of every cell in the double array and testing to see if the cell-label combination under inspection can be associated with a preexisting segment. If the element under inspection cannot be associated with a preexisting segment it becomes the first member of a new segment. If the label/cell combination can be associated with a preexisting segment it associates. Of course, to make this method reasonable I'd have to implement an elaborate hashing system. I'd have to keep track of all the cell-label combinations that stand adjacent to preexisting segments and are in the path of the incrementing indices that are iterating through the double array. This hash method would avoid having to iterate through every pixel in every preexisting segment to find an adjacency. Why I Don't Like it: As is, the above algorithm doesn't take into consideration the case where an element in the double array can be associated with two unique segments, one in the horizontal direction and one in the vertical direction. To handle these cases properly, I would need to implement a test for this specific case and then implement a method that will both associate the element under inspection with a segment and then concatenate the two adjacent identical segments. On the whole, this method and the intricate hashing system that it would require feels very inelegant. Additionally, I really only care about finding the large segments in the double array and I'm much more concerned with the speed of this algorithm than with the accuracy of the segmentation, so I'm looking for a better way. I assume there is some stochastic method for doing this that I haven't thought of. Any suggestions?

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  • Why can't my main class see the array in my calender class

    - by Rocky Celltick Eadie
    This is a homework problem. I'm already 5 days late and can't figure out what I'm doing wrong.. this is my 1st semester in Java and my first post on this site Here is the assignment.. Create a class called Calendar. The class should contain a variable called events that is a String array. The array should be created to hold 5 elements. Use a constant value to specify the array size. Do not hard code the array size. Initialize the array in the class constructor so that each element contains the string “ – No event planned – “. The class should contain a method called CreateEvent. This method should accept a String argument that contains a one-word user event and an integer argument that represents the day of the week. Monday should be represented by the number 1 and Friday should be represented by the number 5. Populate the events array with the event info passed into the method. Although the user will input one-word events, each event string should prepend the following string to each event: event_dayAppoinment: (where event_day is the day of the week) For example, if the user enters 1 and “doctor” , the first array element should read: Monday Appointment: doctor If the user enters 2 and “PTA” , the second array element should read: Tuesday Appointment: PTA Write a driver program (in a separate class) that creates and calls your Calendar class. Then use a loop to gather user input. Ask for the day (as an integer) and then ask for the event (as a one word string). Pass the integer and string to the Calendar object’s CreateEvent method. The user should be able enter 0 – 5 events. If the user enters -1, the loop should exit and your application should print out all the events in a tabular format. Your program should not allow the user to enter invalid values for the day of the week. Any input other than 1 – 5 or -1 for the day of the week would be considered invalid. Notes: When obtaining an integer from the user, you will need to use the nextInt() method on your Scanner object. When obtaining a string from a user, you will need to use the next() method on your Scanner object. Here is my code so far.. //DRIVER CLASS /** * * @author Rocky */ //imports scanner import java.util.Scanner; //begin class driver public class driver { /** * @paramargs the command line arguments */ //begin main method public static void main(String[] args) { //initiates scanner Scanner userInput = new Scanner (System.in); //declare variables int dayOfWeek; String userEvent; //creates object for calender class calendercalenderObject = new calender(); //user prompt System.out.println("Enter day of week for your event in the following format:"); System.out.println("Enter 1 for Monday"); System.out.println("Enter 2 for Tuesday"); System.out.println("Enter 3 for Wednsday"); System.out.println("Enter 4 for Thursday"); System.out.println("Enter 5 for Friday"); System.out.println("Enter -1 to quit"); //collect user input dayOfWeek = userInput.nextInt(); //user prompt System.out.println("Please type in the name of your event"); //collect user input userEvent = userInput.next(); //begin while loop while (dayOfWeek != -1) { //test for valid day of week if ((dayOfWeek>=1) && (dayOfWeek<=5)){ //calls createEvent method in calender class and passes 2 variables calenderObject.createEvent(userEvent,dayOfWeek); } else { //error message System.out.println("You have entered an invalid number"); //user prompts System.out.println("Press -1 to quit or enter another day"); System.out.println("Enter 1 for Monday"); System.out.println("Enter 2 for Tuesday"); System.out.println("Enter 3 for Wednsday"); System.out.println("Enter 4 for Thursday"); System.out.println("Enter 5 for Friday"); System.out.println("Enter -1 to quit"); //collect user input dayOfWeek = userInput.nextInt(); //end data validity test } //end while loop } //prints array to screen int i=0; for (i=0;i<events.length;i++){ System.out.println(events[i]); } //end main method } } /** * * @author Rocky */ //imports scanner import java.util.Scanner; //begin calender class public class calender { //creates events array String[] events = new String[5]; //begin calender class constructor public calender() { //Initializes array String[] events = {"-No event planned-","-No event planned-","-No event planned-","-No event planned-","-No event planned-"}; //end calender class constructor } //begin createEvent method public String[] createEvent (String userEvent, int dayOfWeek){ //Start switch test switch (dayOfWeek){ case 1: events[0] = ("Monday Appoinment:") + userEvent; break; case 2: events[1] = ("Tuesday Appoinment:") + userEvent; break; case 3: events[2] = ("WednsdayAppoinment:") + userEvent; break; case 4: events[3] = ("Thursday Appoinment:") + userEvent; break; case 5: events[4] = ("Friday Appoinment:") + userEvent; break; default: break; //End switch test } //returns events array return events; //end create event method } //end calender class }

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  • Array value setting in javascript

    - by Dennis
    Hello. Again I'm still new to this javascript thing, so just would like to know if there is another way of setting the values of an array (just like declaring it); //correct way of declaring an array and reusing var adata = new Array('1','2','3'); //reusing of variable adata[0] = '4'; adata[1] = '5'; adata[2] = '6' ** This part is my question; I want to declare the values of the array just like declaring them to minimize the number of lines; //array declaration var data = new Array('1','2','3'); //reusing of variable data = ['4','5','6']; --- (as an example) I get an error msg "Invalid assignment left-hand side" is this possible? If so, what is the correct syntax? I hope I'm making sense. Thanking you in advance.

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  • static array in c++ forgets its size

    - by Karel Bílek
    In this small example, c++ forgets size of an array, passed to a constructor. I guess it is something simple, but I cannot see it. In classes.h, there is this code: #ifndef CLASSES_INC #define CLASSES_INC #include <iostream> class static_class { public: static_class(int array[]) { std::cout<<sizeof(array)/sizeof(int)<<"\n"; } }; class my_class{ public: static static_class s; static int array[4]; }; #endif In classes.cpp, there is this code: #include "classes.h" int my_class::array[4]={1, 2, 3, 4}; static_class my_class::s = static_class(my_class::array); In main.cpp, there is only simple #include "classes.h" int main () { return 0; } Now, the desired output (from the constructor of static_class) is 4. But what I get is 1. Why is that?

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  • Find order of data inside an array

    - by user271619
    I have a simple array of stuff: $array = array("apples","oranges","strawberries"); I am trying to find the order of the stuff inside the array. (sometimes the order changes, and so do the items) I'm expecting to get something like this: "apples" = 0, "oranges = 1, "strawberries = 2 The end result has something to do with database sorting. Something like this, inside a foreach loop: UPDATE tbl SET sortorder = $neworder WHERE fruit = '$fruitname' The $neworder variable would be populated with the new order, inside the array. While the $fruit variable comes from the item inside the array.

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  • Symfony2 Entity to array

    - by Adriano Pedro
    I'm trying to migrate my flat php project to Symfony2, but its coming to be very hard. For instance, I have a table of Products specification that have several specifications and are distinguishables by its "cat" attribute in that Extraspecs DB table. Therefore I've created a Entity for that table and want to make an array of just the specifications with "cat" = 0... I supose the code is this one.. right? $typeavailable = $this->getDoctrine() ->getRepository('LabsCatalogBundle:ProductExtraspecsSpecs') ->findBy(array('cat' => '0')); Now how can i put this in an array to work with a form like this?: form = $this ->createFormBuilder($product) ->add('specs', 'choice', array('choices' => $typeavailableArray), 'multiple' => true) Thank you in advance :) # Thank you all.. But now I've came across with another problem.. In fact i'm building a form from an existing object: $form = $this ->createFormBuilder($product) ->add('name', 'text') ->add('genspec', 'choice', array('choices' => array('0' => 'None', '1' => 'General', '2' => 'Specific'))) ->add('isReg', 'choice', array('choices' => array('0' => 'Material', '1' => 'Reagent', '2' => 'Antibody', '3' => 'Growth Factors', '4' => 'Rodents', '5' => 'Lagomorphs'))) So.. in that case my current value is named "extraspecs", so i've added this like: ->add('extraspecs', 'entity', array( 'label' => 'desc', 'empty_value' => ' --- ', 'class' => 'LabsCatalogBundle:ProductExtraspecsSpecs', 'property' => 'specsid', 'query_builder' => function(EntityRepository $er) { return $er ->createQueryBuilder('e'); But "extraspecs" come from a relationship of oneToMany where every product has several extraspecs... Here is the ORM: Labs\CatalogBundle\Entity\Product: type: entity table: orders__regmat id: id: type: integer generator: { strategy: AUTO } fields: name: type: string length: 100 catnumber: type: string scale: 100 brand: type: integer scale: 10 company: type: integer scale: 10 size: type: decimal scale: 10 units: type: integer scale: 10 price: type: decimal scale: 10 reqcert: type: integer scale: 1 isReg: type: integer scale: 1 genspec: type: integer scale: 1 oneToMany: extraspecs: targetEntity: ProductExtraspecs mappedBy: product Labs\CatalogBundle\Entity\ProductExtraspecs: type: entity table: orders__regmat__extraspecs fields: extraspecid: id: true type: integer unsigned: false nullable: false generator: strategy: IDENTITY regmatid: type: integer scale: 11 spec: type: integer scale: 11 attrib: type: string length: 20 value: type: string length: 200 lifecycleCallbacks: { } manyToOne: product: targetEntity: Product inversedBy: extraspecs joinColumn: name: regmatid referencedColumnName: id HOw should I do this? Thank you!!!

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  • Cleaning up a dynamic array of Objects in C++

    - by Dr. Monkey
    I'm a bit confused about handling an array of objects in C++, as I can't seem to find information about how they are passed around (reference or value) and how they are stored in an array. I would expect an array of objects to be an array of pointers to that object type, but I haven't found this written anywhere. Would they be pointers, or would the objects themselves be laid out in memory in an array? In the example below, a custom class myClass holds a string (would this make it of variable size, or does the string object hold a pointer to a string and therefore take up a consistent amount of space. I try to create a dynamic array of myClass objects within a myContainer. In the myContainer.addObject() method I attempt to make a bigger array, copy all the objects into it along with a new object, then delete the old one. I'm not at all confident that I'm cleaning up my memory properly with my destructors - what improvements could I make in this area? class myClass { private string myName; public unsigned short myAmount; myClass(string name, unsigned short amount) { myName = name; myAmount = amount; } //Do I need a destructor here? I don't think so because I don't do any // dynamic memory allocation within this class } class myContainer { int numObjects; myClass * myObjects; myContainer() { numObjects = 0; } ~myContainer() { //Is this sufficient? //Or do I need to iterate through myObjects and delete each // individually? delete [] myObjects; } void addObject(string name, unsigned short amount) { myClass newObject = new myClass(name, amount); myClass * tempObjects; tempObjects = new myClass[numObjects+1]; for (int i=0; i<numObjects; i++) tempObjects[i] = myObjects[i]); tempObjects[numObjects] = newObject; numObjects++; delete newObject; //Will this delete all my objects? I think it won't. //I'm just trying to delete the old array, and have the new array hold // all the objects plus the new object. delete [] myObjects; myObjects = tempObjects; } }

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