Search Results

Search found 1544 results on 62 pages for 'oh boy'.

Page 51/62 | < Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >

  • In the meantime, to be or not to be ... productive!

    - by Jan Kuboschek
    I just moved back to Europe from the US after living there for 7 years. Apart from major adjustment issues, I'm currently looking for a job over here. I'm mainly interested in (IT) Consulting and, since these jobs typically require programming knowledge, such as Java, I'm trying to think of something productive to write (perhaps to demo my skills) while I'm waiting for my interviews (starting in two weeks. Folks here are a bit slower than in the US apparently...). I graduated from college about a year and a half ago and have a 4 year degree in international management/economics and about 3/4 of a 2 year degree in computer science finished. I've written my fair share of web software over the years, but nothing concrete that I could show, especially not in Java. Now, I've never had the problem of not having any idea what to write. Basic games I could write, but I'm not sure how well that'll come over when I walk into my interview and say "hey, I was bored. Take a look at my multiplayer space invaders game! Wanna try beating me??". Any thoughts? I browsed SourceForge the other day to find a nice little project to contribute to, but decided that I don't want to commit to someone else's project at this time. Any ideas, perhaps from someone who has been, or currently is, in a similar position would be much appreciated. Oh, and lastly: Instead of developing a program or two to demonstrate my skills, I could spend my time brushing up on UML and Perl. Any suggestions regarding that? Writing a demo vs. learning something new?

    Read the article

  • C++ arrays as parameters, EDIT: now includes variable scoping

    - by awshepard
    Alright, I'm guessing this is an easy question, so I'll take the knocks, but I'm not finding what I need on google or SO. I'd like to create an array in one place, and populate it inside a different function. I define a function: void someFunction(double results[]) { for (int i = 0; i<100; ++i) { for (int n = 0; n<16; ++n) //note this iteration limit { results[n] += i * n; } } } That's an approximation to what my code is doing, but regardless, shouldn't be running into any overflow or out of bounds issues or anything. I generate an array: double result[16]; for(int i = 0; i<16; i++) { result[i] = -1; } then I want to pass it to someFunction someFunction(result); When I set breakpoints and step through the code, upon entering someFunction, results is set to the same address as result, and the value there is -1.000000 as expected. However, when I start iterating through the loop, results[n] doesn't seem to resolve to *(results+n) or *(results+n*sizeof(double)), it just seems to resolve to *(results). What I end up with is that instead of populating my result array, I just get one value. What am I doing wrong? EDIT Oh fun, I have a typo: it wasn't void someFunction(double results[]). It was: void someFunction(double result[])... So perhaps this is turning into a scoping question. If my double result[16] array is defined in a main.cpp, and someFunction is defined in a Utils.h file that's included by the main.cpp, does the result variable in someFunction then wreak havoc on the result array in main?

    Read the article

  • iPhone SDK: How to center map around a particular point?

    - by buzzappsoftware
    New to MapKit. Having problems centering map around a specified point. Here is the code. Not sure why this is not working. We are expecting to see a map centered around Cincinnati, OH. What we are seeing is the default google map of the world. Any help appreciated. / Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; CLLocationCoordinate2D mapCoords[2]; mapCoords[0].latitude = 39.144057; mapCoords[0].latitude = -84.505484; mapCoords[1].latitude = 39.142984; mapCoords[1].latitude = -84.502534; MKCoordinateSpan span; span.latitudeDelta = 0.2; span.longitudeDelta = 0.2; MKCoordinateRegion region; region.center = mapCoords[0]; region.span = span; [mapView setRegion:region animated:YES]; }

    Read the article

  • rake db:migrate fails when trying to do inserts

    - by anthony
    I'm trying to get a database populate so I can begin working on a project. THis project is already built and I'm being brought in to helpwith front-end work. Problem is I can't get rake db:migrate to do any inserts. Every time I run rake db:migrate I get this: ... == 20081220084043 CreateTimeDimension: migrating ============================== -- create_table(:time_dimension) - 0.0870s INSERT time_dimension(time_key, year, month, day, day_of_week, weekend, quarter) VALUES(20080101, 2008, 1, 1, 'Tuesday', false, 1) rake aborted! Could not load driver (uninitialized constant Mysql::Driver) ... I'm building on a MBP with Snow Leopard. I've installed XCode from the disk that comes with the mac. I've updated ruby, installed rails and all the needed gems. I have the 64 bit version of MySQL installed. I've tried the 32 bit version of MySQL and I've even tried installing from macports (via http://www.robbyonrails.com/articles/2010/02/08/installing-ruby-on-rails-passenger-postgresql-mysql-oh-my-zsh-on-snow-leopard-fourth-edition) The mysql gemis installed using: sudo env ARCHFLAGS="-arch x86_64" gem install mysql -- --with-mysql-config=/path/to/mysql/bin/mysql_config the migrate creates the tables just fine but it dies every. single. time. it trys an insert. Any help would be great

    Read the article

  • How can I keep the the logic to translate a ViewModel's values to a Where clause to apply to a linq query out of My Controller?

    - by Mr. Manager
    This same problem keeps cropping up. I have a viewModel that doesn't have any persistent backing. It is just a ViewModel to generate a search input form. I want to build a large where clause from the values the user entered. If the Action Accepts as a parameter SearchViewModel How do I do this without passing my viewModel to my service layer? Service shouldn't know about ViewModels right? Oh and if I serialize it, then it would be a big string and the key/values would be strongly typed. SearchViewModel this is just a snippet. [Display(Name="Address")] public string AddressKeywords { get; set; } /// <summary> /// Gets or sets the census. /// </summary> public string Census { get; set; } /// <summary> /// Gets or sets the lot block sub. /// </summary> public string LotBlockSub { get; set; } /// <summary> /// Gets or sets the owner keywords. /// </summary> [Display(Name="Owner")] public string OwnerKeywords { get; set; } In my controller action I was thinking of something like this. but I would think all this logic doesn't belong in my Controller. ActionResult GetSearchResults(SearchViewModel model){ var query = service.GetAllParcels(); if(model.Census != null){ query = query.Where(x=>x.Census == model.Census); } if (model.OwnerKeywords != null){ query = query.Where(x=>x.Owners == model.OwnerKeywords); } return View(query.ToList()); }

    Read the article

  • accessing specific icons from a Multi-Icon (.ico) file

    - by Sagi1981
    Dear community. I would like to know if the following is possible. I have an .ico file, containing several sizes and color depths. However, it also contains some custom made sizes, that are going to be used inside my application. The application accesses the icon trough a resource DLL. (The intention is that the DLL is provided by a third party developer) Is there any way to pinpoint exactly which of the icons in the .ico file to use in my application? Like I want this size to appear here on my GUI etc. For instance, I am making a button in my application, and I would like my custom made 15*32 icon from my .ico file to be displayed on the button. I know this is possible by adding the bitmaps one at a time to the resource DLL, giving each of them a unique name. But it would be easier, if I am able to identify the different contents of the icon file instead. Is it possible in some way to look at the icon file as an array of icons or something like that? Any help is much appreciated. It seems quite hard to find information about this subject on the web. Oh, and I am writing my application in C#, using MFC DLL (from Visual C++ to create my resource DLL)

    Read the article

  • What are the drawbacks of this Classing format?

    - by Keysle
    This is a 3 layer example of my classing format function __(_){return _.constructor} //class var _ = ( CLASS = function(){ this.variable = 0; this.sub = new CLASS.SUBCLASS(); }).prototype; _.func = function(){ alert('lvl'+this.variable); this.sub.func(); } _.divePeak = function(){ alert('lvl'+this.variable); this.sub.variable += 5; } //sub class _ = ( __(_).SUBCLASS = function(){ this.variable = 1; this.sub = new CLASS.SUBCLASS.DEEPCLASS(); }).prototype; _.func = function(){ alert('lvl'+this.variable); this.sub.func(); } //deep class _ = ( __(_).DEEPCLASS = function(){ this.variable = 2; }).prototype; _.func = function(){ alert('lvl'+this.variable); } Before you blow a gasket, let me explain myself. The purpose behind the underscores is to accelerate the time needed to specify functions for a class and also specify sub classes of a class. To me it's easier to read. I KNOW, this does interfere with underscore.js if you intend to use it in your classes. I'm sure _.js can be easily switched over to another $ymbol though ... oh wait, But I digress. Why have classes within a class? because solar.system() and social.system() mean two totally different things but it's convenient to use the same name. Why user underscores to manage the definition of the class? because "Solar.System.prototype" took me about 2 seconds to type out and 2 typos to correct. It also keeps all function names for all classes in the same column of texts, which is nice for legibility. All I'm doing is presenting my reasoning behind this method and why I came up with it. I'm 3 days into learning OO JS and I am very willing to accept that I might have messed up.

    Read the article

  • BackgroundWorker acting bizarrely...

    - by vdh_ant
    Hi guys I'm working on some code that calls a service. This service call could fail and if it does I want the system to try again until it works or too much time has passed. I am wondering where I am going wrong as the following code doesn't seem to be working correctly... It randomly only does one to four loops... protected virtual void ProcessAsync(object data, int count) { var worker = new BackgroundWorker(); worker.DoWork += (sender, e) => { throw new InvalidOperationException("oh shiznit!"); }; worker.RunWorkerCompleted += (sender, e) => { //If an error occurs we need to tell the data about it if (e.Error != null) { count++; System.Threading.Thread.Sleep(count * 5000); if (count <= 10) { if (count % 5 == 0) this.Logger.Fatal("LOAD ERROR - The system can't load any data", e.Error); else this.Logger.Error("LOAD ERROR - The system can't load any data", e.Error); this.ProcessAsync(data, count); } } }; worker.RunWorkerAsync(); } Cheers Anthony

    Read the article

  • Determining Best Table Structure for MySQL Performance

    - by Joe Majewski
    I'm working on a browser-based RPG for one of my websites, and right now I'm trying to determine the best way to organize my SQL tables for performance and maintenance. Here's my question: Does the number of columns in an SQL table affect the speed in which it can be queried? I am not a newbie when it comes to PHP or MySQL. I used to develop things with the common goal of getting them to work, but I've recently advanced to the stage where a functional program is not good enough unless it's fast and reliable. Anyways, right now I have a members table that has around 15 columns. It contains information such as the player's username, password, email, logins, page views, etcetera. It doesn't contain any information on the player's progress in the game, however. If I added columns for things such as army size, gold, turns, and whatnot, then it could easily rise to around 40 or 50 total columns. Oh, and my database structure IS normalized. Will a table with 50 columns that gets constantly queried be a bad idea? Should I split it into two tables; one for the user's general information and one for the user's game statistics? I know I could check the query time myself, but I haven't actually created the tables yet and I think I'd be better off with some professional advice on this important decision for my game. Thank you for your time! :)

    Read the article

  • Controlling race condition at startup.

    - by Will Hartung
    I have some code that I want to have some one time initialisation performed. But this code doesn't have a definite lifecycle, so my logic can be potentially invoked by multiple threads before my initialisation is done. So, I want to basically ensure that my logic code "waits" until initialisation is done. This is my first cut. public class MyClass { private static final AtomicBoolean initialised = new AtomicBoolean(false); public void initialise() { synchronized(initialised) { initStuff(); initialised.getAndSet(true); initialised.notifyAll(); } } public void doStuff() { synchronized(initialised) { if (!initialised.get()) { try { initialised.wait(); } catch (InterruptedException ex) { throw new RuntimeException("Uh oh!", ex); } } } doOtherStuff(); } } I basically want to make sure this is going to do what I think it's going to do -- block doStuff until the initialised is true, and that I'm not missing a race condition where doStuff might get stuck on a Object.wait() that will never arrive. Edit: I have no control over the threads. And I want to be able to control when all of the initialisation is done, which is why doStuff() can't call initialise(). I used an AtomicBoolean as it was a combination of a value holder, and an object I could synchronize. I could have also simply had a "public static final Object lock = new Object();" and a simple boolean flag. AtomicBoolean conveniently gave me both. A Boolean can not be modified. The CountDownLatch is exactly what I was looking for. I also considered using a Sempahore with 0 permits. But the CountDownLatch is perfect for just this task.

    Read the article

  • What is the strangest programming language you have used?

    - by Anders Sandvig
    For me I think it has to be the scripting language of an old proprietary telephony platform I used in the early 2000s. The language itself was not so bad, but the fact that it was meant to be edited with a drag-and-drop GUI, which did not expose all the functionality I needed, was quite frustrating. I also remember having to manually implement many common functions, such as calculating the length of a string. Whenever I wanted to use "custom" or "advanced" functions, I had to edit the script files in a text editor, but as soon as I opened the files in the GUI again they were reformatted and restructured, which usually resulted in broken code. And, of course, this was an interpreted language, so I would not know it was broken until I actually ran it—oh, and did I mention that it did not run the same in the simulator as in the live environment? So, what is the strangest programming language or environment you have used, and why did you use it? Note that I'm interested in languages and environments that you have actually used for "real-world" situations, so Whitespace, Brainf***k and friends are not valid—unless you have used them for something "real", of course.

    Read the article

  • Facebook / Offline Permission - Trying to perform an action on a set of offline users.

    - by blueigloo
    Hi there, We're building an app which in part of its functionality tries to capture the number of likes associated to a particular video owned by a user. Users of the app are asked for extended off-line access and we capture the key for each user: The format is like this: 2.hg2QQuYeftuHx1R84J1oGg__.XXXX.1272394800-nnnnnn Each user has their offline / infinite key stored in a table in a DB. The object_id which we're interested in is also stored in the DB. At a later stage (offline) we try to run a batch job which reads the number of likes for each user's video. (See attached code) For some reason however, after the first iteration of the loop - which yields the likes correctly, we get a failure with the oh so familiar message: "Session key is invalid or no longer valid" Any insight would be most appreciated. Thanks, B List<DVideo> videoList = db.SelectVideos(); foreach (DVideo video in videoList) { long userId = 0; ConnectSession fbSession = new ConnectSession(APPLICATION_KEY, SECRET_KEY); //session key is attached to the video object for now. fbSession.SessionKey = video.UserSessionKey; fbSession.SessionExpires = false; string fbuid =video.FBUID; long.TryParse(fbuid, out userId); if (userId > 0) { fbSession.UserId = userId; fbSession.Login(); Api fbApi = new Facebook.Rest.Api(fbSession); string xmlQueryResult = fbApi.Fql.Query("SELECT user_id FROM like WHERE object_id = " + video.FBVID); XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(new StringReader(xmlQueryResult)); int likesCount = xmlDoc.GetElementsByTagName("user_id").Count; //Write entry in VideoWallLikes if (likesCount > 0) { db.CountWallLikes(video.ID, likesCount); } fbSession.Logout(); } fbSession = null; }

    Read the article

  • Cookies not working for password-protected Pages on WordPress

    - by KaOSoFt
    Initially I had the issue reported in this question. Now, what I noticed is that there are some browsers that accept the password, and there are some which don't. Difference? For some reason the cookie is generated when I log in into the Administration module, but it isn't when I write down the password to access the page, forcing it to simply reload. I can see the cookie created for the log-in, but I can see none for the password-protected Page. These happens on Internet Explorer, both version 7 and 8; only on some machines, though, but most of them fail this. I already tried white-listing the URL, and even letting it accept ALL cookies, to no avail. What may be the cause? If perhaps it's got something to do with question above, please help me! Thanks in advance. PS: If you know of another, cookie-free method to make a simple authentication, please link me to it. Thanks. Oh, and by the way, this is inside an Intranet with static, class C IPs.

    Read the article

  • SetMatrix() does not copy all values to HLSL

    - by Tili
    Hi, I want to use the contents of a vector of D3DXMatrices to my shader. m_pLightMatrices->SetMatrixArray(&currentLightMatrices[0].m[0][0],0,numLights); As we know the internals of a vector this poses no problems (as it is just a dynamic array). Now when I access this matrix in hlsl to fill up a struct I get this strange behavior: struct LightTest { float3 LightPos; float LightRange; float4 LightDiffuse; float3 LightAtt; }; float4x4 currentLight = gLights[0]; LightTest lt; lt.LightPos = currentLight._m00_m01_m02; //{0,0,0} lt.LightDiffuse = currentLight[1].rgba; //{0,0,0,0} lt.LightRange = currentLight._m03; //this gives me a value lt.LightAtt = currentLight[2].xyz; //{0,0,0} While debugging I see that my matrix is nicely filled with the variables I want. When I try to hardcode check what is in the struct I get all zero's, except the LightRange. As you can see I tried different methods of accessing the float4x4 but without any other results. Why oh why is hlsl not copying all my variables ?

    Read the article

  • Do you use cParseCSV source on iphone?

    - by Beomseok
    link! I'm using cParseCSV. I'm want to encode text of NSUTF8StringEncoding. But It does not work. 2010-04-05 08:53:16.616 test[12086:207] Fine thanks. 2010-04-05 08:53:16.617 test[12086:207] ????, ????. 2010-04-05 08:53:16.617 test[12086:207] Thank you. 2010-04-05 08:53:16.618 test[12086:207] ?????. 2010-04-05 08:53:16.618 test[12086:207] I'm all right. 2010-04-05 08:53:16.619 test[12086:207] ?? ????. 2010-04-05 08:53:16.620 test[12086:207] Oh, pretty good. 2010-04-05 08:53:16.620 test[12086:207] ?, ?? ???? 2010-04-05 08:53:16.621 test[12086:207] Alive and kicking. 2010-04-05 08:53:16.621 test[12086:207] ???????. 2010-04-05 08:53:16.622 test[12086:207] So so. 2010-04-05 08:53:16.623 test[12086:207] ?? ???. 2010-04-05 08:53:16.623 test[12086:207] Not too bad. 2010-04-05 08:53:16.624 test[12086:207] (null) 2010-04-05 08:53:16.625 test[12086:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSPlaceholderString initWithString:]: nil argument' I don't know Why it happen...Please advice for me.

    Read the article

  • How do I show the selected item in an HTML <select> at the top

    - by Michael Meadows
    I have an HTML select that looks something like this (values are fake) <select size="40"> <option value="1">What would you do if I sang out of tune,</option> <option value="2">Would you stand up and walk out on me?</option> ... more <option value="156">Lend me your ears, and I'll sing you a song,</option> <option selected="selected" value="157">I will try not to sing out of key.</option> <option value="158">Oh, I get by with a little help from my friends.</option> ... more <option value="507">I get high with a little help from my friends.</option> <option value="509">Gonna' try with a little from my friends.</option> </select> The problem that I have is that when displaying the list after loading the page and the selected option is in the middle of the very long list, IE scrolls the selected option to the top of the list (which is what I want). Firefox, Chrome, Opera, and Safari show it at the bottom (which I don't want). I have to assume that IE is doing it wrong since everyone else shows it at the bottom. How can I force the browsers to display the selected item at the top of the list. I do not want to put it at the top of the list, I just want it to scroll such that the selected option is at the top. bonus, it would be even better if I can put it fourth from the top, but I can live without that if it's too difficult.

    Read the article

  • Unexpected crash while using looking phone numbers in iPhone address book

    - by FX
    I have a rather unexpected result with the following code: ABAddressBookRef addressBook = ABAddressBookCreate(); CFArrayRef people = ABAddressBookCopyArrayOfAllPeople(addressBook); CFIndex nPeople = ABAddressBookGetPersonCount(addressBook); NSLog (@"npeople = %d = %d", nPeople, CFArrayGetCount(people)); for (CFIndex i = 0; i < nPeople; i++) { ABRecordRef record = CFArrayGetValueAtIndex(people,i); ABMultiValueRef numbers = ABRecordCopyValue(record, kABPersonPhoneProperty); CFIndex count = ABMultiValueGetCount(numbers); NSLog (@"%d %d", i, count); } I never reach the second NSLog, it crashes on the call to ABMultiValueGetCount with: : * -[NSCFString count]: unrecognized selector sent to instance 0x383e72f4 : Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString count]: unrecognized selector sent to instance 0x383e72f4' In short, it's behaving as if my "numbers" variable was an NSString. While I wrote the code above myself, the same can be found in many examples on the web. Does someone here spot anything wrong with it? Oh, and also: it only crashes in Release mode (in debug mode, all is fine).

    Read the article

  • Which of the following Java coding fragments is better?

    - by Simon
    This isn't meant to be subjective, I am looking for reasons based on resource utilisation, compiler performance, GC performance etc. rather than elegance. Oh, and the position of brackets doesn't count, so no stylistic comments please. Take the following loop; Integer total = new Integer(0); Integer i; for (String str : string_list) { i = Integer.parse(str); total += i; } versus... Integer total = 0; for (String str : string_list) { Integer i = Integer.parse(str); total += i; } In the first one i is function scoped whereas in the second it is scoped in the loop. I have always thought (believed) that the first one would be more efficient because it just references an existing variable already allocated on the stack, whereas the second one would be pushing and popping i each iteration of the loop. There are quite a lot of other cases where I tend to scope variables more broadly than perhaps necessary so I thought I would ask here to clear up a gap in my knowledge. Also notice that assignment of the variable on initialisation either involving the new operator or not. Do any of these sorts of semi-stylistic semi-optimisations make any difference at all?

    Read the article

  • multiple calls to realloc() seems to cause a heap corruption..

    - by Windindeed
    What's the problem with this code? It crashes every time. One time it's a failed assertion "_ASSERTE(_CrtIsValidHeapPointer(pUserData));", other times it is just a "heap corrpuption" error. Changing the buffer size affects this issue in some strange ways - sometimes it crashes on the "realloc", and other times on the "free". I have debugged this code many times, and there is nothing abnormal regarding the pointers. char buf[2000]; char *data = (char*)malloc(sizeof(buf)); unsigned int size = sizeof(buf); for (unsigned int i = 0; i < 5; ++i) { char *ptr = data + size; size += sizeof(buf); char *tmp = (char*)realloc(data, size); if (!tmp) { std::cout << "Oh no.."; break; } data = tmp; memcpy(ptr, buf, sizeof(buf)); } free(data); Thanks!

    Read the article

  • how to reverse an angle

    - by MissHalberd
    I am no mathematician, but I somehow got into game development as a hobby. Having never studied anything beyond basic math, I have a lot of trouble figuring out how to reverse the angle of something, facing to the opposite direction, among the X axis. One image says more than 1000 words though (specially uneducated words): http://img156.imageshack.us/i/wihwin.png/ I basically want to reverse the direction of cannon objects adhered to a robot. When the robot changes from facing right to facing left, I do (180 - angle) as everyone suggested me, but it reverses the angle...literally, making the cannons aim up when they are aiming down. So, I need to do something else, but it escapes my knowledge. Anyone would be so kind to help me with this? Oh, I use regular C by the way, in case there's something built-in specific to it. To put it in other words, I work in 2D, so I want an angle that is facing right to face left. 0 being "totally to the right", 180 "left", 90 "up" and 270 "down". I want something that is aiming with an angle of 91 to turn into 89 when reversed, literally. There's no Z axis present. EDIT: Thanks for the answers! Trying them out now. I'll post which one worked in a minute!

    Read the article

  • What is the n in O(n) when comparing sorting algorithms?

    - by Mumfi
    The question is rather simple, but I just can't find a good enough answer. I've taken a look at the most upvoted question regarding the Big-Oh notation, namely this: Plain English explanation of Big O It says there that: For example, sorting algorithms are typically compared based on comparison operations (comparing two nodes to determine their relative ordering). Now let's consider the simple bubble sort algorithm: for (int i = arr.length - 1; i > 0 ; i--) { for (int j = 0; j<i; j++) { if (arr[j] > arr[j+1]) { switchPlaces(...) } } } I know that worst case is O(n^2) and best case is O(n), but what is n exactly? If we attempt to sort an already sorted algorithm (best case), we would end up doing nothing, so why is it still O(n)? We are looping through 2 for-loops still, so if anything it should be O(n^2). n can't be the number of comparison operations, because we still compare all the elements, right? This confuses me, and I appreciate if someone could help me.

    Read the article

  • App Crashing Inspite of Being ARC Enabled

    - by proctr
    I have been working on an iOS App for sometime now and its almost ready to submit. However, when I gave it to few people for testing purposes (running iOS 5)..they reported cases where the app crashes and the home screen is displayed on the phone OR a frozen app screen appears with no response whatsoever The app is ARC enabled and Xcode shows no warnings. So, I'm relli tensed about what's going wrong. I have declared properties in the following fashion: @property (nonatomic) IBOutlet UILabel *devCountLabel; @property (nonatomic) IBOutlet UIView *splashView; Likewise other properties are declared. Could anyone provide a solution ASAP. It is mainly a network based app and thus, CoreData usage is minimum.. Anyway, I'm running out of time..So Please provide a fix asap..oh and thanks a ton for it. PS: The App doesn't crash in the simulator, so I'm guessing it has something related to memory. And the crashes are random. So, repeating a set of steps to reproduce the crash doesn't help either. For Eg. When I click a button, modalViewControllerAnimation results in normal case. Now this occurs as expected most of the time and freezes the app other times.

    Read the article

  • Data transformation question

    - by tkm
    I have data composed of a list of employers and a list of workers. Each has a many-to-many relationship with the other (so an employer can have many workers, and a worker can have many employers). The way the data is retrieved (and given to me) is as follows: each employer has an array of workers. In other words: employer n has: worker x, worker y etc. So I have a bunch of employer objects each containing an array of workers. I need to transform this data (and basically invert the relationship). I need to have a bunch of worker objects, each containing and array of employers. In other words: worker x has: employer n1, employer n2 etc. The context is hypothetical so please don't comment on why I need this or why I am doing it this way. I would really just like help on the algorithm to perform this transformation (there isn't that much data so I would prefer readability over complex optimizations which reduce complexity). (Oh and I am using Java, but pseudocode would be fine). Thanks!

    Read the article

  • jQuery UI Accordion 1.6

    - by Josh
    I'm using the jQuery UI Accordion 1.6 (http://docs.jquery.com/UI/Accordion), I've changed it a bit and made it work as I need and want it to work. There is just a few things off about it, but one of the major ones is something I just simply can't figure out how to make it work. The plugin is working as intended, it actually closes, opens, opens again, closes all together, etc. However, I'm trying to get the "Posted by..." information right underneath the Headline text. Also, I want the AUTHOR and 0 comments part to be a separate link, the problem is that they are inside the A CLASS (which opens the accordion). Maybe this isn't even a issue with the plugin, but I've run up on options. The jQuery is calling "A" here: I've tried switching this A to a div, but it just breaks. I thought, "Oh I have to alter my CSS", but either I'm doing it wrong, or its not even a jQuery issue, but a CSS one...I just can't figure this out rahhh@#$! Any help would be appreciated. Here is the example I'm working with; http://www.notedls.com/demo $.extend($.ui.accordion, { defaults: { selectedClass: "selected", alwaysOpen: true, animated: 'slide', event: "click", header: "a", autoheight: true, running: 0, navigationFilter: function() { return this.href.toLowerCase() == location.href.toLowerCase(); } },

    Read the article

  • Initializing an object to all zeroes

    - by dash-tom-bang
    Oftentimes data structures' valid initialization is to set all members to zero. Even when programming in C++, one may need to interface with an external API for which this is the case. Is there any practical difference between: some_struct s; memset(s, 0, sizeof(s)); and simply some_struct s = { 0 }; Do folks find themselves using both, with a method for choosing which is more appropriate for a given application? For myself, as mostly a C++ programmer who doesn't use memset much, I'm never certain of the function signature so I find the second example is just easier to use in addition to being less typing, more compact, and maybe even more obvious since it says "this object is initialized to zero" right in the declaration rather than waiting for the next line of code and seeing, "oh, this object is zero initialized." When creating classes and structs in C++ I tend to use initialization lists; I'm curious about folks thoughts on the two "C style" initializations above rather than a comparison against what is available in C++ since I suspect many of us interface with C libraries even if we code mostly in C++ ourselves.

    Read the article

< Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >