Bug in XCode debugger?
- by John Smith
I am working on an iPhone app which is using an external library for which I have the source. During debugging some of the objects are listed as 0x0 in the debugger but the app runs fine. Also, some of the objects addresses point to the wrong thing.
These symbols are in the external library. The addresses are fine if I am tracing through a file actually in the external library.
Does anyone have suggestions how to stop this behavior?